Shacknews' Scores
- Games
For 1,735 reviews, this publication has graded:
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46% higher than the average critic
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5% same as the average critic
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49% lower than the average critic
On average, this publication grades 0 points lower than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Resident Evil Requiem | |
|---|---|---|
| Lowest review score: | Tony Hawk's Pro Skater 5 |
Score distribution:
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Positive: 995 out of 1735
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Mixed: 688 out of 1735
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Negative: 52 out of 1735
1762
game
reviews
- By Date
- By Critic Score
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- Critic Score
Ground Zeroes shows the enormity of potential for such an ambitious series, but also reflects the dangers of stepping into those waters. It's an intriguing taste of what might come, but this morsel is too small to satisfy in its own right.- Shacknews
- Posted Mar 19, 2014
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For those that have followed Yoshi since his first starring role nearly 20 years ago, this game is a tremendous disappointment.- Shacknews
- Posted Mar 13, 2014
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Even with the usual launch jitters, Respawn has reinvigorated the multiplayer experience by incorporating campaign elements, and focusing on fun. While the long-term enjoyment of competitive play will be tested over the coming months, Titanfall establishes a solid base--one that should be rewarding for those who invest in the game for a prolonged period of time. This is no "flash in the pan," and we're eager for more.- Shacknews
- Posted Mar 11, 2014
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As an RPG, it's hard to recommend South Park: The Stick of Truth, given that there are a number of more polished titles that offer deeper battle systems and much larger worlds. As a South Park game, however, this is easily at the head of the class, nailing the show's humor at just about every turn.- Shacknews
- Posted Mar 4, 2014
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While it's short on modes and maps, the core game should entertain long enough for PopCap to work on expanding the game via DLC.- Shacknews
- Posted Feb 25, 2014
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This is a fine send-off, and if that's what Level-5 intends, it will be a perfectly timed one. As Layton would inform Luke, a proper gentleman knows not to overstay his welcome.- Shacknews
- Posted Feb 25, 2014
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Thief has its hang-ups, particularly with frustrating loading times and repetitive gameplay that will have players unlocking the same doors over and over again. However, Eidos Montreal has captured the essence of stealth gameplay with their take on Thief.- Shacknews
- Posted Feb 24, 2014
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Shortcomings aside, Earth Defense Force 2025 is an action experience that will put a big, stupid grin on your face. Like Starship Troopers, EDF is a campy adventure that doesn't attempt to redefine the paradigm, but offers a reliably good time.- Shacknews
- Posted Feb 19, 2014
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Remarkably, Double Helix has managed to nail down the classic feel of what Strider Hiryu is all about: athleticism, agility, and destroying everything in his path. At the same time, the game modernizes the design into something unique, even if it borrows heavily from the Metroidvania genre.- Shacknews
- Posted Feb 18, 2014
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While it is undoubtedly better in most respects than Donkey Kong Country Returns, that game spent its goodwill as a nostalgic throwback. Tropical Freeze is left suffering many of the same weaknesses, but without the sheen of a comeback story to set it apart.- Shacknews
- Posted Feb 17, 2014
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Square seems to have taken critiques of the first two games to heart and corrected them. Gone are the oppressively limited environments and the convoluted stories. In their place are a large world, clear story, and the latest refinement of what was already among the most radically inventive combat systems to hit JRPGs in years.- Shacknews
- Posted Feb 11, 2014
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Square Enix may be taking its signature Final Fantasy series to new places, but Bravely Default shows that they still know what makes a good, traditional JRPG.- Shacknews
- Posted Feb 10, 2014
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Ultimately, Battle of Z offers Dragon Ball Z fans more of the same: another chance at seeing their favorite characters pummel each other. However, without a real fighting engine to support the game, hardcore fans haven't just played this before, they've probably already played something better.- Shacknews
- Posted Feb 10, 2014
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Nidhogg is a simple and enjoyable package, only marred by an unstable netcode, a limited stage selection, and all-too-simple options.- Shacknews
- Posted Jan 15, 2014
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Mario Party: Island Tour never seems a natural fit on the 3DS. It feels more like the game has been hammered into shape to fit as well as it can on the platform.- Shacknews
- Posted Dec 12, 2013
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Pirates isn't a terrible game, but its pedigree means it needed to aim higher. Black Flag's ship combat was extremely refined, but Pirates comes off as a shallow imitator, and will undoubtedly leave players wanting.- Shacknews
- Posted Dec 12, 2013
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Polyphony's latest may be burdened by familiar shortcomings, but Gran Turismo 6 reaches its greatest heights yet as a driving simulator.- Shacknews
- Posted Dec 12, 2013
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Drivatars prove to be a winning addition to the franchise, ensuring every race is thrilling. Stepping into the virtual cockpit of these spectacularly detailed cars, Forza 5 is a love letter for car enthusiasts. It's a shame, really, that most players will never be able to see everything the game has to offer.- Shacknews
- Posted Nov 27, 2013
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Given its feature film length, one can't help but wonder if the game would've been better served in that format. While there are some interesting puzzles, the overall lack of polish makes it more frustrating than fun to play through. Like the shadows that inspire the game, Contrast just doesn't have much substance.- Shacknews
- Posted Nov 25, 2013
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Ryse: Son of Rome had potential, but Crytek did too little to expand upon its repetitive combat. While I ran through the campaign in about five hours, it honestly felt like 20. And with the formula becoming more and more boring with each by-the-numbers execution, the addition of throwaway collectibles, like vistas and scrolls, couldn't save this game. Ryse doesn't come close to living up to Roman standards.- Shacknews
- Posted Nov 21, 2013
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With its shallow gameplay, lazy design, and unfunny writing, I can only hope that Twisted Pixel intentionally set out to create a bad game--one that could be celebrated in the way that terrible films can. If so, LocoCycle is a huge success; it is miserable.- Shacknews
- Posted Nov 20, 2013
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Super Mario 3D World is a tightly-designed platformer, raucously fun in multiplayer, and a master's class in level design. Don't pass it off as just another Mario game. This one is not to be missed.- Shacknews
- Posted Nov 19, 2013
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Multiplayer may be fun, but it plays too safe to overcome the genuinely disappointing single-player campaign.- Shacknews
- Posted Nov 18, 2013
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Zoo Tycoon may have taken a best-of-both-worlds approach, but to my surprise and delight, ends up being more successful as a "game" than a mere family-friendly "experience."- Shacknews
- Posted Nov 18, 2013
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At launch, Killer Instinct serves as a solid foundation for what could eventually become a good fighting game. More characters and stages are coming down the line, but at launch, the game's limited single and multiplayer modes are glaring and will grow stale quickly.- Shacknews
- Posted Nov 18, 2013
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Capcom Vancouver shot for a much larger world and, in the end, that idea wound up taking away from the overall experience. In the case of Dead Rising 3, I feel like less would have been more.- Shacknews
- Posted Nov 18, 2013
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A unique, satisfying experience that's a sheer joy to play. It may not be able to scratch the itch that a more traditional racing fan may be looking for, but it sets the bar for what online-connected worlds should be about. As you try to dominate the map, take down racers, and unlock the fastest cars, you'll always be mindful while playing online: anything can happen, and that's pretty awesome.- Shacknews
- Posted Nov 15, 2013
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The story is also a convoluted mess, going on for much too long. Even worse, its reliance on deus ex machinas is almost comical. The emotional manipulation that Cerny attempts through the story is a bit too brute-forced.- Shacknews
- Posted Nov 14, 2013
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Quite honestly, I didn't realize Nintendo still knew how to make a Zelda game at this level of sheer quality. Though A Link Between Worlds may not become an enduring classic through the decades like A Link to the Past, it stands as a worthwhile successor and a modern masterpiece in its own right.- Shacknews
- Posted Nov 14, 2013
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The Ratchet & Clank series has seen several iterations over the years, but the core gameplay loop of constant progress and upgrades remains as fun as ever. Insomniac just had to strip out some of the extraneous bits and give us a condensed version to show off how well it stands up.- Shacknews
- Posted Nov 11, 2013
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Equal parts frustration and elation, XCOM: Enemy Within is a bonafide fist-pump producer, taking players through the same emotional peaks and valleys of the original. Like most expansion packs, Enemy Within is targeted towards the experienced. But Firaxis once again manages to balance XCOM's disparate elements, resulting in a challenging and satisfying experience.- Shacknews
- Posted Nov 11, 2013
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Auto-runners may be a dime a dozen on the App Store, but Fiesta Run is simple, satisfying, and gorgeous to look at.- Shacknews
- Posted Nov 7, 2013
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Call of Duty: Ghosts is yet another serviceable entry to Activision's long-running franchise. The franchise's staleness increasingly leaves something to be desired, but at its core, Call of Duty is still reliably fun. New additions like Extinction and Squads will likely suffice for series fans, who don't mind the franchise playing it safe.- Shacknews
- Posted Nov 5, 2013
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The real shame of Batman: Arkham Origins is that those attempts at innovation are so clearly visible. The studios have obviously made an attempt to freshen up the series, and some changes like the boss battles are actually very successful. But those changes are fairly minor in the grander scope of the game as a whole, leaving Arkham Origins unable to escape from under its predecessors' shadows.- Shacknews
- Posted Nov 1, 2013
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Much like Assassin's Creed 2 took the unpolished ideas of the original AC, Black Flag builds upon the flawed AC3 experience. Ubisoft's latest adventure takes the best ideas of last year's game, refines them, and adds surprising new experiences in the form of underwater missions and a genuinely fun modern-day narrative.- Shacknews
- Posted Oct 29, 2013
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Battlefield 4 doesn't break any molds, but whether you're making your way through the glossed-up campaign or burning scores of hours battling online, there's always a strong underlying sense of anxiety and uncertainty. You simply never feel safe. All the great things you remember about the series like realistic ballistics, balanced vehicles, and solid gunplay are here.- Shacknews
- Posted Oct 28, 2013
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It doesn't take long, however, to realize that Sonic Team was inspired by Galaxy on a cosmetic level only. Lost World fails to execute on the gameplay afforded by circular worlds. In fact, in nearly every aspect of its design, it's evident that Sonic Team has never asked the crucial question: "why?"- Shacknews
- Posted Oct 28, 2013
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Meaningless microgames water down the package considerably. Instead of 80 plus games, many of which don't use the GamePad at all, Wii Party U would have been better served focused on what makes Nintendo's new home console unique. Of course, that kind of creative decision would have gone against what the real goal of Wii Party U is: to sell more Wii Remotes.- Shacknews
- Posted Oct 28, 2013
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While Dual Destinies may initially appear like a fresh take on the series, it ultimately doesn't take a lot of chances. Still, Capcom continues to do what it does best: creating a compelling courtroom drama with fun, campy, off-the-wall characters. It may be more of the same, but for fans, that's really all they need.- Shacknews
- Posted Oct 25, 2013
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Simply telling the story in chronological order would not only make the story flow better, but it would be more effective at giving the illusion of player agency.- Shacknews
- Posted Oct 8, 2013
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Grand Theft Auto 5 is easily more likable than its predecessor, striking a better, more consistent tone than GTA4. Whereas Liberty City shifted jarringly from dire seriousness to slapstick, GTA5 is largely a purely fun, interweaving story of reluctant friendship amid shady activities.- Shacknews
- Posted Oct 7, 2013
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All told, it's an impressive accomplishment, and a great start for the series on the Nintendo 3DS. I have no idea what the future holds, but for another few years at least, the beat will go right on for what may be the most important series on any Nintendo platform.- Shacknews
- Posted Oct 4, 2013
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These caveats aside, Pokemon X and Y is a very successful update for the venerable series, and actually, it compares rather favorably to Diamond and Pearl in terms of content out of the box (not as much Black and White, which had half a continent to explore after the Elite 4 was done).- Shacknews
- Posted Oct 4, 2013
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It's a heavy plot, wrapped in psychological terror, intricately-placed jump scares, and monstrous creations. It's worth experiencing, but make sure you turn out all the lights and grab your headphones to get the full Amnesia experience.- Shacknews
- Posted Sep 13, 2013
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The controls may be cumbersome, and the pacing may be faulty, but it's a romp worth sticking with. With its superpowered premise, memorable characters, and fascinating gameplay gimmick, The Wonderful 101 is a theatrical blockbuster that's perfect for Wii U.- Shacknews
- Posted Sep 10, 2013
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Above all, Rayman Legends embodies the spirit of what makes gaming so wonderful: it's enchanting, it's memorable, and most importantly, it's sheer fun.- Shacknews
- Posted Aug 29, 2013
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Too much of Game & Wario feels like it's been done before. Its handful of smart designs provide fleeting thrills, while the rest are unfortunately forgettable.- Shacknews
- Posted Aug 23, 2013
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Everything its predecessor was: an intense and enjoyable RTS that gives you the feeling of really being an armchair general. It is just unfortunate that after waiting so long for a sequel, it doesn't offer too much in the way of innovation.- Shacknews
- Posted Aug 23, 2013
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I couldn't put aside how clunky the controls feel without a controller or mouse/keyboard.- Shacknews
- Posted Aug 23, 2013
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Any person eager for the heyday of the pen & paper days of RPGs should find this a nice blast from the past.- Shacknews
- Posted Aug 23, 2013
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It's clear that Pikmin 3 was not designed with the GamePad in mind. Even in our review guide, Nintendo recommends playing with the Wii Remote and Nunchuck. Controlling the virtual cursor becomes much easier the Wii Remote, and alleviates many of the camera control issues you may face when playing with just the GamePad or Pro Controller.- Shacknews
- Posted Aug 23, 2013
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Mario & Luigi has also become known for its sharply humorous writing. While that's definitely present here, it's obscured by the sheer mass of dialogue.- Shacknews
- Posted Aug 23, 2013
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A thoroughly well-executed absurd empowerment fantasy, and a fond farewell to its peanut gallery. This might not be the game to evoke essays on meaning and artistry, but I haven't had more fun this year.- Shacknews
- Posted Aug 23, 2013
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The Fullbright Company's first indie effort is backed up by a touching narrative, one paced incredibly well, that effectively engages players through the bulk of the game's short three-hour runtime.- Shacknews
- Posted Aug 23, 2013
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Ubisoft Toronto's flexible approach succeeds in catering to both fans new and old. A strong co-op mode and the addition of both classic and a fully modernized Spies vs. Mercs makes Blacklist worthy of holding the Splinter Cell name.- Shacknews
- Posted Aug 23, 2013
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