Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 56 Metascore
    • 70 Critic Score
    This is really more of a puzzle and exploration-based game, but fights do work well where they are included. Sadly, at the time of review, the game is still a bit glitchy, with bugs, lag, and slight screen interference dampening the experience. However, this is an otherwise solid and enjoyable action-adventure, with an excellent central mechanic. If you’re a fan of the genre, you could do a lot worse than picking up Ary and the Secret of Seasons. After all, ‘tis always the season for adventure.
    • 56 Metascore
    • 50 Critic Score
    The title's biggest downfall, then, is not any one single thing, but rather its overwhelming ambition. And in the grand scheme of things, perhaps that's not the worst problem to have.
    • 56 Metascore
    • 80 Critic Score
    Drawn to Death's juvenile presentation belies a nuanced shooter that's frankly a breath of fresh air. The title fuses fighting games with frenetic on-foot action that feels quite unlike anything you'll ever have played before. Quality game modes and an imaginative roster of weapons are only let-down by the lingering microtransactions that have seemingly survived the title's business model change unscathed. Other than that, though, it's f*cking awesome.
    • 56 Metascore
    • 70 Critic Score
    Tennis World Tour 2 captures the flow of real-world tennis well, but that comes with a steep timing-based learning curve. Overcome it, and you’ll be rewarded with a deep skill-based gameplay experience, that’s elevated by a strategic deck building accompaniment. There’s inconsistency to the presentation, with some awkward animations, physics, and art direction decisions – but the campaign is entertaining and online play will add longevity. As it stands, it’s the best tennis game currently available on the PS4, but there’s still room for further improvement here.
    • 56 Metascore
    • 50 Critic Score
    Old Time Hockey is not great. While it's not as bad as the 2016/2017 Colorado Avalanche, the game still has a whole collection of problems. Most of the elements of gameplay feel either unpolished or just poor, but the game's overwhelming charm and low price-point make it more palatable than it would otherwise be.
    • 56 Metascore
    • 40 Critic Score
    Mafia II: Definitive Edition could have been a welcome distraction during the quieter summer months, but in its current state, it must be avoided at all costs. While its narrative and writing may still hold up 10 years later, the long, long list of technical flaws and glitches overshadows its few accomplishments. And that's all it deserves because this is the worst remaster of the PS4 generation.
    • 56 Metascore
    • 50 Critic Score
    Every time you use your partners’ skills, your relationship with them rises. They're pleasantly designed in a way that means you don't have ton rely on them, acting more as stun mechanics. In addition, these attacks help mask the game's numerous frame rate dips. Sadly, these drops, alongside your main character's stiff attacks, make Samurai Maiden's encounters much more frustrating than they should be.
    • 56 Metascore
    • 60 Critic Score
    The story is slight, the acting is rubbish, and the special effects are merely effects. The synthwave soundtrack is actually really good. It lasts an hour and change which, like most Wales Interactive movie-games, is absolutely perfect. You probably already know if you think you're going to like this, and if you do you're probably right. We liked it, but mainly for the wrong reasons.
    • 56 Metascore
    • 30 Critic Score
    Taxi Life has so much promise, but in its current state it’s extremely hard to enjoy. Some menu options still have Xbox buttons assigned to them – press A, we were told. One accident we were in saw our car flipped onto its back (maybe the road rage had gotten to us at that point), and we had to quit the game and reload just to be able to move the taxi again. The lack of polish feels evident throughout the game, and it’s a real shame, because the concept is a compelling one.
    • 56 Metascore
    • 40 Critic Score
    Predator: Hunting Grounds wouldn't look too out of place amongst the tacked-on multiplayer modes of the PS3 generation. It offers a handful of hours packed with enjoyment but quickly comes apart at the seams as you realise how lacking in content it really is. While playing as the Predator and a good amount of customisation may be its saving graces, this is an experience you can safely skip.
    • 56 Metascore
    • 40 Critic Score
    "We need a new Call of Duty game every single year," the Activision executives bellowed, and out popped Call of Duty: Modern Warfare 3 after the development times caught up with them. A truly anaemic release, there's never been a surer sign to press pause on the series. 14-year-old content is the best thing about this year's entry and if that's not enough of an indictment of where Call of Duty is at in 2023, we don't know what is. A franchise in serious need of a complete reboot, Modern Warfare 3 has to be the straw that breaks the camel's back.
    • 56 Metascore
    • 30 Critic Score
    Necromunda: Hired Gun will need a lot of work to get it into a state anywhere close to one we could recommend playing. Actually activating aim assist shouldn't be a tall order, but the same cannot be said of the abysmal frame rate and long list of glitches and issues. Without them, the game could be considered somewhat average. With them, we question how Necromunda: Hired Gun was allowed to ship on PS5 in the first place.
    • 56 Metascore
    • 50 Critic Score
    Its pleasant presentation and relatively enjoyable online mode just aren’t enough to make up for its bland mechanics and pedestrian platforming.
    • 56 Metascore
    • 60 Critic Score
    Whatever your preconceptions, Short Peace: Ranko Tsukigime's Longest Day will surprise you, and continue to surprise you even after the credits begin to roll. However, while often humorous and delightful, the game portion of this package is a very short experience, consisting of only nine stages and taking roughly just over an hour to complete.
    • 56 Metascore
    • 60 Critic Score
    For the most part, Ghost Recon: Breakpoint is an enjoyable open world excursion, provided you know what to expect -- and let's face it, you probably know exactly what to expect. Its loot and gear score systems seem more than a little tacked on, but much like many of Ubisoft's other open worlders, there's a moreish quality to Breakpoint that's difficult to deny. In co-op there's potential for a lot of fun, and the freedom that you're given in both building Nomad and tackling missions is the game's greatest strength. However, an eye-watering number of microtransactions leave a sour taste, and a parade of annoying bugs give the release a disappointingly rough feel. Robust but bloated, Breakpoint is a mishmash that has its fun moments, but its identity is MIA.
    • 55 Metascore
    • 40 Critic Score
    During an opening splash screen, an ethereal voiceover tells you that Sniper: Ghost Warrior 3 was "Achieved with Cry-Engine". However, while playing the game, we failed to realise at all what was achieved. Some moderately entertaining combat aside, the release takes too liberally from other, better titles. Technical issues are the final nail in the coffin, making it interesting to see a game aim so low, yet still manage to miss its mark entirely.
    • 55 Metascore
    • 40 Critic Score
    Sure, it'll probably provide you with a cheap thrill for 10 minutes or so, but look any further, and you'll realise that this is just the chassis of a far better game.
    • 55 Metascore
    • 60 Critic Score
    WWE 2K15 on the PS3 is very much a clone of last year’s offering.
    • 55 Metascore
    • 50 Critic Score
    There’s a good game hidden in here, but you may need a bite from a radioactive insect to see through its glaring flaws.
    • 55 Metascore
    • 60 Critic Score
    Shinobido 2: Revenge of Zen stealthily slips its unique action into the starting line of Vita's launch titles. As the most powerful gaming handheld yet seen, low budget titles don't fully do Vita justice, though, and Shinobido 2 is no different.
    • 55 Metascore
    • 50 Critic Score
    Elminage Original's classic design certainly offers an alternative to more modern dungeon crawlers, but its inability to explain even the simplest of mechanics make it a difficult game to get into. If you've got fond memories of classic RPG titles, then this offers a reasonable way to revisit that nostalgia. It is, however, a title that can only truly be recommended to a very small niche.
    • 55 Metascore
    • 60 Critic Score
    While this may only be a very average JRPG at best, despite all of its flaws and framerate issues, Hyperdimension Neptunia Victory is absurdly lovable.
    • 55 Metascore
    • 40 Critic Score
    With a dearth of decent games based in the Warhammer 40k universe, Space Hulk: Deathwing seems at first glance to be heading in the right direction. With a reverence for the source material that’ll appeal to Warhammer 40K aficionados, it successfully evokes the space hulk setting and the relentless battles at its heart. While the basic building blocks of a decent experience seem to be here, the undeveloped gameplay, and repetitive structure – that degenerates into tiresome battles of attrition – mean that even transplanting it into the co-op multiplayer mode and adding more unlocks and rewards won’t be enough to keep your finger on the trigger for long.
    • 55 Metascore
    • 60 Critic Score
    SportsBarVR is a solid collection of multiplayer sports bar games, with pool and darts being the stand out experiences. However, the other experiences on show seem to have been rushed a little to hit PlayStation VR's release date, and the small pool of online players detracts from the overall appeal of the package a little.
    • 55 Metascore
    • 70 Critic Score
    You'll spend far more of your time watching cutscenes then you will exploring dungeons and defeating enemies, so while the combat system is quite basic, the eclectic mix of characters and twisting storylines will hold your interest through to the end. Thus, if you think of Akiba's Beat as a visual novel with some light gameplay elements instead of thinking of it as an action RPG, then you'll probably enjoy it a whole lot more.
    • 55 Metascore
    • 70 Critic Score
    NOW That's What I Call Sing is a solid buy for anyone in need of a karaoke game on the PS4.
    • 55 Metascore
    • 50 Critic Score
    Despite bringing a few new mechanics to the table, Far Cry 5: Hours of Darkness is a lesser experience when compared to the base game in every possible way. Its story is almost non-existent, the open world is completely generic, and with a fair few features from the original experience missing, it all feels like a step back. The core of what makes this a Far Cry game is still present, but you were probably already tired of that long ago.
    • 55 Metascore
    • 40 Critic Score
    Trials of the Blood Dragon is massively disappointing. Its story is muddled and confusing, its jokes fall flat, and its gameplay is frustrating. Fantastic presentation and well-tuned motorbike physics don't make up for what is ultimately a failed experiment.
    • 55 Metascore
    • 60 Critic Score
    While the motion and camera controls leave much to be desired, there is a huge amount of gameplay in this title for anyone looking to discover all areas and level up all their skills.
    • 55 Metascore
    • 40 Critic Score
    Criminal Girls: Invite Only is a niche title at best, and it'll appear strange to any outsiders looking in. Despite that, the content isn't overly offensive in context, and it's handled about as well as you could expect.
    • 55 Metascore
    • 30 Critic Score
    If there’s one bright spot, it’s the new “trails” game mode, a checkpoint-type race that has more varied terrain. It’s quite fun, and very chaotic, serving as the high point amid innumerable lows. And that about sums MX vs. ATV Legends up: at its core, this is a buggy, flawed mess that falls far short of other racers on the market.
    • 55 Metascore
    • 50 Critic Score
    With such stellar source material, it’s a real shame that The Seven Deadly Sins: Knights of Britannia is so disappointing. What could have been an exciting, funny, and rich game has turned out to be a dull experience, offering nothing to players but repetition with little challenge.
    • 55 Metascore
    • 50 Critic Score
    Fade to Silence is an amalgamation of mechanics and systems that only work some of the time. Extensive survival procedures and dynamic weather patterns provide the potential for a memorable experience, but nothing takes advantage of that. Controls frustrate, crafting is lacklustre, and combat is missing any sort of depth. Keen survivalists will find something to like here, but those with only a passing interest should probably steer clear.
    • 55 Metascore
    • 40 Critic Score
    With a friend, there’s certainly some mindless fun to be had with Narco Terror, especially during the opening hour or so – but even then the title misfires on a technical level, and shoots blanks when it comes to providing a truly addictive hook. As a single player game, though, this is the epitome of a bad trip, with an explosive difficulty curve that eventually detonates any sense of prior enjoyment into tiny little pieces.
    • 55 Metascore
    • 50 Critic Score
    Like the bald hero himself, Dragon Fantasy: Book II emerges from the dungeon victorious, boasting of pretty graphics, a glorious soundtrack, and solid gameplay. But its celebration of JRPGs is cursed with unnecessary mechanics and cut short by technical shortcomings. Ogden would have been better off fondly reminiscing about his previous, more enjoyable adventures.
    • 55 Metascore
    • 40 Critic Score
    The Park is a bit of an oddity. A walking simulator with an incredibly brief runtime – 90 minutes at a leisurely pace – that nonetheless has some fun ideas sprinkled in.
    • 55 Metascore
    • 50 Critic Score
    Babel Rising is an intriguing game, but it never comes close to scaling the heights of its inspirational tower. A dull single-player campaign and poor presentation take away from the appeal of the concept, and while the well integrated multiplayer adds some replayability to experience, it's not enough to prevent the flaky fortification from ultimately falling to the floor.
    • 55 Metascore
    • 60 Critic Score
    A simple but ultimately enjoyable brawler, Saint Seiya: Brave Soldiers is a good attempt at turning an anime license into a solid video game. Fans should enjoy the title's retelling of the source material, while newcomers will find the combat system refreshingly accessible.
    • 55 Metascore
    • 50 Critic Score
    So is this an improvement over the original version of the remake? Absolutely. Tower Five seems to have done its best to re-work the experience without completely starting over, but it could only take it so far. This is one remake we really don't need.
    • 55 Metascore
    • 40 Critic Score
    Anamorphine is a very unique walking simulator which explores very mature themes and has a very well presented intriguing story that successfully raises awareness of depression and the impact it can have on people’s lives. Although Anamorphine’s story is interesting, it ultimately fails to be a truly entertaining and fun experience due to the overwhelming amount of performance issues throughout. If you’re looking for a new walking simulator to enjoy, we’d recommend hopping on your bike and cycling the other way.
    • 54 Metascore
    • 50 Critic Score
    Given time, ANTHEM could slowly start to bloom into a much more cohesive experience, but the worry is that it won't be given a chance. There's a good game in here somewhere, but only the flashy, satisfying combat stands out amongst a background mess of shockingly bad design decisions and woefully undercooked systems. ANTHEM feels unfinished and, frankly, undeserving of your time when there are much better live titles currently available on PS4. Check back in a year from now, and we might be onto something.
    • 54 Metascore
    • 70 Critic Score
    Knack offers a refreshing return to the PSone platformers of old. The title may not be particularly ambitious, but it has a nostalgic quality that can make it difficult to put down. Checkpoint hiccups, framerate issues, and difficulty spikes prevent it from reaching its maximum potential – but much like the titular hero himself, the title will definitely grow on you.
    • 54 Metascore
    • 50 Critic Score
    All three mainline GTA games from the PS2 era are seminal pieces, and they still hold up to modern scrutiny – the outstanding GTA San Andreas especially. But as remasters these are weak: they chug on modern hardware and are undone by questionable artistic decisions. Rockstar built its reputation on attention to detail, and while all three of these games still come highly recommended, this disappointing compilation will go down as a stain on the label’s record.
    • 54 Metascore
    • 60 Critic Score
    The Tomorrow Children is an extraordinary, mystifying game with a fantastic core concept of working together for a common goal. While there's a steep learning curve, and the fundamental gameplay is not all that fun, we'd be lying if we said that we weren't engrossed in our duties, and there's just enough depth to keep you absorbed for a while.
    • 54 Metascore
    • 30 Critic Score
    2Dark tries to do too many things at once. Its stealth mechanics, while occasionally satisfying, are frustrating and pedestrian. Similarly, its attempts at horror, while presented well, are undermined by bad writing and repetitive gameplay. A lack of clear signposting and a terrible UI do nothing to help this maddening experience.
    • 54 Metascore
    • 40 Critic Score
    Initially it's quite a novel experience, despite controls feeling fairly clunky. You solve problems, earning bricks with which to create new buildings and slowly unlock new business types, which expand your options. However, after a while, it becomes more difficult to manage; if a building is really lacking appeal, a circular meter will begin to fill. If you let it fill up, the building's business will close, and will be essentially useless. The trouble comes when you have buildings that won't move, and more than one suffering this red circle. This is just an example really, but the point is that the gameplay becomes too complicated. After a while, it loses the fun factor, and becomes a frustrating balancing act with too many plates to spin.
    • 54 Metascore
    • 60 Critic Score
    We really wanted to like Black Mirror more than we did, but a few too many technical hitches put a cap on our enjoyment. This mystery is absolutely one worth solving thanks to the captivating plot and engaging characters, but be prepared to wrestle with poor controls, glitches, and frequent load times.
    • 54 Metascore
    • 50 Critic Score
    It’s downright frustrating, then, that the title in its present state has so much potential, but asks for gamers to invest their time and money on the basis of what it could be.
    • 54 Metascore
    • 60 Critic Score
    While the game's underlying technology is impressive, there's just not enough content to keep you coming back.
    • 54 Metascore
    • 30 Critic Score
    Valkyria Revolution is like a bizarre, alternate reality version of Valkyria Chronicles in which everything that the original got right has somehow been twisted into something awful. The devolution of interesting and quasi-relatable characters into eye-roll inducing stereotypes is upsetting, and the technical shortcomings of the game are disappointing. But it's the combat of Revolution that suffers most in comparison to Chronicles, and indeed, in comparison to practically anything else in the genre. Where Valkyria Chronicles was a constantly rewarding strategy game, Revolution is an action RPG so utterly devoid of any potential to challenge or delight that the only strategy you'll require is working out the quickest bus route back to the shop to get your refund.
    • 54 Metascore
    • 40 Critic Score
    Nippon Marathon is a curious multiplayer game that unfortunately falls prey to its own over the top nature. Some might enjoy the off-piste humour and Japanese influences, but it sadly limits the game's appeal, and at the end of the day, the presentation leaves a lot to be desired. The frantic gameplay feels too clumsy and disjointed to remain fun for very long. The janky nature of the game is part of the joke, but the joke isn't particularly funny in this case, and others have told it much better than this.
    • 54 Metascore
    • 50 Critic Score
    Tenebris Pictura doesn’t ever establish itself as a game you feel you must see all the way through. The world and puzzles may intrigue you, but the combat made us continually want to walk away from the game.
    • 54 Metascore
    • 60 Critic Score
    For fans of the series, the four to six hour completion time coupled with good replay value will make the cheaper price tag worth a shot. For everyone else, though, this is a sometimes enjoyable but largely forgettable action romp.
    • 54 Metascore
    • 40 Critic Score
    The combat feels awkward; the game is buggy, and filled with abrupt cutscene transitions. At the end of the day, we’re left asking, ‘Who is this for?’ Children don’t care about Battlestar Galactica and The Thing, and adults won’t love the boring, simplistic gameplay loop.
    • 54 Metascore
    • 50 Critic Score
    Overpass has a neat idea at its core, but it's struggled to pull it off effectively. Surmounting treacherous terrain against the clock is sadly not as fun as it sounds, and you're more likely to get frustrated by the iffy handling and strict rules. There's the kernel of a good game here, and we don't doubt some people will enjoy overcoming this game's challenges, but a lack of polish where it matters most puts this game between a rock and a hard place.
    • 54 Metascore
    • 30 Critic Score
    Knee Deep makes a decent attempt at telling a dark, mysterious tale, but underneath lies a bland game with little interaction. The cast of characters aren't particularly likeable and the story they tell makes some bizarre missteps. Perhaps the murder mystery fans among you could get a small kick out of this, but we'd say that most of you can safely ignore this title, knee deep in problems as it is.
    • 54 Metascore
    • 40 Critic Score
    Time Carnage fails to do anything interesting with its gimmick, and thus this is nothing but just another shooting gallery. There’s a certain amount of fun to be found in the arcade and challenge modes, but slogging through the campaign to unlock the levels and perks contained within them is a complete borefest.
    • 54 Metascore
    • 30 Critic Score
    There’s still a lot of potential to be realised in a Left 4 Dead-like experience, but Earthfall is a complete miss. It fails to build upon the foundations abandoned by Valve, with repetitive AI spawns and an arsenal of weaponry that does nothing to distinguish themselves from one another. And with just four hours of content to work through, you’ll be left feeling short-changed by an experience that gives you no reason to return once the credits roll.
    • 54 Metascore
    • 60 Critic Score
    Smashbox Arena’s knockout gameplay is entertaining online – assuming you can find a match. While there is a small community on the servers right now, it’s difficult to predict how long that will persist, and thus purchasing is a bit of a risk. Unless you can convince friends to pick up the package, then be warned that the single player content is thin, even if the core gameplay loop is undeniably fun. More work in the art department could have elevated the release enormously, so ultimately you’re left with an ugly but enjoyable multiplayer game that will be defined by the number of people who stick with it beyond launch.
    • 54 Metascore
    • 40 Critic Score
    Ethan: Meteor Hunter plays around with some interesting concepts, but although its pitched as Super Meat Boy meets Braid, it fails to do either justice. With frustrating controls and irritating puzzles, we recommend avoiding this one like the plague.
    • 54 Metascore
    • 50 Critic Score
    You can see Cyanide Studios had good ideas for Werewolf: The Apocalypse - Earthblood, so it is a shame to see that potential wasted. Tearing through enemies is undeniably satisfying and Earthblood’s stealth mechanics feel rewarding but with poor visuals, a short campaign, and disappointing story, you can’t ignore these pressing flaws. Cyanide has faithfully integrated Werewolf’s lore here – even if that is a little bare – so tabletop series fans will likely enjoy it, but anyone else would best approach with caution.
    • 54 Metascore
    • 40 Critic Score
    For an idol management game with promise and potential, it's a shame to see Neptune and her friends hit such a bum note – and a really repetitive bum note at that.
    • 53 Metascore
    • 30 Critic Score
    Oure is a masterclass in how not to follow up on the success of Abzu and Journey. A seemingly interesting set-up quickly disappears, repetitive and frustrating gameplay dampens the experience further, and the abysmal controls make every second spent playing a depressing chore.
    • 53 Metascore
    • 30 Critic Score
    Despite some poorly implemented good ideas, Tour De France 2014 feels a bit like pushing a BMX up a hill on a wet and windy Sunday afternoon – only without any of the fun.
    • 53 Metascore
    • 50 Critic Score
    Look past the faults and you may find some fun, but you’ll need patience to get there.
    • 53 Metascore
    • 40 Critic Score
    A give and take where one element of the game is great fun, but another is broken or unpolished. What you're left with is a game with a super fun core that's unfortunately too broken to put any meaningful amount of time into.
    • 53 Metascore
    • 40 Critic Score
    Rubbing shoulders with its cruddy combat and occasionally criminal controls is a release with a strong sense of humour and some razor-sharp writing. It's just a shame that this escapade fails to ever elevate itself beyond the properties that its parodying, serving up a sloppy first-person shooter that should have been so much more.
    • 53 Metascore
    • 50 Critic Score
    It remains to be seen whether Rennsport can find its place among the other eSports racers. But as a console motorsport experience, it can’t compete.
    • 53 Metascore
    • 60 Critic Score
    Test Drive Unlimited: Solar Crown is an absolutely phenomenal driving experience when it works. Each car is unique and you spend so much time with them that you form a real bond with your machines. Races are hard-fought and the neon streets of Hong Kong Island fun enough to explore in free roam. Unfortunately, a variety of technical issues hamper the experience, and the lifestyle elements and overall atmosphere of Hong Kong Island leave much to be desired. This is an ongoing, live service game with many seasons planned, so hopefully a lot of these issues can be ironed out. Until then, though, it’s still a pleasure to drive around in your favourite car, just soaking up the road.
    • 53 Metascore
    • 60 Critic Score
    You'll need to be willing to get your hands dirty to get anything out of Farming Simulator 15, but if you can cope with a slow start, then the game gets pretty compelling once you've got a production pipeline in place.
    • 53 Metascore
    • 30 Critic Score
    Minecraft: Story Mode has, again, failed to impress. A miniscule run-time paired with a plethora of uninteresting events helped to make this one of the weakest episodes we've seen from Telltale in a long, long time. We're now two episodes in, and we're still not finding a whole lot to like.
    • 53 Metascore
    • 60 Critic Score
    NeoSprint is a decent refresh of an aged formula, with simple but fun racing and some neat new features. Unfortunately, the presentation is a little underwhelming, and one or two issues appear in the rear view mirror just a little too often.
    • 53 Metascore
    • 30 Critic Score
    Bubsy in: The Purrfect Collection is Atari and Limited Run bringing back some pretty bad games and bundling them together with features that make them minimally better, but not good. If you are a Bubsy mega fan who has played any of these games since the '90s, you will likely enjoy this collection. For anyone else, the only real reason you’ll want to buy this collection is curiosity about how bad this series has been.
    • 53 Metascore
    • 60 Critic Score
    If you've been burning with anticipation for a fantasy RPG on Sony's newest console, Bound by Flame may be worth a look – but be sure to keep your expectations lukewarm.
    • 53 Metascore
    • 70 Critic Score
    Natural Doctrine’s combat system is ingenious, but it’s obstructed by its complexity, while the remaining aspects of the release just about fulfil their roles to the point of adequacy.
    • 53 Metascore
    • 50 Critic Score
    The Assembly isn't bad, but it's not good either. It's a puzzle game without enough puzzles, and a pretty forgettable plot.
    • 53 Metascore
    • 70 Critic Score
    Another World is a short game, but it has replay value after you survive its strange retro world, and earn the perk of hindsight for a speed run.
    • 53 Metascore
    • 60 Critic Score
    Winter Stars might not quite rival Sports Champions for your go-to multiplayer sports game, but it's still got some qualities going for it: look past the dodgy dialogue and cut scenes and the single-player campaign isn't half bad. It's a little rough around the edges and doesn't quite get the best out of Move, but there are considerably worse sports games out there.
    • 53 Metascore
    • 30 Critic Score
    VR Ping Pong's a steeply priced simulation that mostly misses the mark. The presentation is rudimentary and the gameplay is awkward and unrefined. The developer may argue that we're just bad at table tennis, but we have no problem in real-life, so clearly there's something awry here. Factor in technical glitches and this is difficult to recommend.
    • 53 Metascore
    • 30 Critic Score
    Fallout 76 is a seriously shoddy attempt at trying to cash in on the multiplayer survival market. Fallout with friends is an intriguing concept on paper, but we can't think of many more ways that Bethesda could have screwed it up. Every online aspect of the release is half-baked and poorly implemented, but even as a single player experience, Fallout 76 would fall flat thanks to its archaic design and astoundingly poor world building. If you really, really enjoyed the gameplay loop of Fallout 4 and want to share it with friends, you might just find nuggets of fun scattered throughout, but even then, you're better off waiting to see whether Bethesda can fix the game's unforgivable technical performance. Fallout 76 is a stain on the developer's record, and one that won't be easily scrubbed clean.
    • 53 Metascore
    • 50 Critic Score
    Each character has a unique move set, like Gon’s fishing rod and Razor’s volleyball spikes. There’s genuine variety to the roster too, from the quick and nimble Killua to the tricky Misoka (this author’s personal favourite). But with just 16 characters at launch, the three-on-three gameplay format feels seriously stretched, and you’ll be seeing a lot of repeated faces even during a simple arcade run...There’s not much to the game either. The story mode, which glosses over the events from the anime, basically acts as an extended tutorial, and will take you less than an hour or so to beat. Outside of that you’re left with Time Attack, Combo Trials, and the Heavens Arena, which is basically just a renamed survival mode.
    • 53 Metascore
    • 60 Critic Score
    Daymare: 1998 is a low budget release with an ambition that outpaces its production values, but it's still a good attempt. There are stumbling blocks – hit detection, boss fights, animations – but the lighting is good, the soundtrack is great, and the exploration is satisfying.
    • 53 Metascore
    • 60 Critic Score
    Still, if you're looking for something a little out-there, then this is an interesting option – and the fact that it offers an excuse to actually use the PS4's underutilised camera is just the cherry on the top.
    • 53 Metascore
    • 60 Critic Score
    Ultimate Tekken Bowl can be a blast with friends, but for its asking price, it's hard not to feel like there should be more meat on its bones. It's a fun Tekken 7 extra, but it's far from an essential purchase.
    • 53 Metascore
    • 30 Critic Score
    If you buy into the mystery and you can tolerate the obnoxious characters then you'll get more out of this than we did. But by the time we were lost in the maze, bamboozled, for what felt like an hour, we just didn't care anymore. We played it twice and got different endings and neither was worth it. Maybe there's an ending that's a banger and we just missed it. We suspect not.
    • 52 Metascore
    • 40 Critic Score
    Stepping into the TARDIS is a cool moment, and there are lots of references and encounters that fans will love throughout the short runtime. Unfortunately, that's about as much substance as you'll find. The puzzles themselves are pretty easy, and the environments you find yourself in are underwhelming. Long load times break the flow between each location, movement is slow, and it's not very engaging to play at all. If you're a real Doctor Who aficionado, you may find some enjoyment here, but otherwise, this is a waste of your precious time.
    • 52 Metascore
    • 40 Critic Score
    Eden-Tomorrow’s noteworthy narrative drowns amongst a sea of repetitive, mediocre gameplay. It does nothing to differentiate itself within an increasingly cluttered genre, and so the experience is forgotten about before you’ve even had time to comprehend the potential of a deeper meaning.
    • 52 Metascore
    • 50 Critic Score
    Hidden Dragon: Legend is an indie title that offers an initial burst of satisfying combat, but that quickly devolves into a tedious stream of identikit encounters coupled with platforming that feels like a tacked-on afterthought.
    • 52 Metascore
    • 50 Critic Score
    There's a fair amount of side-quest stuff to do such as playing mini-games in the maid café or helping out locals with their problems, although none of it is particularly innovative or memorable. There are also loads of different quirky weapons and hundreds of different clothing options to collect. Roaming around Akihabara while wielding a keyboard and wearing a Gundam cosplay made out of cardboard boxes is kinda fun, despite how average the game is overall.
    • 52 Metascore
    • 40 Critic Score
    Incredibly bland gameplay and some overly frustrating chase sequences make Silent Hill: The Short Message a chore to play much of the time. While there are some intriguing full-motion cutscenes and heavy story details, they're not worth pushing through the dull sequences in between to experience them. Silent Hill: The Short Message is completely free, though, so all it's asking for is 90 minutes of your time to see if you enjoy it more than us.
    • 52 Metascore
    • 50 Critic Score
    Overall, the title is ridiculously restricted, and while there are different endings encouraging multiple playthroughs, you’ll have seen all that it has to offer in hours. The sprites are chunky and the environments pleasant, and there’s some earworm audio to add to the overall presentation, but you’re unlikely to find yourself dreaming of this once you’ve seen the credits roll a couple of times.
    • 52 Metascore
    • 60 Critic Score
    A sporadically fun co-op brawler, South Park: Snow Day is a step back for the franchise. Card collecting and gag-filled combat will keep fans entertained, but there are plenty of better ways to have good times with weapons.
    • 52 Metascore
    • 50 Critic Score
    Unless you're going to play with others, Resident Evil: Operation Raccoon City isn't worth your time. Single player is infected with poor artificial intelligence, lack of useful feedback and abusive enemies. Rope in a couple of friends - or open your game up for anybody to join - and ORC improves, still beholden to many of its problems but better for the replacement of its inadequate AI with human players to help deal with its viruses.
    • 52 Metascore
    • 30 Critic Score
    Destiny is grindy, but it has an immensely satisfying gameplay loop and a rich story. Outriders doesn’t have the best plot or visuals, but each class has a wide variety of powers that synergise brilliantly, meaning each build is unique to how you want to play and combat is worthwhile for its own sake. The First Descendant has the stand-out Colossi battles, but everything leading up to them is so mind-numbingly tedious that they don’t justify the time or monetary investment you’d need to spend to enjoy them. It’s the gaming equivalent of playing with a fidget spinner while on a Discord call — something to keep your hands occupied while you catch up. It’s a game designed to get you to pay to skip it, not play it, so what’s the point of it?
    • 52 Metascore
    • 60 Critic Score
    Mighty No. 9 appears to be caught in two minds about whether it wants to make a Mega Man-style game for novices or veterans, and that indecision unfortunately prevents it from being anything close to mighty. Combine the release's well-meaning but misguided attempts at accessibility with sub-par graphics, puzzles, and an insane difficulty spike towards the end, and you end up with a title that's not very mega at all.
    • 52 Metascore
    • 50 Critic Score
    The only real accolade you can award this run-of-the-mill release is that it’s inoffensive, but even then it’s almost offensively inoffensive – if you get what we mean. An unwieldy upgrade system, which sees you augmenting body parts to each of the four heroes, adds a bit of character to proceedings – but it’s somewhat cumbersome and confusing. You may eke some fun out of the ostentatious action playing with buddies both online and offline, but there are better games to backdrop your banter. The panda’s pretty rad, we suppose.
    • 52 Metascore
    • 60 Critic Score
    While its competitor MLB: The Show swings for the fences, R.B.I. Baseball 16 is happy to bunt this year round – and that's okay. The controls are easy to pick up, the games are short and sweet, and the simplicity of it all is what makes this year's edition appealing to casuals. Still, its lack of innovation and modes mean that the title gets to second base – but not much further.
    • 52 Metascore
    • 40 Critic Score
    Manual Samuel is a short but interesting title, however its gameplay gets very repetitive and infuriating quickly with the constant blinking and breathing. The game's controversial approach to humour also dampens the experience and makes it difficult to enjoy the best bits without feeling guilty for laughing at something you feel like you really shouldn't.
    • 52 Metascore
    • 50 Critic Score
    There is, however, one saving grace: the writing is exceptional. Sam and Max’s bevy of pop culture references and dark jokes are a near constant presence, and most lines hit their mark. The script is sharp and remarkably funny. Even with the frustrations of the game’s technical shortcomings, we couldn’t help but laugh at many of the quips, getting a good hearty chuckle at least a dozen times across the three hour adventure. The characters and the insane world they exist in stand the test of time, and it’s a lone bright spot in an otherwise frustrating endeavour.
    • 52 Metascore
    • 50 Critic Score
    Beyond Eyes is an incredibly admirable game. Its aim of simulating the experience of being blind is buoyed by a clever central conceit, and genuinely breathtaking presentation. Unfortunately, an exceedingly frustrating pace combined with a lackluster story means that the title ultimately buckles under the weight of its own ambition.

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