Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 61 Metascore
    • 60 Critic Score
    Has-Been Heroes is as tough as nails and built for people that like to lose over and over again. The combat offers an interesting twist on a familiar mechanic, but never really evolves beyond that initial learning process. Some of the whimsy present in the Trine series has been carried over here, but not enough to balance out the punishing difficulty.
    • 61 Metascore
    • 60 Critic Score
    Black Desert is rougher than a badger's behind, and the simple combat won't blow anyone's skirt up, but the game does have upsides. The world is fleshed out and fun to explore, the side activities are more amusing than the campaign, and the character creation is superb. This is the sort of game that will undoubtedly appeal to a small subset of people who are more than happy to accept the uglier technical issues as the admission price to a well realised world full of things to do.
    • 61 Metascore
    • 60 Critic Score
    By keeping simplicity at its core, Monkey King: Hero Is Back offers an entertaining if somewhat mindless distraction to the blockbuster titles releasing around it. Sure, it’s a little bit too short, the narrative isn’t particularly gripping, and it looks like an early PS3 game, but that all falls by the wayside in the heat of battle. Thanks to fun brawling mechanics, Monkey King: Hero Is Back does just enough to deserve your attention.
    • 61 Metascore
    • 50 Critic Score
    Dynasty Warriors 9: Empires is a definite improvement on its predecessor — but that's not saying much. The return of set maps and straightforward objectives is welcome, and in typical Empires fashion, there's so much potential for interesting player-driven storylines. There is an addictive hack-and-slash loop at work here, and it's tempered by some decent tactical tweaks. But to fully enjoy it, you've got to wade through a mire of shockingly ugly visuals and boring map design.
    • 61 Metascore
    • 70 Critic Score
    A solid character roster coupled with some eye-catching combat is what this beat-'em-up is all about – even if it could afford to take some more risks, given the wealth of source material on offer.
    • 61 Metascore
    • 60 Critic Score
    Fans of the character Deadpool are certain to find a lot to like here. Sadly, the repetitive combat casts a shadow over the game's humorous treats, which are the real highlight of the package. There's a definite joy to be found in this adaptation – just be prepared to cut through many of layers of mediocrity in order to find it.
    • 61 Metascore
    • 50 Critic Score
    Fast Striker is a difficult, but scrappy homage to the shoot ‘em ups of old. Its Neo Geo graphics, while nostalgic, don’t particularly stand out, and use an ugly palette of colours. The lack of additional gameplay features, especially powerups is its most egregious sin, but the experience is still an enjoyable one, if only for ten minutes at a time. On a PS Vita and for short bursts, this could provide entertainment for a bus journey or two. On PS4, however, it doesn’t cut the mustard, and fails to stand out from the many, many indie shoot ‘em ups available on the Store.
    • 61 Metascore
    • 50 Critic Score
    F1 Race Stars tries its best to adapt the F1 license into a fun and quirky racer, but it ultimately fails to deliver a charming take on the typically serious sport. As with other titles in the genre, the game really shines as a way to pass the time with your friends, but the frustrating, luck-based gameplay effectively cancels out all of the things that the release does right. Younger fans of Formula 1 will love seeing their favourite drivers rendered as cartoon caricatures, but when it comes to race day, gamers of all ages will be left frustrated by the title's complete disregard for skill.
    • 61 Metascore
    • 50 Critic Score
    Payday 3 has its enjoyable moments, bringing its well-known cooperative heists into a new game engine. However its lack of content, outdated gunplay, underwhelming AI, and unfinished cutscenes leave a lot to be desired. If you're a series fan looking for a substantial step-up in this sequel then this isn’t it. However, if you're after a multiplayer title to clown around in for a few hours, this will suffice.
    • 61 Metascore
    • 50 Critic Score
    The Witch and The Hundred Knight 2 is a colourful, funny, and interesting game, but it's greatly hindered by a drawn-out, convoluted battle system. Hardcore JRPG fans will get more out of this game than the casual player, but as a whole it just feels far too inaccessible for its own good.
    • 61 Metascore
    • 60 Critic Score
    A curiously compelling gameplay loop makes Bus Simulator much more entertaining than it has any right to be. The presentation is poor, but the act of actually picking up passengers and taking them to A-to-B in an expanding open world is moreish, and the title has a self-aware sense of humour that’s easy to appreciate.
    • 61 Metascore
    • 60 Critic Score
    Superfrog HD tries really hard to be a warm and entertaining re-imagining of the Amiga classic, but there are a few bumps along the road. From a gameplay perspective, jumping is quite floaty and requires a lot of patience to wrap your head around.
    • 61 Metascore
    • 50 Critic Score
    We can't imagine who Infinity Strash: Dragon Quest The Adventure of Dai is for, as it mostly boils down to being a worse version of an existing IP, with some fairly bland gameplay tacked on for good measure. Newcomers will be lost, and enthusiasts won't appreciate the corners cut, so while technically — and mechanically — sound, it leaves very little to recommend.
    • 61 Metascore
    • 70 Critic Score
    Yes, the package is a little bit bare bones, and the gameplay never really mixes things up too much – but at this price, it isn’t something that you can really bleat about.
    • 61 Metascore
    • 30 Critic Score
    Need for Speed Payback is a real-world example of microtransactions gone wrong. As an open world racer, the game’s inoffensively average – but when paired with its bafflingly bad progression system, it’s frankly an embarrassment. It’s scary to think that publishers are quite literally sabotaging their own games in pursuit of a bonus buck or two these days.
    • 61 Metascore
    • 60 Critic Score
    Move Fitness may come across as rather limited in some ways, and doesn't quite match its Move competition, but there's a good selection of exercises that are highly enjoyable for the most part, particularly the boxing and ball-throwing elements.
    • 61 Metascore
    • 60 Critic Score
    Both Museum Archive volumes utilise the same basic user interface and generic retro music that is serviceable, if a bit dull. They also employ the same settings, including a screen size modifier and a rewind system that makes any game laughably easy when abused. Having exactly the same functionality in both games also raises the uncomfortable question of why these collections had to be separated into two volumes at all. Still, they both offer a good selection of nostalgic gems, the odd so-so title like the frustratingly sloppy Mappy-Land, as well as a disappointing lack of unlockable extras. If it were one complete collection it’d be easily recommended but, as two separate purchases, these are for hardcore Namco fans only.
    • 61 Metascore
    • 70 Critic Score
    Asemblance delivers an intriguing narrative based around a time looping mechanic, and makes a lot out of very little. The game may not have many environments to explore, but each one is carefully layered and crafted to allow the story to emerge at whatever pace you're able to keep up with. It helps that the title has genuinely interesting – and, oftentimes, unnerving – ideas, which, when paired with the menacing music, makes for an engaging experience.
    • 61 Metascore
    • 80 Critic Score
    Beatshapers and Orb Games' high-octane action puzzle title is the perfect antidote to the post-launch blues, and, despite some minor difficulty barriers, is a worthy addition to your growing Vita collection.
    • 61 Metascore
    • 30 Critic Score
    This game’s biggest problem is that its culinary combat simply isn’t interesting enough to hold your attention, and with bland battles, there’s not a lot here to get excited about.
    • 61 Metascore
    • 50 Critic Score
    It's an admirable premise that certainly aims to offer insight and accessibility to one of science's most intimidating concepts, but loses focus and steam in all of the wrong places.
    • 61 Metascore
    • 60 Critic Score
    On a surface level Brawlout is a decent Smash Bros. clone. It's colourful and easy to pick up, but the brawling itself lacks impact and edge. If you're looking for a more casual fighting game experience -- something to play with friends, perhaps -- then it's worth a shout, but keep your expectations in check.
    • 61 Metascore
    • 50 Critic Score
    Airoheart's, er, heart is in the right place — and it is an okay Zelda clone overall — but the game's got noticeable flaws. A potential recommendation if you're desperate to play something resembling retro Zelda on PlayStation, but that's about it.
    • 60 Metascore
    • 30 Critic Score
    WWE 2K Battlegrounds is a game that seems like it exists purely to house its storefront, offering predatory microtransactions which would be overly pricy in a free-to-play game. In a paid title - even a budget one - they're offensive. The only silver lining here is that the game is rubbish anyway, so feel free to skip it without feeling like you're missing out.
    • 60 Metascore
    • 70 Critic Score
    The Devil May Cry HD Collection on PS4 may essentially be a straight port of the PS3 version that released in 2012, but ultimately, that doesn’t detract from the overall experience. The original Devil May Cry and Devil May Cry 3 still stand strong, and while the second game is easily the weakest of the three, there's still some enjoyment to be had at the very least. If you've already played through the collection on PS3 then the value of this port is undoubtedly diminished, but for everyone else - newcomers included - this is a fine way to get acquainted with Dante.
    • 60 Metascore
    • 50 Critic Score
    A questionable camera sours gameplay and many of the mechanics suffer a clunky and unresponsive feel as a result.
    • 60 Metascore
    • 40 Critic Score
    There’s a place for FMV games like The Complex, but this effort is both poorly written and performed. You’ll tire of the cast long before you reach the release’s credits, and while the title does include various branches in its story, it generally feels like you’re on autopilot for the most part. If you’re desperate for a live action experience, the PS4 already has much better alternatives to this.
    • 60 Metascore
    • 50 Critic Score
    While the Khaos Reigns expansion does come with a full Kombat Pass 2 (including the guest fighters later down the line), the story is only around two hours long, making this expansion's price – which is almost on par with an entire game – a little questionable. And it doesn’t do anything to change the glaring flaws already present in Mortal Kombat 1 such as the terrible Invasions mode or the overpriced cosmetics.
    • 60 Metascore
    • 70 Critic Score
    Hirogami is a fine example of an underused aesthetic, and its beautifully styled origami world looks great on PS5. The platforming is a bit messy and there isn't much variety on offer, but for those who prefer a bit more style than substance, it's well worth a look.
    • 60 Metascore
    • 50 Critic Score
    Fort Solis starts out promising, with an eerie and mysterious narrative that just seems to get everything right. From environmental details to pacing, this opening act genuinely had us thinking we had a Firewatch or Everybody’s Gone To Rapture on our hands. However, as the game begins to expand, the pacing tanks, the story fumbles its way across the finish line, and the gameplay experience makes us want to throw our DualSense off the wall. There are a number of ways in which we should be impressed by the game — it’s made by a 10 person team after all — but in the end Fort Solis is an experience as dusty as the red planet itself.
    • 60 Metascore
    • 60 Critic Score
    If you’re a fan of the original Dusk Diver, there’s plenty here for you to enjoy. Better combat and more time to hang out with the delightful staff of the Tumaz Mart is sure to please, but it's a shame that both the story and many of the side quests are fairly forgettable. Overall, this is a fairly solid hack-and-slash adventure with some really creative dungeons to explore, but it does have a little bit too much busywork and not enough variety.
    • 60 Metascore
    • 40 Critic Score
    A small range of unlockable augments do make things a touch more bearable, but Evan can barely activate a single skill before his implants start overheating and you're forced to stop what you're doing. We think Foreclosed is meant to be played like a run-and-gun, ability-popping shooter — but the execution misses the mark almost completely.
    • 60 Metascore
    • 30 Critic Score
    Avoid like the C-Virus plague.
    • 60 Metascore
    • 50 Critic Score
    It definitely feels like developer Midgar Studio should have reduced the scope of both the story and some of the gameplay systems, because this may have allowed it to add more polish to the areas that work well. It’s a shame, as the game does have plenty of potential, but it’s a little bit too rough around the edges to fully enjoy.
    • 60 Metascore
    • 40 Critic Score
    Whichever release in the series you compare it to, Batman: Arkham Origins Blackgate – Deluxe Edition will always come off worst.
    • 60 Metascore
    • 40 Critic Score
    Alex Kidd in Miracle World DX is a great looking remake of a terrible game. Level design is dated, bosses are completely luck based and all the hitboxes just feel off. There is a reason that Sonic took over as SEGA’s mascot because no remake can change the fact that Alex Kidd’s first adventure is incredibly frustrating and poorly designed.
    • 60 Metascore
    • 70 Critic Score
    A compelling platformer despite what its cringe-worthy art-style and occasionally low-budget production values would lead you to believe. The suit switching mechanic is a great inclusion, and it's utilised strongly throughout the game's campaign. Great pacing, satisfying combat and some decent puzzles elevate Zack Zero to a surprisingly enjoyable status, even if it's not exactly brimming with fresh ideas of its own.
    • 60 Metascore
    • 50 Critic Score
    Small in both scope and budget, Slender: The Arrival is little more than a rest stop on the way to something bigger and better.
    • 60 Metascore
    • 60 Critic Score
    Fun in short doses, it does enough right to warrant a quick look, but even though creating your own weird and wonderful traps is the title's main draw, the gameplay can outstay its welcome when the difficulty level begins to rise.
    • 60 Metascore
    • 60 Critic Score
    Vault-Tec Workshop is Fallout 4's best settlement DLC, but that won't mean much to those who don't enjoy building settlements to begin with.
    • 60 Metascore
    • 60 Critic Score
    The appeal here is building up a public transport empire, and you’ll be surprised at how quickly the time passes as you begin to expand routes and increase your fleet. It’s an acquired taste, for sure, but impressive how a game designed to replicate a real-life job can be so oddly relaxing when you’re behind the wheel.
    • 60 Metascore
    • 40 Critic Score
    Considering that EA Sports took an extra year to craft NHL 15, the wealth of missing features here is inexcusable.
    • 60 Metascore
    • 70 Critic Score
    Really fun to play for short stretches and then come back to repeatedly, it's a worthwhile venture.
    • 60 Metascore
    • 50 Critic Score
    Decent presentation and a comical plot help to balance out boring gameplay and a disappointing soundtrack, culminating in a release that neither looks good nor bad on the dancefloor.
    • 60 Metascore
    • 50 Critic Score
    Although Ancient Amuletor has all the core mechanics and functionality of an excellent PlayStation VR title, the pure lack of content will leave you yearning for all of the extras that are currently locked out. Factor in the barren online multiplayer community, and this title really squanders its very real potential.
    • 60 Metascore
    • 60 Critic Score
    VRFC is not a good representation of football, but that doesn’t mean it’s bad. Like the table-top variety, it doesn’t need to be accurate to be entertaining, and once you embrace the insanity there’s fun to be had. VRFC is flawed and disconnected, but also spontaneous, amusing, challenging, and fun. At this budget price, we can think of worse ways to spend a weekend.
    • 60 Metascore
    • 50 Critic Score
    The flaws in Disintegration’s execution are easy to spot. Restrictive level design and a limp narrative hamper the single-player, while the multiplayer suffers from a dearth of content and no way to make the squad combat sing. Perhaps a sequel could expand on the genuinely good ideas V1 has brought to the FPS table. Disintegration is an interesting genre blend that ultimately falls short.
    • 60 Metascore
    • 40 Critic Score
    Corpse Party: Blood Drive is more scary in execution than anything. Veterans of the series may be happy to see the continuation of its plot, but the game offers little to bring in any new fans. Those looking for a good scare would be better pointed in another direction, as the promises of previous games are not lived up to in this new iteration of the series.
    • 60 Metascore
    • 50 Critic Score
    There are far better Assassin's Creed games and far better platformers, so this spin-off has nowhere else to go but the gulag.
    • 60 Metascore
    • 50 Critic Score
    Final Fantasy XV: Comrades ends up being a missed opportunity. The groundwork for a good co-op-based grind is here, but constant bouts of loading make the whole thing feel like a chore. The bite-sized missions are mostly enjoyable, but they're overshadowed by how long it takes to actually get into the action, and Final Fantasy XV's somewhat stunted combat system just isn't strong enough to support an entire expansion. With a few updates, Comrades could get better, but right now, it's too flawed to recommend to anyone other than hardcore fans of the main game.
    • 60 Metascore
    • 80 Critic Score
    Metal Gear Survive is not what many envisioned the follow up to Metal Gear Solid V: The Phantom Pain to be, but that doesn’t inherently make it a bad game. This is definitely a different experience, thanks to the introduction of survival mechanics and the extensive base building, but these aspects actually benefit what the title is going for. With a punishing but fascinating open world to explore, a crafting system that allows for all manner of items to be fashioned, and a suitably bizarre story that is sure to surprise even series veterans, Metal Gear Survive is likely to please those that give it a solid chance.
    • 60 Metascore
    • 60 Critic Score
    Super Neptunia RPG is a fun but ultimately fairly average spin-off. Neptune and her friends are as funny and endearing as ever, but the story does them a disservice by bogging them down in needlessly long and boring conversations. If you’re a fan of the Neptunia series then you’ll certainly enjoy seeing all the familiar faces and the world in its gorgeous new 2D form, but for everyone else, this is a run-of-the-mill JRPG.
    • 60 Metascore
    • 70 Critic Score
    While the gameplay is solid, we came away more impressed with the art direction and sound design than expected. The lightly stylised, cel-shaded look works for 1971, with the organic environments looking especially nice. The sheer variety of locations is impressive, too, including an oil rig, airbase, canyon, and nomadic village. Meanwhile, the exploration music is absolutely beautiful, though the combat soundtrack gets a bit repetitive.
    • 60 Metascore
    • 50 Critic Score
    Its approach to open ended gameplay is appreciated and its combat is fun enough for the first ten hours, but the game eventually loses steam and its story is nothing worth shouting about. To make matters worse, technical problems harm the experience to the point where you'll find it hard to care about the characters during what are supposed to be emotional scenes.
    • 60 Metascore
    • 70 Critic Score
    While it's not the most ambitious remaster, the hilarious jokes, varied gameplay, and stellar voice acting ensure that you'll have a good time.
    • 60 Metascore
    • 40 Critic Score
    All-Star Fruit Racing is a relatively fun kart racer that has some good ideas, but it all goes a bit pear-shaped. Though it provides a decent amount of content both in single and multiplayer, the wavering performance, some iffy design choices, and a general lack of polish may spoil your appetite. If you're hungry for a simple kart racing experience on PS4, this may give you a bite of the cherry, but it'll sadly never be top banana.
    • 60 Metascore
    • 50 Critic Score
    Resistance: Burning Skies should have been a must-have PlayStation Vita title, but in the rush to get the system's first dual analogue FPS out onto the market, Sony missed the Chimera's head with Riley's axe and chopped the legs right out from under it instead. It's discouraging to see, especially when Vita could greatly benefit from a solid first party release. The only thing burning in these Chimeran-infested skies here is a whole lot of wasted potential.
    • 60 Metascore
    • 70 Critic Score
    Suicide Squad: Kill The Justice League is a complicated game. It's tough not to think about what could have been if Rocksteady opted for another traditional single player title — especially since the split personalities at this game's heart stop it from reaching the heights of the developer's previous works. That said, despite all of our complaints, we can't deny that the game's fun. The story lacks the payoff but remains engaging throughout, the traversal-tinged combat is genuinely fantastic, it’s a blast to play with friends, it’s one of the best looking games on PS5, it runs like an absolute dream, and, as far as live-service games go, it’s shaping up to be a meaty and generous offering. There is a bittersweet feeling surrounding Suicide Squad, and that sentiment will remain for a lot of players, but it's hard to say that Rocksteady entirely missed the mark with this big gamble.
    • 60 Metascore
    • 40 Critic Score
    What you end up with is a sci-fi exploration title that is, ultimately, dull. There's barely anything going on in Morphite. Once you’ve beaten the story and upgraded your equipment, there’s very little reason to go back to previous locations, and new ones are too similar to offer any meaningful extended play. Myrah’s adventure may pique the interest of genre die-hards, but the limited scope of the game makes it difficult to recommend.
    • 60 Metascore
    • 40 Critic Score
    Twin Mirror feels like Life Is Strange on a shoe-string budget.
    • 60 Metascore
    • 70 Critic Score
    Its characters and premise could have been a little more fleshed out, and cracking monster skulls while carrying out relatively boring tasks can be frustrating alone, but team up with friends and the hours will fly by as you wade through the entrails of your grotesque green enemies.
    • 59 Metascore
    • 60 Critic Score
    Pac-Man and the Ghostly Adventures 2 is a simple game, but it’s a fine experience if you’re a fan of the franchise.
    • 59 Metascore
    • 50 Critic Score
    N.E.R.O. intrigues as an interactive visual novel, but it fails in its attempts to be a game. The puzzles here are laughably easy, and they subsequently get in the way of the storytelling. There are some beautiful cutscenes and an interesting story here, but they're too often impeded by unenjoyable gameplay.
    • 59 Metascore
    • 50 Critic Score
    There is a neat little game here, hidden in the shadows, but sadly, it doesn't shine quite brightly enough.
    • 59 Metascore
    • 50 Critic Score
    YIIK: A Postmodern RPG, sadly, never shines as brightly as it does during its opening hours. There's enjoyment to be had here, sure, especially for anyone with love for the '90s – but all of the references to Chrono Trigger and Pogs in the world can't balance out the pleasure-less battle system and overly complicated levelling up mechanics.
    • 59 Metascore
    • 60 Critic Score
    While this game is a good addition to the existing lore of the Planet of the Apes franchise, it offers little in terms of actual gameplay. The plot of the game is strong, but it's just not enough to totally carry the experience. Final Frontier feels like a valiant attempt at storytelling in a new environment, but it just doesn't quite stick the landing.
    • 59 Metascore
    • 70 Critic Score
    Skull and Bones delivers boatloads of explosive tactical action, with players playing the part of pirates in an impressive oceanic world. Its 17th-century naval battles are best-in-class, with developer Ubisoft Singapore building a firm foundation for future voyages. But with no real story to speak of and little in the way of variation, repetition inevitably sets in. While not the spiritual successor to Assassin's Creed IV: Black Flag as some might have been hoping for, Skull and Bones is never-the-less an incredibly unique, reactive game well worth checking out.
    • 59 Metascore
    • 50 Critic Score
    The game just depends too much on its uninteresting characters, only damaged further by tedious dungeon crawling and its other half-baked aspects. We think that there’s something buried here that would have made the game a must-have, but it’s too undeveloped to butt heads with better titles in its class.
    • 59 Metascore
    • 70 Critic Score
    Ubisoft Montpellier clearly knows its target audience well, and has crafted an uncomplicated, varied adventure that does not outstay its welcome, supplemented by generous alternative modes that meet or exceed the level of quality found in the main story.
    • 59 Metascore
    • 40 Critic Score
    Epic Mickey 2 represents a big drop in quality over its predecessor. Given the switch from the relatively underpowered Wii, that just shouldn't be the case. Stepping away from the innovative core of the previous title has lumbered this sequel in sub-standard platform land, making it difficult for us to recommend.
    • 59 Metascore
    • 70 Critic Score
    Unknown 9: Awakening is a good debut from a first-time development team. This narrative-driven action-adventure has some rough edges but the beautiful locations, intriguing narrative, and well-written characters make it hard to put down. The gameplay doesn’t evolve much but the entertaining stealth mechanics add a lot of variety to the skirmishes you find yourself in. Overall, this is a compelling new IP with lots of potential for future adventures.
    • 59 Metascore
    • 60 Critic Score
    Fantasy Hero: Unsigned Legacy can be a bit repetitive and includes a lacklustre story, but its short running time means that it never truly overstays its welcome.
    • 59 Metascore
    • 40 Critic Score
    If you really boil it down, Late Shift is a movie with a plot that you can alter. Sadly, that plot isn't very good. Gameplay is minimal, and where The Bunker struck a decent balance, the lack of interaction here only serves to make the experience more of a slog. This can only be described as a complete disappointment.
    • 59 Metascore
    • 50 Critic Score
    While the simplistic combat won't hold everyone's interest, a lengthy story mode and countless unlockables ensure that there's plenty to see and do before your cosmo burns out.
    • 59 Metascore
    • 60 Critic Score
    There's still a memorable, charming adventure to be had in Final Fantasy Crystal Chronicles: Remastered Edition, but the complete lack of local co-op cripples the game's original vision. Playing together online is always an option, but even that's poorly implemented, with convoluted invite systems and host-only story progression. As a mostly solo experience, Crystal Chronicles is a decent, if somewhat repetitive dungeon crawler -- but this remaster should have been so much more.
    • 59 Metascore
    • 50 Critic Score
    A pleasant visual style and an interesting premise don't make up for this dull and disappointing gameplay.
    • 59 Metascore
    • 50 Critic Score
    World Series is a hollow shell of a Micro Machines game. Codemasters has focused on an undercooked Battle mode and online play to the detriment of the core racing. The local multiplayer is when the game is at its most enjoyable, and zipping around the colourful courses in miniature cars remains a fun novelty. However, some glaring omissions and the small number of tracks and cars means you probably won’t stick around for long, and no amount of loot boxes will change that.
    • 59 Metascore
    • 50 Critic Score
    It’s a combat game inspired by PS1’s legendary Destruction Derby, and it’s effectively a proof of concept. In many ways this feels like half a game, as you smash your way through Drawn to Death-esque arenas, crumpling cardboard and ejecting batteries.
    • 59 Metascore
    • 50 Critic Score
    We had some fun with Mortal Blitz's brief 90 minute campaign, but it’s hard to ignore the lack of imagination that’s gone into its makeup. For every moment of glee, mostly afforded by the VR headset than any real design philosophy, there’s an equal moment of disappointment. As a genre, it perfectly suits the VR medium, but the repetitive and uninspiring design leaves little to reflect on with too much positivity.
    • 59 Metascore
    • 70 Critic Score
    Rebel Cops makes some fun adjustments to an already tense formula. Its conflicts are fraught and exciting, while its meta-game is excellently woven into both the storyline and moment to moment gameplay. You should definitely kick the door down.
    • 59 Metascore
    • 70 Critic Score
    DualSense support is included to reflect your stamina through the adaptive triggers. Unfortunately, despite the generally simplistic presentation, performance is worryingly inconsistent on PS5, which is a shame. All in all, though, this is a fun if forgettable medieval romp: much of the appeal stems from seeing how GTA series staples have been adapted, like the Pimp-a-Horse drive-thrus which clear your Wanted level and the end of mission beats that accompany each quest you complete.
    • 59 Metascore
    • 50 Critic Score
    While Contrast is worth completing for the sake of seeing the gorgeous scenery and hearing the exceptional soundtrack, don't expect to have any real burning desire to play this game again over the coming months.
    • 59 Metascore
    • 60 Critic Score
    Rogue Trooper is still fun, and boasts a sense of freedom that even many modern shooters don’t possess. The polished visuals do a good job bringing a ten-year-old game to new consoles, but the overall feel may be too creaky and old-fashioned for some.
    • 59 Metascore
    • 50 Critic Score
    There Came an Echo feels like more of a proof of concept than an actual game.
    • 59 Metascore
    • 60 Critic Score
    The Pro Leader mode allows you to create your own cyclist, and focus on the discipline you want to specialise in, whether it’s sprinting or climbing. Levelling up is vague and feels unsatisfying, however, and the whole package lacks the layer of gloss you’ve probably come to expect from other more popular sports games. This is a surprisingly tactical title overall, though, and it does bring something different to the genre. If you’re looking for a different kind of sports game, this could be worth shaving your legs for.
    • 59 Metascore
    • 50 Critic Score
    New shooters need to be special to stand out in an arena of bigger brands, and Loadout doesn't quite have the quality required to back up its ideas.
    • 59 Metascore
    • 60 Critic Score
    Override: Mech City Brawl is good fun with a friend or two sitting on your sofa, but it lacks the kind of depth that a smaller release like this needs to be consistently compelling. The game's got some cool mech designs and watching big robots tumble through buildings is always enjoyable, but it's just not quite enough to carry the rest of the release.
    • 59 Metascore
    • 60 Critic Score
    Rain World has massive world that can be pretty easy to get lost in and enables some real survival adrenaline rushes. Unfortunately, these positive aspects – alongside its exquisite art direction – are at odds with some of the less satisfying aspects: the slightly awkward controls, the overwhelming feeling of almost too much freedom, and the fairly constant threat of losing large chunks of progress take away from the experience. The end result is complicated: it's a game we bounced off quite a lot but one we still greatly appreciate. The game does something new with the genre and it does it well for the most part, making the game worth at the very least giving a look.
    • 59 Metascore
    • 60 Critic Score
    With an undeniably cool concept at its core, Damascus Gear: Operation Tokyo is difficult to dismiss, even if its flaws will have you reaching for the self detonation device.
    • 59 Metascore
    • 50 Critic Score
    Even if you’re not familiar with Blacksad’s previous adventures, fans of games like L.A. Noire or any of the Telltale adventures will find something to like about Blacksad: Under the Skin. It’s a real shame, then, that the game is so buggy on release. Numerous technical issues really spoil what would otherwise be a very entertaining whodunit.
    • 59 Metascore
    • 50 Critic Score
    Despite its impressive art direction and intense sense of style, Killzone struggled as a PlayStation 2 title. On PS3 its issues are accentuated, with shoddy gunplay and repetitive environments amongst its most notable flaws.
    • 59 Metascore
    • 60 Critic Score
    Those who'll be hunting fugitives alone might want to hunt somewhere else, but if you can scrounge up a co-op mate, then this bounty is worth pursuing.
    • 59 Metascore
    • 40 Critic Score
    If trudging around a nice-looking hell is what you’re after then there may be a little merit in investing in Infernium, but for anyone after a decent gaming experience – be it horror, puzzle, or walking simulator – then this just doesn’t cut it.
    • 59 Metascore
    • 50 Critic Score
    Ultimately, the biggest problem is the technical hitches. During the game's two hours, we experienced two hard crashes, and the framerate was almost never stable. Despite such a short run time, this made the experience feel much longer than it should have.
    • 59 Metascore
    • 50 Critic Score
    For better and worse, Frogun really does feel like a game ripped from the late 90s. This is a puzzle platformer with a PS1-era vibe, and while it nails the presentation, it also inadvertently captures the frustrating and finicky nature of those early 3D games.
    • 59 Metascore
    • 60 Critic Score
    UFO Robot Grendizer: The Feast of the Wolves is a heartfelt tribute to the giant robot genre. It's clearly a lower budget title, and technical issues certainly sour the experience somewhat, but there's good, straightforward fun to be found if you're a fan of classic anime.
    • 59 Metascore
    • 60 Critic Score
    Utawarerumono: Zan is a decent action RPG that doesn't take too long to beat, but at full retail price, it feels like an overly expensive endeavour -- especially for existing fans of the series.
    • 59 Metascore
    • 50 Critic Score
    While the gameplay ties into various personality traits in some interesting ways, the puzzles are nowhere near challenging enough, allowing you to power through most of what this title has to offer in just a few hours. As a result, unless you have a penchant for unique indie titles, you won't need to take a test to work out that this probably isn't the game for you.
    • 59 Metascore
    • 50 Critic Score
    Skylar & Plux: Adventure on Clover Island is a sound gameplay experience, but lets itself down in a number of other areas. The humour and dialogue fall incredibly flat and there's really no rapport developed between Skylar and Plux during the game. The game's also very short, and while this isn't a terrible effort by any stretch, it begs the question why you wouldn't just play Ratchet & Clank instead.
    • 59 Metascore
    • 50 Critic Score
    The Inpatient’s strong opening is undone by a rushed finale, and while the various plot permutations add replayability, they come at the cost of a fulfilling narrative. As a PlayStation VR experience, this is a fine-looking spook-'em-up with some neat innovations that help create a tactile world, but the story is far too fragmented and, frankly, flat to do justice to the universe it’s inspired by.

Top Trailers