Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 66 Metascore
    • 60 Critic Score
    London 2012 is frequently within touching distance of a podium place, but it sadly stumbles at the final hurdle. A lack of refinement in a number of the events mean that, while the title captures the atmosphere of the Olympic Games well, it crosses the finish line sandwiched somewhere in the middle of the pack.
    • 66 Metascore
    • 50 Critic Score
    Most disappointing is the lack of clown comedy. Their shoes squeak when they walk and there are some jokey lines of dialogue, but no hilarious kills. As a human, sometimes a funny cutscene will play when you die, but that doesn't translate to combat. There’s no clown cars or circus tricks, no killer klown spaceship to fight in. Just rural, small town American levels littered with guns and melee weapons. Without the film’s silliness, there’s little reason to play Killer Klowns from Outer Space: The Game over other popular asymmetric horror titles.
    • 66 Metascore
    • 60 Critic Score
    ToeJam & Earl: Back in the Groove is a relentlessly faithful retread of the 90s classics. Fans of the funky alien duo are sure to enjoy it, but clumsy gameplay and some frustrating design choices date it in a bad way. Mixing elements of the two Mega Drive titles works well, and the oddball stylings and music are as good as ever. However, it just feels a bit tired, and maybe could've benefitted from a modern shot in the arm. If you love ToeJam & Earl, this is well worth a look, but fans of other PS4 roguelikes might be less impressed.
    • 66 Metascore
    • 70 Critic Score
    Harry Potter: Quidditch Champions is a surprisingly fun experience, with a variety of modes to sink your teeth into. There are some nice references to the books and films for diehard Potter fans, in addition to smooth flying controls that ultimately make the game fun to play. There are a few issues, noticeably regarding balance and the longevity of its single player content, but if you like the idea of playing a competitive sporting game in the Wizarding World, then it’s definitely worth checking out.
    • 66 Metascore
    • 70 Critic Score
    Super Monkey Ball: Banana Splitz is packed to the rafters with great content, but lengthy load times and clunky menus break its flow. The original game remains the best in the series, but this is still well worth a roll.
    • 66 Metascore
    • 70 Critic Score
    Some truly stunning setpieces and the opportunity to float through space to a haunting cosmic score make for a grand ol’ time. The game’s steep price to content ratio might scare off some, but that’s not exactly a new thing in the VR realm, and ultimately the price of entry still feels worth it.
    • 66 Metascore
    • 50 Critic Score
    Overall, it's a chilled out game with personality and charm, but there's not much more to it than that. While you may enjoy exploring the town and meeting its residents, there isn't enough substance here to keep things interesting.
    • 66 Metascore
    • 70 Critic Score
    Destiny of Spirits is less inviting than a longform Biblical analysis at first, but the game gradually gets its hooks into you once you traverse its steep learning curve.
    • 66 Metascore
    • 60 Critic Score
    An inviting mini-game compilation that gets a lot right. Its slick PlayStation Move implementation is a stark reminder of the device's potential, and the entire package is buoyed by a strong art direction and a good variety of activities. Sadly it's let down by a poorly thought out interface and some inexplicable loading issues.
    • 66 Metascore
    • 70 Critic Score
    Black Knight Sword is a memorable game – but not because of its gameplay. Its art style and incredibly creepy atmosphere elevate it above mediocrity, even though its difficulty and awkward controls are certain to frustrate. Overcoming the title's trials and tribulations makes for a satisfying experience, but don't expect your dreams to ever be the same again.
    • 66 Metascore
    • 70 Critic Score
    American Fugitive is an exceptional open world playground for dumb fun, but it fails to capitalise on that when tailored mission design is brought into the fold. One too many repetitive objectives drag the experience down to a crawl, but for some, the narrative will be just about enough to make it worthwhile.
    • 66 Metascore
    • 70 Critic Score
    Punch Line has a completely bonkers but utterly engrossing storyline. Its quirky cast of characters are incredibly captivating and it’s easy to fall in love with all of them. The puzzles are a bit too easy but that just makes it quicker to get back to the thrilling story.
    • 66 Metascore
    • 70 Critic Score
    The amount of gameplay options and slightly realistic customisations help drive this title past the muddy graphics and unfriendly controls.
    • 66 Metascore
    • 60 Critic Score
    The HD Adventures of Rotating Octopus Character isn’t a bad game by any stretch of the imagination. Its quirky name, visuals, and music are a joy to behold, but that was already the case with the original. The standard option can be incredibly frustrating, but the challenge mode does at least take some strides to redeem it. However, there are plenty of Vita games that are far more deserving of your attention.
    • 66 Metascore
    • 60 Critic Score
    In the end, Unepic would probably be a better adventure game. This twenty hour or so unabashedly old school RPG is frequently broken up by conversations between characters and these interactions are amusing enough to make the often finicky platforming and combat sections worth persevering with.
    • 65 Metascore
    • 60 Critic Score
    While fitfully fun and well designed, Sam 4 disappoints as both a sequel and a next-gen product. While it wasn’t particularly optimised on PC it still represents a low for PS5 performance. A compromised port of a game that’s only slightly above average in the first place. A serious shame.
    • 65 Metascore
    • 60 Critic Score
    The Caligula Effect 2 has loads of cool ideas, but it's undeniably rough around the edges. The visuals and character models are basic, animations can be awkward, and the environmental design comes off as uninspired. At least the user interface looks lovely.
    • 65 Metascore
    • 70 Critic Score
    With another generous set of remasters, we finally have the complete inaugural generation of a Playstation icon. The ports aren't perfect, but a generous selection of modern options balance out the imperfections of Tomb Raider: Last Revelation and its sequel Chronicles. Having The Angel Of Darkness in a good enough state to revisit might be worth the price alone.
    • 65 Metascore
    • 40 Critic Score
    Park Beyond will probably be pretty good one day, but it is not this day. Currently, it's a theme park building sim that doesn't include features that we'd consider to be a basic requirement of the genre, it's poorly balanced with systems that feel wildly misjudged, and it's also riddled with bugs and glitches that range from comical to pad-tossingly infuriating. Avoid it like Alton Towers during the school holidays.
    • 65 Metascore
    • 80 Critic Score
    Simply put, succumbing to the slash-'em-up's slaughter has never been easier.
    • 65 Metascore
    • 50 Critic Score
    We extend our sympathies toward Frozenbyte since Trine 3's weaknesses are due to unforeseen costs that exceeded its budget, but this doesn't alter the reality of the game's state. While it may surpass expectations as a picturesque fairy tale come to life with a lovely score and promising tale, your childlike wonder will fade and be cut short due to abrupt closure, trite puzzle-solving, and dumbed-down gameplay that spells a fumble for this middling entry.
    • 65 Metascore
    • 60 Critic Score
    Top Darts does a great job of replicating the feel of playing darts, but the campaign mode fails to encourage you to invest in its outstanding roster of modes.
    • 65 Metascore
    • 80 Critic Score
    Like a fiery feast, the experience can be punishing at times – but the overall feeling of reward when you succeed far outweighs the fleeting sting of a lost item or two.
    • 65 Metascore
    • 40 Critic Score
    Final Fantasy XV: Episode Prompto plugs another gap in the main game's still woefully disjointed story, but a seriously shoddy mix of gameplay mechanics makes it a difficult DLC to recommend.
    • 65 Metascore
    • 50 Critic Score
    Kick & Fennick is like the bass player in a band: dependable but never destined for centre stage.
    • 65 Metascore
    • 70 Critic Score
    Last Stop is all about the story, making its three storylines the centrepiece of the experience. Characters introduced by them quickly become staples as their personalities and unfortunate predicaments take hold, all the while the overall plot takes shape and builds to a crescendo. It's disappointing that the vast majority of your decisions have little to no impact, but the ride Last Stop takes you on is worthwhile regardless.
    • 65 Metascore
    • 50 Critic Score
    The game has a fairly short runtime (by RPG standards) of around 25-30 hours, but even then it soon begins to outstay its welcome. It’s a shame as the story really is intriguing to begin with, but after fighting your way through lots of tedious dungeons and doing the same attacks over and over again, you’ll find it hard to care about humanity’s fate.
    • 65 Metascore
    • 70 Critic Score
    Madden NFL 24 is a good sports game, a playoff contender even – but you just never really get a sense this game is going to win the Super Bowl. That’s the fundamental flaw here: it’s a good effort from EA Tiburon with a lot of strong under-the-hood gameplay and presentation improvements, but the annual development cycle is preventing this series from really taking meaningful strides forward. Superstar, the reskinned Face of the Franchise, is fine for a few hours – and even Ultimate Team has improved to be more accessible overall. But cumbersome menus and a general sense of familiarity drop the ball, and prevent the release from reaching its full potential.
    • 65 Metascore
    • 60 Critic Score
    Dino Frontier’s fun for the few hours you’ll wring out of it, but it could have been so much more. The game is bursting with brilliant ideas, but it never really evolves any of them, leaving an experience that expires long before the cold clutches of extinction have had an opportunity to arise. It’s a shame because with a bit more time in the saloon this could have been a classic – but you may want to wait until it's half-price before pulling the trigger on this release.
    • 65 Metascore
    • 50 Critic Score
    With each passing episode of Telltale's Guardians of the Galaxy, the chances that the series will evolve from a mildly entertaining diversion into an essential purchase grow dimmer. There's nothing here that's especially bad, and it's certainly not the worst series that Telltale has put together, but so far there's precious little beyond the easy Platinum Trophy to warrant a recommendation to anyone other than those enamoured with either the Telltale format or the Marvel characters. More Than a Feeling, quite simply, is more of the same.
    • 65 Metascore
    • 80 Critic Score
    A mental genre mash-up that fuses the best of idle clickers with actual gameplay mechanics, Vostok Inc probably should come with a health warning. This may not be the best twin-stick shooter you’ll play on the PlayStation 4, but by mixing and matching mechanics from different titles it unleashes a beast that’s greater than the sum of its parts. Play responsibly – but most importantly, play.
    • 65 Metascore
    • 70 Critic Score
    Baja: Edge of Control HD is a remaster that may be head-scratching at first, but once you get your hands on it, there’s plenty to enjoy. Outside of some mixed texture work, the game runs and plays silky smooth. Given the game’s accessible price tag, off-road racing fans certainly have a lot to enjoy. There’s just something blissful about racing out in the open terrain, overlooking the land.
    • 65 Metascore
    • 70 Critic Score
    de Blob holds up surprisingly well to modern standards. It’s not without its problems: a dodgy camera, floaty jumping, and repetitive tasks rear their heads throughout the game. However, the simple concept of bounding through large environments splashing colour onto every surface remains original, fun, and satisfying – especially when accompanied by a great soundtrack that’s impacted by your play as much as the levels. Somehow, de Blob still feels contemporary, and it’ll cheer you up if this year’s other 3D platformer efforts have left you feeling blue.
    • 65 Metascore
    • 50 Critic Score
    Sniper Elite V2 Remastered isn’t a terrible game, but it feels outdated and completely outclassed in 2019. While its x-ray exterminations are still appealing, it’s just about the only factor making up this package that could turn one’s head in today’s world. Simply put, there are just so many better experiences you could have through the scope of a sniper rifle, including those sequels that make up the very franchise in question.
    • 65 Metascore
    • 70 Critic Score
    As much as this engages as a sobering alternative to the likes of Two Point Hospital, a large chunk of it just sees you cycling through familiar motions. The rich atmosphere and worthy setting are compromised by a narrow vision.
    • 65 Metascore
    • 40 Critic Score
    Moonglow Bay has a lot of promise; it’s easy to spend hours with it when it’s working properly. But when it’s not, it turns into a nightmare you don’t want to revisit. The cosy vibes of the gameplay, fun characters, and enjoyable fishing and cooking mechanics don’t make up for fundamental errors with the game that really mar the rest of the experience.
    • 65 Metascore
    • 50 Critic Score
    It has a real lack of gameplay or mechanical depth, so while it is fun to experience the novelty of its settings, weapons, and enemies, once all that wears off, there isn’t much left to keep you around. The gameplay feels overly simplistic, the AI is incredibly dumb, and it's missing that energy found in most great shooters. We were won over by the charm of Hypercharge, but not by anything else.
    • 65 Metascore
    • 70 Critic Score
    While the presentation is mixed and the game does ultimately run out of ideas, we actually do recommend this to beat-’em-up fans. There’s more depth to the combat than we anticipated, and there’s an air of weirdness to the whole endeavour that helps it to stand out.
    • 65 Metascore
    • 60 Critic Score
    Ultimately, F1 2015 feels pretty lightweight in terms of content, and if you place it side by side with F1 2014, it's clear as day that what we have is little more than the bare-bones basics.
    • 65 Metascore
    • 70 Critic Score
    Again, it’s the best Smash clone we’ve ever played – we just wish Nickelodeon had shown some confidence in it.
    • 65 Metascore
    • 40 Critic Score
    The Solus Project is poor survival game that plays far better as a walking simulator. The lack of any guidance in controls and direction will leave you feeling clueless on how to proceed throughout. The environments are bland and barren, and although the weather and day/night cycle offer some positives, they're all ultimately overshadowed by the game’s negatives. To top it all off a below par PlayStation VR option and a large number of bugs turn what could have been a good survival title into a disappointing one.
    • 65 Metascore
    • 60 Critic Score
    That said, there's still lots of fun to be had. The game is rough around the edges, but the core gameplay is solid and it shines in multiplayer. If you're looking for something different, this is worth a try -- just don't expect to be building masterpieces.
    • 65 Metascore
    • 80 Critic Score
    Sonic Adventure 2 offers the same thrills as its Dreamcast and GameCube predecessors without sacrificing too much. The online features from the Dreamcast title are unfortunately stripped, and the GameCube extras are only available as paid DLC – making this PSN download worth skipping if you already own either of the original titles. But for those who haven't yet experienced the fast paced adventure, this is a stellar port of an old classic.
    • 65 Metascore
    • 60 Critic Score
    Radial-G: Racing Revolved is one of a disappointingly small number of PlayStation VR racers thus far. Until there are more to pick from, this makes the game at least worth a cursory glance, especially thanks to a relatively reasonable price. Unfortunately down the road, when there are options in this field, there won’t be much to recommend. The title doesn’t necessarily do anything poorly, but it doesn’t do anything overwhelmingly well either.
    • 65 Metascore
    • 40 Critic Score
    London Studio's latest karaoke effort may have a decent Party mode and PlayLink functionality, but its one-note tracklist and lack of four-player functionality make it a poor choice for a party game. SingStar: Celebration certainly doesn't live up to its name, then – it's only marginally more fun than a Jehovah's Witness' birthday bash.
    • 65 Metascore
    • 50 Critic Score
    There’s a clear feeling of Martyr being spread way too thin across all the ideas at play, and pretty much every aspect of the game suffers as a result. If it could’ve trimmed some of the fat and instead focused on a select few features and mechanics, we might well have had a ground-breaking 40K release on our hands. Instead, what we’re left with is a half-baked example of what could’ve been. Buried under its own ambitions to be everything at once is a solid Warhammer 40K story and a slow-burning, serviceable ARPG experience whose shortcomings may be more easily excused by fans of the source material the developers so honorably follow.
    • 65 Metascore
    • 60 Critic Score
    Valkyrie Elysium is a game of two halves. The level design and objectives feel at least two generations old and the characters and storyline are more like placeholders than the finished article. There's no capital F feelings here or much in the way of narrative justification, but if you're okay with that and you just want fifteen to twenty hours of fast, frantic, fluid combat then we can just about recommend this one.
    • 65 Metascore
    • 60 Critic Score
    Just Cause 4's traversal system can be wonderfully entertaining, and the chaotic, explosion-sim physics in play are frequently exhilarating, but they're manacled to a game that has absolutely no idea how best to use them. What's the point in giving players an array of tools that lets them cause wanton destruction on a gargantuan scale, and then designing a campaign full of drab, copy-pasted missions that barely require you to use them? It's a bit like getting the coolest BMX on the market for Christmas, but then your Mum tells you you're only allowed to ride it around the garden where she can keep an eye on you. Cheers, Mum.
    • 65 Metascore
    • 60 Critic Score
    When the central gameplay loop of Daemon X Machina: Titanic Scion starts to click, this is an action RPG with serious potential. But all too often, the joys of customising your mech and the thrills of hectic battles are held back by tedious design. With its barren open world structure and constantly expanding progression systems, it feels like Titanic Scion stretches itself too thin — but if you can stomach the missteps, there is a deeply addictive quality at the game's core.
    • 65 Metascore
    • 60 Critic Score
    FBC: Firebreak stings a little, because it has so much of what we’re looking for in a co-op shooter. It’s got the killer world and aesthetic, it’s got quirky powers and role based kits, it’s got tight first-person gameplay, and doesn’t require you to grind things out for dozens of hours. However, despite all of that, Firebreak's just fine, and ironically lacks the fire that we expect from Remedy's output. It’s a fun, casual time, but you’ll play it, you’ll finish it, and before long you’ll forget about it and wish you had been playing Control 2 instead.
    • 65 Metascore
    • 60 Critic Score
    The main draw here is getting to spend time with Kyle Reese, and this standalone adventure does indeed succeed in rounding him out as a character. This being Terminator: Resistance, though, expect to see lots more Easter eggs sprinkled in. That’s why, much like before, Annihilation Line delivers another ho-hum FPS experience that only true franchise veterans will fully have fun with.
    • 65 Metascore
    • 70 Critic Score
    Conarium is a good, plot focused and atmospheric walking sim puzzler. Though it's billed as horror, it serves to get under your skin, rather than producing any massive frights. That said, the world created is wonderfully realised and quite beautiful in its freakishness. The way that the game captures the otherworldly vibe of Lovecraft’s work, and develops such an engaging story quickly, is something to applaud. Ignoring the poor voice acting, bad character models, and the odd frustrating puzzle, if you’re looking for a disturbing, plot focused walking sim experience, or you’re just a huge Lovecraft fan, you won’t go far wrong here.
    • 65 Metascore
    • 60 Critic Score
    With a lifespan of over 20 hours, Fairy Fencer F is a decent RPG with an eventually enjoyable plot and challenging combat – albeit in some of the wrong places. Fans of the genre will end up really liking it, but it won't cast a spell on everyone by any stretch.
    • 65 Metascore
    • 70 Critic Score
    Despite several unnecessarily daft design choices, jumping into the shoes of Kirito can be a lot of fun, and for the game's budget price, it's easy to recommend to anyone who's up for a spot of anime adventure.
    • 65 Metascore
    • 60 Critic Score
    Gameplay is where things start to rot, though. Combat devolves to waiting for an enemy's green outline and then spamming X to send your zombies in for the kill. There's not much more strategy to engagements than that, really, although you can opt to regain some lost health by consuming a bad guy's brains before they kick the bucket. There are batteries to find to increase your health, and gravestones to read, but the levels themselves bounce from small combat zones to simple puzzles. Unfortunately, poor performance means controls are sluggish and the frame rate dips like mad when the screen is busy. There's some fun to be extracted from this, especially given that Halloween is upon us, but sadly this is a game that won't live long in the memory.
    • 65 Metascore
    • 50 Critic Score
    With lofty ambitions and some great elements, After Us lets itself down in as many ways as it triumphs. Gorgeous art direction and an admirable anti-pollution message aren't enough to make up for tedious combat, performance issues, and open-ended level design that plays things a little too loose. If you're itching for an experience like this, there are better options out there, at the very least until After Us' performance issues are addressed. There's the core of an incredible experience here, but it's just not ready yet.
    • 65 Metascore
    • 70 Critic Score
    Super Motherload is a game that will appeal to casual gamers and hardcore gamers alike. Solving the puzzles and blasting your way deep into the heart of Mars is entertaining, despite it feeling somewhat repetitive at times. Throw in a few friends and the formula definitely comes alive, though, making this something of an unpolished gem.
    • 65 Metascore
    • 50 Critic Score
    Dynasty Warriors 9 goes open world and the result is a game of extreme ups and downs. For every gloriously huge battle there's a boring stint of traversal across a dreadfully barren map. For every interesting story moment or interaction, there's a horribly ugly graphical glitch. Factor in an unconvincing combat system overhaul, and you've got a Dynasty Warriors title that may disappoint even the most dedicated of fans. There's still some good historical hack and slash fun to be had here, but we expected much more from the return of this flagship series.
    • 65 Metascore
    • 50 Critic Score
    Birthdays the Beginning is an oddity: it’s a relaxed, cutesy god game, but it also requires you to follow strict rules and pay attention to a vast array of stats, which can kill the fun factor to a degree. The free play mode makes for a more chilled out time, however, while the challenges offer more objective-based gameplay for those that want it. The creature capturing is initially compelling, but once you’ve seen everything, the game doesn’t really have anything to draw you back in.
    • 65 Metascore
    • 70 Critic Score
    The technical issues, particularly the ridiculous load times, absolutely needed to be sorted out prior to release, however. These things ultimately make for a game that, although much expanded in feature set in some key areas, scratches and scrapes to a level just below that of the first title rather than exceeding it as it should have.
    • 65 Metascore
    • 70 Critic Score
    If you're a fan of the franchise, then TRON: Catalyst is a title you won’t want to miss. Bithell Games has massively expanded the scope and ambition of its title from the first time out, and the results are mostly successful.
    • 65 Metascore
    • 70 Critic Score
    You'll know with a single glance whether you're interested at all in playing The Awakened Fate Ultimatum. It's a niche hardcore RPG with an undoubtedly Japanese style of storytelling, falling victim to almost every cliché in the book throughout its duration – but doing so unashamedly.
    • 65 Metascore
    • 60 Critic Score
    If you're looking for a fresh way to solve nonograms, this game's worth a gander, but others may not want to put on the specific brand of thinking cap required here for long.
    • 65 Metascore
    • 70 Critic Score
    If you can get past the fact that the combat only really comes into its own a few hours in, you may just find yourself disappearing into its depths for bit longer than you might have expected.
    • 65 Metascore
    • 60 Critic Score
    Xenoraid does do a lot to try and stand apart from the deluge of similar games out there, and it should be commended for that effort. But with its lack of refinement, progression resetting, and fairly bland overall presentation, it's unlikely we'll be looking back on this one a year from now.
    • 65 Metascore
    • 60 Critic Score
    For a free side course of Final Fantasy XV goodness, you can't go wrong with A King's Tale. It's nothing special – either as a new entry to the narrative or as a 2D brawler – but it provides some depth to a character that lacked development which, in turn, further expands upon the personality of Noctis and his relationship with Regis. Despite some lazy moments of design and unnecessarily repetitive combat sequences, there's a couple of hours of fun to be had here with a surprisingly good combat system and a nice, nostalgia-inducing presentation.
    • 65 Metascore
    • 40 Critic Score
    Blair Witch's strongest aspect -- its eerie woodland setting -- is perfect for a focused, streamlined, horror experience. Unfortunately, that's not what this game is, and the superfluous, gimmicky gameplay mechanics that are thrown at you with reckless abandon only serve to make the game less effective as a whole. A disappointing story, frustrating level design, and precious few genuine scares leaves us hoping that this is one franchise that gets lost in the woods.
    • 65 Metascore
    • 70 Critic Score
    In the end, you get a title with little interest in holding your hand or teaching you the ropes. However, if you put in the time to learn, there’s an impressive amount of content to enjoy. The presentation makes it all worth it, offering a wildly immersive experience.
    • 64 Metascore
    • 80 Critic Score
    Dynasty Warriors: Gundam Reborn lacks a bit of the polish that we've come to expect from recent Warriors titles, but it makes up for it with the most well realised combat and best official mode that the series has seen.
    • 64 Metascore
    • 70 Critic Score
    The first half of Dragon Ball Z Budokai HD Collection is near pointless, but fans of the franchise will be delighted with Budokai 3. It's still the most balanced and detailed Dragon Ball fighting game available, and is a testament to how good licensed games can be when given the opportunity to evolve. It's just a shame that we never got a fourth instalment.
    • 64 Metascore
    • 70 Critic Score
    Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is a thoroughly enjoyable romp through a haunted world. What the game lacks in plot originality, it makes up for with its interesting and unique game mechanics, as well as its wonderfully designed cast. It can be accursed with repetition, but there's ultimately a lot to wrap your head around, and the many tactical nuances do a lot to keep boredom at bay.
    • 64 Metascore
    • 60 Critic Score
    There's a bunch of minor technical problems, and a recurring annoyance in which you're often given your next location at the end of a conversation, meaning you've got to just sit there hovering waiting for them to tell you where to go rather than telling you first and then talking on the way. But at least you've got sweet tunes to listen to as you drive in the form of Cloudpunk's stellar synth soundtrack.
    • 64 Metascore
    • 70 Critic Score
    Stilted platforming and a short story don't prevent the deep, satisfying combat and multifaceted levels from being worth experiencing more than once. And when you're done, the very first game awaits in all its glory for you to discover – maybe for the first time.
    • 64 Metascore
    • 50 Critic Score
    Way of the Passive Fist starts out strong with an interesting concept, but that interest soon wears off thanks to poor execution. Once you've played the first chapter you've pretty much played all 10 as there is never any variation on offer. Combine this with the fundamental flaws of basing the gameplay purely around blocking and dodging and you have a recipe for a promising and unique but ultimately disappointing game.
    • 64 Metascore
    • 60 Critic Score
    SNK vs. Capcom: SVC Chaos is a weird curiosity in the history of fighting games. While it did have the monumental task of following up on one of the best fighters ever made, it’s hard to deny that it's a bit of a letdown. It does have bright spots like some unique character choices and a range of fantastic sprites, but it doesn’t stand up with Capcom or SNK’s best. Meanwhile, the PS4 port itself is as okay as okay can be. It won’t blow you away with extra content or features — it’s simply a solid way to play SVC Chaos.
    • 64 Metascore
    • 70 Critic Score
    Online multiplayer is supported and you can play the minigames standalone if you like. Additionally, a raffle mechanic allows you to unlock profile customisation items. But ultimately your enjoyment will come down to how much you want a Mario Party game on your PS5, because right now, this is your only option.
    • 64 Metascore
    • 40 Critic Score
    The Silver Case is best enjoyed as an intriguing historical document: a statement of intent from a developer that would go on to bigger and better things. Removed from that context, however, it is difficult to recommend. An utterly glacial pace combined with often nonsensical dialogue means the experience is dull at best – and frustrating at worst.
    • 64 Metascore
    • 80 Critic Score
    In places low-fi, in others outright obtuse, it does very little to ease in potential players that aren't well versed in either visual novels or strategy games. But once you break through, a charmingly well told tale with absolutely gorgeous visuals combined with fascinating, tactics-heavy gameplay reveals itself.
    • 64 Metascore
    • 60 Critic Score
    While it’s disappointing to see The Crew 2 fall into some of the same pitfalls as its predecessor, its open world remains one of the most impressive playgrounds, in terms of scale, out there. Sure, there’s very little reason to explore its vast road networks outside of its visual appeal, but the sheer variety of different events, from nerve racking aerial races to coast-to-coast endurance runs, will still get your heart racing.
    • 64 Metascore
    • 50 Critic Score
    Urban Trial Freestyle may have taken a lot of inspiration from Trials Evolution, but it only emulates the bare minimum. Yes, there is a bike, and, yes, there are obstacles to navigate, but any soul or innovation is left at the starting line. This is a cold, sterile replication of a successful franchise, and a testament to the fact that fun cannot be imitated in such an uninspired way.
    • 64 Metascore
    • 70 Critic Score
    With entertaining powers and some great new weapons, the standalone expansion holds its own – but don't expect your otherworldly vacation to be anything more than a quick and familiar break.
    • 64 Metascore
    • 60 Critic Score
    There are moments in The King’s Bird where it’s easy to lose yourself in the gameplay and striking visuals. Rocketing around colourful stages and indulging in the serene soundtrack is fun, but frustrating puzzle mechanics and little variance in the gameplay taint the experience.
    • 64 Metascore
    • 60 Critic Score
    Sword Art Online: Fatal Bullet is easily the most polished Sword Art Online game to date, but it's also one of the least imaginative. A strange union of third-person shooting and role-playing action, it offers up quite a unique mix of gameplay and a progression loop that's really quite addictive, but the overall package rarely thrills. By stepping away from Kirito and the gang, the story definitely benefits, but it's not enough to inject life into a game that often feels bland and monotonous. Fatal Bullet's still a solid anime-based title, but unless you love to grind, you'll likely lose interest.
    • 64 Metascore
    • 40 Critic Score
    It's such a shame that Kerbal Space Program is so shoddily ported, because underneath its buggy, messy experience lies a fantastically detailed game with plenty for science nerds. The career mode offers replayability and near-endless depth, while the tutorials are hugely helpful in bringing new people into the complex clutches of physics, but its plethora of bugs and some huge design oversights make it very hard to recommend. The gameplay itself shoots for the stars, but its technical problems bring it crashing back down.
    • 64 Metascore
    • 40 Critic Score
    Until Dawn continues to elude Supermassive, and now even Rush of Blood appears out of reach. Switchback VR is a scruffy game that fails to match up to its well-liked PSVR predecessor, delivering low-budget visuals, lousy combat encounters, and some pretty low-energy level design. There are a handful of memorable moments, and some may find fun in the jump scares – but this should and could have been so much more.
    • 64 Metascore
    • 60 Critic Score
    Scribblenauts Showdown is an agreeable party game that applies the playful vocabulary-stretching gameplay well enough to entertain you and some friends for a while. Unfortunately, the numerous minigames are all pretty shallow, the Showdown mode can grow tiresome, and the appeal of the Sandbox levels only lasts for so long. This will certainly make for an amusing evening with family and friends, but it's not likely to be a title you'll come back to more than a couple of times.
    • 64 Metascore
    • 70 Critic Score
    Wheel World is a delightfully tactile indie title, and a real celebration of cycling. It feels fantastic to play and it's lovely to look at, but it's held back by a finicky finale and poor performance on PS5. We're hoping that a couple of meaningful post-release patches will address our complaints, because at its core, Wheel World is joyous.
    • 64 Metascore
    • 50 Critic Score
    With only alternative costumes available to buy at launch, the hope is that more content will be added further down the line. For now, though, unless you’re already a PlayStation Plus subscriber, you’re better off hanging up your six shooters.
    • 64 Metascore
    • 70 Critic Score
    King Oddball is an incredibly competent puzzler. While it's certainly not going to blow your mind, it will provide you with a couple of hours of rock solid, if slightly uninteresting, physics-based gameplay.
    • 64 Metascore
    • 70 Critic Score
    This refreshed iteration of Murder on the Orient Express is a joy to play. The inclusion of new content and the unique modern setting really make for a very fun time. Small issues can’t mar the fact that this is ultimately a very enjoyable case to crack.
    • 64 Metascore
    • 70 Critic Score
    Atlas Fallen is a valiant effort from Deck13 Interactive that will go down as its best game so far. With fantastic traversal and a fun, engaging combat system, the developer has nailed the gameplay in every sense. What holds the experience back, though, is a lack of polish to iron out the technical issues and potentially long load times. It's disappointing to come up against a few too many flaws, but when Atlas Fallen is on form, its marriage of movement and fighting shines through.
    • 64 Metascore
    • 70 Critic Score
    Rebel Galaxy is a streamlined take on the space sim that while nowhere near as complex as its PC peers still has enough going on to keep you more than entertained. It's a real shame then that despite its enjoyable ship-to-ship combat, interesting setting, and fantastic soundtrack, it ultimately ends up being tarnished by a repetitive grind that needlessly pads out its length.
    • 64 Metascore
    • 70 Critic Score
    God of War: Sons of Sparta is a fun spin-off that takes a series we all know and love and places it somewhere entirely different. It's a mostly successful experiment; the Metroidvania structure works well with the franchise's mechanics, and it looks and sounds the part. However, it takes too long to really come into its own, leaving the early parts of the game feeling a bit lacking compared to the richer experience found later on. If you have the patience to see it through, and can overlook some rough edges here and there, this is a worthwhile adventure for fans that delves into Kratos' history in a way we haven't seen before.
    • 64 Metascore
    • 40 Critic Score
    Biomutant could have been something special, but the ambitious project fails to capitalise on what it does differently. Trapped in the clutches of an open world from a generation past, its own ideas are thwarted by an overload of other mechanics and overwhelming menus. By trying to do so much, Biomutant skipped the part where it built a solid basis to work from. While there's still potential here, Experiment 101's first attempt hasn't realised it.
    • 64 Metascore
    • 50 Critic Score
    AEW: Fight Forever is an incredibly faithful tribute to 90’s wrestling gaming, and it’s clear that a lot of love has gone in to ensure the presentation, gameplay, and atmosphere all harken back to that time with unyielding accuracy. But the world has moved on, and more importantly, wrestling games have moved on, and the dogged determination to honour what came before has resulted in a title that will ultimately prove incredibly divisive. Most egregiously the game feels decidedly budget while demanding a decidedly not-budget price tag, and while the product may improve with updates and time, in its current state, it’s hard to recommend Fight Forever to anyone but the most hardcore of AEW’s fans.
    • 64 Metascore
    • 50 Critic Score
    Symphony of the Machine is far from the best puzzle game available on PlayStation VR. Although the puzzles are enjoyable and challenging and the ever changing environmental aspects make for a beautiful setting, it is ultimately let down by its short length, fiddly controls, and pesky bugs. Unless you're an entomologist in desperate need of examining some bugs, we'd suggest you check out some of the other VR puzzlers – there's plenty to choose from.
    • 64 Metascore
    • 70 Critic Score
    Fated: The Silent Oath is a brief but worthwhile reason to turn your PlayStation VR headset on. While walking simulators in virtual reality are already becoming dime a dozen, Fated actually backs this up with good voice work, characters that are very easy to care about, and a strong, laser-focused art direction.
    • 64 Metascore
    • 70 Critic Score
    From each individual line of dialogue to every jagged texture, Earth Defense Force 4.1: The Shadow of New Despair is so bad that it's actually pretty bloody good.
    • 64 Metascore
    • 60 Critic Score
    With the short amount of gameplay and overly easy mechanics, House of the Dead III has not aged gracefully.
    • 64 Metascore
    • 60 Critic Score
    Crimsonland is exactly one video game: a perfectly competent twin-stick shooter, and nothing else. Unfortunately, the title’s quests feel a bit half-baked, and the whole thing could do with a facelift.

Top Trailers