Malditos Nerds' Scores

  • Games
For 511 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Armored Core VI: Fires of Rubicon
Lowest review score: 30 Arc of Alchemist
Score distribution:
  1. Negative: 15 out of 511
515 game reviews
    • 86 Metascore
    • 70 Critic Score
    Cyerbpunk 2077 ends up being a disappointment and a shame. The general lack of polish and technical problems make it difficult to fully enjoy a fascinating universe that, behind a pile of hypersexualized posters and an advertising campaign made by a teenager with revolutionized hormones, has moments of extreme reflection, tenderness, compassion and companionship. In the future, Cyberpunk 2077 will surely be a better product, but at the moment it should not even be for sale.
    • 86 Metascore
    • 70 Critic Score
    F1 2021 is not the great evolution or the step forward that we expected. The reasons are in plain sight and neither the context nor what happens depends on Codemasters.
    • 83 Metascore
    • 70 Critic Score
    The charm of its main character and a great world building elevate an experience that would otherwise be somewhat of a letdown. The narrative is really engaging and the artistic direction is top notch, but there's not much else to do in terms of mechanics and exploration. At the same time, if you love cats, this is could end up being a pretty special adventure (and it has a dedicated button to meow, of course).
    • 83 Metascore
    • 70 Critic Score
    Advance Wars 1+2: ReBoot Camp is a great game for newcomers to the turn-based strategy genre. Bringing this IP back means revaluating a hidden gem, but the additions aren't enough to make this new version a definitive edition of such classic games.
    • 82 Metascore
    • 70 Critic Score
    Petroglyph Games and Lemon Sky Studios did a more than acceptable work in both the graphic and sound aspects of this remastered, polishing even the smallest detail and giving users the possibility to add content freely, where we will find an enormous amount of fresh stuff to try. We will, once again, put on our commander's uniform to solve international conflicts in the best warlike manner.
    • 82 Metascore
    • 60 Critic Score
    With solid technical aspects but disappointing gunplay, repetitive encounters, and other flaws, all the good stuff ends up falling flat.
    • 82 Metascore
    • 70 Critic Score
    Super Mario 3D All-Stars offers three spectacular games in the least inspired way possible. It's amazing to see these games reaching a whole new generation of gamers, but taking into account that Mario is Nintendo's flagship series, they could have made a greater effort.
    • 82 Metascore
    • 70 Critic Score
    Synergy is an interesting proposal that stands out thanks to its expedition system and a very nice visuals.
    • 82 Metascore
    • 70 Critic Score
    Sonic Racing: Crossworlds is more spectacular than effective. It does what's enough to make it better than many others in the racing genre.
    • 81 Metascore
    • 70 Critic Score
    Tokyo Mirage Sessions ♯FE Encore has both a J-pop-styled soundtrack and presentation that distinguish it from other JRPGs. Characters are also charming and the combat is extremely engaging despite its high difficulty. However, it is hard to recommend it to those who already played it on Wii U.
    • 81 Metascore
    • 70 Critic Score
    Elroy and the Aliens is highly recommended for all fans of the genre who are looking for a fun science fiction story with lots of color, humor, charismatic characters and without so much complexity when it comes to solving puzzles.
    • 81 Metascore
    • 70 Critic Score
    Bloodroots is a very entertaining game. The influence of Hotline Miami looks good on this game, matching its artistic style very well. However, it loses momentum half way through, with the story becoming predictable, the levels introducing frustrating mechanics, and even by suffering from technical errors.
    • 81 Metascore
    • 70 Critic Score
    Monster Hunter Stories 2: Wings of Ruin isn't for everyone. It's easy to recommend it for Monster Hunter fans, but its faults will be too noticeable for those who aren't lovers of the series or for those who simply can't understand Monster Hunter's appeal.
    • 81 Metascore
    • 70 Critic Score
    New Star GP is a casual, arcade game that aims for a particular aesthetic and gameplay that is in short supply these days. I'm glad it exists, and I'm touched by the strong love of motorsport it has present. I think it's a fun videogame to play, even with friends, but I think -empirically- it's an idea that is directly intended for those who enjoy the sport.
    • 80 Metascore
    • 70 Critic Score
    Bayonetta Origins is great in terms of ideas, but it gets lost during the execution. A sequel may improve all the aspects that didn't quite work in this first game.
    • 80 Metascore
    • 70 Critic Score
    As the saying goes Assassin's Creed: Valhalla is a jack of all trades, master of none. The best moments in Valhalla are the most intimate, those that explore Eivor as a character, sitting by a campfire talking about life with one of her friends. The game has other intentions, and when it tries to tell all the possible stories, it ends up suffering.
    • 80 Metascore
    • 70 Critic Score
    With a new installment after 26 years, Fatal Fury: City of the Wolves is a great game for veterans of the genre, but newcomers will find it a tough wall to climb with little content tailored to them.
    • 80 Metascore
    • 70 Critic Score
    Last Epoch takes the genre dominated by Diablo IV and Path of Exile by surprise, with a proposal that, thanks to its accessibility and variety in character development, manages to become a more than interesting alternative.
    • 79 Metascore
    • 70 Critic Score
    New Pokemon Snap is a good and nostalgic game, but it falls a bit short for what the franchise and its players deserve. While this won't hurt the series reputation, it cannot be denied that this new game does not take real risks.
    • 79 Metascore
    • 70 Critic Score
    While a fun game like the others in the franchise, Like a Dragon: Pirate Yakuza in Hawaii doesn't do much to justify its existence in a series where plot and character development are among the main draws. It's a good pirate adventure, but I can't say for sure it is a good Yakuza game.
    • Malditos Nerds
    • 79 Metascore
    • 70 Critic Score
    The Quarry has everything that fans of horror and the studio enjoy, but nothing more. Modes for group decision making or just enjoying it as a movie add replay value, but at the end of the day it highlights how it's time for Supermassive Games to start innovating more in their storytelling.
    • 79 Metascore
    • 50 Critic Score
    For every success, Wild Hearts makes several mistakes. There's a great concept behind all this, but the design problems, the poor balance and the technical errors make this title fall far short of what it was meant to be.
    • 78 Metascore
    • 70 Critic Score
    Mr. Run and Jump is a colorful and demanding platformer that, when it shows its best side, manages to charm with well-designed levels and complicated jumps. However, the ruthless difficulty curve and imprecise controls can end up discouraging less skilled players.
    • 78 Metascore
    • 60 Critic Score
    Rewarding for fans but not very accessible for new players, SaGa Frontier 2 Remastered presents an interesting set of ideas, but its uneven execution prevents it from reaching its full potential.
    • 78 Metascore
    • 60 Critic Score
    Mobile Suit Gundam: Extreme Vs. MaxiBoost ON is a difficult game to recommend. As a fighting game, it isn't bad; on the contrary, it is impressive that, with such a high number of characters, it manages to be a balanced game. The problem is, it doesn't have much more than that to offer, even for Gundam fans.
    • 78 Metascore
    • 70 Critic Score
    UFC 4 is a game that looks like no other inside the octagon, but that has problems in giving us something else that lives up to that, falling short in game modes as well as blurring a sport that to this day continues to fight for legitimacy.
    • 78 Metascore
    • 70 Critic Score
    Pokémon Legends Z-A has a good ideas and executes them well. Beyond that, it fails to replicate the achievements of previous games or expand on its premise significantly.
    • 77 Metascore
    • 70 Critic Score
    Mario & Luigi: Brothership is an experience that, although it repeats itself a lot at times, is quite fun. It manages to overcome some of the obstacles that made this franchise fail, but it also stumbles at times over the same stones. It's not a bad return for the franchise, but it also falls in the middle of other great RPG experiences even for the same character.
    • 77 Metascore
    • 70 Critic Score
    Donkey Kong Country Returns HD is a great experience, mostly because the base work is very good and could be considered without any doubt a modern classic in what is the Nintendo catalog.
    • 77 Metascore
    • 70 Critic Score
    Another success in terms of historic preservation, and it's worth nothing that it's still a great game, but there's not much there to talk about Luigi's Mansion 2 again.
    • 77 Metascore
    • 60 Critic Score
    Pacific Drive stands out for its driving mechanics, setting, looting, and progression, but it's challenging for me to recommend due to the setbacks it inflicts on the player experience and some issues with its interface. Nonetheless, the accessibility options are well-implemented, allowing for a customized experience in Ironwood Studios' debut title, which, above all, is highly original.
    • 77 Metascore
    • 60 Critic Score
    The Posthumous Investigation is visually striking and faithfully adapts Machado de Assis's work with meticulous technical attention to detail, but its slow pacing and lackluster conclusion ultimately detract from the game.
    • 77 Metascore
    • 70 Critic Score
    Microtopia puts us in control of an ant colony in a management and automation game that does not reinvent the genre, but does its job to be an enjoyable installment for new and old players alike.
    • 77 Metascore
    • 70 Critic Score
    Let’s Sing Queen is a title that fulfills a very simple wish: to sing Queen songs. The game doesn't need to be much more than that, although it still feels like it lacks more songs, tributes from other bands to Queen, behind the scenes, or some kind of extra content.
    • 77 Metascore
    • 65 Critic Score
    Riders Republic is a step forward in Ubisoft's sporting open worlds, but we're still far from the best that this sport subgenre can really offer.
    • 77 Metascore
    • 65 Critic Score
    The story is extremely engaging: therefore, as an interactive movie, it's a good one. As a video game, there are thousands of them that have applied gameplay elements to great stories in a better way.
    • 77 Metascore
    • 60 Critic Score
    A brutal and unique atmosphere that is diluted by repetitive combat and an irregular pace.
    • 77 Metascore
    • 70 Critic Score
    Real Bout Fatal Fury 2: The Newcomers stands out as one of the most acclaimed titles in the series. Its 2025 version maintains that strength, but feels a little short in terms of new features.
    • 77 Metascore
    • 60 Critic Score
    The Pathless isn't necessarily a bad game, but it's hard to recommend. What really stands out are its puzzles and their variants, but the journey from one to the other lacks momentum. Those who have never played a similar game may find it interesting, but in general it feels a sloppy copy of previous games.
    • 77 Metascore
    • 60 Critic Score
    I was hoping for As Dusk Falls to share a place with the best and most respected Netflix and HBO productions, but that would be setting the bar too high. I find it more accurate to position it as those simpler and pure popcorn series, ideal to spend a few hours of a gray Sunday afternoon. An ideal entertainment for when we only need something temporary and fun.
    • 76 Metascore
    • 70 Critic Score
    Bravely Default's old-school influences make it quite a peculiar game. It has an excellent combat system, full of strategies and really charming characters, but the story can be very simple and the mandatory grinding moments extend the game to about 60 hours of which not all are worth it. For those who want a JRPG with modern nuancess this game may not be a big deal, but for those looking for a game like the old ones, in Bravely Default 2 they will feel at home.
    • 76 Metascore
    • 70 Critic Score
    Somewhat in line with what happened with Mario Kart World, this new Mario Tennis fails to break away from or expand on what its predecessors did, giving us a little more of the (good) stuff we already knew.
    • 76 Metascore
    • 50 Critic Score
    Beautiful art, a rousing soundtrack and an appealing combat system can’t compensate for the game’s weaknesses: poor tutorials, unintuitive mechanics, and two-dimensional characters. Fans of the series and old-school JRPG nostalgics may overlook its flaws and endure it all with a smile - I couldn’t.
    • 76 Metascore
    • 70 Critic Score
    The Legend of Heroes: Trails through Daybreak II correctly develops this new chapter of the series, introducing new concepts and further exploring the characters that will accompany us until the end of the adventure.
    • 76 Metascore
    • 70 Critic Score
    If what you're looking for is to play tennis, TopSpin 2K25 is the best way to do it in 2024. If you want something more or to play casually, the presence of microtransactions and the limited variety of professional players (which is not the case for the stadiums!) do not justify the price to pay.
    • 76 Metascore
    • 70 Critic Score
    The work of Creative Business Unit 3 is once again reflected in a short experience that leaves us wanting to see much more of what's to come next year. Echoes of the Fallen is more of Final Fantasy XVI, with its hits and misses. Let's hope that Naoki Yoshida and his team will display more of the possibilities that this world has to offer in its next release.
    • 76 Metascore
    • 70 Critic Score
    It's not a frustrating game, nor is it a bad proposal, but it does fall halfway down the road by failing to stand out. The open world that invites us to go through the playlists, before unlocking fast travel, is aesthetically appealing, but it feels like a ghost town where nothing happens and our gameplay loop lacks basic fun. The playlists are a great aspect, but not all of them are interesting to explore, leaving aside the strong offering of vehicles with anecdotal experiences that aren't all that worthwhile. On the plus side, it continues to appeal to arcade adrenaline. While it wants to copy something that was previously successful, it doesn't end up being a meaningless copy.
    • 76 Metascore
    • 50 Critic Score
    Klonoa Phantasy Reverie Series has levels that are pretty linear, bosses that don't even take five minutes to be defeated and a generic formula, without innovation in the genre and deprived of heart.
    • 76 Metascore
    • 70 Critic Score
    The Wonderful 101 Remastered is a game that definitely has style, personality, and attitude. However, during the process of leaving the WiiU behind, it has lost some of its charm. This is a remastering work that feels right, but it's also awkward sometimes due to how it solves some Wii U's features such as dual-screen mechanics.
    • 75 Metascore
    • 70 Critic Score
    With the best of the classics in the genre and without losing sight of the present, MainFrames delivers a challenging platformer that fulfills its mission.
    • 75 Metascore
    • 70 Critic Score
    Outlaws is an experience that, based on stealth and the most western adventure of Star Wars, offers a version of this franchise that we have not yet tasted in video games. It's not perfect and has several issues that are already common in this type of Ubisoft game, but it has heart and knows what to offer fans of the saga.
    • 75 Metascore
    • 60 Critic Score
    A return that offers just enough, and necessary only for those who enjoyed this game back in Game Boy Advance. Not so recommended for new users.
    • 75 Metascore
    • 70 Critic Score
    A remaster that's great on visuals and and functionality but leaves us wanting extras and multiplayer modes. The games themselves are still great, although perhaps a little repetitive for today's standards.
    • 75 Metascore
    • 70 Critic Score
    Plants vs. Zombies: Replanted ends up being a decent remaster that we could ask for a little more new content from.
    • 75 Metascore
    • 70 Critic Score
    This new version of Below is "more of the same", but, at the same time, it offers something different. With a clear separation between Survival Mode and Exploration Mode, the game now has something appealing both for gamers looking for an extreme challenge, and for those who want a slightly more bearable experience.
    • 75 Metascore
    • 65 Critic Score
    You can tell that Bloober Team loves horror and The Medium has a lot of lovable details. The atmosphere and original mechanics are the strong point. But the story loses strength and even becomes confusing. This added to the excessive linearity and the chases obtuse design don't allow me to recommend it more than to true fans of the genre.
    • 75 Metascore
    • 70 Critic Score
    Trinity Fusion fulfills its primary function, which is to entertain and challenge. Its strong point is its agile and entertaining combat system, which invites us to dodge at the last moment and combine the temporary improvements that we have acquired. It is designed with the idea that there is always a way to dodge damage and that, potentially, we could go through the entire game without being touched. That guarantees interesting bosses with logical attack patterns, which we can learn to dodge and windows to counterattack.
    • 75 Metascore
    • 70 Critic Score
    This definitive edition of Age of Empires III will doubly be able to get rid of the "black sheep" label. However, the changes in the interface, as well as being able to choose the HUD of the game that best suits our way of playing, alternating between the classic and the new one, changing the position of the resources and all the indicators, make this game the best version of Age III but, unfortunately, it will have to compete against the prejudices of the vast majority of fans who ignored it for so long.
    • 75 Metascore
    • 70 Critic Score
    Marvel Rivals is not a bad video game, but I think it has much more to offer to the Marvel fan than to the gamer. It takes advantage of all the knowledge of that universe to make a competitive multiplayer experience and in that field it manages to bring the two worlds very close in short, entertaining and dynamic matches.
    • 74 Metascore
    • 70 Critic Score
    Ghosts' n Goblins Resurrection is a great throwback with fresh ideas, accessibility for all types of players, and original art-book visuals. Its greatest failure are its controls since they can only be described as "frustrating".
    • 74 Metascore
    • 70 Critic Score
    Finding a reason to pay for Trackmania subscription will be difficult, even for fans. In technical terms, the game lives up to its name and it is good to have it downloaded to spend a few minutes on the track of the day or try to improve our records, challenging users from all over the world. As for the rest of the package, it offers a service that nobody asked for and that, in the long term, will end up taking the game off the tracks.
    • 74 Metascore
    • 70 Critic Score
    Super Robot Wars stands out for its large repertoire of characters. Its entire narrative and gameplay is an excuse for iconic mechas and pilots to shine with interactions that fans can enjoy.
    • 74 Metascore
    • 70 Critic Score
    Zombie Army 4: Dead War is easy to recommend on PC and Xbox One for its low price, but not so much on Playstation 4. The improvements over the original trilogy are noticeable, both in quality and in variety, and if you have company in this zombie hell, you'll find a satisfying experience that has a lot to offer.
    • 74 Metascore
    • 70 Critic Score
    Even when the visuals remind us of so many other games, Journey To The Savage Planet has very unique ideas and its exploration mechanics are particularly remarkable. The experience is short-lived, with some major bugs, but still good, especially if you play it in co-op.
    • 74 Metascore
    • 70 Critic Score
    It's an experience that delivers just enough, plays on automatic and doesn't quite do a fine job of making itself a memorable video game. It's not a bad start by any means for a new sub-franchise, but it would be ideal if Nintendo decided to bet heavily on the character regardless of how well this game sells and that we already have a sequel in development. Time will tell how committed the Big N is to this cause.
    • 74 Metascore
    • 70 Critic Score
    Sonic Colors Ultimate is the best way to enjoy the 2010 classic and remains one of the best modern Sonic games.
    • 73 Metascore
    • 70 Critic Score
    S.T.A.L.K.E.R. 2: Heart of Chornobyl is a good video game that I think fans of the saga will enjoy. That said, he still has many things to polish that do not take away from the fact that the things he does well, he does very well. Its universe, its setting and its non-linear narrative are the highlights of a delivery that has a lot to improve from its performance.
    • 73 Metascore
    • 70 Critic Score
    These two new remakes will likely be remembered as the weakest, especially considering that they are stuck in the middle of Sword & Shield, and Pokémon Legends: Arceus which is only due out in a few months.
    • 73 Metascore
    • 70 Critic Score
    Despite its shortcomings, Towa and the Guardians of the Sacred Tree manages to stand out among roguelike games thanks to its visuals, combat, and progression.
    • 73 Metascore
    • 60 Critic Score
    Darwin’s Paradox! delivers an equal mix of puzzles, platforming, and frustration, with imprecise controls and counterintuitive situations. Its eye-catching design, sense of humor, and a few brilliant moments save it from the abyss.
    • 73 Metascore
    • 70 Critic Score
    Atomfall offers a deep narrative experience in which exploration predominates. The combat system leaves much to be desired, as does enemy AI, but it is so immersive that everything else can take a back seat.
    • 73 Metascore
    • 70 Critic Score
    Freedom Wars is still a good game in 2025, and there is much to discover in the secrets of the Panopticon for those who did not play it at the time. For those who did, maybe it's time to explore other worlds.
    • 73 Metascore
    • 60 Critic Score
    Far Cry 6 calls for an urgent change in the series. I'm not sure how much time Far Cry can continue down this path. Patience has already run out: the current approach is tiresome and the next game in the series needs to be a radical change in the way of making an open world, first-person shooter.
    • 73 Metascore
    • 60 Critic Score
    A game that shows that Virtual Reality is a great medium for superhero stories. The game mechanics are tied to the the very essence of the character effectively and it is a game with good ideas. Unfortunately, good intentions do not make a good game and this is why Iron Man VR falls short of other productions exclusive to the Playstation VR.
    • 73 Metascore
    • 70 Critic Score
    These two new remakes will likely be remembered as the weakest, especially considering that they are stuck in the middle of Sword & Shield, and Pokémon Legends: Arceus which is only due out in a few months.
    • 73 Metascore
    • 60 Critic Score
    The art, the music and the characters are all beautifully composed to deliver a pleasant audiovisual experience, but it's in the gameplay aspect that this game starts to fall apart. No Straight Roads has a lot of ideas, but most of them don't go well with each other, especially in combat, and when they do go well together it can be a bit difficult to understand what's going on on screen.
    • 73 Metascore
    • 70 Critic Score
    Double Kick Heroes is an original experience with strong foundations and lot of love. Unfortunately, all that love and dedication cannot mask the problem of its main mechanics and, although this is far from ruining the game, it is a discomfort that takes a long time for the player to get used to.
    • 72 Metascore
    • 70 Critic Score
    Wildgate is a space extraction shooter that combines PvP combat, PvE, management, and combat between spaceships. Exploration, crew coordination, and combat chaos are some of the central elements of a game that delivers a good experience.
    • 72 Metascore
    • 60 Critic Score
    Dragon Quest Monsters: The Dark Prince is recommended for all those who want an escape from the typical Pokémon formula, or an accurate spin-off of Dragon Quest. It doesn't matter if you're entertained by or drawn to this world. Of course, if this is the case, you will enjoy this adventure much more, but those who are looking for an RPG of this kind will not be disappointed.
    • 71 Metascore
    • 60 Critic Score
    Mojang's new proposal brings tons of innovation, not only for Minecraft but also for the genre, but it doesn't go deep in practically any aspect.
    • 71 Metascore
    • 70 Critic Score
    Cookie Cutter is an interesting metroidvania, but with some contrasts. On the one hand we have Cherry, with her vulgar and violent personality, a remarkable artistic section and a varied group of charismatic NPCs. But on the other hand, Subcult Joint's work can't escape the typical tropes of the genre. It is a game that, at the end of the day, is built on the guidelines of a genre that borders on over-exploitation. Even so, it is still a very fun video game that stands out for several reasons. In other words, it is not a perfect or revolutionary title, but it is one that is worth giving a chance.
    • 71 Metascore
    • 70 Critic Score
    Episode Aigis offers more than what Persona 3 Reload gave us. The social balance isn't present in this expansion, but the closure and narrative crumbs are appreciated in its 30 hours of gameplay.
    • 71 Metascore
    • 50 Critic Score
    Shadow Warrior 3 is a huge disappointment and a wasted opportunity to elevate the series and take it out of the niche it's been in for a long time; in fact, it's a considerable step back from Shadow Warrior 2. Lo Wang is constantly irritating and prevents us from enjoying those moderately well-executed moments.
    • 71 Metascore
    • 70 Critic Score
    Sand Land is the latest video game adaptation of one of Akira Toriyama's works, presenting us with a world devoid of water, tyrants, bandits, and numerous secrets. With a simple open world and outdated combat, Sand Land falls short of offering a complete experience to the player.
    • Malditos Nerds
    • 71 Metascore
    • 60 Critic Score
    This game’s high potential is squandered by poor localization and presentation. I could let it go with that usual “fans are gonna love it” cliché, but fans don’t deserve such a badly explained game. It’s like getting a beautiful model kit as a present, with only a hammer to assemble it.
    • 71 Metascore
    • 70 Critic Score
    Fatal Frame: Maiden of Black Water is clearly a game from another generation. There is a lot here that the series still does well, particularly when it comes to setting and story. However, years don't come alone, and the quality of this remastered, along with the game's control problems of controls, really make the experience less interesting.
    • 71 Metascore
    • 60 Critic Score
    Little Nightmares III aims to expand the series’ experience with a co-op mode but, while not a bad game, it fails to capture the same charm and unsettling atmosphere that defined its previous installments.
    • 70 Metascore
    • 50 Critic Score
    The latest title from the popular hedgehog tries to mark a new trend for the franchise, but none of its highlights end up coming together.
    • 70 Metascore
    • 50 Critic Score
    What began as a compelling exploration of the Vampire: The Masquerade universe quickly became an endurance test. This is a peculiar, idiosyncratic game, both in its narrative structure and the many capricious design choices. I’m sad to say I can’t recommend it.
    • 70 Metascore
    • 50 Critic Score
    Minecraft Dungeons is a missed opportunity in every sense. After playing the first map, the formula is constantly repeated, only differing in terms of colors and the paths to take. The main story goes completely unnoticed, to the point that you forget about the main goal. The best way to enjoy it is in co-op mode, because, once the story mode is over, it has nothing else that can surprise us.
    • 70 Metascore
    • 70 Critic Score
    Cris Tales stumbles more than we would like it to. It's a shame because, with some adjustments, the game might have been a true classic.
    • 70 Metascore
    • 65 Critic Score
    The remastered version of Saints Row: The Third feels like a wasted opportunity. If in addition to dealing with the technical aspect, Sperasoft would hve polished the playable experience a bit, updated the AI and solved the most obvious problems, perhaps it would have been worth revisiting it 9 years later.
    • 70 Metascore
    • 70 Critic Score
    Reveil is a psychological horror adventure that relies on a mystery that gets solved relatively soon, but manages to keep your interest until the end. Its technical accomplishments create a terrifying atmosphere that, unfortunately, gets broken again and again by some details that were handled without care.
    • 70 Metascore
    • 70 Critic Score
    Destroy All Humans! is a remake that won't make much of an impact. While it feels like a modern title thanks to its gameplay and graphics, there are other elements that give its age away, as a title originally published in 2005.
    • 70 Metascore
    • 60 Critic Score
    Highwater is an adventure with a heavy focus on its narrative, and a turn-based combat system that presents its battles as puzzles. It is a modest but correct game in its technical aspects and the music is frankly spectacular, but each of its goals runs out of steam halfway.
    • 70 Metascore
    • 50 Critic Score
    Past Mario's sports games in many cases managed to get me interested in the real disciplines, but Mario Golf: Super Rush lacks inspiration and ability to inspire. Standard mode is an experience that can be satisfying, but everything else is forgettable.
    • 69 Metascore
    • 70 Critic Score
    Immortals of Aveum is a fun magical FPS that takes place in a colorful and spectacular world made in Unreal Engine 5. It has a frenetic and agile combat system, a modest replayability component and a fresh proposal. However, its predictable story, flat characters and the irregular aesthetic presentation end up being a difficult burden to drag. When it shows its best side it is pure fun, but when the action slows down and the dialogues, the exploration of generic areas and the constant updating in the forge begin, it can become repetitive and even tedious.
    • 69 Metascore
    • 50 Critic Score
    It's a shame, but considering the current state of the game, it's hard to recommend West of Dead. Its amazing visuals along with the setting and soundtrack are not enough to overcome the frustration that the game achieves in every corner.
    • 69 Metascore
    • 70 Critic Score
    It's been a long time since I played Orcs Must Die!, but this franchise and this studio are always at the forefront of trying to apply new ideas to the genre and take it a little further, which is always appreciated.
    • 69 Metascore
    • 60 Critic Score
    Super Crush KO is a fun beat ‘em up that encourages us to improve our records and challenge ourselves. Despite its limitations with level design and relatively short duration, it manages to keep things fresh and entertaining.

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