GameSpot's Scores

  • Games
For 12,658 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 70 Metascore
    • 60 Critic Score
    H1Z1 predicates itself on eliminating the more random factors seen in other battle royale games, and it remains a competent execution of the genre. The game has its intense moments and exhilarating firefights; the thrill of besting 100+ players is very much present. However, the incoherent gameplay elements overshadow the better moments, and the lack of variety in both map design and weapon selection makes H1Z1 lose its appeal rather quick, especially in the genre it spearheaded.
    • 71 Metascore
    • 70 Critic Score
    Detective Pikachu is a simple game. There's not much variety to the way you solve cases; the story follows a standard detective formula, and as long as you're thorough, you won't have too much trouble connecting the dots. But it's full of heart, and its silly characters and intentionally campy tone are what make it fun.
    • 78 Metascore
    • 60 Critic Score
    Our characters might not have grown closer together, but A Way Out's forced co-op is worth it for the few standout moments it provides.
    • 81 Metascore
    • 80 Critic Score
    Ni No Kuni 2 is a robust game that offers ample ways to spend your time, and even if they aren't all up to the same level of quality, it's easy to appreciate how they collectively contribute to the bigger picture. It's chock full of excellent battles and surprising moments that make for a far more memorable experience than you initially expect and leaves you impressed by your own accomplishments. If you didn't play the first game, don't let this one pass you by too.
    • 84 Metascore
    • 80 Critic Score
    It's chock full of excellent battles and surprising moments that make for a far more memorable experience than you initially expect and leaves you impressed by your own accomplishments. If you didn't play the first game, don't let this one pass you by too.
    • 75 Metascore
    • 80 Critic Score
    Despite its slow start, Attack on Titan 2 offers exciting gameplay along with a deep and intriguing plot that, melodrama aside, tugs on the heart strings.
    • 76 Metascore
    • 80 Critic Score
    Surviving Mars, above else, is about hope. So many strategy games hold to their gameplay, eschewing any overarching themes or messages. But, as corny as it sounds, for those who believe in the majesty of spaceflight, for those who are keen to marvel at how pernicious our plucky little species can be, Surviving Mars is SimCity with soul.
    • 83 Metascore
    • 80 Critic Score
    The world is dense and rewarding to exist in, the dynamic combat system stays exciting even after you’ve kicked the crap out of five thousand enemies, and perhaps most importantly, Yakuza 6: The Song Of Life serves as a fulfilling conclusion to the turbulent, decade-long saga of its beloved icon, Kazuma Kiryu.
    • 45 Metascore
    • 40 Critic Score
    Bravo Team slogs on, stranding you in huge spaces, throwing wave after wave of cannon fodder your way, making its short play time feel hours longer that it actually is. Bravo Team is a game that feels unsure and tentative about ideas that have been tried and tested for years now, even in VR.
    • 68 Metascore
    • 60 Critic Score
    Despite a collection of problems, it's easy to occasionally admire The 25th Ward's ambitions. Where The Silver Case was a slog, punctuating long stretches of nonsense with blasts of pure horror, The 25th Ward consistently commands your attention with frighteningly relevant themes, bonkers plot twists, or even just the simple thrill of some beautifully rendered and twisted imagery. It's a game that demands patience and forgiveness, but rewards those willing to put up with its problems.
    • 73 Metascore
    • 80 Critic Score
    Star Allies is yet another Kirby game, but it's up there with some of the best. It's an artistic showcase, and a great opportunity for co-op platforming. The one real complaint you can levy at it is that it gates off its more challenging aspects, but the fact that they are present to begin with will please anyone who's grown weary of the series' painless platforming.
    • 78 Metascore
    • 70 Critic Score
    Pit People's irreverent appeal isn't enough to make it stand alongside the greats, but it's entertaining and mildly engrossing.
    • 76 Metascore
    • 70 Critic Score
    Q.U.B.E. 2 struggles to contextualize its clever puzzles with a narrative as engaging as their solutions, but it’s still one nut that is consistently rewarding to crack.
    • 67 Metascore
    • 50 Critic Score
    Like the fireworks that occasionally ignite throughout select races, Gravel's attempts at excitement don't quite dazzle.
    • 64 Metascore
    • 70 Critic Score
    Mulaka is a simple game at heart with a lot of familiar traits. The open, low-poly landscapes and characters are reminiscent of Journey. The combat and puzzle elements are similar to Breath of the Wild and Okami. But thanks to the specific Tarahumara setting and characters, Mulaka still manages to have a personality and feel all its own.
    • 73 Metascore
    • 70 Critic Score
    It offers an appealingly unique setting that makes it something more than a typical adventure game.
    • 71 Metascore
    • 40 Critic Score
    Obviously, a game-breaking bug is a serious problem, but I was tired of Bridge Constructor Portal long before my progress was abruptly halted. This game falls short in just about every area; an amusing story or eye-catching visual design could have at least distracted from the dull puzzles, but you get no reprieve here.
    • 74 Metascore
    • 60 Critic Score
    If the basic premise of gathering folk stories across a version of 1930s America strongly appeals to you, then Where the Water Tastes Like Wine is worth a look, but it's probably not worth finishing.
    • 60 Metascore
    • 50 Critic Score
    Metal Gear Survive feels oppressive, demanding, and obtuse, and needlessly so. It's a shame because there's actually a good survival game in there, but the pressures it places on you make uncovering and enjoying that unappealing.
    • 85 Metascore
    • 80 Critic Score
    Moss is easily one of PlayStation VR's best titles to date, even if it's a little too eager to get you in and out of its world.
    • 90 Metascore
    • 90 Critic Score
    Into The Breach is a pristine and pragmatic tactical gem with dynamic conflicts that will inspire you to jump back in again, and again, and again.
    • 80 Metascore
    • 80 Critic Score
    Pac-Man Championship Edition 2 feels perfectly at home on the portable system. It retains all the same game modes, features, and good looks of the previous console versions, but smartly adds a two-player mode, where the sense of teamwork is more palpable and there’s a distinct sense of accomplishment when two players work together to trap a whole string of delicious frightened ghosts for big points.
    • 60 Metascore
    • 50 Critic Score
    Ultimately it doesn't matter which way you decide to play; you're having to compromise somehow, which is the story of Payday 2 on the Switch.
    • 69 Metascore
    • 60 Critic Score
    If you're set on playing the original Age of Empires, this is far and away the best way to do so. That said, real-time strategy is a very feature-heavy genre. While this is the tightest the original AoE has ever been, it’s still sluggish and stripped-down compared to almost any modern offering.
    • 68 Metascore
    • 80 Critic Score
    This is one of those rare, memorable games that stays with you long after you stop playing. While quirks and bugs can certainly be frustrating, none of these issues interfere much with the unique and captivating nature of the overall experience.
    • 69 Metascore
    • 80 Critic Score
    This is one of those rare, memorable games that stays with you long after you stop playing. While quirks and bugs can certainly be frustrating, none of these issues interfere much with the unique and captivating nature of the overall experience.
    • 76 Metascore
    • 80 Critic Score
    Even with these issues in mind, anyone who can appreciate the down-and-dirty nature of history should play Kingdom Come: Deliverance. It's an impressive and unflinching look at the medieval era that transports you inside the compelling story of a real person caught in the middle of a civil war.
    • 70 Metascore
    • 70 Critic Score
    Fe
    Despite being one-note on a gameplay level, Fe's world, with its lush environments and wistful score, compels you to explore. Establishing fleeting connections with the creatures around you is both charming and a little sad, and learning the truth about the enemy machines is even more tragic. By the end, the most important thing you've learned is how to connect with nature, not just by singing with animals but by understanding the world around you.
    • 63 Metascore
    • 60 Critic Score
    Its ambitions, coupled with the outright charm of the world, are certainly more than many RPGs offer, and very few as visually dazzling as this. Secret of Mana remains an adventure worth taking, as long as you're prepared for a bumpy ride.
    • 69 Metascore
    • 30 Critic Score
    Its lack of survival depth and inclination to only reward time served instead of clever play saps whatever life it might have had to give.
    • 71 Metascore
    • 70 Critic Score
    As long as you aren't thirsty for a deep tactical foray into the great unknown, Attack of the Earthlings is a competent (and occasionally great) jab at the corporate world, and the ludicrous lengths that people will go to in order to make a buck.
    • 74 Metascore
    • 40 Critic Score
    Aegis Defenders is disappointing because it had potential, and I still think that potential exists. There is satisfaction to be found in setting up its towers and combining them in interesting ways to make bigger and better turrets. And its loop of exploring, defending, and upgrading is alluring. But the game never meets your expectations. Whether it's the nonsensical narrative, the frustrating combat, the numerous bugs, or the simplistic platforming, Aegis Defenders stumbles more often than it excels.
    • 92 Metascore
    • 100 Critic Score
    Its predecessor still stands as one of the finest games of its genre. To have surpassed that with Bayonetta 2, and to have created a game that will be remembered as an absolute classic, is nothing short of astonishing.
    • 67 Metascore
    • 60 Critic Score
    The concept of The Longest Five Minutes is undeniably intriguing, and its retro-styled visuals, quirky personalities and dialogue, and moments of inspired, emotional storytelling give it a lot of inherent charm. But charm can only go so far to make up for a game’s flaws, and far too often, The Longest Five Minutes falls victim to stereotypical old-school JRPG drudgery like endless random encounters and annoying dungeons--the exact sort of thing it wants to deconstruct. Though its ambition is admirable, it ultimately doesn’t live up to the promise of its clever premise.
    • 87 Metascore
    • 90 Critic Score
    Owlboy is consistently charming and surprising, and when its final act doubles down on every front, it's bittersweet to see it end.
    • 65 Metascore
    • 70 Critic Score
    Despite the obvious graphical flaws and some issues with combat lacking finer controls, the streamlined menus, open world atmosphere, and laughably fun moment-to-moment play makes Dynasty Warriors 9 not just a must for fans, but worth a look for the merely curious.
    • 70 Metascore
    • 60 Critic Score
    Crossing Souls has good mechanics, and its facade is a visual treat that is easy to be seduced by, but it fails to achieve a level of holistic enjoyment that raises it past the giant pile of references.
    • 85 Metascore
    • 80 Critic Score
    With its upgrades and considerable bonuses--particularly the Sub-History--even those who think they got their fill by beating the original game should check out this definitive edition.
    • 81 Metascore
    • 80 Critic Score
    The Switch-exclusive features--limited to the free-building non-story mode--add another layer of endearment to a game already brimming with charm.
    • 70 Metascore
    • 70 Critic Score
    Dandara’s unique movement abilities ensure it’s at least significantly different from its peers. But the same reason that Dandara is so unique is also its biggest setback. The sense of mastery never quite comes, resulting in a game that flashes its potential in one scene only to undermine that thrill soon afterward. Even with its occasional stumbles, though, Dandara offers enough excitement and beauty to push you onward.
    • 73 Metascore
    • 70 Critic Score
    Dandara’s unique movement abilities ensure it’s at least significantly different from its peers. But the same reason that Dandara is so unique is also its biggest setback. The sense of mastery never quite comes, resulting in a game that flashes its potential in one scene only to undermine that thrill soon afterward. Even with its occasional stumbles, though, Dandara offers enough excitement and beauty to push you onward.
    • 79 Metascore
    • 80 Critic Score
    Rise and Fall works so well with the base game that lingering issues are minor. It enhances, rather than overcomplicates, systems that were already deep and layered to begin with, while introducing features that keep each game engaging from start to finish. Ages in particular provide room for struggling civs to climb the ranks in the late game and keep leading civs on their toes, and the Governor and Loyalty systems add to the city-specific strategies that helped make the base game great.
    • 67 Metascore
    • 50 Critic Score
    For all its attempts to honor Square-Enix's long-running series, Dissidia Final Fantasy NT stumbles far too often when trying to replicate some of the many core gameplay tenants of the series in the framework of its own game. While it manages to offer fun and responsive combat, along with an infectious charm throughout, it struggles to advance much from the previous Dissidia titles. With a story that's fed piecemeal behind arbitrary gating, several combat encounters that feel out of place, and unreliable online systems that don't function when you need them to, this online brawler isn't able to live up to the series that it steadfastly tries to celebrate.
    • 75 Metascore
    • 80 Critic Score
    As it stands, EA Sports UFC 3 is a tense, exciting, and dynamic recreation of the stand and bang aspect of mixed martial arts. There's a fluidity to the way it moves, and a satisfying feel and unpredictability to the way fights can unfold that demands your engagement. The grappling still needs plenty of work, and one would hope this is something EA Canada addresses in the next iteration; yet these shortcomings become easier to overlook because of the accomplishment of its redefined striking. When it comes to the art of combat, few sports titles do it better.
    • 87 Metascore
    • 90 Critic Score
    From beginning to end to epilogue, Night in the Woods is ultimately open to individual interpretation. How you relate to it depends on your own experiences and choices, including Mae’s dialogue and who you decide to spend time with. Though its charming and angsty story works well on its own merits, it’s special because of how it prioritizes conveying emotion over telling a straight narrative.
    • 85 Metascore
    • 90 Critic Score
    From beginning to end to epilogue, Night in the Woods is ultimately open to individual interpretation. How you relate to it depends on your own experiences and choices, including Mae’s dialogue and who you decide to spend time with. Though its charming and angsty story works well on its own merits, it’s special because of how it prioritizes conveying emotion over telling a straight narrative.
    • tbd Metascore
    • 60 Critic Score
    As far as adaptations go, OK K.O.! Let's Play Heroes looks and sounds fantastic in a way that is distinct yet faithful to the source material. But the shallow mechanics, the repetitiveness of the gameplay loop, and narrative pacing issues prevent the game from being a rousing knockout.
    • 86 Metascore
    • 90 Critic Score
    Where past games attempted to get there through huge character rosters and deliberately predictable trips down memory lane, FighterZ has bottled the essence of what makes the series' characters, animation, and sense of humor so beloved and reconfigured it into something new: a Dragon Ball fighting game that can go toe-to-toe with the best of the genre.
    • 87 Metascore
    • 90 Critic Score
    FighterZ is complex and distinct enough to be enjoyed by fighting game competitors, but there's no question that it's been designed to tap into the hearts of Dragon Ball's most dedicated fans, and no doubt those same qualities will win people over who've never given the series a chance.
    • 91 Metascore
    • 90 Critic Score
    Shadow of the Colossus is a tremendous journey, and one well worth taking and retaking. The visual overhaul is stunning, thoroughly enhancing every facet of Wander and Agro's excellent adventure. Galloping through the tranquil world is always breathtaking; felling a monumental colossus is always humbling. Shadow of the Colossus is a beautiful reconstruction of an already exceptional title. It continues to be a modern classic and is an extraordinary game that everyone must experience.
    • 87 Metascore
    • 90 Critic Score
    Subnautica's story, scares, and beautifully rendered underwater setting make it one of the most fascinating survival games around. You will always have to grind away to a certain extent to gather necessary resources, but the overall experience is both accessible and refined. Subnautica may not make you eager to get back to the beach this summer, but right now there is no better virtual way to experience the beauty, and the terror, of the deep blue sea.
    • 68 Metascore
    • 60 Critic Score
    It feels like the main purpose of Lost Sphear is to remind you of your favourites of the genre, rather than to join their company.
    • 92 Metascore
    • 90 Critic Score
    It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain.
    • 90 Metascore
    • 80 Critic Score
    The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large.
    • 83 Metascore
    • 90 Critic Score
    Iconoclasts is a sincere and compelling adventure that anyone with respect for fantastic storytelling and 2D-action can enjoy.
    • 59 Metascore
    • 80 Critic Score
    The Inpatient doesn't just do right by Until Dawn, but stands right alongside it as one of the strongest horror experiences on PlayStation 4. It's a game far less concerned with pushing you towards what's lurking down every corridor than feeding you the worst ideas of what could be.
    • 80 Metascore
    • 90 Critic Score
    The Red Strings Club is a tense adventure about a cast of characters that endanger themselves for goals that aren't necessarily guaranteed, a rewarding journey into the human soul, and a game that pushes the limits of what a point-and-click adventure can do.
    • 77 Metascore
    • 90 Critic Score
    Episode 4 of Telltale's Batman: The Enemy Within has top-notch writing, thoughtful depictions, and impactful decision-making moments. It leaves Bruce, Batman, and you to grapple with questions and uncertainty. Between the future of Joker, the nature of Amanda Waller, and the potential fallout of Bruce's mission on his allies, Telltale has set the stage for what could (better) be an explosive finale.
    • 81 Metascore
    • 90 Critic Score
    Like previous episodes, there's a dearth of moments that challenge the mind or offer engaging gameplay, but in a narrative and characterisation-heavy episode, these sequences provide some respite from the high-pressure interactions with other characters.
    • 77 Metascore
    • 90 Critic Score
    Episode 4 of Telltale's Batman: The Enemy Within has top-notch writing, thoughtful depictions, and impactful decision-making moments. It leaves Bruce, Batman, and you to grapple with questions and uncertainty. Between the future of Joker, the nature of Amanda Waller, and the potential fallout of Bruce's mission on his allies, Telltale has set the stage for what could (better) be an explosive finale.
    • 89 Metascore
    • 90 Critic Score
    With a slick new interface, fully featured online and offline modes, and every character released thus far--plus Sakura, the first fighter from Season 3 of its DLC--Street Fighter V feels like a complete package.
    • 87 Metascore
    • 90 Critic Score
    It has always been a strong fighting game that continues to get better over time, but it remained a game for genre enthusiasts. Arcade Edition, however, is a game that you can confidently recommend to anyone. Two years after its launch, Street Fighter V is finally fighting fit.
    • 73 Metascore
    • 70 Critic Score
    While both the RPG and RTS elements presented here stay true to form, the overall game is more than the sum of its parts because of how it makes such disparate concepts serve the goal of creating a militaristic role-playing epic.
    • 68 Metascore
    • 70 Critic Score
    It’s the kind of game where you jump in just to take two or three more turns and suddenly an hour has passed, and you can’t rest until that pesky enemy gunship or tank fleet is down for good. Hopefully that can continue next year if the multiplayer patch comes as promised.
    • 66 Metascore
    • 70 Critic Score
    Newcomers to the turn-based strategy genre are likely to have a blast with Tiny Metal all the way through its campaign, though the endgame is no doubt a little restrictive. Old hands to this type of strategy game will find a campaign that wears its influences on its sleeve, but still admirably and respectfully fits right in with them.
    • 60 Metascore
    • 50 Critic Score
    Brawlout is clearly trying its best to create a unique identity from the game that inspired it. However, the ways in which it's trying to do this--by removing key mechanics and putting an emphasis on grindy unlocks--don't work in its favor. Combine this with an online mode that just doesn't seem to function correctly most of the time and you've got a game that's disappointing in its current form.
    • 82 Metascore
    • 80 Critic Score
    While L.A. Noire: The VR Case Files has its flaws, it excels at making you feel and think like a detective in a way that the base game can't. The VR version isn't a replacement for the full game, but it's a great companion that allows you to play the greatest hit moments from Rockstar's noire opus in a welcomed new way.
    • 86 Metascore
    • 80 Critic Score
    Whether you play solo or in a group, successfully executing adaptive tactics to win intense, high-stakes firefights makes for an incredibly rewarding experience. Every player has unique stories of their most memorable matches, and even after hundreds of hours, PUBG continues to inspire rousing tales of victory and defeat.
    • 38 Metascore
    • 30 Critic Score
    Hello Neighbor is a game you persevere in due to sheer luck rather than any sort of actual skill, foresight, or cleverness. There's no catharsis, insight, or revelations waiting at the end of the ordeal, just a sort of uneasy malaise over what the images and environments near the end are meant to represent. As such, a simple, appealing concept is rendered inert.
    • 84 Metascore
    • 80 Critic Score
    The art is stunning, the atmosphere fascinating, and the puzzles are incredibly devious and clever. Gorogoa might not be a long game, but it is easily one of the most engaging puzzle games in recent memory.
    • 83 Metascore
    • 80 Critic Score
    The art is stunning, the atmosphere fascinating, and the puzzles are incredibly devious and clever. Gorogoa might not be a long game, but it is easily one of the most engaging puzzle games in recent memory.
    • 81 Metascore
    • 80 Critic Score
    Who knows if Nintendo will continue to surprise us with fanciful new additions to Breath of the Wild down the road, but considering that The Champions' Ballad is likely the final world on this chapter in The Legend of Zelda, it's a bittersweet goodbye.
    • 79 Metascore
    • 70 Critic Score
    Events happen at a breakneck pace, and it doesn't take long for the story's conclusion to sneak up on you, but when you finally uncover the central mystery behind David and Cecily's absence, the emotional payoff feels well-earned thanks to strong character work and an impactful ending. It may be short and unchallenging, but Rumu's strong antagonist and its ultimately heart-wrenching journey make it one worth taking.
    • 57 Metascore
    • 50 Critic Score
    In almost every respect, Curse of Osiris doesn't elevate Destiny 2 beyond what it was at launch. Especially for lapsed players, the same old activities reskinned for an unremarkable new setting make them feel more like chores than ever, and the interesting ideas in the Infinite Forest aren't at all used to their potential. There's still some fun to be had in finding new weapons and maybe tackling the Raid Lair, but reaching that point is so tedious that it hardly feels worth doing.
    • 70 Metascore
    • 70 Critic Score
    The DLC's main feature--the narrative journey to the Olympics--is flawed, unfulfilling, and frustrating, but thankfully there's enough to do elsewhere that Road to the Olympics still helps bolster and revitalize Steep's main appeal. It's good to have a new mountain to throw yourself down.
    • 71 Metascore
    • 70 Critic Score
    Much of your time in the game is spent wandering the UAC facility, waiting for the chance to unleash wrath on Hell's inner circle. When you do, it can feel great, but Doom VFR feels like a game unsure of whether that's the case. The result is a game that feels tentative about its own considerable power.
    • 83 Metascore
    • 70 Critic Score
    It's equal parts pleasing and frustrating, but the struggle to keep up with everything thrown your way is more of a hurdle than a roadblock. It will be a tough pill to swallow for people who aren't accustomed to the typical cliches found in many Japanese RPGs, and its often clumsy nature keeps it from being the next groundbreaking Switch game. But Xenoblade 2 is worth pursuing if you've got enough patience to let it blossom.
    • 82 Metascore
    • 80 Critic Score
    Rive is demanding, but it pushes the kind of near-thoughtless play that shoot-em-ups strive to achieve. When faced with an onslaught of enemies and environmental hazards, you'll have to think fast or die. Rive also doesn't run all that long, but what's here is excellent, top-notch action, and the game delivers some of the most memorable moments in a shoot-em-up in years.
    • 71 Metascore
    • 80 Critic Score
    Episode 3 of Telltale's Batman: The Enemy Within is well thought out and strongly written. Telltale has weaved together a complicated web of relationships that's becoming strained by the people tangled in it. After two relatively straightforward episodes, this is exactly what the series needed to carry it forward and ensure players are compelled to see it through.
    • 68 Metascore
    • 60 Critic Score
    Despite the removal of the microtransactions, player progression is still largely tied to the randomized loot boxes--mitigating player agency and choice in multiplayer.
    • 66 Metascore
    • 60 Critic Score
    Despite the removal of the microtransactions, player progression is still largely tied to the randomized loot boxes--mitigating player agency and choice in multiplayer.
    • 65 Metascore
    • 60 Critic Score
    Despite the removal of the microtransactions, player progression is still largely tied to the randomized loot boxes--mitigating player agency and choice in multiplayer.
    • 79 Metascore
    • 70 Critic Score
    If sharp visuals and higher frame rate are huge factors in your enjoyment, then you're better off playing L.A. Noire on PS4 and Xbox One, which sport added bells and whistles that elevate the game's performance. But if you're charmed by the idea of experiencing it portably, then L.A. Noire on Switch comes recommended. It may not work the best under pressure, but it's well worth replaying or experiencing for the first time on Nintendo's convertible console.
    • 82 Metascore
    • 90 Critic Score
    These are changes that tilt the simulation closer to reality with captivating aplomb, and ensure that the armchair managers among us are kept busy for another whirlwind 12 months of 40-yard screamers and cup final heartbreak.
    • 84 Metascore
    • 80 Critic Score
    The original version of Skyrim is still an immense, engrossing RPG, and the quality, number, and variety of its quests makes it as easy to become lost in its world as ever. With the addition of Zelda-themed gear that's actually useful--and the fact that you can play anywhere--the Switch version of Skyrim is a great excuse to revisit a much-loved RPG.
    • 73 Metascore
    • 70 Critic Score
    Ashes Cricket has definitely got its issues; bad commentary, some rough presentation, only two licensed teams and a few bugs. But ultimately they can be shaken off, because the feeling of enjoyment I get when I’m playing Ashes Cricket is palpable. I haven’t played or watched the sport in over 10 years, but sitting down to play here feels intuitive and familiar in a way that’s surprisingly comforting. The batting, bowling and fielding all feel better than they have in any other cricket game before, and the sheer variety of game types and customisation offered makes Ashes Cricket, in spite of its issues, a sports game worthy of your time.
    • 73 Metascore
    • 70 Critic Score
    Of course, these other activities aren't all enormous fun, but if you're a Marvel nut or a completionist (or both), then this game's basic cheerful gameplay and demeanour will make all of those extra pursuits worthwhile. Lego Marvel Super Heroes 2 is reverential to its source material, even if the game that surrounds that adoration is starting to sag somewhat. After all these years, the Lego formula is still a winner--but only barely.
    • 75 Metascore
    • 80 Critic Score
    Ultimately, where you fall on GT Sport will mirror how you feel about racing games in general. If you’re looking for a highly focused console racing sim, GT Sport is excellent, but don’t come looking for a robust "Gran Turismo" experience. You won’t find it. Casual fans will feel the pinch of the scaled-down offering and the intimidating push towards racing online. But for sim-racers with a competitive spirit, it’s easy to look past the smaller car and track roster and appreciate the incredibly detailed and responsive driving model, which is better than anything the series has offered before.
    • 80 Metascore
    • 80 Critic Score
    The moments of frustration in Hand of Fate 2 are worth enduring for the sweetness of its adventures, and getting to know the different cards and learning to build a deck that is perfectly suited for the mission you're entering is satisfying. Hand of Fate 2 is a realization of the first game's promise, and it's exciting to play a game that blends seemingly unrelated elements together so well.
    • 86 Metascore
    • 90 Critic Score
    For people new to the game, they have a lot to look forward to regardless, as it's one of the most fascinating sports games in memory. Nevermind if you don't like soccer or couldn't care less about the growing esports community. Rocket League is a unique game that redefines the concept of what a sports game can be, and Psyonix continues to support it with new content on a regular basis. It's been around for a while, but now that it's on Switch, there's no better time to give it a shot.
    • 84 Metascore
    • 80 Critic Score
    Though they aren't very different from their predecessors, Ultra Sun and Ultra Moon make enough changes to stand apart as the definitive version of the seventh generation games. An overly complicated story is offset by charming details that bring even more life to the most vibrant Pokemon region to date, and small fixes iron out the shakier parts of the original journey. If you make it through Alola a second (or even first) time, you'll be rewarded with a fun-filled and uplifting Pokemon adventure with its own share of spoilery surprises in store.
    • 84 Metascore
    • 80 Critic Score
    Though they aren't very different from their predecessors, Ultra Sun and Ultra Moon make enough changes to stand apart as the definitive version of the seventh generation games. An overly complicated story is offset by charming details that bring even more life to the most vibrant Pokemon region to date, and small fixes iron out the shakier parts of the original journey. If you make it through Alola a second (or even first) time, you'll be rewarded with a fun-filled and uplifting Pokemon adventure with its own share of spoilery surprises in store.
    • 80 Metascore
    • 80 Critic Score
    The combination of careful, quiet exploration punctuated by fierce combat is what makes Beyond the Myth so much fun.
    • 56 Metascore
    • 50 Critic Score
    In this 3D Sonic game, developer Sonic Team attempts to iterate upon the formula of games like Sonic Generations and Sonic Colors, but it falls short due to frustrating design choices and inconsistent level design. Even its most entertaining moments come with caveats.
    • 62 Metascore
    • 50 Critic Score
    In this 3D Sonic game, developer Sonic Team attempts to iterate upon the formula of games like Sonic Generations and Sonic Colors, but it falls short due to frustrating design choices and inconsistent level design. Even its most entertaining moments come with caveats.
    • 57 Metascore
    • 50 Critic Score
    Sonic Forces ultimately fails to advance the mechanics of previously successful 3D Sonic games, or present them in their best light. A mediocre platformer at best, Sonic Forces manages to do nothing more than reinforce long held stereotypes against Sega's beloved blue blur.
    • 57 Metascore
    • 50 Critic Score
    Sonic Forces ultimately fails to advance the mechanics of previously successful 3D Sonic games, or present them in their best light. A mediocre platformer at best, Sonic Forces manages to do nothing more than reinforce long held stereotypes against Sega's beloved blue blur.
    • 79 Metascore
    • 70 Critic Score
    If you can stand to look at a lesser version of Doom's once captivating world, you'll find that the game plays well enough on Switch so long as you've got a TV in front of you and a Pro Controller in hand. There's nothing else like it on a portable system, but be prepared to face a handful of compromises, especially if you're used to playing on other platforms. It's an impressive port that begs you to consider gameplay over graphics, and it succeeds more often than not.
    • 65 Metascore
    • 60 Critic Score
    Spelunker Party, much like the original game it's based on, can be a hard game to love, but if you're prepared to dig deep with some friends, it can be a gem.
    • 54 Metascore
    • 60 Critic Score
    Save the Light plays like your typical RPG, but the notion that you're off on an adventure with your best friends is tied to the game’s systems in an extraordinary way. If this was all Save the Light was, we'd be talking about a simple-but-enjoyable RPG, and a pitch-perfect way to hang around in Steven's universe between seasons of the show. Unfortunately, it’s still brought down by the fact the game being broken in some major ways.

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