GameSpot's Scores
- Games
For 12,657 reviews, this publication has graded:
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42% higher than the average critic
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6% same as the average critic
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52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Elden Ring: Shadow of the Erdtree | |
|---|---|---|
| Lowest review score: | Big Rigs: Over the Road Racing |
Score distribution:
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Positive: 5,398 out of 12657
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Mixed: 5,904 out of 12657
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Negative: 1,355 out of 12657
12681
game
reviews
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- By Critic Score
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- Critic Score
Collectively, it's less like you're playing a game with a great soundtrack and more like someone has turned a soundtrack into an interactive experiment. It had to be a game, and that's partly what makes it so much more affecting than if this were a movie, but still, the music leads. Mixtape is whatever it needs to be in each moment, and the studio makes a strong case for why it must be that way.- GameSpot
- Posted May 7, 2026
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It's got a bit of challenge without ever feeling overwhelming, and the frequent checkpoints keep the frustration to a minimum. It's all the fun of being Batman without any of the anxiety. [2-Hour Hands-On Impressions]- GameSpot
- Posted May 5, 2026
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Based on what I played, 007 First Light is shaping up to be a phenomenal IO Interactive game through and through. It takes everything the developer has learned from many years of creating, refining, iterating, and evolving Hitman games, and puts the pieces that make the most sense together to create a James Bond game that could end up being one of the best games of the year, and also the best James Bond game ever created. 007 First Light could be the culmination of IO Interactive's vision for modern sandbox action games, as well as a spectacular payoff for a 16-year audition to make a James Bond game. [Hands-On Impressions]- GameSpot
- Posted Apr 30, 2026
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While I don't think Tides of Tomorrow rises to the same narrative highs as Road 96, its primary incentive is a great draw. It's a little weird to want to stalk other players through a digital world, watching and listening to their every move in order to better your own lot in life, but it's a compelling enough gameplay loop that I overlooked the shortcomings in the game's story and non-player characters. And even if I don't plan on playing the game again, it warms my heart to know that my digital ghost is now out there, potentially guiding other Tidewalkers that may need a little help.- GameSpot
- Posted Apr 27, 2026
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It might not be a direct sequel, but decisions like this and others elsewhere address every issue I had with Returnal. Housemarque's previous game is fantastic in its own way. Yet Saros elevates the studio's roguelite formula to another level. Its structure is surprisingly malleable, combat is deeper and more rewarding, and I couldn't resist being wrapped around the finger of its mysterious and foreboding narrative. I find roguelites hit-and-miss, but it didn't take long before I was utterly infatuated with Saros. It's an incredible game that does more than just refine what worked before. Even after rolling credits, I can't wait to dive back in.- GameSpot
- Posted Apr 24, 2026
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Even with everything unlocked and nothing left to work toward, Vampire Crawlers still has its teeth in me, begging me to dive back in and decimate all who stand before me. Since I haven't come close to growing tired of mowing down baddies with the wackiest decks possible, I guess I'll give it just one more run. And then maybe just one more after that.- GameSpot
- Posted Apr 20, 2026
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There aren't many other games that pull off the same distinct art style as Mouse: P.I. For Hire. Cuphead is the only one that comes to mind, which makes it easy to fall for the game's presentational charms. There's rarely a frame that isn't bursting with style and creativity, and it's none too shabby as a retro-style shooter either. Mouse: P.I. might not reinvent the wheel, but its arsenal of weapons is punchy and delightfully varied, while the fluidity of movement makes for some thrilling, high-speed shootouts. In this instance, you should have no qualms about handing over money to the mouse.- GameSpot
- Posted Apr 14, 2026
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This all led to a thrilling conclusion that tested my skills, stirred my heart, and left me wanting more. Pragmata offers a robust post-game with plenty to do, but I hope that's not the last I see of Hugh and Diana. This combination of sharp combat mechanics, rich strategic depth, and lovely storytelling doesn't come along often. Pragmata shouldn't be missed.- GameSpot
- Posted Apr 13, 2026
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Right now, though, Pokemon Champions provides two different experiences for seasoned players and newcomers respectively--and unfortunately for newcomers, it's an uneven one that will require a lot of their own dedication and time to improve. Perhaps the barrier to entry for competitive Pokemon can never be smashed entirely, but Champions wears it down, and those willing to push through it will find one of the most thrilling competitive games on the other side.- GameSpot
- Posted Apr 10, 2026
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I spent a lot of time just exploring Forza Horizon 6's world without a waypoint on the horizon or events to be distracted by, and I was surprised by how therapeutic and engaging the experience was. It goes to show just how much attention you can draw through a setting alone, letting the backdrop do most of the work when there's little more than weaving through traffic to focus on. There's going to be a lot more to the final product, with many, many more races, new car meets, and even more ways to enjoy Japanese racing culture at its best. But even with all of that stripped away, Forza Horizon 6 is delivering on its setting alone. And after waiting all this time, I'm so excited to see what other surprises it has in store. [Hands-On Impressions]- GameSpot
- Posted Apr 8, 2026
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Even if we're not seeing the members of Cadence band blend their sounds together much in the story, we at least can see it happen during combat. And while that combat drags a bit in the last act of the game and messes with your mind by not matching the tempo of the quick-time inputs to the background battle music, the turn-based system that's there rewards creativity and strategic thinking. Plus, this game has awesome music and fun puzzle-filled dungeons. If you're down to immerse yourself in puns galore and tons of pop-culture references, People of Note is a delightful musical treat.- GameSpot
- Posted Apr 7, 2026
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Darwin's Paradox is short but densely packed with variety. Revolving around an octopus is a stroke of brilliance on the part of developer ZDT Studio, since it gives you a wide array of traversal options and abilities that extend naturally from what any child knows about the marine animal. Those options make the whole adventure move briskly as you rotate between different types of puzzle and platforming challenges without ever lingering on one for too long. It's a strong debut for Darwin and for ZDT, and I hope we see more from both of them.- GameSpot
- Posted Mar 30, 2026
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I've now sunk nearly 90 hours into Marathon, and it has quickly eclipsed many of my other go-to multiplayer games. It's currently all I'm thinking about and all I want to play. I'm excited to see how else the game will change over time, whether that's with new Shells, new contracts, new story, new modes, or new enemies. And so far, Bungie has been highly attuned to player feedback, and that has already resulted in lots of tweaks and improvements to the experience...Even those frustrating losing streaks often just have me jumping back into another match, eager to replace the gear I've lost, and most battles are fun, tense, and tactical, pushing you to play smartly and work together with your teammates. How the developers support Marathon over the long term will determine whether it can sustain interest the way other successful live-service games have, but Bungie's fundamentals are incredibly strong, and Marathon is much richer and deeper than its 20-minute matches would suggest. Tau Ceti IV calls, and there are runs to complete.- GameSpot
- Posted Mar 25, 2026
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Altogether, Super Mario Bros. Wonder + Meetup at Bellabel Park gets my qualified recommendation. If you're primarily interested in single-player Mario platforming, and especially if you've already played through the Mario Wonder campaign, this upgrade gets you a fun but short series of creative Koopaling boss fight stages, a bunch of challenge stages, an additional power-up, and new build options thanks to the Dual Badges. Those are all nice to have, but they don't offer a lot of playtime in isolation. For those of us who have a household full of Mario fans to play with, or if you want to go online, it's a rollicking good time full of chaotic multiplayer action. This isn't quite what I expected out of a Switch 2 upgrade for Mario Wonder, but like the core game's Wonder effects, it kept finding ways to surprise me.- GameSpot
- Posted Mar 25, 2026
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Nostalgia is something that's often talked about when it comes to WoW Classic, not modern WoW. Nevertheless, nostalgia was what kept coming to mind while playing Midnight. Whether it was hearing old war tales from classic Warcraft characters in the Arcantina or revisiting familiar places and faces in Eversong Woods, Midnight honors the past while not being beholden to it, making for a memorable trip down memory lane. Despite its nostalgic underpinnings, Midnight never feels stuck in the past. Just like with the 20-year-later revamp of Eversong and Silvermoon City, Blizzard isn't simply updating WoW--it's continuing to move it forward, one change at a time.- GameSpot
- Posted Mar 20, 2026
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Crimson Desert is a frequently thrilling game, elevated by an open world well worth exploring and hard-hitting combat that delights with its depth and emphasis on player expression. It might not always be the most cohesive game, mixing high fantasy with steampunk and sci-fi elements, but there's nothing else quite like it, and I can't help but be impressed by how little restraint Pearl Abyss has shown in its commitment to delightful absurdity. In some respects, Crimson Desert might not be too good to be true, but it's a world worth getting lost in.- GameSpot
- Posted Mar 18, 2026
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There's a lot to love about Planet of Lana II: Children of the Leaf. It's set in a beautiful world that's filled with gorgeous color and fantastic music, and it teases you with mysteries that you want to unravel and feel excited about for doing so. A good-but-not-great first half holds it back though, as the best platforming puzzles and story revelations are saved for the dramatic finale. If the ending of the game is any indication, we should expect another game in this series. And if the latter half of Planet of Lana II is evidence of the direction of where the gameplay of this series is going, I cannot wait to see that third game.- GameSpot
- Posted Mar 13, 2026
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I’ve always thought of the Stories subseries as a commendable yet modest spinoff series, but Monster Hunter Stories 3: Twisted Reflection is anything but modest. It takes Monster Hunter's core loop and successfully translates it into turn-based combat, evolves the monster-taming genre thanks to Habitat Restoration, and does all this while telling a thrilling story with a great presentation. Monster Hunter Stories 3: Twisted Reflection easily stands shoulder to shoulder with some of the best Monster Hunter games.- GameSpot
- Posted Mar 9, 2026
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Regardless of which version you own, Legacy of Kain: Defiance Remastered is an excellent remaster of a flawed but decent game. The story is the main event, concluding the Soul Reaver saga with one of the best-written, acted, and scored games of all time. The addition of a free-flowing camera and enhanced navigation improves upon the original experience and makes it more playable for a modern audience, while the sheer amount of archival, behind-the-scenes content is a boon for fans. Some notable flaws still persist, but if you have any reverence for the original game or have recently played through Soul Reaver 1&2 for the first time, adding Defiance to the collection is a no-brainer.- GameSpot
- Posted Mar 6, 2026
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There's still plenty of room for improvement going forward, with the creation suite in need of an overhaul and far too many animations that have gotten stale after years of use. However, after a lackluster WWE 2K25 and no alternatives on the horizon, WWE 2K26 is the wrestling game we need right now--one where we can trigger fireworks while we walk to the ring, dump our opponent face-first onto a pile of thumbtacks, and then set them on fire in an Inferno match. It's still not a meaningful evolution of the series, but there are enough incremental updates stacked together to make it worthwhile. It works well, has a seemingly unlimited number of gameplay options, and with the various upgrades introduced, this is the most enjoyable a WWE game has been at release in years, even if it still feels largely familiar.- GameSpot
- Posted Mar 6, 2026
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Scott Pilgrim EX is Millennial comfort food. It's reminiscent of both actual classic games from the 1980s and the 2010 homage, it's bursting with small nods to our favorite games and movies and shows, and it just feels great to play. It's not especially daring, but it goes down smooth, and sometimes that's enough.- GameSpot
- Posted Mar 5, 2026
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I cannot say enough good things about Esoteric Ebb, which is positively stuffed with them. Like a good mimic, it's got teeth. It is both familiar in its shape and size and astonishing in its surprising depth and riches. Do not let its appearance fool you: There is a lot more to love about this "Disco-like" than its vibrant surface and wit might initially convey.- GameSpot
- Posted Mar 4, 2026
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There are things to like and even possibly love about God of War: Sons of Sparta. The combat system is smart and layered, the visual style is often beautiful, and the story eventually becomes surprisingly rich. But it's difficult to recommend, because so much of the metroidvania design--the core of the genre that Kratos has found himself in--is like that frozen wasteland: slowly plodding through, just trying to reach the next warm spot where it's fun again.- GameSpot
- Posted Mar 4, 2026
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Pokemon Pokopia is a combination of the design sensibilities of Animal Crossing and Dragon Quest Builders, but by melding those two structures and fusing them with Pokemon, it compensates for each one's weaknesses. Animal Crossing is so focused on building community that there isn't much to do once you finish your daily chores, while Dragon Quest Builders relies heavily on story quests without much incentive to build up your community and socialize. Pokemon Pokopia gives you a massive amount to do and a story that propels you forward, while also letting you enjoy the simple pleasure of living among your Pokemon friends and building your perfect community. I feel like I've barely scratched the surface, and I can't wait to keep exploring. I'll get Squirtle back yet.- GameSpot
- Posted Mar 2, 2026
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For almost a decade, Capcom has been refining Resident Evil, finding ways to modernize the storied franchise and to maintain what has made it so beloved. With Requiem, Capcom has dialed in Resident Evil maybe as far as it can. The result is a game that leans too hard on past successes and nostalgia, and so doesn't show its fans any new ideas. But it knows its hits backward and forward, and it plays them near-perfectly.- GameSpot
- Posted Feb 25, 2026
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High On Life 2 may falter in a few key areas, and not everything connects--whether it's a drawn-out gag or a timid shotgun blast--but it stands out in a genre where the self-serious shooter is usually king, by offering an outlandish, comical, and creative alternative. The addition of a skateboard is a literal game-changer, and there's plenty of joy to be had seeing what exactly each mission entails. Its influences are overt, yet it has an identity all its own, and there are definitely worse ways to spend a weekend.- GameSpot
- Posted Feb 19, 2026
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I wanted to like Crisol: Theater of Idols so badly. The atmosphere of the shooter is delightfully spooky, and the Spanish influences make for a narrative backdrop and lore that you want to sink your teeth into. But too often, Crisol is held back by its gameplay. The blood-for-bullets mechanic adds some fun strategic depth, but the overall experience is held back by repetitive enemy design and arena layouts. Better single-player first-person shooters can be found elsewhere.- GameSpot
- Posted Feb 18, 2026
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Seeing Reanimal through in one sitting made me feel like I'd accompanied the siblings on their journey, holding their tiny, innocent hands as they uncovered horrors beyond comprehension. The conclusion of Reanimal leaves the door open for further explanation, so the incoming DLC for the game has me genuinely excited. Unfortunately, I am still left with a bunch of questions, and with no release date for the DLC, I'm in a state of purgatory. The imagery and implications linger in my mind much like the siblings' nightmares. While Reanimal is certainly unsettling, it's also quite beautiful. It shines a light on the importance of companionship--while you may face moments of uncertainty, and unsafety, you're not alone. And that's invaluable.- GameSpot
- Posted Feb 11, 2026
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Mario's various dalliances into sports have been inconsistent, often because they feel so bare-bones and perfunctory. Mario Tennis Fever breaks this trend with a multitude of modes and a playful, flexible gimmick that makes it more wild and unpredictable while also testing your tennis skills in a new way. It's the best a Mario sports game has been in years, and hopefully charts a course going forward for the Mushroom Kingdom's other sporting events.- GameSpot
- Posted Feb 10, 2026
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There's a line of dialogue I encountered a few hours into Romeo Is a Dead Man that summed up the experience for me. "Embrace the chaos, Dead Man," a character told me. "Meaning is nowhere. And there is nothing without meaning." It's a piece of doublespeak that cancels itself out, and similarly the game struggles to imbue its own chaos with anything that would give it a stronger sense of meaning, like deeper combat or an engaging story. Suda51 is an artist with a recognizable aesthetic, and his fingerprints are evident on this game too, but what's missing is a sense of a larger vision for the game. . Sometimes it's charming or funny, but these moments are fleeting, and artistic flair does not cancel out the tedium of the game's combat and exploration. . It's not a tragedy on the scale of the real Romeo and Juliet, but this is one Dead Man I'm not inclined to mourn.- GameSpot
- Posted Feb 10, 2026
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