Everyeye.it's Scores

  • Games
For 5,532 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5540 game reviews
    • tbd Metascore
    • 85 Critic Score
    While not revolutionizing the experience of its predecessor, Subnautica: Below Zero enriches and expands the excellent playful insights of Unknown Worlds, packaging a survival with a stimulating and inspired narrative background. If you are looking for an experience focused on simulation survival, but at the same time prefer to let yourself be taken by the hand by a guided but intelligent advancement, then you just have to sink into the abyss of 4546B.
    • 77 Metascore
    • 60 Critic Score
    A lazy and bite-free remastered, designed for online but with a netcode absolutely not up to par. A carefully created online component would certainly have made a combat system shine that remains solid and fun after decades, finally bringing the saga back to the beat 'em up giants. Let's hope Sega has learned his lesson and wants to "get serious" next time.
    • 62 Metascore
    • 55 Critic Score
    Necromunda Hired Gun rests its foot on the accelerator of dynamism and violence, yet it has an imprecise aim. Many of its problems derive from strictly technical stumbles, some of which can be solved with special updates (such as bugs or application crashes), while others are innate in its playful DNA, and have to do with feedback from the shots almost totally absent, with an artificial intelligence crude beyond belief, and with a general flatness of the shootings. The always timeless charisma of Warhammer takes care of everything, but with a license of this value available, we are convinced that Streum Studio could have done more to honor the Imperium.
    • 66 Metascore
    • 80 Critic Score
    By recovering and expanding the game formula developed by Stasis, Beautiful Desolation confirms the talent of The Brotherhood in creating captivating point and click adventures both on the narrative front and on the aesthetic side.
    • 62 Metascore
    • 75 Critic Score
    World’s End Club is carefree in the midst of disaster, the light at the end of the tunnel, a journey in the company of friends that it is impossible not to become attached to.
    • 71 Metascore
    • 72 Critic Score
    The result is a pleasant but very narrow experience that is consumed quickly, despite the exclusive sections dedicated to the two characters.
    • 65 Metascore
    • 65 Critic Score
    Stranded Deep is a naked and raw survival, more suitable for big fans of the genre than for newbies.
    • 75 Metascore
    • 80 Critic Score
    SnowRunner is the classic game where "satisfaction often rhymes with frustration". It's a really good title, and Saber Interactive's conversion for Nintendo Switch is more than adequate.
    • 63 Metascore
    • 70 Critic Score
    King of Seas entertains enough, and also knows how to relax a bit, like a nice drink. She has her limits, she doesn't have huge ambitions, and here and there she brings out pretty good ideas, especially in combat. And, for the bodies of a thousand whales, it works. It's very repetitive, but it works. It doesn't exalt, but it works. When taken in small sips, it goes down which is a pleasure. So bullshit the sails: may Davy Jones never hug you. What are you saying? Should a vote be given? Aye. A nice 7, it goes. Like the seas.
    • 68 Metascore
    • 65 Critic Score
    If approached with awareness and without great pretensions, the pleasant technical sector and the combat system can still give many hours of entertainment, especially in the absence of valid exponents of the role-playing genre.
    • 80 Metascore
    • 70 Critic Score
    A few hours spent in the company of Knockout City were enough to understand how it is a title with great potential and with a concept capable of capturing the attention of users belonging to all age groups due to immediate and fun gameplay.
    • 87 Metascore
    • 82 Critic Score
    Net of some technical roughness, especially visible on old gen, and of the indisputable limitations of the engine used, which are also reflected in the actual extent of the interventions made on Mass Effect 2 and 3, the Legendary Edition represents an excellent opportunity to visit once again the wonderful universe modeled by the Edmonton team.
    • 76 Metascore
    • 80 Critic Score
    The rating you find at the bottom of the article is the result of a balance between the incredible qualities of the original product and a remastered work that is not always in-depth. Is Nocturne: HD Remaster the best entry point for the Shin Megami Tensei saga? Surely. Is this the best result that could have been achieved? Probably not. But the desire for Shin Megami Tensei V has now become irrepressible.
    • 62 Metascore
    • 65 Critic Score
    As we have repeated in the body of the review, the title is now taking its first steps and appears to have a good future ahead of it. Let it grow.
    • 74 Metascore
    • 75 Critic Score
    A wider Story Mode and the possibility of taking advantage of a more structured tutorial could have further enriched a title that was already solid in terms of content, which is placed with originality in the panorama of management systems with a corporate background.
    • 74 Metascore
    • 85 Critic Score
    And it would be a shame that after reopening the Famicom Detective Club "case", Nintendo does not follow up on the saga, because here is the material and there are the characters to give life to a long and beautiful series of detective stories.
    • 74 Metascore
    • 85 Critic Score
    And it would be a shame that after reopening the Famicom Detective Club "case", Nintendo does not follow up on the saga, because here is the material and there are the characters to give life to a long and beautiful series of detective stories.
    • 70 Metascore
    • 75 Critic Score
    Wrath of the Druids is ultimately good add-on content for the Assassin's Creed Valhalla Season Pass. The Irish expansion packs a challenging and stimulating experience, and in terms of quantity, the content offered in the DLC proved to be more than satisfactory. However, it is in substance that Eivor's new adventure would have needed a greater refinement: the narrative component, more linear and less disorganized than the English countryside, lends itself to several drops in pace while offering some interesting characters.
    • 87 Metascore
    • 82 Critic Score
    Ultimately, we are facing a possible cult. A rather ironic thing if we think that we are facing a "no game". Now the choice is up to you, but please don't ask for a refund if something goes wrong, the developer has family members to support.
    • 73 Metascore
    • 80 Critic Score
    It is hard to think of a product more suitable for experienced R-Type Final 2 r-typers. In slavishly retracing the trail left by the famous Eighties arcade shooter, the revival operation by Granzella Inc. modernizes the playful recipe here and there. of departure, finally returning an experience with a high nostalgic rate, with a lot of difficulty well above the average, just like in the old days. Whether this is the true finale of the series or not, try not to miss the exciting opportunity to take flight among the stars again.
    • 84 Metascore
    • 85 Critic Score
    A great way to close a cycle and kick off a new phase, in the hope of finding less action and more tension in the future. Together with that atavistic and visceral evil that crawls through the machinations of Umbrella, and under the rotten skin of his creatures.
    • 81 Metascore
    • 72 Critic Score
    The enjoyment of the games with the eight available pinball machines is however significantly heightened by the immersion offered by VR, and overall, even with some limitations too much, Star Wars Pinball proves to be an experience worth trying.
    • 79 Metascore
    • 82 Critic Score
    Curse of the Dead Gods is certainly not a perfect or top-of-the-range title, but it is a production of those tasty ones, which with intelligence, application and good ideas prove to be able to go beyond their natural limits.
    • tbd Metascore
    • 78 Critic Score
    The Lost Gods is the excellent closure of a truly satisfying post-launch support: three very different experiences, characterized by their own playful, artistic and narrative personality.
    • 86 Metascore
    • 87 Critic Score
    Returnal is complex, it is punitive, it is mysterious. It is a powerful act of courage, a “leap into the void” that could inaugurate a bright future for Housemarque or put his work at risk. Recklessness and ambition are not enough to break through, but in this case they are accompanied by a great creative vision, solid production values and a meticulous and calculated design. Returnal does not reach the perfection of Hades, but is destined to leave his mark on the Roguelike landscape, letting himself be played, watched, discovered again. And again, and again ...
    • 75 Metascore
    • 85 Critic Score
    The very heart of the playf experience has been remodeled to adapt to the current times and this means a functional user interface, revised in a minimalist style, stripped of distortions and unnecessary frills. Better management of menus and visuals, the introduction of a new type of unit in addition to the unlocking of 16 new factions (and of course all the DLC and mod support), finally, complete an offer that both the old centurions desk as much as the new Tribunes of the Plebs should not be missed.
    • 79 Metascore
    • 73 Critic Score
    New Pokémon Snap remains a video game that consumes very quickly, which burns its many elements of ingenuity in a certainly rapid way, and which is bound to the tracks of its anachronistic DNA. New Pokémon Snap, however, is a product packaged with great care, which aficionados of the series will certainly be able to fully appreciate.
    • 76 Metascore
    • 78 Critic Score
    World of Demons is a fascinating, if not perfectly successful, experiment.
    • 77 Metascore
    • 85 Critic Score
    The 2021 edition of MotoGP has arrived, and we can only be happy with it. As per tradition, the one dedicated to the most famous two-wheeled world championship in the world has also proved to be one of Milestone's most solid annual releases. Strengthened by a substantial injection of content and a better organized career mode and finally worthy of being compared with that of the alter ego on four wheels by Codemasters, we are sure that MotoGP 21 will be able to give you dozens of hours of fun with braking , folds and millimeter overtaking. Since the main mode is particularly full-bodied and consists of a cumbersome managerial component, however, it may not fully satisfy the taste of the most hasty and eager players to launch on the track without too many frills. If you are one of these, however, do not worry, as always you can create a custom championship, try your hand at a quick race weekend or look for some challengers online.
    • 83 Metascore
    • 82 Critic Score
    NieR Replicant modernizes a rather controversial work just enough, and improves it to the right point. Emotionally destabilizing on the narrative front, Yoko Taro's action RPG, reinterpreted on a playful level by the Toylogic team, keeps its essence unaltered, halfway between genius and madness, without the balance being always positioned in the middle between the two. extremes.
    • 73 Metascore
    • 80 Critic Score
    Despite the obvious uncertainties in the first game sequences, Outriders managed to win us over. What might have seemed a classic shooter in dynamics and uncertain in the story has instead proved to be a shooter with addictive gameplay, and capable of distinguishing itself for the density and richness of content. Unfortunately, the campaign remains subdued on the narrative front, but the gameplay sculpted by People Can Fly has something magnetic.
    • 77 Metascore
    • 70 Critic Score
    A highly emotional inner journey, not free from unexpected twists and turns, capable of strongly involving the player.
    • 76 Metascore
    • 78 Critic Score
    What is perplexing, if anything, is the selling price of the add-ons, frankly exaggerated for a bunch of content that is anything but something really special.
    • 62 Metascore
    • 63 Critic Score
    Poison Control is only partially successful.
    • 67 Metascore
    • 70 Critic Score
    Oddworld: Soulstorm is an adventure platform of yesteryear, which manages to modernize its playful formula only at times, with the addition of some guessed tricks aimed at perfecting the framework of Abe's Exoddus. Not everything flows with the right fluidity, and the consistent difficulty of the game is aggravated by unfortunate game design choices: yet, when it works, the work of Oddworld Inhabitants manages to guarantee a good dose of satisfaction, thanks to a substantial amount of content and of Abe's immortal grotesque charm.
    • 67 Metascore
    • 65 Critic Score
    Doom 3 makes its debut on PlayStation VR with an edition that clearly shows the signs of the years that have passed since the title's debut, as well as the effects of a rather superficial adaptation work, with repercussions especially on the playful side of the experience. Despite everything, however, Doom 3 VR Edition still proves to be an enjoyable product, largely due to the merits of the particular horrific characterization of the title, which on PSVR preserves and amplifies the effectiveness of its particular atmospheres.
    • 80 Metascore
    • 90 Critic Score
    Fantasian is a declaration of love for both the JRPG genre and the community of RPG fans. The fantasy epic, available exclusively on Apple Arcade, is an absolute jewel that has nothing to envy to the great works of the past: an exciting and magical, long-lived and rewarding adventure, born from the same skilled hands that forged Final Fantasy. For our part, after more than twenty hours spent in the wonderful world of Fantasian, we cannot help but await, with trepidation, the second part of this extraordinary journey which, perhaps, will represent the heartfelt farewell to the career of a visionary author like Sakaguchi.
    • 80 Metascore
    • 80 Critic Score
    The Saviors of Sapphire Wings / Stranger of Sword City Revisited bundle does everything it needs to. And even more. While far from perfect, the package packaged by Entertainment Inc. offers a couple of dungeon crawler experiences like not seen in some time: the combat system is simple but functional, the story is engaging and exciting, and the setting well thought out and very inspired.
    • 81 Metascore
    • 83 Critic Score
    The only real flaw of the title is the inability to fully understand the complex and exciting story told by Nihon Falcom without first completing the previous eight episodes of the saga. A problem that on Nintendo Switch is further aggravated by the non-publication of the indispensable Trails of Cold Steel I and II.
    • 57 Metascore
    • 55 Critic Score
    This five and a half is especially for you, Metacritic.
    • 81 Metascore
    • 75 Critic Score
    Overall, Genesis Noir is a work full of suggestions and charm, with a first-rate artistic sector and a soundtrack of absolute value.
    • 89 Metascore
    • 88 Critic Score
    With a unique formula and an absolutely masterful writing, Disco Elysium: The Final Cut manages to compensate for most of its shortcomings with an assortment of additions that enhance the merits of the developer's creative vision, making the title an indispensable purchase for the lovers of the genre.
    • 73 Metascore
    • 85 Critic Score
    Narita Boy is an experience to be lived and enjoyed, delightfully straddling two worlds (always and in any case made of pixels, complete with simulated curvature of the CRT monitor on the sides of the screen).
    • 51 Metascore
    • 55 Critic Score
    The nostalgic breath is felt, and it cannot be denied that some idea, if treated in a different way, could have easily given its fruits. Yet, the new effort of Naka and Oshima collapses under the weight of a shoddy, disoriented realization, mostly unable to pay homage to the old days without being unnecessarily cumbersome.
    • 83 Metascore
    • 78 Critic Score
    In conclusion, we recommend Everhood to all Toby Fox fans who are waiting for the Deltarune project to finally be concluded.
    • 74 Metascore
    • 70 Critic Score
    The Nintendo Switch version of Plants vs Zombies: Battle for Neighborville maintains its light-hearted soul, made of harmless action, delusional weapons and absurd characters.
    • 74 Metascore
    • 75 Critic Score
    Lost Words: Beyond the Page offers a touching experience, able to lead the players to identify with the experience of the little protagonist. A powerful and talented narrative that unfolds its effectiveness especially when you find yourself treading the handwritten ink words on your diary in small steps, capable of evoking snapshots that are both daily and suggestive. With more structured gameplay and a higher level of challenge, the adventures of Izzy and the heroine of the world of Estoria could have shone a brighter light, taking the delicate indie to higher heights. Despite this, Lost Words: Beyond the Page remains a title that we absolutely feel to recommend to enthusiasts looking for a genuinely exciting journey, able to fascinate - even if for a few hours - with its delicate watercolor shades.
    • 80 Metascore
    • 80 Critic Score
    Tales from the Borderlands is a game that shows all the years that have passed since its first release, yet the particular hybrid between a point and click and a looter shooter still retains an undeniable charm. Thanks to the high-level writing or the ability to unite in a simple and immediate way so different game worlds, Tales from the Borderlands is a graphic adventure that, despite everything, is recommended both for lovers of the genre and for Borderlands fans, in the hope to be able to welcome, sooner or later, even a second season.
    • 59 Metascore
    • 65 Critic Score
    Ultimately, On The Run! it is a dignified product, aware of its limitations and aimed mainly at a very young audience. For this Crash Bandicoot mobile trip, in any case, we would have liked a little more balance and liveliness anyway.
    • 58 Metascore
    • 55 Critic Score
    Black Legend certainly starts from an interesting idea. The problem is that it remains an idea.
    • 72 Metascore
    • 60 Critic Score
    El Hijo remains a title that, given the substantial absence - in recent times - of similar experiences, could satisfy some residual desire of avid lovers of this "silent" genre, provided you know what to expect.
    • 43 Metascore
    • 45 Critic Score
    There is little to expect from the work done by Jandusoft. The cancellation of Silent Hills and the disappearance of P.T. are two epochal events that will remain in the history of video games. Evil Inside, although it is a production that strives to recreate the same magic of Kojima's work, fails to add anything new, failing as a homage and even a spiritual sequel.
    • 66 Metascore
    • 65 Critic Score
    Paradise Lost is a title with untapped potential. The imagery built by the team effectively envelops the player, who walks the path shaped by PolyAmorous Games with involvement. Once the story is over, however, the feeling of incompleteness remains strong. The suggestions painted by the artistic sector and the soundtrack compensate for a technical sector that is not always excellent and a decidedly essential interface, for a pleasant experience, but which unfortunately is not memorable. A shame, because the Paradise Lost bunker, full of dark secrets, could undoubtedly have offered a more intense playful adventure.
    • 89 Metascore
    • 93 Critic Score
    Despite some occasional and physiological qualitative fluctuations, the title always remains at excellent levels, continuing to testify to the strength of a game design as imaginative as it is effective, enhanced by a great artistic direction that enhances the merits of the story at the center of the campaign.
    • 65 Metascore
    • 78 Critic Score
    Ku's exploits clearly do not have the narrative balance of the Greek adventures, and do not add big variations to the gameplay formula, but they prove to be a solid and pleasant extension, a digression inside a very suggestive myth that deserves to be fully explored, waiting for the release of The Lost Gods, the last act of the Season Pass ready to lead us back to Ancient Greece.
    • 88 Metascore
    • 95 Critic Score
    By carefully mixing the most successful features of Monster Hunter: World, the "classic" structure of the old episodes, as well as a tasty roundup of novelties and sensational improvements to the quality of life, such as the Canyne and the wire insects, the Tsujimoto team he managed to synthesize an almost perfect play formula.
    • 64 Metascore
    • 60 Critic Score
    If Pascal's Wager has managed to emerge on mobile due to a little fierce competition, its Definitive Edition on PC does not hit the same goal. A good longevity and a series of precautions that make the title more accessible for non-experts of the genre, unfortunately, are not enough to raise the overall quality of the production, aggravated by an approximate technical realization and a gameplay not adequately finished. If you have already completed both the entire From Software library of works and the other exponents of the genre, and nevertheless you still thirst for soulslike, Pascal's Wager could still be for you: the important thing is not to have high expectations, and to be willing to close an eye before the limits of the work.
    • 78 Metascore
    • 74 Critic Score
    The overall quality of the package still stands at more than good levels, just enough to deliver to the players an epilogue worthy of the legend of the Doom Slayer.
    • 66 Metascore
    • 65 Critic Score
    Supercross 4 is a complex game to approach that doesn't do much to be appealing to the general public.
    • 54 Metascore
    • 55 Critic Score
    A vast world characterized by different ecosystems and the turning point intended to introduce an exploratory component into the series collide with a deficient artistic and technical sector.
    • 82 Metascore
    • 82 Critic Score
    A rich, disruptive and worthy of discovery experience. Devolver Digital has hit the mark again.
    • 76 Metascore
    • 75 Critic Score
    Despite some occasional qualitative fluctuations and a small failure in the final bars, in fact, the history of the DLC remains on the excellent levels seen both in the base game and in the previous expansion.
    • 80 Metascore
    • 77 Critic Score
    In short, if you have the opportunity to taste it elsewhere, do not hesitate to do it without too many hesitations, because the proverbial Switch factor is in this case much less incisive than elsewhere (and indeed requires the payment of duties that to some extent compromise the pleasantness of the whole) .
    • 86 Metascore
    • Critic Score
    It was already a wonderful game to watch on the PlayStation 4, and on the PS5 it is even more flashy: the new version of Crash 4 is fluid and graphically razor-sharp, thanks to the 60 fps frame rate and the 4K resolution; however, the visual upgrade is not all-encompassing, and certainly does not distort the glance of the production. The update for the new Sony and Microsoft consoles, which - we remember - is free and supports the transfer of old gen saves, therefore fulfills its duty without overdoing it, limiting itself to maximizing the strengths of the technical sector. Too bad only for a rather lazy implementation of DualSense, whose features are not valued sufficiently: the use of haptic feedback and a more decisive use of adaptive triggers could in fact have given the experience a more distinctive touch.
    • 79 Metascore
    • 90 Critic Score
    An impeccable collection, capable of telling those magical pre-warcraft years that defined Blizzard identity.
    • 75 Metascore
    • 78 Critic Score
    Reaching the top, feeling some cramps in the arms, feeling the sweat flowing on the forehead and admiring the distant horizon after beating one's own record is a feeling of satisfaction that is worth experiencing.
    • 70 Metascore
    • 65 Critic Score
    Certainly an imperfect production, Maquette remains an indie that lovers of the genre would not be hurt to try, perhaps taking advantage of the current inclusion in the PlayStation Plus lineup (or future discounts, for PC users).
    • 76 Metascore
    • 85 Critic Score
    The unbalanced difficulty and the monstrous power gap that separates the common monsters from the tough bosses could represent a big obstacle for users who are mostly interested in the story and unwilling to devote themselves to grinding body and soul. Conversely, players who are orphaned of the high level of challenge that characterized old-school products will find their match in Bravely Default II and in the deep customization of the party that the title includes in their arc. So arm yourself with courage and set off in search of the Elemental Crystals together with the four Heroes of the Light.
    • 62 Metascore
    • 67 Critic Score
    Heart of the Forest is an advisable experience for an evening of relaxation and deepening of the narrative universe of the World of Darkness.
    • 74 Metascore
    • 75 Critic Score
    An exercise in style developed by those who have a steady hand and certainly know how to shape a good genre title, enhanced by artists who have managed to impress an artistic direction capable, at times, of really piercing the Switch screen.
    • 80 Metascore
    • 75 Critic Score
    The futuristic and hyper-technological dystopia proposed by Nova Polemos is well constructed and credible in its disturbing and appreciable topicality.
    • 63 Metascore
    • 70 Critic Score
    We Were Here fits into the PlayStation ecosystem with extreme ease: one more reason to give it a chance, in case you haven't already done so on other platforms.
    • 75 Metascore
    • 75 Critic Score
    Project Winter is a fun, well thought out and pleasant survival-cooperative also from an aesthetic point of view.
    • 89 Metascore
    • 88 Critic Score
    While the difference in tone and gameplay between the two games is quite apt, on the other hand, the global superiority of Super Mario 3D World compared to the new adventure is also evident, which ends up turning out to be an appendix or a little more. The effect is that of a very solid pairing, which once again celebrates the undisputed supremacy of the Big N in the platforming world.
    • 82 Metascore
    • 80 Critic Score
    Inspired and captivating, Little Nightmares II fits smoothly and coherently in the wake of its predecessor, intelligently and stylishly expanding the story to a perverse and distressing, yet at the same time almost irresistible, dimension.
    • 83 Metascore
    • 80 Critic Score
    Persona 5 Strikers is ultimately a must-have title for JRPG fans and for anyone who has loved the epic of the Phantom Thieves of Hearts, as well as the last chance to play the role of the charismatic Joker and leave for a long journey among the most beautiful cities in Japan.
    • 62 Metascore
    • 70 Critic Score
    Big doubts remain about the durability of the product: in terms of content, Destruction AllStars did not seem ready to sustain the attention of the average player for more than a handful of hours, and despite its undoubted qualities it could easily end up in oblivion well before the arrival of any additions and corrective noteworthy. To this we must unfortunately also add the total impossibility of playing with friends in the individual modes, undoubtedly among the most effective of the package. A limitation that, in a game like this, could prove to be particularly disabling in the long run.
    • 81 Metascore
    • 70 Critic Score
    Cyber Shadow is a good product overall, and a decent debut for Mechanical Head's young Finns; a two-dimensional action that pays dignified homage to a game formula capable of still carving out an important space in today's videogame panorama. Its distinctly hardcore nature and amarcord vein make it a title probably unappetizing to a majority audience, certainly pleasant for lovers of old action-platform arcade experiences on the edge of game over. Too bad for the absence of that ludo-stylistic flicker capable of making it emerge, as well as its questionable rush to a truly unnecessary excess.
    • 83 Metascore
    • 82 Critic Score
    The small "pedestrian" experience of Skookum Arts shows off a rare and precious creative intelligence, so accessible and at the same time witty in its continuous games of logic, without ever neglecting an artistic component which, far from being a mere support to the action , points directly to the sight and heart of the player, making an almost perfect center.
    • 87 Metascore
    • Critic Score
    Overall, therefore, the remasters of Nioh 1 and 2 boast a solid and satisfying performance profile, while not marking a clear step forward compared to the previous versions of the two titles, at least as regards the general performance of the graphics sector.
    • 54 Metascore
    • 50 Critic Score
    With a premium license like that of the World of Darkness, it would have been legitimate to aim for higher goals. Werewolf The Apocalypse: Earthblood is instead an action game son of a time now too ancient, inaccurate in the gameplay, very lazy in the composition of the levels and very weak in the progression. The good thing is that the narrative tries to weave the plots of an environmentalist, cruel and merciless story, and that the fighting phases, at least for the first few minutes, try to convey a feeling of vigorous power. Nonetheless, the game soon begins to show all its limitations, not only due to a tight budget but also a clear lack of inspiration. In short, the wolf of Cyanide does not howl at the moon: it whines.
    • 71 Metascore
    • 75 Critic Score
    For the moment, it is worth trying the ascent to Olympus.
    • 85 Metascore
    • Critic Score
    If Alan Wake was an introspective, crepuscular and dreamlike thriller, Jesse Fayden's adventure adheres more decisively to the logic of genre, recovering (from House of Leaves as well as from the Area X Trilogy) a sprawling, obsessive narrative, in a strongly intimate and in any case allusive science fiction.
    • 78 Metascore
    • 75 Critic Score
    Thanks to its peculiar tales of storytelling and staging, the Skeleton Crew production acquires the flavor of those stories with an ancestral charm that are worth listening to, so short yet intense, often harbingers of small - sometimes great - emotions.
    • 80 Metascore
    • 78 Critic Score
    The night of the monsters may therefore not be the shocking event that we all expected, especially after the achievements of Lacrimosa of Dana, but a good story and the tested gameplay of the series, here embellished with a handful of new mechanics and above all by the Gifts of the Monster, which among other things greatly lighten the exploratory phases, still make it a delightful action RPG.
    • 59 Metascore
    • 45 Critic Score
    Especially when we consider the good initial insights, the fall of Gods Will Fall is really a great shame.
    • 71 Metascore
    • 70 Critic Score
    The Medium is a fascinating horror with a great unexpressed potential that falls short in being an experience that never feels truly ambitious: on the contrary it proves to be kind of limited, withheld and not exactly deep.
    • 81 Metascore
    • 87 Critic Score
    Except for the technical sector, Atelier Ryza 2: Lost Legends & the Secret Fairy has done exactly what we would expect from a good sequel, that is to improve the original product in every respect.
    • 87 Metascore
    • 80 Critic Score
    Agent 47, smarter and more lethal than ever, comes back with a gaming experience that knows how to highlight the players’ killer instinct. Everything comes to life in a stealth adventure ripe with possibilities, a sandbox filled with ideas and alternative scenarios that encourage a variety of approaches and benefit from an inspired level design.
    • 79 Metascore
    • 78 Critic Score
    In short, it could be the ideal opportunity for a nice reunion of Sex Bob-omb (for the uninitiated, Scott Pilgrim's indie rock band).
    • 70 Metascore
    • 69 Critic Score
    MXGP 2020 is able to entertain and entertain fans very well, even if we would have expected a greater evolution in the digital representation of the world of two wheels.
    • 63 Metascore
    • 50 Critic Score
    It has been a while since we saw such a weak adaptation: if you are passionate about the genre it is better to focus on other products; Fortunately, there has recently been no shortage of much more valid proposals than Cobra Kai.
    • 66 Metascore
    • 65 Critic Score
    Forever, if nothing else, remains an above-average endless runner; a result that for the fans of the last chapter, understandably, may not be enough.
    • tbd Metascore
    • 63 Critic Score
    Indie reveals a great passion for Lovecraftian imagery, but unfortunately fails to pay homage to it to its full potential.
    • 78 Metascore
    • 70 Critic Score
    Shady Part of Me remains a good level puzzle-platformer and an experience that, in its own small way, has something to say.
    • 63 Metascore
    • 52 Critic Score
    Override 2: Super Mech League has failed to expand the good ideas of its predecessor, because the absence of the single-player campaign adds a limited play offer on several fronts.
    • 82 Metascore
    • 83 Critic Score
    In a mad rush between stone idols and legendary monsters, the three hours of Hivebusters will serve to remind you why Gears is still such a damn satisfying series after all these years.
    • 71 Metascore
    • 72 Critic Score
    An epilogue that is not exactly explosive, but totally consistent with the creative path of the development team, which over time has composed a content offer able to offer players dozens and dozens of hours of heart-pounding fun, including loads of loot, levels of additional difficulty, new mechanics, new weapons and extraordinarily tough enemies.
    • 68 Metascore
    • 65 Critic Score
    Unfortunately, the prequel therefore does not equal the quality of Remnant: From the Ashes, limiting itself to offering a not particularly memorable Action RPG experience.
    • 75 Metascore
    • 72 Critic Score
    Call of the Sea is an interesting but flawed experiment, denoting some (legitimate) error of inexperience. In general, the feeling is that of an adventure written in a pleasant and moderately enjoyable way to play, without ever reaching that status of a little gem to be discovered that in the past months had accompanied the arrival of the debut title. of Out of the Blue from Madrid. A non-trivial story that leaves good feelings for the future of the Spanish studio, to be enjoyed without too many pretensions towards a rather inspired ending.

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