Everyeye.it's Scores

  • Games
For 5,532 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5540 game reviews
    • 79 Metascore
    • 80 Critic Score
    Porpoising aside, Codemasters did a good job of reproducing the regulation change that revolutionized the world of F1. Fun to play, impressive to watch, F1 22 stands out for its above average AI and a driving model that perfectly summarizes the concept of simcade.
    • 52 Metascore
    • 60 Critic Score
    Judging Blade Runner Enhanced Edition is a tough job. If it is true that the comparative trailers with the graphics of the original version had shown a very faithful approach, more of reconstruction and exaltation of the Los Angeles atmospheres than of actual revision, one cannot fail to notice several defects that affect the final result. The interface and subtitles need to be totally revised, not to mention the unforgivable translation into Italian, one of the worst we've had the opportunity to see in the gaming sector; in addition, the restyling work, although voluntarily adhering to the aesthetics of the 1997 title, could (and perhaps should) have attempted to make certain situations and elements on the screen more legible. The work done by Nightdive Studios is therefore, all in all, marginal, and indeed the additions - the renewed interface and subtitles - are undoubtedly poorly implemented. Having made all these necessary premises, we believe that Blade Runner Enhanced Edition is an essential purchase for all science fiction fans and, in particular, for those who love the universes - literary and cinematographic - born from the works of Philip Kindred Dick: the story hatched by Westwood Studios and brought back to life by Nightdive Studios offers new insights into 2019's dystopian Los Angeles and its inhabitants.
    • 78 Metascore
    • 85 Critic Score
    Sonic Origins is a must-have collection for fans old and new of the lightning-fast SEGA icon. The collection is designed to pay homage to and celebrate the beloved blue hedgehog, as well as to readjust the visual presentation without sacrificing the exquisitely vintage taste of the classic. The work of revising the original format in 16: 9 is nothing short of commendable, while the content offer - which offers different and intriguing replayability solutions - seemed abundant and adequate to the list price. The only blemish on the operation in our opinion is the decision to package some additional content in the form of paid DLC. A very questionable distribution choice which, however, given the cost at which it is proposed, we feel we can partly justify.
    • 78 Metascore
    • 85 Critic Score
    Redout 2 is a profound revision of the concept of the first chapter, finally blessed by a budget that allows the crazy artistic direction to free themselves from the limits of the past to create an experience that is at times incomparable. New events, airships and locations, reinforce the identity of a title that was born as a tribute to the masters of the genre such as Wipeout and F-Zero but which today has taken its own path, a path oriented towards pure driving skills. You have to try and try again for a long time to be able to internalize the controls, the totally crazy speeds and the complexity of the layout of the tracks, but Redout 2 knows how to reward the most tenacious with a complete and satisfying experience like few others.
    • 80 Metascore
    • 80 Critic Score
    Holding on to the core features of the license it inspired, Fire Emblem Warriors: Three Hopes proved to be a solid and fun title, as well as a hybrid that could potentially satisfy both Intelligent Systems strategy lovers and fans of musou action. If his best weapons are to be found in the grafts made to the combat system and in the complex narrative plot, which according to the choices made along the way will stage three unpublished and well-diversified stories on your screens, his greatest weakness is represented by the technical sector. . Whether or not you are familiar with the magical lands of the Fódlan, our advice is to let yourself be bewitched by what we do not struggle to call one of Omega Force's best recent works.
    • 71 Metascore
    • 80 Critic Score
    The possibilities offered by the title will certainly delight the enthusiastic strategists, who will be able to count on a longevity that exceeds one hundred hours with extreme ease, while it takes "only" 40 to complete a main quest at times devoid of bite. The repetitive storyline is one of the rare weaknesses of the entire Disgaea project, while on the playful side there is very little to blame the Japanese developers.
    • 83 Metascore
    • 80 Critic Score
    VOID Riders is exactly what we would have expected from a DLC with aliens for OlliOlli World.
    • 88 Metascore
    • 95 Critic Score
    Neon White is an absolutely unmissable video game, capable of putting in parallel a very precise, frenetic and totally skill-based gameplay and a narrative that embraces stereotypes to use them as a picklock with which to dig into the human soul.
    • 70 Metascore
    • 80 Critic Score
    Any fan of the film, as long as he is obviously also a lover of RTS, will see his expectations fulfilled.
    • 87 Metascore
    • 75 Critic Score
    Shredder's Revenge could be many things: it could be a beat 'em up capable of modernizing the genre, a tribute to the past of the series or a caciarone party game. Since he tried to be a bit of everything, he was unable to convince us in every respect, although he was still very pleasant to play. The cooperative mode, for its part, is an absolute spectacle and more generally we are talking about an experience able to entertain (and a lot ...) without, however, with that degree of brilliance that we would have desired.
    • 54 Metascore
    • 55 Critic Score
    The landing of Deadly Premonition 2: A Blessing in Disguise on PC is designed to offer fans of the first chapter the opportunity to take on the role of Francis York Morgan for the second time, thus experiencing his singular and story without necessarily buying a Nintendo Switch. Swery still strikes with his eccentricity but his team failed to resolve numerous problems two years after the original launch. The result is a game that remains undermined by numerous flaws, a lifeless setting and characters characterized by poor models and animations. Only those who have appreciated the events of Greenvale will perhaps be able to accept these compromises to discover a less engaging story than that of the previous chapter but necessary in order to close the circle.
    • tbd Metascore
    • 67 Critic Score
    Industria is a shooter that focuses on its narrative component and offers the best in situations of pure survival, claustrophobic and perpetually outnumbered. With the arrival of more powerful weapons, the level of challenge undergoes a sharp decline and, although it offers several interesting ideas, the narrative plot fails to provide the answers to many of the questions that arose during the adventure.
    • tbd Metascore
    • 68 Critic Score
    Roller Champions does not have the makings of champions and, net of a gameplay that works and entertains, fails to live up to expectations due to serious deficiencies in terms of content and on the technical / artistic side, due to which the game fails to live up to other successful free to play games. So the basics are there, but it is necessary for the French house to roll up their sleeves to support its creation as soon as possible with a generous wave of content and perhaps greater attention paid to the items on sale in the store, in order to attract attention. of users, currently facing other shores.
    • 79 Metascore
    • 78 Critic Score
    Thanks to its multiple narrative branches and the customization of QTEs and various interactive moments, The Quarry is one of the best graphic adventures of recent years, and will win you over also thanks to its pleasant vintage setting.
    • 73 Metascore
    • 87 Critic Score
    Mario Strikers: Battle League Football is in fact yet another sensational goal by Next Level Games.
    • 69 Metascore
    • 65 Critic Score
    Unfortunately, the definitive edition of Outward did not manage to redeem the original work in its entirety, because it basically kept its same strengths and weaknesses. At the dawn of the new generation, unfortunately, the latter weigh a little more, net of the fact that the great innovations in terms of content variety have proved to be appreciable.
    • 72 Metascore
    • 60 Critic Score
    Compared to the "basic" PAC-MAN Museum, in Plus there is little more than a few playable new entries and a vaguely more sumptuous dress. Nothing to justify a possible repurchase, and it is worth asking whether even users less accustomed to the worlds of Pac-Man, in the absence of that "museum" value that the title promises, can find satisfaction in the face of a handful of episodes that, probably , they will not be able to entertain for more than a few hit and run sessions.
    • 80 Metascore
    • 85 Critic Score
    Card Shark is certainly one of the most unique and interesting titles of the year, the son of a completely crazy concept that works divinely from the first to the last second of gameplay.
    • 72 Metascore
    • 85 Critic Score
    The first work of Spiral Circus Games does not last long but succeeds in offering an enveloping journey.
    • 71 Metascore
    • 70 Critic Score
    The Rebound CG production really has a lot in common with the Football Manager series. For now TM 2022 is a decent managerial simulation, quite satisfying for tennis lovers but still characterized by a large room for improvement. User interface, game playback, licenses and bugs are to be fixed to make the experience more accessible and less chaotic. In short, the way to go to reach very high peaks is still quite long, but it cannot be denied that the team has taken the right path.
    • 69 Metascore
    • 80 Critic Score
    While not reinventing absolutely anything, Kao the Kangaroo has proved to be a valid and delightful platformer.
    • 64 Metascore
    • 65 Critic Score
    Ultimately, Vampire the Masquerade: Swansong only partially honors the name it bears.
    • 77 Metascore
    • 75 Critic Score
    Even with a few too many technical defects, Sniper Elite 5 continues to be an enjoyable and fun game, just like the chapters that preceded it. Thanks to spectacular X-Ray kills, maps designed to be played multiple times, immediate gameplay and many different modes such as co-op and invasions, the Rebellion title can keep the player busy well over the ten hours required for the solo. completion of the campaign. Furthermore, we cannot ignore the addition of Sniper Elite 5 on Xbox and PC Game Pass at launch, a factor that will help to populate the servers and, due to cross-play, will allow you to find new companions or opponents to challenge without particular problems.
    • 68 Metascore
    • 55 Critic Score
    Giving up the winning features boasted by licensed musou launched between 2020 and 2021, Touken Ranbu Warriors was lacking in every respect. The reduced longevity of the bone, the absence of secondary modes and mechanics capable of differentiating the offer to a minimum, without forgetting a non-existent level of difficulty, make it a product that is absolutely not up to the current Omega Force standards. Therefore, for the most hardcore fans of the genre, we suggest that you be patient and jump straight into Fire Emblem Warriors: Three Hopes, which will take us back to the unforgettable continent of Fódlan in just a month.
    • 77 Metascore
    • 80 Critic Score
    Ultimately, Freud's Bones is a successful experiment, despite a downsizing of its ambitions compared to the initial project.
    • 57 Metascore
    • 50 Critic Score
    Extremely derivative on a playful level and technically insufficient even by the standards of the last generation (and beyond), Dolmen is an experiment that was only minimally successful. While we liked the Lovecraftian atmosphere and the constant sense of danger that permeates the entire production, everything else should be rethought at the root. The inclusion of firearms could really add something new to the genre, but nefarious management of the energy bar ended up compromising the effectiveness of gun-play as well. Although the title is offered at the modest sum of € 39.99, at present there is no valid reason why RPG enthusiasts should prefer it to the much more inspired and deserving soulslike ones that have invaded the market in recent weeks.
    • 82 Metascore
    • 90 Critic Score
    Citizen Sleeper is a breath of fresh air for a genre like science fiction, more and more inclined to self-cite itself and to enhance its aesthetics, leaving the content partially in the shade. Its settings, although not directly observable, are alive, pulsating, and inside it is possible to intertwine with the stories of the inhabitants of Erlin's Eye. A sort of second chances simulator in which to create a new identity to start from scratch. Minimalist gameplay, stratospheric illustrations and an ethereal and dreamy soundtrack make it an essential experience in our opinion.
    • 76 Metascore
    • 75 Critic Score
    Being enveloped by the atmosphere of Evil Dead: The Game, by the cold of dismay and the heat of blood is a real pleasure: the beauty of terror is more evident than ever and allows the franchise to get out of that vortex of negativity that has overwhelmed the its videogame incarnations. The problems on the content and gameplay front could compromise the longevity of the title, whose long-term success remains an unknown at the moment. The hope is that the developers work hard to constantly entertain a community of enthusiasts who can keep production alive, so that the blood continues to flow for a long time to come.
    • 74 Metascore
    • 80 Critic Score
    The gameplay satisfies and the simplicity of the experience is a strong point. If we add to this the replayability offered by the extra modes, it is undeniable that this is a little gem not to be missed, thanks to the extremely low price.
    • 71 Metascore
    • 63 Critic Score
    The Centennial Case attempts to engage the player / spectator, but lacks the bite of a Telling Lies or the simple but welcome interactivity with the scenarios of an Ace Attorney. The quality of the cast's interpretations is discreet and the story manages to arouse interest in those who play, but without creating the urge to discover the truth that must distinguish every good thriller. It is an experience that may be appreciated by lovers of mystery, but which does not derive all the possible benefits that a greater contextualization in Japanese culture and history could have given. In other words, the Square Enix adventure succeeds only in part, while it could have shown much more grit and character.
    • 82 Metascore
    • 82 Critic Score
    An experience whose moral value probably exceeds the playful one, and whose didactic value manifests itself spontaneously and apparently unconsciously.
    • 65 Metascore
    • 70 Critic Score
    Eiyuden Chronicle: Rising is an appetizer prepared for fans of Murayama's work who can't quench their appetite while waiting for Hundred Heroes. With obvious limitations and problems that are not always easily digestible, Rising is a work recommended mostly to all those who do not want to miss a single piece of the universe of Eiuyuden Chronicle. If played with the right awareness of its reduced ambitions (also thanks to a budget price of 15 euros), it can still turn out to be a pleasant interlude in an action-RPG sauce: simple, long-lived enough and with a good artistic direction.
    • 72 Metascore
    • 78 Critic Score
    Nintendo Switch Sports promises roughly what you imagine: giving some surprises in some cases, making a thread turn up your nose for its abstruse narrowness in some others, but in general confirming itself at 360 °. All in all, however, one thought can be affirmed with certainty: if you had enjoyed yourself a dozen years ago, you will return to do so even today. Perhaps even with more taste than expected, because at the base of this collection of mini-games there are intriguing and much less trivial gameplay solutions than it seems, however, packaged in an excellent package to look at and listen to. If, on the other hand, this weird all-motion control madness wasn't your thing then, it will be nearly impossible to somehow make you change your mind today.
    • 73 Metascore
    • 82 Critic Score
    It's really amazing to think that only two people made Salt and Sacrifice.
    • 81 Metascore
    • 70 Critic Score
    The aesthetic richness and narrative complexity of the universe forged by Games Workshop have transformed what could risk being a "more of the same" experience so familiar but with peculiarities capable of satisfying veterans of strategists. The attention paid by the development team to create environments full of details, from the architecture of the buildings to the style of the infrastructures, competes only with the minutiae that adorn the armor of our knights or the horrifying monstrosities present on the battlefield. The presence of typical elements of XCOM in Daemonhunters should not be seen as a defect but as a basis on which Complex Games has placed an interesting but not perfect mix between new mechanics and more consolidated elements. It is a pity, however, that the numerical gap between knights and demons has negatively affected the pleasantness of the playful mixture, which in specific missions did not manage to shine as we hoped.
    • 69 Metascore
    • 75 Critic Score
    Enjoyable to play and absolutely beautiful to look at, Trek to Yomi is a perfect homage to a piece of Japanese film history and culture. Linked as much to the world of the living as to the land of the dead, the protagonist's journey does not offer particularly surprising narrative implications, but despite this it lets itself be followed and is the backdrop to a playful and audiovisual experience in the name of historical fidelity. Rich in breathtaking views and long shots capable of enhancing an exploratory component not free from imperfections and the beauty of very evocative scenarios, Leonard Menchiari's adventure has been able to intrigue us with his combat system which, while relying on choices that are not always in focus, made you feel like real samurai. Fans of Kurosawa's works, as well as those looking for a style full of style but with more staid rhythms, would do well to wear the kimono and leave with Hiroki.
    • 66 Metascore
    • 80 Critic Score
    Loot River is a complete, difficult and well packaged work. A unique mechanic that of the Tetris-style platforms, which lends itself well to the game world created by the guys of Straka Studio. Too bad for the mole represented by that problem with the hitboxes and animations of certain characters. Overall, however, the game is more than good, fun, challenging and will keep you hooked for a long time.
    • 77 Metascore
    • 70 Critic Score
    Even in its final version, Vampire The Masquerade Bloodhunt continues to be a fun product with enormous potential that, however, struggles to live up to expectations.
    • tbd Metascore
    • 68 Critic Score
    Although inspired on the artistic level, the debut title of Redlock Studio suffers from a still immature technical realization, which particularly affects the combat system. Soulslike with more than appreciable platform contaminations, Shattered: Tale of the Forgotten King can therefore only represent an opportunity for improvement for the French team, which, however, deserves credit for having created a suggestive world with a very well written story.
    • 74 Metascore
    • 70 Critic Score
    Crimesight is that typical title destined to conquer (and entertain) that niche of fans capable of making a game survive for a long time. However, without content-packed post-launch support, the Konami-branded creature will definitely show the flank. We recommend playing it with a group of friends, an experience that will multiply the fun. All the others, on the other hand, will have tools for non-verbal communication ... which are not always used in the right way by users.
    • tbd Metascore
    • 72 Critic Score
    Taken as a whole, it is a more than appreciable work if you love Jack the Ripper-style splatter tales.
    • 89 Metascore
    • 90 Critic Score
    The Stanley Parable Ultra Deluxe is a conversion, remake, update, sequel and denial of the original work. All together. A title that nine years ago changed the videogame landscape and that today returns not to complete its mission, but more to reflect on itself, on what it represented and on what it left to the industry. Some passages of the "New Content" are hallucinating and ingenious, and blend with the original content in a masterly way. In short, The Stanley Parable is one of those experiences that anyone should play at least once in their life.
    • 77 Metascore
    • 75 Critic Score
    Playing the NeocoreGames title, we had mixed feelings. If from a tactical and managerial point of view the product can offer a demanding challenge even for the most demanding players, some choices in the game mechanics appear not entirely in focus. The technical care for every aspect is evident from the very first minutes and the ambitions of the development team in wanting to create an epic story of battles and magic make King Arthur: Knight's Tale a work of great aspirations. We cannot help but notice how these go in more than one circumstance to shatter against a lack of variety in some respects. In any case, the possibility of developing a plot full of characters and events in several ways gives the title a fair amount of replayability and content, which will satisfy fans of the genre.
    • 76 Metascore
    • 80 Critic Score
    It is difficult to have anything to complain about the MotoGP 22 content offer: there is everything the two-wheel enthusiast could wish for. The addition of the NINE Season 2009 mode is great and will be greatly appreciated by fans of the Doctor, while the return of the split screen will make many old school players happy. If in MotoGP 21 the Milanese team had followed the path of accessibility, in the 2022 edition it seems to have focused more on simulation, with a decidedly solid playful set-up, yet not without some uncertainties both in terms of gameplay and on the visual front.
    • 75 Metascore
    • 75 Critic Score
    Slipstream is a panacea for all OutRun nostalgics looking for something similar but that knows how to stand out. Drifting is wonderful in front of such well-made backgrounds, especially if there is a varied but always perfectly apt soundtrack to frame it all. Ansdor's is clearly a passion project, the videogame equivalent of project cars that enthusiasts build in their garage with their own hands. Excellent in its extreme simplicity, varied in the offer and satisfies to drive pad in hand. It is difficult to ask for more from a video game like Slipstream, maybe I have a bit more attention to detail but you can get over it without problems.
    • tbd Metascore
    • 70 Critic Score
    Grand Mountain Adventure Wonderlands is the perfect game for those who want to spend time in total relaxation without repeatedly attempting to overcome a complex timed challenge (as long as you don't feel like doing it anyway). If you are willing to turn a blind eye to some problems concerning the control system, the camera and the technical sector, the Toppluva AB title will know how to entertain you, especially if you have the opportunity to play it in company thanks to local multiplayer support. In case the idea of such a product should tickle you and the price of 19.99 euros is too high for the type of offer, we strongly suggest you try the free demo available on Google Play Store and App Store, so that you can get an idea of the complete package by trying what is probably the best version of the game.
    • 83 Metascore
    • 80 Critic Score
    The result is entertainment with no playful frills but absolutely brilliant, which in its run out rather quickly will still make the admirers of manifestly “meta” digital productions happy; a space within which TERRORbane, from here on, will certainly be among the leading exponents.
    • 74 Metascore
    • 60 Critic Score
    Forgive Me Father is a Doom-clone like many have been seeing of late. A concentrate of extreme splatter, comic graphics, Lovecraftian suggestions and some small RPG ambitions that however end up collapsing under the weight of some anachronistic and superficial game and level design choices.
    • 76 Metascore
    • 78 Critic Score
    Onde is a different puzzle platform, one of those video games capable of capturing the player's attention for three hours and projecting it into his two-dimensional world. His genius lies in the flawless management of his single mechanic, which is gradually overturned and transformed to make the game more and more satisfying. Onde is a journey into the eternal cycle of life and death in the universe, a journey to be made by surfing on waves of light while being lulled by its splendid soundtrack.
    • 77 Metascore
    • 80 Critic Score
    The San Diego Studio simulation also proves solid in the new vintage: the gameplay remains sumptuous, even if some modes are starting to feel the weight of the years. From this point of view we expected something new. The ability to play it directly on the GamePass on Day One is an added value for all baseball fans on Xbox, while the arrival on Nintendo Switch will make many players happy. Despite the conservative approach held by SDS, MLB The Show 22 confirms itself, together with NBA 2K22, the best sports simulation available for the new generations of consoles.
    • 88 Metascore
    • 90 Critic Score
    The Nintendo Switch version of 13 Sentinels: Aegis Rim has little to envy to the PS4 edition.
    • 75 Metascore
    • 73 Critic Score
    Packaged on the occasion of the fifteenth anniversary of the brand and brought to the hybrid of the Kyoto House to celebrate the twentieth, .hack // G.U. Last Recode for Nintendo Switch is a good opportunity to relive the epic poem by Haseo and the other Epitaph Users in portability, but also to approach the brand for the first time and rediscover one of the most precious works to bear the signature of the developer CyberConnect2. Net of washed-out textures and a long-repetitive combat system, over the years the action RPG of Bandai Namco has been able to retain its charm, which is why we strongly suggest you welcome it in your collection and let yourself be conquered by the fabulous mythology at the base. of "The World".
    • 83 Metascore
    • 88 Critic Score
    Moss: Book 2 is a loving and fascinating title even more than the first book. Using the original formula as a starting point on which to build the sequel, the Polyarc studio has managed to improve every single aspect, creating an even more engaging narrative plot, an articulated and varied playful system, and last but not least a phenomenal and suggestive artistic direction. . Like its predecessor, Moss: Book 2 is in short a rare gem, and an experience that no PlayStation VR owner should absolutely deny.
    • 83 Metascore
    • 80 Critic Score
    The completed restoration is more or less in line with expectations: the inclusion of Radical Dreamers, a discreet reinterpretation of the audio / visual sector, a good localization in Italian and new game mechanics to attract younger users or newbies to the genre. Now that we have seen the re-release of Chrono Cross, another question legitimately arises: when is the return of Vagrant Story?
    • 82 Metascore
    • 85 Critic Score
    The close-up view, the more in-depth combat system and the renewed aiming system bring the title closer to the trappings of an action adventure with a vague role-playing component.
    • 76 Metascore
    • 70 Critic Score
    If RGG Studio had had the courage to dare and remove most of the investigative phases, the DLC would have worked infinitely better, thanks to a really good writing.
    • 73 Metascore
    • 82 Critic Score
    Coromon, despite the obvious similarities, finally managed to obtain his own identity. What might seem like yet another "copy and paste" product hides more than a surprise, thanks to a fairly layered gameplay. If you are looking for a fun adventure, difficult at the right point and with an atmosphere reminiscent of the Pokémon chapters released on the iconic Game Boy Advance, Coromon is therefore the game that could be for you.
    • 83 Metascore
    • 85 Critic Score
    Crusader Kings III has finally pushed the boundaries of our PCs to land in all its glory on the next generation consoles.
    • 73 Metascore
    • 65 Critic Score
    Despite the considerable ambitions of the project by Raphael Colantonio and his WolfEye Studios, Weird West fails to best express the potential of a creative vision that is as multifaceted as it is unsustainable, at least for the current production structure of the team.
    • 71 Metascore
    • 60 Critic Score
    A Memoir Blue is a weird video game.
    • 67 Metascore
    • 78 Critic Score
    Those looking for some kind of challenge will not find satisfaction in Little Orpheus, which however, as at the time of its debut, remains an indie gem to which at least the admirers of narrative-based platform games, and of "sci-fantasy" stories in particular, they should not turn their backs at all. Humor and wonder come together to perfection in the latest effort of The Chinese Room, returning a brief but full of surprises experience, which on living room screens relives in an imperfect but content-wise form, certainly to be privileged when in the future it will be allowed to come out.
    • 73 Metascore
    • 76 Critic Score
    Curious Expedition 2 followed in the footsteps of its predecessor, undoubtedly improving its playful formula and expanding the scope of the offer.
    • 66 Metascore
    • 70 Critic Score
    A snowboarding title for enthusiasts: this is Shredders.
    • 78 Metascore
    • 80 Critic Score
    Tiny Tina's Wonderlands is a product that, despite being more contained than its older brothers, does not rest on its laurels and manages to entertain the player for more than a few hours thanks to the presence of a fun primary quest and many secondary activities that they do not have. nothing to envy to the campaign missions. Between bizarre characters, rivers of loot and the role-playing component that allows an elaborate construction of the perfect build, the latest effort by Gearbox could be able to capture the attention of all those players who love the brand and who with the third chapter have started to feel the need for a breath of fresh air.
    • 85 Metascore
    • 80 Critic Score
    In evaluating Kirby and the Lost Land, it's important to pinpoint the kind of audience that HAL Laboratory's latest effort might target. The most hardcore users, those who, to be clear, strip every corner of the works of the Big N from A to Z, risk finding themselves in the presence of an adventure that is decidedly less challenging than expected: the pace of the new Kirby is a bit mechanical, and its relaxing linearity could even almost bore you - also because we are not at all in front of the Mario Odyssey emulator that many already anticipated. On the contrary, it will be difficult at the same time to hold back the sincere enthusiasm of a group of less experienced and demanding players, who will have the opportunity to experience a memorable journey in the company of an adult, discovering all the magic of a great Nintendo branded production.
    • 71 Metascore
    • 75 Critic Score
    YEAR: Mutationem is an extremely fascinating project, divided between the freedom of its open map structure and the direct simplicity of its 2D action sections.
    • 75 Metascore
    • 85 Critic Score
    It was a real pleasure to send the Yokai back to their world. Ghostwire: Tokyo certainly has evident qualitative yields, sometimes leaving room for a certain playful and content redundancy, but as a whole it has a charisma that we believe deserves to be rewarded, either for the evocative reconstruction of Tokyo, or for the presence of a gameplay as simple as it is compelling, you want the attention paid to the writing and symbolism that characterize the stories of the city. Myth, folklore, irony and existential drama are then amalgamated in an adventure that has been able to prove to be a pleasant surprise.
    • 71 Metascore
    • 70 Critic Score
    The result is a rich and fun expansion, which will especially satisfy those who prefer the fantasy approach and the exquisitely action setting of the production.
    • 74 Metascore
    • 70 Critic Score
    There was great curiosity for this fifth chapter dedicated to the world of American Supercross. Milestone confirmed the good he had already shown with the MXGP series, even if the overall result is not exceptional. We are facing a discreet title with some strengths and weaknesses: the graphics sector is still not up to par with the new consoles, while the AI would need the algorithms developed by Milestone itself for the MotoGP series. However, it is a fun title to play, with a highly customizable and surprisingly challenging driving model. The content offer regarding the game modes is good, while the possibility of downloading the contents produced by the community is confirmed as a nice plus.
    • 81 Metascore
    • 80 Critic Score
    Despite some uncertainty in the writing of the scenes and a few too many smudges in the technical sector, in our opinion Syberia The World Before is a title that is enjoyable both for veterans and for newbies about to approach the series for the first time, and therefore we can only advise you to give Microids' latest effort a chance.
    • 85 Metascore
    • 90 Critic Score
    Tunic is an unmissable adventure for all those who love to immerse themselves in an enveloping, mysterious world full of secrets to discover. Artistically delightful and with a satisfying and fun combat system, the Indie signed by Andrew Shouldice knows how to turn into an addictive challenge, whose puzzles end up populating the minds of the players even when they don't have the pad in their hands.
    • 81 Metascore
    • 85 Critic Score
    Persona 4 Arena Ultimax is a curious detour in the world of fighting games that still manages to fully convince today thanks to an edition full of contents and improvements. Of course, it remains an extremely niche product aimed essentially at two categories of players: lovers of the Atlus JRPG and admirers of Arc System Works productions.
    • 72 Metascore
    • 70 Critic Score
    Thanks to a level of difficulty calibrated downwards, we recommend purchasing it to those who up to now have kept away from Nioh and more generally from soulslike ones, as they are intimidated by the high level of challenge that distinguishes the genre. With the support of companions and the difficulty selector, on the contrary Stranger of Paradise: Final Fantasy Origin could be the perfect opportunity to try something new and broaden your gaming horizons.
    • 76 Metascore
    • 65 Critic Score
    Behind Sol Cresta lies the desire for redemption of a Platinum Games wounded in pride since Star Fox Zero. A Shoot 'em up with ancient inspirations but aware of coming into the world in 2022, capable of introducing a huge variety of innovative and brilliant mechanics but that exaggerate with the amount of its contents, which become almost suffocating. Excellent work done on accessibility in a genre in which it is not obvious to have so much freedom of approach, less brilliant than done in terms of legibility, crippled by a shallow color palette and a difficult understanding of the layout of the individual stages. Absolutely unacceptable that its plot has been cut and is being sold separately in a DLC priced at € 10.
    • 76 Metascore
    • 80 Critic Score
    WWE 2K22 will not enter the elite of wrestling simulations made up of WWF No Mercy, WWE Smack down! Here Comes the Pain and WWE SmackDown Vs. RAW 2006/2007, but it can play with the best versions of the Take 2 / Visual Concepts combination. There's no shortage of bugs, glitches, roster issues and other glitches, but WWE 2K22 is really fun to play - that's what matters most.
    • 55 Metascore
    • 50 Critic Score
    From the creators of Mulaka we would have sincerely expected more, and yet what the Mexican studio lands with Aztech Forgotten Gods is a missed worthy spiritual successor: a sequel that could have dragged all the charm of Aztec retrofuturism at hypersonic speeds, but which limits itself to re-proposing a decidedly outdated type of game design. Although the intention to build such a peculiar movement system is good, every possible form of playful enthusiasm is dampened in the bud by multiple ripples of a technical nature, as well as by a bite-free progression.
    • 41 Metascore
    • 50 Critic Score
    Babylon's Fall is a huge wasted opportunity. Backed by ingenious mechanics like Gideon Arms or Dynamis Skills, the combat system had the potential to shine in a new and intense light, but the questionable choice of postponing the unlocking of crafting and skills related to the three races to the endgame slows down. the progression enormously, placing the player in front of an unbearable monotony and encouraging him to abandon the product within a few hours. If we add to this an almost non-existent history and an obsolete technical plant of at least two generations, there is no reason why you might want to climb the Tower of Babel.
    • 66 Metascore
    • 75 Critic Score
    The Cruel King and the Great Hero is a sincere production, which does not aim to overturn the canons of turn-based role-playing games, or to amaze with who knows what technical innovation. Quite the contrary: precisely to the extent of this moderate simplicity Nippon Ichi Software inscribes a winning design idea, which - even without some structural ingenuity - manages to convey first of all the message of a light-hearted but also intimate and profound story. The most relevant stylistic figure then remains the art direction, which with such a graceful hand drawing style makes the game world a real videogame fairy tale.
    • 87 Metascore
    • 90 Critic Score
    After a series of only half-successful expansions, Bungie has managed to hit the mark with The Whispering Queen, enriching its Destiny 2 with the best campaign ever.
    • 38 Metascore
    • 40 Critic Score
    Ultimately, in short, CrossfireX presents itself on the market as a botched and unsatisfactory product, lacking the qualities necessary to carve out a place in the panorama of multiplayer shooters.
    • 83 Metascore
    • 88 Critic Score
    If you've loved titles like Tactics Ogre and Final Fantasy Tactics, Square Enix's latest effort will captivate you right from the start.
    • 63 Metascore
    • 65 Critic Score
    Chocobo GP takes up the speech abandoned by SquareSoft in the late 90s and brings to light the official kart racer dedicated to the Final Fantasy franchise. It revives the concept of Story Mode, expands its roster of characters and makes some changes to the basic idea - introducing an interesting variation of online multiplayer. This, however, is not enough, because the real limits of Chocobo GP are the scarcity of its offer (which will expand in the future) and the sufficiency with which the available circuits have been created. It's okay to be a title aimed primarily at an extremely young audience, but the few and boring tracks are an obvious obstacle to fun and cripple the personality of a game that, at least on paper, could have had its say.
    • 87 Metascore
    • 85 Critic Score
    Gran Turismo 7 is a car culture experience that no car enthusiast should miss. The last work of Yamauchi-san isn't perfect but it’s absolutely precious for every fan of racing games.
    • 94 Metascore
    • 92 Critic Score
    Elden Ring is the sum of FromSoftware's experience, poetics and playful approach: a title in which the undisputed skills of the team converge and explode.
    • 71 Metascore
    • 65 Critic Score
    Shadow Warrior 3 isn't quite the game we expected, and on balance, we feel it's a big step back from its two predecessors. Lo Wang's latest adventure is plagued by unparalleled linearity, a cumbersome presence of identical platform stages and a fair amount of technical problems that inevitably affect the gaming experience. To support Shadow Warrior 3 are exclusively the charisma of the protagonist and the frenetic and fun fighting system, although its use is limited by a poor longevity and the total absence of extras that encourage users to return to the game (such as the New Game Plus or a trivial horde mode).
    • 75 Metascore
    • 70 Critic Score
    Despite everything, the epic of Ezio Auditore should be approached with a philological spirit and a romantic soul, and we are sure that after all the charm and charisma of the Florentine protagonist will conquer you once again.
    • 73 Metascore
    • 78 Critic Score
    Codemasters racing thrives on lights and shadows. To attract the greatest number of players, GRID Legends seems to have partly lost the common thread that had characterized the very good reboot in 2019.
    • 82 Metascore
    • 75 Critic Score
    If Atelier Sophie 2: The Alchemist of the Mysterious Dream had been published before the furious revolution unleashed by the two Atelier Ryza, probably some of its imperfections would have seemed little compared to its merits. For some inexplicable reason Gust has in fact preferred to give up all the improvements devised in recent years to re-propose obsolete mechanics that have ended up obscuring the most important innovations of the package, such as Double Actions or the removal of the transitions between battle and exploration. In short, Atelier Sophie 2 confirms itself as a product designed almost exclusively for long-time fans who may not wait to embrace the crazy and at the same time tender bombarole by Kirchen Bell.
    • 73 Metascore
    • 78 Critic Score
    We repeat: approach Martha is Dead with the right awareness. It is a work that thrives on illusions, which often changes appearance, which suggests playful stimuli and then moves elsewhere, in a schizophrenia that deceives but involves. It is a cruel game, narratively imperfect, and at the same time quite courageous, as well as not very lenient towards the (very difficult and very delicate) subject it deals with. Get closer to Luca Dalcò's creature knowing that an adventure awaits you where lies and truth move in symbiosis, in a whirlwind of verbal, physical and mental violence. It hurts. Martha is Dead hurts a lot.
    • 75 Metascore
    • 70 Critic Score
    Voice of Cards is an operation of an uncertain nature: too little time between one chapter and another, too few changes, too much repetition of the same stumbles. Of course, there are some additions and it shows, in particular as regards the writing, which makes the typical style of Yoko Taro shine better, but exactly as in the previous chapter the game does not allow itself the time necessary to express itself at its best. The cards, at least, are still wonderful.
    • 81 Metascore
    • 80 Critic Score
    Lost Ark is a title that thrives on ups and downs, but which manages to entertain the player thanks to a frenetic and rewarding combat system that is in fact the beating heart of this MMORPG.
    • 81 Metascore
    • 76 Critic Score
    There is no doubt that those who loved Lone Sails will feel at home wallowing in the wet world of FAR: Changing Tides.
    • 59 Metascore
    • 63 Critic Score
    Rugby 22 takes the oval and charges head down. There are several interesting ideas and a lot of work to do: the fluidity of the game reminded us in some situations of two timeless classics such as Jonah Lomu Rugby and Rugby 08 but the AI must absolutely be improved.
    • 65 Metascore
    • 65 Critic Score
    It remains an interesting operation with its own dignity, especially due to the fact that it is an IP that arrived in the West for the first time in 35 years, which is always a moment of discovery and curiosity.
    • 64 Metascore
    • 55 Critic Score
    Dynasty Warriors 9 Empires is a title that, if taken in small doses, is absolutely capable of pampering and entertaining the admirers of the saga and of the strategic drift undertaken by the Empires vein. However, its combat system is still too immature and repetitive, especially when compared to the achievements of the licensed musou that Omega Force and Koei Tecmo Games have given us in recent years. Thanks to the dated technical sector and the questionable recycling of equally obsolete assets, we find no reason that can justify the publisher's decision to offer it at full price.
    • 78 Metascore
    • 78 Critic Score
    GTFO is a concentration of love and wickedness, the merciless manifestation of a concept as inflexible as it is created with care and dedication. Although not all the pieces of the 10 Chambers proposal have yet been filed to perfection, the title does not fail to offer its users a cooperative experience full of personality, fiercely hardcore and stimulating in the most infamous sense of the term. It is certainly not a product for all palates, and it is certainly true that the Swedish studio still has some work to do, but already now GTFO is perfectly able to offer lovers of cooperative shooter with high difficulty rate a valuable mix of anxiety and excitement, fueled by an inflexible playful formula but capable of giving large doses of satisfaction.
    • 66 Metascore
    • 77 Critic Score
    Seven years after the launch of Lost Dimension, FuRyu and the Lancarse studio are back on the scene to impress JRPG fans with dark-hued tactics. Although the influence of Shin Megami Tensei and Persona 5 in particular is evident on the narrative level, MONARK has won us over with a dramatic, crazy and sometimes brutal story, as well as able to make us reflect on the most hidden and primitive desires of mankind. So put aside any skepticism related to the almost unknown name of the Japanese developer and let yourself be overwhelmed by MONARK's excellent turn-based combat system: you'll go crazy!
    • 60 Metascore
    • 67 Critic Score
    If the rich, dramatic and engaging intertwining, and the ingenious turn-based combat system with a strong tactical component could abundantly satisfy the palates of fans of the genre, the technical backwardness is attributable as much to the low budget available to the transalpine studio as to the years delays that this has accumulated during development, however, risk obscuring what is good in Edge of Eternity.
    • 86 Metascore
    • 88 Critic Score
    Total War: Warhammer III is a rich title, full of deep mechanics and that will keep you glued to the screen for dozens of hours, prey to the classic mantra "another turn and then cut". The strategic proposal of the Creative Assembly guys requires dedication and patience, especially if you are new to the saga, but once you have fully understood the mechanics you will find yourself a playful experience capable of offering large doses of satisfaction. With an effective formula consistent with the standards of the series, supported by a highly respected graphics sector, the latest work by the English studio therefore proves to live up to expectations, as well as fully supporting the heavy legacy of the Warhammer brand.
    • 88 Metascore
    • 90 Critic Score
    As Zero Dawn's natural evolution, Horizon Forbidden West accomplishes what a sequel should achieve: reaching new heights. Guerrilla Games builds a great world, perfecting every aspect of the first episode.

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