Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 74 Metascore
    • 80 Critic Score
    As a port, Shantae delivers. Minor issues like button remapping aside, once you get over a few things like the lack of a map and a more brutal life system, you'll find this to be a classic platformer that shows off just how good WayForward and this series was from the beginning. Fans of both the series and of old-school gaming would do well to add this title to their Switch libraries.
    • 86 Metascore
    • 86 Critic Score
    Yakuza: Like a Dragon is an important entry for a series that's trying to redefine itself without losing what makes it Yakuza. I thoroughly enjoyed the story, even though its pacing was inconsistent. A lot of the enjoyment is due to the new protagonist Ichiban, his memorable companions, and their relationships, which are engaging to explore. Most of the adventure is set in the Yokohama region, which is a joy to interact with, and so are its shops and engaging side stories. While the introduction of RPG mechanics was a daring move, it ultimately paid off, and I prefer the full-on RPG approach over the old brawler gameplay. Most of its RPG systems are simplistic to the point of almost being repetitive, but it lays a solid and fun foundation upon which future titles can build.
    • 59 Metascore
    • 65 Critic Score
    Rustler can be a fun enough game if you're willing to forgive some of its flaws. The missions may not be that different from other genre titles, but seeing it all play out from a top-down viewpoint can trigger nostalgia for those who have dabbled in the older titles. The humor is subjective enough, and the overall length feels just right, but some can attribute this to bugs and design decisions that may feel archaic nowadays. Rustler may not be for everyone, but it's good enough for those who aren't too fussy about their games.
    • 83 Metascore
    • 80 Critic Score
    In many regards, I Expect You to Die 2: The Spy and the Liar is a good continuation of what made the first game special: great level design, a funny spy story, and great pick-up-and-play gameplay. It doesn't do much to evolve in any meaningful way, but it doesn't need to. The great, albeit short, stages are a lot of fun to solve, but they can be frustrating to repeat as you trial-and-error your way through to the final credits. If you loved the first game, this one is sure to please.
    • 82 Metascore
    • 85 Critic Score
    Lost Judgment can best be described as The Yakuza Game With The High School. It's familiar and comfortable, and it's likely to please fans of the franchise who weren't thrilled with the JRPG style of the last game. The storyline is sometimes too grim even for a Yakuza title, and it plays things a bit safe, but it's still a darn fun experience. If this really is the Judgment spin-off's last entry, then it's a fitting send-off to the sub-franchise.
    • 63 Metascore
    • 75 Critic Score
    Skatebird is a charming but flawed game. The cute characters and strong environments are coupled with a camera system that acts haywire anytime you're near an object. The forgiving respawn system becomes brutal when you return to a spot where you're near an object that is difficult to navigate around. The sometimes-dodgy collision detection can make some quests go on longer than they should. It's still a game worth checking out, but here's hoping that some patches can elevate it into something special.
    • 76 Metascore
    • 90 Critic Score
    With a ton of content and a massive variety of ways to play, WarioWare: Get It Together! is a solid purchase for any Switch owner looking for a blissful and somewhat manic distraction from day-to-day life.
    • tbd Metascore
    • 35 Critic Score
    Green Phoenix aims to serve two distinct audiences but succeeds at pleasing neither. Shooter fans will hate almost everything about it, from the lack of proper aiming to the lack of enemies. Fans of deep narratives will find the story to be derivative and uninspiring and will hate that it is told so poorly. It may look pretty, but there's no real reason to give this a shot.
    • 88 Metascore
    • 85 Critic Score
    Deathloop is an engaging and enjoyable game that manages to capture the feel of Dishonored in a more fast-paced adventure. The unique setting and engaging concept carry the game through the repetitive nature of the gameplay. The multiplayer at the center of the story is more of a mixed bag but still intriguing enough to be memorable. Some annoying bugs drag down the experience. If you liked Dishonored but wished it were less about stealth and more about blowing things up, then Deathloop is the game for you. Just be prepared to die again and again.
    • tbd Metascore
    • 60 Critic Score
    WarDogs: Red's Return is enjoyable but messy. The fighting is fine, but the little things, like the delayed indication that an enemy has died, the unnecessary slow-motion sequences, and the instances of getting stuck in a juggle combo make it feel unpolished. The upgrade system would be fine if it worked, while the short campaign and lack of modes make WarDogs a disposable title that's good for an afternoon. Thanks to the price, WarDogs is still worth checking out if you want to build up the list of games that you've completed over your lifetime.
    • 58 Metascore
    • 50 Critic Score
    Stitchy in Tooki Trouble isn't going to be fun for experienced platform players, but there are also several design decisions that prevent it from being a good choice for younger players who want to get into the genre. From an unremarkable character and story to a lack of urgency in most parts, the excitement of a platformer just isn't present here. Combine that with some flaky minecart segments, a too-sticky vertical camera, and overly long boss fights, and you have a title that conjures up more frustration than fun. Despite the nice overall presentation in Stitchy, you can easily skip this one in favor of other platformers that do a better job of catering to both kids and adults.
    • 81 Metascore
    • 80 Critic Score
    Life is Strange: True Colors is a fun entry in the franchise. It doesn't really break any rules or do anything shocking, but it's a comfortable game to play. The time I spent in Haven Springs put me in a shockingly good mood for a game revolving around a murder, and I welcomed the entire experience. Unfortunately, the tacked-on murder mystery drags down the story somewhat and keeps it from reaching the highest highs that it can. If you're a fan of the franchise, you're sure to like this latest entry.
    • 82 Metascore
    • 80 Critic Score
    Tales of Arise is a Tales game through and through. It's polished and consistently enjoyable, and it features an excellent combat system. The story and characters are not particularly ambitious or distinct, but they give you a fun world to explore for the 40+ hour runtime. In an era where "safe" JRPGs are uncommon, it's nice to have one that does exactly what it promises. It's not the best or worst of the series, but it is a darn fun Tales title that lives up to the franchise's name.
    • 74 Metascore
    • 85 Critic Score
    Insurmountable is beautiful, engaging, clever, and a delight to play — even when I was halfway dead on the side of an icy peak and slowly dying of frostbite. It sounds like it would be tough to make that fun, but Insurmountable pulls it off.
    • tbd Metascore
    • 75 Critic Score
    Things That Bounce and Explode is one of those games that serves its purpose as a quick distraction or a nice title between bigger experiences. It's simple to understand, but the timed nature of each level and the chaos brought forth by other elements keeps it exciting. The fact that you're always earning XP leads to less frustration, since you're always progressing toward something, and while the lack of a solid narrative or steady stream of levels might throw off some people, it enforces the idea that this is meant to be played in short bursts. With a relatively low $4 price tag, Things That Bounce and Explode is worth adding to the library if you crave something akin to the arcades of yore.
    • 67 Metascore
    • 75 Critic Score
    Big Rumble Boxing: Creed Champions is a pleasant surprise for fans of arcade-style boxing games. It might not overflow with modes, and the lack of online play hurts, but the Arcade mode offers some well done, if ridiculous stories. The mechanics are simple to understand but deep, allowing for some technically smart fights to occur. In the end, the game won't go down as a classic, but it provides a fun experience and would be a good addition to your local versus game lineup.
    • 75 Metascore
    • 77 Critic Score
    Bloober Team is no stranger to making games that feature concepts with immense potential, like Blair Witch or Observer. The Medium is probably my favorite of theirs to date. It's got a couple of warts, but it's easy to get lost in its world (both of them), even with its pitch-black narrative overtones. It makes it feel important, though perhaps not something you'll feel compelled to play on repeat.
    • 70 Metascore
    • 60 Critic Score
    In the end, Lake delivers on producing a "slice of life" experience but with some issues that keep it from being excellent. The characters are interesting to talk to, even if only a few of them break out from being one-dimensional. The vocal performances are good, but the stiff facial and body animations and rushed story don't give it a chance to connect with players. If you can forgive these shortcomings and don't find the mail delivery mechanic to be tedious, Lake is relaxing and different enough from other offerings to warrant a glance.
    • 83 Metascore
    • 90 Critic Score
    For those who miss the feeling of a long tabletop campaign or have been craving a new isometric RPG, Pathfinder: Wrath of the Righteous is the game for you. It's not perfect, but it has most of the best parts of playing a game with pen and paper while ironing out some of the fiddly and boring parts so you don't have to deal with them. Owlcat Games has taken what it learned from Kingmaker and improved upon it to give us something new and fun — no dice required.
    • 74 Metascore
    • 85 Critic Score
    In many ways, Sonic Colors: Ultimate represents the unhindered high points of the 3D Sonic games. It's Sonic as a single playable character, so there are no werehogs, gameplay changes, or an adorable pudgy younger version of himself. It's the "run incredibly fast through loops" gameplay boiled down to its essentials, and it works really well. Even a decade out from its initial release, it's still a darn fun game, and Colors Ultimate definitely captures the feel. It won't change your mind if you never liked the 3D style of gameplay, but if you did, Colors is arguably the best of the lot. It might not have the highs of Unleashed or Generations, but it also is a far more focused affair.
    • tbd Metascore
    • 80 Critic Score
    The TakeOver is an absolutely solid beat-'em-up experience. Get past some of the shortcomings, like constant load times and bad cut scene art, and you have a title that uses a solid base with additions that feel just right for the genre without going overboard. It's fun either solo or with a friend, and while online play would've been nice, fans of the genre will enjoy every minute with the game.
    • 74 Metascore
    • 80 Critic Score
    Overall, Mortal Shell: Enhanced Edition succeeds on several levels. It's an excellent update to a surprise indie hit that is still mighty enjoyable for anyone interested in the Soulslike genre. While difficulty and pacing get in the way, Mortal Shell is a short, sweet, and most importantly, challenging game to tide you over to the next main Souls offering.
    • 75 Metascore
    • 80 Critic Score
    No More Heroes III feels like a sequel to the first two games in every way, for all the good and bad that entails. It's creative, clever, charming, and delightfully weird. The combat system is simple but fun, and it doesn't overstay its welcome thanks to a wide variety of creative boss fights. However, everything outside of those elements feels a bit dull. Thankfully, like the first two games, No More Heroes III has enough interesting stuff going on to overshadow the flaws. Newcomers would probably be better off trying the cheaper No More Heroes titles on the Switch to see if Suda 51's specific eccentricities are to your taste.
    • 61 Metascore
    • 80 Critic Score
    By no means is Ashwalkers an action-packed survival adventure sim, but the story and importance of the journey was compelling enough to have me on the edge of my seat through my playthrough. I cared about Squad Three and wanted them to succeed, and for a narrative-driven game such as this, isn't that all you can ask for? If postapocalyptic survival games are your jam, Ashwalkers is worth its very reasonable $12 price tag and offers a different spin on the genre that you know and love.
    • 84 Metascore
    • 90 Critic Score
    Fuga: Melodies of Steel stars anthropomorphic children as they confront the horrors of war in a tank armed with a soul-sucking Super Cannon. It feels like something I never could have anticipated playing, but it works. The characters are likeable, the gameplay is engaging, and I felt genuinely awful when something terrible happened to one of my charges. It's the rare game that comes out of left field and does most things right, and if you're a fan of JRPGs, you'll find a whole lot to enjoy with Fuga. Just … don't use the Soul Cannon, please.
    • 87 Metascore
    • 90 Critic Score
    In pretty much every possible way, Psychonauts 2 is a direct sequel to the first game. It's perhaps prettier and more polished than it would have been if it had come out a decade ago, but the feel and tone are spot-on. It probably won't change your mind if the original Psychonauts didn't capture your heart. If it did, though, Psychonauts 2 is a charming, funny and incredibly welcome visit with some old friends. The gameplay is sometimes too straightforward for its own good, but everything else more than makes up for it. If you're looking for a charming platformer with its own style and sense of humor, Psychonauts 2 delivers in spades. Here's hoping it won't be another decade before we see another entry in the series.
    • 67 Metascore
    • 70 Critic Score
    Aliens: Fireteam Elite is tricky to judge. The gameplay loop is repetitive and retreads a lot of the tropes found in similar co-op shooter experiences. Its presentation is good but inconsistent. What it does well is capturing the visuals and sound of the movies and distilling them into a well-established formula. There's a good variety of combat classes and engaging ways to customize and improve builds, so players are incentivized to continue playing and get better as the difficulty ratchets up to add a thrilling survival component. I am concerned about the title's online matchmaking, which we were unable to test. Since the title does not support crossplay, the game's longevity and player base will depend on early adopters and future content releases to prove that this online shooter is here to stay.
    • 57 Metascore
    • 55 Critic Score
    When looked at through a modern lens, it is difficult to recommend Postal Redux to anyone who didn't play the original on the PC decades ago. The early attempts at being edgy backfire now into groan-worthy territory, while the singular focus gets tiresome if you're playing through the short campaign. The inaccuracy of your guns and their muted damage makes ammo management almost impossible, while the larger hitboxes create far too many missed shots and accidental deaths. The result isn't a terrible game since there's still some grim fun to be had, but there are certainly better shooter titles out there unless you're set on experiencing the shooters of yesteryear.
    • tbd Metascore
    • 70 Critic Score
    For $5, Crossbow: Bloodnight provides a nice, quick arcade experience for those who want something simple and don't have lots of time to spare. The fast-paced nature keeps things exciting, and while there are times that can feel like the game is using unfair tactics, the instantaneous replay system and focus on shooting keeps you glued to the screen, even for a short while. If you need a quick palate cleanser between bigger titles, this'll do in a pinch.
    • 87 Metascore
    • 95 Critic Score
    Ghost of Tsushima Director's Cut feels like the truest, purest way to experience this title, so much so that I'm willing to go through it once again from the top, when Jin rode into battle with his uncle and almost died. I want to ride through the grass, stumble into duels, climb mountains and battle Mongols for another few dozen hours while making a stop on a freaky island to fight a crazy woman who likes poison and the color purple. I want to do it all, and I would recommend that anyone with the time should look into doing the same. It's still the samurai game of my dreams: Now it looks even better, and there's more of it.
    • 69 Metascore
    • 80 Critic Score
    Ghosts 'n Goblins Resurrection stands out as perhaps one of the most accessible games in the series yet. The various difficulty levels, accompanying adjustments, and the unlimited lives for all difficulty levels give series newcomers a sense of hope that they can see the game to its conclusion. At the same time, the title remains tough and uncompromising in enemy count and gameplay, giving longtime fans some comfort that the series hasn't lost its appeal. It is a solid game, and the only players who should stay away are those who hate facing an elevated level of difficulty from the get-go.
    • 76 Metascore
    • 90 Critic Score
    Twelve Minutes had me on a rollercoaster ride from start to finish. I started being let down by the game seeming too simple in premise. Then I got frustrated because I got stuck uncovering its hidden complexities. Finally, I can't and don't want to put it down until I'd turned everything over thrice. It executes the time loop mechanic meticulously, its story is twisting and turning constantly, and the excellent voice cast, environmental art, and music work together to create a new type of adventure game. It is not perfect, and you see some cut corners, but what it sacrifices, it makes up for with a satisfying payoff as you delve deeper into its time loop to unravel the mystery at the core.
    • 68 Metascore
    • 61 Critic Score
    I always find a message within the selection of the Madden cover athlete, and in the picks of Tom Brady (arguably the greatest quarterback of all time) and Patrick Mahomes (arguably the most naturally gifted QB of all time), the message felt like a dual nod to Madden's age and enduring legacy as well as the promise of a bright future. However, even with the new stuff, I can't shake the sense of sameness in the experience of Madden NFL 22. The love of football keeps me playing, but there were no moments that made me think, "OK, we are in the next generation." That holds the series back while other games have passed it by. It looks like another year where "the leap" will have to wait — if it ever comes at all.
    • 79 Metascore
    • 90 Critic Score
    Road 96 shows that it is possible to do a "roguelike," narrative-focused story and do it well. It's a shockingly engaging and well-written game with likeable characters. It's sometimes funny, sometimes terrifying, and sometimes thought-provoking, but no matter what, it never gets boring. Each setback or revelation made me eager to see the next, and my ending felt like a satisfying resolution to the plot that I'd been building. If there were ever a game that defined, "It's the journey, not the destination," it's Road 96, and if you're a fan of quirky, narrative-driven games, then this is well worth a shot.
    • tbd Metascore
    • 75 Critic Score
    Last Stop is three interesting stories tied to an entirely pointless set of gameplay. The narrative drives the game and holds your interest, while the gameplay veers between pointless and distracting. Overall, it is an enjoyable romp for anyone who's fond of narrative-driven games. It's hard to escape the sense that I would've enjoyed an animated movie or television show more, but Last Stop is a satisfying, if not very interactive, story.
    • 64 Metascore
    • 65 Critic Score
    Foreclosed is an interesting idea that doesn't lean hard enough into its premise to succeed. The neat comic book styling and intriguing "identity theft made law" neo-noir setting give a strong first impression, but the core gameplay is tedious enough that it becomes a chore to get through to reach the more interesting bits. In the end, it feels like it squanders its potential, especially when it all but begs comparisons to similar games that offer the same ideas but are executed better.
    • 69 Metascore
    • 71 Critic Score
    The Siege of Paris DLC for Assassin's Creed Valhalla is less bloated, and that is a positive. It still recycles most of what it did previously, so this expansion does little to get you onboard if you're already burned out on it. As an expansion of Valhalla, The Siege of Paris seriously trims the fat and provides one of the better story arcs we've seen for this entry. The welcome reintroduction of black box missions provides a diversion from the regular grind that is so prevalent in its other content. It's a step in the right direction.
    • 93 Metascore
    • 95 Critic Score
    For people still scarred by their Dark Souls, Sekiro or even Returnal experiences, consider this: This edition of Hades comes with a "godhood" mode, where you start out at 22% resistance, and then another 2% gets added each time you die. This might make the most ultra-hardcore elitists raise an eyebrow, but I think it's a brilliant way to make the game a little more accessible without doing a full bow to add a full-blown "easy" mode, which in my opinion mostly goes against the ethos of roguelikes. In this instance, you still have to go through a lot of pain to get stronger. You have to earn your easy, so to speak. To that end, I'm headed back into Hell with a smile. Hades is some of the most fun I've had playing something, and I would recommend it to anyone.
    • 68 Metascore
    • 70 Critic Score
    Sniper Elite VR delivers where it counts the most — great sniping mechanics and a gory X-ray kill cam that looks phenomenal in VR — but the rest of the experience is a mixed bag. There's a forgettable story and mediocre shootouts when you're not handling a sniper rifle, and they both keep the game from standing out among more refined VR shooting offerings. If you are a fan of the franchise or you yearn for a good sniper rifle experience in VR, Sniper Elite VR is worth checking out.
    • tbd Metascore
    • 40 Critic Score
    32 Secs might work fine as a mobile title, but it doesn't feel like much was done to ensure that it would be a good fit for the Nintendo Switch. From the lack of an overall objective to an intense amount of grind, it feels exactly like the mobile game but with a higher price tag to replace microtransactions. The Switch may not be the first platform for racing games, but racing fans should look elsewhere to get their fix.
    • 68 Metascore
    • 70 Critic Score
    Overall, Jay and Silent Bob: Mall Brawl is an enjoyable title if you can forgive some of its issues. The overly aggressive AI, the short hit reach, and the classic game padding don't make for a pleasant experience once you notice them. However, the experience is solidly enjoyable, with some concessions made for those aforementioned flaws, and it accomplishes the rare feat of having the solo experience be a bit more fun than the multiplayer one. While fans of the duo will get a big kick out of this game, and even those who aren't familiar with these characters will enjoy their time with this title.
    • 79 Metascore
    • 80 Critic Score
    Final Fantasy III: Pixel Remaster is the best version of the game to date. It feels more modern and polished than the NES version, and it lacks some of the annoying foibles and flaws of the 3D version. It's still a dated JRPG, but with the Pixel Remaster, it feels a lot easier to pick up and play. I had previously said that FF3 was my least favorite of the NES trilogy, but I enjoyed this title the most in the three Pixel Remaster offerings. If you're only going to get one of the Pixel Remaster titles, then FF3PR is the one to get.
    • 77 Metascore
    • 75 Critic Score
    Final Fantasy II is probably the first weird experimental game in the franchise. This can be both good, such as the more involved plots and characters, but it can also be bad, such as the weird halfway-there leveling system that comes close to being something special but misses the mark. Final Fantasy II: Pixel Remaster is a basic rerelease of the game that's difficult to recommend unless you don't have any other version available. It looks nice and sounds great, but the loss of optional content really stands out.
    • 80 Metascore
    • 75 Critic Score
    Overall, Final Fantasy: Pixel Remaster is a slight disappointment. It isn't a terrible port, but it feels half-hearted. For a game remade and remastered as often as Final Fantasy, it's easy to compare this release to the others and realize that it doesn't have a ton going for it. The updated visuals are nice, and the remastered music is excellent, but otherwise, it's a slightly easier and slightly more user-friendly version of the original NES game. Choose Final Fantasy: Pixel Remaster if you can't play one of the many other versions that have more content.
    • tbd Metascore
    • 70 Critic Score
    For Sparta is fine once you accept its general simplicity. The attempts at adding depth, such as the enemy variance and the multitude of power-ups, work rather well, even if it veers toward silliness, and the core gameplay remains tight and easy to understand. The lack of actual variety in the backdrop can become problematic, and the lack of any real progression can be a deterrent for those who aren't into classic high score chases. For those who are, For Sparta is worth looking into, especially considering the low $1.99 price tag.
    • 67 Metascore
    • 70 Critic Score
    For newcomers to the series, Neptunia ReVerse isn't a bad starting point. The story is breezy and the overall gameplay is good, even if you have to deal with uneven difficulty. For veterans, the new fishing minigame is cute, but Arrange mode throws off the balance and isn't much of an incentive to return to the game. Overall, it isn't a bad PS5-exclusive RPG, but you might want to wait for the team to develop something new for the platform.
    • 82 Metascore
    • 90 Critic Score
    Overall, The Great Ace Attorney Chronicles is one of the better Ace Attorney games, period. If it had been released in its original form, I'd probably be more negative about it, but getting both parts of Dai Gyakuten Saiban in one nice package emphasizes its strong points and lessens its flaws. If you're a fan of the series, it's absolutely worth picking up, and I can imagine it jumping near the top of many people's favorite Ace Attorney title lists. It has its flaws and foibles, but it's some of the most fun I've had with the franchise to date.
    • 90 Metascore
    • 80 Critic Score
    The Xbox Series X version of Microsoft Flight Simulator works best if you look at it as the closest approximation that anyone could get to a sophisticated flight simulator without a beefy PC. The cracks start to show when you check the ground for details, and the frame rate could be better, but it remains a stunning game that showcases the system's power. The controls remain technical enough to scare away the easily intimidated, but the number of tutorials and assists ensure that you can get into the air with ease — even if getting back on the ground can be a challenge. It does well in its promise to let players see the world from above, and if you have the patience to deal with a byzantine menu system and don't want to fire off any missiles, you'll enjoy the countless hours you can spend with Microsoft Flight Simulator.
    • 80 Metascore
    • 80 Critic Score
    Neo: The World Ends with You is the sequel that fans have been awaiting. Despite the move to 3D it feels, looks, and sounds just like the original game. If anything, its flaws are almost the same, with a messy (but fun) combat system and an even messier plot. Despite those flaws, I enjoyed the game almost from start to finish. Newcomers should play the original first, but for those who've been waiting to see where the universe of The World Ends with You goes after the first game, Neo finally provides what you've been waiting for.
    • 78 Metascore
    • 80 Critic Score
    Scarlet Nexus is an absolutely solid action-RPG title. The story might get too complicated for its own good, but the characters keep things interesting. Having to revisit the same environments multiple times can get tedious, but the combat is enjoyable throughout due to the new abilities afforded to you by the constant leveling and party member changes. It is a fun romp overall, with enough of a reason to revisit it after completion. Scarlet Nexus is a game that anime fans will thoroughly enjoy.
    • 59 Metascore
    • 60 Critic Score
    On the one hand, getting Zombies Ate My Neighbors and Ghoul Patrol on a modern platform is great, especially on the Switch, where docked and portable play has always served as the system's strength. The former is still a classic title that holds up well even if the difficulty can scare people away, while the latter is good but not as ambitious or polished as its predecessor. On the other hand, the inability to disable bezels is a shame, but the unclear save system and the unnecessary control changes ruin things for new and old players alike. This isn't the ideal way to play any of these games, but it works when no other options are available.
    • 85 Metascore
    • 82 Critic Score
    Overall, Death's Door is a success. It's a short but entertaining and combat-heavy Zelda-like action-adventure that is only limited by scope. It might not have the most memorable puzzles or dungeons, but it has enough heart and skill to make up for its few, minor missteps.
    • tbd Metascore
    • 75 Critic Score
    No More Heroes 2: Desperate Struggle is a game that takes the formula of the first game and greatly improves upon it. The action is amplified, and while the minigames are more interesting this time around, they aren't necessary if you want to beat the game. The overall streamlining keeps the gameplay rhythm going, as the pacing is much better, but the story is more straightforward and less ludicrous than before. It remains a well-done game, but it would've been better if the options for PC players were up to modern snuff.
    • 65 Metascore
    • 65 Critic Score
    No More Heroes on the PC is a tough one to rate. On the one hand, the gameplay can feel dated due to the empty open world and the crass nature of it all, along with the roadblocks to slow your ascent to the top; those are the same elements that have made it endearing to those who enjoy the Suda51 game style. On the other hand, the lack of PC options, from graphical tweaking to no keyboard and mouse support, make this feel rather bare-bones. It's still playable, and those who pick it up will have fun, but it could have been so much better.
    • 82 Metascore
    • 83 Critic Score
    Chivalry II is a lot of fun. It's visceral, easy to learn but difficult to master, and it's simply a bloody good time. The balancing issues, lackluster customization options, and a general lack of maps take the wind out of its sails far too quickly. That means that a couple of updates could turn this little gem into a must-play title. I'm hopeful that Torn Banner can build on the solid foundation that it has poured for Chivalry II.
    • 68 Metascore
    • 80 Critic Score
    Where the Heart Leads is a comfortable game about choices, family, and appreciating what you have. "Comfortable" is really the best word for it. You can pop it on and relax for an hour or two as you guide Whit through the strange landscape that is his life. I don't think it's going to change anyone's mind if they're not fond of narrative-driven titles, but it's a good example of the genre. If you're looking for the game that's the equivalent of sitting down with a cozy book, then that is exactly what this is. Often heartwarming, sometimes depressing, and frequently thought-provoking, Where the Heart Leads is worth a playthrough if you enjoy these sorts of titles.
    • 86 Metascore
    • 94 Critic Score
    The new game has applied a generous amount of polish to the things that it carried forward, and the new modes, such as Braking Point and the two-player career mode, add some appreciable entertainment to a solid racing game. It is equally enjoyable to an F1 nut as to someone who is entering the sport fandom, and I have been having a great time whenever I fire it up for a few laps.
    • 73 Metascore
    • 75 Critic Score
    Ultimately, Watch Dogs: Legion – Bloodline is a bit of a mixed bag. There's fun to be had here, but the story driving the expansion could have spent more time in the oven. Being able to play as Aiden and Wrench is a nice addition, with each offering a distinct style of play.
    • 90 Metascore
    • 90 Critic Score
    Tony Hawk's Pro Skater 1 + 2 remains a masterpiece of a remake. The spirit of the first two games is kept alive here, while the presentation puts it at the higher echelon of remakes that have been released thus far. If you never owned the PS4 iteration, then the PS5 version is the perfect way to jump in. If you have a 4K set or a screen with high refresh rates, then the upgrade might also be worth it — more so than the additions of the controller triggers and vibration. If you're going physical on this one, be on the lookout for the Deluxe Edition, as the PS5-only disc is the same price minus the extra cosmetics.
    • 81 Metascore
    • 80 Critic Score
    Monster Hunter Stories 2: Wings of Ruin is a charming and enjoyable little RPG that is geared toward Monster Hunter fans who are looking for something with a slower pace. The story and tone may be a tad childish for some, but it works well for the characters. The strong core combat system buoys some lackluster dungeons and a generic story. It's a chill RPG for Monster Hunter fans and a pretty good introduction to the franchise for newcomers, especially younger children who may be frustrated by a traditional Monster Hunter title.
    • 68 Metascore
    • 67 Critic Score
    Overall, King of Seas is a serviceable action-RPG with a pirates theme that is intended for a more casual audience. Its mechanics are solid, and the title is entertaining enough for short bursts of gameplay, but its grindy and repetitive nature quickly takes the wind out of its sails. Some of my complaints are certainly fixable in future updates, at which point I imagine the game to be a solid option for those who yearn for a decent but simplistic pirate life simulator. For now, I'd steer clear until some changes are implemented, or you can wait for a substantial sale.
    • 73 Metascore
    • 80 Critic Score
    Wasteland 3: The Battle of Steeltown DLC is a very nice complement to the main game. The story contained in the expansion pack is of the same caliber as what's in the main campaign, but it also does a great job of slotting itself into the campaign without feeling like a huge diversion. The environment is fresh, and the enemies are enjoyable to fight, especially those on mechs, but the gameplay mechanics introduced here and in the previous patches give Wasteland 3 veterans enough of a reason to return and try another run. It's good enough that we want to see what the next expansion looks like.
    • 56 Metascore
    • 35 Critic Score
    The concept behind Open Country is solid enough. A more relaxed hunting and survival simulator in a traditional game structure has an audience: those who feel that hunting games are too vague for newcomers. While some of the quirky bits can be forgiven, the busted hunting mechanics and the dated presentation bring everything crashing down. Unless you're the very forgiving and patient type, pass on this title.
    • 77 Metascore
    • 80 Critic Score
    Capcom Arcade Stadium is complicated. On the one hand, most of the games are timeless classics and rarely seen in compilations, so it feels fresher than the entries on the older PlayStation consoles even before you factor in the emulation perks and the various challenge modes. On the other hand, the number of repeats from older PS4 compilations makes this feel a bit lazy, while the lack of customization stings when you see the overall purchasing method. It's still a good package for retro fans who want to play on their HDTVs, especially when compared to the PS3 release currently accessible on PS Now, but here's hoping that Capcom simply iterates on this rather than create another compilation specifically for the PS5.
    • 78 Metascore
    • 80 Critic Score
    Sarawak is not perfect, but it is a great game to pass an hour or so, and it's ideal for those who don't have the time for an extensive read or playthrough. After all, not all great stories are back-breaking novels; sometimes, a short story says as much as a story that's 10 times longer.
    • 87 Metascore
    • 85 Critic Score
    Guilty Gear Strive continues the series' legacy as a flashy fighter with loads of depth, but it also does its best to shed the idea that it's inaccessible. The tweaks and new mechanics make for a fighter that's still a blast to play, and the upgraded presentation, along with the fast load times for the PS5 iteration, make it eye-catching. Provided you don't mind the online lobby system, Strive is an excellent fighting game. Just make sure to keep it patched if you want a decent offline experience.
    • 71 Metascore
    • 75 Critic Score
    Legend of Mana: Remastered is a difficult game to love. It's opaque, the plot needs to be pried from its hiding place, and it makes you struggle to enjoy it. If that works for you, it'll work extremely well. There's a lot of depth and replay value buried deep within the cloudy depths. You must want to dig, instead of the more instantly accessible and enjoyable gameplay of Trials of Mana or Collection of Mana. If you're looking to get a feel for the franchise, you should start with one of those other games instead. I'm fond of Legend of Mana, but that fondness is born of nostalgia for the PS1 era. Newcomers need to be willing to put up with all of its flaws and foibles to see the delicious treats beneath.
    • 69 Metascore
    • 70 Critic Score
    Olympic Games Tokyo 2020: The Official Video Game is fine. It would've been nice to get some of the events from the Mario & Sonic series ported over to make this feel more robust compared to Sega's older Olympics titles, but what's here plays well enough if you don't mind some quirks — especially with the team games. The focus on multiplayer is warranted, since that's how the general public will approach it, but it would've been nice if there were more for the solo player to do. If you're looking for a party game and not a serious multi-discipline sports simulation, this isn't a bad choice.
    • 80 Metascore
    • 82 Critic Score
    I think the world of Scarlet Nexus has a lot to offer, and I enjoyed getting a significant taste of it. Its concepts on brain power and psionic combat feel fresh, at least artistically, and I want to see where it possibly goes. I'm still abuzz over the final boss confrontation. I don't think it's quite for everyone, but fans of the anime style of storytelling will find something to connect with here.
    • 79 Metascore
    • 80 Critic Score
    Straddling the line between art piece and puzzle game, LEGO Builder's Journey is an experience that focuses on the creativity of play above all else. Kids or adults, Builder's Journey is something that anyone can play. Everyone who does play will take away a slightly different experience.
    • 77 Metascore
    • 80 Critic Score
    Your enjoyment of Virtua Fighter 5: Ultimate Showdown is going to depend on a few factors. If you're more of a competitive online fighter, then you'll appreciate the focus on that scene. With the game's inclusion on PS Plus and PS Now, there's an even better chance for the online community to last for some time, since so many people will have access to the game. Those who enjoy local versus play won't find any mechanical differences, but at least they don't have to worry about wearing out their PS3 system or controllers every time they want to sneak in a few rounds. Single-player fighting game enthusiasts will feel the sting the most, since Ultimate Showdown takes away a few modes. Overall, the game is just as solid as it was back in the PS3/Xbox 360 era, and the hope is that this title will go multiplatform and spark enough interest that the publisher will start looking at doing a proper sixth game in the series.
    • 57 Metascore
    • 75 Critic Score
    Your perception of Dungeons & Dragons: Dark Alliance is going to heavily depend on how you want to play. If you want to go solo, prepare to toil away at the easiest difficulty level before taking on anything else. If you're planning to go with a team and don't mind the current restrictions, then you'll find this to be an enjoyable romp despite some occasional quirks. Considering its $39.99 price tag, Dark Alliance is worth a shot for those looking for an online co-op fix that isn't another shooter.
    • 89 Metascore
    • 90 Critic Score
    Overall, Final Fantasy VII Remake Intergrade is a solid package. It's not quite worth buying at full price if you've already played the original, but the upgraded original game and the DLC combine to create an excellent experience. Remake still holds up as a really fun game a year later, and Yuffie's side story shows that the developers still have plenty of ideas on how to keep the combat fresh for a sequel. If this is your first time playing Final Fantasy VII Remake, then Intergrade is absolutely the version to get.
    • 72 Metascore
    • 80 Critic Score
    Ninja Gaiden: Master Collection is a solid pack with two good games and one OK game with little in the way of polish or improvements. It's not hard to negatively compare it to something like Mass Effect: Legendary Edition in terms of content and quality, but that doesn't change the value of the games within. If you like challenge and struggle or enjoy feeling like the coolest ninja on the block, Ninja Gaiden is a franchise well worth checking out. Just be careful not to throw your Switch across the room when you die for the gazillionth time.
    • 72 Metascore
    • 65 Critic Score
    Backbone starts off strong with an interesting premise and setting and tops off everything with great visuals. What starts as an intriguing detective story quickly loses its appeal, as it doesn't scratch more than the surface of its potential with a rather unsatisfying ending and a setting that is never explored to the extent that it likely deserves.
    • 88 Metascore
    • 89 Critic Score
    Ratchet & Clank: Rift Apart could be one of the first true all-encompassing showcases for the PS5. Every time I sat down to play it, I felt like I was about to start a really long episode of a good show. If there's one small nitpick, it's that I felt that some of the larger confrontations got slightly repetitive — I mean, how many versions of "juggernauts" am I supposed to fight? Also, one might get the sense that not enough risks were taken and that the game's design, as cool as it is, feels comfortable and safe. That feels like a discussion for the artists among us, and this doesn't feel like the time for a literary salon. I am on my third playthrough of Rift Apart, and I'm enjoying it as much as the first time I went through it. Sometimes, all a game has to be is fun.
    • 62 Metascore
    • 69 Critic Score
    Overall, Hood: Outlaws & Legends is a strong effort that has a lot going for it. It's different and often fun, and when it works, it works. The current experience is dampened by a lack of meaningful content and a few balancing issues that frustrated me to a point where I had to stop playing — but I always came back for occasional matches. If Sumo Digital manages to keep the momentum going with much-needed updates and additional content and if the community stays active, Hood could be a very fun multiplayer title across the board. Until then, I'll wait to see which direction Hood takes over the coming weeks.
    • 83 Metascore
    • 70 Critic Score
    Its lack of content and essential features holds it back. Not counting any repeated playthroughs or attempts, you'll likely see everything there is to see in a couple of hours. While new and potentially free content is on the horizon, the current price of $30 feels a touch steep. When Demeo adds some essential features, like a level editor or a save function, and some more dungeons, it could become one of the go-to VR experiences for RPG fans. It hasn't reached that lofty goal yet, though.
    • 85 Metascore
    • 85 Critic Score
    Huntdown may not appeal to everyone, but if you have a soft spot for 16-bit retro shooters and '80s action movies (or if you happen to be a nostalgic gamer of a certain age), it's pretty much guaranteed to please. It's just as punishing and satisfying as you'd expect, and that's a very good thing.
    • 87 Metascore
    • 90 Critic Score
    Mass Effect: Legendary Edition is absolutely fantastic. The amount of effort put into Mass Effect 1 alone is more than I've seen from a lot of other remasters, and overall, it's an absurd amount of content for one bundle. The games have aged well enough that they're still a ton of fun to play both for newcomers and returning veterans alike. Even the sour points, like ME3's ending, sting less when you play the whole thing as a package. If you like epic space adventures, then there's no single better buy than Mass Effect: Legendary Edition. Now let's hope that Mass Effect 4 can live up to the high bar set by the originals….
    • 82 Metascore
    • 80 Critic Score
    Batbarian: Testament of the Primordials is a very solid Metroidvania game. While the story isn't anything special, the humor in the writing is good enough to keep you paying attention to the cut scenes. The level design is well done, and it complements the bat powers. The combat is good enough, even if the leveling system may not be to everyone's liking, and the various gameplay tweaks mean that there's a good chance players can tackle this from beginning to end. For genre fans, Batbarian is worth checking out.
    • 69 Metascore
    • 75 Critic Score
    Compared to the magnum opus of the series that was R-Type Final, R-Type Final 2 serves more as an epilogue that maintains how solid the series still is. The level design and combat feel just as good as in past games, with a level of challenge that'll test those who have cut their teeth on modern bullet-hell shooters. The number of unlockable ships and the processes needed to do so will make players spend more time with this than most other titles in the genre, and that'll make up for the lack of extras like online scoreboards. Despite having a few issues in presentation and a rather annoying load upon death, R-Type Final 2 will please genre fans.
    • 66 Metascore
    • 85 Critic Score
    If you can live with the crashes or if the developers have patched it by the time you read this, then Biomutant is a rather excellent title. The open-world setting feels unique amongst other postapocalyptic titles, especially with humans being replaced by cute yet realistic-looking fuzzy animals. The world looks gorgeous but offers a ton of stuff to do with a wide variety to boot. The fighting is fluid and excellent, no matter if you're using special powers or normal weapons, and the flexibility of many of the game's elements gives it a ton of freedom compared to its contemporaries. Even in a month crowded with some legitimate heavy hitters, Biomutant is well worth playing for those looking for a good RPG.
    • 78 Metascore
    • 88 Critic Score
    The Show has been one of the more consistently excellent and complete sports series for years, and MLB The Show 21 maintains that excellence as it steps into the next-gen batter's box. The cover athlete choice of the aforementioned Fernando Tatis, Jr., is no coincidence, as the young star is being seen as one of baseball's next big things, ushering in a possible new era of personality and Q-rating power that the game could sorely use. He can also do everything, and everything is what this series has offered to fans for years at a high level. Time will tell if there is yet another level to reach.
    • 76 Metascore
    • 88 Critic Score
    Days Gone is a long and slow burn that is well worth it. It tells a relatable story that feels grounded, and the later stages have some truly memorable moments, both in terms of story and gameplay. With all previous DLC included, some nice improvements for PC gamers, and the capability to run at high frame rates, the PC iteration of Days Gone is the definitive version to play.
    • 75 Metascore
    • 80 Critic Score
    Shin Megami Tensei III: Nocturne HD Remaster is an average port of an exceptional title. Despite being almost 20 years old, it's still one of the best JRPGs ever made, and it still stands up favorably to the games that came after it. It's still a PS2 game at heart, but it's a rare one that has aged quite well, so it's still worth playing for the first time even without the comforting glow of nostalgia. Unfortunately, the actual HD upgrade is perfunctory and bare-bones, so what you see is largely what you get. It's basically a way to play Shin Megami Tensei: Nocturne on modern systems, and it's good for that. It just could have been more.
    • 61 Metascore
    • 65 Critic Score
    Skully has its heart in the right place but can't quite execute things correctly. The movement is zippy when you're in ball form, but you're not going to find too many things to challenge you. The puzzle mechanics are good, but you won't have to think too hard about your next move. It's a fine experience that's not too enthralling due to its unevenness, so it's difficult to stick it out to the end.
    • 70 Metascore
    • 68 Critic Score
    Assassin's Creed Valhalla: Wrath of the Druids is a solid stand-alone story experience that takes place during Valhalla's storyline. While boasting a decent story, it never breaks the mold of the established formula, feeling more like "yet another kingmaker story" rather than an adventure that lives up to the potential of the setting. It has a few new ideas and spins a few old mechanics into a new form, but at the end of the day, it plays it way too safe, which causes it to feel uninspired. If you loved Valhalla, this DLC will give you more of that, but if you're already fatigued by its repetitive gameplay, Wrath of the Druids won't change that.
    • 84 Metascore
    • 85 Critic Score
    Overall, Resident Evil: Village is a solid entry into the franchise. It isn't quite up to the sheer excellence of Resident Evil 2 or Resident Evil 4, but it has a lot of genuinely fun moments and solid gameplay. The only thing that might hold it back is that it returns to the ridiculousness that Resident Evil loves to embrace, and that might disappoint fans who were hoping for something more grounded. If you're a Resident Evil fan who has stuck with the series through Alfred Ashford and Jake Muller, then you'll probably feel right at home with Village.
    • 83 Metascore
    • 85 Critic Score
    Except for the open-ended ending, Kingdom Hearts III + Re:Mind succeeds in being a very good game and a proper conclusion to the long-running series. Longtime fans will see all of the lore finally pay off and many loose ends get tied up, since they are the only ones who can fully understand what's going on. The combat has been tightened up to the point that it feels almost perfect for action fans while not alienating longtime players. The Re:Mind content lets things down a tad, but it is otherwise a must-play title for franchise fans.
    • 76 Metascore
    • 76 Critic Score
    Wraith: The Oblivion – Afterlife has some very good and tense moments. It gradually lures you into quite a few scary encounters, and it doesn't rely on jump-scares but an atmosphere that is carried by its strong audio design. It isn't necessarily a looker, and the visuals are a bit janky at times, but if you get over the slow start and occasional annoyances, you're left with about eight hours of a creepy and entertaining VR adventure.
    • tbd Metascore
    • 70 Critic Score
    Overall, Kingdom Hearts HD 2.8 Final Chapter Prologue isn't as strong as the previous package, even if you separate that into the original PS3 configurations. It's nice to travel to some new Disney locales, but the story for the included games lacks excitement despite providing some big details for the future. The combat is better, although some of that is bogged down in Dream Drop Distance due to extra gameplay mechanics. The overall game length is shorter, and while it looks great, it makes you wonder if it would've been a better idea to throw these titles into the 1.5 + 2.5 compilation rather than keeping them separate. As it stands now, Kingdom Hearts HD 2.8 Final Chapter Prologue is fine for existing longtime fans — but not at its current price.
    • 79 Metascore
    • 80 Critic Score
    All in all, New Pokémon Snap delivers exactly what the title promises: a Pokémon Snap that is bigger and more modern, but with a core that's very similar to the original N64 game. Whether this is a plus or a minus depends on how much you enjoy seeing cute cartoony monsters being adorable. There are few more relaxing and chill games on the Switch, and if you're looking for something to de-stress after a long day, New Pokémon Snap has you covered. Now if you'll excuse me, I need to figure out how to get this giant turtle monster to yawn....
    • 89 Metascore
    • 88 Critic Score
    From start to finish, It Takes Two is a great co-op experience. The gameplay is fun and varied throughout the entire run, and it frequently manages to surprise you. It's simply a fun trip to share with a friend, and it's a game that looks like it was as fun to conceptualize as it is to play. That said, the game frequently gets in the way of itself with mediocre and ineffective writing that I found to be fairly forgettable. It's a great game that stops just short of being a masterpiece of co-op gaming. I simply cannot wait to see what Josef Fares comes up with next.
    • 72 Metascore
    • 55 Critic Score
    Crafting a dungeon-crawler in the world of Immortals Fenyx Rising is a great idea, but the dev team behind The Lost Gods DLC didn't meet that goal. They nailed the look but completely missed on the gameplay. As a result, The Lost Gods feels like a mishmash of ideas without mastering any of them.
    • 86 Metascore
    • 88 Critic Score
    If there's a sticking point to Returnal, it's that it's a big PS5 exclusive that is most definitely not for everyone. It's next-gen beautiful all the way, but if you've never played a game like this before, even all that beauty and amazing design might not be worth the sense of dejection you might feel as the body count starts mounting. Returnal and other games like it will force newer players to ask questions about what kind of games they want to experience. It takes a little bit of weird thinking to relish the prospect of repeated punishment. I recommend it, just for the experience of it. If you're part of that wider audience who wants to give a next-gen roguelike a shot, then be prepared for an awakening. And another one. And … another one.
    • 81 Metascore
    • 85 Critic Score
    In the end, Kingdom Hearts HD 1.5 + 2.5 ReMix is very good. From a value perspective, having four large RPGs ensures that it'll take newcomers a very long time before they exhaust everything. The gameplay and presentation remain as solid as ever, even though some may not appreciate the constant combat shifts between titles, and the story is more palatable now that you aren't waiting several years between releases. For those willing to jump into Square Enix's action RPG series, this is an excellent starting point.
    • 83 Metascore
    • 85 Critic Score
    All in all, Judgment is still one of the better titles in the Yakuza franchise. The biggest flaw it had and continues to have is that it feels a bit too familiar and a bit too safe, but it's a lot easier to accept that in the wake of Yakuza: Like A Dragon. The plot is interesting, the characters are fun, the gameplay is charming, and overall, it's just a darn good game. If you're looking for another entry in the Yakuza franchise, then Judgment is the way to go. Now we just have to wait for news about the upcoming sequel....
    • tbd Metascore
    • 45 Critic Score
    There are things that DreadStar: The Quest for Revenge does right. The actual shooting is quite good, with a nice enough enemy layout even though the levels feel rather long. It also nails the look of a classic late-era DOS game. However, the seemingly endless grind mixed with questionable design decisions and poor performance make it a chore to get through. Unless you get lucky and get a smooth experience with no loss in controls, DreadStar is probably one shoot-'em-up that should be approached with a heap of caution.
    • 83 Metascore
    • 85 Critic Score
    Nier Replicant Ver.1.22474487139... is the best way to play a genuinely amazing game. The flaws of the original version have been smoothed out some more, and while it still struggles with tedium and grind, the bright spots stand out. Even if you're not traditionally into JRPGs, I can recommend Nier because its unique story and tremendous voicework make it stand out as an extremely well-told tale. Be prepared to curse the designer who decided that one of the most common items you need to upgrade weapons has what feels like a 1% drop rate.

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