Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 78 Metascore
    • 80 Critic Score
    The best compliment that we can give to Shinsekai: Into The Depths is that it feels like a well-done indie game. Exploration is the game's big hook, since the environments, secrets, and floaty movement encourage looking around, while combat works most of the time but isn't the main focus of the experience. There's a good balance between exploring at your leisure, maintaining your stats for survival, the boss fights, and the dwindling resources in the late game. Although the extras aren't enough to entice Apple Arcade subscribers to double-dip, everyone else will enjoy this adventure from beginning to end.
    • 68 Metascore
    • 75 Critic Score
    I have a nostalgic fondness of the original game, and Edna & Harvey: The Breakout - Anniversary Edition did not let me down. It's a smart and funny adventure with a unique tone of voice. The anniversary edition is truly the best version of the game, but it doesn't smooth out every gripe that I had with the original, all while introducing a few new headaches in terms of controls on the Switch. If you don't mind that, Edna & Harvey: The Breakout - Anniversary Edition is a fun adventure that will thoroughly scratch that point-and-click (Sw)itch.
    • 82 Metascore
    • 82 Critic Score
    Borderlands Legendary Collection is exactly what it needs to be: a port of the first three Borderlands titles for the Switch. They run and look great, but they come with expected compromises, like a capped frame rate and a few issues with pop-in. While there's no hiding that the Borderland titles are on the older side, they are still fun to play with friends online. If you're up for a way to play these titles on the go or want to experience them for the first time, the Switch versions are definitely up to the task, and that is what matters in the end.
    • 62 Metascore
    • 55 Critic Score
    Disintegration is a game of would-have-beens. The combat would have been nice if you weren't stuck to a vehicle that made everything floaty and slow and you could change weapons. The strategy elements would have been nice if your teammates didn't have to do everything and had enough intelligence to stay alive. The shooting/strategy meld would have been interesting if the objectives changed for some variety, and the journey would have been exciting if the story were interesting. There can be some enjoyment in if you look hard enough, but we have already seen better first-person shooters this year alone, so it's difficult to recommend Disintegration.
    • 63 Metascore
    • 70 Critic Score
    Cat Girl Without Salad: Amuse-Bouche is a brief yet amusing shooter. The silliness works well, and the varied weapons make you rethink every attack to keep shooter fans on their toes. The shooting is fun for those not normally skilled in either traditional or bullet-hell variants of the genre, but it really takes some effort to not complete the game in one sitting. This isn't a fantastic game in the genre, but it's worth owning if you're down for short and satisfying side-scrolling shooter jaunts.
    • 86 Metascore
    • 85 Critic Score
    Desperados III is a solid and enjoyable RTS. The fun of setting up combos in Showdown mode can't be underestimated, and the variety in level design keeps the game feeling fresh long after its basic mechanics become repetitive. If you're looking for a Wild West-style game that's more about subtlety than shootouts, Desperados III fits the bill.
    • 93 Metascore
    • 95 Critic Score
    Everyone deserves the opportunity to go into this game cold. Stop reading reviews. Stop watching trailers. Play The Last of Us: Part 2.
    • 84 Metascore
    • 80 Critic Score
    Your interest in BioShock: The Collection on the Switch is going to depend on if you belong in one of two specific camps. If you still lament the cancellation of BioShock for the PS Vita, then the collection will be perfect for you. It may not be a new story in the universe, but it fulfills the desire to take the familiar world with you on the go. If you've only owned Nintendo consoles and you don't have a gaming PC, then this is also a good fit, since the experiences are not to be missed. Everyone else can make the argument that the game is cheaper on other platforms with better performance to boot, but we should be happy to see the extension of BioShock's reach with this release.
    • 81 Metascore
    • 80 Critic Score
    All in all, Remnant: From the Ashes - Swamps of Corsus is a solid DLC for the $9.99 cost. The new area and weapons are by the book, but the Survival mode does wonders for extending the game's replay value. If you're a fan of the game, it's a must-have for the Survival mode alone. Some patches to the logic of when/where enemies appear would do wonders, but otherwise, it's a welcome way to return to a well-made game.
    • tbd Metascore
    • 70 Critic Score
    At this point, it's difficult to say if The New Frontier pass is worth the money. The first pack, Maya & Gran Colombia, isn't worth the $40 asking price yet, but new content will arrive every other month, and the full New Frontier experience won't be complete until March 2021. As it stands, unless you genuinely love the two new civilizations or think the Apocalypse mode is going to tide you over for a few months, it would be best to wait until at least a couple of more game packs are out.
    • 79 Metascore
    • 80 Critic Score
    All in all, Shantae and the Seven Sirens is a well-made and enjoyable addition to the franchise. The gameplay is stronger than ever, and it retains pretty much everything the series was known for, both good and bad. The only thing that makes it difficult to recommend is the low difficulty level, but if you don't mind an easy time, then it will do the job nicely. Wayforward has shown increasing confidence and capabilities with each passing Shantae game, and Seven Sirens gives me a lot of hope for its next one.
    • 79 Metascore
    • 86 Critic Score
    The Walking Dead: Saints & Sinners is not a perfect game, but it's an incredibly fun one. With satisfying and brutal combat, open-ended areas to explore, and fun survival and crafting mechanics, the title is a blast to play. It may be removed from the quality it can reach on the PC, but this is the full experience and works surprisingly well. No matter the sacrifices and minor annoyances, I kept coming back to the game long after I was done with it. I've spent more time in the headset for S&S than I have with many other games. Even though it's late in the PS4 life cycle, Saints & Sinners is a standout title.
    • 77 Metascore
    • 75 Critic Score
    The XCOM 2 Collection on the Switch is an OK port of a great game and its expansion. If you can look past the mediocre performance, what lies underneath is undoubtedly excellent and fun. Since any XCOM game can be a time sink, the ability to have it available on the go can be a mighty strong draw. If you're a fan of the game or genre without other means to play it, this is certainly a solid way to do so. If you are able to play it elsewhere, you should decide if the downsides of this port outweigh its portability.
    • 75 Metascore
    • 75 Critic Score
    All in all, MK11: Aftermath is a fun reason to revisit an aging game. The new story is enjoyable for Shang Tsung alone, and the new characters add a bit to the game. However, if you've been keeping up with MK, then the $40 price tag might be too heavy for the amount of content that you get. Once the price comes down, it'll be a worthwhile way to round out Mortal Kombat 11's story. You'll get to arrest evil sorcerers as Robocop, and isn't that what we've all wanted to do?
    • 89 Metascore
    • 95 Critic Score
    Overall, Xenoblade Chronicles: Definitive Edition lives up to its name. The changes are almost universally for the better by taking an excellent game and smoothing out the faults, flaws, and weak points while providing additional content. Considering Xenoblade Chronicles was one of the best JRPGs of the last console generation and arguably one of the best JRPGs of all time, this improves upon an already outstanding title. Fans of the original and newcomers alike should find Definitive Edition a wonderful way to experience Xenoblade Chronicles at its best.
    • 74 Metascore
    • 75 Critic Score
    Saints Row: The Third - Remastered is about the minimum you can expect from a remaster. It looks better, contains all of the DLC, and it does what it needs to do. However, you can't escape the fact that Saints Row 4: Re-Elected, which is already available, hits almost all of the same marks while being a more enjoyable game with almost all of the same features and significantly better humor. If you enjoyed the original Saints Row: The Third, then this is a good way to revisit it, but for newcomers, there are better entries in the series to try.
    • 75 Metascore
    • 80 Critic Score
    Dungeon of the Endless gives a bad first impression that hides an addictive, fun game. The poor tutorial and unclear mechanics might initially turn off some players, but if you're willing to push past that, Dungeon of the Endless is an enjoyable combination of dungeon-crawling and tower defense. While the Switch version may not have the best controls, its portability is a great combination for the game design, and even those who've played the PC version may want to give this one a shot.
    • 77 Metascore
    • 70 Critic Score
    As the sum of its parts, Moving Out is a fun couch co-op game that will certainly bring you a good dose of fun. The game can feel a bit too formulaic at times. While the tone and presentation are quirky and fun, the title doesn't necessarily strive to be its own thing, which is fine. What does sour the experience a little is that it can occasionally feel too random or tricky to control, and that can turn a fun session into a frustrating ordeal. If you're all out of co-op fodder, Moving Out is a solid and fun couch co-op experience that will satisfy anyone looking for a new way to test the strength of their bonds with friends and family.
    • tbd Metascore
    • 40 Critic Score
    BE-A Walker: Battle for Eldorado is needlessly cruel. The number of things you have to monitor due to the fragility of your craft, combined with the ridiculous cooldown times, make for one of the most off-putting opening levels a game can have. If you're able to power through, the rest of the game is monotonous, even if you get lucky enough to grab enough funds to mitigate the constantly depleting meters. Combined with a lackluster story and absent fun factor, it'll take someone who really enjoys masochism to power through to the end of the game. With the multitude of better shooters on the system, it's easy to skip this one.
    • 70 Metascore
    • 60 Critic Score
    There is a lot of potential in Minecraft Dungeons (and there is already DLC being advertised for it), but in its current state, it feels like a first draft. If you already have a Game Pass subscription, check it out for some easy achievements, but if you're looking to scratch that dungeon crawler itch, there are better options out there right now.
    • tbd Metascore
    • 48 Critic Score
    Ultimately, Without Escape is a sad shadow of a genre from the past. Point-and-click adventure games fell from favor years ago due to progressing technology. Some of the originals of the escape room genre may soon be lost to time (due to Adobe's support of Flash ending in a few months). Now kids can play Roblox with a quick download and Minecraft on a web browser. Perhaps if this game offered more in terms of narrative or visuals, it could be worthwhile, but it doesn't offer enough to be appealing. While some attention was given to the visuals and music, Without Escape largely feels dissatisfying and lackluster.
    • tbd Metascore
    • 70 Critic Score
    It Came from Space and Ate Our Brains doesn't do anything all that differently from other games of its ilk. It does all of the expected things well enough, so you'll find the experience to be enjoyable either alone or with local friends. While not exactly a top-tier experience, it is recommended if you've gone through the slew of twin-stick heavy hitters the system already has on offer.
    • 68 Metascore
    • 75 Critic Score
    Super Mega Space Blaster Special Turbo is a surprisingly good game. The title is designed to be difficult and played in short bursts, but along with the challenges and unlockables, it has addictive qualities that beg for just one more round to be played. The versus modes are nice, but the co-op option in every mode makes this attractive for a system that's seemingly designed for two players. While by no means a presentation powerhouse, the gameplay in SMSBST is solid enough to be worth a look, especially at its normal low price of $4.99.
    • 70 Metascore
    • 80 Critic Score
    If you can live with the issues, you'll find Maneater to be a ridiculously good time. The aforementioned issues are a shame, but the distinct nature of being a shark and the ability to deliver mayhem in a different way. It'll remind players of what was so appealing about open-world games in the first place. Thanks to Maneater's relatively short completion time compared to other open-world titles, it's well worth checking out.
    • 73 Metascore
    • 78 Critic Score
    Kunai is a solid game. The genre formula sticks to the blueprint well enough to not mess it up. The game is of a decent length, and it has the right amount of difficulty most of the time, but the kunai movement sells you on what makes the game enjoyable. For genre fans, this is well worth checking out.
    • 56 Metascore
    • 30 Critic Score
    Azur Lane: Crosswave is essentially a visual novel with some brief moments of action. Everything works as intended, and there's no need for a combat strategy, but the equipment and upgrades systems are cryptic. The visuals look good, and the chibi characters are adorable. The game can be a decent way to pass a weekend. However, Crosswave and all games under the Azur Lane banner espouse views on females — especially young girls — that I cannot look past, and it's troubling to me that this title is deemed appropriate for teenagers.
    • 68 Metascore
    • 72 Critic Score
    If you were wondering whether World War Z: Game of the Year Edition is worth playing in 2020, you'll be pleased to know that it is. It's still very much the same experience that it was a year ago, except there's a lot more content. Matchmaking is a concern, but that may be alleviated by the introduction of cross-play across all platforms. Another issue is the general lack of variety in most areas, but if you get a good crew together, World War Z is plain, uncomplicated fun — and that's what matters.
    • 79 Metascore
    • 85 Critic Score
    Like its predecessor, Hatsune Miku: Project DIVA Mega Mix is astounding. The music remains catchy across all of the genres it tackles, and while the playfield can be busy almost all of the time, the mechanics will place you in a trance once you get into the groove. The more straightforward arcade approach works very nicely, and the alternate control methods do well as far as easing players into the manic rhythm action. The only real drawback is the smaller selection of songs out of the box, but if you can live with that and the hope that more DLC will fix this issue, the game is another must-have rhythm title on a system that has no shortage of excellent titles in the genre.
    • 83 Metascore
    • 90 Critic Score
    One Finger Death Punch 2 is the kind of game that fits the Switch so well. The game is easy to pick up for brief bouts of guaranteed fun due to the simple controls and pitch-perfect action. The amount of modes and levels gives a player a ton to work with, even before taking online leaderboards into account. There's little to complain about here, so the title should be in your collection unless you're averse to fast action titles.
    • 58 Metascore
    • 77 Critic Score
    For a game that's almost 20 years old, Munch's Oddysee on the Switch holds up incredibly well. It's a fun and creative platformer in an odd world that is still super fun to play and figure out from start to finish. Don't expect any technical leaps forward or special additions to this Switch version. If you already own Munch's Oddysee on another platform, there is not much reason to buy the Switch port, unless you must have a portable version of it at all times.
    • 76 Metascore
    • 72 Critic Score
    I'll be the first to admit that Grimvalor surprised me with both its platforming and combat. It's a challenging and addicting action-platformer experience that was easy to get into and satisfying and challenging throughout its 10- to 15-hour run, depending on your play style. Some streamlined elements and visuals are evidence that it's still a noticeably mobile experience, but it is a fun one at that. If you don't care much for bloat, plot, or elaborate displays of visual fidelity, Grimvalor is absolutely worth a look.
    • 55 Metascore
    • 50 Critic Score
    If R.B.I. Baseball 20 were the only baseball title on the Switch, then it would be considered serviceable yet underwhelming. The new pitching and batting systems will divide players, but the fact that you can mix and match both styles makes for a good compromise. The AI remains questionable, and the scant number of modes and the bare-bones presentation don't help matters. As it stands, fans of arcade baseball outings who don't mind whether their players and teams are based on real-world ones will be better served with any of the Super Mega Baseball titles. If sim fans don't feel like settling with this game, they'll have to tough it out and wait until MLB The Show 21.
    • 56 Metascore
    • 60 Critic Score
    I enjoyed my time with Predator: Hunting Grounds. It's the first asynchronous multiplayer title in a while that has appealed to me, and it has already shown that it has its potential for fun. Nonetheless, it's a hard sell for a price of $40. It has significant balancing issues, an unstable frame rate on PS4, and it doesn't have a lot of content. It feels like it could've used some more refinement and a few extra maps and modes to show its full potential. I'm sure there will be plenty of content updates and patches in the future, but unless you absolutely can't wait to buy Predator: Hunting Grounds, I'd recommend staying clear and observing from a distance before jumping in.
    • 59 Metascore
    • 58 Critic Score
    Golem is nothing to scoff at. It looks and sounds beautiful, it has an open world that can be explored freely, and the sword combat feels satisfying. On the other hand, cumbersome and awkward controls, a decent amount of motion sickness, and a few frustrating game mechanics prevent the title from reaching its potential. If you have a strong stomach and think you can make do with the controls, Golem will provide some joy, even though it is far from a VR masterpiece.
    • tbd Metascore
    • 40 Critic Score
    The most difficult thing about Street Outlaws: The List is trying to find a reason to play it. Depending on the event, the controls range from serviceable to terrible, with a physics system that doesn't make sense. The lack of real challenge is offset by the overall length of the game, which seems far too long for what's being offered. Between the underwhelming presentation, a clunky but bare-bones menu, and lack of gameplay variety, even superfans of the show will find it tough to stick with this game for a significant amount of time.
    • 68 Metascore
    • 80 Critic Score
    Bubble Bobble 4 Friends is a solid, enjoyable and well-made entry in the Bubble Bobble franchise. At its core, it's still a simple pick-up-and-play arcade game, but 4 Friends does a good job of expanding and improving on the core mechanics. There's something bizarrely addictive about chaining together bubbles for huge point strings, and the simple nature of the game makes it excellent for parties or get-togethers. It might not be a huge narrative-driven experience like some modern titles, but there's something comforting about returning to the days when all you needed was a dinosaur-shaped blob of pixels, some bubbles, and a whole lot of quarters.
    • tbd Metascore
    • 55 Critic Score
    Despite all of its flaws, Earthfall: Alien Horde is the only shooter of its type on the Switch. That alone gives it a base for longer than most lower-budget titles with an online component. If you're a more discerning player or one who has more options than the Switch, the pull isn't going to be that strong. Dull objectives, endless combat with frustrating foes, lifeless shooting, and a lack of polish in the performance area leave a game that can't match up with its contemporaries or the classics that it's trying to emulate. It'll work if you have nothing else available, but you'll also wish that other four-player, co-op, first-person shooters would arrive on the Switch platform.
    • 61 Metascore
    • 50 Critic Score
    Despite decent music and my love for samurai games, there is little to recommend in Katana Kami: A Way of the Samurai Story. There is little pay-off to finishing the game, aside from a cut scene and a new post-game dungeon. The bugs and clunky menus encountered along the way make the journey a slog. There are plenty of better roguelites, loot-driven RPGs, and samurai games out there.
    • 78 Metascore
    • 80 Critic Score
    Overall, Double Dragon and Kunio-Kun: Retro Brawler Bundle is a very good compilation. The games are classics, with enough oddball gems to intrigue anyone looking for the oddities in the Famicom lineup. A majority of the games here are translated Japanese titles, so much of this content will be new to most players. The upgrades in quality mean that you're ultimately getting a better version compared to a straight rom dump. These are still difficult games, and the lack of extras feels like a missed opportunity, but this is a great title to add to any retro fan's library.
    • 82 Metascore
    • 85 Critic Score
    Ultimately, when all is said and done, Warlords of New York is an improved version of The Division 2, but it's not a complete revamp. It was more than enough to bring me back (and keep me coming back during the season), but it wasn't enough to say that this is a whole new experience. Warlords of New York doesn't fundamentally change the sandbox that is The Division 2. It just makes that sandbox bigger. As someone who enjoys playing in that sandbox, bigger and better is enough to make Warlords of New York a worthwhile purchase.
    • tbd Metascore
    • 80 Critic Score
    All in all, Mystic Vale is a fun, no-frills card game. I am extremely fond of the fact that it's built around shared creation instead of blowing up one another. It's a well-designed card game that translates well into the video game medium. Based on the number of cards that are shuffled in every turn, I suspect the digital version is more fun than the physical version. If you like card games and deck-builders, Mystic Vale is absolutely worth a shot.
    • 84 Metascore
    • 90 Critic Score
    Streets of Rage 4 is the perfect love letter to Sega's fan favorite beat-'em-up franchise. It captures the spirit and soul of the games while adding great new mechanics and tons of style. At its heart, it's a short, sweet, and well-made game about punching criminals until you can punch the biggest criminals of all. The price tag might be a bit steep if you're not someone who loves beating things up with friends, but for Streets of Rage fans, it is everything it should be.
    • 73 Metascore
    • 79 Critic Score
    Despite its gorgeous world and accessible veneer, Sakura Wars isn't going to win over the masses. It's simply too restrictive design-wise to achieve the broad appeal of games like Persona and Yakuza. For those willing to look past the blemishes, there's a certain beauty to be had here. It may not be the next Sega cult-hit, but Sakura Wars is a powerful love letter for series fans. It' not half-bad for anime fans, either.
    • tbd Metascore
    • 70 Critic Score
    Heroland is a charming game that simply lasts too long. The first impression is super positive, reminding me of Half-Minute Hero and similar delightful titles, and for the first few hours, the gameplay strikes a good balance between engaging and hands-on. As time goes on, it starts to drag, and only the quality of the translation can help push the game over the finish line. If you can play Heroland on something portable, it is far easier to recommend, but it just doesn't have what it takes to be a sit-down-and-play game.
    • 79 Metascore
    • 85 Critic Score
    I'd classify River City Girls as a fun, anime-inspired romp that's worth the time if you're looking for a balance between the visceral satisfaction you get from pummeling enemies on-screen and some of the off-center humor one can find in pieces like "Scott Pilgrim vs The World." It has that kind of vibe, and it's a great change of pace from the more heavy-handed stuff out there.
    • 80 Metascore
    • 85 Critic Score
    Gears Tactics is a solid turn-based strategy game that has something for genre veterans and newcomers alike. The faster pace and more aggressive style of the game will appeal to fans of the franchise, while the tweaks to established elements, like action usage and overwatch, will also tickle the fancy of strategy fans. The brutal difficulty may be par for the genre, and while the lack of multiplayer will turn off some players, the strong campaign and post-game skirmishes will keep others interested for quite some time. Both the series and Splash Damage are relative newcomers to strategy, but they've done a good job of convincing people that they can handle the challenge.
    • 60 Metascore
    • 70 Critic Score
    Is The Complex worth it? It's really hard to say. It's not exactly an expensive buy at £9.99, and the addition of choices make it more engaging than a television episode or movie. At the end of the day, it's basically a £10 movie rental with some button prompts added in. The best way to play it would be with a group of friends watching together, so you can argue over the choices and go for the path that feels best for you. Otherwise, there are better games and better movies available for the same cost.
    • 65 Metascore
    • 70 Critic Score
    It's not exactly the top of its field, but Anthill is an engaging experience for short bursts. The simple nature of the game and the streamlined strategic elements make this a great pick-up-and-play title for strategy and tower defense fans, and there's a good deal of content to keep you busy for some time. You'll wish it supported docked play, and multiplayer modes would've been nice, but Anthill remains a title that's worth checking out.
    • 80 Metascore
    • 85 Critic Score
    In the end, Vitamin Connection is a fun and endearing addition to the Switch library of exclusives. The level of difficulty is there, but nothing feels impossible unless you're playing solo so beating each stage feels like an accomplishment. The long stages mean that stretches of gameplay can feel lengthy, but the overall duration feels just right, while the New Game+ mode and the ability to improve on each minigame gives the game some legs once you beat the campaign. If you want something that feels fresh in the co-op space, grab Vitamin Connection.
    • 77 Metascore
    • 85 Critic Score
    XCOM: Chimera Squad is a solid attempt at a stand-alone, quick-play XCOM 2 campaign. The trimmed-down mechanics make it a lot easier to go through the campaign relatively quickly instead of having to dedicate yourself to it. It's undeniably simpler than the game it's based on, and the massive shift in tone might be too much for some XCOM fans. For those who don't mind or newcomers looking to get a taste of XCOM, Chimera Squad is difficult to pass up.
    • 78 Metascore
    • 80 Critic Score
    I enjoyed a lot of my time with The Foundation, but I'm left wondering how much of a lasting impact it'll have on the Control universe as a whole. It felt more like an entertaining distraction than a large step forward, but I had no problem eating up all the lore, info and strange encounters I could find. If you're a fan of the game and thought it was one of the best games of 2019, you'll see that poking around in the underbelly of the Oldest House is well worth the time.
    • 76 Metascore
    • 80 Critic Score
    Trials of Mana is pretty much everything you could want from a remake of the original game. It is incredibly faithful and loving, while improving the original's combat system in significant ways. At its heart, it's an upgraded SNES RPG that's been saddled with poor AI, a lackluster camera, and bad voice acting. The core game is better than it ever was, but there is a lot more room to improve as well. I'd recommend it over the Collection of Mana version for your first experience, but don't expect it to clear as high a bar as Final Fantasy VII Remake did.
    • 62 Metascore
    • 70 Critic Score
    The gameplay is solid, and I enjoyed my time with the title. It just needs more of ... everything: characters, game modes, maps, and skins. Microsoft and/or Ninja Theory certainly seem to be aware of this shortcoming, if the game's price tag is any indication. That doesn't change the fact that the game desperately needs more content if it wants to keep its audience; otherwise, Bleeding Edge's matches might not be so bloody in the very near future.
    • 78 Metascore
    • 70 Critic Score
    Depixtion is the nice middle ground between the simple Picross games and the more complicated ones that try to throw different genres into the mix. Veteran Picross players should be able to quickly pick up the concept of using different shades of color and different color layers, and it won't be too daunting for newcomers either. The puzzle selection in Depixtion can seem low compared to its contemporaries, but it will take some time to get through them all due to their layout. Overall, Depixtion is a solid puzzle game that fans will appreciate having in their libraries.
    • 68 Metascore
    • 72 Critic Score
    Exit the Gungeon is a lot of fun to play, especially if you liked Enter the Gungeon. It is noticeably streamlined, which may hint at its mobile origins, but it's still a frantic and skillful bullet hell experience. It makes a few choices that don't fully pay off, such as its randomized guns arsenal that often feels like gambling. I'm not fully on board with the tight spaces restricting movement, and the new jump-dodge did not click for me in the same way as the trusty old dodge-roll. While these aren't necessarily small gripes, they don't suppress my enjoyment of Exit. If you enjoy twin-stick shooters or bullet hell games, Exit the Gungeon is a rough gem to take a closer look at.
    • 65 Metascore
    • 67 Critic Score
    All in all, despite Might & Magic: Chess Royale being free to play, I have a hard time recommending the game as anything other than an introduction to auto-battlers or a very casual experience to distract a few minutes while waiting in line. It's overly simplified and displays little in the way of character. With several games of this nature on the market, it's difficult to see how Chess Royale could compete.
    • 46 Metascore
    • 65 Critic Score
    At the end of the day, Arc of Alchemist delivers a decent gaming experience. The characters' personalities are fun, and their antics are worthy spectacles. The building mechanics are a fun respite from the otherwise ho-hum aspects of the game. Those who are interested in the genre may find this to be worth their time, but the music, art, and significant chunks of the gameplay are too blasé to talk up.
    • tbd Metascore
    • 70 Critic Score
    Battle Planet: Judgement Day is a shooter that's best played in short bursts with a friend in tow. The lack of objective variety can quickly dull your excitement, and the phantom attacks from enemies can be frustrating. The shooting is good enough that you can suffer through some terrible guns now and then, and the level design is enjoyable enough to merit a break from more involved titles.
    • 52 Metascore
    • 40 Critic Score
    If Contra: Rogue Corps were known by any other name, it wouldn't be so bad. The idea of a twin-stick looter shooter is intriguing, and the shooting can be decent even if the level flow isn't exciting. However, that reliance on the franchise name comes with certain expectations. The overheating guns, restricted co-op, and missing weapon sets run counter to what fans have come to expect from the series that's been around for over 30 years. If you aren't too discerning, this may be worth a look if it's in the bargain bin. If fans of the series pick up Rogue Corps, they will be disappointed.
    • tbd Metascore
    • 30 Critic Score
    There's nothing wrong with ArtPulse being more of a toy than anything substantial. Sometimes it's fun to just goof off. There's not enough here to make the title realize its potential. The creation tools are woefully limited, and the game's ability to instantly delete things stifles one's creativity even more than the limited toolset does. The inability to share your creations or save them also hurts, but anyone hunting for some easy high-level trophies will be happy. For everyone else, ArtPulse would've been a perfect demo disc experience, but it shouldn't be something that you purchase for real money.
    • 75 Metascore
    • 90 Critic Score
    One Piece: Pirate Warriors 4 has the unusual honor of being both one of the best anime-based games and best Warriors games I've ever played. It has its flaws, including the tiresome return of Giant foes and the usual Warriors repetitiveness, but it's a great example of how to reinvigorate something that seems like a tired formula. If you're a One Piece fan or a fan of the Warriors franchise, PW4 is absolutely worth a go. Once you've taken a bite of gum-gum, you won't be able to resist more.
    • 87 Metascore
    • 90 Critic Score
    Final Fantasy 7 Remake is a love letter to the original game. With likeable characters, engaging gameplay, and clever twists and turns, FF7R does everything that it needs to. An over-reliance on pre-existing knowledge of FF7 may make it a tough introduction for new players. The strong writing and excellent gameplay should carry newcomers over the finish line, even if they're confused by things by the end. The ending might be a little controversial, but the rest of the game sets up such a strong base that I can't wait for Final Fantasy VII Remake Part 2.
    • 61 Metascore
    • 50 Critic Score
    No matter how frustrating the combat became or how broken the environments turned out to be, I loved doing case work and figuring out obscure deaths or uncovering secret organizations within this peculiar game world. Given all the downsides, this is a game that is difficult to recommend, especially at full price.
    • 75 Metascore
    • 75 Critic Score
    In the end, I felt that Luna: The Shadow Dust ebbed and flowed more like a beautifully soundtracked picture book than an actual video game, which is admittedly a refreshing change of direction for this genre. If you're looking for something a little more out of the box than a typical point-and-click experience, then Luna: The Shadow Dust might be the game for you.
    • 72 Metascore
    • 70 Critic Score
    Code Vein should be applauded for doing something different with the Dark Souls formula. It's great to be able to switch out your classes at will and combine them, and the almost-constant presence of co-op is a real selling point for those who may not want to jump into the deep end of this emerging subset of the genre. The rest of the game, from the story to the level design, feels bland, and the combat falls apart when you suddenly have no AI companion by your side. If you don't mind a heavy dose of anime in your action game, Code Vein may be worth checking out.
    • 36 Metascore
    • 30 Critic Score
    There's barely anything salvageable in Down to Hell. The backgrounds look nice enough, and the music is decent if you aren't too picky about your metal. Everything else is a cautionary example of the kinds of sins that game developers should avoid. Even if you were to find the title for less than $1, there are a plethora of similar games on the Switch that do a much better job, so there's no reason to look in the direction of Down to Hell.
    • 51 Metascore
    • 50 Critic Score
    Disaster Report 4: Summer Memories is a mess of a game. The use of an earthquake as a backdrop is wasted due to the lack of meaningful reactions from anyone in the story. All of the incidents you witness range from semi-normal to wildly ridiculous, but the cast of unlikeable characters punctuates each scenario. The mechanic of stumbling across major story beats makes it so that you'll only figure out things by dumb luck, while the solutions to some of the puzzles feel unsatisfying due to their bewildering solutions. The choice system is the game's real saving grace, but unless you're interested in seeing how much of a terrible person you can be in later runs or are just a massive fan of the series, there's little reason to check out this title.
    • 52 Metascore
    • 50 Critic Score
    Despite everything you just read, Last Encounter is not a bad game. It looks decent, it plays decently, and it sounds decent. That's all it is, though: a relatively inoffensive twin-stick shooter. Since it glosses over the woes concerning design, perspective, and heck even gameplay, but this title is pretty functional. If "functional" is the kindest word that can be mustered for this flat and frustrating game, then I wouldn't necessarily call it good, either.
    • 95 Metascore
    • 92 Critic Score
    Persona 5 Royal does what it set out to do: Make Persona 5 a better and more rounded experience with more content. It mitigates a lot of the minor flaws but doesn't get all of them right. For the story, there are plenty of unskippable or slow areas with extensive hand-holding. Royal is an even easier experience than P5, including the Platinum Trophy, which is probably one of the easiest ones I've achieved to date. Those minor gripes aside, it's still an incredibly mesmerizing game that sucks you in and immerses you in an all-around great experience. I'm not sure I'm OK with the $60 price, though. A paid update to the original game would've been the better move here. With that being said, if you love Persona 5, you'll love P5 Royal. If you haven't played it yet, what are you waiting for?
    • 82 Metascore
    • 90 Critic Score
    Overall, Two Point Hospital is a treat on consoles and is not to be missed, especially given the inclusion of the DLC and almost all of the features from the PC. It's a funny, addictive and engaging experience that is great if you have fond memories of Theme Hospital or Theme Park.
    • 79 Metascore
    • 80 Critic Score
    Resident Evil 3 Remake is slightly disappointing after the stellar Resident Evil 2 Remake. It's still a good game, but its short length and lack of ambition mean that it will constantly be seen as the lesser sibling. The addition of the REsistance online mode should add some value for those who enjoy competitive online play, but the lack of single-player options is disappointing. All in all, it's a good follow-up to an amazing game, and as long as you're willing to forgive its foibles, RE3 Remake should be a fun return to Raccoon City for franchise faithfuls.
    • 69 Metascore
    • 68 Critic Score
    At the end of the day, if you feel like getting startled and wandering around a horror atmosphere for a few hours, Moons of Madness will serve adequately. The visuals and sounds are well crafted and immersive. Just be aware that the game itself is mainly a walking simulator with a B-movie plot and some minigame puzzles mixed in.
    • 90 Metascore
    • 90 Critic Score
    Animal Crossing: New Horizons offers players a plethora of things to do at a very measured pace. The slow build does well to lull players into a cadence and get them used to some of the basics before going full bore — while still managing to be a relaxing jaunt. Solo play is near-perfect with the new additions that make this feel different from previous outings, while multiplayer is a treat even if some of the methods can feel slightly archaic. Ultimately, this is the kind of long-term game you want to get addicted to because it has a wealth of things to discover and do.
    • tbd Metascore
    • 80 Critic Score
    Ubermosh:Omega is an arcade game through and through. Back in the day, you would've slapped quarter after quarter into it, trying to get the high score. Now it's yours for $5. If you like the idea of a messy, overpowered and brutal twin-stick shooter with no extra frills, then Ubermosh:Omega is you.
    • 57 Metascore
    • 50 Critic Score
    Much like Jump Force, One Punch Man: A Hero Nobody Knows is a game with a decent premise but lackluster execution. The idea of building a new hero from scratch is fun, even if you're just a side character in the overall scheme of things, but the grind from beginning to end makes you lose interest quickly. The fights become boring due to their simplicity, enough so that the appearance of the famous named characters doesn't improve things, and the presentation is far from impressive this late in the console cycle. Perhaps the hardcore fans may find fun in A Hero Nobody Knows for an afternoon, but for those who are looking for a substantial adventure or a good anime fighting game, this is not it.
    • 65 Metascore
    • 60 Critic Score
    Weakless is a good idea that hasn't been fully realized. The idea of different game perspectives is well thought-out, but everything else is content to be mediocre. From the puzzles to the stages to the story, everything feels familiar and disposable, with no one element to make up for another's shortcomings. It isn't a terrible title if you can overlook some of the bugs, but Weakless is certainly a title that would be better suited for a subscription service as opposed to full ownership.
    • 74 Metascore
    • 70 Critic Score
    Warlords of New York won't change your mind about The Division 2. If you weren't a fan of the open-world cover shooter with loot mechanics, the expansion does nothing to convert you, even if the simpler changes to loot stat readouts is appreciated. The return to New York is nice, as is the more open-ended approach to how you get to the final boss, since it gives you some strategy about when you want to get your new toys. The plans for the endgame future are the most intriguing, since we'll get to see whether it'll be enough to get people to stick around. In short, there's enough content in the Warlords of New York DLC to keep fans happy for a little while longer.
    • 93 Metascore
    • 98 Critic Score
    I'm not going to say that Half-Life: Alyx is the reason to get a VR headset, as that would be a disservice to the entertaining gameplay experiences that have been done well within VR. Rather, I will say that Half-Life: Alyx is perhaps the first VR game that gets close to making the player feel like they are a tangible part of the world. It represents some of the absolute best that VR technology can offer right now, and I would point to this particular game for anyone who wants to decide for themselves if VR is "worth it." This title couldn't have been done any other way; Alyx is a masterful addition to anyone's VR game library.
    • 88 Metascore
    • 92 Critic Score
    Doom Eternal is a hellishly frantic shooter that puts me closer to heart attack levels than I care to admit — and I love every second of it.
    • 83 Metascore
    • 89 Critic Score
    MLB The Show 20 might not be a giant leap forward, but it's more than enough of a leap for fans to enjoy a game they're missing right now.
    • 76 Metascore
    • 80 Critic Score
    New Super Lucky's Tale is a charming and well done platformer. The number of moves you have may seem limited, since you learn nothing else in your journey, but the game does a good job of making sure you use all of the moves all of the time. The colorful look is aided by the general charm of the characters to create an experience where you're constantly grinning. It may be easy for genre veterans, and the load times can be annoying, but the short runtime ensures that the game doesn't overstay its welcome.
    • 81 Metascore
    • 88 Critic Score
    I had a lot of fun with The Walking Dead: Saints & Sinners. The combat is fun and downright brutal at times. The story falters at the end, but it's an enjoyable ride that carries you through the 10-20 hour journey. VR desperately needed a longer experience like this, and Skybound and Skydance have delivered with great success. This isn't a four-hour, story-driven, escape room-style game. It's not a shooter on rails or an arena shooter. This is a full-fledged game, and it's great. This is not quite the "killer app" that VR needed, but it's one massive step in the right direction for VR. Any owner of a dedicated PC VR headset owes it to themselves to buy and play this game. Saints & Sinners sparks hope in me that VR still has a bright future ahead — even if that future is a dark, damp New Orleans.
    • tbd Metascore
    • 80 Critic Score
    As the first part of a series, Jenny LeClue: Detectivu makes a great initial impression. The actual detective work strikes a balance between thought-provoking and easy to figure out. The presentation is wonderful, even if the audio could have fared better. It is the story that keeps you hooked with a flawed but likeable main character and a layered, supporting cast. It culminates in a story where the lack of a proper ending is the only thing that sours the experience. Provided that the team can release the second game in a timely manner, this'll be a memorable experience for adventure fans.
    • 68 Metascore
    • 75 Critic Score
    As a sequel, My Hero One's Justice 2 does what you would expect it to do. There's an emphasis on more unlockable content and characters, but only a few changes have been made to the overall combat system. It remains a fine game for fans of the first title, and it warrants a purchase, but don't expect anything to tempt you if you weren't already impressed by the first title.
    • tbd Metascore
    • 45 Critic Score
    Yuri isn't great, no matter how you spin it. The physics system actively works to make platforming unbearable, and the ability to read the environment is sacrificed in the name of making things look good. The constant issues with the general mechanics and push for methodical searching, despite having mechanics that prioritize speed, make the player want to quit despite the game's relatively short length. With a glut of better platformers on the Switch system, there's not much reason to spend time on Yuri.
    • tbd Metascore
    • 70 Critic Score
    Is Luigi's Mansion 3: Multiplayer Pack Part 1 worth the cost? It depends on how much value you think you'll get out of the various features. If you don't plan to touch multiplayer, then it isn't for you. Otherwise, you're effectively paying $10 for three skins and three new modes. There will be a Part 2 sometime in April, and it will feature more minigames and more costumes, which will add a substantial value to the package. Honestly, $10 isn't a bad price for what is being offered, but it's for multiplayer fans only.
    • tbd Metascore
    • 80 Critic Score
    It should be no surprise that the latest Universal Monsters pack for Pinball FX3 is as solid as all of the previous ones. There's been great care taken to re-create the original tables, from the artwork to the physics, and the additional flourishes do a good job of making the tables look gorgeous without interfering with the gameplay at all. This is an easy recommendation for a buy.
    • 74 Metascore
    • 80 Critic Score
    Journey to the Savage Planet does exactly what it sets out to do, and the end result is a perfectly enjoyable exploration game. It doesn't break new ground, but it executed what it does well, and I found it extremely relaxing to run around and search every nook and cranny for secrets aplenty. If you're looking for something to scratch the 3D Metroid itch, Journey to the Savage Planet does a wonderful job. The $30 price tag might seem a touch high, but if you're a fan of this game style, Journey to the Savage Planet is genuinely worth the money.
    • tbd Metascore
    • 50 Critic Score
    While the concept behind Real Heroes: Firefighter is solid, time has not been kind to the game. The levels seem more drawn out now; the lulls where you're simply fighting the flames can feel tedious, and issues like the bad AI are more pronounced than ever. Worse is the fact that the port has a poorer presentation than the original, something that's unheard of for a remaster, even if the title doesn't suggest that to be the case. It isn't a terrible game by any means, but be prepared to temper your expectations if you're coming into this after seeing some old reviews for the Wii version.
    • 70 Metascore
    • 60 Critic Score
    Ancestors: The Humankind Odyssey aims to tackle the evolution of mankind from our animal forebears, a hefty task for any one piece of media. While the goal is incredibly admirable, Panache Digital Games puts too much on its plate. It attempts to break down the process of human development in a fascinating way, but the concept ends up being tremendously difficult to translate into typical controls and gameplay. The information conveyance and gameplay implementation are ultimately disappointing, given how much curiosity the game fosters and inspires. The game still offers interesting content, especially in the audio and visual departments. While the effort put into the game is certainly laudable, the result of Ancestors is ultimately middling.
    • 85 Metascore
    • 85 Critic Score
    Nioh 2 is going to be compared to Sekiro, but it is its own beast. It's an excellent follow-up to the original game, and it isn't any lesser for being compared to FromSoft's attempt at the samurai Soulsborne genre. The new features help keep the smooth gameplay feeling intense and exciting, and the various tweaks do wonders for keeping the game fresh. Its biggest flaw is being "more of the same," but the original game was fun enough that a fresh new set of enemies and items is worth a lot. Just be prepared to die a lot. A whole lot. As in, "I saw multiple corpses by the first enemy of the game."
    • 90 Metascore
    • 90 Critic Score
    Ori and the Will of the Wisps is bigger and more polished than the original title. I can't recommend playing it before the original, if only because the plot relies on you having played the first game. Otherwise, this is an absolute must-play for fans of the genre. Some minor quibbles and a few annoying bugs hold it back, but hopefully, those will be addressed by the day-one patch. If you've been waiting for Will of the Wisps, you'll be extremely pleased.
    • 73 Metascore
    • 80 Critic Score
    Skybolt Zack is a gem of a game. The focus on speed and execution is well done, but the variety in levels and enemy designs ensures that the act doesn't get old. The various pathways do a great job of adding in some replay value, and the challenge modes give hardcore players something else to work with. Combined with a solid presentation, Skybolt Zack is one of those games that may be a pleasant surprise when compared to some of the bigger indie games in the field.
    • tbd Metascore
    • 60 Critic Score
    This isn't a terrible racer by any means, but when you're up against the likes of Grid Autosport, it becomes hard to recommend this one unless you have played Grid to death and see this title on sale.
    • 84 Metascore
    • 85 Critic Score
    At the end of the day, I'm not sure what else you could expect from a remaster of Age of Empires II: Definitive Edition. It was a great game in 1999, and it's aged better than most in its class. If you're looking for some solid RTS gameplay, single-player or multiplayer, look no further than Age of Empires II: Definitive Edition.
    • 72 Metascore
    • 70 Critic Score
    Taken on its own, Resident Evil 5 is a good game even though it isn't as strong as its predecessors. The more action-heavy slant will be a turn-off for those who loved the series for its puzzles, but the survival-horror elements, like limited ammo and the need to share items, retain the spirit of what made the series popular. The addition of co-op is welcome, but the lack of an easier voice chat system hurts the experience if you don't go the split-screen route. Your partner's AI is bad enough to make you hate the game if you're planning to go solo. RE5 is still worth checking out if you're a fan of the series, but you'll need to temper your expectations.
    • 73 Metascore
    • 70 Critic Score
    If you're into games for the experience more than the narrative, Stela might work for you. A few of the puzzles took more brute force than smarts to solve, but nothing was impossibly difficult. The idea of plane-jumping is good, except for when you can't tell if the feature is active. The graphics look beautiful, but the early levels suffer from too many dark colors muddying the waters. It's too bad that the set pieces lack anything special to connect them together. Overall, while Stela may not be top-tier material, it is solid enough to warrant a look.
    • 80 Metascore
    • 80 Critic Score
    The Mega Man Zero/ZX Legacy Collection is a great collection. It contains six solid and enjoyable games with a lot of nice quality of life features that make this the definitive version of the game. The only real flaw is that the games have aged, and no smoothing filter can hide the jagged GBA pixels. If you can look past that, then this is a great addition to any Mega Man fan's collection, and if you missed these gems on the GBA or DS, then you owe it to yourself to give it a chance.
    • 81 Metascore
    • 80 Critic Score
    Rune Factory 4 for the 3DS was one of my favorite games in the franchise, and the years have not dulled its qualities. If you enjoy farming, collecting, and casual dungeon-crawling, it's hard to think of a game that does everything as well as Rune Factory 4 Special. It's still a seven-year-old game at heart, and it sometimes does feel dated. Hopefully the upcoming Rune Factory 5 will keep everything that was improved in RF4 and give us a true successor to the 3DS classic.
    • 89 Metascore
    • 95 Critic Score
    Dreams is a social network, a content platform, and a creative suite all in one. It's probably the hardest game to review, but it is easy to fall in love with it. It is incredibly polished and does exactly what it promised to. It isn't perfect, but it is as close as it can be given the game's incredible scope and ambition. There are only minor gripes I can report, and even those pale in comparison to the many things that it does right. It's unknown whether Dreams' potential is going to be realized by the community. It isn't at the point where Dreams is a must-buy for the content alone, but it's vital if you're curious about the game development process.

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