Ashwalkers: A Survival Journey Image
Metascore
61

Mixed or average reviews - based on 26 Critic Reviews What's this?

User Score
tbd

No user score yet- Awaiting 1 more rating

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: From the co-founder of Dontnod (Life is Strange) Hervé Bonin's new studio Nameless XIII. Face the dark corners of your humanity and find out what lurks in the shadows. Set 200 years after the first geological disasters the earth is a post-apocalyptic wasteland. Survive the weather, the ashFrom the co-founder of Dontnod (Life is Strange) Hervé Bonin's new studio Nameless XIII. Face the dark corners of your humanity and find out what lurks in the shadows. Set 200 years after the first geological disasters the earth is a post-apocalyptic wasteland. Survive the weather, the ash storm, the grey blizzard and the acid rain.
    A survival journey through a harsh world without rules or judgement. Only your choices matters in the face of moral dilemmas. Manage your party, food & equipment in this non-linear narrative survival sim with 34 possible endings.
    Expand
Score distribution:
  1. Positive: 8 out of 26
  2. Negative: 3 out of 26
  1. Apr 15, 2021
    90
    Ashwalkers is an inventive survival sim that puts the story centre stage. Whilst managing resources and the survivor's physical and mental health is important, the choices you have to make are where it's at its most inventive.
  2. Apr 19, 2021
    80
    Ashwalkers toes a fine line between survival and story and does a great job of it. The storytelling is just enough to tease out a unique ashy apocalypse without getting burdened by too many specifics, while the survival aspect is stressful but not impossible to overcome. While playing, I found myself invested in not only the Squad’s survival but the fate of those 250,000 souls back in the Citadel, only satisfied once I got an ending with a hopeful note. If you enjoyed the scouting section of Frostpunk and wanted to see that mechanic expanded upon, look no further than Ashwalkers.
  3. May 19, 2021
    75
    In the end, Ashwalkers is a decent game. It’s simple in nature and there’s a nice reason why. This is a storytelling game above all else. It does a decent job here and offers up some different play styles when it comes to choosing the story the player wants to see. It’s not going to knock anyone’s socks off, but I did enjoy my time with the game even if it did have a few moments where it frustrated me. This one is for the story fans. Not actually the survival players. If you’re looking for a choice driven game, you’ll get it here. If you’re looking for a post-apocalyptic survival game, you’ll need to look elsewhere.
  4. Apr 16, 2021
    65
    While Ashwalkers has an interesting art style and atmosphere, it does little to capitalize on its survival mechanics, choice based narrative, and is far too easy for what it wants to be. While Ashwalkers may be worth a single playthrough, there’s not much to motivate repeat visits to this wasteland.
  5. Apr 15, 2021
    60
    Ashwalkers is still a fascinating little narrative experience. There's an interesting and at times surprisingly uplifting world to explore, and it's worth playing through the game multiple times to see where its branching pathways lead. That said, its brevity means that there's not quite enough meat on the bones to really envelop anyone in its atmosphere, which could leave some explorers wanting more.
  6. Aug 15, 2021
    52
    It will take you 3-4 hours to complete your first adventure in Ashwalkers, and after that you will realize that it should have ditched the out-of-balance survival layer and presented the story as a pure visual novel.
  7. Apr 18, 2021
    36
    Both in terms of story-telling and mechanically a very superficial as well as drawn out experience.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Feb 5, 2022
    3
    Crazy control scheme. It seems to me the developers strove for being avant-garde, and disregard everything we have learned about game controlsCrazy control scheme. It seems to me the developers strove for being avant-garde, and disregard everything we have learned about game controls in the last few decades. So, they opted for inventing their own artistic controls which they do not even explain in the tutorial.

    Nice graphics. Unfortunately, I cannot say much about the gameplay, as I never found out how to use any of the camping controls.
    Expand