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User score distribution:
  1. Positive: 0 out of 3
  2. Negative: 2 out of 3

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  1. Feb 5, 2022
    3
    Crazy control scheme. It seems to me the developers strove for being avant-garde, and disregard everything we have learned about game controls in the last few decades. So, they opted for inventing their own artistic controls which they do not even explain in the tutorial.

    Nice graphics. Unfortunately, I cannot say much about the gameplay, as I never found out how to use any of the
    Crazy control scheme. It seems to me the developers strove for being avant-garde, and disregard everything we have learned about game controls in the last few decades. So, they opted for inventing their own artistic controls which they do not even explain in the tutorial.

    Nice graphics. Unfortunately, I cannot say much about the gameplay, as I never found out how to use any of the camping controls.
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Metascore
61

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 26
  2. Negative: 3 out of 26
  1. CD-Action
    Dec 7, 2021
    75
    An interesting, quite easy and simple survival game that puts emphasis on atmosphere, storytelling and decision-making rather than action. Overall, it’s like a dish with too little salt in it, not amazing, but still tasty. [07/2021, p.52]
  2. Aug 31, 2021
    80
    By no means is Ashwalkers an action-packed survival adventure sim, but the story and importance of the journey was compelling enough to have me on the edge of my seat through my playthrough. I cared about Squad Three and wanted them to succeed, and for a narrative-driven game such as this, isn't that all you can ask for? If postapocalyptic survival games are your jam, Ashwalkers is worth its very reasonable $12 price tag and offers a different spin on the genre that you know and love.
  3. Aug 15, 2021
    52
    It will take you 3-4 hours to complete your first adventure in Ashwalkers, and after that you will realize that it should have ditched the out-of-balance survival layer and presented the story as a pure visual novel.