TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 66 Metascore
    • 40 Critic Score
    Frankly, Double Pug Switch is just not a fun game. It's meant to be challenging, but the worst of this comes from sticky controls and a buggy game. Coupled with the intentional disregard for the safety of cute things, this is a game which ends up infuriating. Maybe it plays better on the PC or other consoles, but I cannot in good faith recommend it for Switch.
    • 66 Metascore
    • 70 Critic Score
    Bringing the game to Wii U has meant a facelift and some nice new bells and whistles to fiddle around with. However, Mario Party 10 is much like the latest iteration of an established board game: although it may look different, love them or hate them, the rules are still very much the same.
    • 66 Metascore
    • 30 Critic Score
    Whether having to stare at the ground for extended periods of time, shoot what should've been a hit but inexplicably doesn't leave any blood behind, or even just getting around with an unsteady frame rate and graphical glitches, there's something here to disappoint everybody. Perhaps if you are hardcore into trophy hunting you could extract a droplet of enjoyment out of Way of the Hunter, but doing so will be an uphill battle against the game itself.
    • 66 Metascore
    • 60 Critic Score
    Not quite a triumph, then, but it’s leagues ahead of The Order Of The Phoenix – and if we’re being cheeky with the scores, hardcore Harry Potter fans should treat this as an [80].
    • 66 Metascore
    • 60 Critic Score
    Magic Ball is a charming title that will appeal to a much wider range of gamers than most PSN downloads. It’s a little short, but younger gamers will appreciate the smooth learning curve and the two online modes will provide a little extra life, especially as they come complete with leaderboards.
    • 66 Metascore
    • 80 Critic Score
    Despite having one or two niggles, One Epic Game is a total blast to play. Not only that, but it's incredibly addictive and designed in such a way that you can dip in for five minutes, or sit down and spend a couple of hours playing.
    • 66 Metascore
    • 70 Critic Score
    Need For Speed feels like a plucky contender, that is close to greatness but tragically falters at number of key moments.
    • 66 Metascore
    • 70 Critic Score
    Professor Lupo: Ocean is a distinctive puzzle game that builds on the uniqueness of the original. As you walk through the Aurora Space Station’s flooded corridors, you find yourself adapting to the logical way of thinking needed to finally come face-to-face with the Professor himself. The visuals are charming, the soundtrack is minimal but effective, and you feel immensely satisfied after clearing each level. However, while there’s much to praise about this title, the shortness of its content, coupled with its awkward controls, does remove you from the gameplay every now and again.
    • 66 Metascore
    • 60 Critic Score
    Unfortunately, Slam Bolt Scrappers isn't the immediate arcade classic some will have been hoping for. The repetitive gameplay and lack of online multiplayer leaves the overall package feeling somewhat lacklustre. With that said, Scrappers' split-screen competitive play is almost second to none.
    • 66 Metascore
    • 60 Critic Score
    Graphically the game looks very good, and the devs have created some nice loading screens inspired by the London 2012 logo. There are also commentators in the game and though voiced well enough they quickly become repetitive, sometimes looping through the same lines during an event.
    • 66 Metascore
    • 60 Critic Score
    Tiny Metal is a great attempt at reviving the Advance Wars style of approachable military strategy for modern audiences, but while it certainly looks and behaves the part, the poorly balanced campaign and uninspired narrative only serve to emphasize just how special those classic games were.
    • 66 Metascore
    • 70 Critic Score
    A confident, creative approach to the RTS genre that falters in its structure and progression systems.
    • 66 Metascore
    • 80 Critic Score
    Neptunia x Senran Kagura: Ninja Wars is the hyper-specific and ultra-niche crossover game I never thought I'd get. It's a delight to see the Senran Kagura crew after so long, and it's a blast to see the Neptunia girls in what is easily the most fun and satisfying to play spinoff in the series. The lack of extra features and watered down story leave something to be desired, but if this is the first of many games, then it's a promising new direction for both series.
    • 66 Metascore
    • 80 Critic Score
    Many contenders have tried to take the asymmetrical crown from Dead by Daylight, and while Killer Klowns from Outer Space might not necessarily be better than DBD, it's a fun alternative that can stand on its own two (Klown) feet.
    • 66 Metascore
    • 70 Critic Score
    Star Overdrive has bags of heart and a huge amount of ambition, and it manages to bring those things together with enough style to cover up some of its less-polished elements.
    • 66 Metascore
    • 70 Critic Score
    Bleeding Edge has all the components in place to be a genuinely entertaining multiplayer mainstay, there just needs to be more of it. With only a couple of maps and modes, and far too few skins and emotes, Ninja Theory will need to roll out more content to keep players engaged.
    • 66 Metascore
    • 60 Critic Score
    Impressive multiplayer functionality and social tools contrast with frequent loading screens and clunky main menus.
    • 66 Metascore
    • 60 Critic Score
    ToeJam & Earl: Back in the Groove is a hard sell. If you loved the originals, then there might be enough here to spirit you back to the days of the Mega Drive, but without knowing the source material, you are left with a good looking but fairly generic walkabout game.
    • 66 Metascore
    • 70 Critic Score
    Swansong is a good investigative adventure dressed up in vampire finery, but doesn’t quite live up to my expectations due to some overly restrictive design and a disconnect between the third person perspective and the largely text and table top mechanics. Once some of the bugs are patched and there are resources available to support the build choices you make, there is a solid adventure to be found here. It’s not the new Bloodlines, but it’s an authentic Vampire: The Masquerade experience nonetheless.
    • 66 Metascore
    • 60 Critic Score
    On first impressions, I had Harry Potter: Quidditch Champions down as a broomstick crash waiting to happen. It isn’t that, thankfully, but without some major improvements this game will glide, but never fly.
    • 66 Metascore
    • 60 Critic Score
    Banana Splitz is a decent game, and it's certainly up there with recent attempts to get the Monkey Ball series back on track, but it's becoming a little long in the tooth now with the developers not really pushing the title forwards enough to really recreate the magic that the first couple offered.
    • 66 Metascore
    • 80 Critic Score
    Growing the burgeoning ‘serotonin snapper’ genre, Pupperazi is as relaxed as gaming gets. Aimed at pretty much everyone that isn't a cat, this is another indie gem that’s sure to leave you with an almighty grin on your face and, as an added bonus, you won't get dog hair on your sofa.
    • 66 Metascore
    • 90 Critic Score
    A great new way to play pool, a great way to play straight pool, and a great way to get friends playing together. It needs just a little more variety, but with no other faults it is an essential purchase from the Playstation Network Store and a demonstration of the quality we should now come to expect from Dark Energy Digital.
    • 66 Metascore
    • 60 Critic Score
    The Magnificent Trufflepigs is a small-scale affair, both in terms of technical scope and dramatic themes, when compared to its award-winning inspirations. It’s not especially memorable but it has just enough warmth and wit to get you through a spare Sunday afternoon.
    • 66 Metascore
    • 60 Critic Score
    A new game in the vein of GTA Chinatown Wars is something that should work quite well, but while American Fugitive has some good ideas it fails to deliver on the execution, especially with the Switch version's wonky frame rate. American Fugitive takes the promise it had, prangs it on a lamp post, and gives it a wanted level.
    • 66 Metascore
    • 60 Critic Score
    At first glance, The Outer Worlds on Nintendo Switch falls massively short of the bar set by other ports to the hybrid console. Everything has been scaled back in an effort to get it working as smoothly as possible on the machine, but there are still major problems with how the game performs. Even so, I found myself still having a lot of fun playing The Outer Worlds on the Nintendo Switch, which is a testament to just how brilliant this game truly is.
    • 66 Metascore
    • 80 Critic Score
    Atomic Owl is a satisfying roguelike with a simple progression that allows you to make headway quickly through the levels. This does come at the expense of the combat, which is a bit too on the easy side, with the platforming much more challenging than any boss fight. Overall though, if you want a short, simple, and good looking roguelike then Atomic Owl is worth a go.
    • 66 Metascore
    • 50 Critic Score
    Fans of the anime will likely get enjoyment out of the new stories and beautiful character models. Anyone else is better off starting with the original television series or simply avoiding Punch Line altogether.
    • 66 Metascore
    • 70 Critic Score
    Frame-rate aside, Sigma 2 Plus is still one of the PlayStation Vita’s more recommendable titles. The story is nonsensical and there are a couple of minor issues orbiting the game’s presentation but it still plays well, and features a fair amount of content both in and out of the single player campaign. With that said, fans of the series should approach Plus with caution, unless they are desperate for their Ninja Gaiden fix whilst on the go.
    • 66 Metascore
    • 80 Critic Score
    It doesn’t have the polish or refinement of SingStar, but it does have heaps of potential, and the career mode will keep you busy for a while, especially when you consider a SingStar disk usually ships with 30 songs and a Lips disk with 40.
    • 66 Metascore
    • 40 Critic Score
    There’s nothing wrong with taking influences from classic franchises, but the very least one could do is make it transformative enough to warrant its own game. Oceanhorn: Monsters of Uncharted Seas is both mechanically too similar and at the same time somehow inferior to the The Legend of Zelda franchise. It has a lovely score, but there are far more original interpretations of the genre out there.
    • 66 Metascore
    • 60 Critic Score
    What is difficult to forgive though, are the distracting drops in frame rate at key times which make the game frustrating to play.
    • 66 Metascore
    • 50 Critic Score
    Mineko’s Night Market goes down as one of my biggest disappointments of the year. The early promise is entirely squandered through inane conversations, repetitive minigames and a feeling more akin to a mobile game loop than a cosy game. The art style and plethora of cats are cute, but I’m afraid this is one to avoid.
    • 66 Metascore
    • 80 Critic Score
    Overall SuperStars V8 Racing is pleasantly surprising. After a good few hours with the game it will still be pulling you back in for another go, teasing you to master that tricky hairpin, or to find the perfect car set up. Whilst many of you will be looking to Sony and a GT5 release date, I urge you to divert your eyes a little and give this a try.
    • 66 Metascore
    • 40 Critic Score
    Spacebase Startopia feels a bit too basic for a management game and is not something you could really spend hours cultivating once you have the station set up. What it offers is rather simplistic, and is marred by regular crashes on console and an AI advisor that you'll grow to hate.
    • 65 Metascore
    • 50 Critic Score
    I'm pretty disappointed with Greedfall: The Dying World. Despite going through Steam Early Access, the end product is buggy and messy, and the combat uninspiring. This combined with slow pacing that gives three false endings to the opening before you get into the open world makes it get old quickly. Perhaps wait for a sale, or a lot of patches to fix things up a bit.
    • 65 Metascore
    • 70 Critic Score
    Visually the game is lovely; distinctly 16-bit era backgrounds with parallax scrolling to add some physicality, nice particle effects and trails when grinding and 3D polygonal ships atop everything.
    • 65 Metascore
    • 70 Critic Score
    Stronghold: Warlords is a refreshing new look for the long-running siege warfare series, rekindling much of what made the series great in the early 2000s. However, there's a number of deep-seated flaws that Firefly need to make the focus of game updates and redefine for the series going forward.
    • 65 Metascore
    • 60 Critic Score
    Little Witch Nobeta makes for a fun old-school action shooter. It’s just a shame that this particular witches’ brew is filled with so much unnecessary and bland garnish that serves only to dilute the taste.
    • 65 Metascore
    • 70 Critic Score
    Kirby Fighters 2 is an unremarkable fighting game that doesn’t really do much to separate itself from Super Smash Brothers. The fighting is decent and the story mode is fun, but there’s little reason to carry on playing once you’ve climbed the tower, especially with the multiplayer servers already feeling empty a few weeks after release. At less than half the price of Ultimate, Kirby Fighters 2 is a great compromise if you’re looking for a simple fighting game.
    • 65 Metascore
    • 50 Critic Score
    Whilst these remakes bring the second Tomb Raider trilogy to modern systems, but they simply can't match up to the original trilogy – Chronicles and Angel of Darkness in particular were let downs when they released originally. I can't see this remaster gaining these games any new fans, especially since they control like some kind of device that exists to torture game developers that specialise in traversal mechanics.
    • 65 Metascore
    • 80 Critic Score
    Park Beyond is a hugely enjoyable park builder that thrives on accessibility, personality and creativity.
    • 65 Metascore
    • 80 Critic Score
    Senran Kagura Burst Re:Newal is a breath of fresh air after the fumbles of the last few games in the series. I got on board with this franchise for the unique characters and addictive combat, and this game has both of those things in spades. It’s a treat to see the origins of the cast redone on home console, but if you’ve never played a single game in the series before, Burst Re:Newal is the best this franchise has to offer for you.
    • 65 Metascore
    • 50 Critic Score
    Although I see what it was going for, Legend of Legacy HD Remastered doesn’t quite stick the landing. The visuals and music are excellent, and the concept of filling maps out through exploration scratches a very specific yet satisfying itch. But, the repetitive nature of the overall gameplay, along with punishing you for any sort of experimentation with characters or weapon loadouts, leaves a bitter taste in the mouth, overall.
    • 65 Metascore
    • 80 Critic Score
    This is a really well put together game that makes solid use of the Vita's touchscreen and isn't distracted by some of the other possibilities presented by the new handheld console.
    • 65 Metascore
    • 70 Critic Score
    Dexed is a valiant first attempt by Ninja Theory in the VR space but it suffers like many other early VR titles by feeling more like a tech demo than a full game. When you factor in the price, you are getting an okay package, but it’s unlikely you’ll want to head back once you’ve played through the stages on offer for a few hours.
    • 65 Metascore
    • 80 Critic Score
    My Hero One’s Justice 2 is a great brawler. It carries on the fine work put in on the first game, wraps the more recent story beats into a playable form, and buffs the already excellent visuals up to a new Shonen shine. It’s not a great jumping on point for newcomers, at least story-wise, but it remains a fun, approachable fighter based on one of the best anime shows of recent years.
    • 65 Metascore
    • 50 Critic Score
    There are moments where Gear.Club Unlimited 3 nearly comes together, but when other games like JDM and Tokyo Xtreme Racer exist, it becomes clear just how much of a poor facsimile it is.
    • 65 Metascore
    • 60 Critic Score
    The Teal Mask could have been a chance to give us some much-needed performance updates for Pokémon Scarlet & Violet. Instead, any shine it could have offered is marred by the same performance issues present at the launch of the main game, and it's just not acceptable at this point. Unless you're a die-hard Pokemon fan, the additions here simply aren't enough.
    • 65 Metascore
    • 60 Critic Score
    Neptunia: Sisters VS Sisters has some fun ideas and absolutely beautiful visuals, but with an incredibly flawed combat system that fails to learn from its predecessors, we're ultimately left with another clunky spinoff that fails to move the needle for the franchise. There's so much room for exploring new, exciting, and impactful ideas in the world of Neptunia, but Neptunia: Sisters VS Sisters is adamant in taking another step sideways rather than pushing the series forward.
    • 65 Metascore
    • 60 Critic Score
    Super Blood Hockey is a simple game that will last one person a few hours before it gets too repetitive, but is great for playing against others. If you have someone to play it with locally, or you like taking advantage of the Switch's Joy-Con, it's worth picking up. If not, you'd probably need to be starved of hockey games for it to be essential.
    • 65 Metascore
    • 60 Critic Score
    Aliens Vs Predator tries to stay faithful to the franchise but in turn creates a mediocre FPS that is over far too quickly. The multiplayer does add some excitement but rage quitters and bad losers will spoil your games until it is fixed. Movie fans will get a little buzz from playing their favourite monsters but the whole experience is dull overall.
    • 65 Metascore
    • 30 Critic Score
    Ultimately, Jackbox Naughty Pack is the worst Party Pack to date, and while the bar is pretty high on the whole – tee hee – that doesn't change the fact that this just feels like a miss. It certainly doesn't help that there's only three games and two of them reskins, but maybe what's funny about being pure filth in normal Jackbox games is that you're doing it even if the game isn't winking and nudging you constantly. Maybe making our own fun and our own filth is the way forwards to a truly naughty experience.
    • 65 Metascore
    • 50 Critic Score
    CRYMACHINA has a promising story and a fresh aesthetic, but the presentation leaves so much to be desired. Convoluted and rushed world-building makes it hard to get invested, and the basic and repetitive combat encounters make it hard not to feel like the loop between gameplay and story is more of a chore than it's worth.
    • 65 Metascore
    • 70 Critic Score
    It's still enjoyable once you get over all the frustrations.
    • 65 Metascore
    • 70 Critic Score
    Twin Mirror is in many ways the natural evolution of the Dontnod narrative adventure. It combines the reconstruction aspect from their debut, Remember Me, with the cinematic and narrative focus of Life is Strange. It is a very polished game, but it left me wanting more in a few areas and I didn't feel like I was having a true impact on the story's outcome. It will definitely appeal to genre fans but it never quite develops its own clear identity. Ironically enough, it feels like a hazy reflection of what it could have been.
    • 65 Metascore
    • 80 Critic Score
    If Uber had stretched Dino Frontier just that little bit further, adding some kind of longevity beyond its ten-hour playtime, it would be a must-have for PlayStation VR. Still, there are few games using Sony’s tech that can boast the same balance of immersion and fun. Where I’ve often felt exhaustion or relief as I take the VR visor from my head, playing Dino Frontier always left me with a smile on my face.
    • 65 Metascore
    • 60 Critic Score
    Mario & Sonic At The Rio Olympics 2016 is a solid entry in the series that will provide some undemanding multiplayer fun, as well as a modicum of single player enjoyment. However, a few too many missteps, from the lack of online to some events that don’t hit the mark, unfortunately stop this from being anything but overwhelmingly average.
    • 65 Metascore
    • 80 Critic Score
    It's a game that's far better than most of the tat on the shelves just now, and certainly deserving of your attention and we reckon that a sequel could be stunning.
    • 65 Metascore
    • 60 Critic Score
    If you happen to be a fan of both Adventure Time and Zelda then you’re unlikely to find another game that combines the world of Ooo and the gameplay of Hyrule in such an enjoyable way.
    • 65 Metascore
    • 50 Critic Score
    Baja is about as middle of the road as remasters get. While it’s great to see Nordic paying attention to its stable of dormant THQ properties, exhuming an average racing game from 2008 seems a tad misguided. Baja hasn’t aged particularly well, but it’s far from bad and there’s still some fun to be had taking to the track. You just have to question why this remaster even exists.
    • 65 Metascore
    • 70 Critic Score
    de Blob is a welcome remaster and will hopefully lead to those who avoided the Wii version enjoying a fun and vibrant platformer. The sequel was released as a multiplatform title, so it’s possible that some may be looking backwards to the series’ origins. The game itself still holds up in comparison to its sequel, though it doesn’t have the enjoyable 2D sections. If you’re after a splash of colour to illuminate the dark winter nights, de Blob is a good place to go.
    • 65 Metascore
    • 80 Critic Score
    The Videokid is one of those arcade titles that can easily eat away at your time if you let. The simplistic but addictive gameplay means you’ll want to keep going back until you’ve beaten the course. Combine it with the colourful voxel art and the humour that permeates the game and you have a verified fun experience on your hands. The Videokid isn’t just an homage to Paperboy, it’s a successor.
    • 65 Metascore
    • Critic Score
    To put it simply, Sniper Elite V2 feels older than it actually is.
    • 65 Metascore
    • 90 Critic Score
    Golden Force is an excellent side-scrolling action platformer with some of the best boss fights I’ve seen for quite some time. With brilliant combat and combo mechanics and four varied islands to explore, Golden Force will surprise just as much as it entertains.
    • 65 Metascore
    • 40 Critic Score
    Smelter's opening cutscene got me very pumped for what was to follow, but what did follow left me despondent. I’d been set up and felt ready for an awesome 16-bit experience that, thanks to its promised smelting of genres, would feel genuinely fresh. The game that followed wasn’t fresh, it was past its sell by date and starting to smell like feet.
    • 65 Metascore
    • 60 Critic Score
    A formerly excellent game brought down significantly by a poor remaster with barely any upgrades to sell it to a new audience, at a price that’s a little too high for what the game is. Baldur’s Gate: Dark Alliance still has a great, classic DnD story and setting, with an excellent musical score, but the experience is marred by technical issues that range from disappearing sound effects and frame rate drops to frequent crashes.
    • 65 Metascore
    • 50 Critic Score
    Pikmin Bloom is a fine AR experience, but sadly it’s just not a good game. With the volume (and intensity) of bugs, the lack of things to actually do and a poor economy, Bloom's player base feels likely to wither without significant change. However, the game does already have a core group of players who absolutely love it, so watch this space. With enough bug fixes and quality of life improvement, Pikmin Bloom may well blossom into something worth playing.
    • 65 Metascore
    • 60 Critic Score
    No Place For Bravery has some real strong points and I really enjoyed the story in particular, but they're counterbalanced by weaker elements within the combat that meant I wasn't really excited by the whole package. It's a decent effort that will kill a few hours, but not much more than that.
    • 65 Metascore
    • 50 Critic Score
    Despite three years in Early Access, it's hard to recommend Graven at launch. From odd design choices to bugs and progression issues, the unfortunate conclusion is that Graven is a real missed opportunity.
    • 65 Metascore
    • 40 Critic Score
    Commandos: Origins is probably very good; an interesting historical setting, charming visuals, and deep and varied strategic options. You won’t notice any of that if playing on console however, you’ll be too busy wrestling with the terrible controls to be having much fun. That, and the buggy visuals, make this one to be missed unless you're on PC.
    • 65 Metascore
    • 70 Critic Score
    There are various secrets and written pieces of lore scattered throughout the game and I found probably around 75% of these in my playthrough of just under 6 hours. The replayability mostly comes from the different endings that are hinted at by the achievement list and I do want to revisit Moroi to find out whether these hidden endings provide more answers.
    • 65 Metascore
    • 50 Critic Score
    Hypercharge: Unboxed delivers on its promise of plastic-bashing toy warfare. However, for more mature gamers and fans of the genre, it doesn’t go deep enough, playing it safe with serviceable albeit rather basic gameplay.
    • 65 Metascore
    • 60 Critic Score
    Shadow Labyrinth has a really great premise, but the execution leaves a lot to be desired. The progression is too slow to keep things fresh and interesting, the story is lacklustre, and the gameplay just doesn't meet the expectations you would have for what is supposed to be a big new turning point for Pac-Man.
    • 65 Metascore
    • 70 Critic Score
    With some unpleasant difficulty spikes and staid visuals, TMNT: Tactical Takedown won’t be for everyone. But for those willing to overlook its idiosyncrasies, Tactical Takedown offers a compelling, yet brief, strategic challenge.
    • 65 Metascore
    • 50 Critic Score
    I think it is good that classic franchises are getting a new lease of life, but Rushing Beat X: Return of Brawl Brothers could have been a better return for the series. When combat works it can be really satisfying, but with enemies wandering aimlessly on and off screen, and depth perception and hitboxes being off, there is improvement needed. There is, at least, a good variety of characters to play around with through the story, lending itself to allow players to try different approaches, but the best character is locked out until after you complete story mode. Rushing Beat X: Return of Brawl Brothers is a short, solid brawler, but there are better sides-scrolling beat 'em ups out there.
    • 65 Metascore
    • 70 Critic Score
    F1 2015 doesn’t have many of the features and game modes that we’ve seen over the years, and this feels disappointing given delays during development, but it gives a solid basis for future growth. With lush visuals, tight car handling, good racing and a sprinkling of fresh ideas, this is exactly the fresh start that Codemasters needed.
    • 65 Metascore
    • 70 Critic Score
    There is something comforting about Jet Kave Adventure. It doesn't take any risks or fly off on any wild tangents, it is just a solid, well-made side scrolling platformer. Mastering each level will be a challenge, but younger players will still enjoy the story and zipping around on the jet pack. Jolly good fun!
    • 65 Metascore
    • 50 Critic Score
    UEFA 2012 is what many of us have been asking for since DLC became a major part of console gaming. Unfortunately, the desire to deliver it as an expansion, rather than a unique product has meant that corners have been cut. While that has made the end product less expensive than in previous instances, it still appears quite costly when measured against other items on the relevant stores.
    • 65 Metascore
    • 30 Critic Score
    Downward Spiral: Horus Station is a unique take on zero gravity that feels fairly true to what it would be like. The trouble is this makes for a dull experience when not in VR. [Non-VR Review]
    • 65 Metascore
    • 60 Critic Score
    Orwell’s Animal Farm relays the content of the book well, but stops short of drawing from any new depths, as choices are limited and the plot takes second place to a dry management sim.
    • 65 Metascore
    • 90 Critic Score
    It might be possible in the coming months to find a realistic racing game that is more fun, there will certainly be more approachable racers before the end of the year. If you want unapologetic realism and inclusive simulation then Supercar Challenge is the only game you should be considering.
    • 65 Metascore
    • 80 Critic Score
    The game is an homage to the 16-bit era, and is a reminder of everything I love about gaming. Unfortunately, repetition does sneak in, and the boss battles are a little disappointing, but if you are a fan of the genre you really should check it out.
    • 65 Metascore
    • 80 Critic Score
    Genesis Alpha One mixes the spirits of FTL and No Man’s Sky into a solid space simulator cocktail. Your success is dependent on your approach, with playing it safe all but guaranteeing you reach a Genesis, but a little recklessness can lead to ship invasions and desperate measure. Its unpredictable nature means you’re always on the lookout for danger and celebrate every little victory. Genesis Alpha One is recommended if you’re looking for a new challenge among the stars.
    • 65 Metascore
    • 90 Critic Score
    Synduality Echo of Ada is the ultimate extraction experience - sanding off rough edges and putting a shine on the most exciting elements of the genre. Bundled together with cool mechs, customizable characters, and tight combat just makes this sweet experience even sweeter.
    • 65 Metascore
    • 50 Critic Score
    Whilst the controls ruin the combat in The Baconing, this isn't actually all there is to the game.
    • 65 Metascore
    • 80 Critic Score
    Skelattack is a fantastic platformer with a real sense of character and gorgeous aesthetics. Blending cutesy graphics with challenging platforming and some strategic boss fights, it manages to really stand out and deserves to do well. Here’s hoping for more adventures with Skully and Imber in the future.
    • 65 Metascore
    • 60 Critic Score
    Antigraviator has tons of potential, and there’s every chance that it could attain it a few updates down its spiralling road. However, as it stands there are too many problems with the game’s underpinnings that the fantastic visuals can’t quite cover up.
    • 65 Metascore
    • 60 Critic Score
    An ambitious RTS/Twin Stick hybrid with a lot of potential and some great moments, let down by technical issues, inconsistent flow, and a lack of tutorials. One to keep an eye on if the premise appeals, but not worth diving into straight away.
    • 65 Metascore
    • 80 Critic Score
    Star Trek: Infinite gives us a damn solid 4X experience doused in the rich history of the Star Trek universe, and with plenty of space to include more Deep Space Nine, Voyager and other quadrants of the galaxy through expansions. Even if you’re not a fan of the source material, it can still stand alone as a good experience which will only improve over time.
    • 65 Metascore
    • 50 Critic Score
    Struggling is a mess. While I can’t fault the controls themselves, the object physics are just not reliable enough in crucial areas, as the momentum when using some objects is too chaotic to reliably make progress. Unless you have the patience of a saint or an online audience eager to see your reactions as you're battling through, this is probably not the game for you.
    • 65 Metascore
    • 60 Critic Score
    Conarium is a good example of a Lovecraftian game. It focuses on the atmosphere and lore that characterises the genre whilst mostly avoiding the worst excesses. It tells an intriguing story well despite the slightly dodgy voice acting and presents a good approximation of the impossible non-Euclidean geometry of the Elder God’s world. If you like a touch of Cthulhu in your life, then you could do worse than venturing into Conarium’s brand of madness.
    • 65 Metascore
    • 60 Critic Score
    While Sword Art Online Re: Hollow Fragment is an enjoyable budget release that offers hours of anime adventuring, it’s tainted by inexplicable performance issues that simply shouldn’t have made it to the PS4 edition of the game.
    • 65 Metascore
    • 80 Critic Score
    Quantum of Solace is hugely enjoyable, and a complete surprise.
    • 65 Metascore
    • 70 Critic Score
    If you enjoyed the base game like I did, the best bits of Pokémon Legends: Z-A are still present in Mega Dimension. The combat is still engaging, the characters you live and work with are still endearing, and the new Pokédex is fun to complete. This DLC, much like Z–A itself, feels like it will be a Marmite one.
    • 65 Metascore
    • 50 Critic Score
    Sadly, this isn’t the breakthrough fans were expecting. Omega Force took a pretty big risk with Dynasty Warriors 9, and while its open world integration can be seen as a small triumph, this newest entry is marred by its heavily outdated approach to combat design.
    • 65 Metascore
    • 70 Critic Score
    A very addictive time and resource management game which can easily make the hours fly by as you play just one more day to hunt for that elusive item you need. However, the addiction can slowly turn into frustration at not being able to find what you need or by not knowing what you need to do next due the lack of any hints.
    • 65 Metascore
    • 40 Critic Score
    Martha is Dead wants to send a big important message, but the way it’s delivered is terrifyingly bad, not only in it’s writing but also in the shoddy gameplay.
    • 65 Metascore
    • 70 Critic Score
    Aragami 2 is a huge departure from the original game. In exchanging the linear narrative-driven stealth experience for an open-ended co-op mission adventure, Lince Works has created a game that feels just as flawed as the original, but has a lot more charm in it's small moments and simplicity. Repetitive missions and enemies make it hard to get engrossed with the game for long periods of time, but as a stealth action game to hop into for quick little bursts, Aragami 2 can be pretty fun.
    • 65 Metascore
    • 30 Critic Score
    There is such a thing as being too laid-back and Morphite is most certainly that. With visuals that are too basic and lacking in character, an almost sleep inducing pace, and some technical issues on Switch that can’t be ignored, there are few redeeming qualities for this utter snooze-fest.

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