No Place for Bravery Image
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65

Mixed or average reviews - based on 9 Critic Reviews What's this?

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  • Summary: Thorn, an old warrior worn down by decades of vim and violence, roams a world undone in search of his lost daughter. Dodge, parry & cleave your way out of brutal clashes in this 2D top-down action RPG, and discover the bone-chilling tale of Thorn's crusade to make his family whole again.
Score distribution:
  1. Positive: 3 out of 9
  2. Negative: 1 out of 9
  1. Oct 6, 2022
    85
    No Place for Bravery offers an interesting mix of tough combat and exotic presentation. Some players might be driven away by the pixel art (the weird legs of the characters still annoy me) or the difficulty level. But the story and the gameplay have the quality required to keep players engaged. Given the clear love that the team at Glitch Factory has for the souls-like genre, I wanted the game to innovate more, to find ways to make the 2D top-down perspective add something to it. But No Place for Bravery plays it too safe and misses a chance to deliver a truly innovative gameplay loop rather than stick close to the classics.
  2. Sep 21, 2022
    85
    Thorn’s quest to save Leaf is exceptionally well-written, and the world of Dewr is one of the more enjoyable video game worlds I’ve explored in some time. Despite some minor quibbles with the combat and some of the world-building, No Place for Bravery is still an excellent game that players looking for a challenge are sure to enjoy.
  3. Sep 29, 2022
    80
    No Place for Bravery is endearing if not exhausting. This broken world harbors countless deadly foes that players will have to rip and tear through. At times it may feel needlessly dour but through the muck and the mire is a beautifully visualized title that pulls no punches at its hardest junctures. But inviting difficulty sliders ensure that no hurdle is too sharp and that every challenge can be conquered, driving Thorn and the player ever-closer to salvation.
  4. Oct 7, 2022
    60
    On one hand, I love some of Kamiwaza's elements including the thievery and 'just stealth' system. But the game is sabotaged by a lack of clarity and a lack of proper quality-of-life changes.
  5. LEVEL (Czech Republic)
    Jan 25, 2024
    60
    You can finish the game in six to eight hours, and that's just about the perfect amount of time. Even so, later enemies rely on unfair advantages to surprise you, the game gets increasingly linear and isn't shy about sprinkling obscene amounts of enemies onto the screen. [Issue#322]
  6. 60
    Although I found it partially enjoyable, No Place for Bravery ultimately didn’t do itself justice. Its narrative structure is more than a bit messy, and it often comes across as clichéd. The gameplay, while having a fair amount of customisation options, suffers from sloppy combat functionality. If nothing else, the visual and audio departments prop up the game to a slightly above average Souls-like. I really hope that Glitch Factory takes the criticism on board, and uses it to give No Place for Bravery the quality of life update it deserves. But, as of right now, I can only offer a light recommendation.
  7. Oct 26, 2022
    30
    No Place for Bravery, while visually interesting on the surface, is left shallow and clunky. The combat is choppy and frustrating, the stage design is confusing with perspective, enemies and other NPCs lack personality, and the majority of the sound design is unbalanced and often desynced from the actions on screen. However, it excels as a psychological horror experience. The entire game would have been much improved if they had focused on that. While the experience only lasted about 10 hours, it wasn’t an amount of time I’d say I enjoyed.

See all 10 Critic Reviews