Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 71 Metascore
    • 45 Critic Score
    Featuring systems that focus on community engagement and competition among friends, there are some clever new ideas that haven’t been seen in games before. Still, Steep falls short where it matters most, offering you more moments of anger than adrenaline. If you have plenty of patience then this might be the game for you, though most will end up pissed off rather than going off-piste.
    • 71 Metascore
    • 90 Critic Score
    Job Simulator has been one of the best and most lasting experiences with the PSVR.
    • 71 Metascore
    • 90 Critic Score
    An amazing survival horror experience and my favourite indie game so far this year; you’ll sure as hell see this one on my list of top 5 games of 2016.
    • 71 Metascore
    • 70 Critic Score
    While Rogue is polished and tells a different story than one you'd normally encounter in the Assassin's Creed franchise, time hasn't done the title any favours.
    • 71 Metascore
    • 60 Critic Score
    This sordid state of affairs leads me to believe that Days Gone was either rushed out by Sony to fill a gap in releases and buy time for the likes of The Last of Us Part 2 or that Bend Studio, a veteran of PSP and PS Vita titles, simply cannot develop for a bona fide console.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, NHL 23 feels like NHL 22; it's just more of the same, better in spots and worse in others.
    • 71 Metascore
    • 80 Critic Score
    Beyond being a fun game to play, Sand Land is a great and timely example of the work of Akira Toriyama, and a reminder just how much more he was than just the Dragonball Z guy. Sand Land is its own thing – it was actually exciting to have a demon called a slime appear, and have it NOT be the dollop-shaped slime of the Dragon Quest series. While the vehicle combat system isn’t breaking any new ground, it still goes about things in its own, slightly odd way. It’s a breath of fresh, desert air – and I think there’s a few miles left in the tank yet.
    • 71 Metascore
    • 80 Critic Score
    Judged as a shooter, Farpoint is as generic as they get; thankfully, Impulse Gear’s effort has other things going for it. The side-story is rewarding, even if some of it goes without resolution, and its immersive visuals alone make it a treat to play.
    • 71 Metascore
    • 75 Critic Score
    Because of its macabre nature, The Medium won’t be for everyone — and certainly isn’t a killer Xbox app — but it’s definitely worth a try if you’re an Xbox Game Pass subscriber.
    • 71 Metascore
    • 90 Critic Score
    The true joy of Tides of Tomorrow comes from its cast of recurring characters -- survivors, pirates, and those of faith who make the world around them feel fully fleshed out.
    • 71 Metascore
    • 50 Critic Score
    While falling into a genre saturated with thousands of titles, Ruiner is a shoot ‘em up like few others. Sure, it’s not as fast paced as most, and it features far fewer enemies than the norm, but it’s a game that requires precision, calculation and a hell of a lot of patience. The number of upgrades and abilities to play around with make it worth playing through to the end but it’s ruined (get it?) by a short campaign, and repetitive levels. If it were to feature a well-executed endless/survival mode the play re-play factor might have increased slightly but in its current form you’re unlikely to play this more than once. Only drop coin on this if you’re a huge fan of the genre.
    • 71 Metascore
    • 60 Critic Score
    Cross-play doesn’t work because of it — getting paired with Steam players using keyboard and a mouse mean you’ll get crushed. Pairing with Xbox-only players, I found long gaps in matches. I’m happy to go with my gut and chalk it all up to the problem of price. It’s a shame, because First Strike really was on to something here.
    • 71 Metascore
    • 70 Critic Score
    As much fun as I had with this expansion, I do have to admit that I feel a little let down. If this were explicitly leading into another DLC story I’d be excited, but as things are I feel more like I’ve taken a running start into a brick wall with a very cool door painted on it. I can see this as a fun experience to play as part of an overall Assassin’s Creed Valhalla experience, if you were stepping into the game and all its DLC for the first time – but as something that brought me back to the game seven months after finishing The Siege of Paris, it feels like more of a promising snack than a satisfying main meal.
    • 71 Metascore
    • 70 Critic Score
    Despite some teething problems, The Chant is certainly worth a playthrough for those who appreciate the survival horror genre. More importantly, this debut title has me excited for what’s next from Brass Token.
    • 71 Metascore
    • 50 Critic Score
    If you’re a fan of Little Nightmares, or similar games in this genre — and, are willing to overlook some pretty loose design — then you’ll find enjoyment in this; a $60 AUD price point also helps. Otherwise, you’re better off steering clear, or engaging with other co-op titles like It Takes Two. If you’re on the fence, a demo is available, though it doesn’t offer progression into the main game proper.
    • 71 Metascore
    • 65 Critic Score
    All things considered, No Man’s Sky is the first game in years to actually justify the use of the word “ambitious”. That’s why I like it.
    • 70 Metascore
    • 60 Critic Score
    Stray Gods is truly a mixed bag, full of strong actors, average singers, clever storytelling and weak songs. There are points of brilliance mixed with cringe-worthy presentations, making this one hard to recommend because of its inconsistencies. If you’re itching to play regardless, I’d strongly suggest those players pick it up on either PC or Switch because of the one-two punch of visual and interface issues. I can certainly vouch for the issues plaguing the Xbox version, and I’d wager the PlayStation version would be similar.
    • 70 Metascore
    • 40 Critic Score
    Regretfully, the remastering of Onimusha 2 is just an increase to the resolution and nothing more. There are no new textures, no improved lighting effects, and no changes to character animations. If anyone was going to criticise a remaster for being a cheap cash grab, this is a fine example.
    • 70 Metascore
    • 75 Critic Score
    While Maneater is certainly a title that works for me in terms of its humour and an engaging core gameplay loop, its graphic nature means it’s not going to be for everyone. If you don’t mine a little gore — okay, make that a lot of gore — this unique experience should be right up your alley.
    • 70 Metascore
    • 50 Critic Score
    Darksiders 3 is four years too late and four years behind current game design. As you (sufferingly) progress, things improve… but you really, really need to be dedicated to get to that point. I’d recommend Darksiders 3 to die-hard fans of the franchise — and I truly mean die-hard — and no one else. It’s too painful to play for a majority of the time. Still, better than Fallout 76, I guess.
    • 70 Metascore
    • 65 Critic Score
    Minecraft Dungeons is competent, fun in spurts, but not amazing. I had more fun in the Xbox Live Party just catching up with friends mindlessly shooting the shit than I did actually playing. By that point, we’d decided to put the difficulty to recommended levels are were breezing through things, grabbing new gear and levelling up as we went. We basically decided we’d keep playing through the three major difficulties, but really because it seems like some easy gamerscore rather than an activity we’re invested in.
    • 70 Metascore
    • 60 Critic Score
    If you like to dabble in Alien games and haven’t played Alien Isolation as yet, I’d recommend that over this. If you’re a true Alien fan and happen to love VR, grab that version of Rogue Incursion instead. If you’re still reading, don’t have VR, and don’t mind a $45 AUD price tag, then this one is for you, warts and all.
    • 70 Metascore
    • 65 Critic Score
    It’s hard to settle upon an audience for MXGP 2019, especially on Xbox One — MXGP3 will work just fine for casual players, and those looking for a hardcore experience are better serviced with MXGP Pro instead. With the variations in naming conventions in the franchise, I’d recommend Milestone marry the two steams — casual (or more casual) and professional — to present a killer app that could someday carry the same weight as a yearly FIFA or Madden. Otherwise, Milestone will need to go back to the drawing board to truly differenciate the streams like Forza has done with Motorsport and Horizon.
    • 70 Metascore
    • 70 Critic Score
    A bargain price benefits Super Monkey Ball Banana Blitz HD; while it's better without motion controls and a majority of uninspired mini-games, there's not a terrible amount to do in the end.
    • 70 Metascore
    • 65 Critic Score
    If you’re looking for something to add to your fitness routine, and don’t mind a bit of repetition in some soulless instructors, this one certainly fits the bill.
    • 70 Metascore
    • 65 Critic Score
    Scorn isn't necessarily scary, but it is gross and uncomfortable. You may not like what's on the screen, but there's no denying that Ebb has thought long and hard about the world it's presenting and has succeeded in creating a cohesive and fully-formed offering.
    • 70 Metascore
    • 70 Critic Score
    While fun from moment to moment, Code Vein 2 has a cookie-cutter plot, matching dialogue, and combat that isn't polished to the level it needs to be.
    • 70 Metascore
    • 70 Critic Score
    Mario Golf Super Rush remains easy to pick up and play, but it’s lacking the final coat of polish we expect from Nintendo games, and is light on content for a full priced Switch game. It’s a Mario sport game that can be picked up and played by a wide audience, but has positioned itself to only really appeal to dedicated fans of Mario Golf.
    • 70 Metascore
    • 70 Critic Score
    Fe
    Fe is simple yet complex, stylised and engaging. A six-hour affair, it’s perfect for those who found delight in Journey and, to a lesser degree, Ori and the Blind Forest. For others, it might be too much style over substance.
    • 70 Metascore
    • 35 Critic Score
    The issue here is that Until Dawn didn’t need a remaster. Or a remake. I would wholeheartedly recommend everyone reading this buy and play the 2015 original, and I would equally recommend you banish this remake from your mind to never think of again.
    • 70 Metascore
    • 65 Critic Score
    Despite the issues, The Cosmic Shake is generally competent. If you can overlook the mini-games that dot the landscape, the platforming is tight. Combat is mostly on the same level. If that works for you — and if the idea of more SpongeBob if that excites you — than this is one you might consider.
    • 70 Metascore
    • 80 Critic Score
    It’s a no-brainer for those with a PlayStation Plus account and one to consider for those with a bunch of friends and worn out copies of Jackbox’s finest. You’ll definitely have to invest in a portable charger for your phone or tablet, though.
    • 69 Metascore
    • 80 Critic Score
    While it’s not perfect, The Devil in Me is a clear demonstration that Supermassive is learning from the grand experiment that is The Dark Pictures. It not only finishes Season 1 with a bang, but has me incredibly excited for what’s to come.
    • 69 Metascore
    • 70 Critic Score
    It’s not perfect, but it’s still pretty fun. With single- and multiplayer offerings and a wealth of nostalgia, it’s hard to do wrong with Age of Empires: Definitive Edition.
    • 69 Metascore
    • 75 Critic Score
    Extraction is an above average experience. The gunplay is top notch – expected when it’s pulled directly from Siege – and overall is fun, if a bit shallow. While I can’t speak to its long term lifespan, I can still recommend that you jump in and give it a whirl.
    • 69 Metascore
    • 40 Critic Score
    The story is mostly just window dressing for a mission-based grind-‘em-up.
    • 69 Metascore
    • 60 Critic Score
    While Scars Above has a predictable story, it’s nevertheless an engaging, interesting sci-fi title that would have benefited as a shooter/exploration hybrid rather than the Soulslike it wants to be. Your expierience will definitely vary, though if you’re intrigued by its premise at all, don’t be afraid to drop down to its lowest difficulty in order to try to experience it.
    • 69 Metascore
    • 75 Critic Score
    While the original AO Tennis released in a horrendous state, the same isn’t true of AO Tennis 2. While there are some niggling issues here and there, they certainly don’t detract from the overall experience. As with the original — especially its AO International Tennis iteration — this is a title we’d recommend to fans of the sport.
    • 69 Metascore
    • 65 Critic Score
    While the story didn’t live up to expectations, the actors' performances are fantastic as Man of Medan delivers its quota of horror tropes in chapter one of The Dark Pictures Anthology.
    • 69 Metascore
    • 70 Critic Score
    It’s hard to deny that Knack 2 looks beautiful and demonstrates that lessons have been learned since the debut of the PS4, but you’ll walk away from a game session feeling that nothing was memorable. Despite its shine, Knack 2 is bland — a well-polished bit of blandness, mind you — but one you could easily skip over.
    • 69 Metascore
    • 75 Critic Score
    All things considered, Underground is a true evolution of the MMO, provided those who had a passing interest in it can be bothered jumping back in.
    • 69 Metascore
    • 40 Critic Score
    Perhaps the least forgivable aspect for me, given my love of exploration and discovery in games like these, is that all the islands feel the same. For Sea of Thieves to be a truly unforgettable experience for me I’d have liked to have seen islands and archipelagos that feel lovingly crafted with supreme attention to detail. What we have instead is a map that feels like Rare turned “Generate Game” on once and just ran with what the creator spat out. This, more than anything else, saddens me as it makes things feel even less devoid of life. Islands are too spread out, too samey and too uninteresting leaving the player with a, “seen one, seen them all” feeling.
    • 69 Metascore
    • 80 Critic Score
    Simple, yet complex puzzles, combined with a GLaDOS-like taskmaster, have you laughing and constantly wanting more.
    • 69 Metascore
    • 75 Critic Score
    The Crew 2 won’t be seen as a game that defines the genre, but it’s definitely one that adds fun and variety to it, and even if you’re not a hardcore racing fan. It’s worth checking out.
    • 69 Metascore
    • 70 Critic Score
    Set your expectations accordingly and Mario & Sonic at the Olympic Games Tokyo 2020 will likely provide some fun and frivolity as you eagerly await the real thing next year.
    • 69 Metascore
    • 35 Critic Score
    Aliens: Fireteam Elite is an uninspiring and dull game that should have been shot out of an airlock.
    • 69 Metascore
    • 80 Critic Score
    All up, Dead Season is a fun mix of genres provided they’re in your wheelhouse. I very much enjoyed plunking away at a mission or two between titles like Until Dawn and Silent Hill 2 — again, all perfectly timed for the spooky season.
    • 69 Metascore
    • 80 Critic Score
    It’s Quiz Time is a great trivia title, losing out to games like Buzz! or You Don’t Know Jack! when it comes to its host, but easily making up for that with a variety of questions and game modes.
    • 69 Metascore
    • 75 Critic Score
    There's a lot to love here for fans of the franchise and fans of the genre alike... provided you have room in your heart, and schedule, this time of the year.
    • 68 Metascore
    • 60 Critic Score
    2K17 is average at best, worth skipping if you’re a casual wrestling fan. Fans of the sport will find more to enjoy, but I’d have to wager it’ll be through a profound sense of disappointment.
    • 68 Metascore
    • 50 Critic Score
    Danger Zone 2 isn’t quite as much fun as I remember Burnout being. The crashes feel less satisfying and the vehicles don’t handle as well. But this is by no means a bad game.
    • 68 Metascore
    • 65 Critic Score
    Destroy All Humans isn’t bad, per se, it’s just bland; a fresh coat of paint on a dated game, clunky in some areas and polished in others. If you received a free code (like I did for review) or are gifted this, jump on in. Would I recommend you purchase it? Not unless you’re a huge fan of the franchise or you like some relatively easy Achievements.
    • 68 Metascore
    • 35 Critic Score
    If you’re a racing fan, be it arcade or simulation, I recommend you avoid this game – it’s a thoroughly unenjoyable experience from a once great series.
    • 68 Metascore
    • 45 Critic Score
    If you ignore the presentation, there’s something in here for dungeon crawl fanatics, but you’re better off going with something like Darksiders Genesis for a far more enjoyable experience. Like Darksiders isn’t for the younger gamer in your life, neither is this. Snack World: The Dungeon Crawl – Gold is available now on Nintendo Switch.
    • 68 Metascore
    • 60 Critic Score
    With the current generation and the likes of Forza Horizon 3, F1 2016 and DiRT Rally, WRC 6 sadly falls behind by failing to innovate.
    • 68 Metascore
    • 70 Critic Score
    Atlas Fallen‘s core is solid — though combat still needs some work — but it seems a bit sparse. Much like the original Assassin’s Creed far before it, I hope Deck13 builds upon what they’ve started to create a far more enjoyable experience in a sequel. While we wait, though, there’s more than enough here to warrant a try.
    • 68 Metascore
    • 70 Critic Score
    This game is well and truly for the purists, because being anything less will be a struggle.
    • 68 Metascore
    • 45 Critic Score
    In a world where developers are getting used to working from home and games are being pushed back due to the global pandemic, EA decided that Battlefield 2042 was ready for this year. It’s not.
    • 68 Metascore
    • 60 Critic Score
    Biomutant has a lot on offer, and while RPG fans will find a number of systems they'll be enthusiastic for, I'd wager they'll find equal parts unappealing or overdone.
    • 68 Metascore
    • 80 Critic Score
    Action, adventure, variety — those looking for a decent Ultimate Alliance fix need look no further than Marvel Heroes Omega. It’s great.
    • 68 Metascore
    • 60 Critic Score
    Just Cause 4 is an entertaining game to play if you want to just sit back and blow a bunch of things up. The new customisation options are great, and there are some interesting ideas with extreme weather, but ultimately a lot of the missions aren’t particularly exciting or ask for you to vary up how you approach them.
    • 67 Metascore
    • 65 Critic Score
    For those entering in here for the memories of a beloved game, I don’t want to knock the experience for you. This is the game you love! But unlike aforementioned remakes, nostalgia seems like a necessity to enjoy MediEvil rather than just being a bonus. Let all brave knights beware.
    • 67 Metascore
    • 60 Critic Score
    First presented as a PS Vita game in 2015, Ultra Despair Girls sure looks it.
    • 67 Metascore
    • 65 Critic Score
    Doom 3 was an excellent game in its day. Said day is long gone now and the limitations of the technology and the more simplistic gameplay loop are much more prominent 17 years later. While VR definitely makes things better by making the the world feel a little more real, the enemies feel a little larger and adding in the ability to free aim your weapons — all without being too gimmicky — it’s not enough to warrant a purchase VR gear if you don’t already have it.
    • 67 Metascore
    • 80 Critic Score
    Somerville does for Inside for what Inside did for Limbo. While the means of gameplay has evolved into a 3D realm, it's more an emphasis on an actual narrative that sets it apart.
    • 67 Metascore
    • Critic Score
    All up, Avengers is turning out to be a pleasant surprise so far, a game with more narrative and heart than I expected thanks to a lacklustre beta. There’s till the sense that it’s trying to be and do far too many things, and time will tell if that proves true.
    • 67 Metascore
    • 40 Critic Score
    Super Mutant Alien Assault has some good ideas in it, but the balance of quality vs quantity was shifted way too far towards the latter, resulting in a potentially excellent platformer that’s been ruined with unnecessary filler. Give this one a miss unless you’re a huge fan of getting really angry at video games.
    • 67 Metascore
    • 75 Critic Score
    It’s not a normal movie in that the interactivity of a video game provides a personal connection to what’s going on. It’s not simply a video game because it plays with standard conventions, and — similar to standouts like Alan Wake — manages to leave you with more questions than answers. I might not need to play it again, but I sure as hell want to start discussing it.
    • 67 Metascore
    • 65 Critic Score
    Mafia III is consistently inconsistent. An engrossing and mature narrative told between repetitive and boring missions, satisfying gun play against moronic AI enemies all taking place in a beautifully designed city that’s ruined with shitty lighting effects. Throw in numerous game crashes (on Xbox One) and a ridiculous count of reported bugs on PC you have a game that appears to have been built by talented people but QA checked by the work experience kid.
    • 67 Metascore
    • 65 Critic Score
    Travis Strikes Again: No More Heroes ultimately fails in its implementation of a quirky idea, and that’s a real shame because combat sequences — specifically bosses — are a real delight. If you can stomach (all) the filler, it’s a decent title to go and have a hit in. That said, I’d much prefer a proper No More Heroes 3, Grasshopper.
    • 67 Metascore
    • 70 Critic Score
    Despite all my problems with Infinite, it's a game made by a single developer (for the most part) that was amazing looking enough that Xbox wanted to tie it to its then next-gen, now current-gen console.
    • 67 Metascore
    • 80 Critic Score
    There’s a lot of fun to be had within Identity, from a delightful narrative, engaging characters and brain-teasing puzzles. It’s a small, yet refined package that’s sure to delight those into mysteries. Quite obviously, a bit of knowledge about the Tron universe will help players — and certainly add to understanding of lore — but isn’t necessarily required.
    • 67 Metascore
    • 60 Critic Score
    Disintegration seems like it would have been my jam, but it proved to be the complete opposite. There’s a lot of squandered potential in both this title and the franchise itself, and I hope that V1 Interactive is able to salvage this release in the weeks to come. Some much needed focus will greatly improve the package.
    • 66 Metascore
    • Critic Score
    The fact that DICE responded so quickly to the complaint of its beta being pay to win is a good thing; a source of hope the likes of which the Rebellion can use to secure victory. Unlike a lack of response (or urgency) after the launch of Star Wars: Battlefront, I truly hope that lessons are learned quickly and implemented before Battlefront 2‘s player base walks away in protest. Again. [Provisional Score = 6.5]
    • 66 Metascore
    • 75 Critic Score
    The Sinking City is a mixed bag; a riveting mystery that’s far less linear than anything Frogwares has ever done. It’s very rough around the edges however, likely to cause as much frustration as it does enjoyment. Fans of Cthulhu or Frogwares’ past titles will definitely want to go for the ride, while others might want to wait for a week or two — at that point, you’ll at least have some guides to walk you through some of its head-scratchers.
    • 66 Metascore
    • 80 Critic Score
    I’m not an avid snowboarder by any means, but I’ve found Shredders to be a delight, a quick and rewarding, pick-up-and-play title that I can jump into for some quick runs after bashing my head against Elden Ring for far too long. It’s full of fun, humour and generally a delight to play.
    • 66 Metascore
    • 60 Critic Score
    Perfect if anime is what you’re into… but otherwise, it’s not worth your time.
    • 66 Metascore
    • 60 Critic Score
    If Modern Warfare 3 fumbled its campaign directly after Modern Warfare 2, Black Ops 7 completely drops the ball following Black Ops 6. This tactic of rushing out direct sequels isn’t working for Call of Duty. Now all that’s left to ponder is where the franchise goes next after wearing out and devaluing its flagship Modern Warfare and Black Ops series this generation, like Marge Simpson’s tattered Chanel suit.
    • 66 Metascore
    • 35 Critic Score
    While true fans of the franchise might get a kick out of seeing a new take on an old story, Alone in the Dark is a tonal and functional mess that frustrates more than it entertains.
    • 66 Metascore
    • 30 Critic Score
    The first-person Way of the Hado mode is garbage.
    • 66 Metascore
    • 65 Critic Score
    I wish Hidden Agenda was more of a traditional PS4 game rather than a PlayLink gimmick. Still, with a solid (yet slightly predictable storyline; at least, the one I played through), it’s well worth a go. Supermassive is quickly becoming my favourite Sony developer.
    • 66 Metascore
    • 65 Critic Score
    The Venn diagram of Dead by Daylight player and Supermassive player is ultimately one that’ll decide if you should splash the cash to play. If you enjoy Dead by Daylight and the likes of Until Dawn, then this one’s a no brainer, but if you’re only in the camp of the former, it becomes a harder sell.
    • 66 Metascore
    • 35 Critic Score
    It’s eminently clear throughout that Slitterhead suffered a messy development. It’s an incomprehensible slog to play through and I regret spending so much of my week with it.
    • 66 Metascore
    • 30 Critic Score
    Avengers would have been a great story-driven title but its Games as a Service elements completely destroy it. Steer well clear, at least until Achievements and progression are fixed. To date, Square and Crystal Dynamics haven’t even bothered to officially acknowledge the issues the game is facing. For shame.
    • 66 Metascore
    • 75 Critic Score
    It’s an easy recommend for series fans, just don’t expect it to be the lumbering behemoth that was Payday 2… yet.
    • 66 Metascore
    • 80 Critic Score
    Undead’s follow up doesn’t reinvent the wheel – nor provide a fully polished experience despite a move from CryEngine to Unreal Engine 4 – but does offer a marked improvement over the original.
    • 66 Metascore
    • 70 Critic Score
    The concept of your character levelling down rather than up is a clever and original idea and it changes how a player needs to think about their progression (or should I say degression). Ideas like this that sit just a little outside of the box solidify the importance of independent developers in the industry — so do yourself a favour and pick it up if you’re open to a challenge.
    • 66 Metascore
    • 60 Critic Score
    Investigations are multi-staged, and some of the reveals are interesting if not particularly surprising. The inclusion of newer-generation Pokémon since the original title makes Ryme City feel even more alive and part of the Pokémon world, and the city is full of small details to really drive home the idea of people and Pokémon living together.
    • 66 Metascore
    • 55 Critic Score
    Ultimately, I completed Battletoads in 3 hours and 45 minutes and have no intention of ever going back.
    • 66 Metascore
    • Critic Score
    While objectives are straightforward, it’s teamwork that generally lets a team down. From my playthroughs, you can almost immediately identify a team that will work at a unit – or, ideally, in a handful of coordinated ones – compared to teams with individuals that will rush to an objective with a strategy in mind. Games where individuals are blindly rushing at a group of bad guys are frustrating beyond belief, and sadly, they’re happening often at this point. [Review in progress]
    • 66 Metascore
    • 60 Critic Score
    The game isn’t without its issues, the load times are borderline ridiculous at times and there’s no tutorial so you’ll spend most of the first act scratching your head in confusion. All non-crime solving elements are mind-numbingly boring, but the game overall fills a niche in the gaming world that we don’t see done nearly enough in most games. When you’re bored doing laps on a circuit or shooting foes on the battlefield, take some time out and pick up The Devil’s Daughter. As a crime-solver, it does alright.
    • 65 Metascore
    • 70 Critic Score
    While still creating horror games with fairly visible flaws, Little Hope is a vast improvement of Man of Medan. With another — and perhaps the last — in The Dark Pictures anthology seemingly teased by the mysterious Curator in this one, I’m rather excited to see what Supermassive learns for next time around.
    • 65 Metascore
    • 40 Critic Score
    Saints Row finds a better tone than its predecessor, but otherwise doesn’t deliver as a reboot, with gameplay and mission structures inferior to past instalments. With the right expectations, there’s still fun to be had, but the endless bugs, glitches and just awful AI make it hard to recommend at launch.
    • 65 Metascore
    • 80 Critic Score
    After ploughing through the tutorials though and spending a little more time, you do start to appreciate just how detailed a game like this is.
    • 65 Metascore
    • 70 Critic Score
    Twin Mirror is DONTNOD's most experimental work in a long time, though it also pales in comparison to previous outings.
    • 65 Metascore
    • 70 Critic Score
    Is Matchmaker life-changing? No. Is it action-packed and as gripping as Breath of the Wild? Certainly not. It is, however, a fun little time-waster, full of memory puzzles, personality assessment and inclusiveness.
    • 65 Metascore
    • 40 Critic Score
    The entire point of Battleship is that you are face to face with your opponent and cannot see their ship layout. Relying on good sportsmanship not to peek is an unnecessary complication. In all honesty, I think this game makes more sense on a portable device or mobile phone, both for convenience and the basic logic of the game itself. Even at around $20 AUD, it doesn’t seem worth the expense for a new mode alone.
    • 65 Metascore
    • 85 Critic Score
    If you’re a strategy fan, you’ll enjoy this, and if you’re a Star Trek fan you’ll absolutely gobble this up. As well you should.
    • 65 Metascore
    • 80 Critic Score
    Easy to start, sometimes difficult to understand, and challenging to master, FBC Firebreak is nevertheless a fun little sideshow while we wait for Control 2 proper. An extraction shooter at its heart (though only to a different floor and not from the Oldest House proper), it’s a lovely juggling act that tasks you to balance shooting, puzzles, and environmental hurdles. Enjoyable alone, with friends, or randoms, Firebreak is either available at a low cost ($39.99 USD) or ‘free’ if you’ve got Xbox Game Pass or PlayStation Plus.
    • 65 Metascore
    • 80 Critic Score
    I enjoyed the game so much, I immediately tracked down its predecessor, Sparkle Unleashed, also available on Xbox One.

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