Shacknews' Scores

  • Games
For 1,735 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1762 game reviews
    • 81 Metascore
    • 80 Critic Score
    That creative freedom and the tools Artificer gives you to work with make it easy to deal with Sumerian Six’s rockier moments and, frankly blatant imitation of games that came before. The team clearly has a strong understanding of how to make the most of the genre's basic tools, and here is where I'd normally say I hope to see even better things from them in the future. With Devolver having laid off half of Artificer's staff earlier in 2024, though, the studio's future seems unclear.
    • 81 Metascore
    • 60 Critic Score
    Back to the Dawn is a fascinating game at first glance, due to its uncanny mix of prison, animals, and laid back music. But as you dive into its systems and figure out what your goals are, you run into a sort of identity issue. Does this game want to be open-ended or not? It’s hard to tell, and the rush to complete goals within a strict time limit betrays the offerings of things to do and people to meet. This confusion between what this experience does or doesn’t want to be, and a surprising lack of personality beneath the surface, both made my time with this adventure feel laborious.
    • 81 Metascore
    • 80 Critic Score
    Darkest Dungeon 2 offers an addicting gameplay loop and satisfying systems.
    • 81 Metascore
    • Critic Score
    A new journey in the Life is Strange universe has begun, but so far, it's not one I'm particularly enjoying.
    • 81 Metascore
    • 80 Critic Score
    Polyphony's latest may be burdened by familiar shortcomings, but Gran Turismo 6 reaches its greatest heights yet as a driving simulator.
    • 81 Metascore
    • 40 Critic Score
    There are so many games out there that do what Sifu does only better. Honestly, if you want a punishing grind where your efforts will actually pay off you’re probably better off just taking a Kung-Fu class in real life.
    • 81 Metascore
    • 90 Critic Score
    It’s a fantastic game with a near flawless execution.The journey is enjoyable and the characters you help and hinder throughout the game make it an memorable experience. If you’re looking for a high quality, AAA single-player game, look no further than Shadow of War.
    • 81 Metascore
    • 90 Critic Score
    The beauty of Marathon is that it’s not a game for everyone. It’s a game for a specific niche. Bungie knows this and Marathon excels because of it. Bungie has been intentional, hyper-focused, and utterly conscious of what it has delivered with Marathon. It is a brutal and challenging game with an art style that demands attention. The shooting feels superb, the factions are dripping with personality and meaningful upgrades, and the systems and gameplay converge into an experience that sinks its teeth into your subconscious. I’m thinking about Marathon every waking moment. Bungie has once again shown why it’s the king in the shooter space.
    • 81 Metascore
    • 90 Critic Score
    Borderlands 3 feels like the return of your favorite band to the studio for one more great album. A collection of hits all brought together to help celebrate what made you fall in love with that band in the first place. The insane amount of content shown here, including side quests, collectibles, and all the throwbacks to previous Vault Hunters and beloved characters makes Borderlands 3 an absolute delight to play through.
    • 81 Metascore
    • 80 Critic Score
    I had my doubts about two Riot Forge games coming out in such proximity to one another, but Riot Games is proving to be good at picking great developers to give new and interesting life to its League of Legends universe. Double Stallion didn’t just flesh out another corner of League of Legends lore with Convergence. It also built a metroidvania that I feel would be considered innovative and enjoyable whether it had the League of Legends name on it or not. I wish the enemies had more variety to them, and the time-shifting effects on voiced dialogue are sometimes very silly, but I would dare to say that whether you enjoy LoL or not, you’re in for a treat if you choose to spend time with this game.
    • 81 Metascore
    • 70 Critic Score
    Despite its limitations, Roll7 should be lauded for putting out such an interesting idea. Rollerdrome feels like a seed that can flourish into something greater. Extreme sports games with this kind of gimmick don't come along often and it's worth strapping on some skates to experience.
    • 81 Metascore
    • 90 Critic Score
    Final Fantasy XV is the rare game that transcends its genre to become an appealing product to anyone who is a fan of gaming. While a few issues keep it from being considered “perfect,” Final Fantasy XV is one of the “must-play” games of 2016 and is an incredibly enjoyable experience from beginning to end.
    • 81 Metascore
    • 70 Critic Score
    Capcom has done a solid job bringing a very well-made RPG over to the PC. The game features the massive world of Granys, and is filled with tons of customization options, as well as hundreds of complex and dynamic combat situations. It's really one of the better RPGs we've seen of late, and I only experienced two crashes during my time with the game.
    • 81 Metascore
    • 80 Critic Score
    I don’t love Bakeru like I love Mystical Ninja Starring Goemon, and that’s okay. This is very much a vibes game, and Good-Feel in 2024 isn’t Konami in 1998. There’s a lot of nostalgic evocation happening for sure, but it’s more like a collection of smiles and nods in service to a project that very much has its own identity. I appreciate it, even as I understand Bakeru isn’t entirely for me. A kid at the age I was back then, with a budding interest in anime and other Japanese cultural affectations would probably have a blast. And since the barriers for that space are so much smaller these days, Bakeru can be its whole self in a way that would’ve barred it from international travel (or a decent localization) back then. That’s what it feels like Bakeru is aiming for, and I think it hits that target cleanly.
    • 81 Metascore
    • 70 Critic Score
    Those looking for a short, unsettling stroll can find one with Happy Game. One thing to note about it is that it's a short romp, able to be completed in just a few hours. There's nothing that would make me want to revisit it, but I certainly can't fault it for what it is: a seasonal treat filled with tricks.
    • 81 Metascore
    • 80 Critic Score
    MLB 14: The Show is another excellent entry in the series from Sony San Diego, with enough "new" to make it feel fresh. Online isn't quite where it should be just yet, but what's here will keep you swinging for the fences regardless. The PS3 version is excellent, and establishes a solid base for the PS4 version coming next month.
    • 81 Metascore
    • 80 Critic Score
    Bravely Default modernized the classic Final Fantasy formula, but Bravely Second improves on it in almost every way.
    • 81 Metascore
    • 70 Critic Score
    While the Affinity system lacks the kind of personality and flexibility that other Civ games have, I'll admit that it is an interesting twist. Even after multiple playthroughs, I can't really say that I'm completely comfortable with the technology web.
    • 81 Metascore
    • 80 Critic Score
    What stuck with me most about F1 Manager 2024 is how much I want to keep playing it. If Civilization is known for "just one more turn," then F1 Manager 2024 tempts me with "just one more practice session," "just one more set of laps to tweak the car setup," or "just one more race to see if we can score some points." It keeps me coming back for more, and I'm excited to see how my custom Shacknews Racing team will evolve over the seasons. If you've ever wanted to experience what it's like to manage a Formula 1 team, you'll find countless hours of enjoyment here.
    • 81 Metascore
    • 90 Critic Score
    This is a series that predates most tactical strategy we know, but it’s had some bumps along the road. Jagged Alliance 3 can’t be counted among those bumps. It’s a proficient and beautiful return to form for this franchise with a wealth of options inside and outside combat.
    • 81 Metascore
    • 70 Critic Score
    Madden NFL 26 isn’t the game I’ve been dreaming of, but it’s a meaningful improvement over recent games and actually addresses some of the issues I’ve had with the series for years. I’ll actually come back to this one throughout the NFL season to screw around with rebuilds in Franchise mode, and the Switch 2 version will remain installed for the novelty of playing on the go.
    • 81 Metascore
    • 80 Critic Score
    Deus Ex Go is the most cohesively designed and complex of the set so far, and that's saying something.
    • 81 Metascore
    • 80 Critic Score
    Laser League is delightfully chaotic.
    • 81 Metascore
    • 80 Critic Score
    Wasteland 2 has everything a deep role-playing game should: a large open world, multiple decision paths, and a satisfying mix of serious themes and dark comedy. It can be a long journey, and one where the end is nowhere in sight, but it's an experience that's easy to get lost in.
    • 81 Metascore
    • 80 Critic Score
    Have a Nice Death has enough of a fun gameplay loop and feels rewarding enough that I enjoyed returning for repeat runs.
    • 81 Metascore
    • 80 Critic Score
    I’ve longed to go on an adventure that gives me the chance to ally with the giant beasts I’ve been fighting against in Monster Hunter games for years. If you have too, I think you’ll find Monster Hunter Stories 2: Wings of Ruin is a more than rewarding experience with a decent story to keep the ride interesting throughout.
    • 81 Metascore
    • 80 Critic Score
    Given how complex GalCiv3's overlapping systems are, getting good at the game can become quite a daunting task, but it's worth it. Few games offer the same sense of flexibility and depth that this game has.
    • 81 Metascore
    • 80 Critic Score
    If you're in the kind of mood to think about the nature of the universe, Keeper is the story to check out. It's hard to imagine a living lighthouse is capable of bringing out emotion in people, but that's what makes this game a Keeper.
    • 81 Metascore
    • 80 Critic Score
    Moonlighter feels like one of the more immediately gratifying action RPGs on the current market. It may not do anything players haven't seen before, but the focus on earning and selling items transforms simple commerce from a banal activity into an addictive process that only gets more entertaining as the game progresses.
    • 81 Metascore
    • 90 Critic Score
    Ultros is a kaleidoscope game. It takes a handful of ordinary things, shakes them up and sticks the pieces together, and then spins it all around. It's just a different version of what we've seen dozens of times before, sure. But it feels special, and it sure does look good.
    • 81 Metascore
    • 70 Critic Score
    I had hoped that Dig would be an adventure on par with the original Shovel Knight, but instead, it feels like every bit the spin-off and side story that it is. It's certainly not a bad game, but fans for hoping for a more substantial adventure will have to dig a little deeper.
    • 81 Metascore
    • 80 Critic Score
    When everything came together and the journey(s) ended, I knew I’d remember SaGa Frontier 2: Remastered for its compelling and distinct storytelling. That’s on top of the usual dopamine-spewing systems and aggressive contempt for convention I expect and enjoy from SaGa. But the annoying gimmicks, especially the Duel system, had me immediately second-guessing the prospect of hitting that New Game+ button. The remaster does a wonderful job making changes to the original without breaking anything, and even makes a big problem easier to deal with without paving it over to make it unobservable. This might not crack the top of my SaGa list, but it’s still a worthy entry in my favorite cult RPG series. Frankly though, I’m glad I waited for the remaster to try it.
    • 81 Metascore
    • 70 Critic Score
    Valiant Hearts may get repetitive at times, and struggles to find its tone, but I'd be hard-pressed to name a game that better explores the complexities of war.
    • 81 Metascore
    • 70 Critic Score
    Just like its impressively long and unwieldy title, Atelier Yumia: The Alchemist of Memories & the Envisioned Land is a messy game. But it’s a messy game with lofty ambitions and a lot to like, even if which pieces you end up liking are not the pieces you expected or wanted to like, especially if you’re a returning Atelier fan. It’s also hard to recommend Yumia as a starting point despite its apparent interest in being one, when I can point to Ryza as a strong foundation that manages to justify itself as a three-part arc that never overstays its welcome. What we have here is an RPG that casts too wide a net for its own good, but has a lot of cool ideas and hits enough different notes in different ways that still make it worth playing. For folks willing to engage with a flawed experience in good faith and put up with some janky bloat, Atelier Yumia has a lot going for it. But those looking for a more realized vision that cleanly hits its targets will likely lose patience.
    • 81 Metascore
    • 70 Critic Score
    Veterans of the series should only consider F1 25 if they're specifically interested in the expanded My Team mode or invested in the next chapter of Braking Point. Otherwise, if you're satisfied with F1 24, there's no pressing reason to upgrade this year.
    • 81 Metascore
    • 80 Critic Score
    An excellent racer that’s every bit worth picking up to add to your arsenal of Nintendo Switch games. There are plenty of tracks, vehicles, and reasons to keep coming back for more. But the one you can’t ignore is the greatest of all: The speed. It may not be the racing game you asked for on the Switch, but it’s the racing game you didn’t know you needed.
    • 81 Metascore
    • 90 Critic Score
    Humorous dialogue and banter brings levity to the grim, heavy narrative and bleak setting of Gunbrella. The game turns an elegantly simple concept on its head, resulting in gameplay that is both responsive and rewarding. Gunbrella is an exhilarating romp with an intriguing story that doesn’t shy away from heavier themes. Though there is some room for improvement, Gunbrella’s heart-pumping boss fights and memorable characters will stick with me long after I’ve closed my parasol.
    • 81 Metascore
    • 80 Critic Score
    SteamWorld Heist 2 is an interesting return to a style Thunderful hasn’t re-explored in years, and it’s a decently polished one at that. The multi-job character progress and new upgrades to sea travel make for an improved approach to new and varied challenges throughout the game. The upgrades aren’t watertight against the issues that poked holes in the first game such as inconvenient travel and grinding. That said, if you’re looking for a solid tactical strategy game, SteamWorld Heist 2 is a charming voyage that should provide plenty of good times to fans of the SteamWorld universe.
    • 81 Metascore
    • 90 Critic Score
    Constance is a game about confronting your inner darkness. Its hand-drawn cartoony art style won me over initially. Its challenging platforming puzzles and boss fights that required me to fully utilize the plethora of techniques I’d learned throughout the journey kept me engaged and always felt satisfying to complete. This fluid and extremely rewarding gameplay loop alone solidifies Constance as a must-play platformer. The heartfelt story at the core of it all is a welcome added bonus.
    • 81 Metascore
    • 80 Critic Score
    As it stands right now, the game is a rough, uncut diamond that could’ve been the crown jewel of class-based multiplayer first-person shooters.
    • 81 Metascore
    • 90 Critic Score
    Zero Sievert might use a lot of familiar genre descriptors, such as roguelike and extraction shooter, and it might not do a whole lot different from other, similar games that came before. However, everything it does, it does just right. It rewards you enough to make the steep challenge worth putting up with. It pushes you to explore and experiment by making both goals feel achievable with the right plan and a bit of luck, and eventually, it gives you the tools to make some fantastically detailed weapon builds and take on even bigger challenges with bigger rewards on offer. It's all recognizable, sure, but when Zero Sievert is this fun, innovation doesn't really matter.
    • 81 Metascore
    • 80 Critic Score
    Company of Heroes 3 is a splendid and rewarding RTS game. Tense battles, brilliant map design, and streamlined unit management make it easily one of the best in the genre, with the Italian campaign acting as an exciting blueprint for the series’ future. If Relic wants to use Company of Heroes to tell serious and significant stories, though, the team needs to commit to actually doing that beyond just giving them a surface treatment.
    • 81 Metascore
    • 80 Critic Score
    Not only has SHIFT UP successfully established itself as a formidable console game developer, but it has provided PS5 players with a worthwhile AAA action game in a year that’s set to be exceptionally quiet for Sony’s first-party studios. Stellar Blade might not pack a narrative punch, but it’s a competent soulslike with satisfying combat and mechanics that make it an exciting challenge from beginning to end.
    • 81 Metascore
    • 90 Critic Score
    Hellblade 2 left me wanting to keep taking another step forward, wanting Senua to succeed, and yet fearing what horrors awaited her next. It’s not for the faint of heart, but it might be one of the most beautifully designed games of 2024.
    • 81 Metascore
    • 70 Critic Score
    If you've got time to spare, Planetfall has more than enough intricacy to keep you occupied, but if you're someone without a lot of free time, the game's demanding pace, meandering tasks, and compulsory conflicts will prove to be more frustrating than entertaining.
    • 81 Metascore
    • 90 Critic Score
    It's never ceased to bring me smiles. It's consistent happiness. Fall Guys is why I play games, and if my biggest complaint is that I can't get more people in on the fun, that's a pretty good sign for its future.
    • 81 Metascore
    • 90 Critic Score
    Lost Ark is the gold standard of Modern MMOs. Smilegate and Tripod deliver an incredibly polished experience that gives players dozens of dishes to choose from, all equally delicious. It hits on all those classic MMO beats, while injecting a fresh style and approach to all of it. Lost Ark has already proven to have some strong staying power in the east, and is now set up for a long and fruitful lifespan in the west.
    • 81 Metascore
    • 80 Critic Score
    Despite its faults, Void Bastards is still deeply enjoyable. The humor and the art style alone are enough to make this a must-have, but the combat and vast array of weapons and upgrades makes Void Bastards an experience you should not skip.
    • 81 Metascore
    • 70 Critic Score
    The combat system is still quick and rewarding, the story is still heart-breaking and cruel, and the progression system is still paced perfectly as Kratos never feels too powerful throughout his journey...While God of War 3: Remastered may scratch the nostalgia itch we all have for Kratos-related mayhem, it doesn’t offer anything more than a good-looking trip down memory lane.
    • 81 Metascore
    • 80 Critic Score
    BOXBOY! + BOXGIRL! is another great HAL Laboratory offering with only a few small missteps that keep it from being a perfect example of how to make a puzzle platformer. Everything else is great, though, and if you need another game to add to your growing Switch collection, you really can't go too wrong here – especially if you've got another BOXBOY or BOXGIRL in your life you want to share this adrenaline-pumping boxy adventure with.
    • 81 Metascore
    • 70 Critic Score
    This Legend is definitely worth exploring, especially since it’s free to play, which seems like a must today in the overcrowded mobile marketplace.
    • 81 Metascore
    • 80 Critic Score
    I dove into the PC version of the game and it delivered a rock-solid performance outing at both 60Hz and 120Hz at max settings and high resolutions, making it the clear choice over its 30Hz console cousins. If you are going solo or not worried about missing out on playing with friends on a specific console, the PC is the version to snag. Admittedly, I am starting to suffer Milestone motorbike game fatigue. It has affected some of the initial excitement I had for MotoGP 20, but I cannot deny that my time spent was mighty fine. 8/10 crotch rockets.
    • 81 Metascore
    • 90 Critic Score
    Kena: Bridge of Spirits is a magical journey, one that I hope everyone will take.
    • 81 Metascore
    • 70 Critic Score
    As someone who generally hates sorting things out and often leaves boxes out for weeks at a time, I can say that Unpacking is a much better experience than the real thing.
    • 81 Metascore
    • 80 Critic Score
    Eyes in the Dark doesn’t exactly reinvent roguelikes or twin stick shooters so much as it simply takes good parts of those things and ties it up neatly in a darkly humored style, both charming and creepy.
    • 80 Metascore
    • 80 Critic Score
    If you’re looking for the full depth of tactics, decisions, and consequences in XCOM or the full spectacle, gritty beauty, and intensity of traditional Gears shooters, you’re likely better off playing those, but if you would like an acceptable marriage of the two, Gears Tactics may be well worth your time.
    • 80 Metascore
    • 80 Critic Score
    I really feel like anyone who has been through Three Houses would be doing themselves a disservice to skip Three Hopes. The story diverges enough to make each house a new adventure all its own and each of the paths has a vastly different array of battles to fight. Additionally, aspects of strategy, classes, skills, and camaraderie between characters have also made their way over and are implemented well here. I wish characters fought a bit more uniquely and that the game performed a bit better in docked mode, but outside of these complaints, Three Hopes feels like another solid example of what Omega Force can do when Nintendo entrusts its IP to the Musou dev.
    • 80 Metascore
    • 70 Critic Score
    Maybe the same solid foundation with more robust content is all Garden Warfare 2 needs to be. The package feels more whole and satisfying, and while that may dampen my thoughts on the first game a bit, it's really only by comparison to this one. If Garden Warfare was the seed, this sequel is the harvest.
    • 80 Metascore
    • 80 Critic Score
    Though Like a Dragon Ishin! is rough around the corners, its complex story and rich world with an abundance of side adventures are well worth the cost of admission. The game’s reinterpretation of Japan’s Bakumatsu period is a transporting experience that explores a moment in history that is not often available to Western audiences. Ishin has some trouble upgrading the combat system and camera controls to today’s standards, and it’s not a graphical powerhouse despite some visual upgrades. But anyone who is a fan of the Yakuza Kiwami series will likely forgive these faults to a degree. Like a Dragon Ishin! may be just a remake of a spin-off, but its blades are sharp enough to ignite your inner samurai.
    • 80 Metascore
    • 70 Critic Score
    When you think about it, that’s kind of the inherent pro and con to puzzles, though. Paper Trail benefits a lot from its distinct mechanics, because they help it stand out among a sea of similar games with similar gameplay hooks. But distinct doesn’t always mean approachable, and Paper Trail ends up being quite complex in a lot of ways that could be awesome for one player and super obstructive to another. And that’s fine! The style, which includes the colorful visuals, silly sound direction, genuine writing, and emotive music, all elevate the experience and aid in that sense of approachability. It’s a little too much for me, but I’m mostly a Tetris guy at the end of the day.
    • 80 Metascore
    • 90 Critic Score
    Essentially, no matter what you’re looking to get out of Dorfromantik, you should be able to find it thanks to the assorted game modes on offer. The approachability of its tile placement and point system mixed with relaxing visuals pull you in and invite you to kick up your feet and rest for a while.
    • 80 Metascore
    • 90 Critic Score
    In any given moment in Fire Emblem Engage, you’re likely to see the ghostly shape of a long-gone hero fly into battle, as walls of ice spring forth from the ground, and nearby allies join together for an impossibly flashy – and deadly – sequence of attacks on an enemy general. All of this unfolds on a map you could swear you’ve seen before, and the entire setup feels like something out of a Fire Emblem fan’s fever dream.
    • 80 Metascore
    • 80 Critic Score
    Overall, I highly recommend Bayonetta Origins: Cereza and the Lost Demon, so long as you approach it as it is. Not a mainline Bayonetta game, but as a largely optional (yet still incredibly delightful) spin-off, standalone title.
    • 80 Metascore
    • 90 Critic Score
    Feel Free Games has done a really good job at marrying up many of our beloved cozy RPG elements. While there are a few things I’d love to see expanded upon, Luma Island is a treasure to behold, packed with content. And yet it seems there’s much to look forward to as well. I’ve had so much fun on Luma Island and will continue to do so for many hours yet. This is one of my top games for the year.
    • 80 Metascore
    • 60 Critic Score
    Taking the time to farm elemental resistant accessories, equipment upgrades, and stronger skills, setting up your party loadout just so at a save point, then watching your team get ragdolled anyway all while you’re several levels above what the game says you need completely overshadows the effort put into the careful, puzzle-like design of each boss. Which is a shame, because if those fights weren’t so egregiously overtuned in such an unproductive way, the stuff actually holding up Fantasian’s systems would’ve really shined. The criticism from before clearly had an impact, but even with the adjustments there’s still moments where this game isn’t fun at all to engage with on its given terms. Even everything else, from Uematsu’s thematically apt soundtrack to the super neat diorama visuals, is hard to enjoy when your brain is bogged down by constant dread. Fantasian Neo Dimension has a distinct vibe and a lot of cool ideas, but over-commits to its idea of challenge such that it buries its own nuances under a pile of big numbers.
    • 80 Metascore
    • 90 Critic Score
    Time Stranger doesn’t always hit the way I was hoping, because I foolishly expected More Cyber Sleuth. I had to get used to a slower, more somber kind of energy, and for all the systemic improvements I found parts I didn’t actually love to engage with. But Time Stranger impressed me with its own vision and ambition to be more than just a sequel to the cult classic a bunch of weirdos love. It’s about time such a long wait between games delivered so cleanly. I’d gladly wait another ten years for the next one if that’s what it takes.
    • 80 Metascore
    • 80 Critic Score
    The story, and the characters within, blend perfectly, and the expertly crafted world building is something we don’t see in RPGs as of late. While Tyranny might not be as good as I had hoped it would be, it is still a welcome addition to any classic RPG fans’ library, and Obsidian should be proud of the product that they’ve released to the world. Sure, there are things that could be better, but in the grand scheme of things, Tyranny is a brilliant jaunt through a land riveted by evil. For once, it’s good to be bad.
    • 80 Metascore
    • 60 Critic Score
    The Legend of Heroes: Trails Beyond the Horizon feels like a stress test. Turns out when you introduce a dozen different plot threads across several sets of stories set in different geographical locations, bringing them all together is a massive, unwieldy task. There’s fun stuff in here between the annoying parts, like really cool special attack animations, interesting character developments, crazy monster designs, and world-shattering twists. But I wish so much time wasn’t wasted on achingly boring expository setup, non-optional side content with next to no substance, and a combat system that’s in the middle of an identity crisis. Falcom has done a lot more with a lot less in the past, and all this excess is wearing me down.
    • 80 Metascore
    • 70 Critic Score
    Calling Tempest Rising "familiar but fun" sounds damning, but it's the most accurate way to describe it. Most of what Tempest Rising does, it does very well. There's nothing particularly exciting about it, and it's all been done before.
    • 80 Metascore
    • 80 Critic Score
    Definitely a great follow-up to Bithell’s success with Thomas Was Alone. It might not grab your heart the same way those geometric shapes with human emotions did, but it’s still an experience worth having, and I can’t wait to see what wonderful creations come out of the game’s map editor.
    • 80 Metascore
    • 80 Critic Score
    Dredge is both relaxing and unnerving in the best ways. While the day/night cycle could be handled better, it's still an exciting seafaring voyage and one that's worth checking out.
    • 80 Metascore
    • 60 Critic Score
    The Evil Within 2 is a better game than the original. While I feel that no part of the game close to the excellent opening moments of the chainsaw man chase that opened the first game, the sum of those parts makes for a better overall experience. That said, I did not really fancy any of it. My aforementioned gripes and PC port issues leave me feeling indifferent towards the scattered high points. In classic horror fashion, the game ends with a hint towards another sequel. Hopefully it will try breaking new ground in gameplay systems and offer a more compelling story.
    • 80 Metascore
    • 90 Critic Score
    In a year that produced intense titles like the Resident Evil 3 remake, Amnesia: Rebirth is another shining example of how Frictional Games’ approach to fear sets itself apart and shows another quality perspective of what the horror gaming genre can do.
    • 80 Metascore
    • 80 Critic Score
    An impressive showing both as far as first-round Nintendo Switch games go and puzzle titles in general. It’s a bargain for the amount of time you’ll get out of it, and it’s rife with color, intrigue, challenging puzzles, and adorable graphics. The only real problems arise from the fact that it’s meant to be played with others, so if that’s not your bag you won’t get as much out of it. For everyone else, however, this is a system-seller, especially since you can enjoy it on the go. You’ll want to cut in on a Snipperclips session, that’s for sure.
    • 80 Metascore
    • 80 Critic Score
    Some dizzying tricks and cheap, sudden encounters aside, Card Shark feels like a genuine and charming mystery interwoven into a very interesting series of mechanics mimicking the fascinating sleight of hand behind card tricks.
    • 80 Metascore
    • 70 Critic Score
    While I wish the combat had undergone more dramatic changes, better combos do help it inch its way towards a more naturalistic feel, and the achievement of combining it with a flexible platforming engine makes any omissions pretty forgivable.
    • 80 Metascore
    • 80 Critic Score
    While I’d love to live in a world of Shadow Generations being the whole thing, there’s fun to be had with Sonic Generations as well. It’s just like putting a $200 collectible figure on the table next to an action figure you picked up at Walmart for a fraction of the price. The action figure is fun to play with, but you can just sit and stare at the collectible in admiration every time you walk past it. While it’s relatively short, Shadow Generations feels like someone took Sonic Frontiers and retroactively applied its secret sauce to an older 3D Sonic platformer, elevating it to heights previously unseen. Sonic Generations is a respectable remaster of a decent game, but pales in comparison. Thus, Sonic x Shadow Generations is definitely a masterpiece in the eyes of someone already on board with the series, but might feel noticeably uneven to newcomers or folks aiming to cautiously dip their toes back in feeding off hype for the latest movie. It’s over for everyone when that Keanu Reeves DLC drops, though.
    • 80 Metascore
    • 80 Critic Score
    Lunar is a tremendous series, a crucial high point of RPG history that doesn’t get nearly enough love today. And the reasons for that are complicated enough that the Lunar Remastered Collection existing at all feels like a small miracle. For the most part it’s a success, opting for more of a restorative, hands-off approach meant to make it look like a literal widescreen conversion of a PlayStation game. There are some unfortunate pain points that keep a great re-release from being a total slam dunk, but the other side of that is a brand-new dub that makes up for the awkwardness with its high quality and reverence for the original. Overall, I commend GungHo for mostly letting these all-time classics speak for themselves. That’s all you really need to do with Lunar.
    • 80 Metascore
    • 80 Critic Score
    Square Enix and Eidos Montreal don't exactly pull this job off flawlessly. In fact, it gets ugly at points. Yet, oddly enough, that feels very appropriate for Marvel's Guardians of the Galaxy.
    • 80 Metascore
    • 90 Critic Score
    Oxenfree is a fantastic horror game, and Night School Studio has definitely pulled out all the stops to bring this story to life. Its classic Telltale meets the horror movies of the 1980s, and they’ve hit all the right notes. The branching storylines, likeable characters, and underlying dread and mystery really help this game to accomplish everything it could. Oxenfree is sure to keep you guessing until you reach the final ending screen. At which point I can’t promise you won’t just start over, ready to explore the ghostly realm ocne again.
    • 80 Metascore
    • 90 Critic Score
    Calling it a game may be a bit of a stretch on account of its loose structure, but you can’t argue with the fun.
    • 80 Metascore
    • 100 Critic Score
    Wanderstop is like Spiritfarer for burnout sufferers and overachievers. The central focus is meaningful and expertly executed in its own right. However, it's the attention to detail in every other area that makes Wanderstop feel special, to the point where anything, even just planting flowers, enriches everything else. Ivy Road just gets it.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Sword and Shield are a great first step for the mainline titles on Nintendo Switch. Game Freak follows the tried and true formula of the series while ushering in inventive new ideas to elevate the player experience.
    • 80 Metascore
    • 80 Critic Score
    Maybe it’s because I grew up having my mind blown by Super Mario Bros. 3 and Super Mario World, but side-scrolling Mario games have always had a place in my heart. While I wouldn’t put this latest entry on the same pedestal, this is still a very solid game with a lot of what we’ve all come to love about the series thrown into a melting pot. I don’t think Nintendo would ever put out a “bad” Mario, honestly. There’s plenty here to keep fans and next of kin busy and entertained for quite some time.
    • 80 Metascore
    • 80 Critic Score
    If you’re looking for a new FPS game to pick up and you’ve been a fan of Call of Duty in the past, then Modern Warfare could be a great reason for you to return to the series and see what has changed and what has remained the same.
    • 80 Metascore
    • 80 Critic Score
    There's really no stone left unturned with either Mega Man X Legacy Collection, making them perfect for longtime series fans or for gamers new to the Mega Man X formula.
    • 80 Metascore
    • 90 Critic Score
    When it comes down to it, Gundam Breaker 4 is all about the bits and pieces. Literally. If you’ve ever put a Gunpla kit together you understand how long it takes, how it feels to put the parts together, and how awesome it is to pose and admire the finished kit. A video game version of that is obviously different, and this game takes full advantage of those differences. When the laws of reality and resource scarcity don’t apply, Gunpla can be something completely different, exciting, and fun in its own ways. Drop some fun combat and multiplayer capacity on top and you have a formidable time sink. You get out what you put in, and there’s an admirable amount of space to let that mean different things to different players, and it all feels rewarding.
    • 80 Metascore
    • 70 Critic Score
    Super T.I.M.E. Force’s writing can be obnoxious, but the strength of the gameplay conceit carries it through. Making death less punitive puts a unique spin on a staid genre. Using these tools to solve the combat scenarios is a blast, and worth suffering through some of the silliness and frustration.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Sword and Shield are a great first step for the mainline titles on Nintendo Switch. Game Freak follows the tried and true formula of the series while ushering in inventive new ideas to elevate the player experience.
    • 80 Metascore
    • 80 Critic Score
    EA Sports College Football 25 succeeds at setting itself apart from Madden with new mechanics and systems that change the way you play the game. Wear & Tear forces a new kind of strategy, and the changes to passing and player movement open the door for unforgettable plays. There are some cracks in the presentation, the game needs more songs, and Dynasty could use a tad more polish, but College Football 25 has delivered a level of fun that I haven’t gotten from a football sim in years. [Deluxe Edition tested]
    • 80 Metascore
    • 90 Critic Score
    Avowed delivers where it matters: an interesting world with memorable companions and a rich combat system that rewards experimentation. Pillars of Eternity fans will feast on the various nods and references to the beloved CRPGs, but newcomers to Eora will still find plenty to enjoy with Obsidian Entertainment’s latest RPG.
    • 80 Metascore
    • 80 Critic Score
    Dirt 5 is a departure from earlier entries in the series, as it goes full arcade racer. That’s to its credit though, as the actual racing is satisfying and exciting. This means that the vehicles and their customization options feel a bit shallow, which could disappoint some fans. Thanks to an incredible Playgrounds mode and some pretty next-gen visuals, Dirt 5 is a solid offering from Developer Codemasters.
    • 80 Metascore
    • 90 Critic Score
    Last Train Home might not be as deep as some management sims or as broad in scope as other RTS games. However, it combines the best of both styles with some smart and welcome improvements that give it a strong identity. Combine that with a unique story and brilliant presentation, and you’ve got yourself a strong candidate for one of the best in the genre.
    • 80 Metascore
    • 90 Critic Score
    Remnant 2’s action, loot, and bosses are cranked up to 11. It’s a marked improvement over the first game, with the fat trimmed and all the good parts ready for devouring right from the start. There’s a lot to love here, with more surprises and reasons to play even after multiple playthroughs. Though I do have a few gripes, they fade into the background as there’s just so much to enjoy here in the minute-to-minute gameplay.
    • 80 Metascore
    • 80 Critic Score
    While series like Madden struggle to create a worthwhile product year after year, The Show is fortunate in the sense that it has crafted a nearly-perfect baseball experience for several years. This year is no different and while that may not be everyone's cup of tea, the subtle improvements made to each new iteration is good news for baseball fans.
    • 80 Metascore
    • 80 Critic Score
    When you add all of the sensibilities of the Nintendo Switch to the mix, you’ve got yourself a robust little JRPG to sink your teeth into.
    • 80 Metascore
    • 60 Critic Score
    Everything its predecessor was: an intense and enjoyable RTS that gives you the feeling of really being an armchair general. It is just unfortunate that after waiting so long for a sequel, it doesn't offer too much in the way of innovation.
    • 80 Metascore
    • 80 Critic Score
    Dandy Ace delivers as a challenging roguelike, with difficult enemies and bosses galore. The use of cards allows players the freedom to fine-tune their loadout to be the most efficient for their respective playstyle. Add on top of that the visually pleasing art style and use of color, and you’ve got yourself one magical roguelike.
    • 80 Metascore
    • 80 Critic Score
    The Jackbox Party Pack 9 has more hits than misses and the hits came in some unexpected spots. Even the games that were expected to be good wound up being far better than I could have anticipated. Add this to some noteworthy quality-of-life improvements, like the ability to log into a room using a QR code, and Jackbox Games continues to bring the goods. As long as the team keeps things simple, there's no reason to stop adding The Jackbox Party Pack to your regular game night rotation. It remains as reliable as it gets.
    • 80 Metascore
    • 80 Critic Score
    Each of the game’s characters come with an interesting, yet heavy backstory attached that’ll pique your curiosity and inspire you to dig deeper. At times, the narrative can get lost in the chaos of trying not to get all four characters killed, but when it’s present, such as in items and clues, it’s gripping and will haunt you long after you’ve beaten the game.

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