Shacknews' Scores

  • Games
For 1,735 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1762 game reviews
    • 76 Metascore
    • 80 Critic Score
    For Honor will inevitably be a favorite title. It combines easy to pick up, complicated to master fighting and action-style gameplay with compelling gameplay types and there's nothing quite like it. However, if you were looking for a single-player game, you might not want to purchase this title. The heart and soul of For Honor are its multiplayer modes, and unfortunately, at this time, there are enough issues with matchmaking and peer-to-peer connections that you may want to wait until Ubisoft has some time to fix those problems. However, once For Honor has a solid networking backbone I can say it'll be one of my go to multiplayer titles for the next few years to come.
    • 76 Metascore
    • 60 Critic Score
    Sure, if you want to hook up with a friend and bash some skulls in, you can do that here and even have a great time marveling at the impressive gore system. But stick around for more than a few hours and you might find yourself wondering if spending thirty minutes digging through trash to make your baseball bat do five more damage was a mistake.
    • 76 Metascore
    • 80 Critic Score
    This game isn’t entirely for me. I don’t have the patience to grind out tools, nor do I have a static group of homies to become virtual Syfy (or whatever it is now) Channel ghost-hunting superstars with. But Phasmophobia’s intricacy and malleability that offers both kinds of experiences is super impressive. I love that I can have an intense, singleplayer horror survival game, then invite some friends and have that same game morph into something else within its framework. And then, theoretically, have it turn into another different kind of game once the training wheels are off. It’s fascinating in its ambition and complexity, and even if every aspect of it isn’t perfectly fine-tuned, it’s still compelling to engage with. Since Phasmophobia's in early access despite coming to consoles, I can see that fine-tuning continue to take place over time, as the developers keep hammering their clever systems into shape. With a little more clarity and maintenance, I can see Phasmophobia being the horror game to return to year after year.
    • 76 Metascore
    • 80 Critic Score
    Planet Coaster 2 is a fantastic second entry to Frontier Developments’ spiritual successor to one of gaming's greatest titles. I might be a little disappointed that the core behind these games' formula hasn’t changed in 25 years, but if it ain’t broken why fix it? Aside from little issues like guests' pathfinding being borked on occasion and my spiteful relationship with the way paths snap to each other, I’m overjoyed to share that this game will continue to consume my life in the near future. While the simulation sicko in the back of my mind wishes there was a little more depth to managing my parks, all the other voices fight over what to build next, and there are certainly worse problems to have.
    • 76 Metascore
    • 70 Critic Score
    If you’re the kind of person out there on the internet reading “Dungeon Core” fiction and cursing EA for its mismanagement of the Dungeon Keeper IP, Meet Your Maker is right up your alley. From spike traps to blocks made entirely of corrosive acid, the level of shenanigans you can put other players through is pretty high. There are kinks for the developers to figure out of course, but there’s enough raw potential here to keep even a frustrated player coming back for more. The foundation is important, and Behavior has really nailed that part. I’d love to see the big, creepy science baby like, change form or something though. Like a disgusting, Gigeresque Digimon or something.
    • 76 Metascore
    • 90 Critic Score
    An ambitious and solid first outing from the team at Squanch Games. There’s a real game here with some actual replayability thanks to hidden power babies, a few branching paths, and the crazy amount of voice acting that went into it. It looks good, it plays [well], and it is guaranteed to make you laugh out loud several times during your adventure. At a price point of $29.99, you’re getting quite a deal considering the amount of content being delivered, especially for a VR experience. While Trover has a few flaws, the overall package executes what it sets out to accomplish remarkably well.
    • 76 Metascore
    • 30 Critic Score
    Charging an admission fee for what is essentially an explainer reel with jumbled tidbits of mundane unfinished game ideas is ludicrous, even in the name of thinking outside the box in terms of game design. Play The Stanley Parable instead.
    • 76 Metascore
    • 60 Critic Score
    Pokken Tournament tries its best to cater to a more casual fighting crowd, but in its efforts to do so rapidly becomes mundane after repeated playthroughs.
    • 76 Metascore
    • 80 Critic Score
    Deck 13 has produced a game that offers genre fans a lot to like. The story and setting is a welcome departure from the swords and sorcery that typically dominate similar titles. Most sci-fi games rely on gunfights or boring intergalactic diplomacy to handle conflict, while The Surge 2 presents medieval violence as a path to enlightenment. I can dig that. Uneven pacing, some visual issues, and inconsistent performance serve to prevent the experience from reaching its full potential, but the foundation is solid.
    • 76 Metascore
    • 80 Critic Score
    Samurai Jack: Battle Through Time is a faithful adaptation of the beloved series. Much more than a simple tie-in game, Battle Through Time provides great gameplay with a variety of weapons and abilities, even though the skill tree leaves a bit to be desired. With characters and a story so true to the source material, Samurai Jack: Battle Through Time is an excellently executed adaptation that Samurai Jack fans will adore.
    • 76 Metascore
    • 90 Critic Score
    This is a game that wants you to tinker and fail, before you “get it”. It’s also a game explicitly designed to be different every time you pick it up. With its disregard for convention and disinterest in “quality of life” guidelines, you could have a rough start. But there’s so much going on under the hood, so much charm in its presentation and fearlessness in its design, it’s easy to recommend even to folks who might be looking at me like a weirdo right now. SaGa Emerald Beyond comes with caveats like any other JRPG that isn’t the usual Final Fantasy or Persona blockbuster, but those caveats are in service of an experience you won’t find anywhere else.
    • 76 Metascore
    • 80 Critic Score
    Memories of Celceta isn’t my favorite Ys game, but if you have a Switch 2, Ys Memoire: Revelations in Celceta is probably the best way to play it. It’s a Vita game very much of its time, with some growing pains as a Ys entry, but the extra juice you get from Nintendo’s new platform helps realize the original vision as a 3D Ys delivering a higher fidelity experience on a handheld. Playing on a TV or monitor just isn’t the same, as these handheld-oriented RPGs don’t hit as well when you’re locked in at your desk or on your couch. If you’re still using a Switch 1 this is harder to recommend, as you’ll still encounter performance snags that don’t exist on other versions. Regardless, if you’re looking to check out the whole series, it’s now easier than ever to play Ys 4. Hopefully we can say the same for Ys 5 sooner rather than later.
    • 76 Metascore
    • 70 Critic Score
    Mario & Luigi: Paper Jam can get a bit grindy at times and drag on at certain times, especially the first time where it looks like the game's end is at hand. But there's more than enough masterfully comedic writing to carry the day, between the sight gags, fourth-wall-breaking references, and Luigi's pratfalls.
    • 76 Metascore
    • 80 Critic Score
    It’s fun title with some great RPG elements and a lot of nods and winks to the Pokemon series while still being its own thing. Nintendo has definitely once again struck gold with another first party title for the Switch.
    • 76 Metascore
    • 80 Critic Score
    For those that don't have the time to devote to The New Order, this abbreviated Old Blood experience should suffice.
    • 76 Metascore
    • 60 Critic Score
    As a big basketball fan and avid player of sports games, it’s hard not to have a love and hate relationship with the NBA 2K series, and NBA 2K22 is no exception. The basketball gameplay itself is as good as it’s ever been, and it genuinely feels satisfying to move the ball around, shoot, and play defense. However, modes like MyCareer are heavily bogged down by useless baggage, and a strong emphasis on microtransactions. Spotty servers mean that even the best parts of the game are often hard to enjoy. MyNBA is the only aspect of NBA 2K22 that provided a thoroughly enjoyable experience with practically nothing to complain about. NBA 2K22 gets in its own way, but there’s some genuinely great things there if you’re willing to endure it.
    • 76 Metascore
    • 70 Critic Score
    Wild Bastards has a lot of charm and style, and that’s enough of a hook to want to dive in and see what the game has to offer. Using a sizable roster of characters who are the major differentiators for gameplay as the main motivator to keep going is effective as well. But once you’ve got the Bastards roster filled out and you have combat figured out well enough, that’s about where the buck stops in this sci-fi western. It’s a chaotic and challenging experience, but promises a lot of complexity and nuance that seems bountiful at first, but fizzles a bit given time. Some balancing issues hold it back the most from being truly fulfilling, but there’s a little bit of genre fatigue talking on my part as well. On its own merits, Wild Bastards is ambitious and kinetic, and will definitely put FPS fans’ skills to the test.
    • 76 Metascore
    • 70 Critic Score
    Farming Simulator 22 shines the most when it is enjoyed with friends and expanded via mods. Giants Software has made this process easy by implementing add-ons directly into the game, allowing everyone regardless of platform to extend and prolong their farming enjoyment. If you're able to find a way to make a profit, or at least enjoy the struggle to get there, then Farming Simulator 22 should easily find a spot at the top of your game library.
    • 76 Metascore
    • 80 Critic Score
    Despite a few mishits, TopSpin 2K25 is well worth the wait. Though this revival doesn’t have a lot of bells and whistles, it gets the fundamentals right. Mastering the new swing meter is challenging, but once you get the timing down, it’s easy to get into the zone and spend hours strategically striking balls on the court without realizing how many hours have passed. The extensive MyCareer mode, while restrictive in spots, rewards consistent play and smart choices over the long run. TopSpin 2K25 is a promising reboot that shows plenty of potential for future entries in the series and gratefully brings tennis simulations back into the conversation.
    • 76 Metascore
    • 80 Critic Score
    Heading Out is an intricate, compelling story that mixes modular storytelling and roguelike structure with deeply America-flavored media of the 1970s and on, particularly the “road” genre. I’m not a car guy but I do enjoy some crusty Americana, especially the kind that challenges authority and romanticizes the sheer scale and variety of this unhinged nation. Sometimes it may get a little too cute for its own good, but for the most part Heading Out captures its intended vibe with a shocking level of skill and accuracy, an academic level of cultural understanding through a lens of media and literature. That’s pretty darn cool. Between that and the intriguing, almost insincere roguelike structure, we have a game that doesn’t really feel like anything else in its own space.
    • 76 Metascore
    • 70 Critic Score
    LawBreakers has a lot of room for growth, particularly given that the objective-based modes start to feel old and limited over time. In fact, the game design that rewards individual skill above all else makes the lack of any kind of Deathmatch mode feel like a head-scratcher. However, while Boss Key doesn't quite have an instant classic on its hands, there are enough cool ideas like anti-gravity combat in place that there's a sense of a foundation for something truly great.
    • 76 Metascore
    • 70 Critic Score
    Kingdom Come: Deliverance is a fantastic and absolutely frustrating experience. I was treated to a memorable lead character whose agency and development was largely wiped away with a twist late in the game and a collection of incredible gameplay mechanics and quests repeatedly stifled by bugs. Despite its downfalls, though, the good parts of the game are so good.
    • 76 Metascore
    • 60 Critic Score
    In any other year, Ghost Recon: Wildlands would be a fine if somewhat unremarkable open-world game. By a twist of fate, it happened to release in a very crowded season for open-world games, which may make it seem pale in comparison. Where it stands out from Zelda: Breath of the Wild and Horizon: Zero Dawn, though, is its multiplayer focus. Though I found the repetition too much, those cathartic moments of perfect planning in multiplayer are enough to warrant giving it a try, as long as you have a squad of friends to back you up.
    • 76 Metascore
    • 70 Critic Score
    Any person eager for the heyday of the pen & paper days of RPGs should find this a nice blast from the past.
    • 76 Metascore
    • 80 Critic Score
    Escape Academy is still one of the best cooperative gaming experiences I've had this year and a great start for both Coin Crew Games and new publisher iam8bit.
    • 76 Metascore
    • 60 Critic Score
    In the end the new abilities, like taming animals and riding them, are great additions to the game, but they just aren't enough to save Far Cry Primal from being a fairly average and mindless adventure in a time long forgotten.
    • 76 Metascore
    • 80 Critic Score
    Twelve Minutes tells a gripping story through a unique, time-jumping point-and-click adventure experience. There’s a sense of thrill working out the narrative based on little clues but, unfortunately, getting this information to the other characters to progress the plot can become a frustrating task of trial-and-error in the last act. Overall, Twelve Minutes is an unforgettable experience that has been worth the wait.
    • 76 Metascore
    • 90 Critic Score
    Between its solid combat, varied open world, and enjoyable characters, Rise of the Ronin sets a new tier of excellence in Team Ninja’s game design.
    • 76 Metascore
    • 70 Critic Score
    Just when Tactica’s combat feels like it steps into its own, the game ends. Atlus definitely played it safe by easing players into the basics and gradually giving them more freedom to use all of Tactica’s tools, but the moment where everything clicks and all the systems work together happens a little too late. There's a lot of potential here, though, and I hope this isn't the last time Atlus brings tactics to the shadow world.
    • 76 Metascore
    • 70 Critic Score
    While it's short on modes and maps, the core game should entertain long enough for PopCap to work on expanding the game via DLC.
    • 76 Metascore
    • 70 Critic Score
    Still, as a multiplayer romp, WarioWare: Get It Together is a great game to bust out and if you're pressed on time, that's even better! Just don't expect this to be your go-to game for nights in with your buddies.
    • 76 Metascore
    • 80 Critic Score
    Omno is an incredibly peaceful yet thoughtful adventure through the remnants of a lost civilization. The inviting nature of it all, coupled with the world’s diversity and vast array of creatures makes it one worth exploring. Though I had some issues with platforming, there’s enough there to make Omno quite an enjoyable experience.
    • 76 Metascore
    • Critic Score
    Insomniac’s first DLC outing for Marvel’s Spider-Man proves to be a worthy one. While it doesn’t try to reinvent the wheel, it adds more activities for players to dive into and features a fully fleshed out story with some pretty memorable characters. The best thing The Heist has going for it is that it gets to build on top of the spectacular foundation laid with the original game.
    • 76 Metascore
    • 80 Critic Score
    Mr. Sun’s Hatbox is charming and funny as hell. As silly as it is, the game is quite clever in the way it melds systems together, constantly introducing something new to juggle or consider when planning a mission or expanding your base. Its roguelite elements raise the stakes of every heist and make every success feel all the sweeter. While some balancing issues led to early frustrations, Mr. Sun's Hatbox is an impressive little package.
    • 76 Metascore
    • 90 Critic Score
    Penny’s Big Breakaway is a delightful breath of fresh air for the 3D platforming genre. It doesn’t just feel like a love letter to Sonic, but rather a number of mascot platformers from back in the day that captured our hearts. There are a few issues here and there, but for a first official release in 3D platforming from Evening Star, it’s a great start, featuring a massive collection of beautiful levels, solid mechanics and gimmicks, and a soundtrack that keeps the vibes charming throughout. There’s a lot to enjoy here, and I hope it’s just the start of things to come for Evening Star, Penny, and the world of Macaroon.
    • 76 Metascore
    • 70 Critic Score
    As a whole, Broken Age pulls off its duality motif wonderfully. Not only are Shay and Vella's stories interesting reflections of themselves, but Part 1 and Part 2 as a whole are practically reflections of themselves, as well. They're two parts of a tale that should be experienced together as a whole, especially since the game only offers the briefest of recaps when starting Part 2.
    • 76 Metascore
    • 70 Critic Score
    It doesn’t break new ground in the genre and, apart from a nifty battle with a monster space eel, lacks many standout moments. That said, space action junkies will eat this one up and those with next-gen consoles that are new-game-thirsty could do much worse than this interstellar tale of redemption.
    • 76 Metascore
    • 90 Critic Score
    PAC-MAN 99 is another hit for Arika, this time with one of the most iconic arcade games of all time. It’s a bit surprising just how well Pac-Man fits into the 99-player battle royale format, but that’s just a testament to the work done by the developers. PAC-MAN 99 has me excited for whatever the developer’s put out next.
    • 76 Metascore
    • 90 Critic Score
    Jurassic World Evolution 2 is endless fun for a fan of the blockbuster franchise. A large library of species to unlock and study, bioengineering, and the ability to revisit iconic moments from the movies makes it an easy recommendation for anyone looking for their fix of Jurassic content. Even as a park manager, the game is quite satisfying, aside from some light frustrations here or there.
    • 76 Metascore
    • 80 Critic Score
    Hyrule Warriors offers an intriguing blend of both the Zelda and Dynasty Warriors series, making for an experience that fans of either series can thoroughly enjoy. It stays true to the Zelda series’ lore, sights and sounds, and combines it with the fast-paced, button-mashing action the Dynasty Warriors series is so well-known for.
    • 76 Metascore
    • 70 Critic Score
    The Crew Motorfest is an acceptable reproduction of the Forza Horizon concept. If you focus on the thematic playlists and roam the colorful open world listening to the radio, you’ll get a lot of mileage out of the game. There’s enough content here to last you well over 20 hours between events and exploration. However, apart from the ability to change vehicle types on the fly, the game is unfortunately short on original ideas. The limited multiplayer, lack of compelling side activities, and restricted crossplay also hold The Crew Motorfest back from passing the finish line ahead of the curve.
    • 76 Metascore
    • 70 Critic Score
    If you’re coming in from the first game, and you liked that one, we have great news: Demon Slayer - The Hinokami Chronicles 2 is basically the same kind of experience, with some small but meaningful improvements. Plus, Training Paths is an excellent new mode that gives you something to do if you aren’t interested in multiplayer. The story mode still has a lot of padding that isn’t fun or interesting to engage with though, albeit operating at a brisker pace. Newcomers can expect an exciting adaptation of the anime relative to other games of its kind, and a shallow, but thrilling combat system that’s more interested in spectacle than challenge or raw skill. CyberConnect2 knows how to make an anime look rad and play well, and at the end of the day, that’s the assignment.
    • 76 Metascore
    • 90 Critic Score
    If you’re someone who finds themselves complaining about the state of modern games, you owe it to yourself to play Love Eternal. Even if platformers aren’t your go-to genre, the story is a strong enough motivator to see it through. If you do like platformers, well, you’re in for a treat. There are some major swings here, and while they’re not all home runs, I know one thing for sure: I won’t be able to shake Love Eternal for a long time.
    • 76 Metascore
    • 60 Critic Score
    Paper Mario: Color Splash ruins a gorgeous art style and clever writing with an incredibly tedious combat system.
    • 76 Metascore
    • 70 Critic Score
    Artifact feels like the MOBA of card games, in more ways than one. There's just as much strategy, just as much variety, just as many resources to manage, and it's just as challenging.
    • 76 Metascore
    • 70 Critic Score
    Midnight Fight Express offers players the tools to recreate their own John Wick-inspired action scenes while sporting the skins of their enemies. The replayability factor is there for players wanting to achieve S-rank or complete all level challenges. Despite its fluid and engaging combat, it is not likely that I will return to the streets for more.
    • 76 Metascore
    • 80 Critic Score
    With a multitude of choices and possibilities, Stray Gods gives players plenty of reasons to stick around for an encore. The show doesn't always have to end when the curtain goes down.
    • 75 Metascore
    • 80 Critic Score
    I’ll say it plainly. I love Scott Pilgrim vs. The World: The Game. I loved it 10 years ago and I’ve only come to appreciate it more since. I identify with Stephen Stills as talented, but also very sleepy, so I delight in being able to play as him in a game again. Yet for all of my love, it definitely has a tedious grind that might annoy people that aren’t into River City Ransom-style beat’em-ups. That said, with or without the movie or comics it’s based off of, I’d still consider it one of the best-in-class of side-scrolling co-op brawlers. Good fighting? Check. Catchy soundtrack? Check. Easy to access co-op? Heck yeah. Get together with your friends online or off and play this one over and over again. Scott Pilgrim vs. The World: The Game has finally returned. Welcome back, Scott. We’re here to watch you kick Gideon’s teeth in.
    • 75 Metascore
    • 80 Critic Score
    I wish Rematch had more modes, and I’d kick a soccer ball at somebody’s head for some bots and crossplay, which is bafflingly absent, though all that and more is allegedly coming down the line. I can’t deny that when I’m playing Rematch, I’m having a blast, and when I’m not, I’m thinking about playing Rematch, even if that means risking the solo queue. Sloclap is onto something here, and I even found myself sneaking a couple matches when I got stuck writing this review. That’s a hell of an accomplishment. Now all I need to do is find a regular team. Anybody looking to kick a ball around?
    • 75 Metascore
    • 80 Critic Score
    Super Monkey Ball Banana Mania delivers a mostly delicious and nearly never-ending buffet of bananas and challenges to keep pretty much any player rolling for a good, long time.
    • 75 Metascore
    • 80 Critic Score
    The intensity ramps up very quickly, which is crazy, because no game that's this cute should be this stressful. Playing is both a joy and infuriating, depending on your back stabbing/stabbed ratio. In either case, I found myself wanting to go back for more.
    • 75 Metascore
    • 70 Critic Score
    The Pre-Sequel's biggest draw is filling in the space between the first and second games, and it does that exceptionally well.
    • 75 Metascore
    • 70 Critic Score
    As a final blowoff to the Trinity saga, I couldn't help but walk away feeling that the resolution to the story and to Lara Croft's character could have been so much better. But in terms of a pure "Tomb Raider" game, Shadow of the Tomb Raider is everything a bold explorer could ask for, giving players a vast jungle to explore and daring them to master it.
    • 75 Metascore
    • 80 Critic Score
    Mario Kart Live: Home Circuit is an entertaining take on the classic franchise. The mixed reality format allows player creativity to shine, as the ceiling for possibility is practically infinite. Nintendo is able to expertly weave staple Mario Kart features and characteristics into an augmented reality setting, making the game stand out from other RC racers. Players may be limited by their own home environment, or the rather short connectivity range of the kart itself. Despite a handful of technical road bumps, Mario Kart Live: Home Circuit is an exciting and inventive way to play the beloved racer.
    • 75 Metascore
    • 70 Critic Score
    Fae Farm is still an enjoyable farming sim where you can easily lose track of time, spending hours crafting items, petting animals, and spelunking in dungeons. The kid-friendly tone of the game makes it easy to recommend for all audiences, though the NPCs and thereby the town of Azoria lack depth. The main quests are more interested in having you explore dungeons than actual farming, and the game has more than several areas that need improvement. Still, despite its flaws, Fae Farm fits cozily among the rest of its farming brethren.
    • 75 Metascore
    • 70 Critic Score
    I’ll be much less forgiving if the same flaws that NHL 18 suffers from remain a problem in NHL 19 a year from now, but EA Canada has done mostly right by both casual and veteran players. Big wins outscore annoying misses, and overall NHL 18 is a step in the right direction.
    • 75 Metascore
    • 80 Critic Score
    It’s visuals and core mechanics hark back to classic action-adventure titles. At the same time, cleverly designed and well defined systems provide for something fresh and exciting.
    • 75 Metascore
    • 80 Critic Score
    Most of the time though, I still had a lot of fun running through Rita’s Rewind, beating the stuffing out of putties and other monsters, and chasing down the original series’ goofy boss monsters in the Rangers’ signature vehicles and mechs. I haven’t really thought much about Power Rangers in a long time, so it was a nice bit of organic nostalgia instead of the constant barrage I feel from video games normally. There have been other attempts over the years at making an impact with a Power Rangers game, but none of them (even the quite solid Battle for the Grid fighting game) have quite had the aggressive sense of style Digital Eclipse brought to the table here. With a few little tweaks and perhaps some additional content over time, Rita’s Rewind could really be a badge of honor. And even as it is now, it’s miles ahead of that Space Jam game.
    • 75 Metascore
    • 90 Critic Score
    Should you pick up Mario Tennis Aces? If the answer wasn't immediately obvious already, that's a resounding yes. It's the best the series has seen in years, and that's saying something for this tennis fan. If you're looking for one of the best sports games the Switch has to offer, look no further. You've found it.
    • 75 Metascore
    • 60 Critic Score
    While Man of Medan isn’t the greatest game you’ll play this year, it does a good enough job of setting the Dark Pictures Anthology series out to sea. Unfortunately, the unevenly paced story, the out-of-tone voice lines, and the stiff animations make for a subpar experience that we will hopefully see improved in later iterations of the series.
    • 75 Metascore
    • 80 Critic Score
    If you want to just not think and shoot the big bugs into little square bits and pieces with a library of characters and weapons, EDF: World Bros. might be just the comfort food you need.
    • 75 Metascore
    • 60 Critic Score
    Getting through Satellite Reign can be a painful and slow process until you can amass enough tech, skill and firepower to repel waves of soldiers. It wants to be a game that gives you different choices, but the stealth gameplay wears thin so quickly that the game just gets boring.
    • 75 Metascore
    • 60 Critic Score
    Honestly, unless you’re a big fan of Hot Wheels themselves, and derive a lot of joy from unlocking the different digitized versions of real-world toys, you can do better. Cruisin’ Blast came out the same year the first Unleashed did, and that game captured the essence of banging toy cars together in over the top racing environments perfectly. In comparison, Turbocharged is more scattershot, trying to be a Jack of All Trades and only hitting the bullseye with the IP’s aesthetic.
    • 75 Metascore
    • 80 Critic Score
    Twisted Pixel Games and Oculus have created a wonderfully immersive and polished VR experience with Defector. Your journey will leave you wanting more so much so that you’re almost bound to go back for seconds. The graphics, sound design, voice acting, and freedom of movement are a great representation of what VR gaming can be today, and everyone should give it a try.
    • 75 Metascore
    • 70 Critic Score
    I’m not sure King of Meat has truly captured my interest in order to keep me coming back after my work obligations are over. It’s a cute, welcoming multiplayer action game with a lot of challenges and interesting mechanics. But it also feels like I’ve seen pretty much everything there is to see after a few days of playing. Hopefully with time there will be more variety with post-launch content additions and a robust player content creation suite. I might not be around for it, but I’ll always be grateful for my awesome, new Discord server tag, a sword paired with a simple word: MEAT.
    • 75 Metascore
    • 80 Critic Score
    Onimusha 2 is a strange but good action game. There aren’t many things like it, but I’m glad it’s back just the way it is. The swordplay and progression are great and the story is an oddity determined by a number of decisions you make at crucial points. As such, there’s plenty to explore across a number of runs. The QoL and visual upgrades also add nicely without getting in the way or cheapening the experience. This remaster doesn’t hit every bullseye, but it’s an upgraded version of Onimusha 2: Samurai’s Destiny in most places that count and I’m happy to have it.
    • 75 Metascore
    • 70 Critic Score
    Hakuoki: Edo Blossoms is a great cap to Kyoto Winds, even though the two games being released so far apart and as two packages does tend to cheapen things. It's a little on the short side too, but it's got everything a great visual novel needs and then some. If you're interested in wooing samurai vampire boys or just in the mood for something a little less on the nose than other current visual novels, this should make for a great weekend play. Just make sure you enjoy those vampirism scenes in private, you hear?
    • 75 Metascore
    • 90 Critic Score
    Homeworld 3 plays incredible from top to bottom, and I think whether you’re a fan of the series that’s been waiting for this or a newcomer that just likes good strategy, everyone who takes control of the Khar Kushan is in for an absolute feast of stellar strategy gameplay.
    • 75 Metascore
    • 70 Critic Score
    Ground Zeroes shows the enormity of potential for such an ambitious series, but also reflects the dangers of stepping into those waters. It's an intriguing taste of what might come, but this morsel is too small to satisfy in its own right.
    • 75 Metascore
    • 70 Critic Score
    The Expanse: A Telltale Series is a return to form, though that form is almost out of style. Each of the five episodes takes an average of about two hours to complete if you’re hunting for all of the collectibles, so the amount of content is on the shorter end. But if you’re looking for solid writing and characters that fit well within The Expanse universe, this adventure is another chance to revisit the series and see Camina Drummer be a badass all over again. However, the dated mechanics and the game’s choice to be a prequel impair the effort.
    • 75 Metascore
    • 70 Critic Score
    The game definitely a lot going for it. Its new graphics and revitalize the look of the series, and some of the updated building make better use of the limited island space available. Additionally, the eras help take away the sense that Tropico is stuck in a time stasis bubble. Mid to late game empire management can get crazy, but that's nothing new. Still, it's hard to shake off the feeling that there's a lot missing, especially after putting in so many hours into the predecessor
    • 75 Metascore
    • 80 Critic Score
    Overall, Etherborn is a short and sweet puzzle platformer that centers around ideas of identity and purpose. The story has something to say about human existence, and what it means to be a person. Not only does the narrative provide some food for thought, but it works to drive the gameplay. The platforming and puzzle solving is exceptional thanks to the neat gravity mechanic and the well executed camerawork. Etherborn is a unique puzzling experience that brings something special to the genre.
    • 75 Metascore
    • 70 Critic Score
    It's quite the barebones package, despite being an uproarious amount of fun in small doses. Some small control tweaks, additional content, and other changes might make this the best Tempest out of the rest, but for now it's still a great diversion and addition to the series' portfolio.
    • 75 Metascore
    • 70 Critic Score
    As someone who was quite high on MultiVersus after playing its Closed Alpha in 2022, I was hoping that its 1.0 release would deliver a polished platform fighter that fully realized its sky-high potential. While it still leaves several features and fixes to be desired, I can’t deny that the game is still deeply fun at its core. Now, it becomes a matter of whether or not MultiVersus will be able to achieve its full potential in an increasingly harsh landscape for live-service games.
    • 75 Metascore
    • 60 Critic Score
    Star Wars: Battlefront is everything a Star Wars fan could want. The game’s locations feel iconic, complete recreations of the beautiful settings introduced to us in the movies. But the game’s casual attitude towards weapons, and the limited number of locations to explore make Star Wars: Battlefront sizzle out far too early. Top that with an exorbitant DLC offer, which features content that feels like it could be in the base game, and EA has already done a great job of freezing Star Wars: Battlefront in carbonite before it’s even had a chance to live a fulfilling life.
    • 75 Metascore
    • 60 Critic Score
    Grow Home gets high points for creativity and providing a relaxing, almost meditative, experience. Except, the game is designed around a mechanic that's often more tedious than fun, and uses a robot that's prone to random spasms and collapses. Still, it's a nice distraction from action games.
    • 75 Metascore
    • 60 Critic Score
    Developer ClockStone gave this a good effort, but there wasn't enough in LEGO Bricktales to keep me feeling interested. Even the story, which is typically a franchise strong suit felt underwhelming with half-hearted humor and nothing really memorable. That's not to say there isn't a foundation for something better in the future. The concept of using LEGO building to progress and doing it in your own way is a strong one, but without better tools, like blueprints and the like, the novelty wears off quickly. For now, LEGO Bricktales is a fun curiosity and little more than that.
    • 75 Metascore
    • 70 Critic Score
    Blood of the Werewolf is a pleasant little surprise from Midnight City, a game that's improved greatly since its PC release with a number of touches here and there, along with the additional modes.
    • 75 Metascore
    • 80 Critic Score
    The Council isn’t a perfect start, but it is quite a wonderful foundation to build upon.
    • 75 Metascore
    • 70 Critic Score
    It's a shame to take great graphics and an interesting premise and ultimately squander them, but that doesn't mean Evan's Remains is absolutely horrible. Given a bit of tweaking it could have been great. As it stands, it's an iniquity you can finish in a couple of hours if you're great at puzzles. Just don't expect to get too engrossed.
    • 75 Metascore
    • 90 Critic Score
    When I felt myself growing weary of the complication, I would march Maximillian into the mess hall and execute one of the stupider minions in front of his coworkers. This sent all the witnesses into a panic, resulting in improved productivity. I might be mentally damaged, but I’m having a great time and accomplishing my goals of world domination. Ultimately, Evil Genius 2 is a Dungeon Keeper clone in a different coat of paint. The surface has been well-prepped and the paint was applied with great expertise, though. If you consider yourself a fan of simulation-strategy games, this has to go on your must-play list for 2021.
    • 75 Metascore
    • 80 Critic Score
    Road 96 is an adventure game that’s stuffed with fascinating characters. Everybody has a story, and the game does an excellent job at weaving those stories together in an interesting way. The use of music and the game’s art style also helps to elevate the experience. Road 96 is a bit bogged down by some UI issues and framerate drops, but that didn’t stop me from really enjoying the complete product.
    • 75 Metascore
    • 80 Critic Score
    The Jackbox Party Pack 8 is another winner for the team at Jackbox Games. With the team increasingly experimenting with new ideas and tweaking old ones, it's hard to envision the Jackbox train slowing down anytime soon.
    • 75 Metascore
    • 80 Critic Score
    Nitpicks aside, Rhythm Sprout serves as a brilliantly executed delight in the rhythm game genre that delivers an experience as polished as its AAA competitors despite being a debut title from a small indie team. Developer SURT should be incredibly proud of what they've accomplished here, and I can't wait to see even more from them in the future.
    • 75 Metascore
    • 70 Critic Score
    Aliens: Dark Descent does a decent job of creating an interesting mashup of tactical action and strategy that suitably translates the tension and aesthetics of the popular movie franchise. Needing to stealth around the xenomorphs is a nerve-wracking experience, and the firefights against the aliens can be intense when they work. However, the plot and dialogue are lackluster, the enemies aren't as terrifying as they could be, and the flow between stealth and boss fights is abrupt. There's just one too many ideas in Aliens: Dark Descent, but it's still nonetheless a worthwhile adventure.
    • 75 Metascore
    • 80 Critic Score
    It’s amazing how talented Studio Sai is, and how much it got right with Eternights. I had a great time despite some rough patches in the early hours, and I’d love to see what these folks can do with more time and resources. And a better joke-writer. Don’t go into Eternights expecting an alternative to Persona; that’s not what this game is. Instead, put your action shoes on and keep an open mind about playing a more “true” dating sim, and I’ll be shocked if you don’t walk away with a smile on your face. And make sure you have a QR reader handy. You’ll see.
    • 75 Metascore
    • 80 Critic Score
    The three latter Ace Attorney games are certainly uneven, and the first two never quite reach the level of narrative power, or even general coherence, of the original trilogy. However, they do challenge the idea of what an Ace Attorney game can be and introduce some memorable characters in the process. Dual Destinies might be the sour one of the bunch, but Capcom wins the case of Apollo Justice v. the test of time.
    • 75 Metascore
    • 70 Critic Score
    Beat Slayer is a game that falls short in some areas. I don't think it goes far enough in establishing its unique setting and the characters are just people you want to tune out after a while. With that said, I enjoyed the game on the whole. It's not a game that's good for long sessions, especially if you get particularly far in a run and have that adrenaline balloon get popped to send you back to the very beginning. For short sessions, however, it's got solid enough combat and a strong enough soundtrack to make it worth touring this robot-filled dystopia.
    • 75 Metascore
    • 80 Critic Score
    The new localization alone, despite the very infrequent handful of errors, is worth revisiting Tokyo Xanadu if you have played it already. There are a few performance hitches and the visual fidelity isn’t as clear as on PS4 or PC. But Tokyo Xanadu eX+ on Switch is still easily the definitive version of one of contemporary Falcom’s strangest games. It has problems a simple re-release can’t fix, but is full of cool and interesting ideas nevertheless. If you’re looking for something new there are bigger, blockbuster JPRGs that would be easier to recommend, but if you want something a little more out there, there isn’t much quite like Tokyo Xanadu.
    • 75 Metascore
    • 90 Critic Score
    I’ve gone on too long at this point, but I kind of want to just keep gushing! Yars Rising looks like a bunch of wacky stuff that shouldn’t work. Yet when it comes together it’s a blast for nearly its entire runtime. It’s WayForward at its most self-indulgent, but that turns out to be a great gaming experience that extends into a sweet, clever, little love letter to Atari’s classic library in a way that feels fresh and unique. The way Yars' Revenge, as the core of this concept, is woven throughout what from the outside seems like a totally unrelated kind of game is a constant source of dopamine. And while the stealth is kind of a dud, the action and exploration on the Metroidvania side is top notch, especially with all the neat and unusual powers you get to play with. Yars Rising is a big surprise, and one of the most memorable games I’ve played in 2024.
    • 75 Metascore
    • 70 Critic Score
    I enjoyed New World: Aeternum as an action RPG with relaxed character-building and challenging content but was never motivated to stick around and grind out an insane amount of hours. This almost feels intentional, with the quickened road to endgame and retooling of the campaign. The game certainly feels more fleshed out than it did three years ago and has settled into being a perfectly decent online game that I can drop into and enjoy in short bursts when the MMO itch comes around.
    • 75 Metascore
    • 60 Critic Score
    I enjoy Pokemon TCG Pocket the most when I hardly play it at all. Logging in daily to do my free pack pulls and claim my free rewards is a simple and quiet life. However, the more time I spend in the app, the more frustrated I become with the game’s negative feedback loops and manipulative systems. I’ll undoubtedly check in for new events and the eventual Pokedex expansions, but as a lifelong fan of this franchise, it’s best that I keep Pokemon TCG Pocket at an arm’s-length.
    • 75 Metascore
    • 80 Critic Score
    There are often no right answers in life, no quick and easy way to tell what someone is really after or see the ripples from your choices until it’s too late to do anything about them. Static Dread understands that, and asks you to do the best you can in an impossible situation. My keeper was defiant and kind, and he didn’t always make the right calls, but he tried to. The story I experienced was the result of those choices. Static Dread isn’t a long game (my playthrough clocked in at about 10 hours), but it kept me compelled throughout its runtime and never overstayed its welcome. Its low-fi, contained horror isn’t going to scare the pants off of you, but it is unsettling, and it will keep you guessing until the end. Just… do yourself a favor: when the night rolls in, stay in the light.
    • 75 Metascore
    • 90 Critic Score
    Plants vs. Zombies: Replanted packs in everything fans loved about the original game, plus lots more. It’s a deep strategy game for older players and a whimsical introduction to tower defense gameplay for younger demographics. All of that, plus a price point of only $20, make Replanted a must-buy, and the ultimate version of a classic I’ll be revisiting again and again.
    • 75 Metascore
    • 90 Critic Score
    MADiSON is consistent, and that’s one of the key factors in a great horror game. A lot of games tend to struggle with a sluggish second act after an incredible opener or fall off in the final act, but that does not happen here. The puzzles remain a delight to solve, the tension never eases up, and just when you think you’re safe, a light will flicker, and you’ll catch a glimpse of the monster and you’ll need to change your pants. Beyond this, the story and lore is disturbing on a true crime level and manages to maintain its pacing. Suffice it to say, MADiSON is an unnerving, unsettling, and truly terrifying experience.
    • 75 Metascore
    • 70 Critic Score
    A solid entry in the Riot Forge universe and yet another example of how many interesting flavors League of Legends and the universe of Runeterra have to offer. If you’re looking for something both lighthearted and heartwarming, Song of Nunu will give you something to keep warm on a winter evening.
    • 75 Metascore
    • 70 Critic Score
    Whether WarioWare: Move It ends up on your shelf is going to depend on how much you like motion controls. Those looking for a more traditional, button-based affair will want to stick with WarioWare: Get It Together. Those who want to enjoy a more physical activity that takes advantage of the Joy-Con controller's capabilities in a party setting will want to veer more in this direction. The Story Mode's samey structure and frenetic frustrations might turn a few players off, but the Party Mode rarely misses.
    • 75 Metascore
    • 60 Critic Score
    Despite some missteps, there is good in The Medium. If you want a decent horror story to wade through, which offers telltale signs of the classics we’ve come to know and love, then Bloober Team’s latest is just that.
    • 75 Metascore
    • Critic Score
    If nothing else, Aftermath is a must-play for both newer fans of the modern Mortal Kombat narrative and old-school fans who enjoyed the 1995 Mortal Kombat movie. While there have been offshoot projects like the Mortal Kombat Legends: Scorpion's Revenge movie that released earlier this year, Aftermath's story shows once again that there are no better tellers of the Mortal Kombat lore than the NetherRealm team themselves.
    • 75 Metascore
    • 90 Critic Score
    Mix its intertwined-worlds mechanics into good melee, magic, and archery in a beautiful gothic setting and 2023’s Lords of the Fallen feels like something I’ll more than remember for what it did right and how it set itself apart. The duality of this game’s settings is both dastardly and dazzling.

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