PLAY's Scores
- Games
For 679 reviews, this publication has graded:
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34% higher than the average critic
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8% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Astro Bot | |
|---|---|---|
| Lowest review score: | POSTAL 4: No Regerts |
Score distribution:
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Positive: 296 out of 679
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Mixed: 354 out of 679
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Negative: 29 out of 679
679
game
reviews
- By Date
- By Critic Score
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- Critic Score
Perhaps the idea could have been developed a bit further, but C-Smash VRS works wonderfully in PSVR2. Sometimes a simple idea well executed is all you need. [Issue#30, p.98]- PLAY
Posted Sep 6, 2023 -
- Critic Score
A genuinely different take on battle royale, with varied modes, but its rough edges often undermine the graceful traversal and combat a wuxia fantasy deserves. [Issue#31, p.92]- PLAY
Posted Sep 6, 2023 -
- Critic Score
Matches are absolute dino-might but the progression system misses the mark. There’s a lot to love here, but the story gets in the way of the best bits. [Issue#31, p.90]- PLAY
Posted Sep 6, 2023 -
- Critic Score
With a lack of options for expressive movement and clunky controls, boarding the platforming ship hasn’t paid off, though it’s still colourful and pretty. [Issue#31, p.89]- PLAY
Posted Sep 6, 2023 -
- Critic Score
A pretty game for PSVR2 but ultimately its action feels a bit lacking in variety, and the story feels like it’s barely getting started before the credits begin to roll. [Issue#31, p.88]- PLAY
Posted Sep 6, 2023 -
- Critic Score
With two new areas to play around in and a revelatory secret to uncover, Necrom keeps TESO running forward nicely. If only the Arcanist were similarly unique. [Issue#31, p.86]- PLAY
Posted Sep 6, 2023 -
- Critic Score
Whether the crew of the Artemis has bagged a legend or just a very cursed ghost, we’re looking forward to the next part of this deep-space transmission. [Issue#31, p.85]- PLAY
Posted Sep 6, 2023 -
- Critic Score
Everyone enjoys a tropey anime from time to time but Dyschronia pushes its luck. Familiar beats gain a new lease of life in VR, but it can’t keep its head above water. [Issue#31, p.84]- PLAY
Posted Sep 6, 2023 -
- Critic Score
With such a strong central mechanic, you could forgive Viewfinder for setting it and forgetting it – but it doesn’t, iterating and surprising with each level. [Issue#31, p.82]- PLAY
Posted Sep 6, 2023 -
- Critic Score
With a wonderful understanding of player choice, and packed full of things you’ll want to explore, Shadow Gambit is a treasure indeed. Just don’t forget to save! [Issue#31, p.78]- PLAY
Posted Sep 6, 2023 -
- Critic Score
Atelier’s roots remain strong. The slight friction still feels fresh, with the structure and brief length drawing you back for one more go-around. [Issue#31, p.76]- PLAY
Posted Sep 6, 2023 -
- Critic Score
This interactive musical will knock the socks off of theatre kids and fans of Greek myth alike. It’s definitely worth a reprise to smooch the whole pantheon. [Issue#31, p.75]- PLAY
Posted Sep 6, 2023 -
- Critic Score
Short but focussed, Venba embraces the medium to tell a family’s intimate story as you join them for some important family meals, both thick and thin. [Issue#31, p.75]- PLAY
Posted Sep 6, 2023 -
- Critic Score
Remnant II is capable of surprises with its varied world design, and offers an enjoyable co-op experience, but its combat loop is needlessly stodgy and repetitive. [Issue#31, p.70]- PLAY
Posted Sep 6, 2023 -
- Critic Score
An evolution of Nioh 2, Wo Long: Fallen Dynasty is an action-packed ride through history and dark fantasy that stands out in a post-Elden Ring world. [Issue#26, p.88]- PLAY
Posted Apr 5, 2023 -
- Critic Score
A neat enough bonus that squanders its potential with awkward implementation, and a sense of tactility that never quite feels natural enough. [Issue#26, p.74]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Looks and plays like more of the same, but patient fans who have already played Zero and deeply invested in the wider Trails arc will be rewarded. [Issue#26, p.82]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Satisfying tactile crafting and combat systems, made all the better by PSVR2. Rekindled is a prehistoric survival adventure you can fully immerse yourself in. [Issue#26, p.80]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Impressive visuals, tense environments, and a main character you can believe in will keep your attention through the more unsatisfying and sluggish moments. [Issue#26, p.94]- PLAY
Posted Apr 5, 2023 -
- Critic Score
A delightfully constructed character-first narrative that balances humour with heavy themes, though we wish the hacking and slashing had more depth. [Issue#26, p.95]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Both mechanically and narratively dense, Galleria constantly reinvents itself while building on incredible RPG foundations – it’s a genre triumph. [Issue#26, p.92]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Dredge sets out with a firm goal, and absolutely nails the delivery. It takes on water, but doesn’t sink, in its final act, remaining a genuine must-play indie. [Issue#26, p.86]- PLAY
Posted Apr 5, 2023 -
- Critic Score
The gap between what Lightfall promised to deliver, and what it has actually provided, is unacceptably wide. There’s plenty to do, but you’ve done most of it before. [Issue#26, p.78]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Altair Breaker’s replay value leans heavily on weapons looted from chests and the joy of seeing numbers go up, but these things can’t take the weight, and so the game falls with great force onto its blankly staring face. It’s not bad, but it’s certainly not good. If you want to pretend to hit robots with a sword and get some light upper body exercise, then great, this will do the job, but don’t expect much more than that. [Issue#26, p.87]- PLAY
Posted Apr 5, 2023 -
- Critic Score
It’s a surprisingly physical game, as many solutions involve chucking things across the virtual room. Best use those controller straps, eh? As the fine details of each solution are up to you, and there’s a little physical skill involved, nailing a puzzle is deeply satisfying. A neat payoff at the end for both the story and your previous efforts winds things up perfectly. [Issue#26, p.87]- PLAY
Posted Apr 5, 2023 -
- Critic Score
It’s nice to be able to investigate at street level, but there’s not much there. Buildings are empty, some textures are PS1 quality, and family names are repeated almost as often as advertising boards. A bit more love on the writing side of things would have made a huge difference as there’s lots of opportunity for humour. This, and more clarity on exactly what holds population growth back, could have made a good game great. [Issue#26, p.87]- PLAY
Posted Apr 5, 2023 -
- Critic Score
There’s nonetheless a delight to interacting with this cheery colourful world, including a separate sandbox where you can spawn objects and build to your heart’s content, though it’s the silly but good-natured story that keeps you invested. There’s something amusing about trying earnestly to contribute to society one moment and then deciding to fling it all into the sea the next, safe in the knowledge you can always pull a lever to reset. [Issue#26, p.81]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Out at sea, it’s a lovely vibe just sailing to the other half-a-dozen or so islands, each with its own quirks, from a maze-like bamboo thicket to ancient glowing structures that can be used as warp points. But while there’s an intriguing mystery bubbling beneath the surface, you’ll have to work through more arbitrary crafting checklists to uncover it. With limited inventory space, it’s no surprise our boat quickly piles up with junk, a sight that’s less than chill. [Issue#26, p.81]- PLAY
Posted Apr 5, 2023 -
- PLAY
Posted Apr 5, 2023 -
- Critic Score
All style and no substance. Atomic Heart’s world looks the part but is undermined by poor mechanics and some of the worst writing in gaming history. [Issue#26, p.84]- PLAY
Posted Apr 5, 2023