PLAY's Scores

  • Games
For 679 reviews, this publication has graded:
  • 34% higher than the average critic
  • 8% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Astro Bot
Lowest review score: 10 POSTAL 4: No Regerts
Score distribution:
  1. Negative: 29 out of 679
679 game reviews
    • 89 Metascore
    • 80 Critic Score
    As much as we love the skeleton, the way it’s been built upon here feels like a missed opportunity. The chance to incorporate Part II’s stellar gameplay evolutions into the original heart-wrenching story was there; had Naughty Dog taken it, it could have been a game-changer. Instead, this feels like an obligatory reshoot. Yes, it’s visually stunning (one of PS5’s best), and yes, things have been changed. But the end result? Too familiar. Neat extras are here, like a speedrun mode, behind the scenes videos, and commentary tracks – but we’d hoped for something bolder. [Issue#19, p.74]
    • PLAY
    • 68 Metascore
    • 40 Critic Score
    Thymesia makes us feel like the soulslike genre is completely played out already. A poor and needless Bloodborne substitute. No substance, little style. [Issue#19, p.81]
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    • 73 Metascore
    • 70 Critic Score
    Despite some glaring issues, Sword And Fairy: Together Forever’s likeable cast and fun story makes this action RPG a good entry point into Chinese wuxia fantasy. [Issue#19, p.78]
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    • 74 Metascore
    • 70 Critic Score
    A stylish sequel that strikes out on its own and wobbles along in its fashionable shoes. 7 Approachable for devil summoners new to Shin Megami Tensei. [Issue#19, p.84]
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    • 61 Metascore
    • 40 Critic Score
    he character creator still shines, but frustrating mission design and a disappointing plot make this reboot difficult to recommend. Far more sinner than saint. [Issue#19, p.92]
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    • 79 Metascore
    • 80 Critic Score
    A score-driven game that’s stylish in every way, this is perfect for the competitive, jumpsuit-and-gun-loving beast desperate to skate its way out of you. [Issue#19, p.86]
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    • tbd Metascore
    • 50 Critic Score
    The concept of a melee-focused battle royale has promise but in such a competitive genre Rumbleverse pulls too many punches to survive in the ring for long. [Issue#19, p.98]
    • PLAY
    • 75 Metascore
    • 70 Critic Score
    A fun brawler that’s peppered with enjoyable over-the-top action sequences and deeply edgy and cheesy writing, which you’ll either love or absolutely hate. [Issue#19, p.97]
    • PLAY
    • 60 Metascore
    • 50 Critic Score
    Dusk Diver 2 offers the idea of cool systems and a fun combat system, but never really delivers on it, despite some wonderful waifus and husbandos. [Issue#19, p.90]
    • PLAY
    • 70 Metascore
    • 60 Critic Score
    While Digimon Survive is an underwhelming Rookie in the SRPG genre, if the developers continue to evolve the series, a future title could become a Champion. [Issue#19, p.88]
    • PLAY
    • 67 Metascore
    • 50 Critic Score
    There’s some enjoyable fast-food gaming in here, but it’s buried beneath a painfully unfunny script and unambitious mission design. This ET should go home. [Issue#19, p.80]
    • PLAY
    • 74 Metascore
    • 70 Critic Score
    Charming presentation and snappy golf action. But the roguelike structure can hinder more than help, making fresh runs more gruelling than interesting. [Issue#19, p.91]
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    • 86 Metascore
    • 90 Critic Score
    Masterfully blends two disparate genres without making many sacrifices. This quirky management-roguelike hybrid has the makings of a cult classic. [Issue#19, p.96]
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    • 82 Metascore
    • 80 Critic Score
    Two Point Studios delivers for its second title, adding the perfect mix of challenge, humour, 8 and customisation to campus. A truly joyful experience at the University Of U. [Issue#18, p.82]
    • PLAY
    • tbd Metascore
    • 70 Critic Score
    Deeper and more surprising than you might expect, yet not quite as tightly designed as you might hope. Still, Time On Frog Island flies, because you’re having fun. [Issue#18, p.74]
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    • 83 Metascore
    • 80 Critic Score
    Stray makes the most of its choice of protagonist early on, really allowing you to do all the things a typical cat would do, though it eventually loses sight of that in favour of spotlighting the short story. That’s no cause for hissing, though it does leave the overall experience feeling somewhat like two kittens from different litters forced together. The combination works better than it should, but we’re ultimately left wondering what could’ve resulted if either half of the game had been given enough space to stand alone. [Issue#18, p.70]
    • PLAY
    • 76 Metascore
    • 80 Critic Score
    An already strong formula has been honed into a deep and delightful farming sim. Ironically not genre pioneering, but it’ll still put you in a good mood. [Issue#18, p.87]
    • PLAY
    • 78 Metascore
    • 80 Critic Score
    A thrilling parkour shooter that’s short but oh so sweet, it’s FPS action distilled into an instinctive, simple, yet compelling experience. We can’t wait for the sequel. [Issue#18, p.80]
    • PLAY
    • 77 Metascore
    • 80 Critic Score
    A superior collection to the first Arcade Stadium, this is an excellent way to revisit 8 your youth and/or discover quality games that you never knew existed. [Issue#18, p.91]
    • PLAY
    • 75 Metascore
    • 80 Critic Score
    Full of love for the characters, and crunchy to play, you owe it to yourself to give this a go – though the monetisation methods are off-putting. [Issue#18, p.89]
    • PLAY
    • 78 Metascore
    • 80 Critic Score
    A straightforward remaster of two literally straightforward platformers, retaining the childlike wonder and charm, making it a dream for anyone to visit. [Issue#18, p.74]
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    • 60 Metascore
    • 40 Critic Score
    Hell Pie has some fun mechanics marred by pre-juvenile humour and platforming that always feels a little bit off. It’ll be fun for some, but not worth sinning for. [Issue#18, p.86]
    • PLAY
    • 59 Metascore
    • 50 Critic Score
    In terms of visuals and tone, Frogun is a delightful tribute to PS1-era platformers, but a clunky core mechanic makes this upbeat adventure fall flat. [Issue#18, p.78]
    • PLAY
    • 79 Metascore
    • 70 Critic Score
    Delivers on its premise with breezy presentation and a variety of neatly rewarding puzzles. Not ground-breaking, but definitely an entertaining piece of escapism. [Issue#18, p.81]
    • PLAY
    • 82 Metascore
    • 90 Critic Score
    A well-crafted survival story that conveys an important message. Emotive music and distinctive visuals blend with strong gameplay for a memorable experience. [Issue#18, p.75]
    • PLAY
    • 63 Metascore
    • 60 Critic Score
    An impressive solo debut that gives triple-A shooters a run for their money, even if all the gimmicks quickly give way to reveal a rather short-lived affair. [Issue#18, p.90]
    • PLAY
    • 85 Metascore
    • 80 Critic Score
    A must-play for any brawler fan, this levels up retro fun to new chaotic heights. With lots of love for ’80s TMNT, it’s a feast for the eyes and for the fingers. [Issue#17, p.72]
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    • 78 Metascore
    • 80 Critic Score
    Whether you’re interested in this little corner of Elder Scrolls lore or not, there’s plenty 8 here to hold your interest and refuse to let go. You can Breton it. [Issue#17, p.68]
    • PLAY
    • 76 Metascore
    • 70 Critic Score
    A good choice if you enjoy an occasional slice of the retro-styled cake; just be aware that this game bites back. Hard. Stock up on patience, souldier. [Issue#17, p.90]
    • PLAY
    • 76 Metascore
    • 70 Critic Score
    This trilogy showcases why Shadowrun’s worth remembering. However, narrative ambitions are held back by ageing, limited presentation and mechanics. [Issue#17, p.82]
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