MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 67 Metascore
    • 65 Critic Score
    A decent match 3 game with a good amount of contents, but feeling uninspired and with a clunky control system.
    • 67 Metascore
    • 80 Critic Score
    A solid revamp of a genre highly missed on consoles. Frantic action, satisfying controls and a good sci-fi story make it a worthwhile buy for the lovers of space fighting sims.
    • 67 Metascore
    • 76 Critic Score
    TurnOn delivers an artistically fascinating world, with nice gameplay mechanics in an highly detailed and full of life city. Its main downside is the overly easy gameplay, lacking any real challenge.
    • 67 Metascore
    • 66 Critic Score
    Rad Rodgers tries to evoke the great platformers of the 90s but it succeeds only in part, failing to provide a compelling and challenging gameplay like the ones it's inspired by, using a sometimes forced humour and and offering us a too short experience. It still is a decent platformer, but it could have been much more.
    • 67 Metascore
    • 65 Critic Score
    Transference's story's got interesting premises, but it feels underdeveloped and way too short even for a walking simulator, falling under the two hours of length. It might have been a good first (and cheap) episode for an episodic game, but at this price it's pretty difficult to recommend it.
    • 67 Metascore
    • 80 Critic Score
    LEGO Brawls may have more content than substance, but it succeeds in the intent of creating an accessible and fun competitive party game, and the incredible amount of characters, weapons, and customizations to be unlocked make it a title worth playing for months to come, as long as you are not looking for deeper, more technical gameplay.
    • 67 Metascore
    • 70 Critic Score
    Dakar Desert Rally shows great potential accompanied, however, by many minor shortcomings, but it succeeds in effectively transposing the spirit of desert racing, its colors, breathtaking views and sense of adventure.
    • 67 Metascore
    • 78 Critic Score
    A brilliant story with a great mood and fantastic soundtrack gets shadowed by too many problems like a dumb A.I., many bugs and an unoptimized engine. If you like 60s crime stories it's still a suggested game, but we were expecting much more from this series.
    • 67 Metascore
    • 77 Critic Score
    Castlevania: Harmony of Despair is a valuable game, especially for its multiplayer co-op and survival modes. But if you're looking for a deep and fascinating single player experience, you'll be disappointed by the extremely high difficulty and complete lack of any plot.
    • 67 Metascore
    • 80 Critic Score
    This current-gen version of NBA 2K21 definitely feels like a transitory episode of the game, with welcome improvements to MyTEAM, career and shooting mechanic, but without any other meaningful changes to the game's formula over last year.
    • 67 Metascore
    • 90 Critic Score
    With a long and complex story bolstered by spectacular, adrenaline-fueled and varied gameplay, Capcom delivers a highly satisfying game. It would have been perfect with a more thrilling mood, but if you're looking for an intense and involving experience you won't be displeased.
    • 67 Metascore
    • 58 Critic Score
    I Saw Black Clouds feels like a step backward in Wales Interactive's interactive movie efforts. Abrupt scene cuts without any transitions, localization issues, and not-so-good movie direction and photography don't make it live up to the good standards set by The Complex.
    • 67 Metascore
    • 77 Critic Score
    High On Life combines simple FPS gameplay with an attractive design, a wide variety of weapons, and exaggerated writing that makes every moment unforgettable. Although it has some shortcomings, such as the simple enemy AI and little variety during firefights, it stays fun and engaging, and although it doesn't revolutionize the genre, it's an excellent choice for those who like over-the-top humour and original ideas and want to spend about 12 hours of fun.
    • 67 Metascore
    • 63 Critic Score
    An interesting 2D retro horror experiment, graced by an interesting story but unluckily dragged down by too-boring-and-uncomfortable gameplay.
    • 67 Metascore
    • 80 Critic Score
    Stylish and colorful, Schrödinger's Cat sports entertaining and original platform mechanics partially hindered by a somewhat imprecise control system.
    • 67 Metascore
    • 85 Critic Score
    The developers succesfully took advantage of the time passed since the first game, improving it in every aspect. A good story, an effective and intuitive control system and solid graphics together with an enjoyable multiplayer make it a sure bet for every RPG lover.
    • 67 Metascore
    • 75 Critic Score
    A real old school shooter, true to the genre's roots and packed full of action; its main flaw is the uninspired design, but every 90's shooter lover should give it a chance.
    • 67 Metascore
    • 65 Critic Score
    Blair Witch has got some good premises, but stumbles with a banalized plot and an overall boring and not so scary experience. Bloober Team's hand is still noticeable, but the game could maybe have benefited from a longer development time.
    • 67 Metascore
    • 73 Critic Score
    A nice and inventive rhythm/platform game, even if a tad repetitive.
    • 67 Metascore
    • 74 Critic Score
    City of Brass is a visually and stylistically intriguing roguelite FPS, with a unique touch in its whip mechanics. Unluckily due to poor enemy AI and repetitive combat, though, it fails to reach its full potential.
    • 67 Metascore
    • 68 Critic Score
    Airheart mixes shoot'em and roguelike mechanics with a very nice art style, but unlikely standard roguelikes it feels over-punishing when we're beaten, making us lose hours of precious progress, and it's way too easy to accidentally shoot at civilians thus being targeted by overwhelming police forces. It would benefit from some balancing.
    • 67 Metascore
    • 55 Critic Score
    Disintegration creates an original mix of FPS and real-time strategy action, but it ends up over-simplifying both aspects delivering an unsatisfying experience. The underdeveloped Campaign story and the problematic multiplayer don't help, too.
    • 67 Metascore
    • 70 Critic Score
    Doom 3 still manages to give us some great emotions, but it didn't age too well and the always present flashlight just worsens the general feeling.
    • 67 Metascore
    • 80 Critic Score
    Dimps managed to bring a breath of fresh air to an overly spent series adding some interesting RPG elements to the formula. There are still some aspects to be addressed in future games, but as of today its the game to have for Dragon Ball fans.
    • 67 Metascore
    • 65 Critic Score
    Despite some nice tracks and gameplay features, V-Rally 4 disappoints due to an underdeveloped and chaotic Campaign mode, some driving problems and a somewhat messy interface.
    • 67 Metascore
    • 67 Critic Score
    The First Tree tells a touching story aided by some nice graphics and a good soundtrack, but it's unluckily ruined by a too boring and repetitive gameplay and an overly short length.
    • 67 Metascore
    • 65 Critic Score
    Sword Art Online: Last Recollection is the worthy conclusion, narrative-wise, of the SAO Gamerverse, with continuous twists and turns and the presence of many memorable characters. Unfortunately, on a gameplay level the many mechanics introduced are of little use, and even on a technical level it doesn't impress, also presenting several quality-of-life flaws. It is in all respects a title to be played solely for the plot, dedicated to those who enjoyed the previous chapters.
    • 66 Metascore
    • 85 Critic Score
    A visually stunning game especially on Xbox One X, with a very solid and frantic multiplayer gameplay and finally introducing a satisfying - albeit short - single player campaign. Other than the campaign length, some problems of power-up balancing and rough animations keep it from shining to the max.
    • 66 Metascore
    • 70 Critic Score
    Nowhere Studios' game has got as many qualities as defects: the brilliant artistic design and the good environmental puzzles get counter-balanced by lots of bugs and imprecise controls. All in all, it's definitely a game worth trying for Limbo-like games lovers.
    • 66 Metascore
    • 75 Critic Score
    EA and Maxis' series comes back to console with bright and dark spots. On one side we have a very satisfying simulation with a good technical production, but on the other we get somewhat uncomfortable controls and relatively too little environment and character customization choices.
    • 66 Metascore
    • 76 Critic Score
    Loot River combines attractive looks and sounds to roguelike mechanics with Tetris contaminations, giving life to a definitely original gameplay loop. It suffers from some repetitiveness and a not too deep combat system, but it remains capable of fascinating the player thanks to its unique mechanics.
    • 66 Metascore
    • 78 Critic Score
    Hyper Void isn't a a particularly revolutionary shoot'em up, but thanks to a highly variable level structure and its solid gameplay it's capable of successfully entertaining the genre's lovers for several hours.
    • 66 Metascore
    • 68 Critic Score
    The Sinking City offers a captivating Lovecraftian detective adventure, with some good mechanics but hindered by a too repetitive gameplay and a lacklustre technical production.
    • 66 Metascore
    • 60 Critic Score
    A quite ordinary local multiplayer party game, with too low variety in gameplay and modes to really shine. It can be funny for the first matches, but it will quickly wear out.
    • 66 Metascore
    • 70 Critic Score
    A nice and entertaining retro platformer, very short but with a good price point to balance it and some funny jokes.
    • 66 Metascore
    • 70 Critic Score
    DCL - The Game manages to accurately simulate the real racing drone experience, with great drone set-up depth and realistic controls. Its lack of tutorials/aids and too few and limited modes might make it difficult to approach by newcomers, but any DCL fan should try it.
    • 66 Metascore
    • 70 Critic Score
    Shredders is an ambitious indie game, characterized by some too many edges but with the great quality of offering a snowboarding game that conveys passion for this discipline. The extremely complex control system can lead to some frustration, but those who have the patience to overcome a few too many failures will be rewarded with satisfaction and a lot of fun.
    • 66 Metascore
    • 78 Critic Score
    Cobalt provides a decent and original single player metroidvania experience, plus a frenzied and content-rich multiplayer. It lacks the spark to make it really memorable mainly due to its too generic design and the price feels a bit too high, but especially if you've got friends to play it with, you won't be disappointed.
    • 66 Metascore
    • 70 Critic Score
    DON'T NOD delivers a linear, narrative-driven space adventure focused on the connection between its two protagonists. While it shows excellent direction and great characterization, it stumbles on a basic level design, repetitive gameplay, and an underdeveloped story plot. A flawed yet very fascinating interstellar journey.
    • 66 Metascore
    • 78 Critic Score
    WRC: FIA World Rally Championship is a racing game for true rally lovers, with simple graphics but rich of content and with a very satisfying gameplay.
    • 66 Metascore
    • 75 Critic Score
    ELEX II is as vast, free and engaging as it is crude and flawed. Over-the-top elements clash with a lame technical side and a flawed enemy AI, in a continuous roller coaster of conflicting emotions. It may involve you deeply as well as you may come to hate it for its many imperfections and the punishing difficulty, but however it goes you won't fail to realize this is a game made with heart.
    • 66 Metascore
    • 76 Critic Score
    Despite the new and interesting Challenge Play mode and the great golf implementation, Kinect Sports Season Two looks like a step backwards for the series, with generally uninteresting sports expecially for the european public. Keeping the first game sports together with the new ones would have kept it more interesting, adding more variety to the entire package.
    • 66 Metascore
    • 65 Critic Score
    Knee Deep features an interesting noir murder story narrated as a theatrical performance, but with a too low level of interaction only limited to dialogues and a few overly easy mini-games. The absence of foreign (Italian, in this case) localization with very colloquial and slangy dialogues doesn't help, either.
    • 66 Metascore
    • 67 Critic Score
    Stranger of Paradise: Final Fantasy Origin feels like a wasted opportunity, with an intriguing base idea but a lackluster plot, bad characterization and a disappointing technical production. It's partly saved by a satisfying - although not original - gameplay and a surprising ending.
    • 66 Metascore
    • 80 Critic Score
    With Silence Daedalic delivers a fascinating and visually stunning sequel to The Whispered World, but console gamers who didn't play the first game on PC will feel a bit lost, and the interface isn't too optimized for controller use too.
    • 66 Metascore
    • 75 Critic Score
    One of the most unique and nonsensical games we tried so far, asking us to manually manage every single body function - from moving his legs to breathing - of the poor Samuel. This mechanic goes often over the top though, making us confront with highly frustrating scenarios.
    • 66 Metascore
    • 75 Critic Score
    Alone in the Dark is a good game that lacks that extra something to establish itself as a top title. The nostalgia operation works great, but the game does not shine in any aspect, ending up doing a decent job without impressing.
    • 66 Metascore
    • 67 Critic Score
    The interesting premise of a nordic horror adventure ends up being partially ruined by a poor technical production and a boring and too linear gameplay.
    • 66 Metascore
    • 67 Critic Score
    A nice game for the lovers of the animated series, partly ruined by a hasty ending and some technical problems.
    • 66 Metascore
    • 70 Critic Score
    Call of Cthulhu won't set new standards or be recalled like one of the greatest Lovecraftian games, but it manages to deliver an interesting story (even if with a bit too many plot holes) and a very atmospheric investigative adventure.
    • 66 Metascore
    • 65 Critic Score
    Vaporum feels like a game from a time capsule but with modern graphics, with a nice steampunk theme and a long forgotten gameplay style. Too bad for the messy and frustrating controls and the rough storytelling: it could have been much better.
    • 66 Metascore
    • 65 Critic Score
    Super Toy Cars 2 offers good driving model, variety and difficulty balancing, but this is offset by technical issues and physics that keep it from being completely satisfying.
    • 66 Metascore
    • 75 Critic Score
    Fuel isn't lacking in defects, like not-so-great graphics, high difficulty spikes and some random bugs, but the game is surely enjoyable. The career mode gives us a very varied experience, and the online modes contribute to keep the longevity high: suggested to the offroad racing fans.
    • 66 Metascore
    • 78 Critic Score
    Marvel's Avengers nails plot and characterization, giving us an absolutely lovable Kamala Khan and delivering some stunning and single-player missions. Where the game disappoints is in the many co-op missions, which feel too repetitive and uninteresting, and in a bit too many bugs. The end result is a mixed bag between a great single-player third-person action-adventure and a disappointing GaaS experience.
    • 66 Metascore
    • 85 Critic Score
    State of Decay 2 greatly improves on the first game thanks to wider and more varied environments, great world simulation and character progression systems, better graphics and UI and finally a satisfying co-op mode. It won't satisfy lovers of strong, meaningful stories, but it's definitely one of the best and more enduring survival games around, and a game that lovers of the genre should absolutely have.
    • 66 Metascore
    • 55 Critic Score
    Sinner: Sacrifice for Redemption is built around an interesting gameplay concept, but it fails to add enough elements to make it interesting and deep enough. Moreover, an imprecise gameplay makes it feel more frustrating than really challenging.
    • 66 Metascore
    • 80 Critic Score
    Kylotonn managed to perfectly nail the series' classic feeling and modes, delivering a true FlatOut experience. On the other side, though, FlatOut 4 fails to bring meaningful innovations to Bugbear's formula, resulting in a somewhat outdated game.
    • 66 Metascore
    • 70 Critic Score
    Despite its interesting premise and good artistic design, Song of the Deep fails to deliver the metroidvania experience we hoped for, with a too heavy backtracking and enduring and boring battles. It's by no means a bad game and fans of the genre should be able to enjoy it, but this is not the Insomniac Games' Ori and the Blind Forest we hoped for.
    • 66 Metascore
    • 68 Critic Score
    Skully introduces a very satisfying "rolling" gameplay mechanic in nice prehistoric environments, but it's when it tries to diverge from it, giving us an anthropomorphic form and adding puzzles and platforming sections, that it fails. The problematic camera doesn't help, either.
    • 66 Metascore
    • 74 Critic Score
    Rise & Shine offers a great visual look with lots of cameos and references to the video gaming world, all coupled with a good and challenging action-platform gameplay. The good action phases get hampered by more repetitive and long puzzle moments or by some frustrating trial and error sequences, though. But when it manages to really shine, it can be a great action game.
    • 66 Metascore
    • 63 Critic Score
    A totally hilarious and lunatic adventure, unluckily pulled down by a lackluster technical side, bad puzzles and boring long walking sessions.
    • 66 Metascore
    • 75 Critic Score
    An undoubtedly satisfying game, even if it is not free of flaws and, at times, can be too arcade-y. Many different and compelling disciplines are accompanied by some AI and control issues that somewhat undermine the playability of some of them. Nonetheless, SEGA's new Olympic game can provide many hours of healthy fun, especially if played with friends.
    • 66 Metascore
    • 55 Critic Score
    NBA Playgrounds tries to bring back the classic NBA Jam charm, but fails in doing so due to a boring single player and a very unstable online multiplayer. It's still good fun when playing in local multiplayer, but that's not enough, not at this price.
    • 66 Metascore
    • 89 Critic Score
    An evocative work, telling us an old Iñupiaq tale through a dynamic and touching story and an all-beautiful adventure rich of symbolism and significance, with two outstandingly characterized main characters. It will win your love.
    • 66 Metascore
    • 75 Critic Score
    Bleeding Edge is an original multiplayer brawler, with great charisma and a good team-based tactical gameplay. It lacks in content and shows several technical problems, but if Ninja Theory will keep on improving it constantly adding new content, it could become a new important competitor in the multiplayer arena.
    • 66 Metascore
    • 75 Critic Score
    A good family game, entertaining even if not too challenging. Parents and children won't stay flat to Disney's characters great charm, even if in the form of funny costumes.
    • 66 Metascore
    • 76 Critic Score
    Sherlock Holmes: The Devil's Daughter introduces new and interesting elements capable of making Sherlock Holmes a more human and charismatic character with some welcome additions in gameplay too, like the new first person mode. It's still got some of the series known defects though, like low-detailed characters and bad animations, while load times can often be exhausting.
    • 66 Metascore
    • 65 Critic Score
    AO International Tennis brings some good ideas and gameplay mechanics to the table, but it's too much focused on shots timing to the detriment of other elements like player movement and placement. And its poor graphics and lack of licensed players are simply inexcusable. We'd love to see Big Ant Studios building on it for a better game next year, though.
    • 66 Metascore
    • 68 Critic Score
    It's got the great Tony Hawk's classic gameplay and good online support, but with too little in the way of content and no local multiplayer it's a half-successful revival.
    • 66 Metascore
    • 70 Critic Score
    A solid investigative adventure with one of the most famous and charismatic literary characters.
    • 66 Metascore
    • 85 Critic Score
    Call of Duty: Black Ops 7 is arguably the richest Call of Duty ever in terms of content, delivering an incredibly fun and robust multiplayer experience from day one. However, it falls short of excellence due to a mediocre, disjointed campaign and some noticeable technical compromises stemming from its cross-gen development. A great package, but held back by its flaws.
    • 66 Metascore
    • 85 Critic Score
    A definite improvement over the previous game, with lots of contents and great longevity even if still lacking on the AI and graphics areas. All in all, a good game for any bikes lover.
    • 66 Metascore
    • 73 Critic Score
    Scribblenauts meets the party games genre losing part of its DNA in the process. It's still a fun experience, but the series' core mechanics could have been better used.
    • 66 Metascore
    • 60 Critic Score
    An average title suited only to hardcore TBEP fans, lacking enough variety and features to please the broader dancing games lovers crowd too.
    • 66 Metascore
    • 70 Critic Score
    A funny adventure for kids and grow-ups, with a great accuracy level to the original cartoon.
    • 66 Metascore
    • 70 Critic Score
    A funny puzzle adventure filled of british humor, but with some control inaccuracies and a bit too much repeated contents despite it lasting only two hours.
    • 66 Metascore
    • 50 Critic Score
    AEW: Fight Forever feels like an old game, attempting to appeal to nostalgia but falling short in every respect by today's standards. It may be fun in casual matches with friends, but its merits end there.
    • 65 Metascore
    • 85 Critic Score
    A solid second chapter to Supermassive Games' horror anthology, fixing some of the past problems and introducing a deeper and tenser plot.
    • 65 Metascore
    • 60 Critic Score
    Saints Row is not the reboot the series needed, significantly limiting the levels of insanity and comedy that are the hallmark of the series, while maintaining a gameplay that is now dated and in need of a serious makeover. This made it a decent but soulless title, definitely forgettable in today's landscape. If you're looking for a not-too-demanding open world it can still wring a few laughs out of you, but at the moment Saints Row smacks too much of a wasted opportunity. The series has great potential, but it needs a real leap forward if it is to have a future.
    • 65 Metascore
    • 65 Critic Score
    A classic that only old school game lovers will fully appreciate. Its slow and repetitive gameplay and high - almost frustrating - difficulty levels could put off many gamers.
    • 65 Metascore
    • 75 Critic Score
    Batman: The Telltale Series starts quite slowly, mixing great Batman scenes to sometimes boring Bruce Wayne dialogues, all in just a couple of hours. Moreover, it looks like yet again Telltale completely forgot about Italy during localization, something quite penalizing seen the often very quick dialogues. It shows potential however, and the next episodes should be able to put more meat on their bones.
    • 65 Metascore
    • 65 Critic Score
    Afro Samurai shines on one side for its great artistic value, with some of the best cel-shaded graphics seen to date and great music and dubbing, but on the other side we find very boring gameplay, unable to provide us a good challenge level. The game will be mainly appreciated by the fans of the original manga/anime, while all the others will also have problems to follow the story, due to an inconsistent storytelling.
    • 65 Metascore
    • 70 Critic Score
    A compelling, complex and well designed puzzle game, but it stumbles in its controls: zooming in and out and panning between different flocks is rather uncomfortable on console controls and will demand some patience from the player.
    • 65 Metascore
    • 50 Critic Score
    A game with great potential, heavily hindered by some serious technical problems. Overkill Software did nothing to improve the original game's lacklustre A.I., while one month after release it still is almost unplayable online due to very frequent disconnects and errors.
    • 65 Metascore
    • 65 Critic Score
    My Hero One's Justice 2 feels more like a DLC for the first game than a proper sequel, without improving it and just adding new characters and going on with following the anime's story.
    • 65 Metascore
    • 60 Critic Score
    The LEGO Movie 2 Videogame feels like a rushed attempt to release something by the movie's release: it sports some nice ideas like not having to swap characters to use all the abilities, but it's got several technical problems and the lack of spoken dialogues feels like a step back for the series.
    • 65 Metascore
    • 65 Critic Score
    Gat out of Hell lack the deep humor that characterized Saints Row IV, and its almost non-existent story make it more a collection of random missions than a proper story epilogue. It's still enjoyable thanks to the new powers and a solid gameplay, but it remains far from the original game's quality.
    • 65 Metascore
    • 78 Critic Score
    An original futuristic racer, adding one more layer of depth thanks to its gravity hook mechanic and forcing the player to think differently than in other games in the genre.
    • 65 Metascore
    • 70 Critic Score
    Brawlout is a technically solid platfighter with some cool characters and special guests, but it lacks depth and variety to keep us entertained.
    • 65 Metascore
    • 70 Critic Score
    With several very good arcade games, Capcom Digital Collection is a valid choice for everyone who still haven't bought them via Xbox Live.
    • 65 Metascore
    • 78 Critic Score
    Xbox One was missing a Mario Kart-like game, and Beach Buggy Racing delivers just that with several modes, many vehicles and lots of power-ups. Too bad for the absence of any online modes.
    • 65 Metascore
    • 65 Critic Score
    Farming Simulator 17 is a pretty accurate sim, but its complete lack of any challenge or "gaming" element makes it quickly boring.
    • 65 Metascore
    • 75 Critic Score
    The best title in the series yet, thanks to the great anime style visuals and the addition of a bit of strategic gameplay. Koei needs to work on the confusing story and the dull and repetitive environments, though.
    • 65 Metascore
    • 66 Critic Score
    Degrees of Separation presents us with a fascinating idea and a pleasing audio-visual production, but ends up being repetitive too quickly without meaningful evolutions in the formula and design while progressing.
    • 65 Metascore
    • 75 Critic Score
    Anthem shows a huge potential, but leaves us a sour taste due to many shortcomings like lack of variety, an underwhelming story and a poor end-game. Over all of this, what really shine are its awesome environments and the Javelins, with their great details, customizability and animations. We hope in time BioWare will be able to enrich the game and fulfill his true potential.
    • 65 Metascore
    • 74 Critic Score
    2Dark is a two-sided experience. On one side we get a thrilling atmosphere and a satisfying and compelling stealth-oriented gameplay, while on the other side we get frustrating kid babysitting missions where anything can go wrong. All in all, however, it's an experience every horror stealth games lover should give a chance.
    • 65 Metascore
    • 80 Critic Score
    Another good game in Tecmo-Koei series, that won't disappoint its fans but won't even do anything to please the series' detractors. Enjoyable and rewarding; if you like this kind of game it will please you.
    • 65 Metascore
    • 60 Critic Score
    The Godfather II represents for many aspects a missed chance, especially regarding the new management part, too superficial and unsatisfying. The technical aspects perfectly line up with the overall mediocrity of this new EA Games production, but the action part revealed to be quite fun, especially the executions, even if it gets quickly old due to its repetitiveness. The game doesn't live up to the higher standards of some of the latest EA Games productions, and for a brand like this it's a real pity.
    • 65 Metascore
    • 60 Critic Score
    Some debatable design choices, like the lack of any difficulty setting and multiplayer mode, together with its dumb enemies, make it a very frustrating experience that even the most expert strategists will struggle with.
    • 65 Metascore
    • 75 Critic Score
    A satisfying and well designed game in a genre rarely seen on consoles, lacking a little bit in variety but still suggested to god games lovers.

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