GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Skyward Sword HD
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 72 Metascore
    • 50 Critic Score
    No more Heroes: Heroes' Paradise for the PS3 is a sloppy port from the Wii version (2008). The Move controller can be used very effectively for the hack-n-slash part of the game, but the missions are repetitive and boring. Technical problems like bad frame rate, the lack of anti-aliasing and insane tearing are also present.
    • 69 Metascore
    • 50 Critic Score
    Unfortunately Ereban: Shadow Legacy is quite weak in its stealth mechanics, arguably the most important aspect of a stealth game. The protagonist feels overpowered from beginning to end, requiring little to no tactical approach to stealthily dispatch enemies. Although there are some interesting platforming ideas, the game fails to expand on them, leading to an underwhelming overall experience.
    • 67 Metascore
    • 50 Critic Score
    Α classic for Ocullus, is a lackluster for traditional gaming. It’s a wannabe soulsborne action-RPG, with a clever idea of levelling up through the aging of the character, that covers some basic points, but never reaches the depth and the quality of the games it borrows it’s basic premise. The combat can be both fun and clunky and its starting price point is outrageous.
    • 70 Metascore
    • 50 Critic Score
    This new iteration of Death on the Nile includes some clever puzzles, but unfortunately, the positives end there. The incredibly slow pace will certainly turn many players off, while the addition of a parallel storyline feels disjointed and lacks the quality of Agatha Christie's original narrative. All in all, this adaptation of one of the most famous whodunit mysteries is, unfortunately, one of the weakest.
    • 50 Metascore
    • 50 Critic Score
    An interesting idea, with 80 scenes from some of the most memorable movies ever. But Yoostar 2 is heavily flawed by some technical problems and the fact that the aforementioned 80 scenes are far too few.
    • 59 Metascore
    • 50 Critic Score
    With only some new armor and weapons to acquire and a truly boring content overall, Keepers of the Void is probably a waste of time and surely not on-par with the main game.
    • tbd Metascore
    • 50 Critic Score
    A Lovecraft-inspired visual novel with a few rogue-lite and heavy resource management elements that have a detrimental effect on the narrative and the general atmosphere.
    • 79 Metascore
    • 50 Critic Score
    Beautiful visuals, clever ideas and a pleasant story can't make up for a shallow and overly linear gameplay. Condensed in an experience that lasts about an hour and a half, The Unfinished Swan can't show its true potential nor can it satisfy the player. We really wish things were different, but you can go ahead and ignore what could otherwise have been an indie masterpiece.
    • 79 Metascore
    • 50 Critic Score
    Yet again Blizzard offers an expansion that fixes some things, but destroys many others resulting in an unbalanced experience.
    • 61 Metascore
    • 50 Critic Score
    Unfortunately, the new Hellboy game is almost devoid of anything of value, with the exception of the nice-looking cel-shaded graphics. Alas, the gameplay is extremely repetitive and simplistic, the challenge is almost non-existent and the environments, as well as the enemies, are seriously lacking in variety.
    • 72 Metascore
    • 50 Critic Score
    Lack of Psychos, lack of timer and time limits, easy to build combo weapons which are overpowered btw, a leveling system that makes the game easier than it already is and a story that makes no sense. Dead Rising is turned into to a laughable excuse of a zombie sandbox game. Wait, wasn’t that an extra mode in Dead Rising Off the Record? Prefer the Remastered Collection.
    • 72 Metascore
    • 50 Critic Score
    Even though it was the gaming phenomenon that boosted the "Battle Royale" genre, PUBG today feels dated and behind its competition. Especially when you consider the strides that other games on this genre have achieved.
    • 61 Metascore
    • 50 Critic Score
    Instead of being inspired by the groundbreaking work of modern classics like Pillars of Eternity and Divinity: OS, Sword Coast Legends fumbles by trusting its gameplay mechanics to dumbed down hack & slash gameplay inspired by old MMOs.
    • 61 Metascore
    • 50 Critic Score
    The interesting and well crafted story of this sci-fi adventure can’t compensate for the awful camera, bad design and poor overall execution.
    • 75 Metascore
    • 50 Critic Score
    Even hardcore fans of the Suikoden series will have a hard time finding a reason to play the spiritual successor, Eiyuden Chronicle: Hundred Heroes. The protagonists are bland, the challenge of the combat non-existent, its story uninspired and the myriad bugs a constant source of frustration.
    • 84 Metascore
    • 50 Critic Score
    AC Valhalla is a garrulous ode to mediocrity, a cacophonous elegy to boredom that embodies previously successful or unsuccessful mechanisms and a new catastrophic idea about in-game combat. The A.I. is horrendous and the fact that the previously honorable Assassins of the Creed turned out to be blood thirsty savages that are only pleasing their urge for conquest and blood, is repugnant.
    • 68 Metascore
    • 50 Critic Score
    Rune Factory 5 is, without a doubt, a game that succeeds in destroying the positive vibes and the status the previous games in the series have managed to establish. It is a title that is only good at importing the gameplay mechanisms from its predecessors, yet delivers them in a way that feels rushed, mediocre and deserving of a mobile rather than a console release.
    • 61 Metascore
    • 50 Critic Score
    Godfall's beautiful visuals, great art design and good combat mechanics can’t hide its shortcomings. With repetitive missions, few locations, lack of content, almost non-existent story, boring characters and uninteresting loot, Godfall might keep you busy for a few hours before moving on to something better.
    • 58 Metascore
    • 50 Critic Score
    Suitable only for older gamers that would like to feel the nostalgia of an era long gone.
    • 71 Metascore
    • 50 Critic Score
    Pokémon Scarlet/Violet had the potential to become the most exciting adventure in its entire history. New battle mechanics, an improved UI and a gameplay that has matured over the years, along with the appearance of an open-world region, could have been the game that all fans deserved. Ultimately though, The Pokémon Company delivers a rough-on-the-edges, unpolished and underdeveloped game, with an amount of graphical and technical inconsistencies that reveal the lack of time the developers had.
    • 61 Metascore
    • 50 Critic Score
    Itorah may be a good-looking game, with hand-crafted visuals, but under the nice exterior there is only a dull combat system and a level design that’s extremely derivative.
    • 72 Metascore
    • 50 Critic Score
    Pokémon Scarlet/Violet had the potential to become the most exciting adventure in its entire history. New battle mechanics, an improved UI and a gameplay that has matured over the years, along with the appearance of an open-world region, could have been the game that all fans deserved. Ultimately though, The Pokémon Company delivers a rough-on-the-edges, unpolished and underdeveloped game, with an amount of graphical and technical inconsistencies that reveal the lack of time the developers had.
    • 60 Metascore
    • 50 Critic Score
    Mediocre graphics and repetition are the two major factors of this game’s failure. It can be fun for a couple of hours, but that’s about it.
    • 43 Metascore
    • 50 Critic Score
    A game mainly intended for a young audience. Those who saw the movie and wanted to play the video game adaptation of it will be disappointed for sure. Although it has some enjoyable environments and levels, its repetitive objectives and missions will discourage anyone from continued play.
    • 58 Metascore
    • 50 Critic Score
    A party game that has many flaws and gets repetitive quickly. On the other hand, if you have some company in your living room, youʼll definitely going to have some laughs.
    • 57 Metascore
    • 50 Critic Score
    It's the fact that you can play with 3 of your friends locally using only a card of the game that really saves this poor man's Mario Party from oblivion.
    • 65 Metascore
    • 50 Critic Score
    Even though the price tag of this package is on the low side, Tekken Tag Tournament HD has no online mode, TTT2 is just a demo and the movie Blood Vengeance is quite bad. Recommended only to hardcore fans of the series.
    • 56 Metascore
    • 50 Critic Score
    A major disappointment from Spike Chunsoft. What is salvageable from Jump Force is just the online mode, the beautiful character models and the chance to see so many beloved anime/ manga characters together in a game. A wasted opportunity.
    • 74 Metascore
    • 50 Critic Score
    This new map pack could be described in one word as mediocre. The new maps feel repetitive and uninspired. This is very unfortunate, since the core game remains the best Call of Duty experience in our mind. The only bright side of the Awaking is its new zombie map, which we are certain that the fans of zombie mode will enjoy.
    • 50 Metascore
    • 50 Critic Score
    Sweet animation and charming character aside, Gomo is a lukewarm experience with an almost nonexistent duration and an irrelevant plot.
    • 63 Metascore
    • 50 Critic Score
    Plagued with many problems and a lot of questionable design choices, Battlefield 2042 is not what fans of the franchise are used to get by DICE. We look forward to many changes and optimizations so that the game will truly deliver what was initially promised.
    • 62 Metascore
    • 50 Critic Score
    Even though we loved the original game, this dlc is bland compared to the original levels and way too short to justify even a fraction of its price tag.
    • 49 Metascore
    • 50 Critic Score
    Although the art direction of Earth Atlantis is unique and quite beautiful and the shooting is enjoyable, the game itself is pretty basic, repetitive and with little to no replayability.
    • tbd Metascore
    • 50 Critic Score
    If you love Spongebob we can only recommend this one once it'll find its place in the bargain bin.
    • 85 Metascore
    • 50 Critic Score
    Unfortunately the newest expansion of the popular card game not only does little to provide additional depth, quite the contrary as it rather reduces the variety of top decks. We wouldn’t be surprised if in the near future we will only see a handful of identical decks on the virtual tables.
    • tbd Metascore
    • 50 Critic Score
    Even though it looks more like a mobile game rather than a full release for consoles and PC, this movie tie-in has its moments and we definitely acknowledge the fact that the developers tried something more than delivering just another "generic platformer" that is based on a Hollywood movie.
    • 52 Metascore
    • 50 Critic Score
    There are some very interesting ideas in Eden Tomorrow and the world Soul Pix created is charming and sometimes quite beautiful, but after the first two hours it all gets extremely repetitive, bland and quite boring, leaving the player with the sense that this was, sadly, a missed opportunity.
    • tbd Metascore
    • 50 Critic Score
    The hours it offers are few, but they can hold some interest initially, which in turn quickly fades. On the other hand, if you're looking for a light “timekiller” for your Switch on your vacation this summer, Treehouse Riddle might just be what you need.
    • 66 Metascore
    • 50 Critic Score
    An utter embarrassment to an relatively solid series, The Devil’s Daughter falls into every cliché mistake of trying to cater to a massive audience. Overuse of QTEs, terrible action sequences, oversimplification and a lackluster story are just some of the complaints behind this massive letdown by Frogwares, giving us the worst Sherlock Holmes adventure in the past 25 years.
    • 58 Metascore
    • 50 Critic Score
    Although Star Ocean Integrity and Faithlessness has a more interesting story than the one we saw in the last entry in the series, it has so many problems that make it seem like a low budget game.
    • 56 Metascore
    • 40 Critic Score
    After the success of Friday the 13th, IllFonic tries again the same, multiplayer asymmetric formula, only this time in a FPS. The results are disappointing to say the least, in a game that almost nothing is working as it should.
    • 41 Metascore
    • 40 Critic Score
    Altair Breaker lacks a storyline, the world of Vastus Isle is unimpressive and the gameplay becomes repetitive and uninteresting after a short amount of time. Even though the tracking is really good and the graphics are nice, we cannot recommend it due to the lack of content.
    • 25 Metascore
    • 40 Critic Score
    A bland, rather boring game that belongs to the bargain bin or, at best, to the Xbox LIVE Arcade library.
    • 38 Metascore
    • 40 Critic Score
    A bland, uninspired game with old-school gameplay and boring design. Think twice before you cross paths with Eric Bane.
    • 66 Metascore
    • 40 Critic Score
    Even though it has the charming concept of the magical girl games, Blue Reflection falls flat due to its continuous recycling of the same content over and over again.
    • tbd Metascore
    • 40 Critic Score
    60 Seconds! Reatomized can be a funny and enjoyable experience, but only for a few hours due to its dull gameplay and repetitiveness.
    • 55 Metascore
    • 40 Critic Score
    A 5v5 arcade football game with pandas, no online play and no option to create tournaments. The power ups are interesting and the presentation is colourful and lively, but the game has problems in many areas and it lacks content.
    • tbd Metascore
    • 40 Critic Score
    A rather poor attempt at simulating the work of a life rescuing helicopter pilot that suffers from poor controls and dated visuals.
    • 50 Metascore
    • 40 Critic Score
    It does nothing more than to remind us that the NES version of Double Dragon wasn’t anything more than a seriously downgraded version of the arcade one. It doesn’t help that this tedious sequel reuses most of the old assets without even trying to bring something new.
    • 54 Metascore
    • 40 Critic Score
    For its price tag we’d recommend you to better choose a movie ticket for a good (or even a mediocre) sci-fi movie. It’s not a good sign when you feel the repetition of levels in the first playthrough of a game that lasts one hour at most.
    • 59 Metascore
    • 40 Critic Score
    Skull and Bones is the byproduct of a tumultuous development cycle, a game that is devoid of any vision other than incorporating a GAAS store.
    • 43 Metascore
    • 40 Critic Score
    The "development hell" problems are quite obvious in Enemy Front. The use of CryEngine and the beloved WWII theme cannot save the mess this game is.
    • 44 Metascore
    • 40 Critic Score
    Rise of the Dark Spark is the definition of a movie tie-in. It contains all the ingredients of uninspired levels, nonsensical story and dull, repetitive gameplay.
    • 59 Metascore
    • 40 Critic Score
    Sonic: Lost World on the 3DS is a flawed, disappointing game that unlike its Wii U sibling you should definitely avoid.
    • 66 Metascore
    • 40 Critic Score
    Chivalry II is a very poor game, devoid of single player content, clumsy battle system, scarce multiplayer modes and awfully repetitive gameplay. Apart from that, it is the ultimate barebones experience, and developer Torn Banner studios should have explored the option to publish it as a free-to-play title, like many other similar games out there.
    • 60 Metascore
    • 40 Critic Score
    Unfortunately, Curse of the Sea Rats is mediocre or even bad in many of its areas, from its problematic combat system to the ugly 3D environments and level design that is just boring.
    • 42 Metascore
    • 40 Critic Score
    Repetitive, boring and betting a lot on its violence and gore. Better stick with Kratos.
    • 45 Metascore
    • 40 Critic Score
    The absence of the original cast, along with some poor gameplay mechanics and dated graphics, make Sanctum of Slime almost unworthy even for its 10 euros price tag.
    • 61 Metascore
    • 40 Critic Score
    The creators of Lust from Beyond had a quite interesting vision with this unique erotic-horror adventure, that sadly falls flat due to an obsolete game design and many technical problems.
    • 38 Metascore
    • 40 Critic Score
    By greatly diluting the cel-shading technique, this remake seems to be missing one of the most crucial elements of the original game, that being its unique graphic novel look. On top of that there are significant issues with the A.I. and audio on top of gameplay that was not particularly good to begin with.
    • 35 Metascore
    • 40 Critic Score
    Fast and Furious Crossroads is a disappointing game from an experienced studio like Slightly Mad. Low production values, an absurd driving model and a very short story make it very hard to suggest anyone playing it.
    • tbd Metascore
    • 40 Critic Score
    Only hardcore fans of the famous sports event will find something interesting in this game and even they will have a hard time not getting bored quite soon.
    • 64 Metascore
    • 40 Critic Score
    You could say that Of Orcs and Men reminds us of games of the distant past, but we can't remember RPGs of the old days being so bad. Despite its surprisingly fun and interesting story, Of Orcs and Men is a game that struggles and fails to achieve mediocrity.
    • 43 Metascore
    • 40 Critic Score
    Feelplus and Square-Enixʼs new try in the shooting genre falls way too short, compared even to the weakest 3rd-person shooters of the last five years.
    • 67 Metascore
    • 40 Critic Score
    DCUO never really takes off. It suffers from numerous bugs and glitches, and the structure of the quests looks more suitable for a single-player RPG rather than an MMO.
    • 59 Metascore
    • 40 Critic Score
    Without doing anything to issue the problems of the original two games Ultimate Mayhem is based on, Team 17 delivers one of the most problematic games this historic franchise has ever seen.
    • 56 Metascore
    • 40 Critic Score
    It's disappointing that Blood Bowl 3 had a messy launch and many bugs, as well as predatory microtransaction systems and a bad UI. However, it's good to know that deep down there is a good core game despite the sloppy and rocky start and we hope that future patches will improve the issues that have arisen.
    • 49 Metascore
    • 40 Critic Score
    Under no circumstances this game can justify its release. Not when you can buy almost the same content from App Store for a mere 4 dollars.
    • 54 Metascore
    • 40 Critic Score
    The concept of being a werewolf, combined with the lore of the original tabletop RPG from White Wolf, is the perfect recipe to create a unique game. Unfortunately, what we got with Werewolf: The Apocalypse - Earthblood is a mediocre game at best.
    • 43 Metascore
    • 40 Critic Score
    A missed chance in what could have been a cross between Indiana Jones and Uncharted in a first person shooter environment.
    • 38 Metascore
    • 40 Critic Score
    3.5 hours of FPS/ Strategy hybrid gameplay that is truly awful. Keep away.
    • 60 Metascore
    • 40 Critic Score
    If this game was released two decades ago it may have hit a soft spot in the hearts of gamers raised in arcades. However, it was released in an era where it makes it look outdated with all of its features being completely obsolete.
    • 49 Metascore
    • 40 Critic Score
    Vane tries without succeeding to present a similar adventure with Journey, where the player could reach his own conclusions about a long-gone mysterious civilization. Here though the information given is extremely vague and in no part of the 2-3 hour trip we could make any assumption of what was going on. Some short-lived interesting gameplay ideas remain extremely unutilized, leaving in the end a game with simple and derivative gameplay along with the almost non-existent story.
    • 54 Metascore
    • 40 Critic Score
    It starts with a good pace and well designed gameplay, but quickly you'll realise that it is something you've seen (and probably played) hundreds of times before.
    • 40 Metascore
    • 40 Critic Score
    Poorly written, poorly executed and designed. Even the most die-hard fans of Dead Island will find it difficult to accept this spin-off.
    • tbd Metascore
    • 40 Critic Score
    Just another movie tie-in with some poor design choices that will appeal only to very young gamers.
    • 50 Metascore
    • 40 Critic Score
    A mess of a game that doesn't really know what it is trying to achieve. Fans of the legendary Ninja Gaiden franchise should keep their distance from this one.
    • 52 Metascore
    • 40 Critic Score
    Pneumata is one of those games where the only notable positive is that it was developed by a sole creator. Beyond that, every aspect of the game falls short, from the derivative gameplay to the poor level design and nonexistent A.I.
    • 56 Metascore
    • 40 Critic Score
    Touken Ranbu Warriors is a rather bland and boring game, something that is reflected in its automated, shallow combat and the overall low production values.
    • 53 Metascore
    • 40 Critic Score
    A could-be ideal indie which is, unfortunately, a big disappointment. A generally rushed game, with few of its mechanics working as they are intended to, gives the impression that it could do much more than what it actually delivers. With a battle system that often gets out of control, a gameplay that is hindered by its level design and by its own nature and with a recommended price tag that does not justify its problems, Castle of Heart is a game for the few brave in heart that can follow the stone knight to his sad journey.
    • 52 Metascore
    • 40 Critic Score
    A game that doesn't do justice to the name "Resident Evil". It's full of bugs. It's boring. It's a bad, bad game.
    • 59 Metascore
    • 40 Critic Score
    Hotel Barcelona has very scarce redeeming qualities. It’s a subpar roguelike that leans heavily on the reputations of Swery65 and Suda51 without offering much beyond a handful of surreal moments to justify their involvement. Even for those willing to look past the flat dialogue and mediocre visuals, the sluggish and unresponsive gameplay makes it hard to find any enjoyment.
    • 68 Metascore
    • 40 Critic Score
    Brink is an unfinished online game that tries to play like every other modern First Person Shooter, but fails in almost every aspect. The maps (which are also used for the campaign) are terrible and the re-spawning system is ruining the flow. Texture pop-up, animation glitches and the worst bot A.I. will make you "log off" permanently from its online co-op action.
    • 56 Metascore
    • 40 Critic Score
    A truly missed opportunity that treads in the (wrong) footsteps of its predecessor, full of bugs, poor graphics and problematic gameplay.
    • 68 Metascore
    • 40 Critic Score
    Fairy Tail 2 is a highly derivative game that even fans of the anime will struggle to enjoy. The first signs of its lackluster quality appear in the mediocre character models, which are further compounded by a dull and uninspired combat system that lacks any real excitement.
    • 72 Metascore
    • 40 Critic Score
    Avatar: Frontiers of Pandora is a tired FPS following the tired 'open world template' that Ubisoft seems to apply across its major releases. The gameplay is highly derivative, the story and characters are utterly trite, and, all in all, even its admittedly great visuals cannot salvage a game that imparts a sense of busywork from start to finish.
    • 54 Metascore
    • 40 Critic Score
    It may be surprisingly faithful to the original transcripts, even if it gives very little information regarding the Trojan War, but that is the only positive aspect of this new, "western oriented" button masher from Koei. This recreation of Homers Epic is extremely shallow and repetitive, offering nothing new to the genre.
    • 55 Metascore
    • 40 Critic Score
    Galaxy Warfighter is so poor in content, that feels like you play the exact same stage for a hundred times.
    • 44 Metascore
    • 40 Critic Score
    It may be surprisingly faithful to the original transcripts, even if it gives very little information regarding the Trojan War, but that is the only positive aspect of this new, "western oriented" button masher from Koei. This recreation of Homers Epic is extremely shallow and repetitive, offering nothing new to the genre.
    • 50 Metascore
    • 40 Critic Score
    The newest game from Silicon Knights is so mediocre and bland, it's very hard to believe that it was made by the same people who brought us Too Human and Eternal Darkness.
    • 47 Metascore
    • 40 Critic Score
    The newest game from Silicon Knights is so mediocre and bland, it's very hard to believe that it was made by the same people who brought us Too Human and Eternal Darkness.
    • 74 Metascore
    • 40 Critic Score
    Hollowbody tries hard to reach the heights of the Silent Hill series but several issues holds it back. Its eccentric camera use only often leads to frustration, the visuals are lackluster and the combat system is highly derivative. While a few scenes effectively capture the game's horror aesthetic, they are not enough to create a memorable experience.
    • 46 Metascore
    • 40 Critic Score
    While the concept and its mechanisms are not perfect, but might be working for the PC release of the title, the Switch version of Make War is lacking the soul, the control system, the mechanics and the quality of work a strategy game needs to shine in a console. Players looking to invest on a game of the strategy genre should look elsewhere.
    • 46 Metascore
    • 40 Critic Score
    Arc of Alchemist feels like a rushed, half-baked game that doesn't do justice to the past works and the pedigree of Compile Heart and Idea Factory.
    • 52 Metascore
    • 40 Critic Score
    Α shell of this franchise's glorious past. Fallout 76 is a disgrace to the series, with tedious questing and material grinding. Buggy and glitchy, clearly it was not ready to hit the market and the beautiful, huge world remains unexploited. An on-line survival co-op that, simply put, doesn't possess the “know-how” these games require.
    • 45 Metascore
    • 40 Critic Score
    It seems that after a continuous flow of releases Supermassive Games has run out of juice. Bravo Team is more or less a “broken” game, an idea that really does not work on any degree and probably the worst 1st party game for the PSVR to date.
    • 67 Metascore
    • 40 Critic Score
    It’s quite perplexing that such a derivative dungeon crawler could be developed from the talented Frozenbyte, a studio that in the past brought the especially clever and charming Trine series. Nine parchments only retain the visual appeal (though not without repetition), in an otherwise unremarkable adventure filled with uninspired level design, lack of interesting enemies and an utterly problematic camera.
    • 53 Metascore
    • 40 Critic Score
    A poor adaptation of Martin's famous novel that tries to "cash-in" from the success of the TV show. Genesis is a monotonous, bland and uninspired strategy game.
    • 52 Metascore
    • 40 Critic Score
    Apparently, Kalypso found "The First Templar" while dusting the attic, in a trunk labeled "2002" and decided to publish it.
    • 47 Metascore
    • 40 Critic Score
    Agony tries very hard to depict a sadistic and nightmarish hell and provoke the senses. In the end it fails, due to repetitive environments, excruciating stealth sections and a lack of any material worthy of provocation. Even if the censored material depicted truly intense scenes it would most probably still not be enough to overcome the numerous technical and gameplay issues.

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