GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Journey
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 62 Metascore
    • 60 Critic Score
    It wasn't that good a game when it was first released as a PS Vita exclusive and it didn't get any better now. Liberation is one of the worst moments in the Assassin's franchise that only manages to send you running back to Black Flag.
    • 38 Metascore
    • 60 Critic Score
    Just another movie tie-in that takes advantage of the film it is based on. If you expected the next "God of War", stay clear of Blitz's latest. But if you are just looking for some nice hack 'n slash fun, consider this suitable for a rental.
    • 39 Metascore
    • 60 Critic Score
    Just another movie tie-in that takes advantage of the film it is based on. If you expected the next "God of War", stay clear of Blitz's latest. But if you are just looking for some nice hack 'n slash fun, consider this suitable for a rental.
    • 69 Metascore
    • 60 Critic Score
    While the release of the Isle of Armor DLC puts Game Freak in the right steps of regaining the hearts of Pokemon trainers worldwide, the execution of the DLC leads to a mess, rather than a milestone for the series. The addition of a great Pokemon is, consequently, meritless; that, with the combination of a rather short and unimpressive main quest might lead players away, rather than ensnare them with the beauties and qualities of the Isle of Armor that are seemingly hidden.
    • 64 Metascore
    • 60 Critic Score
    Defiance lacks in many essential aspects that make a modern MMO game great, but it somehow manages to be addictive and quite enjoyable. You won't find anything entirely new here, but give it time and we're certain that it will get better and better.
    • 57 Metascore
    • 60 Critic Score
    With very few improvements on the classic "Dynasty Warriors" formula, like the new and improved weapons, the seventh episode will appeal only to loyal fans of the series.
    • 69 Metascore
    • 60 Critic Score
    Some poor design choices and a sometimes awful A.I., truly destroy what could have been a great tactical shooter. Thank God for that interesting co-op mode.
    • 67 Metascore
    • 60 Critic Score
    Some poor design choices and a sometimes awful A.I., truly destroy what could have been a great tactical shooter. Thank God for that interesting co-op mode.
    • 59 Metascore
    • 60 Critic Score
    The idea of this nightmarish, digital world is unique and very interesting, but some poor gameplay choices by the designers break the overall quality of what could have been a great game.
    • 66 Metascore
    • 60 Critic Score
    An old-school 2D platformer that recently found its way on Steam. Oozi has its good moments, but it gets very repetitive very soon and constantly recycles its content.
    • tbd Metascore
    • 60 Critic Score
    Created mostly for young gamers who are keen on the Netflix series, Fast & Furious: Spy Racers - Rise of Sh1ft3r is a fun, arcade racing game that will appeal to everyone who enjoyed games like Mario Kart and Blur.
    • 68 Metascore
    • 60 Critic Score
    This new addition to the excellent indie Turkish franchise constitutes the best and most complete choice for newcomers. Unfortunately, the veterans of the franchise won't find anything radical different that haven't already seen in previous installments.
    • 60 Metascore
    • 60 Critic Score
    After the wonderful Resistance 3, this FPS franchise takes a nosedive. Yes, it's the "first true FPS on a handheld device", but that doesn't say much actually.
    • 65 Metascore
    • 60 Critic Score
    Saints Row is one of these reboot cases that fails to build upon the legacy of the previous games in the series. While it does bare the essence of the series, it utterly fails in other domains. The new adventure in the Saints Row universe is plagued by gamebreaking and other bugs, heavy repetition in exploration missions and character models, and feels bland and tasteless. Players looking for customisation options can find loads of features that can keep them happy; ultimately, though, they are not enough to guarantee an exciting time in Santo Ilesso.
    • 74 Metascore
    • 60 Critic Score
    Some especially beautifully designed environments and epic boss battles are not enough to overcome the repetitiveness of its level design and the especially frustrating hordes of minions which attacks from 360 degrees, while ignoring physical walls.
    • 41 Metascore
    • 60 Critic Score
    Yet another release of the classic Dragonʼs Lair game. This version remains as charming as ever for older gamers, but it is highly unlikely that it can attract new crowd.
    • 42 Metascore
    • 60 Critic Score
    This budget kart racer fails miserably when it comes to production values and overall presentation, but there's a decent racing game in there that is ideal for younger audiences and, especially, some good family game-time.
    • 53 Metascore
    • 60 Critic Score
    What Nihilistic managed to do, was put together some of the most beloved videogame characters, take away what made them PlayStation icons, and serve what's left in a mediocre arcade experience.
    • 58 Metascore
    • 60 Critic Score
    One Piece: World Seeker is a game that does what its name suggests; seeking over the world, building on its own strengths, and trying to further improve its shortcomings. It is a bona fide One Piece experience, that is bound to delight fans of the manga and anime series, but various problems and issues popping over here and there are promising to test players in a way that even Luffy would not approve.
    • 75 Metascore
    • 60 Critic Score
    An over-the-top but average roguelike game with an interesting card-upgrade system, crazy and colorful setting and flamboyant, eccentric aesthetics. It is certainly worth a try, but there's nothing... “magical” about it.
    • 78 Metascore
    • 60 Critic Score
    There are a few memorable characters and some interesting story elements -especially for those who love and follow the franchise- but the gameplay improvements are subtle, while poor storytelling renders Yakuza 4 worse than its predecessors.
    • 76 Metascore
    • 60 Critic Score
    Even though there's a plethora of wrestlers, modes and features, WWE still utilizes a stiff control scheme that it’s just not working for us.
    • 59 Metascore
    • 60 Critic Score
    Epic Mickey 2 feels like a rushed job, hurried to catch upon the relative fame of its predecessor. It fixes a couple problems from the past and introduces a wonderful co-op system, but falls short in many departments, both story wise and gameplay wise.
    • 72 Metascore
    • 60 Critic Score
    It’s rather unfortunate for an indie production that lasted six years to feel so generic but, alas, that is the case. From the simplistic platforming to the basic combat, Chasm is playing extremely safe and predictable, making all the more difficult to take advantage of its randomly generated world.
    • 75 Metascore
    • 60 Critic Score
    While the similarities with Sherlock Holmes: Crimes & Punishments are clear in every aspect of the game, Hercule Poirot’s newest outing simply cannot reach the same standards as that game. There are interesting things here, but once more the Agatha Christie series stays on the same average levels as it has been since 2005, hampered further by a distinct step back on the graphics.
    • tbd Metascore
    • 60 Critic Score
    While it is quite repetitive in nature and with little to no challenge, we can't overlook the fact that this game was created for very young gamers. In this regard Paw Patrol: On A Roll! is almost perfectly crafted.
    • 74 Metascore
    • 60 Critic Score
    LEGO DC Super-Villains is just another game based on the LEGO formula with a complete and interesting villain roster and perfect voice cast choices. However, after so many LEGO releases we can't forgive Tt Games for the total lack of innovation and for problems that continue to exist after so many years.
    • 57 Metascore
    • 60 Critic Score
    The Princess Guide is a missed opportunity for NIS America. It could have been a game that offered amazing interactions with cute and memorable characters. It could have been a game that offered a totally comprehensive and satisfactory battle system. It could have been a game with a straightforward approach to its mechanics. It could have been a fun and immersive title. It could have done lots, but ultimately fails to deliver what the developers had in mind. The main dilemma that comes with the game is “Praise” or “Scold”? Probably the latter.
    • 60 Metascore
    • 60 Critic Score
    A simple idea that is addictive and fun to play, but gets too repetitive after only a few hours of gaming.
    • 53 Metascore
    • 60 Critic Score
    The polished graphics and the fun factor that you'll find in this package cannot hide its age. He's still a bad ass, but Daniel hasn't aged that well.
    • 73 Metascore
    • 60 Critic Score
    Time sure wasn't kind on the first Zone of the Enders and the HD remastering of the collection isn't perfect. Luckily the 2nd Runner remains a PS2 Classic and this, coupled with the feeling of nostalgia, are the only reasons you should care about this package.
    • tbd Metascore
    • 60 Critic Score
    Outright Games has evolved into some kind of an expert when it comes to licensed, kids games. This is apparent in The Last Kids on Earth and the Staff of Doom, a decent dungeon crawler, suitable for all the family, that has its share of shortcomings of course, but is fun nonetheless.
    • 59 Metascore
    • 60 Critic Score
    A unique idea for a videogame, that tries to "simulate" the sinister and dark world of drug dealing by implementing some interesting gameplay mechanics, but gets quite repetitive after a few hours.
    • 60 Metascore
    • 55 Critic Score
    The well written and quite interesting story never really takes off and on top of that we get a poor level design with intense "trial and error". The third part of the "Chronicles" trilogy hasn't done anything to escape the grim fate of its predecessors.
    • 63 Metascore
    • 55 Critic Score
    Summer in Mara is an ambitious approach to an adventure, with evident collecting and crafting elements. Not everything is plain sailing though; and soon, Summer in Mara will fee like winter with all the gameplay restrictions and lack of quality-of-life additions that would have made this game a paradise upon the Sea of Indies. It’s a title with character and hidden beauties, but only for players with the patience to grow over its rigidity.
    • tbd Metascore
    • 55 Critic Score
    In the long line of so-called simulator games arrives Crime Simulator, another entry marred by repetition, questionable AI, and technical issues. While there’s some freedom in how missions can be approached, and a bit of fun in co-op, it ultimately delivers only the bare minimum expected of its premise.
    • 60 Metascore
    • 55 Critic Score
    The charmingly nostalgic visuals can only do so much to hold your interest in Dead Dragon. Its mobile roots are all too evident, in the presence of a "convenient" store, a clunky UI, and the grind-heavy progression.
    • 71 Metascore
    • 55 Critic Score
    Nexomon: Extinction could have been a far promising title than it already is. Instead, it relies heavily on the legacy of that other huge monster-capturing franchise, copying names and elements, but not catching up with the gameplay recipe that has been improving for almost twenty-five years.
    • tbd Metascore
    • 55 Critic Score
    Ultimate Zombie Defense is at least honest about its B-movie philosophy, offering simple gameplay that can hook you for several mindless gaming hours. Decimating hordes of zombies is certainly fun, but the limited content, highly derivative visuals, and lack of depth prevent it from rising above a guilty pleasure.
    • 83 Metascore
    • 55 Critic Score
    The original Animal Crossing: New Horizons remains an excellent game, but the Switch 2 update is a clear disappointment. The promised technical improvements are almost negligible, and the game remains “stuck” at 30 FPS. Moreover, the new mouse controls are a mixed bag. Helpful for interior decoration, yet strangely omitted during exploration. All in all, this paid update is not worth the price.
    • 61 Metascore
    • 53 Critic Score
    It can be fun and addictive at times, but it came out almost the same time as LittleBigPlanet Karting and Sonic Racing Transformed which are far superior than Codies' latest.
    • 69 Metascore
    • 50 Critic Score
    Hard Reset: Redux is a love letter to the 90’s era of FPS and old-school gaming enthusiasts. But besides that, there are only a few sections that the game can go farther than the basics.
    • tbd Metascore
    • 50 Critic Score
    A rather mediocre "endless runner" that loses whatever charm it has after a couple of hours.
    • 65 Metascore
    • 50 Critic Score
    Somewhere within Greedfall II lies a compelling blend of an intriguing story about colonisation and a well-designed real-time-with-pause combat system. However, it becomes difficult to appreciate its world-building and combat when the real battle is against a myriad of bugs and game-breaking issues, some severe enough to force a complete restart.
    • 52 Metascore
    • 50 Critic Score
    If you were waiting for a new platforming masterpiece from Keiji Inafune you will be disappointed. If you were waiting for a decent platforming game you will also be disappointed. Mighty No. 9 looks like a rushed product, devoid of any pathos in its making.
    • 67 Metascore
    • 50 Critic Score
    TurnOn is a cheerful first attempt with honest intentions, but -as is the case with almost every first attempt- it needed more work to fully expand its gameplay ideas.
    • 57 Metascore
    • 50 Critic Score
    Armikrog’s release is the reason Steam refund exists. It is a great disappointment that such an unique game is released in such a buggy condition, marred with an unpolished, archaic gameplay system.
    • 65 Metascore
    • 50 Critic Score
    Journey of a Roach has an interesting concept as well as some clever puzzles, but the novelty quickly wears out and all we're left with is a short game with a mostly unexplored idea.
    • 69 Metascore
    • 50 Critic Score
    Popcap’s first attempt to transform Plants vs Zombies franchise into a shooter is quite mediocre, as it lacks many basic and fundamental aspects someone would seek in a multiplayer only shooter.
    • 51 Metascore
    • 50 Critic Score
    Cyanide managed to improve the mess that was last year's entry by delivering better gameplay and improved pacing, but their franchise still needs some serious work in order to deliver the excitement that the real-life Tour de France has to offer.
    • 66 Metascore
    • 50 Critic Score
    It may offer some fun as a party game, but there is nothing extraordinary here. The controls remind us why motion gaming has been considered by many as a "gimmick" and the design is fairly unremarkable.
    • 48 Metascore
    • 50 Critic Score
    Dragon Takers boasts a charming retro aesthetic, but sadly, that’s where the appeal ends. If the atrocious UI doesn’t drive you away, the relentless grinding likely will.
    • 58 Metascore
    • 50 Critic Score
    A hack 'n slash/ action RPG Silent Hill? Yes, it's a major deviation from the survival horror genre and not a good one.
    • 55 Metascore
    • 50 Critic Score
    Α lazy port of an already poorly envisioned Diablo contender even back in 2006. Titan Quest 2018 does a poor job in the fields of level design, interesting gameplay and overall challenge. The controller response on this console version is a total mystery and the sinuous U.I. leaves little hope for a smooth experience.
    • 71 Metascore
    • 50 Critic Score
    Somerville is a quite troubled game. Its biggest flaw though is how often we spent more time trying to figure what the developer had in mind for the riddles, and less time with trying to solve the actual riddle.
    • 57 Metascore
    • 50 Critic Score
    Poor in substance, soft in impact, slow in pacing, annoying in characters, lacking in gameplay / choices, The New Tales from the Borderlands is just a distant foggy echo of the first, vastly superior game.
    • 59 Metascore
    • 50 Critic Score
    After the release of War for Cybertron, expectations from High Moon Studios were high. But this is not a game like War for Cybertron, but a movie tie-in with all the flaws and weaknesses this particular genre is plagued by.
    • 69 Metascore
    • 50 Critic Score
    Space Adventure Cobra is an uninspired, linear platformer whose greatest contribution is simply providing an excellent excuse to discover the classic and highly enjoyable anime it’s based on.
    • 57 Metascore
    • 50 Critic Score
    After the release of War for Cybertron, expectations from High Moon Studios were high. But this is not a game like War for Cybertron, but a movie tie-in with all the flaws and weaknesses this particular genre is plagued by.
    • 59 Metascore
    • 50 Critic Score
    All games have disadvantages, even the greatest ones, and Warlocks 2 isn’t an exception. The actual problem here though, is that even the good aspects of the game never move far for being mediocre. And that is the general picture of the game. Never doing anything more than the basics.
    • 72 Metascore
    • 50 Critic Score
    When you take away the Wii U Gamepad gimmicks and the multiplayer mode, all you have in this version is a rather bland game that hasn't aged that well.
    • 64 Metascore
    • 50 Critic Score
    RymdResa tries a lyrical approach of space exploration but unfortunately falls short of its endeavor due to its oversimplified gameplay and objectives as well as the almost total absence of the exploration sense.
    • 66 Metascore
    • 50 Critic Score
    A mediocre arena fighter that makes sense only when you go online and fight with your friends. Recommended only for die-hard One Piece fans.
    • 57 Metascore
    • 50 Critic Score
    This is more of a "Sacred Citadel 2" rather than a game based on the well-received Action/RPG series. Keep that in mind if you're looking for the sequel of Sacred 2.
    • 68 Metascore
    • 50 Critic Score
    It may provide fast gameplay and charming visuals, but unfortunately the lack of depth and some notable frame rate issues make it difficult to recommend CounterSpy.
    • 66 Metascore
    • 50 Critic Score
    Once upon a time there was a platformer that aspired to be something good. It was called Potata: Fairy Flower, and tried to blend different things, in order to be unique. Its creators thought the world of it, but did not do their best to make it worthwhile. And it never did. In the end, Potata started her journey in a very simplistic and minimalistic manner, that does not comply with modern standards.
    • 60 Metascore
    • 50 Critic Score
    This new co-op offering from Bethesda may be quite flawless from a technical standpoint but, unfortunately, its characters are too shallow to care for and the action is extremely repetitious and uninspired to retain our interest for more than a few hours, even when playing with a friend.
    • 64 Metascore
    • 50 Critic Score
    LKA.it tackles a very serious matter with professionalism. Its story shows the atrocities that happened in many asylums in all its awful “glory”. It’s too bad that bad acting and pacing problems drags the experience down, not to mention the high asking price.
    • 65 Metascore
    • 50 Critic Score
    Change isn't always for the best and this transition of Pendulo from the realm of comedy to darker planes seems like a hasty move. Marred by bad design decisions, awfully short playtime and frustratingly easy puzzles, Yesterday is a game that starts really strong, has a great story idea, but utterly fails to hook the player.
    • 74 Metascore
    • 50 Critic Score
    It would have been better for Samurai Warriors Spirit of Sanada if it was released as an additional content for a recent Warriors games than as a stand alone title. As it is, it does not deliver anything new and it looks more of a rehash of elements from previous games.
    • 57 Metascore
    • 50 Critic Score
    This new co-op offering from Bethesda may be quite flawless from a technical standpoint but, unfortunately, its characters are too shallow to care for and the action is extremely repetitious and uninspired to retain our interest for more than a few hours, even when playing with a friend.
    • 63 Metascore
    • 50 Critic Score
    The Witch and The Hundred Knight Revival Edition offers a good cast of characters and a beautiful artwork, but it has a shallow combat system and lots of other issues that won't allow it to offer something more than a few hours of mediocre dungeon crawling.
    • 54 Metascore
    • 50 Critic Score
    The video game monster of Dr. Frankenstein, Valkyria Revolution is a huge pile of dozens of mismatched, poorly designed systems, bland presentation and poor design choices all over the board. It bears no similarities to its wonderful predecessors apart from an interesting plot, which is unfortunately torn apart by the thousands of cutscenes and loading screens.
    • tbd Metascore
    • 50 Critic Score
    Star Souls is a 2D sci-fi strategy game that has a mediocre story, problematic dialogues with content not suitable for all ages, and gameplay issues that make it more difficult than it should be. All in all, it is hard to recommend it for fans of the genre in its current state.
    • 72 Metascore
    • 50 Critic Score
    With problematic pacing and a complete lack of the horror element -that was the highlight of the first game- A Machine for Pigs didn't meet our expectations.
    • 58 Metascore
    • 50 Critic Score
    Paradise Lost should be described as a hardcore walking simulator, meaning that we can only walk (not run) and the most complex thing we can do is press buttons. This could potentially work if it had an engrossing story but alas the personal story of Szymon is predictable and devoid of creating an emotional connection. Be that as it may it should be pointed out that the gigantic bunker depicts some scenes of beauty.
    • 70 Metascore
    • 50 Critic Score
    Even though it's a "DLC" and not a complete game, Euro 2012 cannot satisfy soccer fans who wait for the full "Euro" experience, complete with all the teams and stadiums.
    • 56 Metascore
    • 50 Critic Score
    Perception fails in two very crucial areas, story and gameplay. It was supposed to put us in the unique role of a blind person, yet it fails to convince us at that. For one the use of echolocation more or less works so much better than a flashlight. As far as the story goes, Cassie here and there shouts “What am I doing here?” and we couldn’t agree more with this sentiment.
    • 67 Metascore
    • 50 Critic Score
    Even though the story is well written and the flow of it helps the game, almost everything else in Mafia III is either broken, repetitive or bland.
    • 73 Metascore
    • 50 Critic Score
    Dead Island 2 is definitely showing lots of signs of the development hell that it went through. It’s a game that’s stuck in the past with overtly simplistic gameplay, a plot that is completely derivative and a gore system that may be fun for a couple of hours, but it outstays its welcome too soon.
    • 61 Metascore
    • 50 Critic Score
    Stunningly beautiful to watch, rather boring to play.
    • 74 Metascore
    • 50 Critic Score
    The Thaumaturge has a immensely interesting lore foundation but, alas, it never manages to build upon it. The plot development is highly derivative and just plain tiring and slow, while its combat system becomes repetitive quickly, despite having some nice ideas.
    • 56 Metascore
    • 50 Critic Score
    A fairly cute and easy indie puzzle game that is designed to spend the player's time in a relaxing way.
    • 54 Metascore
    • 50 Critic Score
    Three legendary games that are part of the all-time gaming pantheon. Too bad that in their definitive editions they didn't get the respect and care they truly deserved.
    • 64 Metascore
    • 50 Critic Score
    Conduit 2 never truly delivers what we were promised. The multiplayer modes and the superb controls try to save the day, but the overall experience is that of a generic, uninspired and boring FPS.
    • 65 Metascore
    • 50 Critic Score
    Rio
    Just another mediocre movie tie-in, in the fashion of all the similar games that have preceded it and, probably, many of the ones that will follow it. It could be enjoyable, but just for kids and only for a couple of hours. That's about it.
    • 71 Metascore
    • 50 Critic Score
    Another rally game that fails to deliver. Even though it is suitable for a more casual audience, because of its poor content and dated technology Sebastien Loeb Rally Evo disappoints.
    • 60 Metascore
    • 50 Critic Score
    Rio
    Just another mediocre movie tie-in, in the fashion of all the similar games that have preceded it and, probably, many of the ones that will follow it. It could be enjoyable, but just for kids and only for a couple of hours. That's about it.
    • 67 Metascore
    • 50 Critic Score
    This is a prime example of a good idea being badly executed. The post-apocalyptic world is devoid of situations or characters of interest and its problematic gameplay pales in comparison with its main inspirations, namely FTL and The Banner Saga.
    • 49 Metascore
    • 50 Critic Score
    Yet another unsatisfying Dragon Ball Z iteration which on paper looks extremely promising, but in action falls surprisingly short.
    • 51 Metascore
    • 50 Critic Score
    Generation Zero fails to deliver a competent outcome in almost every major area of a modern game. While its atmosphere and the initial 80s vibe premise was promising and the shooting is passable, the execution, on quest design, AI, narration, inventory management, graphics, interior environments, talent system, plethora of loot and enemies is below average.
    • 53 Metascore
    • 50 Critic Score
    Although it uses a tried and successful gameplay design - that of the Monster Hunter series - Lord of Arcana feels like a rushed, poor-man's version of Capcom's games. There's almost nothing original here and the few and far between clever ideas are wasted by some awkward design choices.
    • 62 Metascore
    • 50 Critic Score
    The changes and problems Rearmed 2 had during its development cycle are obvious in the final game. Some level design flaws, borings boss fights and an often problematic gameplay, will probably let down even the most loyal of the Bionic Commando franchise's fans.
    • 52 Metascore
    • 50 Critic Score
    A boring, repetitive and uninspired action shooter that is saved only by some of the very interesting ideas Rebellion has implemented.
    • 63 Metascore
    • 50 Critic Score
    The changes and problems Rearmed 2 had during its development cycle are obvious in the final game. Some level design flaws, borings boss fights and an often problematic gameplay, will probably let down even the most loyal of the Bionic Commando franchise's fans.
    • 71 Metascore
    • 50 Critic Score
    Unfortunately, Sand Land seems like a game that only fans of Akira Toriyama could enjoy. Fans that would overlook the shallow combat system, lack of enemy variety, and the non-existent challenge.
    • 50 Metascore
    • 50 Critic Score
    With nothing really new to offer and with many recycled ideas from the first game, Save the World is just another mediocre party game.
    • 69 Metascore
    • 50 Critic Score
    It’s not a bad game, though it’s not good either. It stands in the absolute point of mediocrity; a platform game that you’ll finish in less than 2 hours and then you’ll just move to the next one without giving it any more thought.
    • 81 Metascore
    • 50 Critic Score
    As always, Ubisoft has crafted a highly detailed and undeniably beautiful world. Roaming the historical Japanese cities and countryside is undoubtedly one of the game's highlights. However, once again, Ubisoft fails to take a single step forward in its action, platforming, and-most crucially- stealth mechanics, making each new iteration of its beloved franchise feel increasingly stale and tiresome.
    • 55 Metascore
    • 50 Critic Score
    Don't let the title fool you. This game has nothing to do with the beloved RPG franchise from Lionhead. It's just a bland, repetitive and boring hack 'n slash adventure with some mini-games in it.

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