GameBlast's Scores

  • Games
For 603 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 603
604 game reviews
    • tbd Metascore
    • 80 Critic Score
    Despite its niche premise, Docked is a compelling simulator driven by excellent vehicle controls and technical fidelity. Mastering the heavy machinery transforms routine tasks into rewarding challenges, supported by a functional narrative. While menu performance issues and some management opacity create friction, the core experience remains solid and genuinely engaging.
    • 73 Metascore
    • 85 Critic Score
    Laysara: Summit Kingdom finds its best form in this complete version. The addition of the campaign mode, interface adjustments, and improvements to the notification system make the experience more complete and accessible. Its greatest strength lies in its verticality. Building on slopes, balancing altitude and productivity, and creating efficient logistics chains makes the development of each village like a strategic puzzle. It's not just about expanding, but about precise planning. This unique identity helps the game stand out within a genre that is already quite explored.
    • 76 Metascore
    • 70 Critic Score
    Scott Pilgrim EX truly functions as a narrative continuation of a multimedia universe, which is a bit risky to do nowadays, depending on the size of the franchise. As a beat 'em up, it delivers a colorful and energetic adventure for those who want something not too complicated to enjoy with friends, but the system of repeatedly roaming the map can make the pace of progression drag, even though the game itself is quite short.
    • 82 Metascore
    • 90 Critic Score
    Apopia: Sugar Coated Tale is an impressive achievement in crafting a colorful, cute and family-friendly adventure that tackles serious themes with care and respect. The game is fun, creative and has wonderful characters.
    • tbd Metascore
    • 60 Critic Score
    There's something appealing about Hunt the Night's visuals and atmosphere, as well as fun in its fast-paced and dynamic combat. However, issues with bugs, text layout, different commands on the same button, lukewarm dungeons, and the lack of a map system hinder the experience and prevent it from standing out.
    • 77 Metascore
    • 70 Critic Score
    Neva: Prologue returns to the original universe by portraying the beginning of the bond between Alba and the young wolf, preserving the agile combat, challenging platforming, and striking art direction—now with a darker tone. The new puzzle ideas and enemies add variety and increase the difficulty; however, they are underexplored due to the short length. Although it delivers intense and visually impactful moments, the sense of more of the same and its brevity lessen its overall impact. Even so, it is a recommended expansion for those who wish to revisit this story from a new perspective.
    • tbd Metascore
    • 70 Critic Score
    Centipede Gun is the kind of title you keep in your library to revisit from time to time and play a few casual matches. In terms of content, its replay value is low, but those who enjoy a more arcade-style approach (straight to the point, with the challenging randomness of roguelikes) will find genuine fun.
    • tbd Metascore
    • 80 Critic Score
    In the end, Reign of the Warlock doesn’t reinvent the wheel, and it doesn’t need to. The expansion consistently builds upon what Diablo II: Resurrected already does well. The Warlock is an extremely fun, versatile, and powerful class, while the quality-of-life improvements and new optional challenges enrich both the main campaign and the endgame. Despite a few technical hiccups, it’s an easy recommendation for veterans looking for a reason to return to Sanctuary. The main hurdle may be the price, as the DLC is positioned as a premium add-on and may feel steep for some players, especially newcomers considering a game that has been around for more than two decades. Even so, for those who already appreciate the legacy of Diablo II, the expansion offers enough content to justify stepping back onto the battlefield.
    • 72 Metascore
    • 80 Critic Score
    Rayman 30th Anniversary Edition is a fitting tribute to one of the main mascots of the 32-bit era, and the different versions included show how a 1990s title can age well, even with some structural flaws. From a memorabilia standpoint, the timeline is wonderful, portraying everything from Michel Ancel's ideas to all the paths that led to the character's creation. The lack of the original soundtrack is a significant drawback, however, it doesn't overshadow the Rayman anniversary celebration.
    • 71 Metascore
    • 75 Critic Score
    WiZmans World Re;Try is a charming dungeon-crawling JRPG remaster whose real hook is the Anima Fusion system, letting you absorb defeated monsters to evolve and customize your three homunculi with new stats, skills, and even looks. Combat is turn-based and easy to read thanks to a clear timeline and a simple elemental cycle, rewarding smart chaining and efficient planning. With modern quality-of-life features and an upgraded presentation, it’s a great pick for players who enjoy experimentation and party building—though the fusion micromanagement and dungeon-heavy pacing may not click with everyone.
    • 81 Metascore
    • 85 Critic Score
    Avowed delivers an action RPG with dynamic combat, high build freedom, and charismatic companions that enrich the overall journey. Exploration across the Living Lands is rewarding and horizontal, though the title suffers from technical issues in third-person view and a lack of narrative impact from racial choices. Ultimately, it is an intriguing experience with multiple endings that exceeds initial expectations in its definitive PlayStation 5 version.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil Requiem brings a lot of familiarity, but also dynamism by embodying in the newcomer Grace and the veteran Leon two different approaches in one campaign, alternating between the fear of survival horror and the empowerment that invites us to engage in direct and confident action. These two distinct facets are already known, but together they form a whole worthy of both resuming the main story of the series and serving as a viable entry point.
    • 84 Metascore
    • 85 Critic Score
    Super Bomberman Collection is a real treat: the seven titles that make up the collection are great, with a pleasant and beautiful presentation. In addition, the game has a series of interesting audiovisual materials, useful gameplay tools, and a boss battle mode. Even if the multiplayer component could be better, the game is practically a perfect package for long-time fans or those curious to understand why the brand is so famous in the world of video games.
    • tbd Metascore
    • 80 Critic Score
    After hundreds of cities and even a Halloween-themed game, Hidden Cats in Christmas manages to be just as fun as the others and still has the charm of Christmas in its favor. The new type of help is a welcome addition, even making everything easier to complete. But what now? Will the kittens only return at Easter? Or can we expect another stop around the world?
    • tbd Metascore
    • 65 Critic Score
    No Sleep For Kaname Date — From AI: The Somnium Files is a functional, technically solid console release, but offers little incentive for players who already experienced it on PC or Switch. With its smaller scope and limited narrative impact, it’s easier to recommend to existing fans who couldn’t access previous platforms than to those considering a replay.
    • 70 Metascore
    • 80 Critic Score
    High on Life 2 is a sequel that surpasses its predecessor by delivering dynamic combat through the Gatlirians and skateboarding mechanics. The title also features well-designed side activities, challenging boss battles, and an entertaining comedic narrative. However, despite ongoing updates, the experience is still marred by technical optimization issues and occasional bugs.
    • 84 Metascore
    • 80 Critic Score
    Although it features camera issues and some strange artistic choices, Demon Tides is a good example of a sequel that refines the potential of a previous entry while adding even more personality on top. The open world enhances the overall experience, there are plenty of abilities to unlock, and numerous islands to explore. All of this is paired with gameplay that isn’t afraid to challenge the player’s skills, rewarding those who take risks with daring jumps and make the most of the mechanics the game has to offer.
    • 80 Metascore
    • 75 Critic Score
    REANIMAL is a triumph of aesthetics over substance. Tarsier Studios proves they remain the masters of 'vibes' and picturesque horror, yet by expanding the scope, they deliver a vast world where freedom is an illusion, and the gameplay settles into a ‘running sim’ that grows in scale but struggles to evolve its core ideas.
    • tbd Metascore
    • 70 Critic Score
    Aerial_Knight’s DropShot succeeds in delivering fast-paced action and intense stages, with ammo management and a strong balance between offense and evasion creating genuinely fun moments. However, limited variety and short stage length make the experience feel repetitive sooner than expected. The ranking system adds replay value, but it may not sustain long-term interest. Still, fans of the developer’s previous work and this style of challenge will likely find a few hours of solid enjoyment here.
    • tbd Metascore
    • 80 Critic Score
    Hamstermind is a lean and well-executed puzzle game. Without trying to reinvent formulas, the game relies on clear mechanics, consistent progression, and a charming setting to win over the player. The journey through the pyramid manages to balance challenge and accessibility, offering enough content for both those seeking something more casual and those who want to complete all the secrets.
    • 83 Metascore
    • 80 Critic Score
    With captivating pixel art and a world full of paths and secrets, Under the Island succeeds in building a great sense of exploration and manages to give the player the freedom to discover things on their own without leaving them lost, providing plenty of help for those who need it. It's a competent, charismatic, and fun Zelda-like, but it may disappoint those looking for exciting combat.
    • 83 Metascore
    • 75 Critic Score
    Ys X: Proud Nordics delivers Adol's definitive journey featuring dynamic combat, memorable bosses, and naval exploration within a world full of new content. This version expands the experience with an additional narrative and a challenging dungeon designed for veteran players who have finished the main campaign. However, the game suffers from excessively similar linear environments and common opponents that make the battle rhythm less exciting over time.
    • 85 Metascore
    • 95 Critic Score
    PARANORMASIGHT: The Mermaid’s Curse is an entry that more than meets the stratospheric standards its predecessor set and shows the full power of Takanari Ishiyama and his team, now free to do whatever they see fit, without the clear restraints seen on the first game, thanks to fan support. Long, long live one of the best mystery series in the visual novel genre!
    • tbd Metascore
    • 75 Critic Score
    Lil Gator Game: In the Dark continues the adventure of the imaginative little alligator with the same excellence, and the new equipment is just as fun as the originals. However, it would be good to help children find their way around such a large cave, even if it's filled with pretend monsters.
    • 69 Metascore
    • 70 Critic Score
    JDM: Japanese Drift Master does a great job of developing good gameplay and choosing a mission model spread across a city that evokes the origins and culture of the sport. However, some details could be improved to enhance the virtual racer experience, especially in the visuals and mission difficulty.
    • 74 Metascore
    • 85 Critic Score
    Players looking for frenetic action may find the pace unusual, but those who value tension, identity, and art direction will find one of the most interesting surprises of the year here.
    • 72 Metascore
    • 90 Critic Score
    Without the perks of modern AAA powerhouses at its disposal, Romeo is a Dead Man is a true masterclass in how to create a video game, embracing modernity without abandoning the DNA that makes Grasshopper Manufacture's work so unique in its own strangeness. It is, easily, the studio's best production in at least 15 years and certainly a worthy contender for the pantheon that includes names like Killer7, No More Heroes, and The Silver Case.
    • 84 Metascore
    • 75 Critic Score
    BlazBlue Entropy Effect X delivers frantic combat and a unique roster that requires technical mastery, further enhanced by versatile local and online cooperative modes. However, the lack of environmental variety and the low difficulty of common enemies cause the experience to become repetitive over time. This duality results in a mechanically solid game that ultimately struggles with the diversity of its long-term challenges.
    • 63 Metascore
    • 75 Critic Score
    Unfortunately, Fighting Force Collection is less than the sum of its parts (which aren't amazing on their own). The first game is more appealing and easier to pick up, as its beat 'em up premise, despite being simple, works well, especially when played with a friend. The second title shifts to a secret agent-style adventure, with more weapons and missions that are more complex. Both are entertaining for a while, but their mechanics are practically outdated for current 3D games. That is where the collection could have improved things, with more technical enhancements, interesting materials about the games, and gameplay options. Considering the complete package, it is worth for nostalgia or curiosity reasons, but very little beyond that.
    • 79 Metascore
    • 85 Critic Score
    Overall, it’s a fun experience, strange in just the right measure and, at many moments, genuinely emotional. Dead Pets: A Punk Rock Slice of Life Sim doesn’t aim for big twists or complex systems; its strength lies in turning everyday life, trauma, and growing up into something human, relatable, and easy to connect with. A small game in scale, but one with a big personality.
    • 74 Metascore
    • 50 Critic Score
    Yakuza Kiwami 3 & Dark Ties has no interest in the source material other than trying to adapt it to the tired formula of mass appeal that Masayoshi Yokoyama perfected when he took over as head of Ryu Ga Gotoku Studio. In the process, the game forgets everything that made the original story a landmark of the franchise and replaces it with a thick coat of corporate varnish. Unfortunate associations and certain narrative decisions also make the experience hard to swallow. A true disappointment in the franchise, of the kind that has, unfortunately, become more common over time — perhaps it's time for the end of the annual format.
    • tbd Metascore
    • 75 Critic Score
    The added characters by the DLC are beautiful and well animated. Although I am not a big fan of the series myself, it is noticeable that the functional characteristics of each one match their origin. More than that, they add freshness to the game, which has a large cast and needs to maintain balance and originality among its options. Unfortunately, despite being positive additions, the content of Dead by Daylight: Stranger Things Chapter 2 seems a bit shallow to me. For example, there is no new map (the one available, inspired by Hawkins Laboratory, came in the previous DLC) or even a dedicated event. In the end, it is a good option for fans of the base game or the franchise, but it falls a little short.
    • 79 Metascore
    • 70 Critic Score
    Cozy Caravan delivers a light and welcoming experience, supported by charming art direction, solid customization options, and a progression system that consistently feels rewarding. While mission repetition, interface issues, and camera limitations hold it back from greater refinement, its cozy atmosphere and relaxing nature make it a good choice for players seeking comfort rather than challenge.
    • 70 Metascore
    • 80 Critic Score
    Visions of Four Heroes successfully expands Dynasty Warriors: Origins without compromising the game's solid foundation. The exploration of alternative narratives serves as an interesting complement to the main campaign, offering new perspectives on classic characters and reinforcing the expansion's narrative appeal. The gameplay additions, especially the new weapons and the unique skill tree, help refresh the experience and provide good reasons to revisit the battlefields.
    • 64 Metascore
    • 60 Critic Score
    My Hero Academia: All’s Justice lands somewhere between being better and worse than Byking’s other efforts. The idea of open districts is interesting, and the more accessible gameplay may appeal to the niche audience for anime-based games. However, the absurd difficulty of the story mode, the repetitive missions, and the stiff gameplay place the game in the lower tier of licensed anime titles.
    • tbd Metascore
    • 70 Critic Score
    Lovish is a pleasant retro-style experience built around simple controls, brisk levels, and light humor, delivering a competent 2D adventure with a fair number of secrets for players who enjoy exploring off the beaten path. However, it is also a limited and occasionally repetitive game, with many sections failing to leave a lasting impression and rarely pushing beyond the basics. Optional challenges and hidden content help soften these issues but don’t fundamentally elevate the experience. Ultimately, Lovish is a fun and well-executed journey that succeeds at what it sets out to do, even if it never truly stands out.
    • 86 Metascore
    • 95 Critic Score
    Each design decision, whether in narrative pacing or mechanical complexity, converges to strengthen the hardcore experience that has always defined the franchise. It is a work that understands its identity, honors its legacy, and looks ahead. Nioh 3 is not just another chapter in the trilogy; it is the technical and artistic pinnacle of the saga, establishing itself as an instant classic of the action genre.
    • 58 Metascore
    • 65 Critic Score
    I Hate This Place is a good adaptation of the comics for the virtual world, bringing faithful visuals, onomatopoeia for every character action, and an introduction to the comic universe. However, the game stumbles with imprecise aiming, a low variety of enemies, and an unengaging protagonist
    • 83 Metascore
    • 90 Critic Score
    Dragon Quest VII Reimagined successfully revisits a classic with great effectiveness. The episodic structure, engaging dramas, and the sense of adventure and discovery remain intact, while the more user-friendly interface and the changes to combat make the journey more inviting. Although certain decisions, such as the automatic revival of fallen allies, dilute some of the traditional tension and challenge of the franchise, the final result is a modern and accessible version of one of the most ambitious adventures in the series.
    • 69 Metascore
    • 70 Critic Score
    Escape from Ever After surpasses its inspiration with a captivating story, fun protagonists, and varied gameplay, including moves and accessories , plus extra modes that increase duration and challenge. However, the pacing of some stages makes the fights repetitive quickly.
    • 86 Metascore
    • 80 Critic Score
    Cairn builds an experience centered on climbing as the core of its journey, where direct movement control, survival elements, and constant planning make every step forward feel earned, reinforced by a solitary and contemplative atmosphere that explores themes of perseverance and achievement. However, its strong commitment to realism can sometimes hinder the experience, as structural repetition, slow pacing in certain sections, and high difficulty may become tiring. Even so, these issues do not undermine its overall impact: Cairn remains true to its vision of portraying a demanding and deeply personal conquest, offering a memorable journey for those willing to embrace its pace and challenges.
    • 67 Metascore
    • 60 Critic Score
    Just like a real-life job, Quarantine Zone: The Last Check quickly becomes repetitive due to its lack of novelty. The low variety of missions, the personality-less NPCs, and the fact that all the resources needed for evaluation are introduced too quickly make it tedious when played in long sessions. Still, it’s an interesting management and simulation title that could benefit greatly from more development time and resources to grow. The idea is solid and can be entertaining, but it lacks an extra spark to truly stand out.
    • tbd Metascore
    • 55 Critic Score
    With a duration equivalent to a single TV show episode and very limited interactivity, DETECTIVE – Rainy Night positions itself as a title meant to be observed rather than deciphered, which directly conflicts with the implicit promise of its name, functioning as a curious pastime ideal for those looking to consume a short story without much effort or commitment.
    • 72 Metascore
    • 80 Critic Score
    Big Hops is a welcome addition to the 3D platforming genre, taking us on a long, cartoonish adventure with creative mechanics, tools for traversal and entertaining narrative. The overall experience offers a pleasant level of freedom and experimentation, making it accessible to the general public and appealing to speedrunners.
    • 86 Metascore
    • 80 Critic Score
    Despite being divided between cruel winters and rotting corpses, the Cult of the Lamb: Woolhaven expansion revitalises the original game in practically every aspect, offering hours of new content and strategy elements to those already at the finishing line of the main campaign. The pursuit of reuniting a fallen goddess with her old glory is a worthy one.
    • 70 Metascore
    • 80 Critic Score
    Code Vein II successfully expands and refines the formula of its predecessor, delivering fast-paced, challenging, and highly customizable combat alongside an engaging narrative. The addition of time-travel mechanics and the shift to an open world add variety to exploration, even though the latter does not go much further than what is basically expected from games of this scale. In the end, despite drawing inspiration from acclaimed titles, the game establishes itself as an action RPG with an identity of its own.
    • tbd Metascore
    • 70 Critic Score
    Ghetto Zombies: Graffiti Squad is a charismatic and creative experience within the Brazilian indie scene, combining fast-paced action with a visual and thematic approach that resonates well with the nostalgia of 16-bit games. Despite this, some design choices ultimately limit the experience's potential. The absence of a cooperative mode negatively impacts a game that clearly benefits from shared gameplay, while the reloading mechanics of certain weapons can disrupt the rhythm of the action during more intense moments. Still, the title delivers consistent fun, a variety of weapons, and a progression system that encourages experimentation and replayability.
    • 70 Metascore
    • 75 Critic Score
    Philna Fantasy builds a welcoming world and a simple, well-executed story. The problem arises when the replayability proposition exposes weaknesses in systems that should support the experience in the long term.
    • 84 Metascore
    • 75 Critic Score
    The Legend of Heroes: Trails beyond the Horizon builds on a solid and familiar structure, very similar to that of its two predecessors, while significantly deepening its connections with the other chapters of the Trails series. Although its narrative suffers from notable pacing issues, the experience is upheld by a charismatic cast and a robust combat system.
    • 79 Metascore
    • 80 Critic Score
    Although Pathologic 3 is much more accessible than its predecessor, it's still far from being a welcoming or even minimally simple experience, as it relies on hostility and discomfort as its main attributes—and its less-than-ideal optimization unintentionally contributes to this. Obviously, it's a design that will certainly alienate a large part of its audience, but it's also what makes it a unique experience capable of appealing to its niche through its peculiarity.
    • tbd Metascore
    • 70 Critic Score
    Whether you are looking to relax or a younger audience is interested, Cats Around Us: Giant Cat is worth a try. Its accessible gameplay provides easy and enjoyable challenges, designed primarily for a younger audience — and those who like cute kittens. The main drawback is the overall lack of content, but what is available does the job: a game that playfully engages with cats in a funny and entertaining way.
    • 83 Metascore
    • 80 Critic Score
    Even though a high level of challenge is part of the essence of MIO: Memories in Orbit, there's much more to it than just that: some of the most beautiful visuals in games of this type, excellent world design, secret locations that demand keen attention, a well-built setting, and exciting boss fights to face. However, even if the ambition to create a punishing experience may be consistent with the narrative context, it ends up posing a potential obstacle to enjoying all the other great features this game has to offer.
    • tbd Metascore
    • 75 Critic Score
    Hidden Cats in Istanbul is tailor-made for fans of the franchise. It may seem like more of the same, but those who enjoy searching for objects and animals in colorful settings will have another great entertainment option. Now the question remains: where will the kittens go now?
    • 76 Metascore
    • 75 Critic Score
    Kotama & Academy Citadel is a competent metroidvania that clearly understands the fundamentals of the genre and delivers a solid overall experience. The fast, combo-heavy combat and the vast map packed with content are standout features, and the colorful anime-style atmosphere helps make the adventure engaging. Still, its approach is quite conservative: the traversal abilities follow the expected pattern, and the main structure is almost entirely linear. Although it introduces interesting ideas, the game does not explore these mechanics deeply enough to leave a lasting impact. The result is an enjoyable, but not a particularly bold experience.
    • tbd Metascore
    • 80 Critic Score
    Succinct and meticulously ingenious, Leap Year gets straight to the point, offering pure puzzle platforming while focusing on transforming its apparent simplicity into pleasant surprises that play with the genre's most basic element: jumping.
    • 79 Metascore
    • 65 Critic Score
    In a straightforward and objective way, Ninja Gaiden 4 is on par with the original trilogy — the problem is that the last game was released over ten years ago. Even though it's competent, the lack of variability during the campaign noticeably hurts the final product. Everything the game delivers, it does so violently. And violence, when overdone, loses its intended shock value.
    • tbd Metascore
    • 70 Critic Score
    Criticizing the industry that is killing the planet, Alruna and the Necro-Industrialists is a succinct yet expressive ecological manifesto. The world and its dungeons are well-constructed, and the dystopian setting matches its refined 8-bit style visuals, but some design choices prevent the true potential of this short adventure with too few battles from being fully realized.
    • 81 Metascore
    • 75 Critic Score
    From the Ashes complements the arc of the main game coherently while providing synergy with the latest film. By introducing a more brutal protagonist and focused, compact missions, it reinforces the saga's core themes without losing the fun. Despite inheriting conventional systems and occasional bugs from the base game, it stands as a solid and visually striking DLC tailored for fans of James Cameron’s universe.
    • tbd Metascore
    • 75 Critic Score
    Street Racer Collection is a compilation that may divide opinions: while some of its features haven't aged so well for its more than 30 years, it's a cool title that performed decently on platforms with different engineering, making it an item that will at least satisfy the curiosity of younger players and the nostalgia of older ones. The combination of ROMs provides the final touch that makes this collection worthy of being part of any collection.
    • 86 Metascore
    • 90 Critic Score
    Inazuma Eleven: Victory Road is a charismatic and emotional love letter to fans, offering fun gameplay and deep content. However, it is hindered by a controversial luck-based gacha system in online modes and an underwhelming English dub. Despite these flaws, it remains a must-play experience for its solid story and variety of activities.
    • tbd Metascore
    • 90 Critic Score
    Without direct combat, Auridia focuses all its efforts on exploration, platforming, and Lovecraftian-inspired narrative. The result is a game that excels in cohesion, without any dead weight or loose end. Everything in it has its place and fits perfectly, a sense of unity and fluidity that is greatly enhanced by movement mechanics, such as the rope, obtained early on. A true unassuming surprise that reveals itself to be a hidden gem full of bright colors amidst the surrounding darkness.
    • tbd Metascore
    • 90 Critic Score
    Zexion is an exemplary case of genre maturity. Made by a single person, this Metroidvania draws inspiration from the early 8-bit era in several aspects, such as aesthetics, level of challenge, and the confidence that letting the player find their way is an important part of exploration. Behind all this, however, lies a refined body of knowledge about how an adventure of this type should be put together, how to turn boss fights into spectacular action sequences, and how the modern experience is enriched by giving its audience options for adjustments to suit their different needs.
    • tbd Metascore
    • 70 Critic Score
    The Telenet Shooting Collection Launcher presents itself as a curious initiative and, at the same time, representative of current trends in the preservation of classic games. By opting for a modular model that allows the individual purchase of titles, Edia offers freedom of choice to the player, even if this goes against the traditional concept of closed collections. It is a proposal that prioritizes conscious consumption, but may not please the most purist fans.
    • 81 Metascore
    • 70 Critic Score
    Yakuza 0 Director's Cut is still Yakuza 0. The classic experience remains magnificent, backed by all the extravagance and charisma so characteristic of the franchise. Even though it's a victim of a marketing stunt that unfortunately don't match the result delivered under a "Director's Cut" label, the title maintains its mystique intact, exuding spectacle, noise, and an intensity like a dancing dragon across the night sky that, thankfully, refuses to turn off the lights in a everlasting party.
    • 73 Metascore
    • 70 Critic Score
    Much of HORSES' notoriety stems from its 'forbidden' status, but beneath the controversy lies a valid, experimental narrative for adult audiences. It is a worthwhile provocation for those seeking something off-beat, succeeding as an uncomfortable and fleeting audiovisual piece.
    • tbd Metascore
    • 60 Critic Score
    BUBBLE BOBBLE Sugar Dungeons has a good idea, but its execution seems to have been done by one of those amateur chefs from culinary reality shows. There's a lot of potential in the idea of using candies and power-ups, but the slow start, combined with the grinding that's tied to the randomness of the dungeons, makes the progression drag. At least it's worth it to be able to play Bubble Symphony in a well-emulated port and with menus in English.
    • 67 Metascore
    • 60 Critic Score
    Despite some positive points in its narrative and visual presentation, The Last Case of John Morley presents too many issues to be easily recommended. The gameplay is weak and uninspired, and this is further compounded by serious flaws in the Portuguese localization, such as gender agreement errors—especially when female characters are speaking—which significantly break immersion. This is a game that clearly deserved more care and polish to truly stand out and overcome its limitations. Still, due to its short runtime, many of these problems do not become as evident as they otherwise might, making the experience somewhat more tolerable for players looking for a quick, story-driven journey.
    • tbd Metascore
    • 60 Critic Score
    I honestly feel like this game should have been released as a DLC or update, not as a standalone title. As a side mode attached to the main event, a lot of my complaints would evaporate. It’d be a nice way to add some replayability, aiming for a high score in a randomized dreamscape. However, it’s presented as an entirely separate game, and should be judged as such. For the newcomer, you have an experience devoid of context. For the veteran, you have mostly the same experience shuffled around. In either case, there is a definite lack of content. A full run takes maybe twenty minutes, and while your strengths may vary between runs, the way you fundamentally approach each one does not.
    • tbd Metascore
    • 65 Critic Score
    The survival dynamic in a hostile ecosystem makes Bioframe Outpost a Metroidvania with its own personality and many challenges, but it doesn't help pacing a progression that is sometimes laborious and confusing, and that also lacks key moments and climaxes to break the monotony. Therefore, what we have is an approach that, in trying to execute its own idea, ends up being more geared towards niche players who are curious and patient.
    • tbd Metascore
    • 70 Critic Score
    Trouble Witches FINAL! Episode 01 Daughters of Amalgam is a great cute 'em up, but it suffers from repetitiveness and clinging too closely to the formula of the original release. If more unlockables had been introduced, justifying a return to the various game modes, it could certainly have a more attractive replay factor than simply replicating the same paths with variations in difficulty.
    • 70 Metascore
    • 45 Critic Score
    It's pointless to make a game that explores a particular theme without actually trying to understand what makes it so special and, consequently, embedding that into the core of its development. The Executive - Movie Industry Tycoon is a product that embodies this problem. It's a title that clings to a sterile logic of numbers, algorithms, and volume, like a bland production aimed directly at streaming.
    • tbd Metascore
    • 80 Critic Score
    Schildmaid MX kept what matters in shoot 'em up games and made an interesting addition to the gameplay. Being able to absorb shots to increase your strength is a great idea for those who want to dive headfirst into a title that offers increasing challenge, despite the large loop of repetitions.
    • 81 Metascore
    • 80 Critic Score
    Dunjungle presents a charismatic, accessible, and competent adventure within the action roguelite genre. Its pixel art direction, light humor, and agile gameplay make each attempt fun, even when the repetition of rooms starts to appear. Although it doesn't reinvent the genre and clearly follows references from other successful titles, the game still builds its own identity and offers a solid experience for those seeking something uncomplicated, addictive, and with constant progression.
    • 85 Metascore
    • 90 Critic Score
    Master Lemon: The Quest for Iceland is a brief yet emotionally resonant experience that places language at the core of its narrative. Despite some underutilized mechanics, the game distinguishes itself through its strong atmosphere, effective voice acting, and a touching tribute that highlights friendship, memory, and the power of words.
    • tbd Metascore
    • 90 Critic Score
    Two Point Museum: Zooseum fulfills its mission of further enriching the fun simulator from Two Point Studios. Thanks to its focus on living creatures, naturally more complex than static works, and the preservation of the franchise's characteristic sense of humor, this is an unmissable DLC for those who want even more adventures and responsibilities as a curator in Two Point County.
    • 80 Metascore
    • 80 Critic Score
    Unlike the glass skater, Skate Story is far from fragile. The combination of narrative, visuals, and soundtrack creates a great title for those who enjoy deep and reflective experiences.
    • 82 Metascore
    • 85 Critic Score
    By combining elements from seemingly very different genres and focusing on narrative as the guiding thread for the journey, Death Howl proves to be a deckbuilder that is as original as it is captivating. Although its high difficulty may be daunting at first, it is worth embarking on this melancholic journey through the afterlife and the power of maternal love.
    • 69 Metascore
    • 80 Critic Score
    A.I.L.A is a Brazilian title proving the market's growth, featuring an excellent story and exceptional voice acting. The game offers six unique stages, challenging puzzles, and great sound design, creating tension and fear. However, the main drawback is the clunky combat and uninspired bosses.
    • tbd Metascore
    • 65 Critic Score
    Although the expansion doesn't bring enough content to fully appreciate the marvel that was AlUla's representation in the game, Valley of Memory is a captivating revisit for enthusiasts of the original game, who will most likely feel at home once again as they follow Basim on a new, touching, and intimate adventure.
    • 78 Metascore
    • 80 Critic Score
    Blood: Refreshed Supply definitively consolidates the legacy of one of the most influential and distinctive FPS games of the 1990s. Nightdive Studios demonstrates, once again, absolute mastery in the art of restoring classics, delivering a version that respects the original material, corrects old technical limitations, and expands access to the game for new platforms and new audiences.
    • 58 Metascore
    • 65 Critic Score
    Slipping up on its premise, Project Motor Racing failed to deliver a competent and realistic racing experience. While it has qualities such as its selection of cars and tracks, as well as customization options, several things fell short. These include an uninteresting visual style and problems with gameplay and customization. In the end, the game is still a minimally interesting option for fans of the genre, but nothing more than that.
    • 77 Metascore
    • 80 Critic Score
    Sailing the seas of the new generation of consoles, One Piece: Pirate Warriors 4 is one of those games with many reasons to be played. Not only the combat is fun and straightforward, but the missions have a good variety, especially thanks to the interesting characters and events in the story. With smooth performance and plenty of content – ​​which can be expanded with DLCs or via more complete versions – this is a great addition to your library (whatever it may be).
    • tbd Metascore
    • 70 Critic Score
    The puzzles in Secrets of Blackrock Manor: Escape Room really get your brain working. They're arbitrary and rely much more on our ability to associate symbols, colors, and numbers than on the environment or narrative context. The story is there to add a little extra flavor, but its role is secondary, as the true protagonists are the puzzles. In the end, it's a fun and unpretentious game that simply wants to give us a few hours of pleasure in unraveling the logic behind each room in an old mansion.
    • 80 Metascore
    • 80 Critic Score
    Hidden Cats in Rio de Janeiro brings a touch of Brazilian flavor, typical of a franchise that has players traveling the world searching for kittens. The choice of settings, situations, and references was excellent, making this entry in the series as interesting as the other games, and with a special appeal for brazilian players.
    • 80 Metascore
    • 80 Critic Score
    Octopath Traveler 0 is a solid experience that blends new systems with established elements of the series. The expanded combat, large cast, and rebuilt village add variety, while the narrative, despite relying on clichés and featuring shallow antagonists, still delivers some interesting moments. The artistic direction remains charming, and the soundtrack is excellent, though the technical side and visual scope are more modest than those of the other games in the series. Overall, the game feels like a title that introduces some new features but remains comfortable within its own formula. This isn't necessarily bad: fans of classic JRPGs will find a competent, engaging, and enjoyable adventure here, though it doesn't push the boundaries. Octopath Traveler 0 may not elevate the franchise to new heights, but it preserves what fans love—and sometimes, that's enough for a good journey.
    • 66 Metascore
    • 75 Critic Score
    I confess I expected less from Call of Duty: Black Ops 7. Recent titles have alternated between highs and lows, but the new FPS managed to maintain the overall quality seen in last year's game. The biggest criticism is the campaign, which is, at the very least, controversial: not only does it force the player to go online and play cooperatively, but it also has a sometimes inconsistent storyline. In terms of Multiplayer and Zombies, we have fun and well-produced options. The former benefits from the futuristic setting, receiving interesting and timely updates. The latter remains addictive and varied, full of surprises for shootouts against the undead. Therefore, even if it's not revolutionary and still lacks information about Warzone, we have here a competent shooter, especially for those who are already fans of the franchise.
    • tbd Metascore
    • 70 Critic Score
    A safe and well-executed mode, which relies on the extremely strong foundation of Battlefield 6. For now, it may not define the future of the genre, but it fulfills its role by expanding the game's reach and offering immediate fun for those seeking something free and technically refined.
    • tbd Metascore
    • 90 Critic Score
    VIDEOVERSE doesn't just rely on nostalgia, but uses a well-structured narrative to elucidate serious issues that the popularization of the internet brought and that persist to this day. It's a game that will bring back interesting memories for older players and show a piece of history to younger ones, demonstrating that we can't always control situations that are thousands of kilometers away from us.
    • 84 Metascore
    • 95 Critic Score
    Detective Instinct: Farewell, My Beloved drinks from rich fountains and perfectly understands its nutritional values, bringing its own contributions to the mystery genre and not limiting itself to merely copying what worked in the past. It is a graduation from fan to author that could have very well lost itself in fascination; thanks to its own strong beliefs, it gracefully avoids such a fate.
    • 80 Metascore
    • 100 Critic Score
    MARVEL Cosmic Invasion is an extremely fun and addictive beat 'em up, featuring a complete Arcade Mode and an excellent soundtrack. The game features a diverse roster of 15 unique heroes and stages in iconic locations with vibrant graphics. It is gaming in its purest form: simple, engaging, and brilliant.
    • 80 Metascore
    • 95 Critic Score
    S.T.A.L.K.E.R. 2: Heart of Chornobyl is a masterpiece from GSC Game World, arriving on PlayStation 5 in its definitive version with excellent optimization and challenging enemies. The dynamic world and impactful player choices create a unique experience, overshadowing the few remaining bugs.
    • tbd Metascore
    • 80 Critic Score
    Randomice does a good job of gradually deepening the chaos of randomness in this fast-paced and hilarious Metroidvania. Sooner or later, the loop-based campaign through a scrambled house can get tiring, but the great nonsense charisma of the characters, dialogues, and music, along with the mind-puzzling confusion, sustain all the fun we need from a game like this.
    • tbd Metascore
    • 70 Critic Score
    Captain Wayne – Vacation Desperation delivers exactly what it promises: an over-the-top, fast-paced, and personality-filled boomer shooter. Its deliberately grotesque aesthetic, combined with absurd humor and fast-paced combat, creates an experience that doesn't try to reinvent the genre, but celebrates it enthusiastically.
    • 84 Metascore
    • 85 Critic Score
    Anno 117: Pax Romana proves to be an excellent simulator, worthy of the rich historical period that inspires it and also of the legacy of Ubisoft's long-running franchise. The fact that not even its technical flaws are enough to prevent a wider recommendation is a testament to the quality of its systems and all the fun involved in planning, building, and managing ancient cities.
    • tbd Metascore
    • 70 Critic Score
    After a year and a half of early access, Kill It With Fire 2 finally reached the state of a definitive release, it's a sequel that managed to understand all the flaws presented by its predecessor and twist them to deliver a much more robust, interesting, and fluid product in its own right. If the first Kill It With Fire felt like a demo, its sequel is a complete experience. And it's great to see such a clear evolution for a project like this.
    • tbd Metascore
    • 80 Critic Score
    Shard Squad stands out as an engaging experience within the bullet heaven genre, especially for its charismatic world, well-integrated systems, and a concept that encourages interesting combinations of creatures and elements. While following the trend of other popular games in the style, it finds its own identity in how it builds its roster of Shards, its accessible progression, and the freedom to experiment with different builds.
    • 85 Metascore
    • 85 Critic Score
    Adapting a PC-designed game for consoles was not an easy task, but Age of Empires IV: Anniversary Edition succeeded admirably. While the gameplay is not perfect, it does not compromise the addictive experience of battles between armies, city building, and the evolution of civilizations. With meticulous production and plenty of available content, this real-time strategy game is a great addition to your library, whether you're a beginner or not..
    • 76 Metascore
    • 80 Critic Score
    With a short but engaging interactive narrative, the four-hour campaign of The Berlin Apartment showcases a century of transformations in the namesake city. The journey through time in Berlin is seen through the windows of an apartment and reflected in the lives of the people who inhabited it. There are many details to contemplate and some creative interaction mechanics that enrich its stories, although the superficiality of others leave something to be desired.
    • 53 Metascore
    • 50 Critic Score
    The RENNSPORT format could yield a good game in the future if further developed, as it currently appears to be in beta or early access. Proper attention to its content and some visual, sound, and AI improvements could make it a more appealing product for virtual racing fans.
    • 81 Metascore
    • 85 Critic Score
    Constance is a sleek, elegant, and emotional metroidvania that combines fluid movement, striking visuals, and a well-crafted introspective theme. Despite some hesitation in fully exploring its own ideas and occasional issues with challenges and bosses, the game offers an engaging and personal adventure. It's a great choice for those who enjoy traditional metroidvanias, artistic experiences, and narratives that reflect internal conflicts — a work that, like its protagonist, stands out precisely for trying to balance creation and chaos.

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