Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 38 Metascore
    • 30 Critic Score
    Even diehard Resident Evil fans should save their money, as I can't think of a single reason anyone should buy this.
    • 93 Metascore
    • 90 Critic Score
    Although not the breakthrough that was Limboback in 2010, Inside is nonetheless a beautifully-crafted refinement of that experience.
    • 71 Metascore
    • 70 Critic Score
    By this sixth hour of Telltale’s Minecraft experiment, killing Creepers or Cave Spiders doesn’t deliver much by way of thrilling set pieces. Here, the enjoyment comes from the way the characters react to their situations or comment on the obvious gaming-like aspects like having more than enough blocks of wood to go around.
    • 52 Metascore
    • 30 Critic Score
    Mighty No. 9 tries to hold onto its legacy, resting on its laurels while the rest of gaming world has left town a long time ago.
    • 80 Metascore
    • 80 Critic Score
    While this game has already released in Japan, it fizzled out for reasons I don’t understand. Tokyo Mirage Sessions #FE seems to be mostly faithful to both wildly popular games from which it draws inspiration. Hopefully it will find a second wind and catch on in NA and EU, as I’ve stumbled upon quite the treat with Tokyo Mirage Sessions.
    • 92 Metascore
    • 100 Critic Score
    This is a real treasure and a tribute to all-things Witcher, perfectly captured in the final moment before the credits roll: a close-up of Geralt, who turns to look directly at the player through the screen with a subtle grin, as if giving thanks for the chance to tell one last Witcher story.
    • 62 Metascore
    • 50 Critic Score
    If you’re a fan of the show or manga, you’ll surely find something to like in Burning Blood. If you’re only a casual fan or have a friend who is, after some adjustments to the battle system, you should have some fun as well. Just remember that the story is an exercise in abuse: it’ll give you a win before pushing your face in the dirt, and not always in the fun, big-kid-who-doesn’t-know-their-own-strength kind of way.
    • 75 Metascore
    • 70 Critic Score
    For anyone seeking out an RPG they can just play for weeks, Atelier Sophie: The Alchemist of the Mysterious Book is a solid choice, but for each of its highlights, it suffers a misgiving.
    • 55 Metascore
    • 40 Critic Score
    The developers of OmniBus decided to put humor over fun and created a game that might do well for a couple of Twitch streamers or YouTubers, as I can imagine it might be fun to watch. But it sure isn't fun to play.
    • 72 Metascore
    • 70 Critic Score
    Catalyst would be an easier recommend even with the clunky controls if it had been sold cheaper, perhaps as episodic content. As it stands, this is mostly for fans, and even then, I caution the inevitable frustration that will surely come from running through a city literally made of glass.
    • 77 Metascore
    • 90 Critic Score
    If Pixar made a platformer, this would be it.
    • 63 Metascore
    • 40 Critic Score
    It’s as if someone played Mark of the Ninja and thought “we can make a worse version of this.” Just take away the depth of combat, the freedom of choice, and any semblance of longevity, and voila. That’ll be $15.
    • 63 Metascore
    • 60 Critic Score
    Slapping a fresh coat of paint on a bent bumper doesn’t change the fact that it still needs to be fixed. While I appreciate the upgraded graphics, it’s nothing players can’t get from the PC version of the game, which is probably a better platform to play it on, especially due to the availability of modded content.
    • 81 Metascore
    • 80 Critic Score
    It doesn't keep quite the same appeal so many years later, as good as it still may be.
    • 44 Metascore
    • 30 Critic Score
    It is as if someone sat down and made a list of 'what is popular with the kids these days in games' and tried to shoehorn pieces of them into this game...Aside from the graphics, everything here stinks, which makes sense because a lot of the game takes place in the sewers, and also because this game is crap.
    • 80 Metascore
    • 80 Critic Score
    If you’re new to the game, you might check it out and keep an eye out for patches and updates that improve stability. If you’ve played the original I’d say skip this one and wait for Project CARS 2.
    • 78 Metascore
    • 90 Critic Score
    A strong last act with many interesting consequences brought my time in Far Harbor back into focus. This DLC also includes new weapons like “The Striker” which lobs bowling balls for devastating blows, a wonderfully atmospheric island setting, and even a new quest for Nick Valentine that you can access once you return to The Commonwealth.
    • 48 Metascore
    • 40 Critic Score
    Sometimes my job is to play bad games so you don't have to. Homefront: The Revolution is one of those games.
    • 91 Metascore
    • 90 Critic Score
    Blizzard has always excelled at delivering enjoyable games with beautiful presentations, and Overwatch shows that it can extend this talent to genres that it’s never visited before. This might be its first shooter, but it’s rich with beautiful art and has a remarkable fun factor that you would expect from only the most elite shooter-oriented developers. It’s recommendable to just about anyone even if it falters when it comes to solo play. It won’t be difficult to invite your friends to come join you, after all.
    • 73 Metascore
    • 80 Critic Score
    While the score below is very much based on my experience (duh), you can knock this grade up a half point if you love games that revel in challenge and restarts. Lots and lots of restarts. Regardless, this is a well-priced indie with a lengthy, ten-hour campaign. I also suspect that there are players out there who might end up loving the idea of Lumo more than the execution. That said, if the controls could be made less frustrating I would love to see a sequel.
    • 74 Metascore
    • 70 Critic Score
    TASTEE: Lethal Tactics may not be the most welcoming strategy game around, but once you manage to crawl your way over the seemingly insurmountable hurdle it initially places in front of you, there’s a great sense of satisfaction when you finally start racking up those victories.
    • 57 Metascore
    • 50 Critic Score
    I could go on, of course, but the main idea is that Goliath, for having an authentically fun concept is not that much fun itself, venturing into being frustrating and overly cynical.
    • 83 Metascore
    • 70 Critic Score
    It is, as many have said, the Tony Hawk’s Pro Skater 2 of indie sidescroller skateboarding games. However, the Xbox One version is crippled by this one small but significant hitch, much like the proverbial pebble in the pavement.
    • 85 Metascore
    • 90 Critic Score
    DOOM is hands-down one of the best reimagined and exciting FPS games this generation.
    • 58 Metascore
    • 40 Critic Score
    Unless you're an aquatic dinosaur fanatic who has a thing for submarines and listening to facts about dinosaurs, you're probably not going to enjoy this. Your time would be better spent at a local museum; at least they have the cool dinosaurs there and not just the underwater ones. [Tested both Vive and Rift]
    • 86 Metascore
    • 70 Critic Score
    When you walk away from Total War: Warhammer, you’ll feel like you’ve played yet another decent Warhammer game. It has the attention to detail and adherence to lore that fans of the IP look for, but without many of the compelling qualities that are needed to substantiate AAA games in a release-heavy year like 2016.
    • 64 Metascore
    • 30 Critic Score
    Shadow of the Beast is as dull as it is brown, which is to say extremely. The platforming is clunky, the AI is bad, the story requires multiple playthroughs, the game defies its own logic, and it reeks of other laughably awful design decisions. Don't bother with this beast.
    • 78 Metascore
    • 90 Critic Score
    While this almost feels like "Sim Universe" at times, the core difference is in something for which to strive and active threats beyond your own mishandling of resources and the occasional fire to put out. There's a whole universe out there, and I can't wait to play through Stellaris as many times as it takes to experience the whole thing.
    • 93 Metascore
    • 90 Critic Score
    Throughout the twenty-two chapters and a wonderful final level that you won’t want to miss, Nathan Drake’s story is finally complete. Whatever a future developer chooses—Naughty Dog has said this is their last Uncharted—they have mighty big shoes to fill. Muddy, worn out, hilarious shoes.
    • 83 Metascore
    • 90 Critic Score
    This is the kind of thing I love about quirky little gems like this: They can either fall entirely flat, or they can be the diamond you know is easily lost in the dark recesses of the cheap-o games section of your online retailer of choice.
    • 84 Metascore
    • 90 Critic Score
    While the Paris episode is fun, it still feels like it's holding your hand a bit; Sapienza and especially the "World of Tomorrow" mission feel like they're really dropping you into the world and seeing how you react to its challenges, while being much more playful with the game's ecosystem.
    • 74 Metascore
    • 50 Critic Score
    Despite its flaws, it remains a unique experience and a rare, intimate look into an illness that is often misunderstood by media.
    • 69 Metascore
    • 90 Critic Score
    Battleborn could have easily been a soulless copycat of Borderlands or just another MOBA, but this is one fusion game that has its own identity and lays the solid groundwork for much more to come.
    • 73 Metascore
    • 70 Critic Score
    Before that though, What We Deserve is a solid finale as a standalone Walking Dead adventure. I loved getting to spend more time with Michonne and the supporting cast left an impression too. The art style and gameplay mechanics fit nicely into the Telltale world.
    • tbd Metascore
    • 70 Critic Score
    Cyberpong VR is fun, polished, and easy to jump into and play. Most notably, its multiplayer mode showcases remarkable potential for social experiences in virtual reality. [VR Tested]
    • 84 Metascore
    • 80 Critic Score
    At the end of the day, Final Fantasy IX is still a terrific game, and unlike many from its era, its core gameplay and plot have aged admirably.
    • 67 Metascore
    • 80 Critic Score
    While Evolution is largely based on the original, can be a bit repetitive with puzzles that aren’t all that compelling, and has run-and-gun gameplay that might be a bit too basic, it is still highly entertaining. I recommend this to gamers who enjoy a tongue-in-cheek, cinematic platformer that oozes bloody cartoon carnage by the bucket load.
    • 82 Metascore
    • 80 Critic Score
    Overall, Severed does a lot of good with its excellent and challenging combat, intricate dungeon maps full of collectibles, unique and visceral upgrade system, and a fantastic presentation.
    • 73 Metascore
    • 70 Critic Score
    It’s a nice package, and the 3D is proof that classic titles from what I consider the golden era of gaming can pop fantastically well on the 3DS. Next time, hopefully the selection can vary more broadly, making the package both worthy of a full price tag and hours of investment instead of a burst of nostalgia and the question of why my wallet feels lighter than it should.
    • 51 Metascore
    • 50 Critic Score
    Koi
    Despite the feeling of catharsis I achieve when playing Koi, it still lacks many of the fundamentals that make a video game compelling. Add in the fact that the experience only lasts around two hours, and the result is a game that feels incomplete.
    • 69 Metascore
    • 60 Critic Score
    I had a good time with Star Fox Zero, but it feels like a game whose design is built on contradictions; the desire to have the new targeting control, but with the classic Arwing gameplay keeps both from being entirely functional. It prizes arcade-style progression, but lacks modern concessions for console titles, like adequate checkpoints or multiple difficulty levels.
    • 77 Metascore
    • 70 Critic Score
    Still though, while I can’t find a reason for Siege of Dragonspear not to exist, and while it completely entertained me throughout its unbelievable 30-hour run time, it comes off more as wholly unnecessary.
    • 78 Metascore
    • 70 Critic Score
    The last few minutes of episode two work terrifically, putting all the pieces in place. Without giving too much away, a showdown is on the horizon.
    • 81 Metascore
    • 90 Critic Score
    So if you like classic RPGs, there’s no reason to avoid any of the Bravely games, and if you’re not sure about this one for some reason, download that free demo and get crackin’.
    • 70 Metascore
    • 60 Critic Score
    On paper, the whole thing sounds delicious, but in the end the effort to combine them gives you a stomachache. It’s not a bad game; it just doesn’t do anything striking with the mechanics it borrows.
    • 85 Metascore
    • 90 Critic Score
    This re-imagining of the original has just the right blend of enjoyable gameplay features mixed with tight controls and impressive visuals, sprinkled with a liberal amount of jocularity.
    • 69 Metascore
    • 90 Critic Score
    With three episodes left, Telltale is considering Episode 5 a sort of bridge between the end of the Witherstorm finale and post-season tales. While I’m looking forward to Episode 6 more than I was before, Order Up! greatly benefits from being self-contained.
    • 89 Metascore
    • 90 Critic Score
    Even with minor issues with linearity, framerate, and the originality of level design, Dark Souls III is an outstanding send-off for a seminal trilogy that has influenced and legitimized difficulty in games with unapologetic force.
    • 77 Metascore
    • 70 Critic Score
    Despite some quite good late-in-the-story character beats, Quantum Break is still just another cautionary tale about time travel. It seems the one thing that never gets an alternate universe path is the notion that time is something that we should never mess with, which is kind of obvious by now. Perhaps this story could have bucked that trend. What saves Quantum Break, though, is the abundance of content and its integration of time-based abilities in combat. I might not have like the live-action episodes, but someone might especially when compared to narratives in other games.
    • 69 Metascore
    • 80 Critic Score
    It’s a nice adventure to play through, and the choices added to the final episode add replay value I wasn’t expecting.
    • 67 Metascore
    • 50 Critic Score
    I really wanted to like Forced Showdown. Maybe there’s something about it that just didn’t *click* with me. Too many half-baked ideas does not a casserole make, my mother always said. If they had taken the time to expand on what makes each of the genres compelling, this could have been a whole different review. Instead, it’s a hot mess on your keyboard.
    • 81 Metascore
    • 80 Critic Score
    In addition to Trackmania Turbo's single-player campaign, you can enjoy a race variation where two players work in unison to control one car. There's also local multiplayer racing and action-packed online multiplayer modes, including one where 100 players race ghost cars against each other. Add the deep track creator to the surrealistic mix, and the result is a fantastic racing game that will keep players coming back for short doses of fun-filled mayhem!
    • 85 Metascore
    • 70 Critic Score
    Big on feature, major in community activity, and strong in replay ability, this year’s Show certainly has done well. For Sony, like EA’s Madden series, there are few to no challengers to the genre so success lies within their own hands. So the question is, if it ain’t broke, will they still try to fix it, or if it is broke, do they still care to fix it?
    • 71 Metascore
    • 70 Critic Score
    Senran Kagura as a series is something of a guilty pleasure for me, faults and confusion and all.
    • 61 Metascore
    • 50 Critic Score
    Conceptually, Into The Stars had the potential to be a compelling spin on a formula established by the immeasurably superior FTL, but across the board, it is littered with uninspired and dull design choices.
    • 70 Metascore
    • 80 Critic Score
    It doesn’t have the same level of depth or detail a traditional LoZ game employs, but it’s satisfying, and I can see keeping Legends in my system for a long time coming.
    • 80 Metascore
    • 70 Critic Score
    Watch Dogs, Assassin’s Creed, and now The Division are all the kinds of worlds I love to lose myself in. But I think we’re at impasse. Entertainment is ever evolving, and that goes double for videogames.
    • 74 Metascore
    • 60 Critic Score
    Gameplay is where it counts, and regardless of its bland design and extensive hodge-podging from other properties, Shadow Complex Remastered is a fun game that will reward your time spent with it.
    • 71 Metascore
    • 50 Critic Score
    In the end, Samurai Warriors 4 Empires is basically the same as Samurai Warriors 4-II, but with a heavy emphasis on pre-combat strategy and no interesting storylines for the characters. Fans of the series will appreciate the variation on gameplay, but there's nothing to draw new players to the franchise.
    • 76 Metascore
    • 80 Critic Score
    Any player at any skill level can sit down with Pokkén Tournament for a period of time and have just as much of a chance to win as a long-time fighting genre disciple.
    • 88 Metascore
    • 70 Critic Score
    If Ori burned you before (as it had me), don’t expect an apology here. It’s still pretty, fun, and occasionally frustrating, and it still might burn your parent’s house down.
    • 77 Metascore
    • 80 Critic Score
    The first episode of Hitman is a solid starting point for the full game content, which is Contract-driven, with each environment focusing on a single mission with multiple objectives. This is a solid structure for the franchise, even if it's a little jarring to finish the first mission and realize you have to wait for the rest of what would have been released as a complete title. I find myself more excited for what the game will be, when there's more content, than what it currently is.
    • 76 Metascore
    • 80 Critic Score
    EA Sports UFC 2 has shown its improvements over its former self and continues to play the part. A mix of power and finesse, both in ring and out, there’s no doubt this is a solid pickup for folks interested in handing out beatings like their favorite MMA fighters do.
    • 93 Metascore
    • 80 Critic Score
    Crashlands swooped in under my radar and surprised me with its complex yet streamlined gameplay and laugh-out-loud humor.
    • 85 Metascore
    • 90 Critic Score
    Mortal Kombat XL is a fantastic addition to the base game, adding characters that somehow fit extremely well in the roster.
    • 73 Metascore
    • 50 Critic Score
    It’s not that Gears of War Ultimate Edition for Windows 10 is a bad game; it’s just that everything good about it is what’s good about Gears of War for any other platform. It adds nothing that can tangibly enhance the experience, and with a litany of technical issues and ignorance of its own virtues, Windows 10 gaming has not put its best foot forward here.
    • 86 Metascore
    • 90 Critic Score
    This HD version might not be as eye candy-worthy as Wind Waker HD was, but that really is a minor quibble for such an amazing experience.
    • 89 Metascore
    • 90 Critic Score
    It isn't common that you encounter a game as charming and delightfully addictive as Stardew Valley. It finds a harmonious balance of progression, activities, and rewards resulting in each day being distinct and memorable.
    • 65 Metascore
    • 70 Critic Score
    Telltale is great with character choices and delivering a striking painterly color palate, but all of that can grind to a halt since the hacking and slashing gameplay feels repetitive, especially compared to last year’s adventure breakout Life Is Strange.
    • 77 Metascore
    • 80 Critic Score
    Hitman GO is designed to be a temporary go-to for those times you’re stuck in minor delays, like a doctor’s appointment when you’ve arrived early, not the DMV or anything crazy.
    • 72 Metascore
    • 70 Critic Score
    It’s truly an impressive circus act, both playing and developing Skylines, and Snowfall is yet another example of Colossal Order flexing its muscles.
    • 73 Metascore
    • 50 Critic Score
    Overall, the experience of playing The Flame in The Flood is more frustrating than nerve-wracking. I get that survival games won't be easy, but their systems should feel balanced, not bullshit. And the nodal method of traveling down river can feel futile in its own way. There's a big, bad wolf between me and any desire to play this further.
    • 87 Metascore
    • 80 Critic Score
    Fire Emblem Fates: Conquest is an excellent, challenging SRPG that requires a great deal of forethought and precision, rewarding the player for hard choices, and keeping your characters in play.
    • 69 Metascore
    • 50 Critic Score
    Overall, what we have here is your standard mixed bag.
    • 76 Metascore
    • 80 Critic Score
    Far Cry Primal is like lobster macaroni and cheese. Comfort food elevated by trying something different, and as a result it mostly succeeds. Taking out the guns and vehicles (unless you count the bears) and keeping the story simple were bold, smart choices for a franchise that could have easily wore out its welcome. Ironically, for a game set so far in the past, it's the past that occasionally holds back Far Cry Primal from true greatness. Nevertheless, this game is a breath of fresh air for both the franchise and first-person action games in general.
    • 80 Metascore
    • 70 Critic Score
    Bottom line: If you dug the original this is probably right up your alley.
    • 86 Metascore
    • 70 Critic Score
    It's an above-average tactical RPG with excellent production value and moderately good gameplay scenarios, but it feels surprisingly one-note and dissatisfying if taken on its own merits as a self-contained game. If you're willing to pony up the extra $20 to buy Conquest, or the $80 price tag of the Special Edition with both Conquest and Revelation, I highly recommend it, as the whole experience of all three is where the real value of the game is.
    • 79 Metascore
    • 80 Critic Score
    Regardless of a few underlying faults with character development and the occasional fetch quests, Dying Light: The Following is undoubtedly among the best story-mode expansions I have ever played.
    • 73 Metascore
    • 70 Critic Score
    But as enjoyable as this can be one battle each sitting, it overstays its welcome. But I’m happy it exists, and takes the concept that established characters can be played with like the Play-Doh these devs may have snacks on as children.
    • 72 Metascore
    • 70 Critic Score
    In a game that has a lot of fresh ideas on how to build suspense and let your mind do most of the work, it's disappointing to see frequent usage of those tautologies (it's scary because it's scary).
    • 81 Metascore
    • 90 Critic Score
    Without spoiling anything, it’s this concept of being powerless that enhances everything going for the story.
    • 77 Metascore
    • 80 Critic Score
    The combat system stands as the game's strongest and most important pillar, which masks some of the minor imperfections with the graphical clipping and online performance.
    • 75 Metascore
    • 80 Critic Score
    Digimon Story: Cyber Sleuth is the shot that Digimon video games have long deserved.
    • 80 Metascore
    • 90 Critic Score
    I'm having a great time playing World of Tanks, and that's not solely due to my affinity for the era. I truly appreciate playing a game that not only encourages strategy and teamwork, but also requires it for victory.
    • 58 Metascore
    • 40 Critic Score
    With high-quality puzzle games like The Talos Principle available, I don't understand why anybody would pay to play Attractio. Its numerous flaws and bad design decisions aren't something that can be patched at a later date.
    • 75 Metascore
    • 60 Critic Score
    The iffy puzzles and tedious backtracking in Unravel sadly cannot be fixed by switching to an easy mode as the game doesn’t offer any kind of “just play the story” mode. That’s a shame since the world and likability of the lead hero make the kind of adventure I love to get lost in.
    • 68 Metascore
    • 70 Critic Score
    Although Blade & Soul is rough around the corners with its outdated quests and PvE envrionment, its strength in action-based combat and PvP shines through.
    • 70 Metascore
    • 60 Critic Score
    Overall, Nitroplus Blasterz: Heroines Infinite Duel doesn’t do anything wrong; it just meets the bare minimum.
    • 79 Metascore
    • 90 Critic Score
    Naruto Shippuden Ultimate Ninja Storm 4 is certainly the best title to the series to date, and it is fitting for such a send off, not just as an anime genre fighter but a solid fighting game in general.
    • 78 Metascore
    • 70 Critic Score
    For what it’s worth, this is still a good game, and the exclusive addition of the children survivors makes it a more compelling experience at that. But really, if you can play the PC edition instead, it’s easy to sacrifice all those kids for a much smoother experience.
    • 73 Metascore
    • 80 Critic Score
    It’s an exhilarating finale that’s made even better in the smaller moments that highlight how Lara Croft continues to grow as a character.
    • 88 Metascore
    • 90 Critic Score
    With an unnerving sense of persistent tension and procedurally-generated maps that extend the value of every map, XCOM 2 survives the hype train with just a graze.
    • 76 Metascore
    • 70 Critic Score
    Mario & Luigi: Paper Jam is an odd game, a semi-successful title that achieves a lot of success in its different elements but fails to come together as a cohesive title.
    • 80 Metascore
    • 80 Critic Score
    What the developers are doing with a remaster is not simply to squeeze more money out of the consumer; Gravity Rush: Remastered is giving people the opportunity to experience what is genuinely an interesting and entertaining game, one that they might have missed because of the platform on which it was released.
    • 71 Metascore
    • 50 Critic Score
    While it’s passable in terms of quality, it’s wholly derivative of its source of inspiration, and the attempts made by Eclipse Games to carve out its own identity mostly fall flat.
    • 75 Metascore
    • 50 Critic Score
    If you’ve played it before and liked it, you’ll enjoy Escha & Logy Plus, but you won’t find much new to be excited about. For everyone else, it’s a stock RPG that’s neither too hard nor too interesting. Have an energy drink before playing so you can stay awake.
    • 87 Metascore
    • 100 Critic Score
    Although I really liked Blow’s previous game, I just loved this. I became so absorbed in it, and its beauty complements the way it challenges my mind. I like how simply it begins and how complicated it is at the end but that there’s a logical line from those two points. There’s just a lot contained within, and I’m still finding more. I want that for others, too.
    • 78 Metascore
    • 80 Critic Score
    What resonates most is that feeling of something that has passed by. Whether that’s one’s own nostalgia or solely heroine Alex, OxenFree won’t be forgotten anytime soon.
    • 69 Metascore
    • 70 Critic Score
    Overall, Zero HD is a pleasant surprise after the underwhelming Resident Evil HD Remastered last year.
    • 78 Metascore
    • 80 Critic Score
    But it mostly excels at being a lesson that as much as you can "game-ify" elements of life, you will be confronted with perma-death—real death.

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