Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 73 Metascore
    • 75 Critic Score
    This game hasn't solved all of its pivot-based racing problems, so unfortunately that doesn't help matters, but at least it's better simply because the tracks are more interesting and the sense of speed is pretty good. [Sept. 2006, p.88]
    • Game Informer
    • 51 Metascore
    • 48 Critic Score
    Long story short, the adventure motif simply didn't catch. [Sept. 2006, p.88]
    • Game Informer
    • 77 Metascore
    • 70 Critic Score
    Summon Nights wants to be "Chrono Trigger", but it only really reminds me how awesome that classic is, and how much this game isn't it. [Aug 2006, p.92]
    • Game Informer
    • 88 Metascore
    • 83 Critic Score
    Whether or not Tekken is your fighting game of choice, this portable bruiser puts up features and performance that could convert some of you non-believers out there. [Sept. 2006, p.100]
    • Game Informer
    • 84 Metascore
    • 80 Critic Score
    For Civ players, Warlords will be a great addition. [Sept. 2006, p.99]
    • Game Informer
    • 67 Metascore
    • 80 Critic Score
    Although it is plagued by flaws in several areas, I still want to keep playing until I've conquered every challenge that the designers could fit in. And that says something about a game. [Sept. 2006, p.98]
    • Game Informer
    • 52 Metascore
    • 65 Critic Score
    Whether you are defending the colony from a hornet invasion by manning goo cannons, racing an obstacle course with a team of ants, or foraging for food, the game keeps things fresh. Too bad none of it is exciting. [Feb. 2007, p.102]
    • Game Informer
    • 47 Metascore
    • 65 Critic Score
    Whether you are defending the colony from a hornet invasion by manning goo cannons, racing an obstacle course with a team of ants, or foraging for food, the game keeps things fresh. Too bad none of it is exciting. [Feb. 2007, p.102]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    It's a little unfair--there are certainly plenty of gamers who lack the gaming PC to play the original--but at the same time it's hard to get excited about a port of a game that is exactly the same as the one I played a year ago. [Oct. 2006, p.106]
    • Game Informer
    • 53 Metascore
    • 73 Critic Score
    Single-player is utterly forgettable, but the online play is much smoother and more solid than what most of us have come to expect out of a $30 under-the-radar release. [May 2006, p.98]
    • Game Informer
    • 51 Metascore
    • 65 Critic Score
    Whether you are defending the colony from a hornet invasion by manning goo cannons, racing an obstacle course with a team of ants, or foraging for food, the game keeps things fresh. Too bad none of it is exciting. [Feb. 2007, p.102]
    • Game Informer
    • 57 Metascore
    • 73 Critic Score
    Single-player is utterly forgettable, but the online play is much smoother and more solid than what most of us have come to expect out of a $30 under-the-radar release. [May 2006, p.98]
    • Game Informer
    • 63 Metascore
    • 68 Critic Score
    Unfortunately these "extras" are the best part of the experience, because the game's odd RE 4-style aiming mechanic(which forces you to be stationary while firing), oddly hyperactive enemies, and wonky character movement ultimately sink what could have been an over-achieving PSP licensed game. [Oct. 2006, p.110]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    If you've been waiting for years to get your hands on this Tri-Ace classic, Valkyrie Profile: Lenneth will not dissapoint. [Aug 2006, p.90]
    • Game Informer
    • 87 Metascore
    • 83 Critic Score
    But the big-time college football moments that it does deliver are worth it--and you won't find them on that new-fangled next-gen console either. [Aug 2006, p.81]
    • Game Informer
    • 79 Metascore
    • 78 Critic Score
    In other words, the series (at least the 360 version) is back to being Madden's waterboy. [Aug 2006, p.87]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    NCAA at home or on the go? Now you can truly run the option. [Sept. 2006, p.100]
    • Game Informer
    • 60 Metascore
    • 55 Critic Score
    At its best, Blade Dancer offers familiarity, along with a half-hearted attempt at multiplayer. [Aug 2006, p.93]
    • Game Informer
    • 72 Metascore
    • 60 Critic Score
    Unfortunately, it still isn't very good. The fighting system remains pretty simplistic and feels like it was awkwardly transplanted from 2D into 3D space. [Sept. 2006, p.92]
    • Game Informer
    • 62 Metascore
    • 60 Critic Score
    So even though Monster House is better than your average kid's movie game, I just have to imagine most kids will put this down long before I did, and go do something more meaningful, like climb a tree or read a book. [Oct. 2006, p.110]
    • Game Informer
    • 88 Metascore
    • 83 Critic Score
    But the big-time college football moments that it does deliver are worth it--and you won't find them on that new-fangled next-gen console either. [Aug 2006, p.81]
    • Game Informer
    • 83 Metascore
    • 95 Critic Score
    Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
    • Game Informer
    • 71 Metascore
    • 70 Critic Score
    Chromehounds wields tons of fire-power online, but its gameplay gears are rusty. [Aug 2006, p.87]
    • Game Informer
    • 79 Metascore
    • 95 Critic Score
    Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
    • Game Informer
    • 79 Metascore
    • 80 Critic Score
    Taking into account the uphill battle this title had to fight, it comes out much the same as the PC edition (minus the Risk-like War of the Ring mode)--which is not a bad thing to say. [Aug 2006, p.86]
    • Game Informer
    • 51 Metascore
    • 58 Critic Score
    The only thing this game does right is not inflict an ancient curse on the player. [Aug 2006, p.85]
    • Game Informer
    • 65 Metascore
    • 78 Critic Score
    The result is a game that is segmented well for easy pick-up-and-play sessions, but which is not necessarily more fun because of it. [Aug 2006, p.93]
    • Game Informer
    • 49 Metascore
    • 50 Critic Score
    To say that Over G Fighters is a phenomenally terrible game isn't an exaggeration or a quippy joke. [Sept. 2006, p.97]
    • Game Informer
    • 52 Metascore
    • 30 Critic Score
    Like a waterlogged corpse afloat in a handheld sea, Jack Sparrow's PSP adventure stinks. [Sept. 2006, p.100]
    • Game Informer
    • 64 Metascore
    • 75 Critic Score
    The graphics aren't much either, but the tracks are well designed and there's a genuine sense of fun here. [Aug 2006, p.85]
    • Game Informer
    • 52 Metascore
    • 58 Critic Score
    Random button pressing will get you farther than most attempts at strategy, and getting locked into long combo animations is a "feature" that makes me just want to die. [Sept. 2006, p.100]
    • Game Informer
    • 75 Metascore
    • 65 Critic Score
    Even so, for gamers who don't know jutsu from chakra, don't expeect the game to give you any real incentive to play independent of its source material. [July 2006, p.106]
    • Game Informer
    • 77 Metascore
    • 83 Critic Score
    Failing a rejection of the entire mindset that Tita Quest caters to, however, many good times can be easily found in this land of mytholigical wonder and fat loots. [Aug 2006, p.89]
    • Game Informer
    • 67 Metascore
    • 83 Critic Score
    But if you like to game on the go, Tomb Raider Legend is a solid little addition to the PSP library, and an adventure that is worth experiencing on any console. [July 2006, p.113]
    • Game Informer
    • 66 Metascore
    • 68 Critic Score
    Even though you are the coach in this game, you're still little more than a bystander. [Aug 2006, p.84]
    • Game Informer
    • 63 Metascore
    • 60 Critic Score
    I can't say any one aspect of this game is broken or terrible, but I also can't think of a single thing it does to make it worth your time. [July 2006, p.113]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    You may be tempted to write this game off due to its extremely generic title, cheap-looking box art, and derivative concept(basically it's a new version of "Arkanoid"). {sept. 2006, p.100]
    • Game Informer
    • 69 Metascore
    • 68 Critic Score
    Even though you are the coach in this game, you're still little more than a bystander. [Aug 2006, p.84]
    • Game Informer
    • 64 Metascore
    • 68 Critic Score
    Even though you are the coach in this game, you're still little more than a bystander. [Aug 2006, p.84]
    • Game Informer
    • 73 Metascore
    • 78 Critic Score
    It's by no means a blocckbuster that can suck away years of your life, but it offers up memorable thrills that you won't find anywhere else. [Ju;y 2006, p.105]
    • Game Informer
    • 79 Metascore
    • 75 Critic Score
    Well, to use a tried-and-true reviewer cliche, fans of the series will love these straight-from-the-arcade ports, while players weaned on 3D fighters will continue to wonder why the Street Fighter series was ever considered a big deal. [July 2006, p.106]
    • Game Informer
    • 66 Metascore
    • 45 Critic Score
    Even if you had fun with Point Blank, you'll forget it existed minutes later. [Aug 2006, p.92]
    • Game Informer
    • 63 Metascore
    • 65 Critic Score
    Fans will no doubt ennjoy it, but if you never got into the series there's no reason to start now. [Aug 2006, p.93]
    • Game Informer
    • 62 Metascore
    • 65 Critic Score
    Quotation forthcoming. [Aug 2006]
    • Game Informer
    • 72 Metascore
    • 78 Critic Score
    It's by no means a blocckbuster that can suck away years of your life, but it offers up memorable thrills that you won't find anywhere else. [Ju;y 2006, p.105]
    • Game Informer
    • 64 Metascore
    • 50 Critic Score
    Controlling your hero directly, action game style, is a neat gimmick even though it's in poor execution. [Aug 2006, p.88]
    • Game Informer
    • 80 Metascore
    • 88 Critic Score
    Maybe it's unfair to compare Moto GP '06 and "Tourist Trophy" because they are on different systems(Xbox 360 and PS2, respectively), but whereas the latter comes off as clinical, Moto GP '06 gets the blood pumping. [July 2006, p.107]
    • Game Informer
    • 48 Metascore
    • 43 Critic Score
    I wouldn't pawn off this boring dreck to even the most annoying neighbor kid. [Aug 2006, p.90]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    This game may indeed serve all your racing needs. [Aug 2006, p.93]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    I've lost a good portion of my life to this series, and thanks to this collection, I'm losing more of it from anywhere I please. [June 2006, p.119]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    Basically if you've not played Liberty City Stories and love the series, proceed directly to your store and pick up a copy. [Aug 2006, p.85]
    • Game Informer
    • 71 Metascore
    • 70 Critic Score
    This certainly shouldn't beat "Burnout" or "Need for Speed" for your racing dollars, but it might if you're shopping for the family. [Aug 2006, p.81]
    • Game Informer
    • 70 Metascore
    • 70 Critic Score
    This certainly shouldn't beat "Burnout" or "Need for Speed" for your racing dollars, but it might if you're shopping for the family. [Aug 2006, p.81]
    • Game Informer
    • 71 Metascore
    • 70 Critic Score
    This certainly shouldn't beat "Burnout" or "Need for Speed" for your racing dollars, but it might if you're shopping for the family. [Aug 2006, p.81]
    • Game Informer
    • 74 Metascore
    • 78 Critic Score
    Predictable, it improves on its predecessor in some regards, while somehow sacrificing some of the addictive qualities that made "Brain Age" so compelling. [Aug 2006, p.92]
    • Game Informer
    • 56 Metascore
    • 50 Critic Score
    This series has great potential, but with each new season, it continues to degrade in quality. [Aug 2006, p.81]
    • Game Informer
    • 68 Metascore
    • 73 Critic Score
    This is a simple concept you must have certainly seen before, but it's just as fun on the touch screen as it is with a more convvential scheme. [Aug 2006, p.92]
    • Game Informer
    • 59 Metascore
    • 50 Critic Score
    This series has great potential, but with each new season, it continues to degrade in quality. [Aug 2006, p.81]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The first episodic content Valve delivers just about exactly what I expected from it: more Half-Life 2. [Aug 2006, p.88]
    • Game Informer
    • 83 Metascore
    • 78 Critic Score
    While there's a lot to love about this series, and this entry in particular, Agent 47's world still foesn't offer the subtlety necessary for this great premise to really be satisfying. [June 2006, p.110]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    While there's a lot to love about this series, and this entry in particular, Agent 47's world still foesn't offer the subtlety necessary for this great premise to really be satisfying. [June 2006, p.110]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    This series, and this entry in particular, is skating around on charisma alone. [July 2006, p.107]
    • Game Informer
    • 81 Metascore
    • 78 Critic Score
    While there's a lot to love about this series, and this entry in particular, Agent 47's world still foesn't offer the subtlety necessary for this great premise to really be satisfying. [June 2006, p.110]
    • Game Informer
    • 52 Metascore
    • 48 Critic Score
    After this miserable showing, the only waters that Jaws will be patrolling are those of the great video game toilet. [Aug 2006, p.84]
    • Game Informer
    • 71 Metascore
    • 73 Critic Score
    The co-op gameplay is a nice touch, but not enough to overcome the bland graphics and familiarity that permeates every second of gameplay. [June 2006, p.112]
    • Game Informer
    • 77 Metascore
    • 83 Critic Score
    Complaints and rough spots aside, this is a very solid and enjoyable effort. [July 2006, p.111]
    • Game Informer
    • 71 Metascore
    • 40 Critic Score
    Combined with clunky controls and a bad camera, Monster Hunter Freedom winds up about as appealing as a pile of the Wolfman's droppings. [Jun 2006, p.119]
    • Game Informer
    • 77 Metascore
    • 75 Critic Score
    However, the overall roughness in every aspect of the game and the mediocre single-player element make this a niche title in an already-niche genre. [May 2006, p.113]
    • Game Informer
    • 74 Metascore
    • 55 Critic Score
    The characters are shallow(amnesia strikes again), and the combat utilizes a clunkier version of the "Katamari Damacy" dual-analog controls. [May 2006, p.101]
    • Game Informer
    • 76 Metascore
    • 73 Critic Score
    There's no pretense here--this is a portable Lemmings game, as fun or frustrating as you remember. [July 2006, p.113]
    • Game Informer
    • 51 Metascore
    • 48 Critic Score
    After this miserable showing, the only waters that Jaws will be patrolling are those of the great video game toilet. [Aug 2006, p.84]
    • Game Informer
    • 71 Metascore
    • 73 Critic Score
    The co-op gameplay is a nice touch, but not enough to overcome the bland graphics and familiarity that permeates every second of gameplay. [June 2006, p.112]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    Tabel Tennis is sheer, simple fun, and might well be the killer party game that Xbox 360 owners have been waiting for. [July 2006, p.107]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    It feels like National Geographic and Ultimate Fighting mushed together in a bad, bad way. [July 2006, p.106]
    • Game Informer
    • 52 Metascore
    • 40 Critic Score
    Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
    • Game Informer
    • 52 Metascore
    • 40 Critic Score
    Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
    • Game Informer
    • 53 Metascore
    • 40 Critic Score
    Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
    • Game Informer
    • 50 Metascore
    • 40 Critic Score
    Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
    • Game Informer
    • 54 Metascore
    • 60 Critic Score
    It feels like National Geographic and Ultimate Fighting mushed together in a bad, bad way. [July 2006, p.106]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    It might not be the huge revolution some hoped it would be, but this is a highly enjoyable and well-crafted trip down memory lane. [July 2006, p.112]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    Everything about this title is simply executed on a level that we rarely see outside a few elite development studios. [July 2006, p.108]
    • Game Informer
    • 75 Metascore
    • 78 Critic Score
    It's not going to win any literature awards, but damned if I can find anything about it that's not fun. [July 2006, p.109]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    Ballers may not deliever the full five-on-five experience, but you'll be hard-pressed to find a handheld b-ball title that delivers such an exciting challenge. [Apr 2006, p.135]
    • Game Informer
    • 57 Metascore
    • 53 Critic Score
    Games like this make defending the adventure genre harder work than it already is. [July 2006, p.109]
    • Game Informer
    • 69 Metascore
    • 68 Critic Score
    If you already like the series, not enough has changed to stop you from enjoying it. And that's exactly the reason why new players may as well just stay away. [July 2006, p.106]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    While some of the content is new, the game plays exactly the same--fast, thick with the flavor of classic arcades, and kind of simplistic. [Jun 2006, p.110]
    • Game Informer
    • 82 Metascore
    • 75 Critic Score
    While some of the content is new, the game plays exactly the same--fast, thick with the flavor of classic arcades, and kind of simplistic. [Jun 2006, p.110]
    • Game Informer
    • 62 Metascore
    • 53 Critic Score
    Metal Saga is like a bastard mash-up of Mad Max and Lawrence of Arabia...tanks, deserts, and a post-apocalyptic future that manages to be super boring. [May 2006, p.101]
    • Game Informer
    • 68 Metascore
    • 60 Critic Score
    The real-time combat adds an element of urgency, but the repetitive battles and clumsy controls dull that edge early on. [Jun 2006, p.118]
    • Game Informer
    • 60 Metascore
    • 60 Critic Score
    Of course, there are a number of much better multiplayer titles on the DS, but it's something. [May 2006, p.110]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    Even though Atelier Iris 2 has undergone enhancements, it's the ultimate loss of complexity in the story and gameplay departments that make it fall short of greatness. [Jun 2006, p.113]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    The seemingly complicated flight sim-like elements scared me away from this game for a long time, but once you give it a shot, you'd be surprised how accessible and fun it can be. [May 2006, p.102]
    • Game Informer
    • 48 Metascore
    • 40 Critic Score
    Winback 2 is an abysmal relic of gamings that sets a new low bar for itself and fails miserably to even hit that. [Jun 2006, p.112]
    • Game Informer
    • 52 Metascore
    • 40 Critic Score
    Winback 2 is an abysmal relic of gamings that sets a new low bar for itself and fails miserably to even hit that. [Jun 2006, p.112]
    • Game Informer
    • 77 Metascore
    • 75 Critic Score
    While some of the content is new, the game plays exactly the same--fast, thick with the flavor of classic arcades, and kind of simplistic. [Jun 2006, p.110]
    • Game Informer
    • 51 Metascore
    • 65 Critic Score
    In the end, I don't see this title connecting with an audience beyond the most hardcore Rampage fans. [May 2006, p.97]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    This newer game is by far the more impressive choice, with fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation, replete with another batch of great music from around the world. [Jun 2006, p.112]
    • Game Informer
    • 72 Metascore
    • 85 Critic Score
    This newer game is by far the more impressive choice, with fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation, replete with another batch of great music from around the world. [Jun 2006, p.112]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    This newer game is by far the more impressive choice, with fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation, replete with another batch of great music from around the world. [Jun 2006, p.112]
    • Game Informer
    • 57 Metascore
    • 65 Critic Score
    In the end, I don't see this title connecting with an audience beyond the most hardcore Rampage fans. [May 2006, p.97]
    • Game Informer

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