Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 57 Metascore
    • 78 Critic Score
    The way Stormfront has chosen to apply the new rules of gameplay has essentially neutered the most exciting part of 3rd Edition. [Nov 2001, p.127]
    • Game Informer
    • 72 Metascore
    • 73 Critic Score
    I'm sure you'll find the gameplay to be quite interesting and thoroughly entertaining. [Nov 2001, p.123]
    • Game Informer
    • 57 Metascore
    • 70 Critic Score
    Catching fish is less fun than in "Sega Bass Fishing 2," even though managing the drag settings on your reel can be demanding. [Nov 2001, p.112]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    When it came down to it, I began to wonder if all the info and options available to me made a difference in the outcome of the battles at all. Definitely play Kessen II to blow up guys with meteor showers; just don't expect to do everything with your new abilities.
    • 89 Metascore
    • 70 Critic Score
    Instead of the brain-bending adventure with scares and gore that I had so desperately hoped for, it turned out to be a sloppy, monotonous bore that nearly put me to sleep.
    • 92 Metascore
    • 95 Critic Score
    If you enjoy listening to the broadcast, NHL 2002's dual commentary is the best I've ever heard in the game. [Nov 2001, p.104]
    • Game Informer
    • 68 Metascore
    • 65 Critic Score
    Your quintessential bargain bin release. [Dec 2001, p.116]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Extras aside, Hitz plays amazingly well, with lots of fancy tricks and smack-talk-worthy checks. [Dec 2001, p.94]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    One of the best remakes I've played in recent memory. [Nov 2001, p.106]
    • Game Informer
    • 73 Metascore
    • 85 Critic Score
    Effectively the Gran Turismo of the F1 video-game scene. [Nov 2001, p.108]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    I've never had this much fun with a Monopoly title. This one's a sleeper. [Dec 2001, p.117]
    • Game Informer
    • 77 Metascore
    • 93 Critic Score
    Everything about this title makes the previous installments seem archaic in comparison. [Nov 2001, p.100]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    ICO
    In the end, I found this game compelling and highly entertaining, even though the puzzles are rather average and lack variety.
    • 63 Metascore
    • 70 Critic Score
    A little repetitive, but still amusing. [Jan 2002, p.88]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    When you go up against "RE Code: Veronica" armed with only a flashlight, you just aren't going to win the battle. [Nov 2001, p.125]
    • Game Informer
    • 80 Metascore
    • 88 Critic Score
    Version 2 is essentially the same game with new material scattered along the outskirts. [Nov 2001, p.124]
    • Game Informer
    • 87 Metascore
    • 75 Critic Score
    I realized that playing this game is a little like having a girlfriend: You experience brief periods of joy followed by extended intervals of utter confusion. [Nov 2001, p.29]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Nothing but wild fun. [Nov 2001, p.125]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    An engine dubbed Geo-Mod...puts this game in a class by itself. [Nov 2001, p.129]
    • Game Informer
    • 45 Metascore
    • 50 Critic Score
    The game is nothing but an exercise in pressing X at the right time. [Nov 2001, p.110]
    • Game Informer
    • 37 Metascore
    • 50 Critic Score
    Playing the trivia games was about as fun as Bliz got. [Dec 2001, p.118]
    • Game Informer
    • 58 Metascore
    • 30 Critic Score
    Foremost among these flaws is the camera, which is so poor that it almost defies imagination. [Dec 2001, p.113]
    • Game Informer
    • 53 Metascore
    • 40 Critic Score
    The game is saddled with the same lackluster gameplay that has plagued the entire Army Men series.
    • 75 Metascore
    • 70 Critic Score
    For the majority of gamers, it's too little too late. [Dec 2001, p.113]
    • Game Informer
    • 67 Metascore
    • 75 Critic Score
    The best QBC yet, and that fact still only scratches the surface of what this franchise could do. [Nov 2001, p.112]
    • Game Informer
    • 65 Metascore
    • 70 Critic Score
    There is no battery backup to save with, and $40 is pretty steep for another version of Tetris. [January 2002, p.98]
    • Game Informer
    • 53 Metascore
    • 48 Critic Score
    Even if I never played "NBA 2K1" or "NBA Live," I'd still know this game sucks. [Nov 2001, p.122]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    It's so exacting in detail, the Marines are showing interest in using it as part of their training programs. [Nov 2001, p.126]
    • Game Informer
    • 70 Metascore
    • 63 Critic Score
    I found the gameplay became a bit stale after the first few runs. [Nov 2001, p.112]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    I would seriously caution a rookie to cut his or her teeth on something a bit more forgiving, but the rest should feel free to jump in with both feet. [Nov 2001, p.128]
    • Game Informer
    • 79 Metascore
    • 80 Critic Score
    Though the menu system can be awkward at times, and the tutorials need smoothing over, this is an excellent offering for a rookie release. [Nov 2001, p.128]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    As much fun as I had with Extreme G3, I have to give the slight nod to Kinetica in this issue's futuristic racer debate. [Nov 2001, p.110]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Madden is even deeper this year with the return of the Create-a-Team and the Two-Minute Drill, but that's not why my jock is still on the field. Tiburon could have merely made these additions, but it went the remaining nine yards to make a football game that is that much closer to perfection, if it hasn't already got there.
    • 64 Metascore
    • 65 Critic Score
    Fortress is basically a good idea that got a bit fouled in the execution. [Nov 2001, p.131]
    • Game Informer
    • 46 Metascore
    • 40 Critic Score
    Gives you plenty of targets, but no real reason to keep pulling the trigger. [Dec 2001, p.113]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    These goodies, along with the title's speed, really gave me a sense of the college game. Whether you compare it to the pros or not, it's hard to ask for more.
    • 63 Metascore
    • 70 Critic Score
    Even though it drove me nuts, I couldn’t put it down. It’s not a must have, but it’s well worth a look.
    • 95 Metascore
    • 90 Critic Score
    • Game Informer
    • tbd Metascore
    • 40 Critic Score
    It hasn't changed, and has made little effort to improve itself. [Dec 2001, p.111]
    • Game Informer
    • 33 Metascore
    • 10 Critic Score
    Absolutely horrible. It looks worse than Pam's new boyfriend, Kid Rock, after a bottle of Jack Daniel's. [Jan 2002, p.88]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Sure, the controls are clunky in comparison to the smooth moving Zone of the Enders, but as you know, it’s all about building your own dream machine and using it to blow the galaxy a new hole.
    • 79 Metascore
    • 68 Critic Score
    To say this is the poor man’s street racing game is quite an understatement.
    • 69 Metascore
    • 75 Critic Score
    The game is your basic shooter/platformer, but the innovation of having a hermaphroditic character that has to decide between stealing spirit or doing damage adds more play to the game than you might think. [Feb 2000]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    While Lunar is certainly dated (the Genesis-esque) graphics are archaic, and the simple animations get a tad annoying at times), it more than delivers with a big quest, a great story, beautiful music, and lots of full-motion video. [July 1999]
    • Game Informer
    • 70 Metascore
    • 65 Critic Score
    Thunderforce's control is perfect; it is neither too sensitive, nor too sluggish. Plus, the player can adjust the speed at anytime. Trust us, without a perfect speed, Thunderforce V is nearly impossible. [Sept 1998]
    • Game Informer
    • 76 Metascore
    • 83 Critic Score
    Elemental Gearbolt is just a great gun game (even though it's short). The anime cut-scenes are awesome, the game engine is super smooth with lots to shoot, and the music is fantastic. [Aug 1998]
    • Game Informer
    • tbd Metascore
    • 85 Critic Score
    Quotation forthcoming. [Aug 2005]
    • Game Informer
    • 79 Metascore
    • 78 Critic Score
    Raystorm is as intense physically and mentally as it is graphically. It's amazing how much this game packs on-screen at once. At times your greatest enemy isn' a gigantic space station, but rather on-screen confusion. [Aug 1997]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    If the words "noonday underground" mean anything to you, or you don't know who Tanner is, then The Italian Job is definitely just for you. [July 2002, p.89]
    • Game Informer
    • 49 Metascore
    • 35 Critic Score
    It's frustrating and repetitive to the extreme. You owe the fruit of your loins something better. [Dec 2004, p.190]
    • Game Informer
    • 87 Metascore
    • 70 Critic Score
    If you find yourself hankering for a simple game of Hearts rather than saving the galaxy for the billionth time, Ultimate Card Games is for you. [Sept 2004, p.118]
    • 68 Metascore
    • 70 Critic Score
    Simultaneously fun and forgettable, and to me that's the very definition of an average puzzle game. [Nov 2005, p.180]
    • Game Informer

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