Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
There is a load of personality in Chicken Little, and the large variety of level types and playable characters will appeal to fans of the film. [Nov 2005, p.149]- Game Informer
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- Critic Score
For zombie fans, this one is a no-brainer - pun definitely intended. [Dec 2005, p.180]- Game Informer
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Home to some of the greatest gameplay that you'll ever encounter, but unless you compete online, it mostly goes to waste. [Dec 2005, p.154]- Game Informer
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Fable is still one of the defining role-playing adventures of this generation. And even more so if you go evil. [Jan 2006, p.150]- Game Informer
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There is a load of personality in Chicken Little, and the large variety of level types and playable characters will appeal to fans of the film. [Nov 2005, p.149]- Game Informer
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Home to some of the greatest gameplay that you'll ever encounter, but unless you compete online, it mostly goes to waste. [Dec 2005, p.154]- Game Informer
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Although it's certainly not a masterpiece, The Warriors gets by on style, flair, variety, and simple fun. [Nov 2005, p.144]- Game Informer
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Like no other game I've played, F.E.A.R. grabbed me by the throat, punched me in the gut, and made me pay attention and become my onscreen character. [Nov 2005, p.170]- Game Informer
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The gameplay needs some tuning, but if you've got a mind to crush some skulls on and off the field, then I think you're gonna be pretty happy with this title. [Nov 2005, p.149]- Game Informer
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What kills this title for me, though, is the ridiculous emphasis on scouting. How am I supposed to conquer the continent when I can only see what's happening on 20 percent of any given battle map? [Jan 2006, p.138]- Game Informer
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The gameplay needs some tuning, but if you've got a mind to crush some skulls on and off the field, then I think you're gonna be pretty happy with this title. [Nov 2005, p.149]- Game Informer
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Although it's certainly not a masterpiece, The Warriors gets by on style, flair, variety, and simple fun. [Nov 2005, p.144]- Game Informer
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What kills this title for me, though, is the ridiculous emphasis on scouting. How am I supposed to conquer the continent when I can only see what's happening on 20 percent of any given battle map? [Jan 2006, p.138]- Game Informer
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Yet another exquisitely crafter offering from arguably the most talented developer working in the genre. [Nov 2005, p.162]- Game Informer
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For those out there who got a DS because they wanted new experiences, I think that this cart is your chance. [Oct 2005, p.154]- Game Informer
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Going after Koei this aggressively certainly proves that Capcom has celestial-sized gonads. [Nov 2005, p.161]- Game Informer
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The overriding feeling during my entire playtime was, "Oh no. I have to do another race." [Dec 2005, p.156]- Game Informer
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Definitely a decent game, but if the franchise doesn't evolve, it runs the risk of losing its crown as the dominant PS2 shooter. [Dec 2005, p.166]- Game Informer
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Hurtling down the tundra and concocting ridiculously large combo strings remain irresistible qualities, but the torturous design of the game makes you want to take the next flight off of this mountain. [Nov 2005, p.140]- Game Informer
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The dark setting just wasn't enough to keep me enthralled, and I found myself longing for an end to the saga. [Nov 2005, p.155]- Game Informer
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It's fun to play, even if the managerial options of our season are missing. [Nov 2005, p.182]- Game Informer
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It's a step behind the console versions, but it's damn impressive and even better for how fast it moves. [Dec 2005, p.190]- Game Informer
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Old-school FPS fans and gamers looking to get back to the roots of online fragathons will undoubtedly find a lot to love in Quake IV, and the game has perhaps fewer flaws than any I've ever reviewed. [Nov 2005, p.168]- Game Informer
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After a while, slaughtering endless waves of enemies gets a bit tiresome. Still, it's a fun way to let off a little steam, and it doesn't take itself too seriously. [Nov 2005, p.148]- Game Informer
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- Critic Score
The overriding feeling during my entire playtime was, "Oh no. I have to do another race." [Dec 2005, p.156]- Game Informer
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- Critic Score
Hurtling down the tundra and concocting ridiculously large combo strings remain irresistible qualities, but the torturous design of the game makes you want to take the next flight off of this mountain. [Nov 2005, p.140]- Game Informer
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Oogie's Revenge stacks up against the original about as well as "Devil May Cry 2" or "Blues Brothers 2000." [Nov 2005, p.149]- Game Informer
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Oogie's Revenge stacks up against the original about as well as "Devil May Cry 2" or "Blues Brothers 2000." [Nov 2005, p.149]- Game Informer
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A fast and furious title that allows for some exciting multiplayer doubles matches. [Nov 2005, p.182]- Game Informer
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The two games aren't identical, but at times you wouldn't know the difference. [Nov 2005, p.166]- Game Informer
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The multiplayer isn't much to speak of, but does offer some classic deathmatching. [Jan 2006, p.85]- Game Informer
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It may not be as ambitious as the original, but it is a fun, clever, and intricate strategy title deserving of your divine attention. [Nov 2005, p.172]- Game Informer
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Its sublime mix of puzzles, great bosses, perfectly paced exploration, and enormous variety make this an utterly amazing adventure. [Nov 2005, p.176]- Game Informer
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The camera is troublesome, hit detection feels odd, and the characters are completely unbalanced. [Nov 2005, p.180]- Game Informer
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The action is satisfactory, and the multiplayer options are robust. [Nov 2005, p.148]- Game Informer
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It's the fast-paced, procedure driven puzzling gameplay really sets Trauma Center apart. [Oct 2005, p.154]- Game Informer
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It just needs to get its butt back into training camp to iron out the fundamentals of the game. [Dec 2005, p.190]- Game Informer
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FIFA is still doomed to feel a little stiff due to its reliance on set animations to govern play, and there are plenty of frustrating AI mistakes that linger. [Oct 2005, p.128]- Game Informer
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If your GBA hole needs plugging, this is a good choice. [Nov 2005, p.182]- Game Informer
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The action is satisfactory, and the multiplayer options are robust. [Nov 2005, p.148]- Game Informer
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FIFA is still doomed to feel a little stiff due to its reliance on set animations to govern play, and there are plenty of frustrating AI mistakes that linger. [Oct 2005, p.128]- Game Informer
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- Critic Score
FIFA is still doomed to feel a little stiff due to its reliance on set animations to govern play, and there are plenty of frustrating AI mistakes that linger. [Oct 2005, p.128]- Game Informer
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I think it's worse than its predecessor. [Nov 2005, p.163]- Game Informer
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A veritable host of small technical problems keep Dragonshard from reaching the potential created by its innovative design. [Nov 2005, p.174]- Game Informer
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Not brilliant, but it's a competent licensed title that should appeal to hardcore W&G fans. [Nov 2005, p.149]- Game Informer
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Not brilliant, but it's a competent licensed title that should appeal to hardcore W&G fans. [Nov 2005, p.149]- Game Informer
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Although Heroes is far from the first WWII flight sim, it soars high above other games thanks to its incredible attention to detail. [Oct 2005, p.124]- Game Informer
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Although Heroes is far from the first WWII flight sim, it soars high above other games thanks to its incredible attention to detail. [Oct 2005, p.124]- Game Informer
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The games are a blast worth remembering. Old racing is the new hotness. [Oct 2005, p.128]- Game Informer
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Struggle through, though, and you'll be rewarded with a few moments of pure puzzle transcendence. [Nov 2005, p.182]- Game Informer
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As much as I would like to recommend that people see the insanity that unfolds, the shoddy play will likely drive most gamers into a mental institution. [Jan 2006, p.138]- Game Informer
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A two-player online option is new for the PS2, but otherwise, this is business as usual for the tecno dancers. [Nov 2005, p.151]- Game Informer
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I don't use this example lightly, but think back to "Grabbed by the Ghoulies," a similarly good-looking, but unfun and almost unplayable nightmare of gameplay design missteps. [Nov 2005, p.178]- Game Informer
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Ubisoft Montreal has done a bang up job tailoring this release with all the bells and whistles that will keep the Xbox faithful salivating for months on end. [Nov 2005, p.164]- Game Informer
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As much as I would like to recommend that people see the insanity that unfolds, the shoddy play will likely drive most gamers into a mental institution. [Jan 2006, p.138]- Game Informer
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The games are a blast worth remembering. Old racing is the new hotness. [Oct 2005, p.128]- Game Informer
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A fantastic collection that is a must for any old-school gamer. Ken Rules. [Nov 2005, p.149]- Game Informer
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It's a lackluster, repetitive experience that will only appeal to the most Clancy-crazed gamer. It's not terrible or broken, but I've been doing the same thing, with the same problems and frustrations, for years. [Nov 2005, p.141]- Game Informer
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Simultaneously fun and extremely frustrating, compelling and flawed, mature and foul, engaging and confusing. As a game, it can be aggravating, but as a piece of interactive storytelling, it flirts with brilliance. [Oct 2005, p.123]- Game Informer
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Load times seem to be worse. However, the fluid control and excellent career modes are still in. [Nov 2005, p.161]- Game Informer
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EA is definitely focusing on an area of the sport that I feel that all developers should be, but the series has fallen far behind "NBA 2K6" in nearly every category. [Nov 2005, p.145]- Game Informer
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"Hot Shots" still rules the greens of the PSP. [Dec 2005, p.190]- Game Informer
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NBA 2K6 remains unbeatable. The competition doesn't even come close to touching this release. [Nov 2005, p.143]- Game Informer
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Simultaneously fun and extremely frustrating, compelling and flawed, mature and foul, engaging and confusing. As a game, it can be aggravating, but as a piece of interactive storytelling, it flirts with brilliance. [Oct 2005, p.123]- Game Informer
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EA is definitely focusing on an area of the sport that I feel that all developers should be, but the series has fallen far behind "NBA 2K6" in nearly every category. [Nov 2005, p.145]- Game Informer
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NBA 2K6 remains unbeatable. The competition doesn't even come close to touching this release. [Nov 2005, p.143]- Game Informer
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The games are a blast worth remembering. Old racing is the new hotness. [Oct 2005, p.128]- Game Informer
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EA is definitely focusing on an area of the sport that I feel that all developers should be, but the series has fallen far behind "NBA 2K6" in nearly every category. [Nov 2005, p.145]- Game Informer
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Spidey's acrobatic moves are also captured perfectly, and experimenting with his powers is the most enjoyable aspect of this adventure. [Nov 2005, p.142]- Game Informer
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Spidey's acrobatic moves are also captured perfectly, and experimenting with his powers is the most enjoyable aspect of this adventure. [Nov 2005, p.142]- Game Informer
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Spidey's acrobatic moves are also captured perfectly, and experimenting with his powers is the most enjoyable aspect of this adventure. [Nov 2005, p.142]- Game Informer
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Just rent "Hackers" again and forget this junk heap. [Oct 2005, p.134]- Game Informer
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More than any of the technical faults, though, is the problem that Kay is just plain dullsville. [Oct 2005, p.134]- Game Informer
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If nothing else, this is a solid add-on to a great base game. I just can't think of anything about it that makes Dawn of War any more of a "must-play" than it already is. [Oct 2005, p.146]- Game Informer
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In the time it takes to create any sort of viable or interesting content in RPG Maker, you could play through a real game. [Aug 2005, p.101]- Game Informer
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If you enjoy a good story and don't mind a more laid-back approach to gameplay, this is a title you simply cannot ignore. [Oct 2005, p.124]- Game Informer
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If you enjoy a good story and don't mind a more laid-back approach to gameplay, this is a title you simply cannot ignore. [Oct 2005, p.124]- Game Informer
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Offers more of what made the original so unique, and succeeds at making a phenomenal game even greater. [Oct 2005, p.148]- Game Informer
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Keep your expectations in check, and there's some fun in the mayhem. [Oct 2005, p.126]- Game Informer
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It doesn't offer much in terms of gameplay deviation, but the wildly amusing levels will keep you in a state of awe. [Oct 2005, p.133]- Game Informer
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Japanophiles will thrill, but traditional action fans would also be remiss if they didn't at least check out what the fuss is about. [Oct 2005, p.134]- Game Informer
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A bare bones approach to hockey that never distinguishes itself. [Nov 2005, p.151]- Game Informer
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Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]- Game Informer
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It's not a revolution, but it's an improvement. [Nov 2005, p.140]- Game Informer
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Keep your expectations in check, and there's some fun in the mayhem. [Oct 2005, p.126]- Game Informer
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With its boneheaded action, nonsensical story, and cheesy metal guitar soundtrack that sounds like it was lifted from Kevin Sorbo's epic "Kull The Conquerer," Kingdom Under Fire: Heroes has no chance of moving the series outside its cult favorite status. [Oct 2005, p.142]- Game Informer
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If you enjoy a good story and don't mind a more laid-back approach to gameplay, this is a title you simply cannot ignore. [Oct 2005, p.124]- Game Informer
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Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]- Game Informer
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Even if you already have a copy of the original game in your library, Black is an absolute necessity. [Oct 2005, p.140]- Game Informer
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It's not a revolution, but it's an improvement. [Nov 2005, p.140]- Game Informer