Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 67 Metascore
    • 70 Critic Score
    Even though A Quiet Place: The Road Ahead struggles to build and maintain any momentum by design, it's the perfect Quiet Place game. Sound, and it's absence, are the core of this game, for better and for worse. While some may drown in the quiet from the tedious pace, others will adore the serenity of its methodical nature and immense respect for the source material. Personally, I've never felt more on edge opening a door like I have playing this, and that's my screaming whisper of a compliment for it.
    • 67 Metascore
    • 50 Critic Score
    Achilles: Legends Untold is a disappointing game more for the missed potential and flawed execution of some great ideas. Combat quickly becomes tedious, the story is poorly delivered and though it has moments where it shines, they’re bogged down like the souls dwelling in the Styx. Achilles doesn’t need his heel to stumble from greatness in this case.
    • 67 Metascore
    • 70 Critic Score
    A trio of twists on a classic, Space Invaders Forever brings together 3 inventive titles that can fill an evening with friends or a weekend score chasing alone. There’s caveats with all 3 games that long time fans will need to consider before purchasing but if you’re simply looking for a Space Invaders fix with a difference, this is the game for you.
    • 67 Metascore
    • 60 Critic Score
    Flame Keeper is a truly accessible rogue-lite for anyone new to the genre, or someone who does not want an unforgiving time. Whilst currently incomplete and with some technical issues, Flame Keeper is fun with visually appealing details and offers an addictive gameplay loop.
    • 67 Metascore
    • 70 Critic Score
    Crash Team Rumble shows off the crisp visuals and beautiful design we know and love from Toys for Bob and continues to capture the essence we adore from the Crash Bandicoot series. Whilst filled with easter egg fun and nostalgic highlights such as the music, the gameplay suffers from balancing issues that are vitally needed within a live server sports-like game.
    • 67 Metascore
    • 80 Critic Score
    Vibrant, colourful, much deeper than it looks on the surface and doesn’t outstay its welcome, Say No! More is a thoroughly enjoyable experience. You’ll likely only play it once and it’s not a hugely interactive game, but if you like a game with a layered narrative, this will certainly deliver.
    • 67 Metascore
    • 80 Critic Score
    Starship Troopers: Extermination is an example of how a game has potential to be good. As it stands, it still needs some balance and polish to its core. But aside from that, it shines when it works well. The real joy comes from playing with friends, standing fast against obscene amounts of bugs. It made lack the wit and satire of the film, but for an ambitious mutiplayer shooter, it may not eclipse Helldivers 2 or Space Marine, but it will stand on its own. Let's hope time is kind to this one.
    • 67 Metascore
    • 50 Critic Score
    Despite its earnest attempts to deliver Rocky and Creed fans a fun and arcade-like fighting experience, Big Rumble Boxing sadly cannot stand up to the heavyweights or even middleweights of the fighting game genre. Suffering from repetitive mechanics, a shallow content offering and an art style that has great character models but lifeless fight presentation, Creed Champions falters under the softest of hooks.
    • 67 Metascore
    • 80 Critic Score
    Closer to Stellar Blade than Code Vein, this anime soulslike does new things with the genre's tropes. Its addictive gameplay loop, stark architecture and world design, swift rewarding combat, and manageable runtime combine into an action title worth your interest.
    • 67 Metascore
    • 60 Critic Score
    A fun 'all ages welcome' pick up and play NBA title, that does away with the excess and offers a light-hearted, enjoyable enough take on basketball. It's asking price leaves a lot to be desired, mind.
    • 67 Metascore
    • 60 Critic Score
    An incredible simulation of the game of basketball, which might as well be a free-to-play mobile game with so many microtransactions at times. If you can resist the temptation to pour money in, it’s the best sports sim on the market by a fair distance. Unfortunately, this is the worst game in the franchise for attempting to exploit that temptation. Wait for a heavy discount to make any further outlay a more palatable decision.
    • 67 Metascore
    • 80 Critic Score
    A beautiful looking game with simple-yet-engaging sword and gunplay, it’s hard to think that this was made by one man. Yet Bright Memory: Infinite is proof of a passion project done right, even if it does suffer from a surprisingly short runtime, forgettable story and extremely linear progression system. Still, it’s better than this period’s AAA offerings.
    • 67 Metascore
    • 70 Critic Score
    If you enjoyed Hyper Light Drifter and like me, you’re a sucker for good pixelart, there are things to like in Resolutiion. It’s got plenty of HLD’s beauty, just little of its charm. Basic combat, an empty world devoid of reasons to return, and some odd design choices, mar its otherwise great potentia.
    • 67 Metascore
    • 40 Critic Score
    So there’s really not an awful lot to recommend, despite Snakeybus doing what it does fairly well. In this climate there are so many better games at the £10 price range you can get stuck into that it’s not even worth the minimal RRP. It’s doing solid numbers on Steam which is great, you can’t begrudge a game that definitely has its fans. It’s just really not for me. This bus journey offers little thrills and a whole lot of frustration. Much like a normal bus journey then, I suppose.
    • 67 Metascore
    • 90 Critic Score
    Some of its endings might leave you feeling a little derezzed, but the branching narrative journey you take to get there makes Tron: Identity an experience worth having. Thought provoking writing and incredible music are coupled with an enjoyable card game in a tale that tackles new frontiers in the world of Tron which will be essential for those that ‘fight for the user’.
    • 67 Metascore
    • 70 Critic Score
    Player choice has a profound effect on the narrative in Hindsight 20/20 – Wrath of the Raakshasa. Even the choice of weapon can have unexpected consequences later down the line. The game occasionally struggles to wrangle all of this in a coherent way and there are some rough edges but for those that like a game that gets better the more you replay it, this is certainly worth your time.
    • 67 Metascore
    • 50 Critic Score
    World War I returns with the Italian theatre authentically recreated for some grounded, methodical FPS action. The real war was a grind and Isonzo maybe captures that feeling a little too well with a lack of variety in maps and modes, coupled with some major technical and visual issues. Even so, it’s an earnest effort that’ll draw in appreciators of history and those who like their FPS experiences to be more tactical and threatening than the Battlefield 2042s of the world.
    • 67 Metascore
    • 60 Critic Score
    With a different gameplay focus, bright and breezy presentation, a simple yet effective match engine and a long overdue women’s football management mode, We Are Football does a pretty decent job of setting itself apart from Football Manager. However, a cluttered and messy UI, when combined with a frankly overwhelming amount of information to process, served to be pretty off-putting and left me pining for the relative simplicity of FM Touch. If you want to dig into some boardroom minutiae, this might just be the game for you. As it is, there was just a little too much white noise around the good stuff to make this a unanimous recommendation.
    • 66 Metascore
    • 60 Critic Score
    Walking your patrol as a rookie in The Precinct will fill you with wide-eyed hope thanks to some great arcadey Police gameplay, packed with chases and satisfying arrest work. Much like a disillusioned veteran, however, over-exposure to the same shallow mechanics, predictable story and lack of consequences will have you eying up retirement sooner than you may have envisioned.
    • 66 Metascore
    • 60 Critic Score
    When Potata: Fairy Flower is doing what it does best – tense platforming among open, branching levels loaded with danger – it’s excellent. Sure, it can be punishing at times but it has been quite some time since a game made my palms as sweaty as this game did at times. For that, it has to be commended. It’s a shame these moments are offset by meandering, sometimes nonsensical quests coupled with reams of text to read, some of which are confusing, and puzzles which grind the game to a halt.
    • 66 Metascore
    • 60 Critic Score
    Amidst the sea of rogues and Survivors, Devil Jam rocks up with its effort. With solid gameplay, colourful visuals and a neat beat mechanic, it can be fun. But it doesn't offer much in terms of substance, and is subsequently more for the hardcore genre fans only.
    • 66 Metascore
    • 80 Critic Score
    A passion project led by a small group of dedicated developers, Copycat delivers an emotionally driven tale about the nature of home, belonging and change. In spite of the occasional thematic misstep and limited replayability value, Copycat is both an enjoyable and reflective piece of art that's worth your time. Whether bapping gnomes off walls or wrestling with deep feelings, you'll feel moved throughout this short-but-sweet feline adventure.
    • 66 Metascore
    • 80 Critic Score
    Whilst offering up very little from its clear influences, Park Beyond is a fun and visually thrilling theme park sim that offers a central mechanic which gives it quite the edge in the genre. It’s still hair-tearingly frustrating in places but has enough creativeness and inventiveness about it to hold the attention of long-term theme park simulator fans.
    • 66 Metascore
    • 30 Critic Score
    Super Toy Cars 2 is one of the worst examples of this genre I’ve played in the past few years (surprisingly not the worst). The visuals, much improved over its predecessor and a decent soundtrack are its only saving graces.
    • 66 Metascore
    • 60 Critic Score
    Channelling your inner desire to become just like Spiderman, Windlands 2 has some epic moments that are buried under tedious combat design, poor story structure and inconsistent grappling that is hindered by the current PSVR tech. When the harmony of swinging works, it encapsulates the best of what only immersive VR can do, if only the game itself could provide the platform to let it spread its wings and soar.
    • 66 Metascore
    • 70 Critic Score
    Somerville is a short but sweet sci-fi apocalypse story with an attempt at telling a human story. Whilst the narrative does fall flat by feeling no connection to the characters, the action set pieces, puzzle mechanics and overall art direction are spectacular. If you can look past the inconsistent controls and lacklustre story, there’s a lot to enjoy about Somerville and it’s a quality debut from Jumpship.
    • 66 Metascore
    • 70 Critic Score
    CSI meets a walking simulator in Forest Grove, proving to be a compelling – if flawed – detective puzzler. The futuristic setting and web of personal intrigue make cracking the case a fun and engaging exercise, even if the process of gathering the evidence fails to ignite your detective excitement. The Kunstimatigaard holds an intriguing mystery to solve, should you decide to jump into the future.
    • 66 Metascore
    • 80 Critic Score
    A bargain God of War inspired adventure, this is one for those with the soulslike fatigue. A tightly delivered narrative, characters with more than average depth, and combat that mostly works, Echoes of the End is a solid title that delivers far more consistently than most AAA games in recent memory.
    • 66 Metascore
    • 70 Critic Score
    Twinkleby is a charming, whimsical take on the decorating sim, offering creativity without consequence. It’s light on challenge and sometimes drifts into slow territory, but for those who find joy in arranging, customising, and soaking in cosy vibes, it’s a floating-island daydream.
    • 66 Metascore
    • 70 Critic Score
    At its heart, Front Mission 3 Remake is a mostly-faithful adaptation of the 2000's original. It retains the same tactical mech action, with some smoother transitions and polished graphics. But with the looming accusation of AI asset usage, and not much else being done to draw in newcomers, it may be a slightly harder sell than expected.
    • 66 Metascore
    • 60 Critic Score
    The potential behind Way of the Hunter is there to give the likes of the Cabela series a run for its money. It’s just marred with a few too many technical issues that prevent it from being a fun and immersive experience overall. Stuff it and move on to the next quarry instead.
    • 66 Metascore
    • 80 Critic Score
    Chock full of cuteness and charm, Tin Hearts also unravels into a well thought out and crafted puzzler experience. There are means to make it easier, should you wish, but also the option of playing it without aid to challenge those that seek it.
    • 66 Metascore
    • 50 Critic Score
    Beautiful Desolation may have some gorgeous pre-rendered backgrounds, but its impenetrable plot, two-dimensional characters, maddening indirect quests, and cryptic puzzles make it very hard to recommend to anyone but diehard fans of obtuse point-and-click adventures.
    • 66 Metascore
    • 60 Critic Score
    When you get over the niggling feeling of what seems like a mobile port, Dustoff Z is quite fun. It has an element of grind to it, sans microtransactions, but treat it like a simple-minded arcade game and you’ll have a blast.
    • 66 Metascore
    • 50 Critic Score
    If you like big-breasted anime females then Neptunia x Senran Kagura: Ninja Wars has got you covered. With lacklustre story, shallow hack-and-slash mechanics and ancient graphical presentation, there’s little here worth your time. If you’re a fan of action or RPG games that are anything more deep than a puddle, Ninja Wars ain’t gonna be the one, basically, especially if you don’t fancy balancing barely-glad animated women on peaches.
    • 66 Metascore
    • 60 Critic Score
    With an interesting take on the core gameplay of asymmetrical horror and a clear love for the franchise, Killer Klowns From Outer Space: The Video Game is dreadfully unbalanced and unforgiving for solo players. Whilst the game has great art direction, the animation and overall movement feels dated. If you like the franchise or indeed Illfonic’s asymmetric outings you can probably dig this, but otherwise it’s not all too memorable.
    • 66 Metascore
    • 70 Critic Score
    Taken as a whole, PolyAmorous doesn’t get everything right with Paradise Lost, with some maddening technical issues too often dragging me out of potentially powerful or touching moments, but there are enough terrific little touches here that – when combined with a compelling narrative, haunting sound design and some interesting background storytelling – serve to make it worth a playthrough. Just be prepared to do a bit of squinting.
    • 66 Metascore
    • 70 Critic Score
    Overall, Button City has more depth than I anticipated and the replayability is high if you fall in love with the mini games. Main story can be completed in under 6 hours, but there is more fun to be had after with the mini arcade games, and finishing side quests. The story is touching and has a really emotive meaning behind it. The characters are designed well, and are utterly charming and I can imagine some good merch coming out from their cute faces. The music is a bop, the art style is charismatic but there are a few hitches along the way. Movement speed can slow your game down a lot. There are a few technical bumps, but I would recommend for anyone who wants to free flow through an adventure narrative of Fennel and his Friends.
    • 66 Metascore
    • 60 Critic Score
    The race feel takes a little getting used to, it’s sorely missing any licensed legends and it has some technical/design issues but in the game modes where Monster Truck Championship revels in the magnificence of these vehicles and what they’re capable of, this game is capable of raising a smile.
    • 66 Metascore
    • 80 Critic Score
    Whilst not perfectly optimised for console, Shadows of Doubt is one of the most interesting detective games I've played. The procedurally generated premise completely nails how authentic it might feel to crack a case, and the many avenues of investigating keeps you on your toes for hours on end.
    • 65 Metascore
    • 40 Critic Score
    Tomb Raider IV-VI just feels like a collection of relics from an era when we didn’t know any better. And honestly? Some relics are better off staying buried.
    • 65 Metascore
    • 60 Critic Score
    Not Tonight 2 takes the pain and misery of a post-Brexit world into an America on its knees. It’s bolder than its original and provides terrific alternate ways to enjoy its fairly generic core mechanic, but it’s nowhere near as ‘political’ as it thinks it is. Turning America into Arkham City isn’t satire, and fans of the original may feel a little disappointed it doesn’t hit as hard as it promised it would.
    • 65 Metascore
    • 70 Critic Score
    As resurrections of near-20-year-old franchises go, Aquanox Deep Descent is a very solid effort that, with a few tweaks and a bit more polish, could potentially be special. Here’s hoping that THQ Nordic gives Digital Arrow the opportunity to make another one.
    • 65 Metascore
    • 60 Critic Score
    A decent enough romp, Star Wars: The Force Unleashed is let down by a few technical issues and some extremely dated graphics. Switch Lite users won’t get the full experience, but still enough to go on. Console limitations aside, it is fun to hoof Rebels about and use them like levitating pin cushions from time to time.
    • 65 Metascore
    • 50 Critic Score
    What starts off a fun runner, Aerial_Knight’s Never Yield quickly devolves into a bland and repetitive experience. Whilst the colours are bright and the music loud, the lack of replayability or extra modes doesn’t leave it a leg to stand on.
    • 65 Metascore
    • 50 Critic Score
    In reality, Crymachina is a far cry from what it could have been. An overly constrained mission structure of bland corridors, flashy combat that never reaches above button smashing, and a nauseating cliché story that rarely does more than constant exposition, hold back this action RPG from any kind of recommendation.
    • 65 Metascore
    • 60 Critic Score
    A competent, accessible, family friendly yet unusually dry quiz game, Papa’s Quiz offers up a few hours of party fun before the whole thing becomes stale. It won’t be challenging Jackbox for the party game crown but would fit right into a playlist of party games with friends and relatives.
    • 65 Metascore
    • 70 Critic Score
    It won’t be winning any Game of the Year awards but Chasing Static is a compact narrative thriller worth an evening of your time. Its story isn’t as engrossing as those of its peers and it can be a touch confusing at times, but a mix of crunchy, nostalgia fuelled visuals, high quality audio and a great script make for an interesting combination.
    • 65 Metascore
    • 60 Critic Score
    Positively drowning the player in guilt-ridden moral choices and gameplay-orientated dilemmas, War Hospital is an immersive and intense management title. Its limbs are battered and bruised, owing to significant technical issues and more minor glitches, making it more unstable than the soldiers you desperately try to save. War is hell, and you’ll be lamenting both your choices when losing each soldier and your mind when you lose hours of your time.
    • 65 Metascore
    • 60 Critic Score
    While not bound for the embrace of death owing to its unique party system and visual flair, Deathbound struggles to stave off the reaper’s scythe thanks to technical issues, poorly told stories and unbalanced though otherwise competent gameplay. It may scratch the Soulslike itch for some, but whether you’d reanimate the souls of the damned for a longer crusade, only the Lady of Death knows.
    • 65 Metascore
    • 80 Critic Score
    Hypercharge finally arrives on PlayStation, fully formed and ready to be added to your multiplayer lexicon. The PvE is smooth as silk and the grin you'll have on your face throughout is testament to how enjoyable the game is with friends. An indie gem.
    • 65 Metascore
    • 60 Critic Score
    Nickelodeon All-Star Brawl doesn’t bring anything new to the table, instead offering a certainly competent if not hugely exciting brawler with a confusing roster of characters cynically chopped up seemingly for future monetisation and very little to actually fight for in terms of unlockables for the fans. The fundamentals are here, and the Sports modes are terrific fun, but there isn’t much else to get too excited about when the content included is this lacking.
    • 65 Metascore
    • 50 Critic Score
    The game adaptation of Orwell’s Animal Farm tells a disjointed story, without the kind of buildup and nuance that makes it a classic novel. As a game, it lacks the kind of options and menus necessary to make you feel like you’re ever in control of your farm.
    • 65 Metascore
    • 60 Critic Score
    While it started as a solid ARPG, Trinity Trigger quickly began to disappoint. Its charming world didn’t matter because I didn’t care about anyone in it. Its combat had a solid base but a lack of variety in its encounters made it bland. Worst of all, Trinity Trigger’s final third rushes towards an ending that felt unearned, with an awful final boss that highlights how poor the party AI is.
    • 65 Metascore
    • 70 Critic Score
    A vast improvement over the original, Daymare: 2994 Sandcastle still doesn’t reach those lofty, highly recommended titles. That being said, if you’re looking for some B movie cheese in an over-the-shoulder shooter, this should tide you over.
    • 65 Metascore
    • 50 Critic Score
    Daemon X Machina Titanic Scion suffers from too many systems and not enough depth. Sure, there’s a lot to do and a lot of mech customisation, but it’s all set in an underwhelming and cliched story and a barren open world devoid of compelling content.
    • 65 Metascore
    • 80 Critic Score
    White Shadows is a dark and oppressive experience, but don’t write it off. It’s reminiscent of Limbo and the like, but homages can be a good thing at times. It is criminally short, however, and would have really benefited from a bit more challenge and/or length in its puzzles. If you enjoy your misery in small bursts, this will be for you.
    • 65 Metascore
    • 80 Critic Score
    After Us is an atmospheric platforming adventure that leaves you thinking about the beauty in extinction rather than the horrors. With slick controls, appealing environments to explore and a tranquil nonintrusive soundtrack, fans of titles like Journey will likely enjoy the exploration of a surreal and desolate world of post-human life.
    • 65 Metascore
    • 60 Critic Score
    I’d still love to know what conversations took place that led to “hey, we should remaster Zool”, but Zool Redimensioned does a pretty decent job of applying a fresh coat of paint, but in a way that remains very reverent to the source material. An excellent achievement from a group that only started programming 12 months ago. Unfortunately, the source material itself is the ultimate problem here – Zool was an average game back in 1992 and it’s little more than average here in 2021. A pleasant nostalgia trip, yes, but sadly it’s offers nothing to compete with the best modern platformers.
    • 65 Metascore
    • 50 Critic Score
    TRON: Catalyst presents a myriad of ideas within its gameplay, but never utilises each facet astoundingly, leaving the game to feel lacking. Whilst nothing is bad about Catalyst, there isn't a moment that felt inspired and exceeded the bar of quality I set myself after the opening hours. If you're a Tron fan or new to the genres Catalyst apes, there maybe something for you here, but the code runs thin on this one.
    • 65 Metascore
    • 60 Critic Score
    Ten games for £35 can’t be sniffed at, especially during times of budgetary constraints, but Neo Geo Pocket Color Selection Vol. 2 represents a disappointing step down from the first volume. A series of curiosities, average ports and games where the language barrier is an unfortunate turn-off make for a collection that will likely hold appeal for fans of the platform, but which I can’t heartily recommend to the masses.
    • 65 Metascore
    • 50 Critic Score
    Pursuing shock value is always a gamble and The Kindeman Remedy sadly throws all of its livers into this one basket unsuccessfully. While the management systems can infrequently be enjoyable, it’s as hollow an experience as the mutilated corpses you’re experimenting on. There’s some wicked value in its bleak atmosphere, but it’s a blunted instrument of primal carnage, failing to incite even the most barbarous of hearts.
    • 65 Metascore
    • 40 Critic Score
    Lunar Lander Beyond attempts something of a reboot of the Atari classic with a modern wrapper. But underneath the shiny hood, the gameplay is virtually unchanged, difficult, and dull, and the extras have done nothing to implement a reward system that might keep newcomers trying to develop the skills needed to enjoy it.
    • 64 Metascore
    • 60 Critic Score
    The console versions of Cloudpunk then are, at the time of writing, buggy and a little broken in places they shouldn’t be, but if you’re lucky enough to power through without any major issues, you’ll lose hours to the fantastic narrative, terrific central character performances and gorgeous neon-soaked visuals.
    • 64 Metascore
    • 70 Critic Score
    Alfred Hitchcock Veritgo takes some steps to tell a mature story that has an incredible mystery behind it. Certain parts are difficult to play through due to the subject matter, but if you’re after a narrative adventure that shares thematic depth of cinema, then you’re in for a treat. The gameplay doesn’t compliment the story telling too often and a few performance issues hold it back. However, if you can look past those flaws there’s a unique story to unravel.
    • 64 Metascore
    • 60 Critic Score
    Atlas Fallen is at its best when you’re kicking seven shades out of enormous crabs and snakes, and unfortunately has little else that lives up to these moments. Whilst the traversal is solid, going back and forth through a treacherously dull wasteland doesn’t particularly inspire replayability, and when you’ve done it thirty times, you don’t want to do it again. Rent for the combat, then return it and there’s a chance you’ll probably never think about it again.
    • 64 Metascore
    • 80 Critic Score
    If you’re an old codger like me with fond memories of old 8-bit computer games, picking up a title that evokes those memories so well is a no-brainer. If, as is more likely, you’re a young whippersnapper (I hate you), I still thoroughly recommend Kinetic Edge. It’s a terrific mix of genres that’s great in single player and even better in multiplayer. Get on it.
    • 64 Metascore
    • 50 Critic Score
    With its anime-trope-filled story, and starkly unbalanced combat and upgrades, Metal Unit is a passable roguelite in a genre where there are far better options.
    • 64 Metascore
    • 60 Critic Score
    Windbound is a fun sailing game set in a world that’s different every time you play, but it’s a frustrating and punishing survival game at the same time. It’s highly likely to not be the game players expect it to be. Without any story or narrative to anchor it, the player is left adrift at sea without a raft.
    • 64 Metascore
    • 70 Critic Score
    Fly Punch Boom is a refined, fun multiplayer experience with a simply competent single player mode as a sweetener.
    • 64 Metascore
    • 80 Critic Score
    By building the experience around its main protagonist, Scars Above creates impressive symmetry between its story, combat and systems. This results in a standout sci-fi soulslike that’ll accommodate genre aficionados and newcomers alike. It has a few blemishes but they do little to sour the experience.
    • 64 Metascore
    • 80 Critic Score
    A beautiful looking experience, hampered only by some bizarre footwear volume issues, Maid of Sker is as every part a horror experience as its established contemporaries.
    • 64 Metascore
    • 70 Critic Score
    Whilst not the deepest or most realistic of Trials-like games, it makes up for it with silliness and charm.
    • 64 Metascore
    • 50 Critic Score
    Lumote: The Mastermote Chronicles is adorable with clever logical puzzles that may appeal to the masses who love a good puzzler. Despite being filled with Bioluminescent beauty though, the lack of direction and repetitive environment holds it back from being anything more than ordinary.
    • 64 Metascore
    • 50 Critic Score
    The opening absurdity of Squirrel With A Gun lives up to its name with some of the most ridiculous moments I've had in a video game. Once the novelty wears off however, you're left with a hollow, janky and frustrating video game that's a better meme than it is a gameplay experience. Still, the initial hilarity may be worth it for the more immaturely minded.
    • 64 Metascore
    • 70 Critic Score
    The Pinball Wizard could’ve taken things further with regards to its level design. The game only really gets fun near the end, when you have everything it has to offer. However, for a humble game with a dungeon crawler/pinball hybrid it executes the novel combination successfully. Gameplay doesn’t feel as solid for a pinball game, but as a casual arcade game to play in bursts, it’s worth pulling the plunger.
    • 64 Metascore
    • 40 Critic Score
    Whilst it may seem like an intermission before Bloodlines 2 comes out, Vampire: The Masquerade – Swansong isn’t engaging enough to fill the gap. Lacklustre gameplay, unsightly character models and a sense of “You should know this already” are enough to put off the new players. Maybe for the fans, but that’s only if they’re coffin up the money for it.
    • 64 Metascore
    • 70 Critic Score
    Rock of Ages 3: Make & Break is more of what worked in the previous games with a handful of new modes and a creation suite. A tactical tower defence game that’ll have you scratching your head combined with an arcade physics derby that’ll have you grinning over the destruction left in your wake, it’s a lot of fun to play. It’s still not perfect but for those who’ve had fun with the previous 2 games, this instalment builds on that formula in the right places.
    • 64 Metascore
    • 60 Critic Score
    Redemption Reapers is a passable strategy RPG with a focus on tight squad-based tactics that’s probably too simple for genre veterans. Its campaign is disappointingly dull and does nothing to pull your attention away from its forgettable squad and stilted animations.
    • 64 Metascore
    • 60 Critic Score
    Unlike the French Revolution, you’re most probably going to fail at subduing this rebellious town a number of times. Deep and challenging gameplay systems are unfortunately undermined by an authoritarian difficulty curve, lack of variety in presentation and a bland story. For would-be dictators however, there’s a city worth pulling up kicking and screaming from the dirt.
    • 64 Metascore
    • 60 Critic Score
    Whilst the core gameplay loop of riding, swerving and tricking across different parts of an elaborately designed city is fun, the gameplay variety falls short very early on. If you're set on just getting packages from point A to B in sick and quick succession then Parcel Corps may just be the package for you, but those looking for more bite to their bike may choose a different delivery service.
    • 64 Metascore
    • 70 Critic Score
    A few issues aside, Peaky Blinders: Mastermind is a celebration of the TV sensation that translates much of what is loved about the show into tangible game play systems. The last third of this game is a brilliant showcase of the time manipulation mechanics and puzzle depth that can really push the player and offers oodles of tension. It’s simply a shame that it takes two thirds the game for that to be realised and for it to end so soon after it begins.
    • 64 Metascore
    • 60 Critic Score
    One moment it’s cute and funny and the next it’s dry and drawn out. A peculiar mix of engrossing visual novel and average dungeon crawler, Undead Darlings ~no cure for love~ will please those who have the patience to push through its moments of drudgery. For everyone else, a purer form of each genre might be more entertaining.
    • 64 Metascore
    • 70 Critic Score
    Forspoken is a fun action RPG when it gets out of its own way. Its linear narrative and heavy-handed first few hours sap the player’s goodwill, before letting you free and realising its true potential. Strong combat and traversal mechanics really shine, and by the end, even the story manages to rise, like Frey herself, to the challenge.
    • 64 Metascore
    • 60 Critic Score
    Spirit of the North remains a beautiful but hollow experience on PS5. The 4K 60 frames upgrade is glorious to behold, but the lack of DualSense integration in a game that’s crying out for it and hangups from the last-gen version makes it difficult to recommend.
    • 63 Metascore
    • 40 Critic Score
    The Edge of Fate is a desperately disappointing follow up to The Final Shape, offering little to nothing of value to the overall Destiny 2 experience. A forgettable story, lifeless new locations and joyless mechanic additions, this is a sad indictment on Bungie's current place in the industry.
    • 63 Metascore
    • 80 Critic Score
    It doesn’t offer anything new in “old school” regards, but the solid run-and-gun gameplay paired with two cracking soundtrack options should appeal to the curious.
    • 63 Metascore
    • 70 Critic Score
    A simple enough racer, #DRIVE Rally is the next evolution from Pixel Perfect Dude's last #DRIVE title. Whilst the racing is fun and competent, the lack of anything else to do might be a little off-putting. But for those that want cute arcade racing, this will get your engines revving.
    • 63 Metascore
    • 40 Critic Score
    Dreamworks All-Star Kart Racing is really trying to play with the bigguns but just isn’t doing enough differently to justify why anyone should care, especially if you’re a Switch owner. Name recognition can only get you so far and not even everyone’s favourite giant green ogre can save this one.
    • 63 Metascore
    • 70 Critic Score
    Override 2 is a different beast compared to the original. It’s easier to grasp, much faster paced and far more dynamic. Fans of the first game might not gel with these changes which make it more akin to a traditional fighting game. Despite the tweaks and a lack of game modes, this game manages to bombastically portray destructive kaiju battles in a very satisfying way.
    • 63 Metascore
    • 80 Critic Score
    King of Seas is a delightfully chill and humorous title that’s best experienced on a Sunday afternoon as you wish you were a swashbuckling pirate taking down warships with enormous cannons. Whilst the combat can be fiddly and the procedural nature may play with your sense of direction somewhat, there’s plenty to enjoy in this light-hearted sea tale.
    • 63 Metascore
    • 70 Critic Score
    It may not hit the heights of other giants in the business simulation genre, but Blood Bar Tycoon has plenty of personality and good management gameplay to keep it afloat. Who knew serving vampires and chewing on lowly humans could be this joyful and light-heartedly fun?
    • 63 Metascore
    • 50 Critic Score
    Alone in the Dark returns with a refreshing take in terms of its setting and atmosphere. However, it never gets to shake off its nostalgic cobwebs to be a fulfilling game that can go toe-to-toe with survival horror peers. With lacklustre gameplay and uninterested protagonists dampening the experience, you can’t help but feel this game is from a bygone era.
    • 63 Metascore
    • 80 Critic Score
    Mythwrecked: Ambrosia Island is an engaging and hugely enjoyable follow up to Röki. The characters you meet throughout allow you to discover the gods of Greek mythology in fun, unique ways, and there's plenty to discover as you explore this mysterious island. Mythwrecked comes highly recommended.
    • 63 Metascore
    • 60 Critic Score
    Curse of the Sea Rats takes some good ideas for gameplay systems but fumbles them in the execution. As a Metroidvania, it could be a good entry point and if it is, it can only go up from here. However, the animation that is in the game and the music does make a pirate life one for me, just not an overall great one.
    • 63 Metascore
    • 20 Critic Score
    Boti: Byteland Overclocked is ironically the opposite of its own namesake in being overclocked. Full of game breaking bugs, freezes, clipping, the list goes on – you name it it’s in there. Whilst having some small enjoyable elements within the game, It’s difficult to get past its state at review.
    • 63 Metascore
    • 50 Critic Score
    Gods Will Fall should have been so much more fun. An average action-adventure with a few roguelike elements, it’s combat is both fiddly and too simplistic to engage. Its Gods fail to inspire, and its world lacks tangible reward, while hurting the player with its high-stakes warrior loss mechanic.
    • 63 Metascore
    • 60 Critic Score
    Bleak Faith: Forsaken is a competent sci-fi soulslike with a beautiful and brutal new world to explore. It’s combat is serviceable, but its lack of explanations, narrative or even lore will leave many floundering without anything much to grab onto. This is one for the really dedicated Souls veteran who leans far to the extremes of the From Software design school.
    • 62 Metascore
    • 50 Critic Score
    God of Rock has flashy, entertaining visuals with a thematic flair. While its style and level editor excel, the rhythm gameplay and fighting mechanics feel shoe-horned together, creating a clunky and messy whole. The music is great and the idea could work, but this isn’t the rock-charged moshpit that it promised to be.
    • 62 Metascore
    • 60 Critic Score
    Set in a picturesque village inspired by real world French Brittany, Broken Pieces is an adventure thriller game with a great foundation. The premise, visuals and soundtrack are all interesting and make a great first impression. The execution of everything else however is a bit rough around the edges. With questionable combat elements, convoluted puzzle mechanics and a story that feels incomplete, Broken Pieces feels a little too much like its title.

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