Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 72 Metascore
    • 70 Critic Score
    An investigative autobiographical game exploring cold war espionage through the effect that that had on a family, Cosmic Top Secret is a fascinating concept that combines stark reality with Monty Python-esque eccentricity. The content of the game is captivating, following one woman’s quest to uncover her parent’s classified history. It’s a shame that the moments between the engrossing revelations often feel clunky or rote.
    • 72 Metascore
    • 60 Critic Score
    Before We Leave is as close as I’ve ever come to sticking with a city builder and, for that, it deserves enormous credit. The non-violent nature of the gameplay is also to be commended. However, it’s all still just a little too dizzying for me and, if you also struggle with the level of micro-management this type of game fosters, then this likely won’t be quite streamlined enough to change your mind.
    • 72 Metascore
    • 70 Critic Score
    Retro Machina is a charming and well-constructed Metroidvania about a little robot who dares to question its existence. The beautiful graphics and crumbling art deco world will impress, and its fun but challenging combat and robot slaving puzzles will keep many players satisfied for the entirety of its 10-hour run time.
    • 72 Metascore
    • 90 Critic Score
    One of the best FMV games to be released in years, ‘Who Pressed Mute On Uncle Marcus?’ is a brilliant combination of a relatable, oddball comedy and a whodunit mystery drama. The acting is superb, the script and editing is tight, it’s deeply replayable and it manages to balance its tone to take you on a really cathartic journey.
    • 72 Metascore
    • 60 Critic Score
    I really wanted to like Bear and Breakfast more than I did. It isn’t a bad game, it’s just lacking the polish that could make it exemplary. With some simple quality of life improvements like faster movement, and cooking and crafting from the box, we could have a much smoother game on our hands. As it stands, it’s a little too jarring — much like waking up at one of the rooms I built for my visitors.
    • 72 Metascore
    • 70 Critic Score
    There is a lot to like about Ixion – it is an atmospheric tale of humanity dealing with the odds and overcoming any obstacle in its path, one way or another. That same difficulty is often too oppressive however, and I feel that it will be a bit of an obstacle for some; in addition, there are a few foibles elsewhere which can make for a frustrating experience and have marked down my enthusiasm. For those who want a challenge though, Ixion will be an excellent and immersive choice.
    • 72 Metascore
    • 80 Critic Score
    King Arthur: Legion IX uses a strong foundation of engaging turn-based combat and a fantastic Rome-inspired setting to craft a compelling journey. Crashes and rough edges mean this is a war-weary Centurion, but it comes through with the hearts of many a lion, likely the ones felled in glorious gladiatorial combat.
    • 72 Metascore
    • 70 Critic Score
    Spellbreak does more than enough to allow it to stand out in a stuffed genre and offers a terrific variety in its weapon options. There’s absolutely something here if you’re looking for a Royale without shotguns. Don’t sleep on it.
    • 72 Metascore
    • 70 Critic Score
    An asymmetric multiplayer espionage adventure, Operation: Tango is a game that demands co-operation and requires good communication. The non-linear difficulty curve can make some puzzles feel out of place but that doesn’t prevent it from being a gratifying, fun frolic through a charming series of missions.
    • 72 Metascore
    • 70 Critic Score
    Fall of Porcupine is a 2D sidescrolling narrative game that touches upon the reality of healthcare as we see it today. Fall of Porcupine does feel like it unnecessarily worked overtime on the length but was still a joy to play. A wonderful soundtrack and characters with depth. Visually appealing despite screen tear and other technical difficulties.
    • 72 Metascore
    • 70 Critic Score
    Releasing rougher than the Family’s jagged weapons, The Texas Chain Saw Massacre has an abundance of technical problems and balance issues to overcome. Even so, the emergent gameplay and complex systems still shine when given the chance, creating a more strategic and brutal entry into the asymmetrical horror space. Perhaps there’s room for more than one horror icon in the genre after all.
    • 72 Metascore
    • 80 Critic Score
    Tormented Souls ticks all the right boxes in regards to old school survival horror. It’s paying respect to those that came before, but unfortunately also highlights the frustrations and nonsensical plot-driving puzzles that we’d left behind. Think less critically, however, and there’s a new experience in the genre. Survival horror is still surviving.
    • 72 Metascore
    • 60 Critic Score
    A bitesize RPG with some incredibly gorgeous pixel art, Artis Impact has a quirkiness and charm that will either win you over, or frustrate you beyond belief, but it’s odd systems and largely unrealised combat system will exasperate regardless.
    • 72 Metascore
    • 70 Critic Score
    It may look deceptively cute, but El Hijo hides a level of stealth cunning to rival its peers in the genre. Not so much difficult-to-master as tempering your own patience, the reward for persevering is ultimately worth sticking it out.
    • 72 Metascore
    • 70 Critic Score
    Soulstice is a melting pot of things Devil May Cry does well and adds interesting demanding combat with two characters and situational countering. However, its predictable somber story and uninteresting world work hard to drain the fun out of things and its camera wants to be more enemy than friend.
    • 72 Metascore
    • 50 Critic Score
    Ageless is a passable but uninspired platformer, that copies aspects from the best, only forgetting to copy the polished and fun gameplay. That is a tale as old as time.
    • 72 Metascore
    • 60 Critic Score
    Lasting a few fun hours, Turnip Boy Commits Tax Evasion is a simple but effective Zelda-like adventure in a colourful veggie-filled dystopia. However, this salad dodger’s gameplay is derivative of dozens of other better games, and it doesn’t really do anything to explore its novel concept.
    • 72 Metascore
    • 70 Critic Score
    Whilst there’s barely been any kind of update to the visuals and the complication of moving PC controls to a controller is present and correct, RollerCoaster Tycoon 3: Complete Edition is a delight, purely because it’s always been a damn fun video game and in that regard, like everything else about this game, nothing has changed.
    • 72 Metascore
    • 70 Critic Score
    A turn-based strategy game with remarkably solid, pretty and entertaining foundations, Reverie Knights Tactics is a good if unspectacular entry into the genre. Its gameplay and design could have benefitted from additional depth, but this compact package offers a pleasantly enjoyable romp with even more hope for future entries. Completely usurp other tactics games it likely won’t, but there’s enough here to have you entering your own reverie in this tale.
    • 72 Metascore
    • 60 Critic Score
    It’ll scratch an itch for a niche subset of JRPG fans, but its almost complete lack of an engaging narrative or characters, alongside repetitive areas, means Metal Max Xeno Reborn left me very underwhelmed. If not for its systems-heavy combat mechanics and solid Monster Hunter-esque gameplay loop, there would be very little here for me to recommend.
    • 71 Metascore
    • 80 Critic Score
    Somerville is a bleak, threatening and intimidating world to survive as you struggle to save your family. Its mix of surprisingly in-depth gameplay puzzling, beautiful art direction and genuinely heartfelt narrative glimpses of hope help it overcome what could have been burgeoning control and technical issues. You’ll struggle with more than just the invaders on occasion, but you’ll persevere willingly to take in more of this utterly compelling world.
    • 71 Metascore
    • 60 Critic Score
    By design, Postal: Brain Damaged is a relic of an era that passed about 20 years ago. It captures some of the best of the 2000s through lightning quick, buttery smooth and challenging gameplay, but also soils itself by relying on tired old tropes for comic relief and some rough edges with balancing. Postal Dude has a penchant for pissing himself and this Postal entry unfortunately can’t escape the dregs of his urine, but when did a little pee stop him causing havoc?
    • 71 Metascore
    • 80 Critic Score
    Out of Line is a 2D side scrolling platformer puzzle game. The game is gorgeous, and just enough challenging that you won’t rage quit. Join San on this cute adventure to help him escape a terrifying factory. The art style is beautiful, the mechanics are extremely smooth and sound. For those who like relaxing short games, the gameplay runs at around 2-3 hours, and for what it it is, you are getting a lovely evening of gameplay that won’t make you feel panicked or pressured to race to the end. The only thing you may come away with is more questions than answers when it comes to the story. A lack of context plays a role in this, and it does not get clearer. However, each player may have their own answer to what the story held.
    • 71 Metascore
    • 60 Critic Score
    As a cyberpunk adventure Anno: Mutationem lacks much coherent or satisfying plot but its responsive combat will stand out and entertain through its short playtime. It’s just a shame the overall package doesn’t live up to the promise of those stylish trailers.
    • 71 Metascore
    • 80 Critic Score
    It may only be single player, but treat it more like the Witcher than a party game: you are the shark, this is your time to rise as queen of the ocean. It may have a slightly bumpy start, as most games of this style do, but once it opens up the world is your… well, ocean. That sounds less dramatic when it’s literal.
    • 71 Metascore
    • 80 Critic Score
    A succinct, poignant and personal narrative puzzle game, The Forest Quartet is an excellent way to spend an evening. Its intimate story is brought to life through an art style packed with symbolism and gorgeous music. There are a few foibles with the game, but they account for just a fraction of the overall experience.
    • 71 Metascore
    • 70 Critic Score
    A bitesize Metroidvania with neat physics and magnetic walls galore, Teslagrad 2’s charming art style and streamlined gameplay are a treat to play. It’s a shame that fiddly controls and a lack of any real story hold it back from the heights its other elements achieve when considered on their own.
    • 71 Metascore
    • 70 Critic Score
    Wonder Boy collection isn’t a bad collection of games. It’s just a simple no-frills homage to a bygone era. It could have done with a few more games, modes or even a few extra celebrations for this once-great franchise. Still, this is a pleasant run and jump down memory lane.
    • 71 Metascore
    • 60 Critic Score
    Whilst there isn't much gameplay to get stuck into, Urban Myth Dissolution Center has an engrossing mystery worth experiencing. Hypnotic visuals and decent writing may not make the game feel any less slower but it's perfect for those wanting a macabre visual novel to get lost in.
    • 71 Metascore
    • 50 Critic Score
    So it’s kind of a shame that once I finally taught myself how to play the game and I knocked down that particular wall, what was on the other side wasn’t particularly special or unique. The ‘retro side scrolling shooter’ is a crowded market even in 2020, and especially on Switch and as such, I’m not sure it offers quite enough value for a full RRP purchase. It’s certainly pretty and I had about as much as you can have with a videogame you begin not very good at and when you get good it’s over half an hour later.
    • 71 Metascore
    • 70 Critic Score
    With one foot in the classics, and one foot in the modern era, and a plethora of fun and witty puzzles, Willy Morgan and the Curse of Bone Town is worth your time. It’s just a shame it’s such a short amount of time.
    • 71 Metascore
    • 50 Critic Score
    Unless you’re a lifelong fan, Transformers: Battlegrounds will offer little in the way of depth to the “casuals”. As a game, it feels like a badly ported mobile game barely fleshed out for the console players.
    • 71 Metascore
    • 80 Critic Score
    A delightful refreshing new story for a cosy sim blends with an extremely creative puzzler in Lonesome Village, which features a cute art style and relaxing vibes throughout. With a few patches to address crashing, it could be among the best in the genre. Even with these issues though, the game gets my recommendation with a caveat to save often so you don’t lose your progress.
    • 71 Metascore
    • 80 Critic Score
    Chef Life: A Restaurant Simulator captures both the stress, gratification, and realism of the heat in the kitchen. With the opportunity to juggle many different knives at once, such as prepping, managing staff, and cooking, there’s a lot to this game. Players can show individual creativity through plate and restaurant design, or focus simply on the meal. It’s a solid addition to the many different cooking games within the simulation genre.
    • 71 Metascore
    • 60 Critic Score
    With better game design choices and no hard crashes – Moonscars would be a great addition to the 2D Soulstroidvania genre. It’s hard to enjoy the bleak aesthetics and the rich lore of the world when the game doesn’t let you finish it however. The combat is fresh yet familiar but every mechanic outside of that isn’t really needed. But this may be one to perserve with, if you need that Souls itch scratched.
    • 71 Metascore
    • 70 Critic Score
    Labyrinth of the Demon King is a nostalgic and pummelling entry into the survival horror/dungeon crawling genre. The Feudal Japan setting and atmospheric level design sets itself apart from its contemporaries but doesn't quite sustain its thrills in story or puzzles. Whilst the combat is rigid and slightly unfair, it's a core element to it's differing approach of retro style PS1 horror.
    • 71 Metascore
    • 60 Critic Score
    Mythic Ocean is a choice based visual story game. With 3-5 hours per run, you build relationships with Gods in order to choose which God can create a new world. It is up to you how the world plays out based on your choice of interactions with each God. It is not a game that punishes you with any danger, and brings a relaxing explorative tone to the player – but it is a hands off experience. Sometimes this is at its own detriment, with no cues or indications of what to do at times which can lead the player swimming in circles. This game is short and sweet, but does try to make the most of a lot of potential it has.
    • 71 Metascore
    • 80 Critic Score
    With assured writing and gorgeous pixel art visuals, Mothmen 1966 is a compelling start to the Pixel Pulp series. A few clunky puzzle elements are the only blemish on a fast paced and engrossing story that helps pass two hours in the blink of an eye.
    • 71 Metascore
    • 80 Critic Score
    Ravenswatch delivers a tantalising co-op rogue-like experience for those willing to partake in the action alongside others. Taking on the dark world of Reverie solo proves less enticing thanks to its imbalanced difficulty, but after a year and a half in Early Access, Passtech Games have delivered a well-crafted, visually appealing dark fantasy spin of familiar fables.
    • 71 Metascore
    • 80 Critic Score
    With puzzles that will have you scratching your head for hours and a narrative that encourages you to do so, it’s a smart game that has just a few niggles that do very little to sour the experience.
    • 71 Metascore
    • 90 Critic Score
    It’s not very helpful at the start, and at times the comedy falls flat. But stick with Breathedge and there’s a surprisingly deep mechanic entwined with a Schafer-esque story adventure.
    • 71 Metascore
    • 70 Critic Score
    A good first lap for a racing series debut, RiMS Racing is a game designed for bikers. It adds an element of maintenance and customisation to the racing formula which makes for a compelling career experience. With great action on track and a unique system off it, RiMS is certainly worth your time but has room for improvement in a sequel.
    • 71 Metascore
    • 80 Critic Score
    A strong third main entry in this insane series of brawlers, No More Heroes 3 is both accessible to new fans and daunting at the same time. A lot of it will make sense to fans, naturally, but may put off those just treading water. That being said, the main story is practically standalone, with some of the most colourful and creative bosses outside of a Souls game.
    • 71 Metascore
    • 70 Critic Score
    Crash Drive 3 might be rough round the edges but it’s a content filled playground of stunt ramps, loop-de-loops and tank battles that’s worth a look. Played alone it’s plainly average but with friends, the game comes alive and thanks to cross-play, it doesn’t matter what platform they’re using. It’s big, it’s dumb and it’s regularly exhilarating. This entry is real growth for a series that is coming into its own.
    • 71 Metascore
    • 60 Critic Score
    A competent action adventure with a focus on stealth and platforming, Steel Seed is a fun enough romp through futuristic giga-architecture. It’s unintended glitches and unresponsive combat bring it down, and the overall package isn’t all that compelling when better examples exist elsewhere.
    • 71 Metascore
    • 60 Critic Score
    The Invincible crash lands out of excellence as it’s overall technically flawed. However, the contents of the story, the themes it explores and the general art direction make for a great sci-fi title. If you can get over the less-than-stellar controls and bloated plot, you may just witness a shooting star, but maybe don’t make a wish on it.
    • 71 Metascore
    • 50 Critic Score
    Dark and Deep produces an eerily stylish darkness thanks to the art direction of Gustave Doré and threads of narrative that threaten an engaging tale. Unfortunately, it becomes consumed in its own deep dark, owing to labourious mechanics, disjointed pacing and frustrating puzzles. There’s a glimmer of light in this heart of darkness, but you’ll struggle to find it.
    • 71 Metascore
    • 60 Critic Score
    Little Nightmares III still looks incredible, but clunky controls, an awkward camera, and a watered-down sense of dread stop it from fully reaching its potential. Co-op brings a fun new twist to this entry, but some of the fear and magic that made the series special seems to have slipped through the cracks.
    • 71 Metascore
    • 80 Critic Score
    The Inner Friend is a short but sweet experience that will give back as much as you put into it. You’ve got to read between the lines with this game and if you like your narratives to have a clear structure, you’ll likely bounce right off this. If you like a game to challenge you, to make you think and maybe, just maybe, make you feel something, then The Inner Friend is certainly worth a look. Some sticky platforming sections aside, it’s a thrilling and occasionally chilling game that’s truly artistic in its vision.
    • 71 Metascore
    • 80 Critic Score
    A tremendously fun FPS with a quirky and creative presentation, Fashion Squad Police is packed with fast-paced and surprisingly deep non-violent action. A couple of difficulty spikes and occasionally frustrating encounters smudge a slight stain on its beaming overalls, but they’re more a water mark than a red wine stain. Grab your dapper sneakers, suit up your most glamourous get-up and start slapping the dull outta the unfashionable lot.
    • 71 Metascore
    • 60 Critic Score
    Born of Bread would grab your attention if it was in the shop window of a bakery. It has all the hallmark elements for a warm and inviting paperlike RPG, though its contents are lacklustre with a basic story, systems that punish your exploration and a combat system that needs a little tinkering. However, the heart of the game and all-around pleasantries do make it at least half a baker’s dozen.
    • 71 Metascore
    • 80 Critic Score
    Blades of Fire doesn't try to reinvent the Souls-like wheel, but it does add some new aspects to it. With a unique weapon crafting mechanic and varied combat system, it's only let down is the unfairness of combat itself. Still, it tells a good story through its leads, one that does entertain throughout.
    • 71 Metascore
    • 60 Critic Score
    Grim Guardians: Demon Purge is flawed in a lot of the ways it sells itself on. As a Metroidvania, it’s a really weak attempt, but as an Arcade Action Platformer it’s astounding. It just didn’t lean into one or the other enough. If you’re not a fan of Gal*Gun, most of it will go over your head, but fans may love this. Though as an entire package it just does okay.
    • 71 Metascore
    • 70 Critic Score
    This is one of the most accessible Metroidvanias to embark on. Pronty’s underwater excavation in a city, crawling with well-designed bosses is one for both newcomers and seasoned players of the genre. Combat is lacklustre and it doesn’t reinvent in any game-changing capacity, but it sure is a world worth diving deep in.
    • 71 Metascore
    • 60 Critic Score
    Too much is left to chance and not enough to player skill. I guess you could call it the pure definition of insanity. But those gamers who like a cruel, twisted challenge to keep them awake at night whispering just one more jump over and over again will find a decent game and one almighty almost insurmountable challenge here.
    • 71 Metascore
    • 100 Critic Score
    If you’re in the market for a cosy sim that combines creativity, humour, pure charm, and the scratching of every itch in the cosy genre. I Am Future is it, whilst tackling every gripe that has existed before within the genre. Whether you’re a fan of cosy games, or lite survival games I Am Future is something special. I can’t recommend it enough.
    • 70 Metascore
    • 80 Critic Score
    Lords of the Fallen could have been another accessible cookie-cutter souls-like. But with the addition of Umbral, the world of the dead layered upon the living, it breathes new invention into exploration, increasing tension, and unique combat, managing to cement itself as essential in an increasingly crowded and quality genre.
    • 70 Metascore
    • 60 Critic Score
    Sonic returns in an inescapable mishmash of strong mechanics and ideas alongside poor execution and empty lifeless ‘open-zones’ that offers little to tie it together. Whilst this could be the start of a brand new revolution for modern Sonic games, Frontiers still feels like a beta test, and one that fans shouldn’t have to playtest for Sonic Team to work out what to do next.
    • 70 Metascore
    • 80 Critic Score
    Monster Jam Showdown brings the chaos of their live shows to your gaming systems in fine style. A huge celebration of the Monster Jam universe, Showdown absolutely nails the aesthetic and is crammed full of replayability. If you’re one of the many fans around the world, you’re going to flip for this.
    • 70 Metascore
    • 60 Critic Score
    It’s by no means a bad game, but Yurukill just never manages to hit the same heights as its contemporaries. There’s solid groundwork here for a sequel, it has its unique selling point in the shmup sections, and the puzzles are mostly fun. I wanted to love it, but its story didn’t come together in a satisfying way and too many mechanics felt half-baked or redundant.
    • 70 Metascore
    • 60 Critic Score
    As a movie, In Sound Mind may have been an interesting and quirky, if slightly derivative, story of introspection and psychological understanding. As a game though, it simply doesn’t have the depth of mechanics to hold you through its 5-6 hour runtime. Sporting awful combat and stealth sequences, boring level design and inconsistent presentation, In Sound Mind activates too few of the adrenaline-controlling brain areas. Instead, it peaked some interest which slowly faded out the longer I played. You wouldn’t be out of your mind to play it if you’re a psychological horror fan, but you’ll potentially be in two minds of whether it was actually fun to play.
    • 70 Metascore
    • 70 Critic Score
    Under the Waves is a flawed but impactful deep-sea denizen. The immersive gameplay, contemplative themes and powerful eco-conscious flare make the game a uniquely wonderful narrative adventure. Some of the finer details are uneven and taint the big picture, but you will come away moved in spite of its problems.
    • 70 Metascore
    • 70 Critic Score
    A old-skool minded metroidvania, unhampered by combat, The Siege and the Sandfox excels in its stealthy confines, creating a dark and masterful labyrinth to explore to your heart's content, but often because you are frustratingly lost.
    • 70 Metascore
    • 70 Critic Score
    A.I.L.A is a game of two halves. The first promises an intriguing and mind-bending narrative with gameplay experiences pulling from various inspirations for an exciting, evolving horror experience. The second unfortunately drops much of what makes the game feel unique and special, with a dampened finale and some overly drawn out, familiar experiences. Despite this, it still shines with the glow of an enigmatic A.I machine ready to take the world by storm, even with some technical hiccups.
    • 70 Metascore
    • 60 Critic Score
    This kart racer is for the Nickelodeon fans and families alike. It’s an approachable entry for newcomers as it has a lot of reimagined content from the first two games. It’s also accessible, with a low skill barrier for entry that admittedly can go surprisingly high for experienced players. There’s a lot of content to get through but you’ll have seen the best of it after a hours and it doesn’t stand out amongst its peers, outside of featuring a load of Nickelodeon IPs.
    • 70 Metascore
    • 70 Critic Score
    Turrican Flashback is a rose-tinted ride to the heady days of the Amiga. However you can’t help but think this is a wasted opportunity considering the lack of extra features.
    • 70 Metascore
    • 90 Critic Score
    A minimal-looking aesthetic that fits the Switch perfectly, Absolute Drift is a delight to get absorbed into. You won’t master it straight away, but when you get the hang of it you’ll be hooning about in no time.
    • 70 Metascore
    • 80 Critic Score
    Contra is back, all jazzed up and offering absolutely nothing new in what it pioneered almost forty years ago. But then, it doesn’t need to, as it’s still a blast for old and new fans alike. Adding four player couch co-op is a nice touch, all the while keeping its retro sensibilities.
    • 70 Metascore
    • 80 Critic Score
    It’s not perfect then, but I highly recommend you play No Straight Roads on the biggest, loudest TV you can find and get completely lost in a staggeringly good, unstoppable psychedelic rock n roll extravaganza.
    • 70 Metascore
    • 80 Critic Score
    Mile 0 is a new and exciting avenue for Road 96. The rhythm sections are euphoric and the world-building is complex and fulfilling. Zoe and Kaito’s story is a great entry point but it does feel like it’s just getting started as it ends, falling under the traps of being a prequel.
    • 70 Metascore
    • 60 Critic Score
    Because everything is pretty much the same, unless you really get involved in it, Radical Rabbit Stew does start to get a bit dull pretty fast. It seems there really is a limit to how long you can play a game where you fling rabbits around (who knew?) and it seems to be about two hours, when that trophy pops.
    • 70 Metascore
    • 70 Critic Score
    Space Crew shares the DNA of its predecessor Bomber Crew and utilises its strengths in interesting and engaging ways, and is a worthy follow up, though the fiddly controller mapping means you really should be playing this on a PC.
    • 70 Metascore
    • 80 Critic Score
    Offering no degree of hand-holding or tutorial, MXGP 2020 isn’t an easy ride. If it does take your fancy, however, you’ll fine a well-polished and authentic look at the world of motocross.
    • 70 Metascore
    • 70 Critic Score
    It can be a bit fiddly to start with, what with the limited view and squint-inducing text. Yet persevere with Disjunction and there’s a great cyberpunk detective story to get your teeth into.
    • 70 Metascore
    • 70 Critic Score
    A satisfying reimagining of the classic ice-block puzzle with ninja and a revenge narrative, Red Ronin adds a slew of interesting takes on a formula thought exhausted. It’s tightly designed and demands your concentration. Revenge is a dish best served ice cold.
    • 70 Metascore
    • 90 Critic Score
    A simple game with a new control scheme to get used to, Skate City is no frills fun. Yet rather than sounding detrimental, the chill vibe it brings to addictive arcade gameplay is a welcome addition to the handful of skateboarding games on the market.
    • 70 Metascore
    • 60 Critic Score
    Once the initial shock factor dies down, Martha Is Dead is little more than a walking simulator with a Fatal Frame-esque photography gimmick. It has too many ideas and threads going for it, whereas a focused main plot would have made it much more engaging. A few technical issues marred the immersion, and some of the worst English dubbing since Resident Evil. As long as you aren’t expecting Italian P.T., horror fans may still enjoy this psychological shocker.
    • 70 Metascore
    • 70 Critic Score
    Lawn Mowing Simulator lands on PS5 in a good condition, though the lack of PS5-only features and a little bit of spit and polish wouldn’t have gone amiss. Thankfully, the zen wonderment of this game remains, and there’s really nothing else like it.
    • 70 Metascore
    • 70 Critic Score
    Let’s Sing ABBA is a very typical Let’s Sing title with precisely zero innovation or new features. Thankfully, it’s a game based on ABBA’s music, so the set list is to die for. If you’re so inclined, it’s an absolute must for your karaoke evenings.
    • 70 Metascore
    • 60 Critic Score
    Decarnation flirts the line of pretension but ultimately handles the subject matter decently. The gameplay is too on the light side, and sometimes frustrating when it doesn’t work how it should. However, the audio/visuals are stellar making it a decent psychological horror that should please fans of the genre.
    • 70 Metascore
    • 70 Critic Score
    Swimming in 90s vibes, colour, and charm, Neurodiver is a tasty second helping of this vibrant future, full of characters I enjoyed catching up with. Its trouble lies in the lack of content, expansion to the world, or even meaningful explanations of its plot. It’s fun to neuro-dive in, but you’ll quickly realise this is the shallow end of the pool.
    • 70 Metascore
    • 70 Critic Score
    Upgraded graphics, fast travel, and a slew of quality-of-life upgrades that track items and improve combat flow, make Echo Generation Midnight Edition the definitive version. However, they feel like incremental gains rather than a wholesale re-evaluation, as the base game remains largely unchanged.
    • 70 Metascore
    • 50 Critic Score
    DROS has honest goals to be a unique duo platforming adventure but adding too many elements has created something varied but not lasting. The world is interesting and the characters have cool designs but anything outside of its presentation is just fine.
    • 70 Metascore
    • 60 Critic Score
    Grab a partner or rope in a friend to laugh and cry your way through In Sink's series of carefully crafted puzzle rooms. While the repeated use of certain mechanics takes a toll on the fun, the more creative challenges are full of flair and are a joy to overcome. The highs just about outweigh the lows, leaving In Sink swirling the basin without ever really rising above it.
    • 70 Metascore
    • 80 Critic Score
    The Executive then is thankfully more MCU than DCU, with a breadth of mechanics and enough to unlock to ensure you have the best possible chance at Hollywood success. Whilst you can feel fairly hard done by throughout, it's regardless a solid simulation of what running a movie studio truly entails. The elation, and the heartbreak. See you at the Gaspars.
    • 70 Metascore
    • 70 Critic Score
    Architect Life is a well made and intensely detailed look at the world of house design, and those brought up on The Sims will feel that creativity pouring through the screen. Just be prepared to pay extra if you feel like you're missing a cinema.
    • 70 Metascore
    • 60 Critic Score
    Star Overdrive shines when you’re on the board, delivering fast, fluid thrills. But clunky on-foot sections and weak combat drag it down, leaving a game that’s half brilliant, half forgettable.
    • 70 Metascore
    • 60 Critic Score
    From a solo player's perspective, Phantom Squad is a frustrating and unbalanced trial of patience that doesn't pay off enough to make it worth it. Rope in a couple of friends to squad up though, and the game completely transforms into an intense, intricately designed and frantic sandbox to have a blast in. Just make sure you don't go it alone, this unit was meant for a team, not an individual.
    • 70 Metascore
    • 60 Critic Score
    Overall, Visions of Four Heroes is a good quality expansion to Dynasty Warriors: Origins, but may feel too pricey for the lack of fresh material. The two new weapons and early prototype for strategy battles are interesting, while the core gameplay remains excellent. However, the storytelling continues to tread water and the expansion doesn't take much of a risk with its ideas, which may leave some feeling short-changed by its asking price.
    • 70 Metascore
    • 80 Critic Score
    Continuing with the series' revival, Legacy of Kain: Defiance is again another spruce up of the old vampiric duo from 2003. Fans will appreciate the new look, quality of life improvements and better camera control. It may be a hard sell to newcomers, but it's still an accessible game in its own right. Paired with the Soul Reaver remasters, it's a good time to take a bite into it.
    • 70 Metascore
    • 70 Critic Score
    Rita’s Rewind is an enjoyable throwback that Power Rangers fans will appreciate, but its frustrating flaws prevent it from becoming a standout in the beat-'em-up revival.
    • 70 Metascore
    • 70 Critic Score
    Darkestville Castle feels at home on the Switch, and with a strong narrative and clever puzzles cements itself as a decent point-and-click adventure, despite some niggles.
    • 70 Metascore
    • 90 Critic Score
    This remake of Destroy All Humans! is really quite incredible.
    • 70 Metascore
    • 90 Critic Score
    A fantasy adventure with tough-but-fair combat, a well crafted story and a punchy pixel art aesthetic, No Place For Bravery is the next ‘must play’ game in the 2D/dungeon-crawler renaissance. While it’s still not perfect, the game is much more stable now that it has received a patch and despite a few spotty frame rates, this is an easy title to recommend.
    • 70 Metascore
    • 60 Critic Score
    Whilst Highwater starts with some rather lovely visuals and whimsical charm, it soon devolves into a tedious, languid affair that failed to launch. If you can endure the droning voices and hackneyed lyrics in here, you may enjoy this turn-based nautically-induced apocalypse adventure.
    • 70 Metascore
    • 60 Critic Score
    With a bit more to say The Last Worker could’ve been a great game, but the paper thin plot and clunky controls hold back what is otherwise a stylish and unique time with or without VR. Hopefully there’ll be more to come from this world as it’s an interesting premise, but for right now it’s a decent couple of evenings spent.
    • 70 Metascore
    • 70 Critic Score
    If you’re a fan of the likes of Overcooked and you’re looking for a new title to spice up your games night, Cannibal Cuisine is certainly worth your time. Despite its familiar aspects, it adds a little of something new to the formula via its darkly funny theme. It’s not as polished or as packed with content as the genre leaders but it’s still a dish worth tucking into.
    • 70 Metascore
    • 70 Critic Score
    Heartfelt, charming and very on-brand for Keita Takahashi, to a T is a fun episodic journey of a teenager stuck in the T-pose. However, with an emphasis on narrative and cut scenes, the gameplay takes a backseat, making those fleeting moments of T-posing minigame shenaginans feel less impactful as a result.
    • 70 Metascore
    • 70 Critic Score
    SpellForce 3: Reforced is a valiant effort to mesh RTS and RPG into a functional package on console. In theory, it shouldn’t work at all, but for the most part it succeeds more than it fails. There’s plenty of issues, whether it be the shallowness of the tactics for success, the visual oddities that plague your journey or the overabundance of burdening dialogue to cut through, but the essence of this fantasy game is good enough to shine through.
    • 70 Metascore
    • 60 Critic Score
    There’s certainly fun to be had with a mate/partner/postman in Biped, but there’s very little here to have you playing for any more than a weekend. Once the levels are complete there’s the odd unlock that doesn’t justify prioritising Biped over the likes of Jackbox or Overcooked. If you’re on your own you’ll find little joy in ploughing your way through the adjusted solo campaign, which is more infuriating than infatuating.

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