Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 70 Metascore
    • 80 Critic Score
    If you’ve never played a solitaire video game, The Solitaire Conspiracy is the perfect gateway into them. Bithell Games have created an accessible yet deeply strategic twist on the classic card game that includes an espionage narrative delivered via FMV’s featuring famous faces. There’s some ludonarrative dissonance between the drama of story told and the relative calmness of the game play but it does little to spoil one of the best this genre has to offer.
    • 70 Metascore
    • 60 Critic Score
    You likely won’t want to replay it to see the multiple endings, but for a single play through, Whateverland is a charming, charismatic if rough around the edges point and click adventure. It stumbles a number of times before the credits roll but with multiple solutions to puzzles and quirky characters to get to know, this game is a perfectly fine way to spend a few evenings.
    • 70 Metascore
    • 70 Critic Score
    Digimon Survive is a solid blend of Visual Novel and Tactics RPG. It has great moments, but Survive’s combat encounters lack any real depth or challenge to keep them engaging over its runtime. Its story, however, remains interesting enough to push it along, even if it hits its peaks early on. A little more variety could’ve pushed Digimon Survive from good to great.
    • 70 Metascore
    • 80 Critic Score
    Peril on Gorgon plays it very safe, which may frustrate players who were looking for it to mix up the formula. For people like me though, who just wanted a reason to take control of the Unreliable once again and tear it across Halcion, this is exactly what you’re after.
    • 70 Metascore
    • 70 Critic Score
    A fun little take on an old concept, Witcheye’s tentative leap to bigger platforms is one to keep an eye out for.
    • 70 Metascore
    • 80 Critic Score
    A solid sequel to compliment a wonderful franchise, SpongeBob SquarePants: The Cosmic Shake offers a much more coherent adventure platformer than its predecessor. With each world feeling like it’s own TV episode, and a fun story throughout, there is a lot of fun to be had within this entry.
    • 70 Metascore
    • 70 Critic Score
    The nomadic lifestyle translates into an interesting take on the resource and management genre, that is more interesting for its ideas than its execution. However, those who fancy a more contemplative slow going game will find solid goal-oriented challenges in this journey back to the source.
    • 70 Metascore
    • 80 Critic Score
    Retaining what made the first game unique, whilst making it a much more rounded experience that you’ll be more likely to revisit, Surgeon Simulator 2 is a good single-player experience that becomes pretty special in online co-op. Gather some mates and it’s one of the most fun multiplayer experiences of the year.
    • 69 Metascore
    • 70 Critic Score
    Whilst it is nice to at least try something different, Immortals of Aveum falls back on way too many cliches to make it stick. Terrible dialogue, formulaic shooting and linear progression are too overbearing in an otherwise colourful shooter.
    • 69 Metascore
    • 70 Critic Score
    A satisfying platformer aimed at a younger age group, Yestermorrow is memorable for its aesthetics and inspirations. However it’s gameplay doesn’t really do anything we haven’t seen before, and fumbles what could have been more interesting uses of its Everlight and time-based premise.
    • 69 Metascore
    • 70 Critic Score
    Combining monster hunting, colossi climbing, exploration, and crafting, Eternal Strands often feels a little ‘lite’. However it’s defining feature is an elemental physics-based magic-system that is a valid competitor to Breath of the Wild. It’s that rare beast that often just sets you free to explore and find your own solutions, and its wonderful when it does.
    • 69 Metascore
    • 80 Critic Score
    Unashamedly developed for fans of the series, Sherlock Holmes: Chapter One is a unique and deftly crafted take on a well-trodden character. Retaining its detail oriented, mystery solving core while moving to an open world design with a heavier inclusion of combat, this game retains the charm of its predecessors while pushing the series in an exciting new direction. It’s not perfect, but an excellent story and a plethora of ‘eureka’ moments make up for many of its flaws. If you loved Crimes & Punishments and The Devil’s Daughter, you’ll love this.
    • 69 Metascore
    • 60 Critic Score
    Supermassive Games’ The Devil in Me lays some new ideas for the Dark Pictures franchise’s future. While well-intentioned, the implementation of these new gameplay ideas isn’t quite there yet. Lacklustre new mechanics and a bloated runtime do more harm than good. The Devil in Me would’ve been better off as a shorter, more refined experience. Great visuals, a solid cast, and a fun slasher premise can only take it so far.
    • 69 Metascore
    • 70 Critic Score
    Cris Tales is a stunningly gorgeous indie, with art that’ll make your jaw drop. However many of its time mechanics are relatively skin deep, and it lacks the kind of depth its art inspires. It’s also not the epic it claims to be. It’s a love letter to classic RPGs, if within that same analogy those classics are the full novel.
    • 69 Metascore
    • 50 Critic Score
    It’s a cracking good time with friends but on your own, it’s a meanderingly frustrating tiresome glitch-filled experience.
    • 69 Metascore
    • 80 Critic Score
    Retro inspired first person shooters don’t come any more stylish than KINGDOM of the DEAD. A fantastic soundtrack is matched by a macabre hand drawn art style to create an atmosphere that feels unique to this game. It has a few bugs and some anticlimactic boss battles but there’s a lot to love about this game beyond those rough edges.
    • 69 Metascore
    • 70 Critic Score
    A Night At the Races is an interesting if unbalanced narrative experiment. Despite its issues, it’s a peculiar indie curio that completely divorces its central arcade game play from its story which results in some odd effects. If you like original experiences, this is certainly worth the hour it takes to complete.
    • 69 Metascore
    • 60 Critic Score
    In a sea full of roguelikes/lites, Dust & Neon floats on by like an innocuous limpet attached to bigger players. It’s not terrible, nor is it bringing anything new to the table. The future-retro style is attractive to look at, which otherwise holds up this rather shallow experience.
    • 69 Metascore
    • 50 Critic Score
    A beautifully dark throwback to the classics, Aeterna Noctis revels in its classic charm. The difficulty also apes that of its forebears, which for some they might enjoy, others it might be too much. For those impartial, it’s another in a massive catalogue of Metroidvania titles.
    • 69 Metascore
    • 50 Critic Score
    Lightfall promises much and delivers very little. Devastatingly, I don’t know what else Destiny 2 really has to offer, apart from wrapping up the story for those who are smart enough to be keeping track. I’ll be there day one for whatever Bungie does next, but I might just, at last, be finished with Destiny 2.
    • 69 Metascore
    • 70 Critic Score
    Voyage is a wonderful piece of art that will wow you visually and sonically at every turn. It’s the gameplay that sadly holds it back from greatness. An awesome debut, Venturous are a developer to watch.
    • 69 Metascore
    • 70 Critic Score
    A real blast from the past, Space Adventure Cobra - The Awakening is as classic an anime as it gets. Whilst it seems like a niche game for the fans, it's an accessible action platformer for old and newcomers a like. Interspersed with original animations and corny dialogue, it's a fun little romp through the golden era of anime and space adventuring.
    • 69 Metascore
    • 60 Critic Score
    The Callisto Protocol is a good game that falls short in almost every department of being a great one. Predictable story, gratifying-yet clunky combat mechanics and a lack of variety hold back what is an otherwise visual and audible spectacle. Dead Space has cast a long shadow since its release in 2008 and The Callisto Protocol can’t emerge from the depth of its superb darkness.
    • 69 Metascore
    • 60 Critic Score
    Pathway is a serviceable roguelite built around the fun idea of tailing Nazis across the desert in a jeep. However it lacks personality, character and narrative worth getting invested in. Its combat will satisfy for a time but quickly becomes too familiar for genre fans, and too dull for anyone else to jump aboard.
    • 69 Metascore
    • 80 Critic Score
    A Juggler’s Tale is a short but very sweet atmospheric 3D puzzle side scroller. With a unique dynamic of controlling a marionette, puzzles become more thoughtful. The game is visually stunning and has a wonderful gaming experience. Intense at times with a wicked twist, the only downside is it’s short run time. Easily recommended to fans of Little Nightmares, or Puzzle side scrollers in general.
    • 69 Metascore
    • 60 Critic Score
    The Anniversary Edition is a much better looking version of the original Edna and Harvey – The Breakout. Despite updated visuals though, there’s still some wrinkles that haven’t been ironed out, notably with sound effects and animations. The move to controller support on consoles has been a little rough on the playability too. The core concept, narrative and personality of the game is quite ingenious but the backtracking, inconsistent lunacy and uniquity of some of the puzzles mean it’s sometimes tough to get through. You don’t have to be mad to play The Breakout, but it’d help.
    • 69 Metascore
    • 50 Critic Score
    Youropa is a puzzle platformer with a unique, gravity defying twist – but it’s not quite enough. You could easily find yourself getting lost in the pleasant atmosphere, but you’re just as likely to enter a void of chasing your own tail.
    • 69 Metascore
    • 80 Critic Score
    Whilst it may be pleasing to the visual and audio senses, Lone Ruin balances out that pleasant feeling with fair challenge. A roguelike in the traditional sense, it offers that “one more run” gameplay for anyone that feels like they can do it better next time.
    • 69 Metascore
    • 70 Critic Score
    The Expanse: A TellTale Series tells a more mature and grounded story compared to other TellTale titles. The art direction and visuals lend itself to a more nuanced approach to give Camina Drummer a decent prequel to her TV show debut. Pacing is all over the place as the new and exciting gameplay elements are implemented in strange places, but the game does a great job of welcoming you into a vast world that could sink its hooks into you.
    • 69 Metascore
    • 60 Critic Score
    There’s a bit of a learning curve with House of Golf 2 which takes away some of the ‘pick up and play’ elements of other titles in the genre, but there’s some good course design and it’s fun to find the shortcuts hidden around them. There’s nothing here that will challenge the golf titans in gaming, but there’s plenty to discover if you’re willing to give it the time.
    • 69 Metascore
    • 70 Critic Score
    While not without its flaws, Raji: An Ancient Epic is a competent and enjoyable debut from Nodding Head Games that leans on some video game classics for its mechanics and combat but blends them with Hindu iconography and Balinese mythology to give it oodles of character.
    • 69 Metascore
    • 70 Critic Score
    Spinch is a gorgeous psychedelic platformer that will both delight and infuriate you, aimed solely at an audience that eyes up the challenge and won’t relent until it’s conquered.
    • 69 Metascore
    • 60 Critic Score
    Biomutant had bags of potential but squandered this at release. The developers have now had a year to to come out swinging with fancy-pants graphics and dozens of wholesale changes the game needed. It could have been Biomutant 1.5. Instead, the game is still let down by all the same questionable game design, pointless side-quests and ghastly amount of narration that makes you want to blow your face off. The PS5 update brings framerate smoothness to make combat feel and play better – it’s really this new version’s only saving grace. Unfortunately, that’s not enough to improve upon our original verdict.
    • 69 Metascore
    • 70 Critic Score
    Cat Café Manager is a cozy, stress-free casual management game for anyone who wants to adopt cute kitties whilst serving coffee. Whilst not changing the genre of management style games in any particular way, this is ideal for those wanting a homely game to play at ease.
    • 69 Metascore
    • 50 Critic Score
    Featuring a gorgeous soundtrack and sumptuous visuals, A Musical Story certainly has everything going for it, but the experience as a whole feels as hollow as an acoustic guitar that was played once and never picked up again. Once it’s done, it’s done. And you won’t feel the need to return.
    • 69 Metascore
    • 70 Critic Score
    While it’s not pushing the genre any further forward, Scarf is a perfectly pleasant way to spend 6 hours of your life. As a non-combative puzzle platformer, it lacks originality. Thankfully, a clever two sided narrative carries the game as it tells both sides of a tale and positions the player in the centre. Just make sure you play this game with a guide so you don’t have to replay whole levels again.
    • 69 Metascore
    • 60 Critic Score
    A creative adventure puzzle game that leans into what makes LEGO so great, LEGO Bricktales is a fun and imaginative title. The PS5 version is a little unstable right now, crashing often in certain areas, making it feel a few bricks short of completion. With a patch though, this could be the most creative LEGO game to date.
    • 69 Metascore
    • 60 Critic Score
    Attempting to punch above its serfdom beginnings, Rising Lords serves up a competent yet disappointingly hollow strategy experience. The tutorialisation will ward off many potential banners and despite a charming board game aesthetic, it struggles to consistently demonstrate its knightly qualities. With some time and reinforcements, there’s hope this young lord can achieve their lordly status, but it’s not quite yet.
    • 69 Metascore
    • 70 Critic Score
    Despite a few issues, Wind Peaks delivers 2 hours of zen-like, chilled gratification like only a hidden object game can. Games like this aren’t traditionally ‘fun’ or engaging but they scratch an almost primordial itch to find the missing things. If you need a Switch title to fill a boring train journey, this one would fit that bill.
    • 69 Metascore
    • 70 Critic Score
    Curious Expedition 2 is more of an interactive board game of level one D&D. A game that balances roguelike tactics, RPG, and procedural storytelling well. A delightful top down surprise with a great depth to explore, do and encounter, that’s if RNG is on your side! If not, it’s into the lion’s den you go. Although slightly repetitive visually, you will likely not get the same story twice.
    • 69 Metascore
    • 80 Critic Score
    Akane’s break-neck pace and cyberpunk setting is not one to overlook. The lack of variety isn’t a huge issue when everything it presents is impeccable and you get as much as you put in with the game. The arcade elements make for an addictive game play loop that’ll keep you repeatedly fighting through the night.
    • 69 Metascore
    • 60 Critic Score
    Sporting dystopian atmosphere in an interesting Cyberpunk world, Memory Lost occasionally finds its violent groove with fast-paced action and engaging combat. However, the lack of quality storytelling and frustrations in the consistency of its mechanics means it'll malfunction like a badly inserted augment. Memory Lost won't be remembered fondly by everyone, but there'll be a view who'll find peaceful remembrance in its chaotic brand of violence.
    • 69 Metascore
    • 50 Critic Score
    Ereban: Shadow Legacy attempts a number of ambitious stealth-action components but fails to come out from the shadows with basically any of them intact. A predictable story, underwhelming level design and more bugs than a forest log blunt this assassin’s blade. If Ayana’s journey is the first step in mastering the darkness, I hope a sequel can turn off the blinding lights.
    • 69 Metascore
    • 80 Critic Score
    It has both its calm and frustrating moments, but when it looks as stylish as it does, you can’t hold it against it. A mobile-runner without the trappings, it compliments the Switch perfectly. Kick back, keep your eyes peeled, and just #Drive.
    • 69 Metascore
    • 60 Critic Score
    Croc: Legend of the Gobbos 2025 is a genuinely good remaster of a video game that's nowhere near as good as you remember it being. Still, the nostalgia hits are all there in the right places and if you need a break from the real world, you could do much worse.
    • 69 Metascore
    • 70 Critic Score
    Locomoto is a perfectly pleasant cozy experience that will scratch that itch if you're looking for something a little different to do than start a farm. Full of whimsy and fun characters, you've definitely had a worse train experience than this one.
    • 69 Metascore
    • 80 Critic Score
    Whilst there is a whole lot of fun to be had demolishing buildings and playing with physics in Deliver At All Costs, it starts to lose its balance about halfway through. The story and pacing take a very sharp nosedive, and the post-endgame content is more for completionists. That being said, it's not terrible, and worth checking out for something wacky, if a little bit wobbly at times.
    • 69 Metascore
    • 40 Critic Score
    New Tales from the Borderlands is a sequel that seemingly forgets everything that made the original so special and shoehorns in a story that simply doesn’t keep you engaged. Whilst it’s visually lovely and feels like it’s a Borderlands experience, it’s all style and no substance. Without heart or humour, this feels like a cash-in, and for a sequel to one of the greatest narrative games of all time? That’s just not good enough.
    • 68 Metascore
    • 80 Critic Score
    What stands out to me the most though? The considered thought of the level design.
    • 68 Metascore
    • 50 Critic Score
    NBA 2K24 is another installment in the annals of sports game history. In the moments that it works, it works well. But it’s not welcoming for newcomers, and the insipid practice of MTX is about as subtle as a ball to the face.
    • 68 Metascore
    • 80 Critic Score
    Ghostbusters: Spirits Unleashed is a clear love letter to a much-beloved franchise, and it’s IllFonic’s most polished product to date. It’s a great multiplayer title that takes the core gameplay of Prop Hunt and spins it into something all of its own. While it’s unclear how the game will grow and evolve with time, what’s presented in the base package is a ton of fun to play, both as a Ghostbuster and a Ghost. That said, while bots are a nice inclusion, they’re not a substitute for real players.
    • 68 Metascore
    • 80 Critic Score
    A glorious pulp style mixed with engaging stealth gameplay makes Serial Cleaners a compelling 90s narcotic to sink your time into. The trip may be a little bumpy on account of the bugs and inconsistent AI, but you’ll be left feeling fulfilled and ultimately satisfied, which is more than Scarface or Vincent from Pulp Fiction can attest.
    • 68 Metascore
    • 70 Critic Score
    Hopefully fixes are on the way for its technical issues because otherwise, I Am Fish is a fun and charming physics puzzle title. This game feels like the next evolution of the comedy sim genre that’s replacing the wonky, janky nodding goats and intentionally poor control schemes for a more deliberate style of comedy that’s much more accessible, interesting and polished.
    • 68 Metascore
    • 80 Critic Score
    Henry Halfhead's unique concept and simple yet effective gameplay make it a great sandbox puzzler to cause mischief in. Despite wanting the game to go further with its concept and make the gameplay more ambitious, it settles for a heartfelt and relatable story instead, bringing more feeling into what you do as a result.
    • 68 Metascore
    • 40 Critic Score
    Cthulu: The Cosmic Abyss falls prey to the greatest source of madness: boredom. Bogged down with its litany of technical issues and crashes, its fragile story and bland walking simulator gameplay fail to inspire even a modicum of intrigue. It's not Cthulu who'll cause your mental degradation, but the endless tedium of trying to reach the finale of this abyss.
    • 68 Metascore
    • 60 Critic Score
    In attempting to modernise and streamline the formula, Killing Floor 3 delivers a decent but disappointing follow-up to a niche classic. The changes to Perks, weapon variety and introduction of the social hub do little to uplift the core mechanics, and even hinder the best of what Killing Floor 2 delivered. The music and MEAT system deliver the thrills alongside solid gunplay and wave-based survival, but this sequel struggles to build a menacing legacy that can stand alongside the previous iteration.
    • 68 Metascore
    • 70 Critic Score
    While elements of The Chant are clichéd or clunky, there’s a surprisingly fun survival thriller nestled between its flaws. Creative monster design and excellent use of lighting (or lack thereof) can make for some nerve shredding moments too.
    • 68 Metascore
    • 80 Critic Score
    Another one for the homage pile, Neon Inferno fits neatly into the retro-inspired category with aplomb. Offering challenge to those that want it, as well as a story-focus for those that don't, there's enough here for both the old and new school. In a time of over-complication, this is a reminder of the inherent fun in the simple. With lovely visuals and a banging soundtrack too.
    • 68 Metascore
    • 80 Critic Score
    Steelrising is a more accessible Souls-like which has plenty to appease rookies and veterans of the genre. A stunning visualisation of revolutionary Paris and a more direct story make for an engaging romp and while the combat has some balancing issues, it has the variety to remain interesting through its runtime. A Souls game with delicious French flavour, you’ll want to hear these people singing the song of angry Automats.
    • 68 Metascore
    • 90 Critic Score
    Tapping into old school horror with several modern twists, Song of Horror is a surprise hit for fans of the genre. A few little face values issues do nothing to ruin the very well crafted filling, for fans and newcomers alike.
    • 68 Metascore
    • 70 Critic Score
    Winter Burrow is a charming, storybook survival adventure that swaps stress for serenity, wrapping its cozy world in warmth and heart. It’s a delight to explore, but without a map or fast travel, that long trudge home can start to feel frostier than it should.
    • 68 Metascore
    • 60 Critic Score
    Ad Infinitum initially intrigues with a haunting and visceral sense of atmosphere and nightmare vision. The stealth gameplay unfortunately feels disjointed and the story ends up predictable despite the mysterious first impression. Yet, despite having as many bugs as a WW1 mud-swamped trench, Ad Infinitum has the heart of a soldier desperate to make it through one more nightmarish day.
    • 68 Metascore
    • 70 Critic Score
    Boasting a unique universe with interesting factions and streamlined strategy gameplay that works surprisingly well on console, Songs of Silence is mostly singing from the same hymn sheet. It botches a couple of notes thanks to significant framerate and performance issues alongside some wild difficulty spikes, but it's otherwise an army working in harmony.
    • 68 Metascore
    • 50 Critic Score
    Lydia is an interactive story telling point and click, the story of a young girl surrounded by substance abuse. The game is short, and from that, the scenes of the narrative can blur and become confusing in which message it is trying to convey. Visually pleasing, and delivers a good atmospheric dark tone, but difficult to recommend for ‘fun’. However, this is an important game in the awareness of substance abuse.
    • 68 Metascore
    • 80 Critic Score
    It is a little rough around the edges, which is to be expected from a small team and backed by an indie publisher. Stick with Thymesia however and you’ll make some good memories with it, hopefully with some care down the line to refine the experience.
    • 68 Metascore
    • 50 Critic Score
    A dented chassis for what otherwise has a solid engine, Monster Energy Supercross 6 makes some adjustments to accommodate newcomers, but if you played others before, you’ve most likely already played this one. There’s a decent physics-based racer here, just the presentation doesn’t cross the finish line.
    • 68 Metascore
    • 50 Critic Score
    While Waiting turns life's mundane moments into a game, sometimes a wait is exactly that, just a wait. While it offers some interesting reflections on patience and funny moments, it can leave you feeling as if there is no real progression or final pay off. If you're after something meditative, you'll enjoy the charming visual art and minimalist features with some casual puzzle fun.
    • 68 Metascore
    • 60 Critic Score
    Supermassive is back and teaming up with one of the biggest franchises in asymmetrical horror, Dead by Daylight. Whilst the visuals and sound, among collecting the odd Easter Egg provide the biggest highlights from the game. The storyline is a very slow burn, not worth the end-game final reveal. Although Frank Stone will be an exciting addition to Dead by Daylight, his standalone tale is overshadowed by long drawn out backstory and lackluster excitement.
    • 68 Metascore
    • 60 Critic Score
    A symbolic exploration of the afterlife steeped in Peruvian culture, Arrog doesn’t do enough to put its story in the context it needed. It’s certainly pretty at times and there’s an interesting message about life and death buried deep in the figurative imagery for those that go looking for it, but compared to its peers, it struggles to tell its tale effectively.
    • 68 Metascore
    • 80 Critic Score
    A few visual niggles and glitches aside, PUSS! is a challenging but equally rewarding game that’s utterly bonkers in all the right ways. An offbeat, eccentric art and music style, combined with an excellent risk/reward system, means this game gets a paw-sitive recommendation from me.
    • 68 Metascore
    • 70 Critic Score
    Dive into Warriors: Abyss and you'll be met with a huge playable roster, frenetic action and a wealth of replayability value. The sights may not be as pleasant and the story is non-existent, but shifting the Warriors franchises into a rogue-like works surprisingly well.
    • 68 Metascore
    • 60 Critic Score
    Biomutant is an ambitious animal populated open-world with so much to do most players could spend 60-70 hours exploring without seeing everything. However, size is its downfall. The player will get lost and bogged down in the morass of thousands of side quests, thousands of superfluous items, before they realise there’s not much plot to hang it all from. Add a number of glitches at launch, no lock-on in combat, and a narrator that will drive many players to distraction, and sadly Biomutant does not live up to its lofty ambitions.
    • 68 Metascore
    • 70 Critic Score
    Darius Games are regarded by some as the best shooters ever made, but do you really want to pay nearly £50 to play the same game nine times? That’s a lot to ask even the most avid fan.
    • 68 Metascore
    • 70 Critic Score
    Where The Heart Leads is an acquired taste. For those who demand action from their games, or life and death decision making in your narrative titles, this one won’t be for you. The stakes in this game are family sized, the decisions made at a workaday level and the cast almost ordinary. Even with a few niggles though, some smart writing and plenty of charm create a series of characters you can care for. It’s easy to get invested in their fate and to find the decisions directing their lives challenging to make.
    • 68 Metascore
    • 50 Critic Score
    Whilst Aspyr have tried, Star Wars: Bounty Hunter is unfortunately too much of a relic to polish up to today’s standards. Jango Fett’s story may be a decent one, but not at the price of retreading mid-ground nostalgia.
    • 68 Metascore
    • 90 Critic Score
    Sniper: Ghost Warrior Contracts 2 is a prime example of sequel done right. A few technical issues that highlight the mid-line entry of the game don’t dampen the experience. The sniping, its core tenet, is where the money is. About half a mile away, in someone’s head. Go and get your money’s worth.
    • 68 Metascore
    • 50 Critic Score
    A 2D slash-em-up that’s as instantly forgettable as a ninja flashing past in the night, Within the Blade succeeds at fast-paced kills and decent bosses, but fails to design for stealth or differentiate itself in a genre full of superior experiences.
    • 68 Metascore
    • 70 Critic Score
    Whilst adding a new style and shock to Dead Island 2, Haus offers a paltry run time and not much else. It’s a perfect morsel if players own the deluxe version, but some might feel robbed with such a short DLC.
    • 68 Metascore
    • 70 Critic Score
    Goat Simulator 3 nails the ridiculousness in a bigger, more intuitive way. The humour hits in every corner of the huge open world you’ll be exploring, culminating in hours of fun. The controls not feeling as modern as its peers, alongside small performance issues dampen the overall package, but if you’re looking for something truly off the wall and friendly for all ages, this game is one to check out.
    • 68 Metascore
    • 50 Critic Score
    Come for the delightful artwork, stay for the level editor. You’ve seen everything else before.
    • 68 Metascore
    • 60 Critic Score
    An interesting experiment that many players will find too taxing, Untold Stories shows what unique things can be done when telling stories through the medium of gaming, but ultimately fails to deliver on its own narrative.
    • 68 Metascore
    • 70 Critic Score
    It takes a bit of getting used to, as expected, and is a bit heavy-handed with its combat and vague on storytelling. But once you’re getting used to its nuances, Chronos: Before the Ashes opens up into a great little Soulsborne affair.
    • 68 Metascore
    • 60 Critic Score
    With a terrific hand-drawn style, an intriguing premise (inspired by a rich vein of criminally under-represented folklore), and solid controls, Tunche does a lot right, but it’s also a game that saves too much of its good stuff for the later stages, which is likely to drive away many looking for more instant gratification. With a more gentle introductory curve in the early stages and more rewarding incentives for progress, Tunche could be the next Castle Crashers, especially if you can rope some mates in. As it stands, it might be too much of a slog at the start to stick with, in order to see the good stuff further in.
    • 68 Metascore
    • 80 Critic Score
    This is an easy recommendation to anyone who loves a unique and interesting story and yearns for a casual platforming experience. An adventure to be discovered by many. Little Orpheus has creativity, beautiful visuals and smart witty characterisation. With a run time of three hours split into nine small episodes, it certainly will not disrespect your time.
    • 68 Metascore
    • 80 Critic Score
    Everdream Valley is an adorable farming simulator that involves, animals, farming and a bit of magic. What feels like a giant sandbox worth of adventure, is worth the bucket and spade. Whilst it isn’t a perfect game, there is a plethora of farming to be done within the Valley with an interesting story mechanic that is unlike other entries.
    • 68 Metascore
    • 30 Critic Score
    A rollercoaster of such highs only to be undone by flying straight off the tracks, Parkitect: Deluxe Edition has too many game-breaking issues to recommend taking a chance on. Its building gameplay, visual and sound design set it to a rip-roaring start, just so the technical performance and save-deletion issues cause this entire ported rollercoaster to derail.
    • 67 Metascore
    • 70 Critic Score
    Held up by its superb class system and the intrinsic elation that comes with melting prehistoric lizards with a railgun, Exoprimal is unfortunately let down by a lacklustre story offering, anemic number of modes and a question over its longevity. While those drawbacks will put some people off, those fond of firing a grenade right up a Stegosaurus’ hide will be laughing long into their dozens of hours of playtime.
    • 67 Metascore
    • 80 Critic Score
    Offering a modern roguelite spin on a retro-inspired concept, SYNTHETIK is a cracking title from a small team. A fiddly menu system can be a pain at times, but the core gameplay of this robot rampage is absolutely top notch. Either solo or with a friend, there’s hours of fun to be had in trying to overthrow the machine.
    • 67 Metascore
    • 80 Critic Score
    As an experience, Milky Way Prince is experimental, entirely unique and one that I’m glad exists. I imagine it’ll hang in the subconscious of most people who give it the time of day, but the subject matter will be too much for some to bear.
    • 67 Metascore
    • 70 Critic Score
    A vibrant and violent affair, Warhammer 40,000: Shootas, Blood & Teef is a slice of arcade fun. It’s not aimed at Warhammer veterans, and rightfully so, more for those who like their run-and-gun to be over-the-top. A bit lacking in extra content and polish, but still enjoyable nonetheless. Highly recommend it with friends though.
    • 67 Metascore
    • 80 Critic Score
    Crypto’s second return in Destroy All Humans! 2 Reprobed is another successful remake from Black Forest Games. A few technical issues and poorly aged mission designs aside, this irreverent, smartass alien still has plenty to offer the modern world with hilarious quips and hugely entertaining gameplay. Fire up your death rays, crack a joke at 1960s society, bust down that fourth wall – Cryptosperidium is back and he’s standing tall. Arkvoodle be praised!
    • 67 Metascore
    • 90 Critic Score
    Crea-ture Studios have achieved a great feat by making the most authentic skateboarding game to date, seconded only by going out and practicing kickflips yourself. The physics-based controls are incredibly intuitive and satisfying to learn. There’s a steep learning curve that may put players off but if you stick with it, there’s no other game that does skateboarding as well as this. It’s not without its minor flaws, but look past them and you’ll find a game with endless replayability.
    • 67 Metascore
    • 50 Critic Score
    An atmospheric detective mystery, The Last Case of John Morley is a compact tale with surprisingly high production values for a game of this size. Unfortunately, it undermines itself by telegraphing its twisting narrative and lacks those 'eureka' moments you'd find in other, similar titles. Still, if you're in the mood for a one-and-done 'whodunnit' that you can start and finish in a single sitting, this is still worth your attention.
    • 67 Metascore
    • 60 Critic Score
    Re:Turn – One Way Trip isn’t going to keep you up at night and the small game world undermines the game’s better ideas because of the amount of backtracking and filler. That being said, the story has an interesting arc (despite it being overtly foreshadowed) which will keep you entertained for an evening with creepy but not quite scary content.
    • 67 Metascore
    • 60 Critic Score
    Rooftops & Alleys has a great foundation of parkour gameplay. But with a handful of levels and no great variety of missions that'll have you tripping over your feet, this won't keep players around for long; unless they're hardcore into parkour.
    • 67 Metascore
    • 60 Critic Score
    Fans of the original Beyond Blue will get something from After The Storm - so long as they go into it with the right expectations. This isn't Beyond Blue 2. This isn't an improvement on the original game. It's set in the same world, with the same characters, with a similar focus on preserving the oceans. But this is a very different game viewed from a new perspective and while it falls short of meeting the quality of the original, the game still has enough saving graces to save it from the depths entirely.
    • 67 Metascore
    • 60 Critic Score
    Grit and Valor - 1949 makes a strong first impression thanks to its setting and the thrill of acquiring the high ground to massacre mechs. Past the initial adrenaline hit however, it fails to sustain a meaningful level of excitement due to a misfiring reliance on meta-progression and underwhelming strategy depth.
    • 67 Metascore
    • 50 Critic Score
    Average in every respect, and with little to reward or keep you playing, Immortal Realms Vampire Wars is a dull strategy sim, concealed behind an acceptable veneer. When the night is over and sunlight reveals its true form, it’s your will to play that’ll have dried to a husk.
    • 67 Metascore
    • 70 Critic Score
    A worthwhile entry into the DC/Batman game series, Gotham Knights can be a fun experience in single-player or co-op with its strengths lying in variety and its four-Knight team. However, its confusing UI, repetitive stripped-back combat, and lack of stealth options leave it unable to reach the glorious heights of the Arkham games.
    • 67 Metascore
    • 80 Critic Score
    Some minor flaws aside, Cobra Kai: The Karate Kid Saga Continues is one of the best beat-em-up out there, easily surpasses Raging Justice and I think can rightly be proud to call itself the second-best beat-em-up’s on the PS4. The Johnny Lawrence of the gaming world.

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