Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 76 Metascore
    • 70 Critic Score
    The first chapter fascinated the public with the great characters and a well crafted cliffhanger. A shame that this second part doesn't seem able to show the same qualities, to shrinked between the linearity and the absence of new fascinating characters.
    • 77 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    OUTATIME is definitely the best episode of Back to the Future. Thanks to a very successful storyline, the game gains in quality and fun.
    • 69 Metascore
    • 70 Critic Score
    If the Invizimals debut on PS3 is something to forget, the return on mobile systems continues in the good path of the old PSP chapters.
    • 64 Metascore
    • 70 Critic Score
    A Portal to Mystery is a brave and light episode, eccentric but well built. Minecraft Story Mode is starting to suffer a bit of fatigue, but this episode seems like willing to show a first attempt to change, which was quite necessary for the series.
    • 77 Metascore
    • 70 Critic Score
    Zeno Clash is not a perfect game, but it has got some qualities that will let you help to download that from Steam or Direct2Drive. It is essentially hybrid, between FPS and Beat'em up. The visual aspect is impressive and the story is well built. The system control is defective and the game is short, so we can't suggest you to buy it blind, but to try the demo and make your choice.
    • 61 Metascore
    • 70 Critic Score
    Thanks to a well-crafted level design, Batman Arkham Origins Blackgate manages to make happy fans of the Dark Knight already in withdrawal after the feast made ​​with Origins.
    • 73 Metascore
    • 70 Critic Score
    The future of Marvel superheroes in LEGO format, in short, will have to be "constructed" with newer and more solid elements, before heading "toward and beyond a greater glory."
    • 73 Metascore
    • 70 Critic Score
    Inspired to dungeon crawler classics, it struggles to find its own identity. The entry price is really cheap, so, if you like the genre, you'll probably want to try it for yourself, and chances are high that you find some good in it.
    • 73 Metascore
    • 70 Critic Score
    The exuberant Katrielle, after having delighted us with her frivolities on portable devices and 3DS, breaks in with all her energy even on the Nintendo hybrid console.
    • 53 Metascore
    • 70 Critic Score
    Super Dungeon Bros is so focused on the co-op multiplayer that leaves behind all the fun that the single player could have offered.
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    Reus tries to give back dignity to the "God Game" genre, landing on console three years from the original release on PC. A certain repetitiveness and the absence of incentives to keep high the player's attention undermine the - still fascinating - experience.
    • 63 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 70 Critic Score
    Jagged Alliance: Crossfire is an add-on that have only new maps and few new mercenaries. The gameplay is the same: who didn't like the previous episode won't like this one neither.
    • 64 Metascore
    • 70 Critic Score
    Dead Kings is free, but is it worth at least the 5/6 hours of gameplay it offers? To an extent, since the new location (at least underground) works as a change from what we're used to, but the gameplay feels a little bit off when enclosed in the maze-like catacombs.
    • 78 Metascore
    • 70 Critic Score
    RoadCraft is an interesting simulation compromise, which combines great attention to detail in models, times and settings, with the attempt to maximize the importance of the “task - completion - reward” mechanism. There is no need to refuel the vehicles, nor to worry about them breaking. It is almost more of a “simulation of a child builder’s imagination”, where everything is allowed and experimentation is a must. By involving other players online, distributing tasks and playing “role-playing”, the title’s playful peak is reached. However, those who experience RoadCraft alone will notice the hybrid nature which is not entirely realistic, nor “facilitated” enough. Saber’s title has nevertheless proven to be a rather efficient machine.
    • 52 Metascore
    • 70 Critic Score
    Mighty No. 9 is an extremely niche product. The efforts of the developers do not reflect the millionaire crowdfunding campaign that gave birth to the game, but the final result is still more than decent and can be really fun for those who love this videogame genre.
    • 77 Metascore
    • 70 Critic Score
    The Xbox 360 conversion of DoDonPachi Resurrection has an interesting leaderboard system and a couple of intriguing game modes, but the gameplay is a bit too old and lacks originality.
    • 76 Metascore
    • 70 Critic Score
    Trover Saves the Universe is essentially a successful title, but without that surge that would have made it more memorable.
    • 85 Metascore
    • 70 Critic Score
    The PC version of Dark Souls is one of the poorest console portings of the last five years. The charm of the game remains unchanged, but the low resolution and the bad optimization for keyboard controls are clearly visible.
    • tbd Metascore
    • 70 Critic Score
    The Smurfs 2 The Video Game is an ideal purchase for fans of movies and animated series looking at a platform capable of giving the same sensations of the creation by Pierre Culliford.
    • 71 Metascore
    • 70 Critic Score
    A classic puzzle game, perfect for quick play and funny on the short run. The lack of innovation strongly reduce the appeal on the genre fans.
    • 70 Metascore
    • 70 Critic Score
    The first narrative expansion of Watch Dogs Legion: Bloodline is a strange creature: a sort of hybrid between the classic course of the series and the more libertarian approach followed with the latest iteration of the brand. Although the DLC does not always manage to find the right balance between its two natures, generating some fluctuations both on the playful and on the narrative side, the result is a fun and smooth experience, which ultimately manages to achieve what is its goal number one: to offer early-stage fans a functional closure to Aiden Pearce's story.
    • 84 Metascore
    • 70 Critic Score
    Proposed as an encounter between Ikaruga and Prince of Persia, Outland disappoints most of the expectations. The excellent graphics package, the opposition between light and shade, isn't enough to hide a gameplay often understated. Outland conflicts with a level design unable to enhance the gameplay. A good fighting system and memorable boss battles help a little.
    • 74 Metascore
    • 70 Critic Score
    The first episode piles up this cauldron of topics, and the hope is that the next acts can give each narrative theme the space and depth it deserves. Given the premises, in any case, the memories of the twins Tyler and Alyson - however painful - still deserve to be (re) lived.
    • 66 Metascore
    • 70 Critic Score
    A somewhat embarrassed and mechanical, cooperative and competitive script that sometimes clashes with the thoughtful, reflective and weighted nature typical of an interactive thriller.
    • 79 Metascore
    • 70 Critic Score
    There's no doubt that Rainbow Six Siege tries to offer something new in the competitive FPS genre, and that's something that deserves praise. On the other hand, whatever mode you play in PVE or PVP, what you get is basically the same experience, over and over. The tactics may be interesting, but it's not enough, neither when it comes to unlockables. On top of that, the netcode isn't even nearly refined as the gameplay formula would require.
    • 73 Metascore
    • 70 Critic Score
    HarmoKnight Rhythm Game is a simple but funny game, which retrieves some elements of the genre to liven successfully its extreme minimal is.
    • 65 Metascore
    • 70 Critic Score
    In spite of those who since the announcement have criticized Square Enix's choice to set aside the Valkyrie Profile turn-based combat system, the spin-off packaged by Soleil has entertained us with a solid and varied playful mixture, a level of challenge satisfying and a lot of strategy. What is not convincing, however, are the renounced narrative component and the dated technical sector, which suggest obvious problems related to the budget. Ultimately, Valkyrie Elysium may not have fully hit the target, yet we are convinced that, with the right investments, the playful formula synthesized by the Soleil studio could prove to be a winner. In this sense, the hope is that a possible sequel will then be able to express the full potential of the spin-off.
    • 77 Metascore
    • 70 Critic Score
    A well crafted 2D action game, Azure Striker: Gunvolt falls short only when it comes to fully develop some of its most interesting and original ideas. As it is, just hardcore fans of the genre will enjoy it.
    • 73 Metascore
    • 70 Critic Score
    It's an interesting rework of classic metroidvania mechanics, where the teleporting ability adds something new to the mix. It's a shame for the final part, too quick and clearly lacking the depth of the first half, and the general lack of content.
    • tbd Metascore
    • 70 Critic Score
    An interesting free to play arcade. It's not too complex, but skills will make a difference. Shame for the lack of maps and game modes, but those will probably be added in the near future.
    • 75 Metascore
    • 70 Critic Score
    More an experiment than a fully accomplished videogame, it can still entertain with its ethereal gameplay. The only drawback is the entry price, way to high for what the title has to offer.
    • 75 Metascore
    • 70 Critic Score
    NBA Jam gives the player the 90's style of gameplay that fascinated a lot of gamers in the past. Unfortunately 360/PS3 gamepads did not work like Wii Mote, decreasing the funny component of the experience. There are also lot of issues with the AI.
    • 70 Metascore
    • 70 Critic Score
    If you're really interested in the saga, you'll probably want to give this a try, but, on the other hand, gameplay and graphics haven't received any upgrade at all. If you've already played Inazuma Eleven 3, there are practically no reasons to be interested in this edition.
    • 79 Metascore
    • 70 Critic Score
    Wizorb is a good imitator of Arkanoid. Unfortunately it did not have enough courage to impose his vision, yet it remains a good game for lovers of the genre.
    • 66 Metascore
    • 70 Critic Score
    Almost absolute realism is Golf Club's mission, but in pursuing this goal, the development team seems to have neglected fun, which should be at the very heart of every videogame, especially a sports one. On the other hand, if you love golf and a true challenge, this might be your green of choice.
    • tbd Metascore
    • 70 Critic Score
    Grand Mountain Adventure Wonderlands is the perfect game for those who want to spend time in total relaxation without repeatedly attempting to overcome a complex timed challenge (as long as you don't feel like doing it anyway). If you are willing to turn a blind eye to some problems concerning the control system, the camera and the technical sector, the Toppluva AB title will know how to entertain you, especially if you have the opportunity to play it in company thanks to local multiplayer support. In case the idea of such a product should tickle you and the price of 19.99 euros is too high for the type of offer, we strongly suggest you try the free demo available on Google Play Store and App Store, so that you can get an idea of the complete package by trying what is probably the best version of the game.
    • 75 Metascore
    • 70 Critic Score
    The Pokémon TCG Pocket must be analyzed for what it is, that is, a mammoth but clearly evolving work. It is the most ambitious digitalization ever of the popular card game, as well as the main attempt to modernize its core mechanics in a few years now. From a technical point of view, the mobile app is well made and collectors will be happy to spend hours and hours immersed in decks, binders and displays of their favorite Pokémon. At the same time, a sparing distribution of the rarest cards risks undermining the experience of all users, from those who just want to "catch 'em all" to those who aim to experiment with as many competitive decks as possible. For this latter type of player, however, the biggest obstacle to overcome is the simplicity not only of the mechanics, greatly streamlined compared to the originals, but also of the cards themselves. Simplicity that can make sense in an introductory set, of course, but which must absolutely give way to deeper strategies in the near future.
    • 78 Metascore
    • 70 Critic Score
    A metroidvania in full Guacamelee! style, it will please fans of the genre not just with interesting gameplay, but with a great and original visual style.
    • 68 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 70 Critic Score
    The Xbox One version is pretty much identical to the PC one, if you don't consider some nasty framerate drops that really shouldn't be there.
    • 74 Metascore
    • 70 Critic Score
    Despite being rooted in a valuable gaming system, supported by a convincing technical sector, Metro Awakening struggles to maintain its initial momentum among the numerous stages of an adventure that, in the absence of noteworthy variations, is longer than it should be and - especially in the final hours - rather repetitive. Vertigo Games has done a good job in adapting the atmosphere and characters of 4A Games' post-apocalypse to the interactive framework of virtual reality, but without managing to compose a fully balanced and satisfying offer. Metro Awakening remains a worthy product, but it struggles to compete with the best experiences on PSVR2.
    • tbd Metascore
    • 70 Critic Score
    Dream Chamber is an extremely traditional point and click adventure, featuring some original solutions in the gameplay which would not have obvious defects, if not a certain simplicity in puzzles and riddles solution, longevity about 4 hours and a not easy understandable key reading.
    • 76 Metascore
    • 70 Critic Score
    As lovers of the narrative aspect of Hidetaka Miyazaki's work rather than the high level of challenge regardless, we struggled to fall in love with Eldest Souls. Because, while trying in some way to mimic the fragmented writing cleared by From Software, this experiment fails to be evocative in the same way.
    • 71 Metascore
    • 70 Critic Score
    Asterigos: Curse of the Stars does everything discreetly, but nothing really well. It is a full-bodied production in practice, because it combines an extended narrative with a playful system full of interesting features. However, his very appreciable desire to be easily usable is not able to combine a good underlying complexity. The simplicity and immediacy of the individual game elements often represent more of a limit than an added value, with the adventure that just can't shake off that feeling of enjoyable but inconsistent lightness.
    • tbd Metascore
    • 70 Critic Score
    Camp Rock is a solid adventure game sharing the same target of the movie. A perfect christmas gift for a teenage girl who likes Jonas Brothers and Demi Lovato.
    • 71 Metascore
    • 69 Critic Score
    DOOM VFR is not a bad game at all, but one of the potentially funnest shooters currently on PSVR. However, it tastes like a wasted opportunity.
    • 75 Metascore
    • 69 Critic Score
    But Donut County is first and foremost a titanic wasted opportunity: not without a certain ironic irony, it is indeed the depth to miss a game where you control a bottomless chasm.
    • tbd Metascore
    • 69 Critic Score
    Playing Ultionus it's like recovering a time-capsule from the '90s: a solid shooter, compelling and challenging, even if not one of the best of its genre.
    • 71 Metascore
    • 69 Critic Score
    Terraria on 3DS works to an extent: the interface is just fine, but the sheer size of the game's world is reduced when compared to other versions, and that has an impact on the overall experience.
    • 56 Metascore
    • 69 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 69 Critic Score
    A little below the technical standards of this generation, and not so brilliant in terms of puzzles, N.E.R.O. manages to narrate an intimate and devastating tragedy, in a very touching way.
    • 72 Metascore
    • 69 Critic Score
    It's indeed pricey, but if you enjoyed Syndicate, this will offer you some good gameplay sessions, crafted with a good deal of charm.
    • 75 Metascore
    • 69 Critic Score
    There are so many strategy games out there, that choosing Ravenmark today is probably something that just hardcore fans of the genre will consider. They'll find an interesting combat system, but nothing really extraordinary.
    • tbd Metascore
    • 69 Critic Score
    Unable to reach the excellence of Trials series, Pumped BMX Plus will certainly be appreciated for some "hit and run" gameplay sessions: give it a chance if you like the genre.
    • 69 Metascore
    • 69 Critic Score
    From the slow pace and the bland choices of game design, State of Mind is certainly not one of the best sci-fi productions of recent years, but could intrigue the most avid fans for its essential style and extremely contrasting environments.
    • 69 Metascore
    • 69 Critic Score
    It will require above the average skills, and after a while it'll get repetitive, but it's still a unique experience in its own way.
    • 71 Metascore
    • 69 Critic Score
    The game flows in a frantic manner, dominates the user with visual and sound inputs, never leaves the serenity to appreciate the construction of the story.
    • 67 Metascore
    • 69 Critic Score
    The first DLC for Fallout 4 has some good and interesting ideas, but is bad engame content. The main quest is too short and the option to create your own robot army won't be involving for those who already finished the game.
    • 67 Metascore
    • 69 Critic Score
    A fascinating work, which bodes well for the future of the Dallas developers.
    • 73 Metascore
    • 69 Critic Score
    It's the game you already know and liked, or disliked, based on your personal taste, now with more, and sometimes interesting, content.
    • 68 Metascore
    • 69 Critic Score
    Bear With Me - Episode One is the brief prelude to a new series of noir episodic adventure. It seems definitely to have a few tricks up its sleeve, at least in narrative terms.
    • 81 Metascore
    • 69 Critic Score
    Maybe it's a bit too ambitious, but in the end the combat system doesn't feel right, and the pace is terribly slow.
    • 62 Metascore
    • 69 Critic Score
    If you are passionate about this kind of "old school" experience, we can however assure you that, despite everything, Keen Sight will be able to offer you some pleasant thrills with a nostalgic aftertaste.
    • 68 Metascore
    • 69 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 69 Critic Score
    MXGP 2020 is able to entertain and entertain fans very well, even if we would have expected a greater evolution in the digital representation of the world of two wheels.
    • 67 Metascore
    • 69 Critic Score
    Setting aside the problems of the playful offer, Mini-Mech Mayhem presents itself as a strategic turn-based fun, accessible and competently balanced.
    • 69 Metascore
    • 69 Critic Score
    The excessive lack of content, with the absence of the multiplayer guilty on the front line, prevents the title from entering the hole at the first shot, which, in any case, does not detract from Super Inefficient Golf the value of very good short-term entertainment, moreover, sold at a price that is more than affordable.
    • 66 Metascore
    • 68 Critic Score
    Sackboy's Prehistoric Moves is a perfect preview of the functionality of the Move in LittleBigPlanet PlayStation 2: the union of the classic controls with the management of the pointer on the screen makes the co-operation, above all, always engaging and very funny: the verbal communication between players will be essential to coordinate actions to perform.
    • 65 Metascore
    • 68 Critic Score
    Rustler is a fun pastime without particular pretensions that succeeds discreetly, and at a low cost (on Steam it is in promotion for only 14 euros), in order to entertain the player with a series of characters and events beyond all logic.
    • 72 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 68 Critic Score
    On Nintendo Switch, in short, the Fox to Nine Code does not show all its power.
    • 68 Metascore
    • 68 Critic Score
    We waited a lot to play Balde & Soul, but NCSOFT's MMO arrives on the west market a little too late. The action oriented combat system is interesting and well designed, but PvP is still unbalanced and the endgame is tasteless and boring. The game, in conclusion, has very good intuitions but a very bad structure.
    • 64 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 60 Metascore
    • 68 Critic Score
    It's a shame then that a lot is lost because of trivial defects: running rugged online functionality, unacceptable loading times (despite a noticeable downgrade of the technical component), but above all a really flat combat system, which makes it hard to withstand grinding exasperated certain phases of play.
    • 71 Metascore
    • 68 Critic Score
    It's perfect for a night with friends, or very short sessions. Played with bots it could grow old at alarming speed, so it's definitely better served with pals to enjoy it with.
    • 69 Metascore
    • 68 Critic Score
    The ideas are sound, and the gameplay sometimes shine, but it still lacks personality and care for details.
    • tbd Metascore
    • 68 Critic Score
    A strong and convincing driving system, spoiled by a poor AI and clumsy graphics.
    • 80 Metascore
    • 68 Critic Score
    The idea is interesting, but it really lacks variety, and it grows old much too soon.
    • 74 Metascore
    • 68 Critic Score
    Disgaea D2 retrieves the elements of classic gameplay of the series by offering a very tight chapter: the most inaccessible. The result is a fitting title almost exclusively to fans.
    • 73 Metascore
    • 68 Critic Score
    The PS4 version of Escape Plan solves some problems of the PS Vita counterpart, being definitely a more responsive title, but with the same ups and downs of the portable version.
    • 61 Metascore
    • 68 Critic Score
    Cities of Tomorrow is without a doubt an interesting DLC, able to enrich the already tasty dish of Sim City.
    • 69 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 68 Critic Score
    Final Fantasy 7 The First Soldier is not the battle royale that will upset the equilibrium of the market or will surpass the industry champions such as COD Warzone and Fortnite Chapter 2, but it is a product that, without particular pretensions, offers a gameplay that is all in all enjoyable and immediate. If you are a fan of the seventh chapter of the Square Enix series and do not disdain the battle royale, The First Soldier would at least deserve a try to explore Midgard in a different context from what you are used to. And who knows, maybe you will also have fun picking up every single quote posted by the development team in the various corners of the map. On the other hand, those who are not a die-hard Final Fantasy fan might in any case find a product a little distant from the usual battle royale and which, compared to the competition, offers a lighter gaming experience and less devoted to unbridled competition. In short, a game that fulfills its duty for a few games in the name of lightheartedness.
    • 72 Metascore
    • 68 Critic Score
    After a curious and intriguing beginning on all fronts, from the gameplay to the narrative, the experience of Apex Construct becomes canonical, not very innovative and monotonous.
    • 70 Metascore
    • 68 Critic Score
    Fe
    A fairly honest but somewhat "arid" title, made up of a few memorable and of enveloping moments, but with repetitive atmospheres.
    • 74 Metascore
    • 68 Critic Score
    Made in Unreal Engine by a single man, Song of Iron is a product that thrives on light and shadow, a certainly remarkable accomplishment that however failed to fully satisfy us on the playful front. Fans of adventures steeped in Norse mythology and out-of-the-box twists would do well to give it a chance - especially if at a discount - but those who expected a more complex and refined experience in terms of platforming and combat system would do well to weigh with attention to the critical issues of the game. Having said that, we hope that Joe Winter and his Resting Relic can follow up on Song of Iron and this time with some extra help, so as to fully exploit the potential of the ideas behind the progenitor.
    • 69 Metascore
    • 68 Critic Score
    Breaking Broken Sword: The Serpent's Curse in two was not a good idea. When the plot finally starts to mesh everything is postponed to a later date and the player stays dry mouthed. For the rest, however, it is still the beautiful Broken Sword.
    • 67 Metascore
    • 68 Critic Score
    With a budget price, in fact, it offers a co-operative campaign that - while banishing any form of narration - will entertain and entertain those who will play it with other colleagues. This is due, in a nutshell, to the only real diamond point of the offer: the gore system and the swarms of the undead.
    • 64 Metascore
    • 68 Critic Score
    Purchase is recommended, in short, to those looking for a retro role-playing game, and especially to true fans of the genre.
    • 74 Metascore
    • 68 Critic Score
    Far from the standard established by the first two chapters.
    • 71 Metascore
    • 68 Critic Score
    Puzzles are linear and easy to solve, and the gameplay is intuitive but surely not original. Anyhow, Escape Plan has a great visual style and a nature of its own.
    • 70 Metascore
    • 68 Critic Score
    Aliens Fireteam Elite is a cooperative shooter without infamy and without praise that, at a budget price, allows you to spend a few hours immersed in the typical atmosphere of Xenomorph-based films in the company of a couple of friends. However, do not expect a product capable of entertaining you for a long time due to an underlying repetitiveness and a scarce variety of situations that tends to tire rather quickly, not to mention the presence of an AI ally that is far from perfect, which makes the title difficult to enjoy for those who want to live the experience alone. The hope is that the free add-ons promised by the team can somehow revitalize the product and perhaps do justice to the Challenge Card system.
    • tbd Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 68 Critic Score
    The basic mechanics have not been distorted, but have finally been (though not sufficiently) improved.

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