Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 73 Metascore
    • 75 Critic Score
    Despite the abrupt ending in Guardian, Batman: A Telltale Games Series has been one of the most consistent works the developer has put out to date. I still get the occasional audio or jerky animation issue on PC, but at least on my machine, nothing in the first four episodes rang any major alarm bells. With just one chapter left, I think you're in the all clear for going all in on this.
    • 79 Metascore
    • 75 Critic Score
    While the multiplayer is mediocre at best, the campaign more than compensates for fans of the series.
    • 76 Metascore
    • 75 Critic Score
    Crysis 3 attempts to strike a balance between Crysis and Crysis 2, but in doing so manages to lose a little bit of what made each game appealing. The result is a title that doesn't truly match the open-ended excitement of the first game nor the revelatory empowerment of the second, yet manages to provide enough of both to at least tantalize, even if it doesn't completely satisfy.
    • 70 Metascore
    • 75 Critic Score
    Is World War Z as good as Left 4 Dead? No. Is it fun despite that? Yes. There's few pleasures in gaming that can compare to swinging a thrumming chainsaw blade through a horde of ravenous undead, and World War Z delivers. And really, it's not like Valve makes games anymore.
    • 82 Metascore
    • 75 Critic Score
    For whatever reason, Tekken Tag Tournament 2 grabbed me, and then it didn't. Every time I boot up the game, I feel my old passion for Tekken growing inside, but then it subsides after about an hour or so. There's nothing glaringly wrong with combat; it just feels a bit bare-bones and too familiar sometimes after every hundred matches or so. While TTT 2 doesn't change the world, so long as you're already a series fan, you should be satisfied.
    • 69 Metascore
    • 75 Critic Score
    You have to hand it to Atlus and Success for taking on a project that's aimed at such a niche audience -- their passion for giving gamers a hardcore title obviously ranked above any need to dumb the game down. Bravo!
    • 71 Metascore
    • 75 Critic Score
    All in all, I say this is a great game to pick up if you're a fan of the genre. It's endlessly charming, and a real breath of fresh air in terms of its style and gameplay loop. On Spry Fox's website, they claim they "want to make the world a happier place" with games, and I say they have more than achieved that goal.
    • 76 Metascore
    • 75 Critic Score
    I was expecting some of the on-paper enhancements to impact me more, but Dragon Quest Heroes II isn't a stark improvement. It is better though, so if you wanted to get in on the first quest and missed out, you may as well skip it and jump in here -- you won't be missing a whole lot.
    • 66 Metascore
    • 75 Critic Score
    Playgrounds certainly has its faults. Some of its mechanics are strangely hidden in mystery as I continue to miss layups that no professional should ever miss. But, in terms of off-the-wall two-on-two basketball, it can be a blast.
    • 61 Metascore
    • 75 Critic Score
    At once a grab-bag of silly references and a keenly observed tribute to the games that helped build action-adventure and role-playing games, Evoland is more than just a showcase of retro graphics.
    • tbd Metascore
    • 75 Critic Score
    Neo Atlas 1469 is an odd creation. Individually, each element is far too weak to stand on its own – and I'm certainly too lazy to go around calling it a “Adventure/Simulation/Strategy/Visual Novel/RPG/Point and Click Bear Finder.” Yet, together, they keep you engaged, with light but solid narratives having you finding Sinbad's anchor or breaking curses while you wait for that next fleet report to come in. It's an extremely long game - and I'm not actually sure where it ends. At 25-30 hours, I've long-since cleared the main goals, yet it's still going strong... so I can only imagine it will be over once I hit 100% map clearance.
    • 67 Metascore
    • 75 Critic Score
    After everything was said and done, I wanted a bit more variety -- not just in the form of more songs -- but in some new modes or even online multiplayer. The good news is the core formula is very solid, so if you're looking for a new puzzle battle game, this is it.
    • 65 Metascore
    • 75 Critic Score
    Though it has some rough edges, including occasional script-related issues and town-wide events that seem to ignore changes players have enacted around the village, Gleaner Heights has enough content to make it feel like an instant cult classic.
    • 71 Metascore
    • 75 Critic Score
    Let me make this clear -- if you find yourself playing any of these games yearly, whether it's for nostalgia or because you think they're genuinely good games, you will love NES Remix.
    • 74 Metascore
    • 75 Critic Score
    So long as you're willing to put up with some rather elementary action gameplay, Disney Infinity is a solid choice for families, younger gamers, and gamers who are young at heart alike.
    • 72 Metascore
    • 75 Critic Score
    Pid
    I really like Pid, despite its faults. It routinely makes me feel smart and suave, and it manages its tone pitch-perfectly: sad without being maudlin, effectively capturing childhood without being mawkish or explicit. It's plagued somewhat by a misunderstanding of its strengths, but when the design -- of its levels, its characters, its aesthetics -- comes together, it's a beautiful little gem.
    • 72 Metascore
    • 75 Critic Score
    There are some odd and annoying design decisions, and it can feel frustrating to rarely get to really let loose with the gun creations, but damn if I don't keep coming back to go through a few ships and see what destruction I can cause.
    • 78 Metascore
    • 75 Critic Score
    It doesn't have quite the same highs as a lot of its predecessors, but it maintains its tranquil equilibrium throughout. If you have an adventurous spirit and the patience and time to put into it, Ashen will pay dividends.
    • 78 Metascore
    • 75 Critic Score
    It might be a case of sky-high expectations, but this sequel doesn't live up to its sublime predecessor Pac-Man Championship Edition DX+. Still, I'm not so sure it ever could -- that game was damn near perfect, putting Bandai Namco in a tough spot when creating a follow-up. Pac-Man Championship Edition 2 is worth playing for its frenetic new style and ruleset, but it's no replacement.
    • tbd Metascore
    • 75 Critic Score
    I doubt Super 56 will set your world on fire. It’s an enjoyable and entertaining game, but it’s no WarioWare. On the other hand, it’s way cheaper than WarioWare. In fact, I’d say it’s priced perfectly for what you’re getting. So, if you’re down for more microgames, Super 56 is an excellent off-brand choice. Onion Soup Interactive brings its own special charm to the genre, even if it could perhaps do a bit more to stand out.
    • 74 Metascore
    • 75 Critic Score
    I have to admit, I found Hotshot Racing to be quite enamoring. I don’t have much nostalgia for the early days of 3D racing games, but I do appreciate a good arcade racer, and that’s exactly what this is. Its cheery sound design and visuals are endlessly charming and the driving feels exactly as it should. If you feel the need to go back to the simpler days of racing games, this certainly fits the bill. This likely won’t be the last time I take it for a lap around the track.
    • 73 Metascore
    • 75 Critic Score
    Stadia is going to be a dealbreaker for a lot of people though, so that timed exclusivity can't end soon enough.
    • tbd Metascore
    • 75 Critic Score
    For folks still entertained by the base content, it's probably safe to upgrade with the assumption that the next two expansions will at least be decent. After Bespin, I'm fairly confident they will be.
    • 69 Metascore
    • 75 Critic Score
    The story and characters are somewhat forgettable, most of the missions are straight-forward, and the locales tend to blend together after a while. Having said that, there's a lot of potential here if you dig deep down into the game's ingenious difficulty sliders and challenge modes. In that sense, Thief succeeds as a bold stealth game, despite its bruises.
    • 75 Metascore
    • 75 Critic Score
    A good game. A damn good game. For many it'll be a rent, but for fans of the character I would say there's enough incentive for a purchase, especially since there are some neat extras such as the ability to unlock classic comic book costumes for Wolverine to wear.
    • 78 Metascore
    • 75 Critic Score
    I do appreciate the writing in this title a lot more, because like Super Paper Mario, it really hit home with a lot of otaku and geek tropes, giving me my own personal glee during the dialogues.
    • 61 Metascore
    • 75 Critic Score
    The tragedy of PowerUp Heroes is that it's actually a rather good game, but one that lacks any memorable characters. Ubisoft does toss in some references to their other properties, with suits based on the Rabbids and Assassin's Creed unlocked by defeating Malignance, but not being a publisher known for producing fighting games makes this a title likely to be overlooked.
    • 75 Metascore
    • 75 Critic Score
    A Rose in the Twilight does a lot of things well. It crafts a story and a world that makes me care deeply about its central character, it’s visually spectacular when it’s not killing you with its hard-to-distinguish artwork, and it touches on moods and feelings that most other games don’t even attempt to venture into. For as much creativity as there is to be found throughout those aspects, there isn’t nearly enough in the actual gameplay. If the first half played more like the second half, it would have been an outstanding experience in spite of its short length.
    • 84 Metascore
    • 75 Critic Score
    The good news is, if you're up for some cooperative stealth and mercenary antics, Splinter Cell: Blacklist is right up your alley. If all you desire is more Sam Fisher action, however, you may come away feeling a little shortchanged.
    • 81 Metascore
    • 75 Critic Score
    That clash of bucolic, frontiersman-like Americana and end-of-days gloom brought on by the cult informs every aspect of Far Cry 5, but also highlights some of its biggest shortcomings.
    • 78 Metascore
    • 75 Critic Score
    Despite the uneven feel, there's a solid foundation underneath Charlie Murder, and fans of beat 'em ups will find plenty to enjoy as they bash their way through hordes of the undead while listening to a pretty kickass soundtrack.
    • 82 Metascore
    • 75 Critic Score
    It's still impressively open, but once you actually reach your objective marker, it morphs into a shallow experience with shaky writing. Mod support will naturally help grease the wheels a bit, but make sure you stick to Xbox One if you're going the console route and stay on the beaten side path.
    • 75 Metascore
    • 75 Critic Score
    Pinstripe isn't perfect, but it feels as if it nearly perfectly accomplishes what it sets out to do. It tells an emotional story with its own peculiar and disturbing flair. Like Dante seeking out Beatrice, Ted will walk through hell for Bo. That's something we can all empathize with on some level. That's what's worth fighting for.
    • 77 Metascore
    • 75 Critic Score
    While not all of the wild departures fire on all cylinders, XCOM: Chimera Squad's open-ended difficulty settings allow everyone to bend the strong combat groundwork to their will.
    • 79 Metascore
    • 75 Critic Score
    Most of my journey through the wonderful cardboard universe of Yoshi's Crafted World, littered with myriad ridiculous noises from Yoshi, was spent with a smile on my face.
    • 74 Metascore
    • 75 Critic Score
    While a bit shallow, it's an insane idea done really well. If nothing else, it's worth your cash just to see your fantasy animal match-ups go down. Really, you haven't lived until you've seen a pack of puppies take down an alligator.
    • 81 Metascore
    • 75 Critic Score
    Mordhau is a goofy yet realistic medieval combat game that caters to a ton of different players. Many will grind games in order to best perfect their skills with their favorite weapon. Then there's me, who literally runs around the battlefield playing a musical instrument that adds absolutely zero gameplay value to the team. That's the beauty of Mordhau -- the individual moments tend to outweigh any of the design flaws or technical glitches that are present.
    • 72 Metascore
    • 75 Critic Score
    Despite a couple odd inclusions, there was a lot of care given to making these experiences authentic, while at the same time giving players a lot of options that allow them to ruin that authenticity in favor of having a more enjoyable experience.
    • tbd Metascore
    • 75 Critic Score
    The game looks good and plays well, and I only encountered one minor glitch while I was playing.
    • 69 Metascore
    • 75 Critic Score
    My Memory of Us is a joy to play. It's a well-crafted game that is clearly made by a team equipped to tackle such a heavy subject matter. Even without directly showing any Nazi symbols, the story is heart-wrenching and manages to pay tribute to the sacrifice of those who fought against them.
    • 64 Metascore
    • 75 Critic Score
    Although the foundation for a great online twin-stick shooter has been laid with Secret Ponchos, it's going to need more content and a meatier core mode to really keep people interested -- until then, I think the game will struggle with keeping some of its community.
    • tbd Metascore
    • 75 Critic Score
    Night at the Gates of Hell is not the deepest or most creative horror game in the pack, but it is undeniably entertaining. It gives a strong impression that the developer had as much fun creating it as you will have playing it. Its campy and unsettling tone belies a game that just aims to please, and it is rather accurate when it comes to hitting that target.
    • 59 Metascore
    • 75 Critic Score
    This game was better than I thought it would be, and better than it perhaps should have been. With more refinement and redesigned (or eliminated) platforming, this could have been a classic in the beat 'em up genre, but as it stands, Splatterhouse is pretty damn good for what it is, and packs enough content to keep fans satisfied. Ridiculous gore, silly metal music, and endless amounts of brutal, nostalgic combat.
    • 66 Metascore
    • 75 Critic Score
    The Crystal Bearers gives me something the likes of which I've never played before, and in the end, I think it can stand proudly along side other risky, underappreciated Squaresoft classics like Brave Fencer Musashi and Tobal 2. Ask someone to buy it for you for Christmas/Hannukah/whatever, or pick it up used down the line. Just don't write it off as nothing special.
    • 71 Metascore
    • 75 Critic Score
    Driveclub is fast and easy to get into, nice to look at, and it has a lot going on in the background to keep you connected and competitive with your club members and other individuals. But that doesn't change the issues in the foreground. Its approachable and enjoyable racing is marred by AI cars that love to unfairly bash and crash on the single-player side. And bugs with the interface and the networking kept me from fully enjoying the multiplayer side.
    • 75 Metascore
    • 75 Critic Score
    Just be aware that, for all the absorbing and exciting things to be found in Gransys, there are almost as many disappointing and infuriating things to let you down. Just grit your teeth, fight through the pain, and the rewards are there.
    • 79 Metascore
    • 75 Critic Score
    There isn't a strong narrative that strings together this adventure, but the lack of one makes the whole experience a bit more beguiling.
    • 81 Metascore
    • 75 Critic Score
    Pocky & Rocky Reshrined is exactly as it promises: more Pocky & Rocky.
    • 64 Metascore
    • 75 Critic Score
    This mild sense of disappointment at Psycho-Pass: Mandatory Happiness' production values can't obscure the fact that its most important component, its writing, succeeds, and largely captures what made the anime feel special. It may not exceed or even meet its source material's heights, but it does it justice, which is, considering Psycho-Pass' world, more than can be said for most cases.
    • 86 Metascore
    • 75 Critic Score
    Rise of the Tomb Raider is better than its predecessor, but only because of its additions; it doesn't fix any of the things that were wrong with Tomb Raider (2013). The story is smoothed down, much of it hidden away in dull audio logs. It's not about "survival" as billed, given the ease of mowing down dozens of folks and plenty of resources. But finding tombs wherein to clamber about ancient Rube Goldberg machines, coupled with the gorgeous visual flair and diverse environments, make Rise's wilderness one worth exploring and elevate Tomb Raider's otherwise perfunctory take on the third-person action platformer.
    • 86 Metascore
    • 75 Critic Score
    That's all well and good, but a lot of the ideas pitched in Telepaint have been seen before, and several levels actually retread over the same material, seemingly to pad the experience. While that doesn't happen often, when it does, you'll notice it, and will likely feel the urge to take a break before diving back in. Since the price tag is only a few bucks, it makes that pill a little easier to swallow, especially when the fatigue sets in.
    • 70 Metascore
    • 75 Critic Score
    Dangerous Driving is a marked improvement in basically every facet over Danger Zone 1 and 2. This is Three Fields firing on all cylinders and giving Burnout fans the experience they've been craving. While a few technical hiccups stop this from achieving greatness, you really shouldn't sleep on this if you're a fan of arcade racers. Dangerous Driving is the real deal and any Burnout fan would be crazy to skip it.
    • 78 Metascore
    • 75 Critic Score
    Prototype has problems. Lots of problems. Luckily, it's also one of the most fun and thrilling games to have come out in a while. Its flaws stop the game from being considered superb, but it's such a blast and there is so much to play with that it remains a great title.
    • 67 Metascore
    • 75 Critic Score
    Given that a physical copy of the original MediEvil goes for roughly $30 these days, shelling out the same price for a PS4 remake is a steal.
    • 82 Metascore
    • 75 Critic Score
    If you like tilt controls, it's a fantastic little game that you can't go wrong with. If you don't, then stay the hell away from it.
    • 81 Metascore
    • 75 Critic Score
    With its tough-but-fair combat, timeless storybook visuals, and unique furry fantasy, Tails of Iron is one of the year’s most distinctive RPG experiences. The intentionally subdued pace and challenging nature will definitely test the impatient, but anyone looking for a knuckle-cracking slugger, powered by a tale of valor and vengeance, will find Odd Bug Studio’s sophomore effort washes down like a fine flask of Bug Juice. Rest well, Redgi, your friends have done your memory proud.
    • 82 Metascore
    • 75 Critic Score
    I found WildStar to be both a solid foundation of tried-and-true methods and an all-too familiar retread. If you've finally grown tired of WoW and want another hardcore MMO, this is it -- but everyone else may want to wait for a free trial period.
    • 73 Metascore
    • 75 Critic Score
    Disney Magical World 2 feels like an intro class into video gaming. There's a little bit of everything here, all of it aimed at younger, inexperienced gamers. For an old crust like me, it's easy to point out its flaws with the frame rate, inventory management, excess of load screens, and simplicity, but I don't think that will matter to younger players. And after helping plan a most wonderful party for the residents of the Hundred Acre Wood, it really didn't matter to me either.
    • 86 Metascore
    • 75 Critic Score
    Some restraint when it came to the length of the remake would have done wonders. But aside from the needless bloat and technical problems, there’s still a lot to like. Remaking Silent Hill 2 could have gone horribly wrong, and maybe this modernization won’t replace the original for some, but it’s at least a worthwhile new perspective.
    • 65 Metascore
    • 75 Critic Score
    If you already like Dynasty Warriors and have friends that do, or just a strong masochistic streak with regards to challenge, then it's a definite buy.
    • 64 Metascore
    • 75 Critic Score
    Ultimately, Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is more of Tokyo Twilight Ghost Hunters, for better as well as for worse. The changes to the systems aren't enough to alleviate some of the frustration of the original, but for players that are open to the experience (or who enjoyed things the first time around), there's a lot to like about it.
    • 62 Metascore
    • 75 Critic Score
    With a bit more content and some tweaking, Kersploosh! could have been one of the best games on the 3DS eShop, because as it stands, it's a hard sell for people who like their experiences padded with more content. If you're okay with a short, enjoyable journey to the bottom of a well though, it's more than enough.
    • 70 Metascore
    • 75 Critic Score
    The best advi[c]e I can give you is to treat the game as a platform that will be more fleshed out in the future. If you are a fan of tower defense and FPS mechanics it's definitely worth checking out.
    • 80 Metascore
    • 75 Critic Score
    There's no denying it's one of the most beautiful 2D games I've ever seen, and it might have taken the title easily if Owlboy hadn't come out just a couple of months ago. It ran flawlessly on the Wii U, so I have no doubt it'll look just as breathtaking on more modern consoles and PCs.
    • 89 Metascore
    • 75 Critic Score
    I’m not even sure if I enjoyed it, I just couldn’t look away. It’s like being trapped in a burning circus; it’s a little terrifying, but you can’t help enjoying yourself. There’s something awe-inspiring about having all these terrible little facets come together into a cohesive package. So, I guess I recommend playing it?
    • 74 Metascore
    • 75 Critic Score
    As a mostly outdoor affair, the layout is a tad scrunched, and sadly, the indoor areas are too tight-knit for their own good.
    • 93 Metascore
    • 75 Critic Score
    At the end of the day, I wasn't enamored by Punch Quest, but I enjoyed my time with it, and it has enough content to keep you going for a while. If you like endless runners and punching things, odds are you'll enjoy RocketCat's latest effort. If not, I doubt it'll make any convincing arguments to convert you.
    • 78 Metascore
    • 75 Critic Score
    Hardcore players might scoff at the lower ceiling compared to other fighters, but there's a lot of potential here.
    • 77 Metascore
    • 75 Critic Score
    Good. Replayable, fun, but nothing innovative or amazing. The game potentially has large flaws that, while they don't make the game bad, prevent it from being as good as it could be.
    • 75 Metascore
    • 75 Critic Score
    The experience is wonderful and I am excited to introduce others to it, but its lasting appeal is a hard sell, especially for those who can simply jump over to traditional Rock Band and play any other instrument.
    • 75 Metascore
    • 75 Critic Score
    Utawarerumono: Mask of Truth's strengths aren't entirely justified by the sheer amount of time it would take to experience them in full, but anyone that's already willing to give it that time - or those who come in with properly calibrated expectations - will find an entertaining saga that's worth seeing through.
    • 67 Metascore
    • 75 Critic Score
    Perhaps Romance of the Three Kingdoms XIII's most lasting achievement will be once again proving that strategy games can work on consoles. And though it doesn't quite make the case for console strategy ever really being as good as PC-based efforts, the game is worth trying for anyone who can let their historical curiosity overcome their need for visual and interface flair.
    • 80 Metascore
    • 75 Critic Score
    The Darkness II succeeds far more than it fails. The single-player experience features some genuine emotion in its narrative, something games which don't feature skull-extricating tentacles rarely manage to accomplish. And while the Vendettas cooperative multiplayer content feels lackluster by comparison, it's not bad either and serves to pad out this short but otherwise delightful game.
    • 62 Metascore
    • 75 Critic Score
    Marvelous and Honey∞Parade Games' biggest mistake with Senran Kagura: Peach Ball was treating it as a budget title because it deserves so much more: more tables, more girls, more everything. Combining the cheeseball sexuality of Senran with pinball is perhaps the most brilliant idea this franchise has ever had and the execution of what is here is nearly flawless. But the lack of a diverse set of pinball tables and a curtailed cast keep Peach Ball from reaching the excellence it could have so easily achieved if the developers had more time and more ideas for what they wanted Peach Ball to be.
    • 80 Metascore
    • 75 Critic Score
    Darkwood does a great job of showing off its weird, unsettling world, but it struggles to tell players what they have to do. The woods are home to secrets and terrible truths alike. Though it falls short of reaching its full potential, mostly due to questionable controls and cumbersome combat, this horror game is worth the experience on the merits of its haunting atmosphere alone.
    • 81 Metascore
    • 75 Critic Score
    The music is also wonderful, giving the extra detail to each character that makes them even more memorable.
    • tbd Metascore
    • 75 Critic Score
    I’m not sure if New Genesis is going to live up to the nine-year-and-still-going-legacy of PSO 2, but it’s a start.
    • 77 Metascore
    • 75 Critic Score
    Battle for Neighborville doesn't go out of its way to surpass expectations, but it's a silly, strange, joyful game – one I'm glad was greenlit.
    • 72 Metascore
    • 75 Critic Score
    Dragon Ball Xenoverse 2, despite its issues, is still an improvement over the original Xenoverse, although minimally.
    • tbd Metascore
    • 75 Critic Score
    It is a very simple premise that boils down to a quiz with associated research, but it presents it with love and pizzazz. It’s very much greater than the sum of its parts. With its mix of the weird and mundane, it has a winning personality. It probably won’t blow you away, and the console version is perhaps not the most optimal way to play it, but it’s an enjoyable day job.
    • 69 Metascore
    • 75 Critic Score
    If you haven't played a Dynasty Warriors game in a long while, picking up Xtreme Legends on your shiny new PS4 isn't a bad idea. It doesn't offer up anything mind-blowing that demands the attention of casual fans, but as a complete package it's a wonderful entry point.
    • 68 Metascore
    • 75 Critic Score
    Brink is a confusing beast. Inspired and engrossing, exasperating and chaotic. Putting my thoughts into words has been difficult, as a series of garbled, guttural noises are what I want to make whenever I try to describe this game. I want to excitedly shout about how happy it makes me, but I can't do so without adding important, overbearing caveats.
    • tbd Metascore
    • 75 Critic Score
    It’s definitely a worthwhile game, especially if you’re a fan of bureaucracy simulators. If you get stimulation from organizing, considering, and processing. Entrepreneurial pirate aside, the game is well written and delivered. The soundtrack is outstanding, the atmosphere is just so, and the replay value is nice. I’m not sure I’ll be exhuming it for another playthrough anytime soon, but it was a decent experience before it was put to rest.
    • 81 Metascore
    • 75 Critic Score
    Gunslugs is a great tribute to the old school, while still maintaining a fresh outlook on the genre. While its random level generation isn't perfect, the control and chaos at play here is a fun distraction for an afternoon. You'll shoot a lot, you'll die a lot, and you'll always be moving right, but you'll always be having fun too.
    • 75 Metascore
    • 75 Critic Score
    Star Trek: Bridge Crew is a brilliant VR experience, and pushes the technology to emphasize social interaction and cooperation in a way only a handful of other titles have been able to realize. Beyond that, it's fine slice of Star Trek fan service, as well.
    • 68 Metascore
    • 75 Critic Score
    I've certainly enjoyed my time with the game, and I think it's worth playing. But I know deep down that in a few years I'm far more likely to replay Chrono Trigger for a twentieth time than I am to come back to Lost Sphear.
    • tbd Metascore
    • 75 Critic Score
    Despite multiple graphical and audio issues, Star Trek Resurgence is worth checking out. The experience of the former Telltale employees shows in Dramatic Labs. Somehow, the engine is just as buggy, but the gripping storyline and characters shine bright. It’s also cool how dedicated the studio is to recreating the gadgets from this Star Trek era. If you’re a Trekkie or a casual fan, you should give this game a go.
    • 78 Metascore
    • 75 Critic Score
    That Dragon, Cancer is a beautiful experience, if one that would have benefited considerably from having content cut to improve the flow, pacing and tone.
    • 89 Metascore
    • 75 Critic Score
    You'll have to slog through a very frustrating few hours in order to get to the good stuff, but once you've gotten over the game's incredibly obvious flaws, you'll find one of the most emotionally evocative games ever made.
    • tbd Metascore
    • 75 Critic Score
    Fuga: Melodies of Steel 2 is complacent. It’s great, but we’ve already seen its greatness.
    • 70 Metascore
    • 75 Critic Score
    Wet
    WET is successful in translating the feel of a b-movie to a videogame format, and it is what it sets out to be -- a fun, gore-soaked, action-packed good time. If you're on the prowl for the popcorn flick of gaming, look no further that WET.
    • 64 Metascore
    • 75 Critic Score
    Sea of Solitude stands out as heartfelt, almost painfully sincere, so much so that I hesitated to actually put a score on this review at all. It felt almost crass to do so, like being allowed to read a relative's diary, only to give it a thumbs-up or -down. Though engaging gameplay and meaningful messaging aren't mutually exclusive in games, Sea of Solitude is squarely one of a growing number of titles that challenges the notion that "fun and entertainment" should be a game's main priority in every case.
    • 74 Metascore
    • 75 Critic Score
    Folks who skipped the season pass but want more Trials in the vein of Trials HD and Evolution should consider downloading Awesome Level Max. It's a little on the easy side, but I appreciate RedLynx for trying new ideas and bringing back more of its unusual personality.
    • 83 Metascore
    • 75 Critic Score
    Midnight Suns isn't what I expected, in a good way.
    • 79 Metascore
    • 75 Critic Score
    It's certain that NBA Jam will take you back to wherever it was when you experienced the thrill of "Boom-Shaka-Laka!" for the first time. How long it will keep your there in that special place versus the price of admission is something you should definitely keep in mind.
    • 77 Metascore
    • 75 Critic Score
    While the story mode leaves something to be desired, the survival mechanics of The Long Dark's sandbox make it worthwhile. We have three more episodes of Will's journey to weave a wider story throughout the alternately unforgiving and inviting Canadian terrain. In the meantime, I'll be sitting back with my coffee mug, reflecting on my own small stories within The Long Dark.
    • 70 Metascore
    • 75 Critic Score
    With two thirds of the season pass in the bag I can honestly say that I'm invested.
    • 70 Metascore
    • 75 Critic Score
    As much content was added, it still feels like beneath it all, it's more or less the same game: High quality, but eventually, you're going to get over it. I'd say it's a buy it or rent it title based on your love of the series itself.
    • 78 Metascore
    • 75 Critic Score
    I'd love to see more add-ons like this in the future, and hope Blizzard supports Hearthstone for years to come. However you look at it, bare-bones or not, Naxx is a great start.
    • 75 Metascore
    • 75 Critic Score
    Colossatron takes a short while to get started, but it ramps up into a really fun, simple experience that's best enjoyed in portions. It never truly hits the heights and endless replayability factor of games like Fruit Ninja and Jetpack Joyride, but it's a solid offering in Halfbrick's growing list of mobile classics.

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