Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 73 Metascore
    • 75 Critic Score
    Even with its flaws, The Flame in the Flood remains an engaging and challenging survival game.
    • 73 Metascore
    • 75 Critic Score
    Remedial as it may be, it has some challenging spots, and it's still worth playing if you dig puzzle games.
    • 67 Metascore
    • 75 Critic Score
    What it comes down to is that Shadow Man Remastered is an excellent title that I enjoyed thoroughly. However, it is an excellent twenty-something-year-old title, and some people just can’t go back to that era. I get it. But for the rest of us, this is definitely a title worth pulling back from Deadside.
    • 85 Metascore
    • 75 Critic Score
    Destiny 2 commits a lot of the same sins as its father, but it succeeded in doing something the original never did -- make roaming around the open world fun and rewarding.
    • 71 Metascore
    • 75 Critic Score
    For those only interest in single-player, I'd recommend looking elsewhere. If online multiplayer or even AI skirmishes are all you need, Act of Aggression delivers a wonderful product.
    • 82 Metascore
    • 75 Critic Score
    It's a fun way to relive the films as an adult and show them to kids at the same time.
    • 73 Metascore
    • 75 Critic Score
    With a pricing scheme that doesn't feel exploitative and a balanced character roster, the well developed mechanics will keep you busy until the new content drops next year.
    • 63 Metascore
    • 75 Critic Score
    The sheer preposterousness of it all is not lost at pretty much any given moment, which is another source of solace.
    • 82 Metascore
    • 75 Critic Score
    Rising Storm needs a bit more polishing and a few more updates to really shine, but as it stands it's an excellent escape for old-school FPS fans. If you were a hardcore fan of Heroes of Stalingrad, this is basically an expansion in the Pacific with more gameplay you know and love.
    • 70 Metascore
    • 75 Critic Score
    There's nothing groundbreaking or original here -- just something fun and different. I was looking for something a bit more crazy and off-the-wall in Let's Tap, though. Here's hoping they take the control scheme and do something a bit more edgy with it in the future.
    • 76 Metascore
    • 75 Critic Score
    While the new engine doesn't sport a consistent framerate and you can pretty much skip the Chi movie, Kingdom Hearts HD 2.8 Final Chapter Prologue is a healthy enough serving of what's to come in Fragmentary Passage, and bundles in one amazing core entry that everyone should play.
    • tbd Metascore
    • 75 Critic Score
    As a premium add-on, Season of Infamy really fails to produce much that feels like it's essential to the Arkham Knight experience outside of two tales. But on the other hand, it has a number of nice little touches, most notably a small expansion of the GCPD HQ, adding another wing (along with some easy WayneTech upgrade points), and the mission structure in the weaker two stories is competent at the very worst.
    • 73 Metascore
    • 75 Critic Score
    If you haven't experienced the Switch Force series yet, you're probably better off buying the original or the Wii U update for now. Mighty Switch Force! 2 isn't a bad game by any means, it's just more of the same sans an upgrade of the formula, and the level design is actually a bit weaker than the original (but still good).
    • 78 Metascore
    • 75 Critic Score
    Rain on Your Parade more or less delivers on what it promises. It's a clever and charming game that's bound to put a big, dumb smile on your face each time you ruin some unsuspecting person's day.
    • 64 Metascore
    • 75 Critic Score
    If you like retro shooters and relax by blowing stuff up, Crimsonland is an easy way to spend a few afternoons as long as you don't expect anything groundbreaking. Some of you may want to stay away unless you have constant access to couch co-op, as it can overstay its welcome after every mission is said and done.
    • 75 Metascore
    • 75 Critic Score
    Regardless of whatever technical and aesthetic issues there may be, Half-Minute Hero is still a fantastic and unique game worth experiencing if you haven't had the chance already.
    • 72 Metascore
    • 75 Critic Score
    It may not hook me the way a standard entry in the series does – or even that wonderful home makeover spin-off – but it absolutely feels right as a free-to-play game on my phone.
    • 79 Metascore
    • 75 Critic Score
    If it had expanded the latter half of the adventure more and focused less on the plant puzzles, it would have been near-perfect.
    • tbd Metascore
    • 75 Critic Score
    It's great to see Ubisoft fully embrace the wilder, more mythic side of the series.
    • 75 Metascore
    • 75 Critic Score
    A Total War Saga: Troy plays it safe in some slightly disappointing ways, but brings enough new to the table that I would appreciate seeing its ideas make their way over to the next mainline Total War game.
    • 79 Metascore
    • 75 Critic Score
    Monday Night Combat has its flaws, but ultimately it's a game that looks great, has a lot of heart, and provides a fun, unique, and undeniably addictive multiplayer experience that's well worth the fifteen bucks.
    • 79 Metascore
    • 75 Critic Score
    For what it’s worth, I enjoyed my time with Windjammers 2. It sucked me in for hours as I slaved over a hot arcade stick. The single-player is very challenging, but it can only hold up the overall product for so long. It’s also not as transcendental as something like Streets of Rage 4 was in its revival of an old formula. It is as it says on the box; a sequel. It might as well have come out in 1996 for all it adds. But it’s also $20, which I think is the right price if a sequel is exactly what you’re looking for. It’s also made with a scoop of love for the original title, which comes across in its faithfulness and appearance.
    • tbd Metascore
    • 75 Critic Score
    Square Enix recognized its failures from the first two DLCs and was able to address some of them in Episode Ignis. It doesn't entirely redeem the season pass, but it is worth picking up piecemeal for five bucks, or as part of the eventual Game of the Year edition. With the last season pass story add-on out, the cycle of Final Fantasy XV is complete.
    • 74 Metascore
    • 75 Critic Score
    Disney Speedstorm is certainly “on a roll” with its electrifying stages and game design, but it’s certainly not “undefeated.” The confusing microtransactions pull it down and become an annoying distraction to what’s great in this kart racer. While a love for the Disney product is certainly present in Disney Speedstorm, there are a few annoying aspects of the game to be mindful of.
    • 66 Metascore
    • 75 Critic Score
    As a VR experience though, Tale really sells the idea of 3D platformers, and I'd be very happy to play a fully-fledged sequel one day.
    • tbd Metascore
    • 75 Critic Score
    There's a lot to like about Star Trek Online, even for players who aren't hardcore Star Trek fans or crazy people like me, but it does ask to be put up with to a certain extent. As for the console versions, it's also not all there yet, almost literally. At the same time, it's hard to name a more overtly generous free-to-play title on the current market, and it's worth a shot, for both Trek devotees and the merely Warp-curious.
    • tbd Metascore
    • 75 Critic Score
    Creature Defense, with its blend of card collecting and tower defense, was a great idea. It could have benefited from a more thought out execution, but it works fine as is, and can be a lot of fun. And again, really addictive.
    • 77 Metascore
    • 75 Critic Score
    It’s not every day that we get an extreme sports game, particularly one on this scale.
    • 82 Metascore
    • 75 Critic Score
    Most of the Madden 18 experience is exactly what you expect, but the twist is the new exceptional Longshot mode that proves sports can be an avenue for video game storytelling. Turn off false start, offensive holding, and instant replay; raise catching ability through the roof; and stay away from the slimy Ultimate Team mode. Do that and you'll have a good time with Madden 18.
    • 83 Metascore
    • 75 Critic Score
    When the game is fixated on familial struggles – everything circling patriarch Arakawa, his son Masato, and Ichiban – I'm glued to the screen.
    • 78 Metascore
    • 75 Critic Score
    It doesn't have the charm of PaRappa, the hummable tracklist of Gitaroo Man, or the addictive quality of Elite Beat Agents, but it's a nice shot in the arm for a genre that has grown stagnant.
    • 79 Metascore
    • 75 Critic Score
    If you're a fan of the LEGO titles, there's a lot to enjoy in LEGO Batman 2: DC Super Heroes, and the new bits Traveller's Tales added -- when they work -- work wonderfully. When they don't, though, be prepared to buy a new controller as you hurl the one in your hands through the wall.
    • 70 Metascore
    • 75 Critic Score
    Its pace may be too plodding for some and it certainly seems somewhat backwards or dated in relief with other modern strategy games, but Nobunaga's Ambition: Sphere of Influence still remains an ornate and absorbing title that kept me engaged for hours on end and surely will continue to do so.
    • 78 Metascore
    • 75 Critic Score
    $5 for a solid puzzle game with an interesting spin on golf is hardly what I'd call a bad deal. Unless you simply do not enjoy puzzle games, you're bound to have some degree of fun with Golf Peaks. Being a fan of golf will help, but anyone with a penchant for working through various puzzles will have a good time here.
    • 85 Metascore
    • 75 Critic Score
    Maybe certain aspects could have been tweaked to be more faithful to the source material, but the worst thing that could happen is you end up wanting to play the original to see the changes firsthand. That isn't such a terrible outcome.
    • 80 Metascore
    • 75 Critic Score
    It still has that serious Ryu Ga Gotoku underworld tint, but it's also still as ridiculous as ever.
    • 85 Metascore
    • 75 Critic Score
    Mario + Rabbids Kingdom Battle's guts are impressive, but its main event feels like a [good] expansion for a fleshed-out strategy RPG that has more to offer than a great combat system.
    • 91 Metascore
    • 75 Critic Score
    The flaws of the first game are preserved and plain to see, and now that the freshness of the previous title is lacking, the problems are that much more glaring.
    • 82 Metascore
    • 75 Critic Score
    A Short Hike is far from perfect, but it absolutely is unique and worth your time. It's also super fucking rad, and I love it. Warts and all. If you’re looking for something different, and you don’t mind the price of admission, I think this is more than worth the price of entry. It may not be perfect, but life never is, and that’s fine and beautiful in its own way.
    • 76 Metascore
    • 75 Critic Score
    I could see myself blasting through levels of Mario vs. Donkey Kong while waiting for a flight at the airport, or on the train to work, and that’s the best-case scenario for this package, brimming with bite-sized platforming challenges. It may not contain all the spectacle of others, but there’s enough precise jumping and quick calculations here to satisfy the more hardcore, goal-oriented, score-chasing Mario players around.
    • 72 Metascore
    • 75 Critic Score
    Marvel vs. Capcom: Infinite is sterile on the surface, but a functional as hell fighter. I'm fine with that. Are you?
    • 75 Metascore
    • 75 Critic Score
    If you’re a long-time fan of the series, I say it’s totally worth it to try something new, but if Jackbox Party Pack 8 is your first time trying Jackbox out, I recommend taking a look at some of the older packs first.
    • 71 Metascore
    • 75 Critic Score
    Sacred 2: Fallen Angel is, by most counts, a really bad game. However, for such a technical disaster, I have been playing it solidly for a week since I got the thing. It's a technical mess and its flaws are impossible to ignore, but its sheer character and the strength of some incredibly addictive gameplay have allowed it to surpass all its problems and become a truly fun game.
    • 66 Metascore
    • 75 Critic Score
    Whether $10 gives you enough value for a mechanically simple, short game is down to you. It's rare to to play a game that has such simple mechanics but resonates in the memory for so long.
    • 60 Metascore
    • 75 Critic Score
    I have problems with the way Toy Soldiers: War Chest is packaged, but thankfully it does uphold the same classic focus on strategy and action. You'll have to foot the bill for those costly licenses, but it's mostly worth it, warts and all.
    • 77 Metascore
    • 75 Critic Score
    If you're into these types of games (you know who you are), this is another one you can add to the pile. I say "pile" endearingly, as it's short enough to justify playing right away without becoming backlog fodder.
    • 84 Metascore
    • 75 Critic Score
    Level-5 is more than capable of dumping out healthy portions of its secret sauce on top of its games, but the combat of Ni no Kuni II and its attempt to do so many different things can hold it back.
    • 77 Metascore
    • 75 Critic Score
    Playing through took me about 12 hours, though it might take more or less time if you bump up the difficulty or stick to the critical path. None of the problems I had with this game are insurmountable, and I'm hoping that Zeboyd will be able to fix them with an update.
    • 62 Metascore
    • 75 Critic Score
    Like a NASCAR driver that enjoys turning left, if you can see yourself soaring through the air over and over without getting bored in an hour, Skydive is your huckleberry.
    • 87 Metascore
    • 75 Critic Score
    MLB 12 is a sign of a franchise growing stale, a formerly pristine playing field in need of re-sodding. As enjoyable as it still is to play, important elements of the experience aren't up to par.
    • 52 Metascore
    • 75 Critic Score
    Raccoon City suffers from poor design and sometimes doesn't quite seem to "get" the point of the style it wishes to emulate, but that doesn't stop it from being a genuinely good time that should satisfy anybody looking for a hardcore romp. As a challenging rollercoaster ride through an iconic fictional catastrophe, Raccoon City provides hours of violent fun interspersed with some exasperated cries of aggravation.
    • 74 Metascore
    • 75 Critic Score
    I actually quite like the adherence to nostalgia, as Square is only giving fans with they want after years of complaints that projects like Final Fantasy XIII strayed too far. But by the same token of goodwill, it plays it a little too safe in regards to its at times predictable story, and doesn't really do anything new that moves the genre forward in any way. Still, if old school is what you want, you'll get it.
    • 64 Metascore
    • 75 Critic Score
    All in all, I was quite pleased with this entry into the Dynasty Warriors Gundam series. However, I’m a Gundam fan and have been for a decade or more. I would have no problem recommending the game to other fans of Gundam or mecha in general, but for players who haven’t heard of either of those things, I’d be hard-pressed to even broach the topic.
    • 67 Metascore
    • 75 Critic Score
    In order to enjoy this game, you have to be more than just an Uncharted fan: you have to have an affinity towards card games, plain and simple. If you do, you should enjoy Fight for Fortune.
    • 89 Metascore
    • 75 Critic Score
    If the goal of NBA 2K11 is to craft the most realistic basketball game ever, then it succeeded: this is the most realistic basketball game ever. However, the game definitely takes a hit to its fun factor for what I imagine will be a great deal of its audience.
    • 77 Metascore
    • 75 Critic Score
    Every time Moon would lose me with its constant waiting around or head-scratching puzzle solutions, it would win me back with its humor, characters, writing, and music. This is a game that exudes joy, and while I wasn't always having fun playing it, I am grateful that I at least got the chance to experience it.
    • 77 Metascore
    • 75 Critic Score
    It's a must for anyone looking to experience the genre for the first time; it's very newcomer friendly, but old hats might find it a bit wanting. Its longevity may also be increased by the multiplayer mode, but I personally don't have the patience for all these people who take far too long to take their turn. On the whole, it's more than worthy of your interest.
    • 79 Metascore
    • 75 Critic Score
    The remaster of The Devil’s Playhouse is a loving polishing that lives up to the standards of the previous Skunkape efforts. Better yet, Season 3 is easily the best one. If you’re looking to get into the series, it’s probably still better to jump in at Season 1. If you’ve been along for the ride this long, then you won’t be disappointed. The Telltale Sam & Max series may not be the most mindblowing point-and-clicks you’ll ever witness, but after playing through the first two seasons, you owe it to yourself to cap it off. Can’t think of a reason not to.
    • 88 Metascore
    • 75 Critic Score
    Despite having a virtual d-pad and buttons, Mikey Hooks is a great addition to any platformer fan's portable library. Although I don't think it surpasses Hook Champ as an absolute must-buy, it's a really fun game in its own right, and a perfect example of a serviceable platform game on iOS.
    • 70 Metascore
    • 75 Critic Score
    Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
    • 73 Metascore
    • 75 Critic Score
    Mario Party 9 features less motion control, fewer board-game rules, and more of a videogame feel, but there's still plenty left to chance. Those waiting for a full-scale overhaul will have to wait a little longer.
    • 76 Metascore
    • 75 Critic Score
    A prime example of a game being bigger than the sum of its parts. The RTS elements are a bit rough, but at least it's possible to control a dragon with a freaking jetpack to blow stuff up, while the boardgame-esque territory map requires players to think of the big picture.
    • 85 Metascore
    • 75 Critic Score
    I was deeply absorbed until the game flipped for the first time, then I fell out of love. I reconciled before the end, but I was still left feeling like I played a few similar games of different quality. Maybe it was a good idea to change things up before it had the chance to grow stale, it’s just nothing gripped me as firmly as the first chapter.
    • 82 Metascore
    • 75 Critic Score
    N+
    N+ on the Nintendo DS is a fun, polished game for what it is ... a collection of obstacle courses. But it’s a polished and tight experience, to be sure, although I do feel that the game could benefit from having a tighter overall goal structure versus an open series of mini-challenges.
    • 64 Metascore
    • 75 Critic Score
    While a part of me wishes there was a more amicable way of doling out special attack cards, I’m really having far too much fun with it to care all that much.
    • 76 Metascore
    • 75 Critic Score
    Ultimately, remaking old games can be tough, but at a base level, the goal is pretty simple: To bring the best bits of an old game to life in a way that a new audience can appreciate. Trials of Mana accomplishes this goal handily. In a sense, it's an ideal remake, holding tight to the core of what made the original game (and the Mana series as a whole) so compelling to so many people at the time, while bringing a novelty and freshness to attract neophytes like yours truly.
    • 61 Metascore
    • 75 Critic Score
    Regardless of originality, all these games are well polished and fun, though none of them are going to please everyone. Considering the budget price and the amount of content here, you could do a lot worse. Just don't go into it expect Nintendo Land-sized production values or that frantic WarioWare feeling.
    • tbd Metascore
    • 75 Critic Score
    Frozen Dawn is engaging as a micro story mission even in solo play, and one of the most impressive zombie offerings to date.
    • 73 Metascore
    • 75 Critic Score
    Serving three masters as it does, Strike Vector might not have a whole lot of mass-market appeal, but what it lacks in that field, it more than makes up for by being a gorgeous, intensely competitive experience that matches its aesthetic appeal with pure shooter satisfaction.
    • 76 Metascore
    • 75 Critic Score
    Dying Light 2 is safe in some respects, and bold in others: like its propensity to lean into some arcadey notions.
    • 75 Metascore
    • 75 Critic Score
    Much like its predecessors Silver Lining is over in an hour with a slight extension offered for sidequests, and three more suits. Then bam, there's a proper Stan Lee dedication, credits roll, and the wait begins. Hopefully Spider-Man 2 builds on top of everything we've seen so far, including the DLC trilogy.
    • 82 Metascore
    • 75 Critic Score
    Ultimately, Sam & Max is a finely crafted, hilarious adventure game with classic gameplay whose moments of frustation are overshadowed by the moments of unadulterated joy that they eventually lead to.
    • tbd Metascore
    • 75 Critic Score
    So even if I'm not in love with HackyZack, I still really like it. It only lasts a few hours, but it's a few hours of genuine fun that makes you feel good. There is no need to complicate that further.
    • tbd Metascore
    • 75 Critic Score
    I loved my time spent in this goofy, sci-fi world. It wasn’t perfect, but it was a wonderful way to waste a few hours. If Miwashiba ever decides to grace us with any more of these delightfully odd little experiences in the future, you can bet your ass that I intend to play them.
    • 80 Metascore
    • 75 Critic Score
    NHL 16 isn't perfect, but it's a substantial improvement over what released last year.
    • 80 Metascore
    • 75 Critic Score
    As much as Assassin's Creed: Revelations is a testament to the inevitable cost of trying to milk your franchise too much, too fast, it is still a fun game that gives you the single-player gameplay you've come to know and love, but sadly offers little more on that front.
    • tbd Metascore
    • 75 Critic Score
    Blitz Breaker will bring a smile to your face if you enjoy games like Super Meat Boy, though the experience isn't nearly as deep. Once you've blazed your way through, there isn't much there to coax you into staying, but you'll have fun with the ride all the same.
    • 86 Metascore
    • 75 Critic Score
    Returnal is a thrilling sci-fi action romp that suffers from a lack of scale at times.
    • 73 Metascore
    • 75 Critic Score
    There is a lot about GigaBash that speaks to me as a lifelong kaiju fan. The visuals, the Titan designs, the pick-up-and-play ease of the controls, the level variety, the lore, it’s all top-notch and easy to gush about. If you can consistently get three other people to join you locally in the action, you’re going to get a lot out of this game. If that’s not realistic for you, know that it can still be a pretty fun time even if you’re not getting the optimal experience.
    • 83 Metascore
    • 75 Critic Score
    It's icky at times, but Madden 17 is definitely a step up. If you skipped a year, now is probably the time to come back around.
    • 67 Metascore
    • 75 Critic Score
    The game is a unique blend of genres that I haven't seen attempted anywhere else, and it gets more right than it does wrong.
    • 66 Metascore
    • 75 Critic Score
    Viral Survival is pure arcade score attack action. What you put into it is what you get out. If that's not your thing, that's not your thing. However, I believe there's just enough depth and variety to hook someone looking for quick bursts of fun. It's challenging, addictive, and just plain ol' dandy.
    • 77 Metascore
    • 75 Critic Score
    Warhammer 40,000: Dawn of War III takes a few steps back in time to make one step forward. It hearkens back to a lot of older design choices from the first game, and attempts to build upon other RTS conventions in the process.
    • 81 Metascore
    • 75 Critic Score
    MadWorld is an odd beast. Its violence and core controls are remarkably pleasing on a visceral level and its sense of humor is so startlingly unpretentious that it's difficult not to admire, but its over-the-top premise is rarely exploited to its fullest potential.
    • tbd Metascore
    • 75 Critic Score
    A solid puzzler that keeps the rules as well as the controls nice and simple. It might not totally blow you away or engage you for long if you aren't a total score junkie. Still, the ability to play with another person on a single 3DS is such a novel treat that I can see the game being pulled out months down the line for quick pick-up games with your friends.
    • 80 Metascore
    • 75 Critic Score
    The only problems lie in some load issues and poor hit detection -- while serious, they don't hinder gameplay completely. It just gives you something to blame all your suckiness on.
    • 89 Metascore
    • 75 Critic Score
    The PC is the obvious choice for Battlefield 3 -- if you can run it -- but there's a catch. A very large, significant, infuriating catch that may prove a deal breaker for some people. The name of this catch is Battlelog, and it's by far one of the worst ideas in videogame history.
    • 81 Metascore
    • 75 Critic Score
    Slowly but surely Ninja Theory has moved into film territory, but they can't let go of their need to shove action mechanics into everything they do.
    • 60 Metascore
    • 75 Critic Score
    If you're a fan of hack n' slash, I recommend you go get this flawed but immensely satisfying title.
    • 79 Metascore
    • 75 Critic Score
    Pokkén Tournament DX won't exactly draw in those who aren't interested in fighting games or who've already played the version released on the Wii U, but it does offer a fun system to fool around with to those waiting for a train or sitting on a toilet or something.
    • tbd Metascore
    • 75 Critic Score
    Tiles & Tactics isn't glamorous, but it does its job. It's a vessel for Carcassonne, a complicated eurogame that has withstood the test of time. All Asmodee needs to do now is grow the community and keep people interested.
    • 70 Metascore
    • 75 Critic Score
    Like most Worms games, you'll need other people to play with or risk monotony. Enemy AI still isn't the sharpest tool in the shed even this far in the game, and they can take far too long between turns, leading to boredom.
    • 73 Metascore
    • 75 Critic Score
    As it stands, I thought Star Trucker was a good time. Not an ideal time, and I don’t think it will be everyone’s cup of Space Joe, but I think it does what it sets out to do. The creators had a vision they wanted to achieve, and I think they hit near enough to the mark to call it a success. As long as you know what you’re getting into, it’s a worthwhile experience. It might occasionally grind your gears, but it’s a breath of fresh air with the right filters.
    • 71 Metascore
    • 75 Critic Score
    It’s just amusing to see such a loving remaster of a game that is mediocre in the most charitable of terms. With the attention Nightdive has given it, you would swear it was a classic. And I love that. I wish more publishers and developers had the guts to dredge up the forgotten dregs of the past and not just repackage them but restore them for a new audience. I was prepared for Nightdive to take a pass at remastering Turok 3 because it would be financially unviable. It wasn’t the smart thing to do. It was the right thing to do. So, they forged onward and made it happen with their signature flourishes. Respect from top to bottom. Certainly makes it difficult to slap a score on it, though.
    • 75 Metascore
    • 75 Critic Score
    Here's hoping that Black Studio is able to make an even more ambitious and outlandish project someday soon. They certainly have proven they are worth it with this charming debut.
    • tbd Metascore
    • 75 Critic Score
    Ghost Signal: A Stellaris Story is an entertaining and worthwhile adventure through the universe of Stellaris. If you want to play captain and commandeer a ship through asteroid belts while you fight entire fleets of enemies and even massive bosses, look no further. The roguelite loop is satisfying and rewarding, and slots well into the VR experience. I don’t know what Fast Travel Games plans to do next, but I’d love to see what other genres the studio could pull off in the Stellaris setting.
    • tbd Metascore
    • 75 Critic Score
    At $20 and releasing in a marketplace filled with viable competitors, it is difficult to recommend Wars of Ancient Greece to any but the hardcore historical strategy fans. Those who can get past its many barriers to entry will almost certainly fall in love immediately, but this title is not for the faint of heart.
    • tbd Metascore
    • 75 Critic Score
    The game's variety of tools and obstacles keep it interesting all the way through... Just don't expect anything particularly special from its story.
    • 81 Metascore
    • 75 Critic Score
    While Skulls of the Shogun does a great job of offering a decent amount of units, there's no inherent "wow" factor when it comes to gameplay. Although the traditional grid is tossed in favor of a circular movement shadow, it still feels about the same as the genre always has, minus the game's visual and vocal charm.
    • 66 Metascore
    • 75 Critic Score
    There's plenty of fun to be had in Lightning Returns if you're open to it, and are willing to overlook some of the messiness.

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