Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 71 Metascore
    • 70 Critic Score
    Street Fighter X Mega Man is not the best or most polished Mega Man game around, but it's solid effort by a very dedicated fan. I hope it does it well enough to convince Capcom that there is life yet in this franchise. In the meanwhile, just enjoy the crossover fun for its cleverness and not its missteps.
    • 62 Metascore
    • 70 Critic Score
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
    • 74 Metascore
    • 70 Critic Score
    Pleasant music and beautiful levels help to round out this cute offering, and while I do feel the control issues could cause some frustration for players, the determined ones will work around it and keep on pushing forward.
    • 65 Metascore
    • 70 Critic Score
    Your enjoyment of Minecraft Legends will come down to three questions. 1: Are you in love with Minecraft and its extended universe? 2: Are you hankering for an RTS-style game playable on a console? 3: Do you have a minimum of three friends who are eager to play this game too? If you answered yes to at least two of those questions, you’ll have a good time with Minecraft Legends. For everyone else, Minecraft Legends offers a fairly unique experience and not much more. Just don’t expect to get any mileage out of the campaign.
    • 86 Metascore
    • 70 Critic Score
    Slowly but surely, Bungie is morphing this chimera of a game into something more presentable.
    • 63 Metascore
    • 70 Critic Score
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
    • 71 Metascore
    • 70 Critic Score
    It’s quite the Jekyll and Hyde situation, one I can easily recommend to Compile Heart fans, but only endorse for non-fans on the stipulation they don’t listen to Tiara and Eryn.
    • 68 Metascore
    • 70 Critic Score
    Even as an adult I found Treasure World to be a fun experience. It is what it is -- a cool idea, wrapped in twee chicanery and kid-friendly nonsense.
    • tbd Metascore
    • 70 Critic Score
    Delve Deeper is one of those flawed, but much-loved gems. Lunar Giant was wise to set the game at such a low-risk price; you can get quite a lot out of it, if you are willing to put up with some minor to not-so-minor annoyances. When you get into a groove with this game, time slips past you.
    • 63 Metascore
    • 70 Critic Score
    Croixleur's largest sin might be its clear lack of ambition. This arcade hack and slash adventure is very competent at what it does but takes very few risks while doing it. The result is an experience that's easy to enjoy, but difficult to love.
    • 75 Metascore
    • 70 Critic Score
    The Expanse: A Telltale Series probably won't stick with me like The Wolf Among Us or even The Walking Dead did...but there is still some fun to be had.
    • 80 Metascore
    • 70 Critic Score
    When you go trick-or-treating, you don't come back 100 percent with candy you love. There's some bleh stuff mixed in, stuff that you put up with to get to the candy you can't wait to eat. That's a perfect analog for Pumpkin Jack. You'll push past parts of it because this mascot platformer has some really great qualities. And, when viewed as a whole, a bucket full of candy ain't so bad.
    • 77 Metascore
    • 70 Critic Score
    It would be extremely difficult not to be charmed by the graphics and animation in Luigi’s Mansion 2, as the passion behind them is practically tangible. Even the central focus of puzzle solving and ghost-catching are fun on their own. However, I cannot possibly overstate how much of the joy gets sucked out by its strict adherence to a completely linear chapter progression. It’s like a hospital painted in vibrant colors. It does a lot to brighten things up, but you can only do so much to counterbalance the sterility.
    • 63 Metascore
    • 70 Critic Score
    Felix the Cat is a decent game. It’s rather routine. It’s slightly above average. But it’s not a passionless title with no value. On top of that, it’s a quality port. So, even if you come in with only an appreciation for the NES, the character, or Shimada Kikaku (for some reason), then you won’t be disappointed. Limited Run Games didn’t recover a hidden gem, but it gave an old cat another life.
    • 79 Metascore
    • 70 Critic Score
    The design concepts, level variety, and engaging gameplay are elements that outweigh the failings. Puzzle title enthusiasts shouldn’t have a problem footing the bill for the game, but be weary if this stuff usually isn’t your cup of tea.
    • 78 Metascore
    • 70 Critic Score
    The Awesome Adventures of Captain Spirit functionally serves as a playable teaser for the sequel to Life is Strange. Because of this, we never get real resolution to Chris' story. It ends on a gratuitous cliffhanger, and that's so predictably frustrating. But Captain Spirit uses its two hours well to craft a narrative that leaves us wanting more. That was the whole point. Chris may be a superhero but he's also an underdog. Everyone loves a good underdog story.
    • 78 Metascore
    • 70 Critic Score
    I did enjoy being in the water, but I can't help but feel the beautiful visuals and music were jamming pictures of places and emotions in my face instead of earnestly telling a compelling story. There's an unshakeable air of falsity about Abzû. As a treat to the senses, however, it's hard to beat.
    • 84 Metascore
    • 70 Critic Score
    I can only hope the community breathes some life into this title. While the few songs that are included are a decent afternoon distraction, in the end, it feels like a wasted effort; the illusion of innovation wrapped in the familiar shell of Locco Rocco, LittleBigPlanet, and to a lesser extent, Frequency. Innovation is one thing, but familiarity breeds contempt.
    • 80 Metascore
    • 70 Critic Score
    Middle-earth: Shadow of War has a lot of fluff that attempts to sabotage it, but the game succeeds in its effort to make its world worth roaming around and killing things in. Although I wasn't enthralled by the silly story beats that try to dance around telling an actual epic and somber tale, the ability to create my own stories with an expanded level of depth was more than sufficient to call this a step up.
    • 80 Metascore
    • 70 Critic Score
    Tyranny is most certainly a tale of two halves. The first half is immediately gripping and combat starts off a bit challenging due to the lack of abilities and options. As the game enters its second half, the plot starts to feel rushed and gameplay becomes an issue of "been there, done that." The world and lore built here are worth exploring and I anxiously await another excuse to return to this setting, but at the same time, I really hope it comes with improvements to the AI and combat in general.
    • 63 Metascore
    • 70 Critic Score
    The Adventures of Tintin may not be a fantastic game, but as licensed games go it's far more than decent. The different modes and variety in gameplay do not always reach the same level of quality, but the majority of it is a lot of fun to play for kids and adults alike.
    • tbd Metascore
    • 70 Critic Score
    Though the core gameplay is largely unchanged and the set of missions are just as short in length, Wattle Gobbler features a more fleshed out narrative, with funnier and more important dialogue. Mister Torgue shines as one of the most well-written characters in all of Pandora, and that brilliance helps make this DLC pack more worthwhile than the last one.
    • 79 Metascore
    • 70 Critic Score
    Capcom Fighting Collection is a no-frills compilation of the pugilistic publisher’s secondary catalog, offering well-aged revisits to Darkstalkers, the gem fighter spin-offs, and some ambitious and intriguing experiments. Outside of its important job as an archival piece, it’s a somewhat barebones collection, hurt by lack of crossplay, and questionable existence given Capcom’s established range of compilations. Regardless, it remains a must-buy for all long-suffering Night Warriors.
    • 76 Metascore
    • 70 Critic Score
    Dokuro is a frustrating, and occasionally fantastic game. It's a shame that there are a number of levels that felt phoned in and the touch controls are so off and on, as the art style and character designs do a great job of drawing you in.
    • 74 Metascore
    • 70 Critic Score
    This episode has its highs and its lows, but it still leaves an unforgettable impression.
    • 63 Metascore
    • 70 Critic Score
    When you get right down to the core of it, see how the elements work in your favour or conspire against you, Skyhill admirably creates this tense game of hubris and courage, one that never lets up until you escape or, far more likely, die.
    • 71 Metascore
    • 70 Critic Score
    When assessing these packs I try to rate the sum of their parts, and more often than not, the A-game of the zombie team elevates these DLCs. Call of Duty: WWII: The Resistance is another one of those times where the extra bits upstage the main attraction of the maps.
    • 73 Metascore
    • 70 Critic Score
    It’s a lower bar to clear to be sure, but People Can Fly have delivered what Bungie and other studios can’t seem to do these days: a complete $60 game.
    • 86 Metascore
    • 70 Critic Score
    If you want an excuse to jump back into BF3 or you want to play Wake Island again, you should pick up this expansion. You'll have fun and you'll give that 2.7 GB of data a purpose to exist on your hard drive.
    • 53 Metascore
    • 70 Critic Score
    Akiba’s Trip: Hellbound & Debriefed is a horny game if nothing else. It’s not explicit ecchi, but it knows exactly what it’s doing, and it succeeds in a lot of ways. It’s an interesting satire of the otaku lifestyle, both poking fun at and embracing it...Most of the time, though, it’s like playing a stripped-down version of Yakuza. You wander a Japanese neighborhood, shop, do side-quests, build up your character, much like in that venerated series. But then the combat sucks and the story is poorly paced. On the other hand, I can’t deny it grew on me. It feels like one of those janky, Japanese, early PS2 titles like Mr. Mosquito or Robot Alchemic Drive. It might not be the most fun to play, but it’s unique enough to captivate.
    • 75 Metascore
    • 70 Critic Score
    Mario Tennis Aces has a chance at being a great game down the road. Right now, it's simply good. The gameplay is as addictive as ever and the Adventure Mode is a great way to educate people on the ins and outs of Mario Tennis. It's just missing features that, while small, make a world of difference when it comes to the longevity of the game. I want to play Aces for the rest of the Switch lifecycle, but right now it's not giving me much of a reason to keep booting it up.
    • 64 Metascore
    • 70 Critic Score
    The action isn't truly technical but it works, and the cast and narrative don't have that Suda quality charm, but they're interesting enough to compel you to keep playing. If you're a pure action fan, this is just another game to eat up -- for everyone else, there's not a whole lot for you to enjoy in Killer is Dead.
    • 70 Metascore
    • 70 Critic Score
    Cotton Reboot! is a very pretty and highly enjoyable remake of one of the shmup genre’s most pioneering cute ’em ups — as endearing today as it has ever been while featuring surprisingly deep mechanics for score attack fanatics. It’s a shame a threadbare package, a subjectively high price, and distracting visual issues frequently threaten to spoil the party. For dedicated shmup heads, however, Cotton Reboot is an enjoyable blast from the past that comfortably paves the way for the sweet series’ incoming revival.
    • 68 Metascore
    • 70 Critic Score
    Automachef is home to some mind-melting challenges, but if you're up to the task, you're eventually in for blissful breakthroughs. Just don't come in expecting to unwind after a long day at work.
    • 79 Metascore
    • 70 Critic Score
    BROK the InvestiGator is very much an experiment, but it’s an experiment that works. As the second title out of COWCAT Games, it shows real growth and actually has me looking forward to what comes next from this one-man studio.
    • 65 Metascore
    • 70 Critic Score
    Darkspore isn't perfect, but it's solid, and I'm really happy to see a game in this genre that takes some risks and introduces some new mechanics.
    • 77 Metascore
    • 70 Critic Score
    Those new to Magic will find it easy to dive in and learn the intricacies of deck-building, while more experienced players should finally have the customization and card variety they’ve been asking for.
    • 75 Metascore
    • 70 Critic Score
    Its restrictive without going overboard, allowing the highs outweigh the lows. The ability to chisel away at some tough rooms with a Switch on the go helps make it even more digestible.
    • 72 Metascore
    • 70 Critic Score
    Yurukill: The Calumniation Games is greater than the sum of its parts. The bullet hell sections are fun and challenging if a bit drab in design and variety while the escape room sections have good character interactions but are far too simple and tame for what you might expect in a game about an amusement park where people can be murdered with the push of a button. Tear them apart and you get two substandard games that likely wouldn’t be worth anybody’s time. Keep them together, however, and you’ve got a one-of-a-kind experience that’s worth checking out.
    • 72 Metascore
    • 70 Critic Score
    It's a one-trick pony, but it's a good trick indeed.
    • 75 Metascore
    • 70 Critic Score
    Ultimately though, Assault Heroes 2 is a great little game for shooting fans in need of fresh distractions.
    • 80 Metascore
    • 70 Critic Score
    MLB 15 The Show is still good by virtue of the systems laid down over the last decade, but it has no ambition. Produced on third base thinking it hit a triple, it wouldn't even bother running in a sac fly.
    • tbd Metascore
    • 70 Critic Score
    While my group and I enjoyed trying out this year's Party Pack, it's fair to say it didn't live up to my expectations. It's still a lot of fun, and there were frequent outbursts of laughter in my living room. But there really wasn't a standout title here, nothing to recommend this year's pack over previous entries in the series.
    • 78 Metascore
    • 70 Critic Score
    The Operator presents a number of fun puzzles and situations and gives you a story that is compelling, if rather clumsy. It’s about 5 hours long and manages to be entertaining throughout. Once it’s over, you might find yourself unsatisfied by its strict straightforwardness and the short leash it keeps you on. However, if you’re able to settle into the rigidity, you’ll find something enjoyable but hollow.
    • 68 Metascore
    • 70 Critic Score
    Thankfully, the designs of the bulk of Lost in Shadow's platforming trials are clever enough, providing a mostly fun and memorable experience, if not an emotionally empty one.
    • 70 Metascore
    • 70 Critic Score
    While Cris Tales offers a stirring adventure — packed full of wit and character — numerous mechanical shortcomings frequently put the brakes on its excitable spirit. A victim of unfulfilled ambition, Cris Tales doesn’t quite deliver on its clever premise or its chrono-combat. There’s no denying the passion and talent of the developers, however, manifested in stunning visuals and a wonderful cast. Cris Tales will definitely ostracize some players, but those with a little patience may see past its flaws to embrace its heartfelt homage to gaming’s bygone era.
    • 72 Metascore
    • 70 Critic Score
    It contains its fair share of flaws, not the least of which are some gameplay unbalances and curious lack of interesting unlockable content. But if you’re looking for silly, lighthearted fun to kill a few hours with friends over a few laughs, you could certainly do a lot worse than Mortal Kombat vs. DC Universe.
    • 69 Metascore
    • 70 Critic Score
    Maybe one day ILMxLAB can craft something even greater, but for now this will do.
    • 72 Metascore
    • 70 Critic Score
    Layers of Fear wasn't as frightening as I thought it would be based on early impressions, but I was still entertained by its mind-bending haunted house even when the jump-scares fell flat.
    • 70 Metascore
    • 70 Critic Score
    I'm really glad that Infinity Ward decided to model their DLC packs after Treyarch, and include an additional story-related component on top of the standard maps. $14.99 seems like a high price to non-fans, but I've played enough of Extinction mode to fit in the length of a few major releases -- the other maps are basically a bonus.
    • 80 Metascore
    • 70 Critic Score
    Dark Souls II: The Crown of the Sunken King is not a "must have" add-on, but it does its job of delivering more Dark Souls.
    • 74 Metascore
    • 70 Critic Score
    If you have an Xbox 360 and a Kinect handy, you'd be better off just picking up prior Dance Central games on the cheap and reaping the benefits of an extended library, better multiplayer, and more game modes. But for everyone else who bought an Xbox One and has a Kinect collecting dust, it's a great way to bring some life to your next party.
    • 72 Metascore
    • 70 Critic Score
    Though slightly wanting when compared with its Souls contemporaries, Steelrising still offers up challenging combat, inventive enemies, and an attractive and atmospheric take.
    • 68 Metascore
    • 70 Critic Score
    I went into Lapis X Labyrinth expecting a breezy dungeon crawler and that's exactly what NIS delivered.
    • 76 Metascore
    • 70 Critic Score
    By the end of the game, I truly felt attached to the characters and was excited to see what would happen next.
    • 73 Metascore
    • 70 Critic Score
    Disney Illusion Island won’t go down in history like the best Disney platformer classics have. But it’s still a fun, if not forgettable, romp starring Mickey and friends. Those who are newer to platformers or want to get someone in on the genre will be primed to enjoy this title. Also, while I don’t think the exploratory angle does the game any favors, it may appeal to collect-athon fans. Otherwise, Illusion Island is just a reliable game for a rainy day. A perfect seven if there ever was one.
    • 69 Metascore
    • 70 Critic Score
    So long as you aren't bothered by an utter fumbling of features in this port, you're still getting a solid fighting game that should at the very least, function as a portable training simulation for the console version. I'm pretty torn on the review given the omission of such a major function, but ultimately Guilty Gear is a great game, and that core was preserved here.
    • 70 Metascore
    • 70 Critic Score
    It's by no means Windows 8's killer app, but provided you have access to a Windows 8 device, you could do much worse than Spartan Assault.
    • 79 Metascore
    • 70 Critic Score
    EA seems like it wants to make this work and if this first shot is any indication of the future of the series, they have come to fight hardcore.
    • 78 Metascore
    • 70 Critic Score
    The collection is actually quite good, despite my finding it difficult to recommend.
    • 70 Metascore
    • 70 Critic Score
    Fans of the LEGO games should basically know what to expect, and Jurassic Park fans should be more than happy with the story, cutscenes, characters, and references. It captured all of my favorite Jurassic Park moments and added its own unique sense of humor into the mix, and that's essentially all I really wanted.
    • 66 Metascore
    • 70 Critic Score
    The streamlined campaign may raise many an eyebrow while the text adventure quests will elicit more smiles than frowns, and any fan of this genre of strategy will still spend countless hours both on and off the battlefield. It's not quite the diamond in the rough that many have hoped for, perhaps, but you'll be hard pressed to keep yourself from playing just one more turn.
    • 74 Metascore
    • 70 Critic Score
    If you're the type of gamer who worked tirelessly in the past for a top Stardust score and can't get enough, this is the smoothest package yet. While I may be slowing down with my love for the franchise in light of recent competition, the light isn't entirely extinguished.
    • 80 Metascore
    • 70 Critic Score
    Ghost Giant isn't revolutionary. It feels like a VR advancement of a classic PC point-and-click adventure game, albeit one with a great look, phenomenal sound design, and a story I'm not ashamed to admit had me choking up a bit toward the end. You won't be blown away by the immersion here, but it's fun to interact with the dollhouse-like sets and just sort of goof around. Like a lot of VR titles, Ghost Giant is a shorter experience, but it's a solid one that tells a charming story in a vibrant and colorful world.
    • 74 Metascore
    • 70 Critic Score
    Evoland 2 is a pretty good Zelda-style game with mediocre pieces and parts of other games mixed in; it doesn't reinvent the wheel but pays homage to the wheels that came before it.
    • 69 Metascore
    • 70 Critic Score
    Is The Conduit disappointing? No, not at all. I think it turned out to be exactly what we all thought it was going to be: a well executed Wii FPS with some ups and downs that's fun to play.
    • 77 Metascore
    • 70 Critic Score
    Even if the game doesn't bring anything wholly new to the table for Portal fans and it leans on some filler toward the end, on the whole, I had a darn good time with this spin-off.
    • 69 Metascore
    • 70 Critic Score
    It may not be the second coming of retro platformers, but it certainly feels like a lost gem.
    • tbd Metascore
    • 70 Critic Score
    Combined with its management features that put you in intense situations, there's plenty of content to keep things entertaining on the battlefield. With the Steam version having a bit of nudity, this release is perfect for those who don’t mind fan service but can't stand 2D sex scenes.
    • 65 Metascore
    • 70 Critic Score
    Antigraviator feels great to play and has a style that will be familiar to players of F-Zero and Wipeout, but its attempts to differentiate itself like the trap mechanic don't add much to the overall package. It does, however, hit the mark where it counts. The track design is solid, the sense of speed is great, and controls are tight and feel familiar for anyone who's played a racing game.
    • 75 Metascore
    • 70 Critic Score
    At $4.99, you really can't go wrong with downloading Super Punch Patrol from the eShop. With a few adjustments this could be a really good, potentially great game, but there's easily five bucks worth of entertainment here, including 12 costumes to unlock across the three characters and an online leaderboard if you want to chase high scores. Just make sure you bring a friend along because this city is not kind to those who walk its streets alone.
    • tbd Metascore
    • 70 Critic Score
    Riddle Corpses EX doesn't go beyond its initial premise and I'll admit I'm more than tired of zombies and demons as the go-to cookie-cutter enemies. With a bit more personality or perhaps some original ideas, it'd be a no-brainer to recommend. As is, it's simply a fun and challenging twin-stick shooter that's perfect in short bursts. Quite frankly, that's good enough.
    • 76 Metascore
    • 70 Critic Score
    Escape Goat 2 isn’t the best puzzle game of the year. It’s not even the best goat game of the year. But for the price, it’s worth picking up if you find yourself craving a pleasant-enough puzzler.
    • 79 Metascore
    • 70 Critic Score
    Fall of Cybertron has a lot of what made the original game so great, but it suffers from generation loss, relinquishing a portion of its quality in the cloning process. The decision to give players more of the same is made less palatable by the fact that its story is nowhere near as engaging and the multiplayer has not expanded in any way -- and even been scaled back in the case of Escalation.
    • 70 Metascore
    • 70 Critic Score
    Maneater squanders some of its potential, but it's perfect for a rainy weekend when you're craving something original.
    • 80 Metascore
    • 70 Critic Score
    Without the issues surrounding the use of screen space and controls, Castlevania Puzzle would have been a phenomenal title.
    • 91 Metascore
    • 70 Critic Score
    Mass Effect is a good game which will disappoint nearly everyone who plays it. Immensely flawed in its design choices, but absolutely fantastic in its attention to character and atmosphere, Mass Effect is enjoyable, but not a masterpiece; entertaining, but not revolutionary; epic and emotionally involving, but disappointing. It is not a great game -- but it is, generally, a good one.
    • 72 Metascore
    • 70 Critic Score
    Evil Dead: The Game is an authentic and passionate recreation of a chaotic, violent, and wildly slapstick classic. Though plaudits are deserved for the title’s atmosphere and fan-pleasing references, a litany of technical hiccups, unstable mechanics, and odd design choices frequently hinder this promising release. In time, Evil Dead can become something very special. But as it stands, it still delivers a fistful of fun for its ravenous fanbase. Shop Smart.
    • 67 Metascore
    • 70 Critic Score
    Book of Shadows employs a point-and-click mechanic and objects that can be interacted with are highlighted with a blue hue. It's still tedious, but at least the days of mashing the X button over every pixel in a Where's Waldo-esque fashion are over.
    • 77 Metascore
    • 70 Critic Score
    The load times on PS4 are terrible.
    • 77 Metascore
    • 70 Critic Score
    It works as a fighter, I just wish there was more to do in this debut entry -- both pragmatically in terms of modes and on an emotional level, as I haven't really connected with its universe yet despite its raw style.
    • 74 Metascore
    • 70 Critic Score
    Although the game doesn't outstay its welcome, that can be difficult to appreciate. I was left wanting more, particularly in terms of level variety, but the essence of the game is great.
    • 63 Metascore
    • 70 Critic Score
    As a return effort the core of Super Monkey Ball is there with Banana Blitz HD, it’ll just be hard to turn people onto it unless you’re going in with a solo mindset.
    • 77 Metascore
    • 70 Critic Score
    Despite the restrained application of its central narrative concept, Blossom Tales II: The Minotaur Prince is one of the better indie Zelda clones I’ve played. Even if it hews a bit too close to its predecessor and lacks an identity to call its own, this is a solid action-adventure game, one that makes great use of those Legend of Zelda building blocks in crafting a satisfying journey.
    • 73 Metascore
    • 70 Critic Score
    My gripes aside, I’m pleasantly surprised by just how far Wayfinder has come since I first played that beta. From its lukewarm early access launch, the game has transformed into an experience that’s well worth your time if you’re a fan of the ARPG/MMO genres. It’s the sort of game that brings me hope that, even if this isn’t the spark, many more developers will see the value in pivoting their live-service ambitions into something more manageable for a small team. As Wayfinder shows, doing so can result in an experience that’s not only better for the developers, but better for players too. I also pray for more single-player/co-op games with MMO elements, but I imagine those prayers will be answered rarely if ever. One can dream.
    • 62 Metascore
    • 70 Critic Score
    Despite these technical flaws, I still had a really fun time messing around with the agents. Enjoying Agents of Mayhem is sort of like watching a cartoon you used to love without the rose-colored glasses of nostalgia or the naivete of youth. You'll get more of a kick laughing at it, rather than with, but there's a smile on your face either way.
    • 81 Metascore
    • 70 Critic Score
    I enjoyed playing Everhood and the music was extremely enjoyable, but before we could apply for the marriage certificate, I realized how loudly it breathes when it sleeps and now I just want to suffocate it. I’m still giving it a recommendation, because not everyone is going to share my grievances with the narrative and the technical issues can be ironed out. There’s some definite high points here, but I don’t think it’s going to achieve immortality.
    • 76 Metascore
    • 70 Critic Score
    If they make light trax 2 with a little more to do, a more consistently fair camera, and a versus mode, that game could get a 10.
    • 76 Metascore
    • 70 Critic Score
    I don't know if PlatinumGames has any further mobile titles planned, but it's certainly built itself a solid foundation for future projects with World of Demons. Its action gameplay is solid, its world striking, and it's all brought to players without most of the F2P garbage that usually stands in the way of a game's true potential.
    • 41 Metascore
    • 70 Critic Score
    Surprisingly good. It's definitely not as great in the gameplay department as War for Cybertron, with a lot less to do and a far more restricted format, but its superior narrative and decent arcade action is at least enough to make it worth picking up on its own.
    • 73 Metascore
    • 70 Critic Score
    Tesla vs Lovecraft doesn't reinvent the twin-stick shooter genre, but it's a hell of a lot of fun and has its own weird and distinct style. I only wish there were a bit more substance to the cutscenes and a few more story missions packed in for good measure. But if you like fighting off large waves of monsters, you'll get a lot of fun out of its endless mode.
    • tbd Metascore
    • 70 Critic Score
    Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun. Omega 6 Traingle Stars is a retro RPG that feels very much indebted to the early 90s that will please a specific niche of players, but will be hard to engage most RPG players.
    • 75 Metascore
    • 70 Critic Score
    From a presentational and mechanical standpoint, I Am Setsuna manages to lay the foundations for an incredibly solid role-playing game. Unfortunately, this experience is often marred by a wholly predictable story, forgettable characters, and dungeons that feel completely uninspired.
    • 81 Metascore
    • 70 Critic Score
    If you like tower defense games and have $20 to spend, Defense Grid: The Awakening is absolutely worth checking out and will provide you with some solid entertainment - just don't expect to get 40 hours of playtime out of it.
    • 70 Metascore
    • 70 Critic Score
    Predators is a fun game, and with a more reliable combo system along with more maps, it could have been a great game. As it stands, Predators is still surprisingly good and well worth the considerably cheap asking price. Three bucks for some simple Predator-themed violence isn't too bad at all.
    • 74 Metascore
    • 70 Critic Score
    Kingdom very cleverly reduces a complex genre down to something digestible, but that same simplification struggles against its later scope.
    • 65 Metascore
    • 70 Critic Score
    I'd recommend Star Wars: The Force Unleashed in 2022 with caution.
    • 77 Metascore
    • 70 Critic Score
    Jack the Ripper can't aspire to reach the heights that Syndicate did. But, it also doesn't suffer the same setbacks. In a game where open-world strain can become a serious problem, this add-on is a mostly-focused reprieve. Sure, there are some fumbling moments, but there are also some elegantly-handled ones. Given the difficult source material and the obvious danger of stumbling, Jack the Ripper mostly doesn't, and that feels like a best-case outcome.
    • 78 Metascore
    • 70 Critic Score
    Detroit: Become Human, like most Quantic Dream games, is filled with muddled symbolism and a spark of hope amidst its most interesting universe yet.
    • 63 Metascore
    • 70 Critic Score
    I'll be blunt -- I wish the other two DLCs were just like this one, as it offers up a fairly satisfying series of events that actually feel different from the main game. From a unique environment to a satisfying conclusion, barring a few missteps, I was thoroughly satisfied with The Redemption.

Top Trailers