Phantasy Star Online 2: New Genesis Image
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User Score
2.9

Generally unfavorable reviews- based on 27 Ratings

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  • Summary: One of the goals for Phantasy Star Online 2 New Genesis is to create the ultimate PSO2 in which the time-tested elements are kept intact, while the game design, gameplay and graphics engine will be completely redesigned and reborn in all aspects. We are working very hard to offer playersOne of the goals for Phantasy Star Online 2 New Genesis is to create the ultimate PSO2 in which the time-tested elements are kept intact, while the game design, gameplay and graphics engine will be completely redesigned and reborn in all aspects. We are working very hard to offer players unparalleled character customization and limitless adventure. Expand
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Jun 14, 2021
    75
    I’m not sure if New Genesis is going to live up to the nine-year-and-still-going-legacy of PSO 2, but it’s a start.
  2. Jul 22, 2021
    60
    I really, really wanted to love New Genesis. It has a solid and fun core, but the game fails to build on it and falls flat in the end. Those problems are compounded by the horrid lag and issues at launch, but what MMO doesn’t have issues at launch? I can’t totally fault them for it, but it seems they were unprepared. This game feels like it needed another 6 to 12 months in the oven before it was ready. In short, Phantasy Star Online 2: New Genesis is a potentially incredible and enjoyable MMO that is ruined by archaic gameplay systems, poor monetization practices, and a total lack of content. Hopefully, in the future, a lot of these things will be fixed, but at launch, New Genesis is what it is: a game released in 2021 that’s stuck in bad practices from 2012.
Score distribution:
  1. Positive: 3 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 11 out of 14
  1. Nov 17, 2022
    10
    10 because free to play. Because 35 anniversary (first release december 20, 1987)
    How to play PSO2 2012? Servers closed?
  2. Jun 9, 2022
    9
    A very good F2P, the game take too more time to launch the ending content but It's fine.
    No abusive Cash shop, very cool class and weapons.
    A very good F2P, the game take too more time to launch the ending content but It's fine.
    No abusive Cash shop, very cool class and weapons. You can give to the game an other chance with the last update ^^
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  3. Nov 22, 2021
    8
    This game is great there might be not enough content yet but SEGA is constantly adding updates and stuff its definitely worth it and the gameThis game is great there might be not enough content yet but SEGA is constantly adding updates and stuff its definitely worth it and the game is free too if you haven't played the game you really should the game. if you get bored of the base new genesis you can always play the original pso2 that is an outstanding game with a huge story and stuff Expand
  4. Jun 10, 2021
    2
    It took me about 16 hours to finish main story quest and all the subquests. I feel like it would take even less if there were no terribleIt took me about 16 hours to finish main story quest and all the subquests. I feel like it would take even less if there were no terrible lags. I've also managed to get the best available gear and upgrade it. I've also completed the "endgame" event and finished all the challenges.
    At this point, there is nothing left to do. There is no endgame- just standing afk in main city, chatting or making screenshots.
    You can't use most of the PSO2 equipment in NGS because of level restrictions. And by the time you get to required level you already find something better.
    And yeah, lags are so bad people are calling NGS a turn based game. Most of the fight mobs just stand still and move once in like 20 seconds. Basically, everything is frozen 80% of the time.
    The game feels like a cheap Genshin Impact ripoff, nothing like the original PSO2. It's extremely short. It's missing most important stuff like custom PA, crafting, half of the classes, concerts, custom mags, etc. Oh, and you can't place items on ingame auction with a free account. So, the game is actually free-to-try, not free to play.
    Expand
  5. Apr 27, 2023
    1
    The game is a hack and slash that is limited in terms of content. The only thing to do in the game is attack enemies in new areas that areThe game is a hack and slash that is limited in terms of content. The only thing to do in the game is attack enemies in new areas that are released roughly twice a year. The events in the game reward players for staying in combat zones for hours, collecting points earned from defeating enemies. Urgent quests, or "raids" in other games, are time-based and happen sporadically throughout the day. High-level content is challenging but very repetitive as it's the only content available to you aside from non-stop grinding combat zones once your level is maxed.

    The core hack and slash part of the game is free, but the game has many cosmetic gachas and sometimes pay-to-win gachas with special weapon and armor enhancements. There is a player market, but most players will scalp you instead of offering fair prices. Additionally, you cannot sell items on the market without paying for a premium pack, which is a monthly subscription. One of the main aspects of the game's monetization is encouraging players to "bandwagon buy." Either you have enough meseta (the in-game currency) to buy items from player shop scalpers, or you have to spend real money on the gacha. However, be warned that most items in the gacha will not profit you much more than 200k-500k meseta.

    The game is not very rewarding, as the chances of getting a rare drop are slim to none. Grinding for hours will not yield enough meseta to buy most of the items that players sell in the market. End of quest rewards are also generally poor, making Urgent Quests and high-level trigger quests feel like a waste of time.

    Playing the game solo is recommended to avoid spending money on cosmetic items that cost more than a brand new game with hours of content, or even more than the cost of gas and a nice dinner. However, you can always find people to play with in matchmaking. If not, try to find a populated block of "AFK" players, as someone may be advertising a quest you'd like to join.

    In summary, the game is a limited hack and slash with repetitive content and poor rewards. While the core game is free, the game's monetization system encourages players to spend real money to get better gear or cosmetic items. Playing solo is recommended to avoid spending too much money, but you can always find people to play with in matchmaking or by joining a populated block of players.
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  6. Jul 6, 2021
    0
    過去作に比べても劣化している上に、課金要素に影響する不具合を放置…すばらしいゲーム
  7. Aug 11, 2021
    0
    Summary -

    NGS right now is basically an open beta/demo Pro's Significant graphics update over PSO2 Can be fun to play Scenery looks
    Summary -

    NGS right now is basically an open beta/demo

    Pro's

    Significant graphics update over PSO2
    Can be fun to play
    Scenery looks amazing
    Satisfying combat

    Con's

    Severe lag issues
    Barely any content at present
    Prone to crashing and other major issues
    Heavy Korean style grindfest, think BDO but with no content
    Balance issues with some classes especially Melee
    Some enemies have a bit too much HP, making some battles boring
    Less than 20 quests/side quests?
    Daily/Weekly quests are SHARED, making alts useless baggage holders
    IP Block for JP server
    Bugged/Broken Daily quests
    Bugs and Issues all over the place
    Shady business practice

    8/11 Update

    Sega is showing on full display absolutely shameful business practices by literally reselling old costumes and accessories in new scratch cards at higher resolutions using new rig system forcing players to rebuy the same outfits.

    Gigantix Update

    This raid boss update is the worst content update I've ever seen, poorly designed in the extreme literally forcing players to sit around for hours for storms to appear for a level 24 boss to spawn that requires a full group of players to take down before it de-spawns, and can one shot everyone but everyone farms it through sheer desperation because of the general lack of content, and hopes to get a new weapon to sell on the market which is now completely locked behind a paywall.

    The biggest problems with New Genesis is *massive lack of content*, everyone who played the original PSO2 knows that Sega milked the game for the best part of a decade with releasing minimal amounts of content updates, and maybe once every 14 months a new story part and in between these slices of content, smaller mini updates coupled with seasonal events...then we come to the real reason, the AC scratch and collabs...this is what original PSO2 is, and was..but it still had a significant amount of content even at launch! The signs are already apparent that they plan on releasing content in a similar fashion with the next significant update for New Genesis being scheduled for winter, meaning the current content HAS to tie you over until then which is basically mindless grinding since the quests very quickly drop off which provide any respectful amount of exp so you are forced to into a truely mindnumbing boring grindfest that apart from the graphics overhaul adds surprisingly very little all across the board and even adds only 72 new armor/weapons from 1* to 4* Naturally, all these issues will be made worse when Sega develops content for the Japanese only server such as collab events and skips the global server entirely, this will happen.

    You have a 30 minute tutorial quest that you can't skip unless you finish it once, then thrust into the game with very limited amount of side quests that unlock as you progress though the story...which..there is about 4 story quests right now, and its spread out with battle power gates to actively prevent you from progressing until you hit the required amounts.

    What is sad is they literally killed PSO2 to push players into playing this game, which honestly if the content was acceptable in the first place, then it wouldn't be so bad but it isn't - NGS is gated in the extreme, with areas, quests and content being power gated and they force the player into a mindless grind to slow players down whilst they slowly release trickle amounts of content, this is very apparent once you've played the game for a day...you have already done 90% of the content currently available....except for one of the quests that tell you to find every single hidden red crate in the game.

    It's honestly a shame, because under the hood - the graphics, character design and sound/music elements are pretty solid, everything works. It feels like the New Genesis was put together in the past six months because there is just a massive lack of everything. Essentially, once you have played one class and finished all the story/side quests, there isn't *any* repeatable quests and once you hit 20 there isn't anything left to do except farm for souls or affix 4* gear or level up a new class and here lies the problem, without any quests except for a slice of daily/weekly quests which offer a tiny sliver of exp so you are literally forced, and repeat forced to kill the same set of monsters in the same areas until your fingers blister and bleed, I can confirm at least one blister on my finger right now....and since the daily and weekly quests are ACCOUNT locked, having any alts to do daily quests or to level up a different class....you can forget that and forces back into the grindfest.

    Character classes are extremely lacking, missing ability to level up PAs and skills and missing a huge amount of abilities, especially abilities that close the distance between you and your target making gameplay messy, some classes are very overpowered whilst others are underpowered and suffer.
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