Summary -
NGS right now is basically an open beta/demo
Pro's
Significant graphics update over PSO2
Can be fun to play
Scenery looksSummary -
NGS right now is basically an open beta/demo
Pro's
Significant graphics update over PSO2
Can be fun to play
Scenery looks amazing
Satisfying combat
Con's
Severe lag issues
Barely any content at present
Prone to crashing and other major issues
Heavy Korean style grindfest, think BDO but with no content
Balance issues with some classes especially Melee
Some enemies have a bit too much HP, making some battles boring
Less than 20 quests/side quests?
Daily/Weekly quests are SHARED, making alts useless baggage holders
IP Block for JP server
Bugged/Broken Daily quests
Bugs and Issues all over the place
Shady business practice
8/11 Update
Sega is showing on full display absolutely shameful business practices by literally reselling old costumes and accessories in new scratch cards at higher resolutions using new rig system forcing players to rebuy the same outfits.
Gigantix Update
This raid boss update is the worst content update I've ever seen, poorly designed in the extreme literally forcing players to sit around for hours for storms to appear for a level 24 boss to spawn that requires a full group of players to take down before it de-spawns, and can one shot everyone but everyone farms it through sheer desperation because of the general lack of content, and hopes to get a new weapon to sell on the market which is now completely locked behind a paywall.
The biggest problems with New Genesis is *massive lack of content*, everyone who played the original PSO2 knows that Sega milked the game for the best part of a decade with releasing minimal amounts of content updates, and maybe once every 14 months a new story part and in between these slices of content, smaller mini updates coupled with seasonal events...then we come to the real reason, the AC scratch and collabs...this is what original PSO2 is, and was..but it still had a significant amount of content even at launch! The signs are already apparent that they plan on releasing content in a similar fashion with the next significant update for New Genesis being scheduled for winter, meaning the current content HAS to tie you over until then which is basically mindless grinding since the quests very quickly drop off which provide any respectful amount of exp so you are forced to into a truely mindnumbing boring grindfest that apart from the graphics overhaul adds surprisingly very little all across the board and even adds only 72 new armor/weapons from 1* to 4* Naturally, all these issues will be made worse when Sega develops content for the Japanese only server such as collab events and skips the global server entirely, this will happen.
You have a 30 minute tutorial quest that you can't skip unless you finish it once, then thrust into the game with very limited amount of side quests that unlock as you progress though the story...which..there is about 4 story quests right now, and its spread out with battle power gates to actively prevent you from progressing until you hit the required amounts.
What is sad is they literally killed PSO2 to push players into playing this game, which honestly if the content was acceptable in the first place, then it wouldn't be so bad but it isn't - NGS is gated in the extreme, with areas, quests and content being power gated and they force the player into a mindless grind to slow players down whilst they slowly release trickle amounts of content, this is very apparent once you've played the game for a day...you have already done 90% of the content currently available....except for one of the quests that tell you to find every single hidden red crate in the game.
It's honestly a shame, because under the hood - the graphics, character design and sound/music elements are pretty solid, everything works. It feels like the New Genesis was put together in the past six months because there is just a massive lack of everything. Essentially, once you have played one class and finished all the story/side quests, there isn't *any* repeatable quests and once you hit 20 there isn't anything left to do except farm for souls or affix 4* gear or level up a new class and here lies the problem, without any quests except for a slice of daily/weekly quests which offer a tiny sliver of exp so you are literally forced, and repeat forced to kill the same set of monsters in the same areas until your fingers blister and bleed, I can confirm at least one blister on my finger right now....and since the daily and weekly quests are ACCOUNT locked, having any alts to do daily quests or to level up a different class....you can forget that and forces back into the grindfest.
Character classes are extremely lacking, missing ability to level up PAs and skills and missing a huge amount of abilities, especially abilities that close the distance between you and your target making gameplay messy, some classes are very overpowered whilst others are underpowered and suffer.… Expand