DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 70 Metascore
    • 70 Critic Score
    The concept sounds fantastic, and there is potential in setting a game up like this, but in reality, The Cave’s take on telling a story like this ends up making it a fun but flawed adventure game.
    • 70 Metascore
    • 60 Critic Score
    If you are looking for an exclusive Warriors game on the go, then Samurai Warriors Chronicles 3 is just about fine to fill the void, but in the back of your mind, you will be thinking that this is second fiddle to the great game on home consoles.
    • 70 Metascore
    • 70 Critic Score
    At the very least, the game's main theme is one of the most catchy heard in years, that has to be worth a few plaudits. [JPN Import]
    • 70 Metascore
    • 60 Critic Score
    Overall, Hyperdimension Neptunia Re;Birth 3 V Century is yet another Neptunia game, no more and no less.
    • 70 Metascore
    • 50 Critic Score
    Cris Tales claims to be a “love letter to classic JRGs” and it has all the elements that make up a great JRPG by bringing back things we’ve missed about the older classics but it hasn’t quite executed them as well as I’d hoped. The combat was easily the best part of Cris Tales but this was unfortunately ruined by loading screens/times; I hope they can get this fixed ASAP so the game can receive more credit. This is one of the few, maybe only, games I’ve played where my experience was ruined by a mix of technical issues.
    • 70 Metascore
    • 70 Critic Score
    Speaking from my heart, I maintain that this is, in a number of ways, a compromised version of Saints Row: The Third that the new coat of paint doesn’t really make up for. However, if you were fortunate enough to play the game back when it first came out, especially when it was working fully, this is a very pretty way to look back at it.
    • 70 Metascore
    • 70 Critic Score
    If anyone enjoys cooperative player vs environment games like Left 4 Dead, Strange Brigade or Warhammer: Vermintide, then World War Z is for you. It’s not the greatest of the bunch, but it scratches the same itch as the above games while bringing a little something of its own with the swarm mechanic.
    • 70 Metascore
    • 70 Critic Score
    These remasters maintain all the extra features from the previous collection – the visual improvements, 60fps + mode, photo mode and other tweaks – and ultimately are the best way to play these games, it’s just the quality of games on offer here aren’t quite as consistently good as the first collection. Aspyr have been doing a really good job with these remasters, especially the Legacy Of Kain set released at the back end of last year and shows that they can do an excellent job in bringing these classic titles back for existing fans to enjoy again but with enough modernisation so a new audience can enjoy them without losing the spirit and feel of the original releases. They didn’t really put a foot wrong with this collection – unfortunately, in the case of Angel Of Darkness, Eidos already did that all those years ago.
    • 70 Metascore
    • 80 Critic Score
    If you are willing to let the issue of controls pass, then you will be presented with one exciting and beautiful piece of gaming history, and one of Sega's crown jewels from the Dreamcast era. Fans who want to play Jet Set Radio again will have no problem with this HD release – unless you were expecting a remake. For people who have never played it and want to know what the fuss is about, you might not fully appreciate why this game was so damn cool back in 2000, but at least you get to listen to the brilliant music and take in all the pleasant visuals. That still leaves you with a win-win situation in my book.
    • 70 Metascore
    • 80 Critic Score
    Warriors Orochi 3 is currently a representation of the series at its peak. Updated graphics, reduced pop-in, unparalleled content, and a nearly-bursting character roster make for a completely revamped experience that the previous titles couldn't offer.
    • 70 Metascore
    • 70 Critic Score
    Still, Fantasy Conflict is well worth the price of admission. The game echoes Game of Thrones with an outlandish ice-king enemy, then blends that vision with a cartoon style that perfectly matches the gameplay.
    • 70 Metascore
    • 70 Critic Score
    City Conquest is a good, solid game, taking the traditional tower defence and RTS genres and creating a hybrid of sorts.
    • 70 Metascore
    • 60 Critic Score
    As a whole, Lollipop Chainsaw is worth a try, but don't expect anything less than a perverted take on zombie bashing with all the comedic qualities of a foul-mouthed school-kid.
    • 70 Metascore
    • 80 Critic Score
    Saints Row: The Third was a sacred moment in time where lunatics reimagined the animus of an open-world crime game. It enabled players to thunderously lead a prestigious gang of miscreants and also turn themselves into a toilet. Eight years later Saints Row: The Third’s glut of Content is more difficult to digest, but its outrageous ambience is (mostly) still so sweet.
    • 70 Metascore
    • 50 Critic Score
    I am a patient guy but the extreme repetitiveness will annoy even the most enthusiastic puzzle fans.
    • 70 Metascore
    • 60 Critic Score
    On the whole, Galactic Adventures is a good bit of fun, let down by naff controls and the fact that 95% of the people producing content for it are total morons.
    • 70 Metascore
    • 80 Critic Score
    From its sharp art and bouncy soundtrack to the sheer insane usage of a world-seeding system that makes it incredibly replayable, It should be held as an industry standard for years to come, just as its predecessor was.
    • 70 Metascore
    • 90 Critic Score
    Overall, Road Redemption is a brilliantly fun spiritual successor to the Road Rash series, and absolutely exceeded my expectations. Its exhilarating, and surprisingly tactical gameplay compensate for lackluster visuals and a few environmental collision issues. Road Redemption is an absolute blast to play, and I thoroughly recommend it.
    • 70 Metascore
    • 40 Critic Score
    Despite the tedious missions, wonky controls and piss-poor visuals, it can cast a strange spell over you.
    • 70 Metascore
    • 70 Critic Score
    There are parts of Remember Me that are likeable – smart, even – and sit teetering on the brink of potential greatness. It helps that it’s backed up with an attractive location and strong atmosphere, which saddens me more that one of its core features – the combat – is not engaging enough to transfer the game into greatness. Mix that up with linearity and its simple climbing sections, and Remember Me is prevented from being anything more than a decent title that will most likely be forgotten by most and remembered by so few.
    • 70 Metascore
    • 60 Critic Score
    Burial at Sea – Episode One’s most welcoming addition is seeing Rapture in a state of normality. Given the circumstances we saw the underwater city in previous games; this is actually really exciting to see. But the problem is the game is far too short to make the player care enough.
    • 70 Metascore
    • 70 Critic Score
    In the end, what you get from Beyond: Two Souls comes down to what type of person you are. If you don’t enjoy this heavy focus on interactive cinematic experiences in games, then you are going to hate Beyond: Two Souls. But if you have an open mind, are willing to look past some of the mechanical faults, then I think you’ll have a fascinating time living the life of Jodie Holmes and her invisible friend.
    • 70 Metascore
    • 60 Critic Score
    Those of you who do know your Ric Flairs from your Rick Rudes, this is a decent jaunt through the history of the biggest wrestling company on the planet, but the lack of depth means it just falls short of an essential purchase.
    • 70 Metascore
    • 70 Critic Score
    The stripped-down mechanics lead to more pick-up-and-play sessions without feeling overwhelmed by too many rules to follow, and the cast of characters are entertaining enough just to witness in action even if you have no idea about their respective origins.
    • 70 Metascore
    • 60 Critic Score
    I did not regret playing Madness Returns, nor could I earnestly recommend it. There's incentive to brave a secondary play through to obtain more unlockables – by way of memories and opening up new nooks by shooting pig snouts, naturally – but the problem is thus: we've been blessed – daresay spoilt – by better action/adventure titles over the past few years for Madness Returns to ever compete. Hopefully we see Alice again. I sensed a great game in Madness Returns and occasionally played one but this spicy gift horse would be best looked in the mouth.
    • 70 Metascore
    • 60 Critic Score
    A highly playable version of Metal Slug on the DS, and regardless of the steps back to suit the hardware, the end result is not all that bad. You can’t help but wish for more, although for any game to be truly special on its eight iteration is a very big ask.
    • 70 Metascore
    • 60 Critic Score
    In the end, what should have been the next evolution in Telltale’s reputation for brilliant writing and meaningful choices has instead shown how outdated the company’s engine and storytelling structure has become.
    • 70 Metascore
    • 60 Critic Score
    The game is filled with problems that bring down the overall experience and enjoyment. I'm sure some gamers will enjoy the grind and character building, but with so many other great Strategy RPGs (especially on the PSN), I do wonder why gamers would want to take part in something with a story that is close to non-existent, has no character personality, and features pacing that starts ridiculously slow.
    • 70 Metascore
    • 60 Critic Score
    AER is at its best whilst flying through the sky with little care in the world for the extra tasks the game demands. The flying is fun, strangely meditative, and feels freeing. Sadly, disappointment comes from AER’s choice to remain hands off in directing players towards its content. Instead of been filled with wonder as I explored, aimless wandering soon took over as I wished for a more authored experience. That feeling of been continually lost quickly began to erode the fledgling feelings of joy I had at the outset of my adventure.
    • 70 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.
    • 70 Metascore
    • 70 Critic Score
    The Angry Birds Movie 2 VR: Under Pressure ignores the traditional Angry Birds gameplay and goes for something that works more suited for playing with friends. The developers have seen what asymmetrical gameplay can deliver through VR and by merging gameplay ideas from other titles on the market gives it a solid foundation. The way the game includes a variety of mechanics that evolve with each level helps bring an impressive amount of challenge to the game, but still remains a fun and hectic cooperative experience with delightful VR thrown in for good measure to bring its own identity of madness and joy.
    • 70 Metascore
    • 50 Critic Score
    Wet
    A short-lived, occasionally exciting but overall shallow experience.
    • 70 Metascore
    • 40 Critic Score
    I'll admit that I've played games that are technically worse than Homefront, but I have not played a game that irritated me as much as this in a very long time.
    • 70 Metascore
    • 70 Critic Score
    Resident Evil: Chronicles HD Collection doesn't turn the genre on its head, and it certainly isn't a must have, but if you're looking for some lightgun fun, by yourself or with a friend,Resident Evil: Chronicles HD Collection is a recommended investment for a few afternoons of zombie blasting fun.
    • 70 Metascore
    • 60 Critic Score
    Deception IV is a strange game that bizarrely makes for a wonderfully unique title, but shortcomings with the gameplay affects the overall quality of the game.
    • 70 Metascore
    • 70 Critic Score
    Even though I had to eventually look up the other endings after playing the game 1.5 times, it’s fair to say that Tokyo Dark is not just a good game but one unlike you’ve ever played. Whilst the art may make it look like a flash game (besides the occasional anime-style cutscene), it does delve into some pretty testing and philosophical topics, merging them with the paranormal. The characters are interesting and deep; even those with little screen time seem to have complex personalities that can often inform the player of their reactions to certain decisions. The audio design is simply disturbing in the most perfect way – pulling off what I believed only Silent Hill could by actually getting to me through sound alone. And every time you do something the smart way, such as when I managed to get into the Police evidence locker without anyone in the building knowing, you’re rewarded with positive SPIN changes. All of these little pieces come together to form something completely new and intense; I hope to see a lot more like it in the future.
    • 69 Metascore
    • 70 Critic Score
    In summary, Affogato manages to offer an experience that does not overstay its welcome, clocking in around 14 or so hours including many battle restarts. Within that time, Affogato showcases many positives with its gameplay, visuals and story, but some of the added content away from its refreshing reverse tower defence strategy gameplay is less fleshed out than it could be. Still, Affogato is a good time, a solid blend of different elements that come together to bring a tasty offering that fans of such genres will most likely enjoy. Affogato is a value-worth, bite-size alternative to the big guns available on the market, and sometimes people just want that from time to time.
    • 69 Metascore
    • 60 Critic Score
    All I can say is Clandestine needs polishing. It has some creases to iron out and whilst I recommend it to co-op lovers, that recommendation does come with a few disheartening caveats.
    • 69 Metascore
    • 60 Critic Score
    Archangel has a few rough dents in its mechanical chassis, but still performs a whole lot better than most of the VR dreck that has plagued Sony’s budding VR hardware. At this point, beggars can’t be choosers, and a decent experience is far more preferable than another stomach-turning train wreck. Though not every idea may be properly thought through, there is still a lot of love and care put into the game, which may not make it entirely deserving of a full-price purchase, but still worth a weekend with after a price drop or two.
    • 69 Metascore
    • 60 Critic Score
    It’s a shame. Put into a different, more traditional action game structure, West of Dead would be a satisfying RPG flavoured shooter with a truly inspired combination of gameplay mechanics. What’s here offers plenty of great, timing driven moments, but when saddled with conventions of the genre it has chosen to adopt, it quickly becomes an exercise in frustration and simply doesn’t hold up to the scrutiny.
    • 69 Metascore
    • 80 Critic Score
    The dialogue options in this game do serve to reveal an intriguing insight into Michonne’s character: in other Telltale games, I rarely, if ever, chose silence even though it was always an option. With Michonne’s character, however, silence almost always seems the right option. Telltale skilfully displays how Michonne is a woman of few words and I enjoyed painting her as the strong, silent type.
    • 69 Metascore
    • 70 Critic Score
    Battleborn isn’t quite the innovative blend of MOBA and first-person shooter that it could have been, but that does not stop the game from delivering fun with a group of friends or random people online.
    • 69 Metascore
    • 50 Critic Score
    At best, the fact that the game is not afraid to tackle such a broad range of genres is a good sign the developers are confident enough to branch out, and endeavour to create something truly different. However, to be successful they really need to stop being so random and haphazard, and attempt to refine their ideas into something worthwhile - particularly at a time when there are so many high quality games available elsewhere.
    • 69 Metascore
    • 70 Critic Score
    It is not on the same level as other retro-inspired shooters, such as DUSK, but one thing I always say is that not every game has to be the best, just as long as the player found it fun, and with Kingdom of the Dead, I found it entertaining from beginning to end. Kingdom of the Dead is worth checking out for people who want to step away from complexity for a bit and just shoot something without having to think much about it. Sometimes life needs simple things to have a good time.
    • 69 Metascore
    • 70 Critic Score
    It arrived more stable, looks better, still contains the amusing humour and bundles of references, and its spell system remains hectic and unique, but slight changes in the game design mean that it feels less exciting and safe than the fresh-faced original, and that’s a little disappointing when so much could have been done to take it forward.
    • 69 Metascore
    • 60 Critic Score
    Unless you are a hardcore fan, existing players will not find much to gain from picking this up. This is a release for newcomers, which to be honest, there will be millions who would have missed this due to the platform it was originally released on. For those people, you can expect a creepy game that oozes atmosphere, but is hampered by cumbersome controls and poor pacing. A trade-off I personally feel is worth taking to experience Project Zero: Maiden of Black Water‘s bespoke approach to horror.
    • 69 Metascore
    • 40 Critic Score
    Check vs. Mate could have been very good if the developers hadn't been lazy with character animations, or if someone had taken the time to write a legitimate story.
    • 69 Metascore
    • 70 Critic Score
    In the end, Deception IV has a few kinks in its mechanics, but not enough to explode in your face.
    • 69 Metascore
    • 70 Critic Score
    It’s not a fantastic JRPG, but as titles go, it’s a concrete, entertaining video game with a group of Moe girls full of charm and silly banter.
    • 69 Metascore
    • 70 Critic Score
    Overall, Hinter’s Legacy: Purrfect Edition is a fun metroidvania game to pass the time. The addition of the mini-map and some tweaks make it feel like a good addition to the Nintendo Switch catalogue. Hinter’s Legacy: Purrfect Edition has issues, but still, it’s something that could become an improved adventure if Lienzo’s team keep expanding Ikki’s world in a sequel.
    • 69 Metascore
    • 50 Critic Score
    Wet
    A short-lived, occasionally exciting but overall shallow experience.
    • 69 Metascore
    • 60 Critic Score
    Despite its flaws, The Conduit is undoubtedly the best Wii-exclusive First-Person Shooter, it’s just a shame that particular accolade doesn’t mean much. Graphical prowess is no substitute for great art design, great controls are no substitute for fantastic gameplay, and when it comes to First-Person Shooters, the Wii is just no match for other consoles.
    • 69 Metascore
    • 70 Critic Score
    Look past its unpolished visuals and confusing story, however, and you may yet discover (or rediscover) a unique experience that rekindles an old flame with the long-cherished franchise.
    • 69 Metascore
    • 60 Critic Score
    For the most part NASCAR 09 seems like a solid racer, and I guess it does a good job of simulating the real life product. It is rather boring though, as even if you are a petrol head at heart you can only have so much fun going around, and around and around.
    • 69 Metascore
    • 60 Critic Score
    Despite its glaring faults, Battle Princess of Arcadias still makes for a decent hybrid of RPG and Beat-’Em-Up, even if it lacks the visual and mechanical polish of Vanillaware’s titles.
    • 69 Metascore
    • 80 Critic Score
    Haters will forever hate the series, and this game doesn’t do anything to change that, as it’s after its fans, and for those fans, you’re going to love Dynasty Warriors 8: Xtreme Legends Complete Edition, as it jammed with hours upon hours of content that once again improves on the series’ formula and pushes it towards its prime.
    • 69 Metascore
    • 60 Critic Score
    SNK has a rich legacy to draw from, and there will no doubt be more of these releases, it is just a case of whether the quality will be enough to draw new fans, or simply pander to the same ones they have always had. On the strength of Vol. 1, it is too early to tell.
    • 69 Metascore
    • 50 Critic Score
    An average experience is still better than a bad one, but anyone hoping for a better high school horror experience should consider checking out Corpse Party or shell out however much a Playstation VR will cost for the remake of White Day.
    • 69 Metascore
    • 50 Critic Score
    All in all, The Mage’s Tale is an ambitious title that incorporates a lot of neat features that would prove charming in a perfect VR environment, but instead demonstrates the infancy of the technology when so much of it fails to register properly. There are still fun moments to be had during the instances where everything works, but an uneven control scheme results in an uneven experience regardless of intentions.
    • 69 Metascore
    • 80 Critic Score
    Despite a few misjudged attempts at creating a realistic atmosphere, and not to mention some ropey A.I., Operation Flashpoint: Red River is a very good videogame, as long as you're willing to accept it on its own terms.
    • 69 Metascore
    • 70 Critic Score
    Give the developers some money for their hard work. It’s just kind of sad that such a great game makes you feel like such a mug for actually paying for it.
    • 69 Metascore
    • 60 Critic Score
    In the end, I can’t help but feel Warhammer: Chaosbane suffers from being a budget action RPG, taking shortcuts to save cost, which has caused the game to succumb to the issue of being rather unoriginal, uninspiring and repetitive. When games such as Path of Exile and Diablo III can keep hold of their players with great gameplay loops, Warhammer: Chaosbane trips over trying to do this, with only the Warhammer licence helping it offer some sort of original design. Things can change with updates, and maybe this will happen to Warhammer: Chaosbane, but right now, while the game isn’t bad, it just doesn’t do anything great in any category, leaving it to be a rather run-of-the-mill dungeon crawler that will probably make you bored soon after it ends with its recurring level and enemy designs.
    • 69 Metascore
    • 50 Critic Score
    Blue Dragon Plus is not a bad game. Despite its failings, it manages to be a perfectly competent RPG, but it does nothing to excite the imagination or stimulate the player. If it were a colour, it would be beige.
    • 69 Metascore
    • 70 Critic Score
    As it stands, this surprisingly good and dark, bloody horror experience is a refreshing entry to play with friends for a few hours that will surely leave a lasting impression or induce many nightmares for days to come.
    • 69 Metascore
    • 70 Critic Score
    If you have one of the other console versions, I could not really recommend this over those, especially considering the vastly different price point. A nice effort, but it hits the post on this occasion.
    • 69 Metascore
    • 60 Critic Score
    The core game just needed a bit more refinement to match up with what seems to be an exciting initial vision. If that had panned out, I honestly believe Swarm could have been something great.
    • 69 Metascore
    • 70 Critic Score
    So, if like me you’re a little weary of current shooters, or just fancy a bit of something retro then Serious Sam HD should be right up your alley. Weighing in at 1200 MS points, roughly a tenner, it’s not going to break the bank either. There’s loads of fun to be had here, but you better get used to dying a lot, but it’s all worth it to save the world.
    • 69 Metascore
    • 70 Critic Score
    The package as a whole isn’t as polished and deep as NHL 10, but its accessibility and fun factor certainly counts for something. It looks great too, and with online modes that extend the challenge and lifespan of the game, NHL 2K10 has come as close as its ever done to matching EA’s game.
    • 69 Metascore
    • 50 Critic Score
    The best open world games nowadays are an expansion of the form, but Mad Max is highly regressive in far too many areas to be meaningful.
    • 69 Metascore
    • 60 Critic Score
    While I adored its striking visuals, and its core resource and city management was engrossing, the repetitive nature of the start and end game deprives Valhalla Hills of much variety, leaving it as a straight-forward, slightly casual, management sim to pass the time for a few days, but never does enough to be memorable.
    • 69 Metascore
    • 70 Critic Score
    Arslan: The Warriors of Legend is another solid take on the Warriors formula, one with a clear, and above all else, focus on bringing the anime’s entertaining story to life in an action filled video game.
    • 69 Metascore
    • 70 Critic Score
    People who don’t care for graphics will find a game that’s quite fun and somewhat unique in its multiplayer shenanigans. The classes are more complex and objective focus driven then any of the other multiplayer shooters out there.
    • 69 Metascore
    • 60 Critic Score
    Fox n Forests isn’t for everyone – it feels more like a game development experiment that resulted in a nice bite-size nostalgia trip and was released just for fun. Those without 16-bit nostalgia, or an aversion to super weird fox/bird relationships, bad English, or puns, may not really enjoy it at all. Personally, I found it both charming and entertaining, but lacking in key game design areas, which I still guess was the point all along, ironically.
    • 69 Metascore
    • 70 Critic Score
    In the end, Capcom has made a faithful resurrection for Ghosts ‘n Goblins, keeping true to the original game in so many areas that it causes it to also suffer from the same issues I have with the older games. These issues do not make the game bad by any means, this is still a decent game to play with good level design, an addictive, if annoying, loop, but the unbalanced nature of the controls does feel stuck in the past. The awkward jumping and response from Arthur will make players scream out in frustration from time to time. Ghosts ‘n Goblins Resurrection does no wrong in bringing this series back from history and will suit anyone looking for a challenging platformer. Just note that this game will take your lives away like a seagull stealing food.
    • 69 Metascore
    • 60 Critic Score
    Ereban: Shadow Legacy is a lot like Aragami. And I need more of that, it’s just a kickass concept. But it needs some tough love and design direction if it ever wants its players to really be a part of the world they’re creating or to feel like an Ereban.
    • 69 Metascore
    • 60 Critic Score
    It’s the summer blockbuster movie of the arcade-shooter world, then – a short but mildly enjoyable piece of entertainment, and that’s not necessarily a bad thing to be.
    • 69 Metascore
    • 40 Critic Score
    Unless you want to experience a butchered version of Silent Hill 2 and a somewhat decent Silent Hill 3, don't buy this collection.
    • 69 Metascore
    • 70 Critic Score
    If you're in the market for a solid platformer that utilizes an intuitive drawing system, then don't hesitate to pick up Max & The Magic Marker during your next PSN Shopping Spree.
    • 69 Metascore
    • 70 Critic Score
    While this isn’t a classic like Donkey Kong Country Returns or Rayman Legends, there is a lot to like with your short time with Tembo The Badass Elephant, and it goes to show that Game Freak are more than just “that Pokémon company.”
    • 69 Metascore
    • 50 Critic Score
    The Lost Shapes is a simple concept that is hampered by poor execution. Whilst the Survival Mode makes for both a relaxing and tactical experience, Shape Mode is let down by poorly implemented scoring and design choices. Sadly, Magic Chess isn't the bewitching experience it could have been.
    • 69 Metascore
    • 50 Critic Score
    In the end I did enjoy Shelter but I don’t think it’s for everyone and unfortunately, instead of condensing an experience to fit a smaller time-frame, it felt more like the experience was just cut short.
    • 69 Metascore
    • 70 Critic Score
    I don’t know what it is with Capcom recently, but they seem to be getting the most important parts of their fighting games – the fighting systems and mechanics – spot on, but dropping the ball in other departments. That said, Marvel vs. Capcom: Infinite is too much fun to simply advise people to ignore, it’s a good fighting game surrounded by the unpolished presentation, but it does enough to be able to recommend it to fighting fans, but less so for the Marvel comic/film fanatics.
    • 69 Metascore
    • 60 Critic Score
    8-Bit Armies minimalistic approach to real-time strategy makes it a good gateway for people wanting to sample the genre, enabling those to get in and instantly pick up the game without worrying about complexity.
    • 68 Metascore
    • 70 Critic Score
    It’s fair to say Battle for Bikini Bottom was hardly a revelation back in 2003 and it’s definitely not one now, even with the cult popularity the original has gained due to the speedrunning community. What it is, however, is a fun time that nobody can knock, no matter how simple it may be. The boss battles may be poor, the jokes may often fall flat, and the ending may be completely anticlimactic, but any faults here are actually faults of the original that this new version has masterfully remade. Rehydrated is a total success in bringing the original back to life and it somehow looks truly beautiful, especially considering the obviously juvenile nature of the source material. It’s not something I would outwardly recommend to everyone but it did make me reconsider my pipeline of games and if I might not just want to throw in a couple of mindless simple ones, in order to relax between the giants.
    • 68 Metascore
    • 80 Critic Score
    It’s fast, colourful and most of all fun, and at the bargain price of 800 MS points (£6.40 in real money) you can’t really go wrong. A must buy for fans of fast paced arcade shooters.
    • 68 Metascore
    • 60 Critic Score
    The only real “achievement” of EndWar is its voice command system.
    • 68 Metascore
    • 50 Critic Score
    I don’t often criticize a game for not living up to the standards of another but Tiny Metal tries so hard to mirror Nintendo’s approach I must speak up when I see failings. When you come at the king you better not miss, and Tiny Metal stumbles at every step on its way there. I wanted to love Tiny Metal, I really did, but in the end, as I chipped away at the game, it just made my longing to step back onto the Advance Wars battlefield even stronger. At best Tiny Metal is a rough draft of something that could be great further down the line.
    • 68 Metascore
    • 80 Critic Score
    Hide and Shriek is a fun game, but can get repetitive after a while. The game needs more levels to hold the players attention longer, but playing against random people can actually make it a little more interesting, as each one tends to play a little different.
    • 68 Metascore
    • 60 Critic Score
    Overall, Agents of Mayhem is incredible fun, but having played Volition’s other games, this title seems to be lacking a certain panache that their others games had in spades. The potty humour is there, and is funny in places, but it’s far removed from the hilarious stuff seen in Saints Row. Even the weapons leave much to be desired after experiencing the insane arsenal seen in Saints Row. There are some unique play styles and weapons included, but these feel a little too PG13 for an 18-rated game.
    • 68 Metascore
    • 80 Critic Score
    Overall this is a game that should not be passed up simply because you have already put in so many hours on another game. Rather it should be experienced for what it is and all other developers looking to dip a toe in the MMO pool should take note that this is how to breathe life into an otherwise stagnant and overcrowded free-to play market.
    • 68 Metascore
    • 70 Critic Score
    Nanotale – Typing Chronicles was a great experience, I’ve never played a typing game before, so this was a fresh idea to me, and it definitely won’t be my last. Fishing Cactus have released 2 games in the Typing Chronicles series, and I hope they don’t stop there; I don’t think they really pushed the boundaries of what this kind of game can achieve but that only gives me hope for the next instalment.
    • 68 Metascore
    • 70 Critic Score
    The ideas and creativity are there, and I like the inclusion of the side quests, giving the player a reason to explore the foggy town. It's just a shame that the atmosphere is spoilt with some unnecessary framerate drops and basic combat.
    • 68 Metascore
    • 70 Critic Score
    Prinny 2 is a niche product that won't appeal to most people.
    • 68 Metascore
    • 60 Critic Score
    When it comes to video games, it is more than just a way to learn, it also has to have other elements to make it a good game. This is where Never Alone: Arctic Collection falls short; there are issues with controls and glitches that make this more irritating than it should be. I like what Upper One Games are doing here, but Never Alone is a great informative piece mixed with an imperfect video game hampered by mediocre controls and awkward glitches. Should this stop you from playing? No, but just be wary that this journey through the Alaskan winter might not be as cool as one anticipates.
    • 68 Metascore
    • 60 Critic Score
    It’s not a bad little game and they’ve definitely played to the strengths of the DS, it’s just a shame there isn’t more to it.
    • 68 Metascore
    • 60 Critic Score
    Very much a ‘love it’ or ‘hate it’ game. At best it’s an entertaining and strangely compelling shooter with simple but fun gameplay. At worst it’s repetitive and fiddly with no real draw.
    • 68 Metascore
    • 60 Critic Score
    Is it the best rogue-y game out there? Certainly not, but it’s a nice time-filler that can be enjoyed alone or with friends, even if it’s likely not something that you’ll feel like coming back to again and again.
    • 68 Metascore
    • 60 Critic Score
    I went into Shiness: The Lightning Kingdom with a lot of hope that it could successfully achieve all it was set out to do with this unique blend of arena based fighter injected into an action-RPG. The indie studio had a lot of ambition and heart for the project, but it disappointingly doesn’t manage to pull off all these cool ideas together into a coherent package. Shiness has the visuals right, but there are too many minor faults throughout the game across its combat, platforming and performance that it is hard to truly recommend what is actually a refreshing RPG at heart, especially with so many great games releasing lately. That said, there is fun here in small doses, so if you are looking for something a bit different after exhausting all the big guns, then it might scratch a certain itch that people are looking for, and with it not being the longest of RPGs, you might get through it without as much irritation with its faults as I did.
    • 68 Metascore
    • 70 Critic Score
    If you're one of the many who've grown tired of spikey blonde protagonists and thirty hour corridors, then maybe it's time you let Nier convince you that there is room for change.
    • 68 Metascore
    • 70 Critic Score
    Mass Effect Infiltrator aims for cover based shooting on iOS and actually hits it pretty close to the mark. A couple of cover issues here and there don't spoil the enjoyment of a fast paced, tactical game with a lot of replay value. Whilst the story might be a tad bland for loyal fans of the series, Infiltrator is a sound game that all iOS users should try.

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