DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 55 Metascore
    • 50 Critic Score
    Gerrrms is a budget released party game that fits its price tag making it ideal for a title that can be picked up, played a while and then probably only ever brought out at family occasions. The lack of content and online play does hurt its overall longevity, since seeing everything Gerrrms has to offer is done within the first hour and its simplicity means there is nothing to learn. Still, it is fitting of its price, as Gerrrms is an enjoyable and simple game for when the family is around and they require entertainment for half an hour before moving onto the next thing. Sometimes video games can just be a stop gap to entertain for a short while and then be forgotten down the line without needing to be the deepest, complex experience.
    • 55 Metascore
    • 40 Critic Score
    Bugs ruin fun.
    • 55 Metascore
    • 60 Critic Score
    Burgertime World Tour is not a very bad game but it is really only for you if you're in for the nostalgia of having been able to play the original Burgertime in arcades or even on an NES at home. I personally am a huge fan when it comes to games being re-released that I remember loving as a kid but this game fell short of my expectations.
    • 54 Metascore
    • 50 Critic Score
    The premise nicely informs the sturdy-if-unspectacular gameplay framework, Malachi Rector is a well realised and fascinating character and the story is smart, but those sound fundamentals are in constant battle against jittery Sims-esque character models, wildly inconsistent art and a slew of mild technical issues.
    • 54 Metascore
    • 40 Critic Score
    If you can make it past the horrible audiovisuals and laborious gameplay then there is some fun to be had here, but you really have to work for it.
    • 54 Metascore
    • 40 Critic Score
    Summing up Ravenbound was a challenge because, despite its flaws, the game isn’t bad and I did have a good time when it worked as intended. However, it’s just badly executed with the lack of missions, explorations, and many frustrating bugs that make Ravenbound hard to recommend. Systemic Reaction are aware of the issues and are actively talking to their community through patch notes to, hopefully, revive this game and make it the fun roguelite it’s asking to be.
    • 54 Metascore
    • 60 Critic Score
    You already know if you are buying it or not and there are no problems with how the game works; it just feels weird to call it anything other than a mini-game add-on for Pokémon fans. In that regard, it does well.
    • 54 Metascore
    • 40 Critic Score
    What Sonic and the Black Knight amounts to is a game that has been polished to within an inch of its life, yet one that sadly misses the point everywhere else.
    • 54 Metascore
    • 30 Critic Score
    The game is not criminally poor, and nowhere near as painful as having red hot needles shoved into your eyes, but at times you get an insidious feeling that those involved put as little effort as possible into delivering the final product.
    • 54 Metascore
    • 40 Critic Score
    How the developer of Star Wars: Battlefront and the publishers of the Battlefield series let this one out the door in this state I will never understand.
    • 54 Metascore
    • 80 Critic Score
    Because no matter how many ways in which our beloved hobby may change over the next couple of years, smashing up hundreds of massive robots will always be fun.
    • 54 Metascore
    • 30 Critic Score
    You get the impression that if Richardson had someone to bounce ideas off – someone to pick up the slack and point out the bad ideas – he’d be capable of something that’s actually interesting.
    • 54 Metascore
    • 40 Critic Score
    As with most movie licence titles, QoS is an average experience, plagued by problems, that will undoubtedly sell well due to the advertising campaign and corresponding blockbuster.
    • 54 Metascore
    • 30 Critic Score
    Gamers with significant visual impairments will have new reasons to question their eyesight, and the true nostalgia hungry fans will be vastly disappointed at the lack of content compared to other games such as Stargate and Geometry Wars.
    • 54 Metascore
    • 60 Critic Score
    Putting aside the bizarre lack of content, and the fact that each time you play you feel like your setting up a “quick match” on most other games, and the fact you achieve relatively nothing of worth when you win.
    • 54 Metascore
    • 30 Critic Score
    It’s just a really bad game, in places unapologetically bad.
    • 54 Metascore
    • 60 Critic Score
    The core game itself and the platforming is still respectable enough to warrant a check though.
    • 54 Metascore
    • 40 Critic Score
    Hyperdimension Neptunia: Producing Perfection is one for the hardcore fans of the Hyperdimension Neptunia series who want to see more of their favourite characters break off into another type of game.
    • 53 Metascore
    • 40 Critic Score
    With dull events, terrible lip synching in the cut scenes, short story and just not enough to do for a sandbox game the few fun vehicle parts just aren’t enough. If you have some small children who enjoyed the film it’s probably worth picking up just to keep them quiet for a bit, but for anyone else it just isn’t worth it.
    • 53 Metascore
    • 40 Critic Score
    In the end, The Witch and the Hundred Knight is a failed experiment made more noticeable due to its heartlessly joyless story.
    • 53 Metascore
    • 40 Critic Score
    Unfortunately, the story never really got going in the game and with the slow crawl through a pretty much lifeless ship this made the game a little underwhelming. The story lasts anywhere between 2 -3 hours depending on how slow you take it and just feels too short and I’m not sure I ever really saw those stealth mechanics.
    • 53 Metascore
    • 70 Critic Score
    Hyperdimension Neptunia MK2 is easily a better game than its predecessor, though it's still not going to be for everyone. The game is slotted into a very niche market, a market where people love anime and moe-infused girl characters. Don't like this? Then you'll hate this game, simple.
    • 53 Metascore
    • 60 Critic Score
    It’s nice that Namco Bandai has opted to get a company to do a twist on the standard fighting action, and fans will no doubt enjoy what’s on offer here, but with a lot of depth ripped out of the game, it becomes a title that’s has the creativity, but is nothing more than a bundle of shallow fun.
    • 53 Metascore
    • 40 Critic Score
    Call me disappointed in the end for Dungeon Fighter Live. I was hoping to have a nice smoothie of fun, beat-em-up gameplay, RPG elements and loot blended into one, but I came away saddened and frustrated.
    • 53 Metascore
    • 30 Critic Score
    It’s just a really bad game, in places unapologetically bad.
    • 53 Metascore
    • 30 Critic Score
    A cluttered mess that tries to pretend it is high-quality immersion. It’s a shame that developer Untold Games spent so much time reaching for the stars with its VR debut that they didn’t stop to nail the necessary fundamentals to a functional VR experience: when the very act of moving from point A to point B is a nauseating challenge, that would be the time to drop back down to Earth and back into the drawing board.
    • 53 Metascore
    • 30 Critic Score
    Ironically, KoD sums itself up in its own lacklustre ‘Yar’ sound effect, which becomes annoying from the very start. That’s just what Pirates: KoD is; lacklustre.
    • 53 Metascore
    • 50 Critic Score
    It can provide some brief frantic fun, and perhaps a glimpse into how repetitive and tiresome the career of a health care worker can be.
    • 53 Metascore
    • 40 Critic Score
    Personally I found it a bit on the dull side but perhaps it might make an ideal Christmas present for a more elderly relative, as long as they have a DS that is.
    • 53 Metascore
    • 50 Critic Score
    Even though there are a few moments where the game is quite satisfactory, you’re always wishing for more than it ever truly delivers.
    • 52 Metascore
    • 50 Critic Score
    Ultimately, Krater is a somewhat enjoyable action-RPG with some neat ideas and great personality. Sadly, personality doesn't mean it's a great game and some of the design choices make it hard for me to easily recommend this title to anyone who has yet to play any of the other brilliant action-RPGs on the market.
    • 52 Metascore
    • 60 Critic Score
    There's some fun to be had with it, but it's few and far between the dissatisfaction that crops in. Ultimately, what we ended up getting is an uninspired campaign with some entertaining multiplayer, though that's not something that I expect from a franchise as big as Resident Evil.
    • 52 Metascore
    • 40 Critic Score
    The DS version also uses a 2D isometric view and to be honest isn’t the most pleasing on the eye.
    • 52 Metascore
    • 50 Critic Score
    With the lack of tight controls, an honest challenge and the addition of a generic plot and characters we’re left with a totally average action platforming game that promised the world.
    • 52 Metascore
    • 30 Critic Score
    I can’t recommend Manual Samuel to anyone, it’s an awful game. A comedy game devoid of a sense of humour that is only interested in sucking all potential fun out of itself and replacing it with outright frustration. I mean, the game works and all but it’s never good, it’s a bad experience.
    • 52 Metascore
    • 70 Critic Score
    Jack Keane 2 might not be the smashing excellence in the genre that The Walking Dead was praised for last year, but that doesn’t mean you shouldn’t give Jack Keane 2 a try if you like a bit of delightful comedy in your adventure games.
    • 52 Metascore
    • 50 Critic Score
    It’s a game that has a core mechanic done decently, but has “generic” written all over it for everything else. Add in the throwaway, barebones multiplayer and there isn’t anything here worthwhile for anyone but hardcore sniper fans.
    • 51 Metascore
    • 50 Critic Score
    On the plus side, Pixel Gear at least scores points for getting the job done. The shooting works well, and properly timing the use of explosives and headshots can also be satisfying in its simplicity. Regrettably, the game is also lacking in content: four stages are all that’s available, the weapon selection is sparse, and there isn’t even an option to wield two Move controllers for double the gunplay. Even the music can’t be turned off, resulting in one annoying track playing the entire way through.
    • 51 Metascore
    • 30 Critic Score
    A simple design idea for controllers created a massive chain reaction in how the game is played, and frankly, it’s for the worst.
    • 51 Metascore
    • 20 Critic Score
    Somehow someone somewhere managed to design and create a game that is almost completely devoid of fun and enjoyment.
    • 51 Metascore
    • 50 Critic Score
    Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
    • 51 Metascore
    • 40 Critic Score
    Max Damage is a game that comes filled with frustration, from the awful handling model to the bare bones limited visuals, from the tedious and drawn-out races to the generic music, everything about this recent Carmageddon game is just middling and sterile, and what fun is to be had is often in small spades that it is a struggle to play for extended periods of time.
    • 51 Metascore
    • 40 Critic Score
    With over 100 levels, cartoony graphics, a low price tag, simple controls and humour to boot this is worth a few hours of your time but don’t expect too much replayability above restarting the level over and over.
    • 51 Metascore
    • 50 Critic Score
    It’s a shame that Daylight has turned out to be fairly average, because the title has the atmosphere, the creepily produced audio, some promising ideas, and initial jump scares, but the overall package is brought down by issues with gameplay, its focus on random design, clichéd story and unoptimised performance.
    • 50 Metascore
    • 50 Critic Score
    Some gamers might enjoy this for what it is: a simple hack and slash game, with some annoying design flaws, and frustrating boss fights that will test your patience.
    • 50 Metascore
    • 50 Critic Score
    It seems that the developers forgot the vibe of Test Drive Unlimited. Instead, the proposition they bring is a game that falls short of its rivals. Maybe a few months of support, patches and content will enhance what is currently a fairly average racing experience.
    • 50 Metascore
    • 50 Critic Score
    Some gamers might enjoy this for what it is: a simple hack and slash game, with some annoying design flaws, and frustrating boss fights that will test your patience.
    • 50 Metascore
    • 40 Critic Score
    Underneath it all there’s genuinely something interesting here – it just needed to be more focussed, polished, moulded into a vision instead of left as a loose idea. The gameplay and story need working on heavily in their own way. I’d definitely come back to check on a sequel but it would be out of wary curiosity, not excitement. Still, I think a lot can be done in this space and hope to see something special come from it in the future.
    • 50 Metascore
    • 50 Critic Score
    While it’s still a way off being a title to remember, it’s a massive improvement on KoD and shows promise for the franchise that appears to be on the up, addressing key areas like the difficulty.
    • 50 Metascore
    • 60 Critic Score
    There’s no doubt that Night at the Museum 2 will satisfy the needs of the younger fans of the two films.
    • 50 Metascore
    • 50 Critic Score
    All in all, Hyperdimension Neptunia U: Action Unleashed was a decent distraction on handhelds, but a harder sell on PC when compared to the number of alternatives available, both from its own franchise and the Musou genre in general.
    • 50 Metascore
    • 20 Critic Score
    Somehow someone somewhere managed to design and create a game that is almost completely devoid of fun and enjoyment.
    • 50 Metascore
    • 50 Critic Score
    Tryst is a title that could have done with some more time in development.
    • 50 Metascore
    • 50 Critic Score
    The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
    • 50 Metascore
    • 30 Critic Score
    The art is nice and the music even has a zen-like quality to it but they cannot redeem the frustration that this game provides.
    • 50 Metascore
    • 40 Critic Score
    With dull events, terrible lip synching in the cut scenes, short story and just not enough to do for a sandbox game the few fun vehicle parts just aren’t enough. If you have some small children who enjoyed the film it’s probably worth picking up just to keep them quiet for a bit, but for anyone else it just isn’t worth it.
    • 49 Metascore
    • 30 Critic Score
    In the end, the very existence of Top Gun is a confusing one, as there was hardly any demand for a modern videogame based on the aged franchise. Strip away the camp value of the movie, and there is nothing left but unimpressive dog fights that have been polished years ago by other jet-based games like the Ace Combat series.
    • 49 Metascore
    • 50 Critic Score
    Guards‘ makes a good case to bring accessible mechanics for anyone who does not enjoy turn-based strategy games due to their complexity, delivering those people a game that can be easily picked up and played for for a few turns before becoming tired of its unique, but limited gameplay. For veterans, however, Guards is unlikely to keep your attention for long, if at all, its a title that can get boring all too quickly with its lack of level, enemy and visual variety.
    • 49 Metascore
    • 40 Critic Score
    There is really nothing astonishing about this game. The anime (and the manga) does it all so much better – go spend a couple of hours watching that instead.
    • 49 Metascore
    • 80 Critic Score
    Because no matter how many ways in which our beloved hobby may change over the next couple of years, smashing up hundreds of massive robots will always be fun.
    • 49 Metascore
    • 50 Critic Score
    Dead Mage Studio took on a huge challenge in creating a compelling combat action game. They succeed in picking an interesting and mostly untouched mythology, but it's a shame that it's bogged down with a lack of polish and glitches.
    • 49 Metascore
    • 40 Critic Score
    While I like the roguelike progression, the rest of the game feels like an prototype, lacking any sort of redeeming presentation, polish or any score tracking to keep you coming back.
    • 49 Metascore
    • 70 Critic Score
    I don't think anyone who had realistic expectations about Duke Nukem Forever will be disappointed with what we've finally gotten. It's not brilliant, but it is a good solid old school shooter, which feels like its predecessor. I just hope this isn't the last we've heard from the Duke, and that we won't have to wait so long next time.
    • 48 Metascore
    • 30 Critic Score
    A simple design idea for controllers created a massive chain reaction in how the game is played, and frankly, it’s for the worst.
    • 48 Metascore
    • 50 Critic Score
    From the initial trailers, Special Forces: Team X showed some promise, but after spending some time with the game I find it hard to recommend it to people, especially with the problems it is faced with at the moment.
    • 48 Metascore
    • 20 Critic Score
    VR space exploring is an inspired concept, but a good game idea matters little if the gameplay doesn’t measure up, and Space Rift fails doubly as a VR experience due to its lackluster aesthetics and unrefined VR controls. Chalk this up to yet another quickly conceptualized concept that lacks the necessary polish to make it work, and only makes players yearn harder for the time when a competent developer fulfills one out of many VR dream games that companies try too quickly to capitalize on during a hardware’s launch window.
    • 47 Metascore
    • 50 Critic Score
    The Minotaur says with his sad cow eyes glistening “Don’t worry guys, everything will be alright”, but the Minotaur knows it’s not going to be alright… it’s not going to be alright at all.
    • 47 Metascore
    • 60 Critic Score
    So, for fans of the movies, in particular the earlier ones, before their overt craziness stepped over the line to complete insanity, there is something to admire here. And it is that niche audience that will probably get the most out of what Saw II brings to the table.
    • 47 Metascore
    • 70 Critic Score
    Despite its faults, it is definitely worth gathering some friends to play it with at least once, and you can figure out how you feel about it from there.
    • 47 Metascore
    • 20 Critic Score
    It’s only been out for a couple of weeks and it’s already getting heavily discounted by some retailers – and there’s a whole bunch of reasons for that. I don’t care if you’re a fan of the show, it’s just not worth it.
    • 47 Metascore
    • 30 Critic Score
    If you are an X-Men fan, save your money. If you must, give it a rental. But under no circumstances should you waste your money on this. The less people buy it the better, maybe then Activision will get the message that they can't get away with substandard rubbish like this.
    • 46 Metascore
    • 40 Critic Score
    This is a game that could have been a lot better than it is. But it is not better. It is exactly as good as it is, and that is not good. It is, in fact, bad.
    • 46 Metascore
    • 40 Critic Score
    In the end, Attack on Titan: Humanity in Chains is precisely the kind of Anime game that many expected it to be: a quick and uninspired cash-in that tries to utilize its source material to hide the boring and sparse gameplay within.
    • 45 Metascore
    • 30 Critic Score
    Don’t be a sucker. Avoid, avoid, avoid.
    • 45 Metascore
    • 40 Critic Score
    It isn't an awful game, by any measure – just a terminally dull one.
    • 45 Metascore
    • 50 Critic Score
    At the end of the day ABDUCAO have done a good job of scaling down the game without losing the feel of it’s console cousin.
    • 45 Metascore
    • 40 Critic Score
    As you can probably tell, I am very disappointed that such an iconic character has been given a below-par game to represent his 50th anniversary. The idea is great, but the execution and lack of respect – or maybe it is effort – to represent all the Bonds with the correct actors and context, is poor.
    • 44 Metascore
    • 50 Critic Score
    Darkest of Days ends up being a mediocre FPS. The production values are severely lacking, but under the hood you can see that the developers really tried. This is only the second game produced by 8monkeylabs, hopefully their future games will have a more polish.
    • 44 Metascore
    • 40 Critic Score
    As mentioned above the game is only about 3 hours long and unless you want to get an S rank on all 9 stages on all difficulties there’s really no reason to replay it at all.
    • 44 Metascore
    • 40 Critic Score
    It’s quite hard to recommend Last Rebellion to anyone but some insane hardcore RPG person, certainly after the recent rush of decent titles that have arrived for the genre. The game is full of so many decisions that hamper the experience and fun.
    • 44 Metascore
    • 40 Critic Score
    If you’ve never played one and are somewhat interested then you are best of buying Dynasty Warriors 6 instead because Warriors Orochi 2 just doesn’t get past private rank anymore in this world of dynasty wars.
    • 44 Metascore
    • 40 Critic Score
    Given that the game only allows the use of the Wii-mote, playing a good old game of football seems a hard concept to imitate. Needless to say, this sport is ridiculously unsatisfying.
    • 44 Metascore
    • 50 Critic Score
    To sum up, then, this is an interesting game in the same way that Earth Defence Force is interesting. It’s full of silly faults, but if you look past them it’s fairly competent.
    • 44 Metascore
    • 30 Critic Score
    Tornado is a title that started with a solid base of fun gameplay mechanics and interesting level design and then buried it under a mound of inexplicably terrible design faults that seem like they were created to generate annoyance.
    • 44 Metascore
    • 30 Critic Score
    There are just four ‘arenas’ to choose from, four factions, with four characters in each, three similar modes and variable numbers of Balls present in each game. It won’t take long to exhaust the possibilities.
    • 43 Metascore
    • 30 Critic Score
    If only some time and effort went into creating what could be an enjoyable romp. As it turns out this reeks of disappointment.
    • 43 Metascore
    • 30 Critic Score
    Ultimately, the biggest problem with PDC World Championship Darts 2008 is there is very little reason for it to exist.
    • 43 Metascore
    • 40 Critic Score
    Ultimately, I believe that the Hatred team simply tried to make something controversial in the hopes that nobody would notice how forgettable their title is. Even calling itself ‘ultra-violent’ is a stretch.
    • 43 Metascore
    • 20 Critic Score
    Who am I kidding? I’ve tried, but this game is just rubbish. Utter crap. Another steaming pile of movie-based compost to throw on the pile. Avoid this game like your brain depended on it.
    • 43 Metascore
    • 60 Critic Score
    There is literally no difference between the PC and the Xbox versions of the game, apart from the clunky keyboard controls, but feel to buy a game pad or map the keys to places you find easier to use… all 17 of them!
    • 43 Metascore
    • 50 Critic Score
    Sorry kid – maybe next year.
    • 42 Metascore
    • 30 Critic Score
    Don’t be a sucker. Avoid, avoid, avoid.
    • 42 Metascore
    • 30 Critic Score
    A simple design idea for controllers created a massive chain reaction in how the game is played, and frankly, it’s for the worst.
    • 42 Metascore
    • 40 Critic Score
    It isn't an awful game, by any measure – just a terminally dull one.
    • 42 Metascore
    • 20 Critic Score
    Who am I kidding? I’ve tried, but this game is just rubbish. Utter crap. Another steaming pile of movie-based compost to throw on the pile. Avoid this game like your brain depended on it.
    • 42 Metascore
    • 40 Critic Score
    Sadly, while the game does have its fun moments here and there, the game breaks apart with monotonous and predicable combat, boring side quests and poor pacing. It’s one for the hardcore fans, but even then, I’m not sure how well they can admire this.
    • 42 Metascore
    • 40 Critic Score
    If you're into mindless bashing, you might somewhat enjoy Bloodforge, but I think most people will be fine with just skipping the title and saving their Microsoft Points for some of the other great stuff coming soon to the marketplace.
    • 42 Metascore
    • 20 Critic Score
    I said it when I was describing the interface: Clan of Champions is a minimal title. I don't think the people who developed it are bad game designers in any way; I just think they got lazy. They came up with an amazing premise but then didn't put enough effort into it to make it worth playing. Honestly, if you even have a somewhat decent computer, sidestep this game in favor of Dark Souls, Fable, or Kingdoms of Amular. You'll have much more fun.
    • 42 Metascore
    • 20 Critic Score
    It’s only been out for a couple of weeks and it’s already getting heavily discounted by some retailers – and there’s a whole bunch of reasons for that. I don’t care if you’re a fan of the show, it’s just not worth it.
    • 41 Metascore
    • 10 Critic Score
    101-in-1 Sports Party Megamix lacks imagination, polish, passion, quality, depth, and will ensure your house will never be the place to party at again.

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