- Publisher: Atlus
- Release Date: Apr 29, 2014
- Also On: PlayStation 4
- Summary:
- Developer: Zombie Studios
- Genre(s): Horror, Action Adventure, Horror, Survival
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 5 out of 59
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Mixed: 32 out of 59
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Negative: 22 out of 59
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Apr 29, 2014Daylight’s shortcomings will scare away genre detractors. The gameplay is repetitive, the level design annoying and backtracking quickly becomes a chore. It falls short because because of these things, yet remains an amazing experience.
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Apr 29, 2014Although repetitive after a while, Daylight manages to fulfill the promise of shaking our breath while we cautiously walk in its procedurally-generated corridors. We fear those shadows, we know they’re there, even if we don’t see them.
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Aug 7, 2014Overall, I enjoyed getting scared by horrible, scary-looking spirits.
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Apr 29, 2014I would be lying if I said Daylight didn't scare me, because it did, and often. It's kind of fascinating to see how much of its mechanical design was crafted in the interest of eliciting an emotional response from the player; all the theory and psychology behind its scares. But those moments of fear and panic were just that — moments — amid a whole campaign of boredom and frustration.
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May 16, 2014The story never gets interesting; it’s too disconnected for that. Besides this, is too short, it takes about 3 or 4 hours to reach the end and halfway you’ll already feel that you have been doing the same things over and over and the fear transforms into boredom.
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LEVEL (Czech Republic)Jun 5, 2014Didn’t fulfill our expectations at all. You might be better off downloading some freeware horror games. [Issue#242]
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May 7, 2014For those who are interested, I found the fastest way to get through Daylight (and believe me that you want Daylight over as quickly as possible) is to light a flare and simply run through the levels.
Score distribution:
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Positive: 6 out of 43
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Mixed: 13 out of 43
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Negative: 24 out of 43
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Apr 29, 2014
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Apr 29, 2014
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