DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 68 Metascore
    • 70 Critic Score
    Strange Brigade is a solid recommendation for anyone looking to dig into some old school third-person shooting wrapped in that Left 4 Dead campaign style with an added bit of 1930s distinct flavour. Strange Brigade isn’t a stand out title, it’s most likely not going to be on any Game of the Year lists, but a game doesn’t have to be innovative if it can capture something fun, and Strange Brigade does that. Not only is it a decent looking title that isn’t too demanding to run on a PC, but it takes its theme and runs with it confidently, offering a bloody good time with friends blasting through an Egyptian themed world that I don’t think I’ve been able to do in that setting since Serious Sam 3: BFE.
    • 68 Metascore
    • 70 Critic Score
    The thing is that when everything does work, Brink is a fantastic fun online shooter, with just enough stolen ideas all rolled into one package that it ends up feeling very unique.
    • 68 Metascore
    • 60 Critic Score
    Call of Cthulhu: The Wasted Land takes a genre that hasn't received much love in recent years and revamps it for modern devices whilst keeping the original gameplay intact. It's such a shame then that the game's few flaws stifle the enjoyment of what could otherwise be a new classic iOS game.
    • 68 Metascore
    • 70 Critic Score
    There is a warning for fans though, when you play it, make sure you’ve got some happy pills with you, just to be on the safe side.
    • 68 Metascore
    • 50 Critic Score
    As a brief VR experience filled with short bursts of play, you could do a whole lot worse, but anyone besides hardcore fans of sorcery and snooty accents expecting a longer-lasting and/or immersive experience should perhaps look elsewhere.
    • 68 Metascore
    • 70 Critic Score
    Despite its few shortcomings, though, The UnderGarden is an almost entirely pleasant experience, and easy to recommend to anyone who's fed up with shooting people in the face, or fancies some laid-back, same-sofa multiplayer.
    • 68 Metascore
    • 40 Critic Score
    Unfortunately there is so much wrong with it that it doesn’t even manage to reach average status.
    • 68 Metascore
    • 60 Critic Score
    It’s overly simple and lacks the diversity for extended play.
    • 68 Metascore
    • 60 Critic Score
    With the addition of a fun multiplayer mode and some clever challenges to keep a player coming back, this could have been something special, though sadly it ends up a simple game with solid mechanics but little replay value.
    • 68 Metascore
    • 70 Critic Score
    The lack of an idiots' guide tutorial is not a great selling point, but plough through this confusing opening (on free campaign) and you will gradually learn and lose a surprising amount of time to what is a relatively unique and intellectually-solid title.
    • 68 Metascore
    • 80 Critic Score
    Crimsonland is one of those very simple games that is very easy to pick up and play, but extremely difficult to master.
    • 68 Metascore
    • 50 Critic Score
    Let us be honest. If this game was released WITHOUT the license, absolutely no one would care about it.
    • 68 Metascore
    • 50 Critic Score
    Serious Sam 4 had the opportunity to go a little wild, to try some new things, and yes, potentially fail. Instead it chose the cowards way out and did almost nothing, making it a better benchmark test than a video game.
    • 68 Metascore
    • 50 Critic Score
    If you are the kind of gamer who likes to learn song layouts, practices all the way to Carnegie Hall, and then uploads a video of a brilliant high score to YouTube, then this one is probably not for you as it will only madden you in the long run.
    • 68 Metascore
    • 70 Critic Score
    It’s far from perfect but it supplies gamers with a decent action experience with an awesome QTE mechanic to show off scenes that are totally outrageous, but so memorable.
    • 68 Metascore
    • 70 Critic Score
    If you and a friend or partner are into this cosy niche corner of gaming and are happy to spend an afternoon burning your brains together, The Past Within is a must play. Mostly because it’s good, but also sort of because there aren’t many other options that you likely haven’t already exhausted. If I could get my way, I’d be playing new games just like this weekly. But the sad truth is they’re a rarity, and we should cherish them when they’re here. So make sure to get comfortable, grab a relaxing drink, and hang out with your ally on a discord chat or over the phone. There’s no rush, no time limits or anything. Just enjoy what makes these types of teamwork-focused games so special by spending time with someone you care about and you’re sure to have a great time.
    • 68 Metascore
    • 60 Critic Score
    It feels more aimed at Warriors fans than roguelike enthusiasts, and with so many other options in the roguelike genre, Warriors: Abyss ends up being a fun, but flawed experience—an entertaining twist on Warriors gameplay, but not a standout in the roguelike genre.
    • 68 Metascore
    • 70 Critic Score
    Deadlight will take you around 3-4 hours to finish. It's not the longest of games, and there's a big chance you probably won't want to play it through again. That said, it must be noted that Tequila Works should be commended for trying to spice up the use of zombies, and while that doesn't make this game great – silly things like that dumb underground lair spoil it - Deadlight is still an enjoyable title to play. When it's at its best, the game is a thrilling experience that tickles nostalgia for the genre it represents.
    • 68 Metascore
    • 70 Critic Score
    In the end, Hyperdevotion Noire is a spinoff that breaks from the gameplay norms of its predecessors, but not its overall sentiment: if you can stomach (or even embrace) the pandering amounts of moe and shower scenes, you will be treated to a fun and addicting RPG that does service to several tried-and-true gameplay mechanics while poking fun at several well-known franchises.
    • 68 Metascore
    • 70 Critic Score
    Despite being arguably less than what it could (and should) have been, Arrival probably is just about worth your money. In fact, playing it got me started on another run through both games, so it's done something right. It's testament to a game's strength that even a relatively lacking bit of DLC can have you going balls deep back into its world in the pursuit of alien booty. Not every game could do it, but not every game is Mass Effect.
    • 68 Metascore
    • 70 Critic Score
    JoJo's Bizarre Adventure HD is peculiar, but tremendous amounts of fun. A stand-out fighter that holds up well, but ported without much love from its developers.
    • 68 Metascore
    • 70 Critic Score
    Armored Core V's enjoyment comes from being able to play the game online. If you have no online capabilities on your system of choice, it's quite hard to recommend playing the game solo.
    • 68 Metascore
    • 60 Critic Score
    Some fans will find things to like about Ancient Space, but its gameplay isn’t as infinite as the depths of space that surrounds us.
    • 68 Metascore
    • 80 Critic Score
    It is a charming stylish endeavor that mixes the joys of experimentation, with the satisfaction of solving puzzles, whilst not forgetting to remain fun in the process. You cannot ask for much more than that.
    • 68 Metascore
    • 60 Critic Score
    Platforming games were always my go-to genre as a kid and Unbox does take me back to that in some sense, but realistically it brings all the difficulty I would expect from a game on a tablet device and I kind of feel that’s where it belongs.
    • 68 Metascore
    • 60 Critic Score
    It’s not an awful game by any means, it’s just a fine JRPG, but with a predictable story and repeated backtracking, this is a game that is lacking any spark to be anything other than a local school orchestra rather than being the London symphony.
    • 68 Metascore
    • 60 Critic Score
    What I would love to see from Godstrike is: 1 – improved enemy attack visibility and the fixing of unwinnable positions to cement itself as a serious icon in the world of leaderboard scrapping; and 2 – a steady stream of DLC content in the form of extra bosses, new powers, and maybe more ways to play to fix its limited content and absence of deeper replayability. There’s an opportunity for something special here and I seriously hope the team manages to make the most of it side-by-side with the community.
    • 67 Metascore
    • 80 Critic Score
    This is one horror game that’s worth the play in any month: just remember to shut those lights off and keep the flash on.
    • 67 Metascore
    • 50 Critic Score
    The Legend of Legacy’s sub-par battle system really diminishes what is otherwise a decent experience.
    • 67 Metascore
    • 70 Critic Score
    In summation, Citizens of Earth is a pretty enjoyable game, but it’s far too short for me to be able to call it a classic.
    • 67 Metascore
    • 80 Critic Score
    Lichtspeer is by no means a masterpiece. It won’t change the face of gaming or be crowned Game of the Year 2016 but it is that perfect little game that sometimes you just need. It puts fun above all else and I loved it.
    • 67 Metascore
    • 80 Critic Score
    Oil Rush could have been an all graphics, no gameplay showcase for Unigine, but somehow they have managed to make a neat looking and refreshing RTS that makes for a great evening in front of the computer.
    • 67 Metascore
    • 60 Critic Score
    In the end, Senran Kagura is a pretty face with a passable personality, but not quite the perfect balance to lure in people who aren’t completely enthused with the former. If the game spent a little less time pandering to its demographic while adding some variety to the gameplay, it could have gathered a few extra gamers looking for a guilty pleasure.
    • 67 Metascore
    • 60 Critic Score
    Nevertheless I have to give BetaDwarf props for trying something different here by mixing up an original blend of genres and for creating something innovative. And although I’m afraid I’m going to have to recommend the original Forced over Showdown any day, I really hope that this team keeps striving to create new and interesting concepts because that is sadly something pretty hard to come by nowadays.
    • 67 Metascore
    • 60 Critic Score
    The puzzles are well designed, the team mechanic works well, and the mini games add a little variety. It’s not the toughest game in the world, which makes its length all that more disappointing, but it’s fun while it lasts and the style of the presentation really adds to this.
    • 67 Metascore
    • 50 Critic Score
    Its potential is crushed by the frustrating match ups with ghost AI and it’s back track laden puzzles through a roughly 5 hour long campaign consisting of only a handful of environments that, through the fault of only it’s spectacular art style, all look identical.
    • 67 Metascore
    • 70 Critic Score
    I can’t fault what Interceptor Entertainment have created with Rise of the Triad. They’ve accomplished what they set out to do – bring a faithful remake of a very old first-person shooter that hasn’t sacrificed it’s soul for modern gaming. Any gamer who loved the classic shooters of the 90′s will have a blast with it.
    • 67 Metascore
    • 80 Critic Score
    Space Ark is a charming hybrid of a handful of classic arcade games. Its combination of score-beating arcade mentality, and devious puzzle elements in the later stages, make it shine against the murky backdrop of lesser XBLA titles.
    • 67 Metascore
    • 70 Critic Score
    If you're one of the many who've grown tired of spikey blonde protagonists and thirty hour corridors, then maybe it's time you let Nier convince you that there is room for change.
    • 67 Metascore
    • 70 Critic Score
    Despite its few shortcomings, though, The UnderGarden is an almost entirely pleasant experience, and easy to recommend to anyone who's fed up with shooting people in the face, or fancies some laid-back, same-sofa multiplayer.
    • 67 Metascore
    • 70 Critic Score
    So many things about Strength of the Sword 3 work wonders. It’s beautiful, elegant and fun, with details in all the right places.
    • 67 Metascore
    • 60 Critic Score
    Nights of Azure can be enjoyable for what it is – an adequate action game with RPG elements – and some people will find sections to like, but it’s not one of Gust’s best, let down with a lack of depth, stopping it being as gratifying as the recent Atelier games. Either way, this should not put Gust off from creating more new titles, as these shortcomings could be fixed in another attempt in the future.
    • 67 Metascore
    • 50 Critic Score
    Meanwhile, everyone who’s already played Resi 4 can see that Cursed Mountain is, without a shadow of a doubt, a bit pants.
    • 67 Metascore
    • 40 Critic Score
    Ninja Gaiden 3: Razor’s Edge never had much of a chance of matching the quality of its predecessors, but it would have at least sufficed as a decent game. The unforgiving difficulty and poorly-planned gameplay restrictions only bring to light the still-present flaws of the original game rather than cover them up.
    • 67 Metascore
    • 70 Critic Score
    Sniper Elite III is the best entry in the series to date. It still has some issues that stop it from being a truly great stealth shooter, but what’s here is a great extension to the franchise that pushes it in the right direction to unlock some of the potential this series can evolve into.
    • 67 Metascore
    • 70 Critic Score
    The Town of Light is a beautiful title, with great sound and reworked voice-overs that improve on the original release, but it needs harder puzzles, some work on the camera and maybe be a bit darker to give the flashlight some purpose. Besides that, The Town of Light accomplishes what it promises, and is a game people need to try, because it is something different to experience within the video game medium.
    • 67 Metascore
    • 60 Critic Score
    In the end, White Day: A Labyrinth Named School does not quite live up to its legend as a hard to find, harder to run niche horror game, but there are a lot of nostalgic touches to appreciate for longtime fans of horror games. Consequently, those fans may be the ones who will be able to tolerate the game’s archaic shortcomings the most.
    • 67 Metascore
    • 70 Critic Score
    Well worth the fifteen dollar purchase, especially if you're the type that gets a thrill from being torn to bits by creatures we were never meant to encounter. Happy hunting.
    • 67 Metascore
    • 60 Critic Score
    As previously mentioned, Warriors Orochi 3 Ultimate’s main draw is its quantity of content, rather than its quality.
    • 67 Metascore
    • 70 Critic Score
    In summary, Out of Time warps into the Survivors-like genre with a mix of chaotic, era-mashing, auto-action, and a gear-based skill system that sparks creative builds. The Tether mechanic encourages co-op play, which is the better way to play the game. Future updates, including new Eras, gear, and modes, should help give the game legs for the long haul. Yet, repetitive missions, and simplistic and mundane map design, and minor hiccups keep it from standing at the top of the genre. For genre fans with time to spare, Out of Time is a fun ride, but it will not stop the clock as a true standout in the genre.
    • 67 Metascore
    • 70 Critic Score
    In all honesty, the simplification of the controls and hit-miss nature of the superstar mode mean that Sega Superstar Tennis isn’t quite as good as the tennis masterclass that was "Virtua Tennis 3."
    • 67 Metascore
    • 50 Critic Score
    The new mechanics that the developer tried to add to the mix end up making everything much less fun than they might have seemed conceptually. Adding this with the historical parts of the game makes it feel like a lot of the player’s agency has been taken away.
    • 67 Metascore
    • 70 Critic Score
    Warhammer 40,000: Inquisitor – Martyr is mostly a good title that comes with some innovative ideas, but falls short in other areas regarding its performance and level design. Warhammer 40k fans will get a kick out of it, and its long life through random missions means content is in hundreds of hours for people who enjoy working towards the highest achievements. Others will eventually grow bored of the repetition, but will easily have gained enough hours out of the title to not be short changed.
    • 67 Metascore
    • 70 Critic Score
    So yes. Code Veronica X still does the job. For fifteen pounds though? Hmmm. Unsure. If you're loopy about all things Resident Evil and have some xbox points sitting about then knock yourself out.
    • 67 Metascore
    • 40 Critic Score
    In the end, Mini-Mech Mayhem‘s charming aesthetic might win kids over, but whether or not they’ll have the patience for the tedious controls and length of matches is another thing entirely. The concept of a strategy game playing out on a virtual board is an intriguing one, but like many PSVR experiments, this one fails to execute its ambitious concepts effectively, much less create an alternative experience to traditional console-based strategy games played with a controller.
    • 67 Metascore
    • 60 Critic Score
    Hyperdimension Neptunia Re;Birth 2 has all the building blocks of a solid and fast-paced JRPG, but a few extra caveats players must be mindful of, specifically the sporadic difficulty, the extra grinding and the extra emphasis on Moe.
    • 67 Metascore
    • 70 Critic Score
    Even with the repetitive nature of All Zombies Must Die, the overall experience is fun. It's recommended for times when you need to play something with a few buddies. It's not earthshattering, nor will it change your opinion on zombie games or twin-stick shooters. But for the cheap entry fee, it will supply entertainment for you. Just take it steady like a zombie and play it in small spurts.
    • 67 Metascore
    • 70 Critic Score
    I hope the game does well so that we can see more of Bright Memory: Infinite, as it could easily be an episodic game release and allow its developer to showcase even more of its dazzling visuals and exciting first-person gun and melee mechanics. For now, enjoy a short afternoon’s worth of shiny, stunning action that will leave you wanting more.
    • 67 Metascore
    • 60 Critic Score
    As a standalone game for newcomers to the franchise, the story will leave you baffled compared to someone who would have experienced Corpse Party, and in that regard, looking at its way of storytelling comes off as a disjointed tale of horror that can give you a gloomy (in the right way) and uneasy time. However, I see it this way – go play the first Corpse Party and see how you feel about it. If you want more, then jump into Book of Shadows and enjoy it for what it is.
    • 67 Metascore
    • 70 Critic Score
    In the end, you are getting a bloated game with a ridiculous amount of content that is spoiled by some unwanted QTE implementation and vehicle sections, and long boss fights. If you can look past those negatives, then the core gameplay is engaging and rewarding enough to be worthwhile.
    • 67 Metascore
    • 60 Critic Score
    In the end, Uncanny Valley brings an interesting premise and gameplay features that are plagued by arbitrary mechanics and technical limitations. With a bit more polish, Cowardly Creations’ next game may be the one to put the Indie studio on the map.
    • 67 Metascore
    • 70 Critic Score
    D4: Dark Dreams Don’t Die should do well though, because even though there isn’t much game to it, the popularity of these cinematic adventure titles do good when the price is right on Steam, and coming out with 10% discounted at £9.89 means it doesn’t hurt the wallet to to experience four hours of what I believe will be the most entertaining and off-the-wall story to grace 2015.
    • 67 Metascore
    • 70 Critic Score
    This title is a really strange one. Its small scale and simplistic nature betray just how much it has going on when you get down to it. Whilst it could be improved in many ways and the aging thing needed to be explored more deeply, I actually really enjoyed my time with it. It’s a great game with just a couple of things holding it back and I think that says a lot for something that was made just for VR, although I expect there’s a story behind that. It very clearly does not need VR to function and is nothing like any other game in that category.
    • 67 Metascore
    • 70 Critic Score
    In all honesty, the simplification of the controls and hit-miss nature of the superstar mode mean that Sega Superstar Tennis isn’t quite as good as the tennis masterclass that was "Virtua Tennis 3."
    • 67 Metascore
    • 60 Critic Score
    Alone in the Dark is a game that gets 60% right, and the rest is a mixture of poor or frustrating gameplay mechanics.
    • 67 Metascore
    • 80 Critic Score
    If you’re looking for a new puzzle-platformer game, look no further - Pangolin is fantastic!
    • 67 Metascore
    • 70 Critic Score
    Ultimately, Killing Floor 3 delivers a solid cooperative shooter foundation. It’s fun, frantic, and mechanically good but it needs time to mature through content updates and system refinements to evolve into something great.
    • 67 Metascore
    • 60 Critic Score
    Unless there’s a nausea-based update I’m not sure I’d ever go back to play Detached again and it’s definitely not making it into my impress first time VR-users catalogue. In fact, it has instead become my go-to example for how VR standards must be respected and how ignoring them can potentially ruin what might have been an otherwise fantastic experience. I’m not sure I can put it any better than that; great game but unplayable.
    • 66 Metascore
    • 50 Critic Score
    Even though it was developed with the benefit of over twenty years of hindsight, it's a game that ignores fundamental lessons of the brawler genre. Excellent presentation doesn't change the fact that Double Dragon Neon just isn't very satisfying to play.
    • 66 Metascore
    • 70 Critic Score
    It’s worth it just to spend a little more time on Mars with some bombs and some high powered lasers, just don’t expect anything drastically new.
    • 66 Metascore
    • 60 Critic Score
    Saints Row: Gat out of Hell supplies more Saints Row IV gameplay but in a new setting backed by an amusing, if short, story. It’s just a shame that its made up of a collection of side content that doesn’t offer the stupid creativity that made up so many moments in the last two Saints Row games.
    • 66 Metascore
    • 60 Critic Score
    If you are a fan of its Anime aesthetics, or at least willing to tolerate them, the game will suffice as a budget title with an average amount of content to play through.
    • 66 Metascore
    • 70 Critic Score
    Oozi does very little wrong, and it's a title that remains manages to maintain enjoyability. While it may not have much to offer beyond its visuals, it's a safe game. It's a title that won't leave you disappointed. Granted, it may not be a title you remember as vividly as say Super Meat Boy or I wanna Be The Guy, but it's a loyal game that will entertain you for the time you play it.
    • 66 Metascore
    • 70 Critic Score
    This game isn’t fantastic, but certainly will hold your attention for a while, through a mixture of compulsive gameplay, and energetic atmosphere brought on by the games fantastically manic tunes. You can’t go far wrong if you fancy a multiplayer game.
    • 66 Metascore
    • 70 Critic Score
    I can’t see many people who grew up only knowing what a virtual gun is accepting the shortness and difficulty curve of DuckTales Remastered.
    • 66 Metascore
    • 70 Critic Score
    What makes it stand out against some of those other games it has borrowed ideas from is the fascinating setting and bizarre character design. It is strange in all the right places but just cannot jump above the games it took inspiration from for its gameplay.
    • 66 Metascore
    • 60 Critic Score
    For the most patient fans of the series, the number of callbacks and beautifully animated representations of their favorite characters will prove to be their greatest rewards as they struggle valiantly to unlock the actual rewards.
    • 66 Metascore
    • 60 Critic Score
    Blue Reflection seems to want to tell a story more than wanting to be an RPG. The focus on delivering a coming of age tale, seeing all the characters deal with their growing pains during a typical school life comes across as genuine. If you don’t mind slow paced stories that dig deep into emotional context, then Blue Reflection will be an attractive proposition, especially for less experienced RPG fans who aren’t good at handling complex battle systems. The issue with Blue Reflection is that the game parts, those battle aspects of an RPG, aren’t well developed and lead to repetitive gameplay that soils the game’s overall experience, which some people might find to be on the tedious side, particularly if you’re more into action than story.
    • 66 Metascore
    • 70 Critic Score
    M2 has done a solid job bringing this collection together with great emulation across the titles available. It is a real shame that no extras were thrown in to celebrate the history of Darius – a lack of of a gallery is truly shocking. There is also the argument to be made with it missing some games in this collection. Still, what is here is a nice, if expensive, collection of good shmups made for replayability for a niche selection of fans, the curious newcomers or people wanting a trip down memory lane of their childhood video game playing.
    • 66 Metascore
    • 70 Critic Score
    This episode seems a slight disappointment on the first, mostly due to the narrative hand-holding.
    • 66 Metascore
    • 60 Critic Score
    For the pen-and-paper RPG enthusiast who likes to create their own characters down to the smallest detail (from party role to personality trait) as well as discover every nook and cranny in a gigantic dungeon, Operation Abyss: New Tokyo Legacy offers a lengthy and solid experience. For those who may find the game too daunting, try to stick with it after a few hours in the hopes that its numerous mechanics and micromanagement requirements end up clicking.
    • 66 Metascore
    • 70 Critic Score
    If anyone was ever curious to try one of the growing number of Western releases from Compile Heart, this would definitely be the game to try, especially now that it runs smoothly and carries a budgeted price.
    • 66 Metascore
    • 70 Critic Score
    It’s a different style of hunting – an experience that is based on fast speed rather than methodical strategy – so if that sounds like your cup of tea, then Ragnarok Odyssey will offer hours of fun. Just don’t go in expecting a deep experience, as this is the Dynasty Warriors of the monster hunting genre.
    • 66 Metascore
    • 70 Critic Score
    Hidden Agenda is a game built to be played with friends, but ultimately I found the most fun in single player. It is also a game made to be finished in one sitting, but I grew to like it more after two playthroughs. Wrapping the adventure up in the guise of a party game does it no favours, but it proficiently overcomes these issues to be a worthwhile experience. I’d love to see this series have another outing, and hope for a more ambitious sequel if it were to continue.
    • 66 Metascore
    • 70 Critic Score
    If you are in to the clubbing scene at all, or have any aspirations towards being a DJ you’ll definitely find this game worth picking up.
    • 66 Metascore
    • 70 Critic Score
    Control issues aside, Puzzle Agent is a refreshing and entertaining adventure game, filled with memorable characters and a setting that will please fans of the modern mystery genre.
    • 66 Metascore
    • 50 Critic Score
    In the end, it’s worth a curious glance while keeping its technical failings in mind, or a decent distraction for younger children to play with.
    • 66 Metascore
    • 60 Critic Score
    Twinkleby is a decent and relaxing cosy game that delivers charm through its island‑building mechanics. The low‑poly dioramas style gives it a warm personality, and the freedom and ease of decorating islands and adjusting the islands make it inviting for casuals. However, the game is held back by slow unlock pacing in the early hour and frustratingly limited control over villagers, who sometimes wander on their own schedules and ignore the important items they desire, even when placed in front of them. Fans of cosy and casual games will find enjoyment in its gentle pace, making it great to play while listening to a podcast or watching some YouTube videos, but it doesn’t offer enough to be anything more than a cosy pastime, which feels very much like the experience it was created to offer.
    • 66 Metascore
    • 70 Critic Score
    Close to the Sun is one game I can still recommend for anyone who enjoys these slower type of adventure games. It won’t be the best atmospheric game you have come across, and I feel it’s a title that only needs to be played once, but that doesn’t stop the game from offering a fascinating setting and dazzling atmosphere.
    • 66 Metascore
    • 50 Critic Score
    Berserk and the Band of the Hawk is cast away into the depths of the eclipse as a gory average Warriors game with a captivating mature theme, but lacking substance to keep people motivated to playing past a single completion of the story.
    • 66 Metascore
    • 70 Critic Score
    If you are a person looking for something to tickle your fetish for walking death machines – especially after seeing Pacific Rim – you should give Armored Core: Verdict Day a try, because you might find its deep strategy and open customisation extremely rewarding. The series also remains the only good online mecha game for your PlayStation 3.
    • 66 Metascore
    • 70 Critic Score
    After a not-too-great first impression, Mario & Sonic is a pleasantly surprising translation of a sports party title to a handheld micro-game one. This is a game I can see myself coming back to quite frequently, especially when the Games themselves are in full swing.
    • 66 Metascore
    • 40 Critic Score
    It is unknown if the developers can patch Battlezone to reduce the nauseating feelings its perspective emits (reports indicate the game was even more discomforting during press previews before receiving some fine-tuning before launch), but that alone is a big enough reason to caution players from purchasing it. This is especially unfortunate, as the arcade-style mission-based gameplay can be really fun, especially when other online tanks join in.
    • 66 Metascore
    • 40 Critic Score
    Generally, unless you’re incredibly interested in the spectacular visuals, I can’t recommend Trüberbrook. It feels half-made with large sections being completely disjointed from the plot and rooms, that no doubt took someone a ridiculous amount of time to design, build-out, and paint, having nothing in them, even when it’s abundantly clear that they should have. Perhaps cuts were made to meet a budget or tight Kickstarter deadlines but instead of having a lean 3-4 hour game that shows off what it does best, it drags on for around 6 with a lot of stiff backtracking and filler.
    • 66 Metascore
    • 70 Critic Score
    The package as a whole isn’t as polished and deep as NHL 10, but its accessibility and fun factor certainly counts for something. It looks great too, and with online modes that extend the challenge and lifespan of the game, NHL 2K10 has come as close as its ever done to matching EA’s game.
    • 66 Metascore
    • 80 Critic Score
    Few shooters exist nowadays to simply play on a gamer's need for visceral entertainment, and Double D proves that there's still a market for mid-school (which would be where I would place gaming in the 90's) shooters, regardless of dimension.
    • 66 Metascore
    • 80 Critic Score
    It’s certainly on my list of games to show to first-timers and I can only hope there will be a steady stream of DLC challenges to come. Releasing at a very honest price, I’d say Lethal VR is a must have and will be recommending it strongly.
    • 66 Metascore
    • 60 Critic Score
    One Piece: Unlimited World Red isn’t the best One Piece game, nor is it as good of an experience as last year’s One Piece: Pirate Warriors 2. However, I do feel that fans of the show will get a kick out of the game if they have the tolerance to forgive the standard combat mechanics and unexciting level design.
    • 66 Metascore
    • 60 Critic Score
    This is a brave first attempt at something new in the world of Lara Croft, but it doesn’t quite manage to match the levels of accomplishment seen in the rest of Tomb Raider Underworld.
    • 66 Metascore
    • 70 Critic Score
    Super Monkey Ball fans should check this Vita exclusive out, and with Sega selling the game at a reduced price of £14.99, gamers can enjoy playing Banana Splitz without needing to splash the cash.

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