CGMagazine's Scores

  • Games
For 2,616 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SUPERHOT
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2628 game reviews
    • 57 Metascore
    • 60 Critic Score
    Ikai had a great first half with great pacing and providing enough mystery and heart-racing moments but fizzled out by the end.
    • 71 Metascore
    • 60 Critic Score
    If you have a longing for another game similar to Descent and Forsaken, Sublevel Zero Redux is it.
    • 59 Metascore
    • 60 Critic Score
    Legacy of Kain: Ascendance brings the beloved franchise back after over two decades as a flawed 2D experience reserved for fans of the franchise.
    • 65 Metascore
    • 60 Critic Score
    More Than a Feeling drags as it attempts to salvage some characters, but can’t overcome some of Guardians of the Galaxy’s lack of clarity and visual flair.
    • 73 Metascore
    • 60 Critic Score
    Storyteller is a mediocre game that can GENEROUSLY be called a puzzle-solver, but isn’t nearly as creative as it thinks it is.
    • 38 Metascore
    • 60 Critic Score
    With moments that genuinely capture the eerie otherworldliness often associated with UFO and Alien culture, The Greyhill Incident, at times, feels truly out of this world. However, as far as the overall game is concerned, players should let these ETs return home.
    • tbd Metascore
    • 60 Critic Score
    Die-hards may love these new stories with their beloved cast, but anyone else may find Corpse Party: Sweet Sachiko’s Hysteric Birthday Bash’s story lacking and weak.
    • 59 Metascore
    • 60 Critic Score
    Late Shift is okay as far as FMV games go. The production value is decent, the acting isn’t terrible, and the story is interesting for the first playthrough. However, the lack of real choice and the ability to skip scenes is its biggest weaknesses. If you’re really hankering for a “choose your own adventure” FMV game with actual consequences I suggest you find a copy of Return to House on Haunted Hill on DVD or Blu-ray. While it is a subpar horror film, it at least had the guts to let characters die early on.
    • 68 Metascore
    • 60 Critic Score
    Chaos;Head Noah and its sequel, Chaos;Child, are bleak and dated visual novels, probably only suited to a very niche audience.
    • 58 Metascore
    • 60 Critic Score
    The look of Little Witch Academia: Chamber of Time and the time it spends with its characters gives the game a great deal of charm, but its play styles continually drag it down.
    • 66 Metascore
    • 60 Critic Score
    A digital version of a classic board game that is fun though it doesn't change much.
    • 56 Metascore
    • 55 Critic Score
    Jump Force fails to hit the mark with a total lack of care in terms of everything outside of its decent fighting mechanics.
    • 51 Metascore
    • 55 Critic Score
    The mindless destruction is amusing, and it’s all presented in such a gleefully tongue-in-cheek manner that it’s hard not to chuckle at the absurdity of it all. The game is best enjoyed as an arcade-style time waster.
    • 68 Metascore
    • 55 Critic Score
    Its main saving grace is a co-op mode (both local and online, which is a rarity in indie games like this) that significantly improves the pacing of the game. Having multiple allies in tandem with extra firepower and different abilities mixes things up and gives you a better response to what the game throws at you, but as usual, co-op is certainly a crutch for what should be a better solo experience.
    • 75 Metascore
    • 55 Critic Score
    Far Harbor bears so many of the same problems of Fallout 4 base game that more often than not, I was having a bad time.
    • 62 Metascore
    • 55 Critic Score
    Bleeding Edge’s many interesting ideas and fantastic characters are overpowered by a frustrating combo-laden gameplay loop.
    • 69 Metascore
    • 55 Critic Score
    Sea of Thieves feels like a game that should be offered for $10–$20 tops as an early access or game preview product. There just isn't enough content or depth here, its core gameplay is grinding repetitive fetch quests and not a whole lot else, the progression here just isn't fulfilling, and fun factor depends on who you're playing with.
    • 67 Metascore
    • 55 Critic Score
    For $20 FATED: The Silent Oath is a two-hour long snooze-fest that serves as the first part of an episodic game that consists of mostly walking, and talking, neither of which are entertaining.
    • 74 Metascore
    • 55 Critic Score
    I’d say Hollowbody was disappointing but everything it gets wrong about the horror genre is so common it's practically expected at this point.
    • 72 Metascore
    • 55 Critic Score
    It’s a product that just makes me tired. Tired of seeing the games from three years ago on store shelves as if they’re new things. Tired of the amount of effort being pulled from making new games and being poured into re-releasing whatever beloved game publishers think they can squeeze a few more dollars out of. Tired, most of all, that it doesn’t seem like this trend is ending or even slowing down.
    • 67 Metascore
    • 55 Critic Score
    World War Z has a great gameplay hook, but it unfortunately lacks the variety needed to keep it engaging past the first few hours.
    • 68 Metascore
    • 55 Critic Score
    Much like the pottery it's based on, Kiln is a game that has some creativity but is pretty empty on the inside.
    • 65 Metascore
    • 55 Critic Score
    Ultimately, The Awakened Fate Ultimatum ends up being a pretty decent dungeon crawler that gets bogged down by a cumbersome story and poor lead character.
    • 77 Metascore
    • 55 Critic Score
    Full Throttle hasn’t aged particularly well, and it’s made more unenjoyable by a remaster that actively sucks the life out of the game’s personality.
    • 56 Metascore
    • 55 Critic Score
    The latest entry in RollerCoaster Tycoon franchise is less a Fun-House and more a nauseating ride on the Tilt-o-Whirl.
    • 69 Metascore
    • 55 Critic Score
    A convoluted story and ugly visuals, each of Final Fantasy Type-0 HD's flaws are only made worse by bringing them to bigger screens.
    • 69 Metascore
    • 55 Critic Score
    The Dark Pictures: Man of Medan pales in comparison to Until Dawn in practically every way and only surpasses it in its amount of jankiness.
    • 76 Metascore
    • 55 Critic Score
    Microtransactions and the brutal learning curve make UFC 2 hard to play and even harder to recommend.
    • tbd Metascore
    • 55 Critic Score
    If you’re addicted to the puzzle genre and need another game to get your fix, you’d ultimately be better off picking up Mystery Castle on a Steam sale. It has some clever ideas and gets pretty good later on, but you have to wade through so many re-used concepts you probably won’t get that far.
    • 68 Metascore
    • 55 Critic Score
    Star Wars Battlefront 2 is a game on par with its predecessor in terms of quality, but that is hard to see when it is covered in garbage business decisions.
    • 57 Metascore
    • 55 Critic Score
    Despite my issues with sidescrolling Sonic games I mentioned earlier, what I appreciate about Mania is that it’s a concise and focused game, with clear goals and philosophies behind its design. Forces feels like the antithesis of that, in that it’s a bloated, self-important mismatch of ideas with some great moments packed in between a lot of nonsense. Forces is fun to play in short bursts, but as an extended experience it feels like it has no idea what it wants to be, or is just incapable of encapsulating it all in one game.
    • tbd Metascore
    • 55 Critic Score
    Madden NFL 22 is another Madden game, with not many new features to warrant a new price label of $59.99. If you do not like NFL Football, you will not like this game. While known NFL commentators such as Rich Eisen lend their talent to this entry, it is wasted by being overshadowed by nameless voices called ‘coach’. Ultimately, if you own Madden NFL 21 and don’t NEED to play online, you could possibly skip this entry.
    • 75 Metascore
    • 55 Critic Score
    Islanders: Console Edition, while not a game for everyone, is exactly the game for people looking for what Grizzly Games (and most actual islands) can offer you; an escape from the everyday.
    • 70 Metascore
    • 55 Critic Score
    Hardcore survivalists might find something enjoyable in Sheltered, but the game is too slow and far too boring to get fully invested.
    • 67 Metascore
    • 55 Critic Score
    Dissidia Final Fantasy NT is an affront to the Final Fantasy legacy whose superficial beauty fails to obfuscate its complete lack of substance.
    • 64 Metascore
    • 55 Critic Score
    King Oddball is a game that loses its luster really quickly. What could have been a surprisingly clever play on the Angry Birds formula ends up being a dull affair by its lack of variety, weak level design or replayability.
    • 44 Metascore
    • 55 Critic Score
    Mutants in Manhattan does just enough fan service to make TMNT fans almost forget how mediocre this game is.
    • 75 Metascore
    • 55 Critic Score
    Song of Nunu: A League of Legends Story fails to be an engaging puzzle-platformer and fails to deliver an emotional, heartfelt story about a child and his Yeti best friend. Considering the performance woes when playing the Switch version, too, this is a song best left unheard.
    • 73 Metascore
    • 55 Critic Score
    “Rules” feels like emotional torture porn without any of the thematic follow through to make it worthwhile.
    • 63 Metascore
    • 55 Critic Score
    Fable Fortune doesn't offer much that hasn't been done better in the years before it.
    • 61 Metascore
    • 55 Critic Score
    With boring combat and a limited custom campaign toolset, Sword Coast Legends fails to capture the spirit of a true pen and paper role-playing experience.
    • tbd Metascore
    • 55 Critic Score
    Satire and nostalgia are not enough to make a game good. Games should be fun, and Barrow Hill: The Dark Path is not.
    • 77 Metascore
    • 55 Critic Score
    While the classic Amnesia gameplay is available here in a lot of ways, it’s mixed with some underwhelming, poorly balanced monster gameplay that doesn’t work as well as it should.
    • 74 Metascore
    • 55 Critic Score
    Multiple design decisions were seemingly made to extend the already shallow playtime, the campaign isn’t all that interesting, the multiplayer is one of the worst in the rhythm genre, and worst of all the music is dull.
    • 74 Metascore
    • 55 Critic Score
    Atelier Firis: The Alchemist of the Mysterious Journey is a dull, flat story filled with insipid characters, delivered through thoroughly monotonous gameplay and dragged out over the course of an interminable amount of time. Steer clear of this trope-ridden snoozefest.
    • tbd Metascore
    • 55 Critic Score
    Soul Covenant is a relic of the past that should be skipped even for anime diehards and VR enthusiasts.
    • 72 Metascore
    • 55 Critic Score
    88 Heroes is a game that puts referential humor over bland platforming and little else.
    • 64 Metascore
    • 55 Critic Score
    A clearly personal story told in a bland repetitive 3D platformer with padded gameplay, terrible voice acting, and no subtlety.
    • 58 Metascore
    • 55 Critic Score
    Memoranda means well, but fails to execute by relying on verbatim Murakami references and contrived logic.
    • 52 Metascore
    • 55 Critic Score
    This boring and bland game isn't the spiritual sequel to Mega Man we were hoping for.
    • 69 Metascore
    • 50 Critic Score
    If you’ve watched the trailer for Bye Sweet Carole, you’ve seen the best parts of Bye Sweet Carole. The game takes a demo's worth of content and stretches it out over four painfully long hours.
    • 69 Metascore
    • 50 Critic Score
    Oninaki has some good ideas, but they’re overshadowed by a weak story and tedious combat.
    • 53 Metascore
    • 50 Critic Score
    I really wanted to like Die By The Blade, but clunky controls, half-baked gameplay and a lack of content make this less a Dual of Fates and more a battle of attrition.
    • 88 Metascore
    • 50 Critic Score
    Kingdom Come: Deliverance 2 had a lot of promise, with its gripping story and beautiful landscapes, at least until the technical issues started showing up and completely ruined the experience.
    • 56 Metascore
    • 50 Critic Score
    Shattered Skies commits a crime much worse than simply being a bad game; it’s dull. It’s also uninteresting, static, and barren.
    • 59 Metascore
    • 50 Critic Score
    Serious basketball fans will no doubt enjoy it, but if you’re not a serious basketball fan, while it might make a decent game for when you have friends over, I think Mario Party would do the exact same thing; And at least no one needs to understand Mario Party to enjoy it.
    • 87 Metascore
    • 50 Critic Score
    You'll either love or hate The Witness as it will either make you feel smart or stupid. If you don't love puzzles and deep philosophical thoughts, perhaps avoid this one.
    • 74 Metascore
    • 50 Critic Score
    When all is said and done, DOA 5 ends up being a great looking, middle of the road fighter that still heavily relies on absurd female characters in revealing outfits to sell copies.
    • 67 Metascore
    • 50 Critic Score
    Gravel is aptly named: rough, mildly broken, and dull.
    • 69 Metascore
    • 50 Critic Score
    When Code Name S.T.E.A.M. works, it’s a blast. When it doesn’t, it’s a drag. Your enjoyment level will depend on how much you can ignore the latter.
    • 70 Metascore
    • 50 Critic Score
    If Rainbow Moon was a free browser game, I would say it was an acceptable first attempt. As a console release costing actual money, I cannot recommend it. It’s slow, dull, uninteresting, has no memorable moments or characters and is derivative of better games. This game should have stayed on the dark side of the Rainbow Moon.
    • 64 Metascore
    • 50 Critic Score
    If Disneyland is the happiest place on Earth, then Nuka-World is the crappiest place in the Wasteland.
    • 63 Metascore
    • 50 Critic Score
    Buy this game if you wanna pay $60+ for what should be a free roster update. To not be totally negative and end on a positive note, playing this game is safer than, say, going to a live NFL game this year. So at least there’s that? Oh and both the PS4 and Xbox One editions of the game will have free upgrades for the next gen so you can enjoy all the same bugs and glitches in better definition. That’s a touchdown on your own end if I ever saw one.
    • 67 Metascore
    • 50 Critic Score
    Disneyland Adventures is a not-so-magical adventure through a game that is unable to keep up with the player.
    • 54 Metascore
    • 50 Critic Score
    Apex Legends has finally made its way to Nintendo Switch, but the end result makes us wonder if it was better off staying in the dropship.
    • 61 Metascore
    • 50 Critic Score
    There’s the outline of a great game here—one whose aesthetic would likely attract audiences young and old—but it only ever appears in glimpses. Traverser’s creative premise is worth celebrating, it’s just unfortunate that actually playing the game makes this so hard to see.
    • 55 Metascore
    • 50 Critic Score
    Even with an IP as interesting as The Seven Deadly Sins, The Seven Deadly Sins: Knights of Britannia is held back by buggy controls and even more buggy mechanics.
    • 58 Metascore
    • 50 Critic Score
    Whether you’ll enjoy Star Wars: Episode I: Jedi Power Battles depends purely on nostalgia, but for the modern day this game just doesn’t hold up.
    • 68 Metascore
    • 50 Critic Score
    Who Needs You pulls out tedious nonsense and meaningless set pieces all to keep you away from Guardians of the Galaxy’s actual story.
    • 38 Metascore
    • 50 Critic Score
    The game is littered with fan service and was clearly made by people who love the property. In a way, that’s what makes it so frustrating.
    • 73 Metascore
    • 50 Critic Score
    Battlecast feels like the card-game equivalent of two kids smashing Skylander figurines together until one of them is declared the winner.
    • 69 Metascore
    • 50 Critic Score
    By the end, I was just making whatever contradicting choices I could, mostly in a bid to cause drama because I care so little for the characters and the events of their story (with the exception of Clementine of course). Everything feels so rushed (I actually timed it this time, it takes one solid hour to clear this episode), each episode ends in disappointing abruption rather than an intriguing cliffhanger and none of it feels genuine. By this point, I honestly don’t think episode four or five will redeem this season for me.
    • 45 Metascore
    • 50 Critic Score
    Bubsy: The Woolies Strikes Back is thankfully only about an hour long so we can go back to forgetting Bubsy exists.
    • tbd Metascore
    • 50 Critic Score
    The Grand Archive Story Pack isn’t very grand and is pretty light on story. There’s some new pathways to explore but not enough substance to recommend this expansion over other DLC in the franchise.
    • 64 Metascore
    • 50 Critic Score
    Super Lucky's Tale is a generic and forgettable 3D platformer. Xbox fans deserve better.
    • 62 Metascore
    • 50 Critic Score
    You would expect the team behind Saints Row to make something with more verve and fewer grey hallways, but here we are with Agents of Mayhem.
    • tbd Metascore
    • 50 Critic Score
    With Fairy Fencer F: Advent Dark Force, Compile Heart has proven to be the Platinum Dunes of otaku entertainment – an assembly line of titles with similar plots, repeated mechanics, and fan service that feels designed for middle schoolers.
    • 62 Metascore
    • 50 Critic Score
    Slitterhead’s clunky controls, forced stealth, and dull cutscenes make it a tedious, frustrating 15-hour experience that feels like watching paint dry.
    • 72 Metascore
    • 50 Critic Score
    Fe
    Fe is an artsy and clunky platformer that feels artsy for arts sake. The story is barely there, the movement isn’t fun, and it is an all-around let down.
    • 68 Metascore
    • 50 Critic Score
    Mato Anomalies loses itself with too many systems, mechanics, and story-telling styles. While ambitious, it never gets good at any of the things it tries to do, which makes the overall experience lackluster at best.
    • 75 Metascore
    • 50 Critic Score
    Last Day of June wants you to feel a certain way, but the way it goes about it is clumsy and haphazard, and the visuals are unsettling.
    • 72 Metascore
    • 50 Critic Score
    In trying to combine shoot-em-ups and brick breakers, Sky Racket misses the point of both genres.
    • 60 Metascore
    • 50 Critic Score
    Metal Gear Survive is neither a good Metal Gear Solid game nor a good survival game. It feels more like a cynical cash grab due to being not only the most expensive survival game on the market, but also how flagrantly it peppers in the microtransactions.
    • 69 Metascore
    • 50 Critic Score
    I wanted to love Omensight: Definitive Edition, but I am left feeling both disappointed with the quality of the game and equally perplexed at how this Switch port turned out.
    • 79 Metascore
    • 50 Critic Score
    If you love grinding for hours in dungeon crawlers after doing a three-hour long tutorial, this is the game for you.
    • 88 Metascore
    • 50 Critic Score
    Lorelei and the Laser Eyes fails to capture its intended mystery-filled story because of having to headbutt against puzzles non-stop and some glaring control issues.
    • 69 Metascore
    • 50 Critic Score
    The weakest of the original less action-oriented run of games in the series, and the characters and locations aren’t all that interesting or unique. If you’re not a die-hard fan of the series willing to force yourself through the nightmare that is the horrid inventory system, I’d say avoid this one like a rotting corpse.
    • tbd Metascore
    • 50 Critic Score
    StarBreak is a free-to-play videogame that anyone’s machine can run, but a lack of substance and mundane gameplay make it feel like a waste of time.
    • 64 Metascore
    • 50 Critic Score
    Legions of Steel has a solid foundation that is spoiled by a lack of ambition and poor design.
    • 56 Metascore
    • 50 Critic Score
    ENIGMA: may provide a unique premise for a mystery story, but don’t expect stellar writing. Hold off on this visual novel until it goes on sale.
    • 72 Metascore
    • 50 Critic Score
    The indie horror game Mundaun from Swedish studio Hidden Fields has a great sense of style, but little else going for it.
    • 64 Metascore
    • 50 Critic Score
    The Crew 2 has a beautiful open world, but average driving, strange design choices and weak multiplayer prevent it from utilizing it to its full potential.
    • 86 Metascore
    • 50 Critic Score
    Final Fantasy XII was outdone by the competition when it came out eleven years ago, and The Zodiac Age changes absolutely nothing in that regard. An overpriced and undercooked re-release of a game better left forgotten.
    • 77 Metascore
    • 50 Critic Score
    On PS4, Kerbal Space Program is a lazy shoehorning of the PC title onto a console with next to no regard as to how it should look, play or control on that platform.
    • 59 Metascore
    • 50 Critic Score
    If you own PSVR, PlayStation VR Worlds is something you will need to try out, just be aware this is an overall shallow experience.
    • 59 Metascore
    • 50 Critic Score
    The Dark Crystal: Age of Resistance Tactics has nothing to offer that isn’t better in other games, comics books, or movies.
    • tbd Metascore
    • 50 Critic Score
    Neko Atsume Purrfect Kitty Collector is a relaxing experience, with just too many simplicities to justify the price.
    • 72 Metascore
    • 50 Critic Score
    In the end, Rise of Iron is literally just more Destiny. It doesn’t address any of the issues that you might have had with the original, and it doesn’t really flush out the existing world either. It is simply a new set of story missions, a strike, some quests, and another raid.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, like many of Nintendo’s attempts to capitalize on nostalgia, Mario Party: The Top 100 feels like a party Nintendo threw for themselves and blew the entire budget on banners, cake, and confetti. They forgot to spend on the one thing that makes a party worthwhile: the entertainment.
    • 73 Metascore
    • 50 Critic Score
    Disgaea 6 is the weakest entry in the series thanks to poor performance, bland combat, and a forgettable story.

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