CGMagazine's Scores

  • Games
For 2,616 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SUPERHOT
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2628 game reviews
    • 75 Metascore
    • 65 Critic Score
    My Time at Portia forces players to figure out the game’s features before they can truly appreciate them.
    • 73 Metascore
    • 65 Critic Score
    Atomfall is a stunningly beautiful, yet flawed, experience that could be an easy recommend due to its presence on Xbox Game Pass, but becomes harder on other platforms.
    • 73 Metascore
    • 65 Critic Score
    With very few options for variety, NASCAR 25 Just doesn’t offer enough in terms of depth.
    • 65 Metascore
    • 60 Critic Score
    Bluey: The Videogame is a promising thesis of a game, but all the easter eggs in the world can't make a rushed product complete.
    • 77 Metascore
    • 60 Critic Score
    The Legend of Heroes: Trails of Cold Steel had my attention and lost it.
    • tbd Metascore
    • 60 Critic Score
    Lifeslide is a zen-like experience from the visuals to the soundtrack that just doesn’t last long enough.
    • 79 Metascore
    • 60 Critic Score
    Brave New World wastes what precious little time Before the Storm has on filler, holding back meaningful developments until the very end.
    • 73 Metascore
    • 60 Critic Score
    The Flame in the Flood squanders a novel idea and fantastic aesthetic with mind-numbing repetition and a broken sense of progression.
    • 73 Metascore
    • 60 Critic Score
    S.T.A.L.K.E.R. 2: Heart of Chornobyl is incredibly promising, but needs more time to cook.
    • 58 Metascore
    • 60 Critic Score
    Disappointment is an understatement when it comes to Project Motor Racing. Vehicle control, sub-par graphics, and cost all contribute to the calamity that is PMR.
    • 68 Metascore
    • 60 Critic Score
    Don’t Open the Doors! is a game with soul. People cared about this game, but the gameplay just isn’t there.
    • 63 Metascore
    • 60 Critic Score
    Surprisingly, the game’s greatest strength may be its free-to-play model.
    • 68 Metascore
    • 60 Critic Score
    Pure Farming 2018 recreates modern-day farm life to a tee, creating a complex, yet painfully mundane, farming simulator.
    • 68 Metascore
    • 60 Critic Score
    Battlefield 2042 is a fun enough time, but DICE needs to work hard if it wants to take the unrefined ideas found here and turn it into something that feels like a worthy successor to the Battlefield legacy.
    • 68 Metascore
    • 60 Critic Score
    Rush is a very middle-of-the-road title. Nothing spectacular, yet nothing weighing it down. If you have already played Rush: A Disney Pixar Adventure, there is no need to revisit it. The new content of Finding Dory isn’t enough to justify recommending it for a second time. For young fans who have never experienced Rush, it is worth considering, just don’t expect hours of entertainment.
    • 83 Metascore
    • 60 Critic Score
    Shiren the Wanderer may have pioneered the roguelike genre, but this latest entry sure hasn’t advanced it in any positive way.
    • 67 Metascore
    • 60 Critic Score
    The Lego Ninjago Movie Video Game continues the trend of bad games based on movies.
    • 50 Metascore
    • 60 Critic Score
    Star Wars Battlefront Classic Collection is another bare minimum, overpriced remaster hoping nostalgia will encourage fans to turn a blind eye to dated problems.
    • 82 Metascore
    • 60 Critic Score
    Prey is a game that is a patchwork of other titles with no swatches of originality added to the mix.
    • 67 Metascore
    • 60 Critic Score
    I like Turok; but I like it as an N64 game where I can make excuses for its shortcomings based on its platform—in a vacuum where I can’t compare it to other, truly great shooters.
    • 87 Metascore
    • 60 Critic Score
    XCOM 2’s console version is a buggy mess cobbled together from a far better game, and the worst possible way to experience the game.
    • 72 Metascore
    • 60 Critic Score
    Chasm tries something new with its procedurally generated map but it failure to create interesting maps results in a lackluster experience.
    • 72 Metascore
    • 60 Critic Score
    Cris Tales has a lot of great ideas, and an incredible style, but none of it really coalesces into a game I want to play.
    • 62 Metascore
    • 60 Critic Score
    A pixelated Diablo-like with a beautiful presentation and an unfortunate lack of content, Moon Hunters is hard to recommend to anyone other than people with three friends locally.
    • 74 Metascore
    • 60 Critic Score
    The Elder Scrolls V: Skyrim Special Edition is an attempt to make a quick buck off gullible consumers.
    • 77 Metascore
    • 60 Critic Score
    Persona 5 Tactica, while trying some new things in the series ultimately falls flat. With a bland story and mediocre gameplay, I think its time we leave Joker and the gang alone.
    • 66 Metascore
    • 60 Critic Score
    A limp, repetitive gameplay loop and uncomfortable characterization rob Blue Reflection of the magic it tries so desperately to create.
    • 74 Metascore
    • 60 Critic Score
    Phoenix Point has some interesting ideas that are brought down by a bad UI, poor difficulty balancing, and a distinct absence of polish.
    • 74 Metascore
    • 60 Critic Score
    Metal Gear Solid: Master Collection Volume 1 is a poorly handled emulation of some truly fantastic games. Its baffling that they got handled this poorly, and I hope we see some fixes soon.
    • tbd Metascore
    • 60 Critic Score
    Rapture Rejects offers style over substance, capturing the feel of Cyanide and Happiness without working out the issues that style carries.
    • 67 Metascore
    • 60 Critic Score
    Mail Time is less like cuddling up with a good book and more like falling asleep reading a Post Office pamphlet.
    • 83 Metascore
    • 60 Critic Score
    I came into PES 2018 ready to be won over, and converted into a PES fan. Unfortunately, I came away being disappointed.
    • 67 Metascore
    • 60 Critic Score
    Not awful but far from good, Fate/Extella: The Umbral Star is a title that lets down fans and keeps away newcomers with a pithy story, mediocre gameplay, and a generic art direction that betrays the franchise’s roots.
    • 60 Metascore
    • 60 Critic Score
    Where We are the Dwarves fails to deliver is mission balance, plain and simple.
    • 66 Metascore
    • 60 Critic Score
    Fans of puzzle games should enjoy the new mechanic of hopping through time to control multiple characters, but as an adaptation of the series, it falls flat. It’s frustrating in a way that makes for a riveting challenge, but then you’ll reflect that maybe you just spent six hours pulling levers to open doors.
    • 64 Metascore
    • 60 Critic Score
    MY HERO ACADEMIA: All’s Justice took on an ambitious task to make a semi-open world experience fun, but felt strapped by budgetary or technical constraints.
    • tbd Metascore
    • 60 Critic Score
    Dragon Song Tavern: Cozy & Adventurous has a few good ideas, but they’re marred significantly by some amateurish game design.
    • 62 Metascore
    • 60 Critic Score
    Despite its flashy looks, Empyreal is a bog-standard ARPG that somehow lacks any of the things that make these games fun and interesting.
    • 76 Metascore
    • 60 Critic Score
    There are elements of greatness here—the bosses are exceptionally inspired and some of the level themes are great—but so much of DMC4 is antiquated.
    • 78 Metascore
    • 60 Critic Score
    Unravel puts all its cards on being cute and charming while having repetitive, lackluster gameplay. If you're looking for a very casual cute game, you might forgive its shortcomings
    • tbd Metascore
    • 60 Critic Score
    The game has some potential as a puzzler, but it's not going to hold attention for very long.
    • tbd Metascore
    • 60 Critic Score
    Ambrosia Sky has an interesting narrative, but squanders it with dull gameplay and amateur storytelling. [Part One review]
    • 80 Metascore
    • 60 Critic Score
    There's some interesting stuff for arcade aficionados, but Circa Infinity isn't quite there for anyone else.
    • 77 Metascore
    • 60 Critic Score
    Hell is Empty feels like a superficial way to cap its story off, as it chooses an easy ending to Rachel and Chloe’s relationship rather than exploring its darker conclusion.
    • 62 Metascore
    • 60 Critic Score
    Madden NFL 24 gets the job done in the same way it always has, even if there's nothing major to get excited for, it's still getting better.
    • 63 Metascore
    • 60 Critic Score
    This wonderful looking Spider-Man simulator in the sky doesn't live up to its full potential.
    • 65 Metascore
    • 60 Critic Score
    Tharsis is an enjoyable game to start, but the frustrations and random nature of the game quickly eliminate the fun.
    • 80 Metascore
    • 60 Critic Score
    The Jackbox Party Pack 6 brings with it four new games and the sequel to Trivia Murder Party. It’s more polished than the previous releases on launch, but none of the new games are particularly great.
    • 66 Metascore
    • 60 Critic Score
    Naruto to Boruto: Shinobi Striker is an interesting concept, but manages to ruin the experience with its flawed combat.
    • 74 Metascore
    • 60 Critic Score
    Wrong Number, more than a direct continuation, is an expansion and affirmation of Hotline Miami’s themes.
    • tbd Metascore
    • 60 Critic Score
    A novel aesthetic and solid core gameplay go to waste in Capsule Force, thanks to a woeful lack of content and no online functionality.
    • 68 Metascore
    • 60 Critic Score
    It's a shame that Root Letter has such abysmal writing, because there truly are some fascinating plot threads to unravel throughout this brief journey.
    • 59 Metascore
    • 60 Critic Score
    Feist feels like Limbo and Where the Wild Things Are had a not so fun love child.
    • 73 Metascore
    • 60 Critic Score
    Temtem shakes up the Pokémon formula in several ways, yet is held back by poor pacing and a world that needs more things to discover and do.
    • 57 Metascore
    • 60 Critic Score
    There is heart behind New Tales From The Borderlands, however in trying too hard to be like its predecessor, it really only succeeds at being an inferior imitation.
    • 70 Metascore
    • 60 Critic Score
    Overall, I can’t recommend Clockwork Tales: Of Glass and Ink, not when there are so many other better point-and-clicks out there.
    • 71 Metascore
    • 60 Critic Score
    Zombi’s unique take on survival horror isn’t enough to compensate for an otherwise bland experience.
    • 82 Metascore
    • 60 Critic Score
    Tales of Arise is not so much an evolution of the Tales series as it is an awkward game that backs up decent combat with a bland, uninspired story and characters.
    • 61 Metascore
    • 60 Critic Score
    Deiland: Pocket Planet seemed promising with all that it offered but ultimately fell flat, especially compared to all the other simulation games currently available.
    • 51 Metascore
    • 60 Critic Score
    Shiny tries its best with a winning aesthetic and concept, but technical malfunctions and clumsy controls ultimately keep it from being worth most peoples’ time.
    • 68 Metascore
    • 60 Critic Score
    Wolfenstein: Youngblood feels less like the story-driven co-op shooter that it should have been, and more like a product made to cash in on the legendary IP.
    • 69 Metascore
    • 60 Critic Score
    Fortified is a decent first attempt at a wave-based, “tower defence” shooter from a studio that has, until now, made only mobile games.
    • 54 Metascore
    • 60 Critic Score
    Wolfenstein: Cyberpilot is a short shallow experience that doesn't do anything new and isn't required playing for fans of the series.
    • 63 Metascore
    • 60 Critic Score
    Despite a solid shooter experience, EvilVEvil struggles to deliver a meaningful or engaging story. Some polish on existing systems and a better narrative moving forward could help elevate this co-op shooter to new heights.
    • 70 Metascore
    • 60 Critic Score
    High on Life 2’s biggest issue outside of technical issues, is that the new additions to the game feel so counter intuitive and work against what made the first game such a cult hit.
    • 63 Metascore
    • 60 Critic Score
    By remaining focused and paring down the extra content, Assassin’s Creed Chronicles: India is a stealth game through and through.
    • 74 Metascore
    • 60 Critic Score
    Darksiders Genesis is basically a Diablo clone that forgot to clone Diablo.
    • 63 Metascore
    • 60 Critic Score
    Skull and Bones is finally here, but tedious game systems and a grindy time investment to get anywhere may be too rich for some to go on this voyage.
    • 71 Metascore
    • 60 Critic Score
    It feels dirty to say “no” to new Psychonauts, but Rhombus of Ruin is a half-baked attempt at wrapping up the first game’s cliffhanger bundled with some monotonous gameplay and too little content for the asking price.
    • tbd Metascore
    • 60 Critic Score
    Home Sports is a less-than-stellar attempt at bringing a compilation of sports into a single package. Between no replay value, bigger game area requirements and some funky physics, it’s safe to say to skip this one.
    • 61 Metascore
    • 60 Critic Score
    Godfall is a visually stunning game that ultimately disappoints due to its fetch-quest filled gameplay loop and recycled ideas.
    • 45 Metascore
    • 60 Critic Score
    A neat mechanic that gets old quickly in this otherwise forgettable twin stick shooter.
    • 68 Metascore
    • 60 Critic Score
    Shining Resonance Refrain manages to bury its many interesting ideas under repetitive gameplay and a dragged-on story.
    • 74 Metascore
    • 60 Critic Score
    Steelrising has bits and pieces of a successful souls-like RPG, but fails to polish its mechanics and overall visuals enough to keep players hooked.
    • 66 Metascore
    • 60 Critic Score
    Mika and the Witch’s Mountain has a good enough base, but not enough magic to keep it afloat.
    • 54 Metascore
    • 60 Critic Score
    Funko Fusion is ultimately boring, with an overly long mission structure, bland gameplay elements, and a story that comes across as pointless as to why this mixture of characters is interacting.
    • 76 Metascore
    • 60 Critic Score
    Gorgeous and full of varied events, it still isn’t nearly enough to help the The Crew Motorfest stand up to the other top racing dogs thanks to a laundry list of poor decisions, awkward vehicle handling, and a distinct failure to make use of some of the franchise’s strongest attributes.
    • 43 Metascore
    • 60 Critic Score
    Ultimately, Tamagotchi Plaza is a fairly lacklustre game but one that appropriately represents the Tamagotchi brand to the point where enthusiasts and young children may forgive its shallow gameplay loop.
    • 67 Metascore
    • 60 Critic Score
    Assassin’s Creed Chronicles: China isn’t terrible in any particular way. It is, from top to bottom, entirely middle of the road standard at best and its main attraction is the cheap selling price for a few hours of side-scrolling action.
    • 65 Metascore
    • 60 Critic Score
    Sniper Elite V2 Remastered is a good remaster of an average third-person shooter.
    • tbd Metascore
    • 60 Critic Score
    A neat game that would be better on mobile than literally anywhere else.
    • 61 Metascore
    • 60 Critic Score
    In the end, the missions just aren't enough to really make this stand out too strongly.
    • 67 Metascore
    • 60 Critic Score
    Shenmue III is the monkey-paw wish of videogames — it is exactly what fans have wanted, to the point where it feels like it belongs in a different era.
    • 65 Metascore
    • 60 Critic Score
    Dragged down by buggy gameplay, unstable framerates, laggy input control and middling production values, Starship Troopers: Extermination makes an ambitious attempt at capturing the spirit of the original 1997 film, but ultimately delivers an average horde/extraction game that isn’t all that much fun to play.
    • 62 Metascore
    • 60 Critic Score
    While the hybrid style gameplay of Kingdom Under Fire 2 is by far the game’s high point, the rest of it is so completely devoid of all personality.
    • 63 Metascore
    • 60 Critic Score
    This is the Police is simple but highly addictive if you have the time to dedicate becoming more invested in Jack Boyd and his personal chaotic life.
    • 74 Metascore
    • 60 Critic Score
    With lacklustre gameplay, and an uninteresting world, The Cub ends up feeling like a cheap knock-off of the games that clearly inspired it.
    • 78 Metascore
    • 60 Critic Score
    While the The JackBox Party Pack 5 is hard to recommend at full price due to mediocrity, if you liked past entries it could be worth buying while on sale.
    • 74 Metascore
    • 60 Critic Score
    Cat Quest is a mobile phone game turned Switch RPG that has an adorable facade, cat puns, and not much else.
    • 76 Metascore
    • 60 Critic Score
    While Save me Mr Tako: Definitive Edition holds true to its inspired roots, the gameplay and structure of it don’t often hold up to what you’d expect from modern titles.
    • 74 Metascore
    • 60 Critic Score
    I expected a lot more from this title and it definitely disappointed.
    • 73 Metascore
    • 60 Critic Score
    Bread & Fred has interesting ideas, but its frustrating execution and disrespect for the player’s time keep it from being enjoyable.
    • 73 Metascore
    • 60 Critic Score
    The real disappointment of Livelock is that it doesn’t do anything particularly original or interesting. Everything works well enough, and there are definitely moments of fun to be had when you’re making scrap metal out of your foes. However, there’s nothing that lets it truly stand out amongst other top-down shooters on the market.
    • 73 Metascore
    • 60 Critic Score
    Even with clever puzzles and funny physics, I found little enjoyment in Human: Fall Flat.
    • 69 Metascore
    • 60 Critic Score
    Knack 2 isn't the game of the year we have been waiting for, instead it's just more Knack. Who asked for this?
    • 66 Metascore
    • 60 Critic Score
    While the game is nice to look at and can be fun to play, the technical issues and objectification of its characters keep it from really shining.
    • 75 Metascore
    • 60 Critic Score
    Mario Tennis Aces just feels lacking in ever sense of the world. Lacking real tennis rules, basic quality of life options, series staple characters, and really any personality at all.
    • 82 Metascore
    • 60 Critic Score
    While it’s nice to see Battle Royale games on mobile, PlayerUnknown’s Battlegrounds doesn’t translate well to a mobile experience due to its poor touch controls and lack of optimization.
    • 76 Metascore
    • 60 Critic Score
    When Trover Saves the Universe is funny, it’s VERY funny, but its humor is just not enough to carry such an average, unspectacular game.
    • 78 Metascore
    • 60 Critic Score
    It is hard to recommend buying FIFA at all this year. Like no other yearly release in the franchise, FIFA 22 is a game of thin margins.

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