CGMagazine's Scores

  • Games
For 2,617 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Messenger
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2629 game reviews
    • 72 Metascore
    • 65 Critic Score
    Men of War II stuck to its nostalgic roots too closely, failing to bring anything new—other than cleaning up its clunky interface from previous games.
    • 73 Metascore
    • 65 Critic Score
    Rusty Rabbit has some interesting ideas, but they’re buried under tedious and somewhat undercooked gameplay.
    • 67 Metascore
    • 65 Critic Score
    Atari Flashback Classics offers a vast look back into the history of an important time in games, but may offer little of interest to those without nostalgic feelings for it.
    • 77 Metascore
    • 65 Critic Score
    Yakuza Kiwami is a serviceable port of a solid remake that finally gives Nintendo audiences a taste of the Japanese beat-em-up favourite.
    • 69 Metascore
    • 65 Critic Score
    While it isn’t the worst, I wouldn’t suggest that anyone plays Fate/Extella unless they’re starving for more time with the Fate universe.
    • 67 Metascore
    • 65 Critic Score
    A Quiet Place: The Road Ahead while intriguing on paper, is too inconsistent when it comes to pacing, difficulty and world building to really make an impact.
    • 80 Metascore
    • 65 Critic Score
    Bayonetta Origins is a sub-par experience marred by sloppy combat and only somewhat redeemed by an incredible visual style.
    • 63 Metascore
    • 65 Critic Score
    Skyhill is a decent way to kill a few hours.
    • 71 Metascore
    • 65 Critic Score
    Dropping a cliff into a steep pillow line is an entirely different feeling to snapping off a groomed park feature, yet in Steep, it all blends into the same thing.
    • 80 Metascore
    • 65 Critic Score
    As much as I wanted to enjoy Everything, it’s an empty experience trying to be deeper than it really is. It’s even more frustrating when it becomes clear that Everything is nothing more that streamer fodder to get views from an audience that will probably never actually buy the game anyway. Still, as a one time playthrough, Everything can be interesting, even good for a chuckle or two, but once it’s over, there’s no need to ever get back to it.
    • 72 Metascore
    • 65 Critic Score
    Smoke And Sacrifice is by no means terrible, but while its asking price may be lower than other known RPGs and its story is at its core interesting, its gameplay can at times also be just as fundamentally lacking.
    • 73 Metascore
    • 65 Critic Score
    The Queen and The Crone is a disappointing DLC that adds little to Total War: Warhammer II.
    • 82 Metascore
    • 65 Critic Score
    Somewhere underneath the broken gameplay and terrible camera controls lies a lot of potential for a great game.
    • 72 Metascore
    • 65 Critic Score
    Certainly, the game’s writing and combat are mediocre. That said, there’s still nothing exactly like Lost Dimension on the market. If you want a dash of intrigue in your dungeon crawler, you may want to see this one through to The End .
    • tbd Metascore
    • 65 Critic Score
    Dadrector’s Cut gives a little bit more spotlight to what Dream Daddy does well but doesn’t undo what the game has never been able to get right.
    • 59 Metascore
    • 65 Critic Score
    Hellpoint borrows the elements found in Fromsoft titles that make a compelling action RPG game but ultimately stumbles due to technical issues and an overall lack of polish.
    • 75 Metascore
    • 65 Critic Score
    If you can look past a plethora of bugs, backtracking and glitches, there’s an interesting game hidden here.
    • 61 Metascore
    • 65 Critic Score
    .J-Stars is another case of a Japanese game that preaches convincingly to its chosen choir.
    • 53 Metascore
    • 65 Critic Score
    Phantaruk is a first-time survival horror romp that, sadly, tells better than it shows.
    • 78 Metascore
    • 65 Critic Score
    Championship Edition 2's drastic changes to the classic Pac-Man feels like a misstep. You can touch the ghosts without dying and the speed and danger of the original are missing because of this.
    • tbd Metascore
    • 65 Critic Score
    Grave Keeper fits well with a free-to-play model but adds nothing to justify its new cost.
    • tbd Metascore
    • 65 Critic Score
    Die-hard Atari fans probably already have the third volume of this compilation but for everyone else, they’re probably better off sticking to some of the earlier releases, which feature more familiar titles for the less initiated or casual player.
    • tbd Metascore
    • 65 Critic Score
    We Gotta Go is a fun idea that has a lot of potential, but in its current state, feels a little too loose and runny to encourage repeat visits for solo players or friend groups.
    • 63 Metascore
    • 65 Critic Score
    While Summer in Mara is a game with a lot of heart; its gameplay is a bit too monotonous to be enjoyable for even diehard fans of games like Harvest Moon.
    • 64 Metascore
    • 65 Critic Score
    Teenage Mutant Ninja Turtles: Empire City is a game where the effort is clear, yet as a whole, the game doesn't come together in a way that turtles should when fighting crime in VR.
    • 59 Metascore
    • 65 Critic Score
    In its current state, The Last of Us on PC should only be played by those who do not have access to a PlayStation 5 or can brute force the game with capable hardware.
    • 68 Metascore
    • 65 Critic Score
    Lost Sphear's classically-styled RPG bones can scarcely bear the weight of its uninspired narrative.
    • 72 Metascore
    • 65 Critic Score
    Amid an overcrowded season full of newly launched triple-A titles, Shards of Darkness, at its very best, works as an inconsistent but serviceable stealth experience.
    • 69 Metascore
    • 65 Critic Score
    Lost Records: Bloom & Rage - Tape 2 not only fails to conclude its story in a meaningful way, it highlights all the ways the entire story’s structure doesn’t really work.
    • 69 Metascore
    • 65 Critic Score
    REVEIL is fine as a mildly spooky walking sim, but it commits so many sins of horror games that it ends up boring at best and frustrating at worst.
    • 80 Metascore
    • 65 Critic Score
    Mega Man Legacy Collection is solid, and Digital Eclipse has done a commendable job of making these NES titles playable on modern hardware, but as a modern collection, it’s woefully incomplete no matter how you slice it.
    • 63 Metascore
    • 65 Critic Score
    Despite its many flaws, starting with the ladder climbing and descending and ending with the worst jumping mechanic of any Souls title, Archangel Studios is constantly updating and improving the title so that fans can have a smoother experience when diving into the Omnistructure. However, if you have never played a Souls title before, this should not be your first. The Omnistructure is a maze of paths that feel far too similar, and this can turn players away from the genre entirely. All in all, Bleak Faith: Forsaken is a solid title and a must-try for the Souls faithful.
    • 73 Metascore
    • 65 Critic Score
    Fobia - St. Dinfna Hotel delivers a great story and innovative concept, but poor combat, cumbersome inventory, and gameplay holds it back from being a great indie horror entry.
    • 77 Metascore
    • 65 Critic Score
    Moto GP 24 caters to an audience of motorcycle enthusiasts and not much else, a game that can be skipped for people not into motorbikes.
    • 77 Metascore
    • 65 Critic Score
    Baby Steps, no pun intended, seems like a step backwards for Bennett Foddy and team. Losing the battle between fun and frustrating, frustrating and annoying, always wins when it comes to Baby Steps.
    • 69 Metascore
    • 65 Critic Score
    WWE 2K17 is fun. But much like a loved one who has a substance abuse problem, I know it could be better, and I want it to be better, but it keeps messing up.
    • 72 Metascore
    • 65 Critic Score
    Star Wars Battlefront fails to match the ambitions of its visuals with equally as impressive gunplay, leaving it in the awkward position of looking amazing while also being rather boring.
    • 76 Metascore
    • 65 Critic Score
    The game makes such a point to establish itself as a tangential side story to the franchise that I have trouble recommending it to even the most avid of Persona collectors.
    • 73 Metascore
    • 65 Critic Score
    Earthlock is a good game, locked behind a lack of polish.
    • 69 Metascore
    • 65 Critic Score
    Crime O'Clock is best served for those looking to play a fancier rendition of Where's Waldo? as the gameplay loop doesn't do well outside of those mechanics and it really shines in its point-and-click, hidden object approach.
    • 71 Metascore
    • 65 Critic Score
    Another Lost Phone: Laura’s Story is the very essence of a visual novel. There isn’t a great deal of gameplay to be had, but the story and the way it tells it goes above and beyond to make it a worthwhile experience.
    • 68 Metascore
    • 65 Critic Score
    Naruto X Boruto Ultimate Ninja Storm Connections is another derivate ink stroke on the never-ending ninja scroll that makes up the Ultimate Ninja Storm series.
    • 61 Metascore
    • 65 Critic Score
    RemiLore gets the mechanics for a fun dungeon crawler down, but does little to hold a player’s attention.
    • 65 Metascore
    • 65 Critic Score
    Moroi has a genuinely unique aesthetic and a distinct sense of atmosphere, but little else going for it.
    • 68 Metascore
    • 65 Critic Score
    The Nintendo Labo Robot Kit is disappointing. While I absolutely adored the in-depth build and the creativity behind the Toy-Con Garage, the actual gameplay included in this $100 package simply isn’t worth the price of admission.
    • 70 Metascore
    • 65 Critic Score
    Alien Rogue Incursion Evolved Edition is a tepid but well-written downgrade over its otherwise atmospheric VR release, sporting minimal graphical upgrades over its 2024 counterpart.
    • 69 Metascore
    • 65 Critic Score
    Eldegarde has an interesting idea with its MMORPG styled Extraction game, but is a bit too mundane to stay with for too long.
    • 73 Metascore
    • 65 Critic Score
    Marvel's Iron Man VR is a decent game, but one that will only likely appeal to a younger audience or die-hard fans of the property.
    • 81 Metascore
    • 65 Critic Score
    Catherine: Full Body has more interesting things to say about relationships that are dragged down by a story too cynical to let it shine.
    • 48 Metascore
    • 65 Critic Score
    The Dark Eye: Book of Heroes is a game that in many ways, takes the essence of a good table-top game and directly translates it into a competent, online dungeon-crawling RPG.
    • 71 Metascore
    • 65 Critic Score
    Trash Goblin has the foundation for a genuine cozy game, but implements half-hearted sim elements for an experience that never feels as satisfying as it could.
    • tbd Metascore
    • 65 Critic Score
    Guardians Frontline might drown in a sea of generic sci-fi games and desperately needs more development, but cleverly uses VR to blend real time strategy with fun boots-on-the-ground action.
    • 69 Metascore
    • 65 Critic Score
    Unfortunately, the scariest thing about MADiSON on the Nintendo Switch is its poor performance which mars an otherwise adequate port of a solid horror title.
    • 68 Metascore
    • 65 Critic Score
    Warriors: Abyss can provide a fun experience for the Warriors die-hards, but could be skipped by everyone else.
    • 73 Metascore
    • 65 Critic Score
    Yono and the Celestial Elephants is an adorable Zelda-like about a woke elephant doing his best to help people, zombies, and robots co-exist.
    • tbd Metascore
    • 65 Critic Score
    Dragons: Legends of the Nine Realms isn’t much to write home about, but it offers young fans a slightly more substantial experience than most of its mobile peers without overwhelming them.
    • 70 Metascore
    • 65 Critic Score
    A.I.L.A told a predictable yet relevant story, but flew a little too close to the sun by implementing too many good features versus narrowing on making a few outstanding moments.
    • 66 Metascore
    • 65 Critic Score
    Killer Klowns From Outer Space: The Game takes a good premise from a bad movie and makes it into a mediocre game.
    • 70 Metascore
    • 65 Critic Score
    Layers of Fear 2 is striking in its unsettling places, but is a looser experience than its predecessor, losing the player with busywork puzzles and winding corridors.
    • 73 Metascore
    • 65 Critic Score
    Samurai Warriors 4-II isn’t a horrible game by any means, but the game just doesn’t quite entice the gamers of today to venture through its trials.
    • 76 Metascore
    • 65 Critic Score
    Nicktoons & The Dice of Destiny has some promise with its stacked cast of characters but never pulls the idea off. Middling gameplay, poor visuals, and mediocre writing really hold it back.
    • 68 Metascore
    • 65 Critic Score
    While Strikers Edge has interesting ideas, it fails to expand on many of them making for a bare-bones experience.
    • 71 Metascore
    • 65 Critic Score
    None of this stops Dead by Daylight from being enjoyable at times—or even tense—but a horror experience it is not. Nor is it particularly well fleshed out, well documented, or even well executed.
    • 47 Metascore
    • 65 Critic Score
    Agony is a game I really wanted to love and visually, the game looks rather impressive, even some of the early gameplay moments feel well crafted and fresh, yet, as a whole, Agony just doesn’t hold up against other games of the genre — at best, Agony feels like a lovechild between Red Barrel’s Outlast series and id Software’s 2016 Doom reboot, and at its worst, Agony feels like a game that probably needed a few more months in the crucible before inviting us all to join it down in Hell.
    • 62 Metascore
    • 65 Critic Score
    We Happy Few is a game that deserves some more time to improve. As it stands, it offers some truly interesting characters in a well realized and intricate story, that unfortunately have been hampered by an overall unpolished feel.
    • 65 Metascore
    • 65 Critic Score
    Tomb Raider IV-VI Remastered is a history trip to a dark, odd time in Lara's history, covered in the same thin base coat of modern paint.
    • 74 Metascore
    • 65 Critic Score
    This is the best game based on the popular anime series Attack on Titan, but with repetitive combat, it gets dull fast.
    • 60 Metascore
    • 65 Critic Score
    I Hate This Place has some interesting ideas inspired by its comic-book origins, but its moment-to-moment gameplay is dull at the best of times and deeply frustrating at the worst.
    • 71 Metascore
    • 65 Critic Score
    An artistic platformer of sorts that's best played in a relaxed state.
    • 76 Metascore
    • 65 Critic Score
    Brigandine: The Legend of Runersia is a game made almost exclusively for fans of the original, but JRPG fans who put strategy above all else may be able find something to love about this if they put in the time.
    • 80 Metascore
    • 65 Critic Score
    I’m sure these games are great for anyone who grew up with them, but I honestly don’t get why.
    • 73 Metascore
    • 65 Critic Score
    John Carpenter's Toxic Commando is a decent zombie horde shooter made better with friends, but one that, despite its short run time, can feel overly repetitive and uninspired.
    • 74 Metascore
    • 65 Critic Score
    Wuchang: Fallen Feathers had such interesting promise, only to lose itself to building a game on frustration rather than learning and fun.
    • 66 Metascore
    • 65 Critic Score
    Battlezone forgot to include a reason to keep playing with it, leaving players with a hollow and repetitive package from a developer capable of much more.
    • 77 Metascore
    • 65 Critic Score
    Yooka-Replayee does make some improvements to the 2017 original, but fails to fix the fundamental flaws its predecessor so divisive.
    • 68 Metascore
    • 65 Critic Score
    This anime-styled fighter goes plus ultra for fans of the My Hero Academia franchise, but its lackluster single-player content feels phoned in.
    • 73 Metascore
    • 65 Critic Score
    Mafia: The Old Country is the textbook definition of fine, which is a shame because the first game was such a stark contrast to anything that had come out at the time and had so many unique ideas. For this sequel to come out and do little else than push the boundaries of visual hardware is genuinely disappointing. Like I said, the story is definitely worth experiencing, but the game isn’t going to be remembered.
    • 85 Metascore
    • 65 Critic Score
    The Hundred Line - Last Defence Academy is a pretty solid turn-based strategy game buried under an avalanche of terrible anime tropes and mediocre storytelling.
    • 75 Metascore
    • 65 Critic Score
    Star Trek: Bridge Crew is a fantasy come to life for Star Trek fans.
    • tbd Metascore
    • 65 Critic Score
    Dark Alliance lacks compelling narrative and gameplay variety, despite being steeped in lore from its source material.
    • 66 Metascore
    • 65 Critic Score
    Gotham Knights tries hard to escape Batman's shadow and still delivers a compelling full-length brawler, but feels assembled by basic action-adventure with pieces that feel all too dated.
    • 56 Metascore
    • 65 Critic Score
    While I doubt I’ll play much more of Cooking Mama: Sweet Shop in the future, I can’t say it’s because the game is bad.
    • 75 Metascore
    • 65 Critic Score
    Gran Turismo Sport returns the Gran Turismo series to the Playstation 4, with fantastic graphics that push the boundaries for realistic driving simulation. However, this game feels thinner than its predecessors, with less of a focus on solo driving and campaign simulation. The gameplay is crisp and smooth, the menus are well built for the most part, but the lack of a polished campaign mode like what was found in prior releases reduces overall enjoyment for the player who isn’t intent on playing online in the official races each day.
    • 73 Metascore
    • 65 Critic Score
    Rage 2 takes Doom-like gunplay and puts in just another dull open world game that doesn’t do anything particularly memorable.
    • 82 Metascore
    • 65 Critic Score
    Gears of War 5 bravely adds new mechanics to an aging series, but ends up being worse because of them.
    • 70 Metascore
    • 65 Critic Score
    Ember offers a fun RPG experience from a rising indie developer reminiscent of classical games of the genre. Technical flaws and over-simplified mechanics mar an otherwise quality experience.
    • 65 Metascore
    • 65 Critic Score
    Derivative, clumsily executed, but hauntingly beautiful. Crank the music and bathe in the scenery before you start talking to people.
    • 53 Metascore
    • 65 Critic Score
    Farming Simulator 15 can provide a tranquil, educational and interesting virtual farming experience. However, at $50 for a hamstrung version compared to its PC sibling, the bugs and narrow gameplay make it difficult to easily recommend.
    • 76 Metascore
    • 65 Critic Score
    After The Fall stays alive with top-notch VR zombie shooting, but gameplay isn't enough to make up for a lack of variety and shockingly light content at launch. [OQ2]
    • tbd Metascore
    • 65 Critic Score
    What the Fog is a fun game that is a draw for Dead By Daylight completionists with the characters and the fact that it is free for Behaviour Interactive account holders. Sadly, its lack of depth and promise of no further content will leave those who have to buy the game questioning whether to spend the money, no matter how little money it is.
    • 69 Metascore
    • 65 Critic Score
    The Callisto Protocol is a competent survival horror game but a poor man's Dead Space, making it only worth it for those diehard fans of the genre.
    • 62 Metascore
    • 65 Critic Score
    Vampire: The Masquerade – Bloodlines 2 is a sequel in name only. A flawed but fascinating action-adventure that might satisfy World of Darkness devotees, but few others.
    • 53 Metascore
    • 65 Critic Score
    There is a good game somewhere here in RENNSPORT, but there is far too much that needs work to redeem it at this point in time.
    • 69 Metascore
    • 65 Critic Score
    If there was more of a challenge like deadlines, random events having more of an effect, and generally broadening the range of difficulty through different aspects to give it more of a challenge, it could be a spud-tacular game.
    • 75 Metascore
    • 65 Critic Score
    Harmony: The Fall of Reverie comes through as a mixed bag for several reasons, but the art style isn’t enough to make up for the way choices work.
    • 63 Metascore
    • 65 Critic Score
    Dead Island: Definitive Collection is a symbol of the franchise’s great ideas, hampered by what is merely an okay execution.
    • 72 Metascore
    • 65 Critic Score
    Ground Zero is a bit of a weird one. On some levels, it works incredibly well, mostly in the nostalgic feel and wearing its inspirations on its sleeves. On the other hand, it sticks to them too much and doesn’t do anything interesting enough to stand out.
    • 76 Metascore
    • 65 Critic Score
    Although seemingly marketed towards the casual gamer, behind the cozy pixel art style and soothing soundtrack of Bandle Tale: A League of Legends Story lies a complicated and grindy crafting RPG best enjoyed only by the most devout fans of the genre and/or the parent title.
    • 64 Metascore
    • 65 Critic Score
    Shadow of the Beast has impressive production values and combat mechanics that improve over the original, but weak platforming and poor design decisions greatly hamper the experience.
    • 67 Metascore
    • 65 Critic Score
    Hot Lap Racing is an entertaining arcade-style racing game, but falls flat on keeping one entertained with a minimal amount to do.

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