Switch Player's Scores

  • Games
For 1,857 reviews, this publication has graded:
  • 37% higher than the average critic
  • 14% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 9.9 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Splatoon 3
Lowest review score: 10 My Riding Stables: Life with Horses
Score distribution:
1859 game reviews
    • 73 Metascore
    • 50 Critic Score
    If there was more competition in the field, Football Manager Touch on the Nintendo Switch could well have been in trouble. As it stands, Sports Interactive has the monopoly and, unfortunately for us Switch Players, it shows.
    • 38 Metascore
    • 50 Critic Score
    Despite accurately interpreting a respected franchise and having solid foundations for a fighting game, Touhou Kobuto V: Burst Battle delivers a slither of content that is not only disappointingly lacklustre. but also unwelcoming for newcomers and littered with inconsistencies and glitches that further hinder the quality of the experience. Local multiplayer is where this may redeem itself, but even that's stretching it for a retail game. For the price, it's not something I'd recommend.
    • 59 Metascore
    • 50 Critic Score
    Struggling is a valiant attempt at a difficult physics-based game that suffers from poor execution, despite some visual polish. That’s not to say that it isn’t difficult, because it is. It’s just not that fun.
    • 42 Metascore
    • 50 Critic Score
    On paper, The Elder Scrolls: Blades proposes to deliver a light version of the seminal The Elder Scrolls RPG experience. Despite providing some solid gameplay mechanics, it is plagued by poor performance, an always-online limitation, and predatory microtransactions.
    • 65 Metascore
    • 50 Critic Score
    There are many platformers out there deserving of a remake. Sadly, Pac-Man World Re-PAC doesn’t do much to earn one. It feels dated, with uninspired gameplay and basic level design. A few fun bosses and Pac-Man mazes can’t save it.
    • 59 Metascore
    • 50 Critic Score
    Hungry Baby Party Treats actually came from the mind of a human being. Keeping that in mind throughout the experience makes the whole thing feel even more crazy than it already is. You’ve not played much like this.
    • tbd Metascore
    • 50 Critic Score
    Thanks to its unsettling atmosphere and sorrowful narrative, Never Again offers players a haunting experience. Its inconsistent gameplay and unintuitive puzzle design will lead to plenty of frustration, though, so keep this in mind if you’re on the fence.
    • 62 Metascore
    • 50 Critic Score
    The concept of Trailblazers makes it a racing game like no other, and its coloured trail mechanic certainly offers a unique experience. But loose controls and dead multiplayer mean this isn’t a great package.
    • 70 Metascore
    • 50 Critic Score
    Tower of Babel – no mercy is a fun party game with friends for a short while, but then everything becomes very repetitive. With little in terms of variation between its modes, you’re not likely to be playing this for very long.
    • tbd Metascore
    • 50 Critic Score
    The newest addition to Forever Entertainment’s microscopic being simulator franchise, Sparkle 4 Tales, isn’t that much new. Just like its predecessors, it still provides a kind of contemplative experience, but it fails on presenting any kind of interesting tale.
    • tbd Metascore
    • 50 Critic Score
    Stab! Stab! Stab! has truly hit the mark with it’s gory, simple couch co-op mayhem, but the lack of content and some serious bugs are a stab in the back to any fun we might have had.
    • 65 Metascore
    • 50 Critic Score
    Overall, EGGLIA Rebirth is a fun and simple RPG game that is let down by its grindy and unnecessary gameplay mechanics.
    • 71 Metascore
    • 50 Critic Score
    Football Manager 2020 Touch is slightly better than last year’s game, but will still only appeal to its niche Dukla Prague away-kit-loving audience, with the FIFA series mopping up the rest. There’s no need for VAR to see that.
    • 75 Metascore
    • 50 Critic Score
    The Inner World: The Last Wind Monk is not much of an improvement on the first game. Unfortunately, the gameplay just failed to click with me. Fans of adventure games may want to check it out, though.
    • 57 Metascore
    • 50 Critic Score
    Stranded Sails: Explorers of the Cursed Islands proposes to blend farming sim elements with an adventure focused on exploration. Unfortunately, due to its simple mechanics and limiting stamina system, it falls short on both of its main purposes.
    • 84 Metascore
    • 50 Critic Score
    Gimmicks and references can only carry a game so far, and in What the Golf?, what’s lying beneath these is lacking the substance of a truly worthwhile experience. With its higher stakes and unpredictability, though, the multiplayer mode shows more promise.
    • tbd Metascore
    • 50 Critic Score
    Clumsy Rush is a party game that needed more to make it stand out. Without an actual single player mode, frustrating inaccuracies in the walking mechanics, and being limited to two at a time when playing as a group make it less than ideal.
    • 76 Metascore
    • 50 Critic Score
    Syberia is the first in a trilogy of puzzle / adventure games. It delivers a Victorian charm backed up with great music and images with a simplistic puzzle-solving approach. Though I'd like to recommend it, the price of the game means that you’re better off looking on other platforms.
    • tbd Metascore
    • 50 Critic Score
    Paradox Soul is nothing to write home about, but neither will it leave you disappointed beyond measure. If there was ever a game to perfectly embody a 2.5/5, this is it.
    • 60 Metascore
    • 50 Critic Score
    Invisiballs can offer the opportunity for some clever tactical gameplay, but it's one of those games which is only as good as its players can produce.
    • 47 Metascore
    • 50 Critic Score
    Despite the very pleasing sound and visuals, Slain is just too unforgiving to be as fun as it should be. I'm glad I've finished it, because those damned flying enemies swooping down on me are giving me nightmares.
    • tbd Metascore
    • 50 Critic Score
    Despite the name, Poker Hands isn’t really about poker. It is, in fact, a bite-sized puzzle game that plays with some of the rules from poker. The result isn’t much more than a pastime, and won’t really appeal to fans of puzzlers or poker.
    • 80 Metascore
    • 50 Critic Score
    Customisable game modes and the option to create your own stages give Ultimate Chicken Horse a nice starting point but the gameplay on offer does wear a little stale after a few rounds.
    • 49 Metascore
    • 50 Critic Score
    It may look the part, and it may even manage a reasonable shot at a puzzle platformer, but YesterMorrow’s parts don’t really combine smoothly enough to produce the gameplay experience that this sprawling, challenging adventure deserves.
    • 49 Metascore
    • 50 Critic Score
    Midnight Deluxe goes for the 2D arcade golf mechanics and even manages to find some creative levels that utilise them well but a lack of refined control and limited playing options leave this game failing to fulfil any potential that's on offer.
    • 56 Metascore
    • 50 Critic Score
    The Hong Kong Massacre is a challenging game that can often leave you feeling frustrated. Action movie fans may find enjoyment, but issues such as a lacking story let it down overall, and it’s hard to recommend at the current price.
    • 55 Metascore
    • 50 Critic Score
    Gerrrms is a pretty unique party game based upon swinging around points on the battlefield to change direction. Despite numerous game modes, everything feels rather similar, though. It’s not a long-term success.
    • 60 Metascore
    • 50 Critic Score
    Cannibal Cuisine is an entertaining game and great fun if you’re of the right mindset, but its bugs spoil the party and the niche appeal leaves it difficult to recommend for widespread consumption. Not one for the family dinner table.
    • 65 Metascore
    • 50 Critic Score
    Bee Simulator is a charming game, but one that never fully realises its potential as a true simulator. While at times gameplay was enjoyable, the overall experience felt limited and the experience was more akin to an interactive educational tale.
    • tbd Metascore
    • 50 Critic Score
    Hoplegs is a frustrating and challenging game whose control scheme, whilst unique and full of potential, is far too chaotic to gain any enjoyment from. Sadly, this holds back an otherwise intriguing title.
    • 64 Metascore
    • 50 Critic Score
    PUSS! is a punishing pixel-precision challenge wrapped in psychedelic visuals. It feels far too brutal, and the control methods available aren’t always suited to the task. It is a unique challenge, however, for the brave.
    • 63 Metascore
    • 50 Critic Score
    Brief Battles has heart, but loose movement mechanics, and no online play or bot functionality make it too difficult to get the most out of this underwear affair. At £12.49, it’s not all that cheap for an eShop game, either.
    • 69 Metascore
    • 50 Critic Score
    Gynoug is a classic side-scrolling shooter that has only been improved upon with its move to the Switch. However, its unaltered style and gameplay mean that it won’t appeal to everyone, despite some concessions for accessibility.
    • 78 Metascore
    • 50 Critic Score
    Cotton Fantasy has all the makings of a great title. However, the execution of its mechanics does little to set it apart from better games of its kind.
    • 58 Metascore
    • 50 Critic Score
    Mobile games often struggle when ported over to other consoles. Although there are hints of fun in Crash Drive 2, its now seven-year-old graphics make the maps look bare and outdated compared to more recent car-related titles.
    • 70 Metascore
    • 50 Critic Score
    Overall, Cruis’n Blast is a simple and light-hearted arcade racer that, had it not been for the heavily scripted AI, would be a ton of fun to play. Unfortunately, this overrules all features in the game and leaves it feeling unfair and frustrating.
    • 50 Metascore
    • 50 Critic Score
    Electro Ride: The Neon Racing has a unique enough visual style to successfully set itself apart from other arcade racers on Switch. However, poor vehicle handling and the indecision of which type of core racing audience to appeal to gives it a limited appeal.
    • 63 Metascore
    • 50 Critic Score
    All-Star Fruit Racing is a colourful vibrant kart racer that brings new ideas to the track but doesn't execute them well enough to become a worthwhile option. Due to tech issues and dead multiplayer, you may find better enjoyment elsewhere.
    • 63 Metascore
    • 50 Critic Score
    Patience for this port is a must as early experiences will end in fervent frustration. If you’re a speed freak with a penchant for simulation, there’s a lot to love here, but those looking for a casual racer should look elsewhere.
    • 50 Metascore
    • 50 Critic Score
    While strong on storyline and overall feel, the control system stopped Milanoir being great. Repetitive sequences didn't help, either - there were times where the action sequences had me bored, and were a chore to complete.
    • 55 Metascore
    • 50 Critic Score
    Close to the Sun takes gorgeous environments and stellar world-building and mixes it with confusing storytelling and a technically bad port. Fans of the “walking simulator” genre will probably want to experience it, but everyone else should walk away.
    • 72 Metascore
    • 50 Critic Score
    Nairi: Tower of Shirin has plenty of character, but at times it’s so heavy on the slow-moving text that it feels too much like a children’s book.
    • 59 Metascore
    • 50 Critic Score
    A Knight’s Quest seeks to give players access to the serene joy of a 90s action-adventure game. Unfortunately, the result is an unremarkable attempt to go beyond imitation without anything interesting enough to prop it up.
    • 66 Metascore
    • 50 Critic Score
    Despite providing a lot of content, Mutant Football League: Dynasty Edition is a sports game undecided about its audience. It mixes elements typical of both simulation and arcade experiences, but ends up coming touching down too early on both fronts.
    • 75 Metascore
    • 50 Critic Score
    There is great potential in We. The Revolution to provoke genuine empathy for the liberated citizen. This is squandered in favour of sneering at the barbaric past. With poor performance and the dull night-time segments, it isn’t a great package on the Switch.
    • tbd Metascore
    • 50 Critic Score
    While it may attract criticism for the licensing issues that meant the absence of a number of boards from other versions of the game, The Pinball Arcade isn't dramatically worse for it due to the similarity of the experiences of each board. It's pinball, and it's table pinball. You know what you're getting.
    • tbd Metascore
    • 50 Critic Score
    Battle Group 2 gives you control of a battleship which you tap your way to victory-via-missile. A tried-and-true premise with little in the way of deep writing or story, but the sound effects of missiles firing and exploding enemies might be enough to get you through.
    • tbd Metascore
    • 50 Critic Score
    Doodle God: Crime City is fun when you’re doing well but can get soul-crushing when you can’t figure out the right matches, particularly later on in the game.
    • tbd Metascore
    • 50 Critic Score
    Almightree has its one clever idea which forms the basis of its twenty levels. But this game isn’t worth anywhere near the £19.99 eShop price.
    • tbd Metascore
    • 50 Critic Score
    Despite accurately interpreting a respected franchise and having solid foundations for a fighting game, Touhou Kobuto V: Burst Battle delivers a slither of content that is not only disappointingly lacklustre. but also unwelcoming for newcomers and littered with inconsistencies and glitches that further hinder the quality of the experience. Local multiplayer is where this may redeem itself, but even that's stretching it for a retail game. For the price, it's not something I'd recommend.
    • 60 Metascore
    • 50 Critic Score
    Papetura has captivating visuals and an intriguing setting, but the lack of any real depth to the gameplay and an unfortunately short runtime leave a lot to be desired.
    • 68 Metascore
    • 50 Critic Score
    Bubble Bobble 4 Friends is more Bubble Bobble. One that was possibly intended for a new generation whilst also appealing to the old. Unfortunately though, it is unlikely to provide a memorable experience for either.
    • 61 Metascore
    • 50 Critic Score
    Baobabs Mausoleum Episode 1: Ovnifagos Don't Eat Flamingos tries so hard to emulate its influences but misconstrues the difference between inspiration and imitation. Had it toned down the references might’ve been a more original game, maybe even an interesting one.
    • 71 Metascore
    • 50 Critic Score
    Cozy Grove is a game with tons of unfulfilled potential. A case of style over substance, it may give completionists plenty of reasons to come back on a daily basis, but every time you do, you have to deal with technical issues and repetitive quests.
    • 51 Metascore
    • 50 Critic Score
    An improvement from last year's edition, but things are still too disappointing on the field. Glitches do seem to have been minimised after last year's effort, and a new mode gives some depth off the field, but I was looking for more thrills on it.
    • tbd Metascore
    • 50 Critic Score
    Football Game is a short and largely forgettable point-and-click. Its visuals are the most notable part, but with no achievement system on the Switch, there’s little else to drag you in here.
    • 69 Metascore
    • 50 Critic Score
    While the ingredients for a compelling roguelite are here, Lone Ruin opts for a straightforward roguelike experience that shines a spotlight on its relative lack of content. Shame, because it is fun and if they’d given me a reason to keep playing it, I would have.
    • 60 Metascore
    • 50 Critic Score
    While it’s perfectly passable and could be fun for children and diehard comic fans, Sentinels Of Freedom neither streamlines nor improves the ideas of tactical RPGs. This along with fairly drab visuals and a passable story mean there’s not much here worth saving.
    • 63 Metascore
    • 50 Critic Score
    Bendy and the Ink Machine is a decent environmental puzzle title. Sadly, though, it just doesn't work as a survival horror. There are more effective examples already available on the Switch, and you'd do well to check those out first.
    • 52 Metascore
    • 50 Critic Score
    With plenty of levels and modes, as well as a recipe for some hilarious gameplay, there’s a lot to like with Never Breakup. However, it’s missing a lot of the polish that would make it an easy recommendation, and it definitely isn’t worth your time on your own.
    • 66 Metascore
    • 50 Critic Score
    Wonder Boy: Asha in Monster World should be looked upon as an example of what a 25-year-old game could look like with the graphical technology of today. It doesn’t veer far from the source material, though, so the game itself feels basic compared with what the modern-day gamer is used to.
    • tbd Metascore
    • 50 Critic Score
    Drago Noka is so close to being an enjoyable game, however, a myriad of bizarre and disappointing design choices hold it back from ever being anything other than sub-par.
    • tbd Metascore
    • 50 Critic Score
    Goblin Sword offers an ideal commute experience with its short levels and simplistic gameplay, but that also means anyone looking for a deep or diverse experience will sadly be disappointed. This is an arcade-style action-platformer that just falls a bit short of satisfying.
    • tbd Metascore
    • 50 Critic Score
    Little Racer has the right intentions and provides a pleasant-looking racer with a credible track builder. It’s just unfortunate that the actual racing itself is lacklustre and becomes tedious after numerous repeats of the same tracks.
    • 67 Metascore
    • 50 Critic Score
    While its audience will of course be niche, this is a genre that the Switch needs to start seeing more of. Less a game than a Kindle app, the medium is perfectly suited to visual novel titles like this.
    • 70 Metascore
    • 50 Critic Score
    With online still to come, there's a bit more that Hammerwatch has to offer in the future. But I just couldn't take enough charm or personality from the game to make it stand out, especially when that eShop to-play list just keeps on growing...
    • 56 Metascore
    • 50 Critic Score
    Monster Jam Steel Titans 2 is by and large a pretty bland experience. There’s not a lot of personality on show, and the handling of the vehicles leaves much to be desired. Some interesting open-world designs later on aren’t enough to justify a higher score here.
    • 60 Metascore
    • 50 Critic Score
    Originally appearing an interesting adventure title with unique visuals, Shelter Generations disappoints in its lack of a clear focus and the graphics not paying off.
    • 69 Metascore
    • 50 Critic Score
    Football Manager 2019 Touch lets you take any team as high up the league ladder as you can – but it’s clunky and rough around the edges on Switch. FIFA is the preferred option.
    • 51 Metascore
    • 50 Critic Score
    Baseball Riot is a textbook puzzle game that struggles to add anything to the core ideas, a fun setting and plenty of levels don't really hide that this game is relatively uninspired. It's by no means bad but can be hard to recommend to everyone.
    • tbd Metascore
    • 50 Critic Score
    While it sports an intriguing premise and a few jump scares that may catch you completely off guard, Rise of Insanity ultimately fails to provide anything you can’t find in other, better horror-based adventure games on the Nintendo Switch.
    • tbd Metascore
    • 50 Critic Score
    Gems of War starts off as a fun and simple match-3 puzzle game with RPG elements, but a ridiculous difficulty spike and predatory micro-transactions will put most players off quickly.
    • tbd Metascore
    • 50 Critic Score
    Again, it's the price point which makes this game stick. If you try it and don't enjoy it, so what? It was only £3. Tactics fans will enjoy it more than casual players, but it's realistic for everyone to at least try out.
    • 69 Metascore
    • 50 Critic Score
    For fans of the anime, Fairy Tail may be the best thing since sliced bread. For JRPG fans who couldn’t care less about the source material, this is just another basic release that fails to do anything remotely interesting.
    • 60 Metascore
    • 50 Critic Score
    Acthung! Cthulhu Tactics will offer a good, alternate experience to long-time fans of the genre, but has some issues across the board that hold it back from being something that stands out on its own merits.
    • 71 Metascore
    • 50 Critic Score
    One Night Stand is too short to offer a satisfying visual novel. The emphasis here is on making different decisions to get all twelve endings, but subsequent playthroughs are shorter and nowhere near as interesting as the first.
    • 78 Metascore
    • 50 Critic Score
    Please, Touch The Artwork is a great experience, but it’s not a particularly great game. I found its puzzles fun and serviceable, but not very compelling. The execution is generally sound, except for an inexplicable handheld-only requirement.
    • tbd Metascore
    • 50 Critic Score
    Alchemic Jousts offers a truly imaginative idea and makes it as monotonous as possible. Can be fun in short bursts or with a friend, but otherwise, you will find better examples of single-player titles elsewhere in this genre.
    • 55 Metascore
    • 50 Critic Score
    Warhammer 40,000: Space Wolf offers decent strategy gameplay for those fans looking for something as similar to XCOM as possible. However, lacking tutorials, weak story, and watered-down mechanics make Space Wolf feel like XCOM-lite with cards.
    • tbd Metascore
    • 50 Critic Score
    Kinduo is a fantastic puzzle platformer, easy to learn and not too difficult to master. But it doesn’t present players with enough content to keep them engaged for longer than a single evening.
    • 52 Metascore
    • 50 Critic Score
    Some dodgy voice acting and a generally generic aesthetic don’t do a great job of boosting this Star Fox-esque shooter into hyperspace. However, fans of the genre might find some fun in amongst the asteroid field of Star Wars references.
    • 60 Metascore
    • 50 Critic Score
    TerraTech showcases its strengths proudly in focusing on vehicular creations, whilst leaving the rest of the world behind. Unfortunately, this immediately limits both the immersion and enjoyment found within, and leaves the experience feeling like an early-access title awaiting a larger content pack.
    • tbd Metascore
    • 50 Critic Score
    Night Trap is no masterpiece. As a game, it’s not wonderful – its plot is nigh-on impossible to follow and you have to replay the game over and over until you figure out what to do. However, you need to play it because of its historical significance.
    • tbd Metascore
    • 50 Critic Score
    Air Mail is best played for its exploration and character. More memorable missions would have pushed the score up here - as they are, they're far too uninspiring.
    • 63 Metascore
    • 50 Critic Score
    There are flaws under the hood that hinder Tracks – Toy Box Edition from fulfilling its aim. The user interface feels counter-productive, especially with a lack of touchscreen compatibility. Patience may prove fruitful, but overall, it’s not the smoothest ride.
    • 55 Metascore
    • 50 Critic Score
    Galaxy Warfighter has a really cool level-up screen, but beyond that, it’s a pretty standard space shooting affair. It goes on for a hundred levels, but they all feel the same, save for the choice of four end-of-level bosses.
    • 62 Metascore
    • 50 Critic Score
    With a dark story that involves daemons and anime tropes, Monark presents a JRPG experience that comes with many unique, but half-baked ideas. While it has deep and interesting combat, the other elements are either badly implemented or underdeveloped.
    • 61 Metascore
    • 50 Critic Score
    Georifters has some good puzzle ideas at its core but becomes repetitive too soon. Multiplayer offers more entertainment, but the price is too high to make this title worthy of your time. This sweet snack lacks bite.
    • tbd Metascore
    • 50 Critic Score
    Captain Sabertooth is, on one hand, a pleasantly surprising stab at a 2.5D platformer that fans of the series may enjoy. However, it has too many issues which will only serve to alienate young and old players alike.
    • tbd Metascore
    • 50 Critic Score
    Despite falling into an overcrowded genre, there’s plenty of unique ideas primed to help Feudal Alloy flourish on Switch. Before it does, however, it needs to master the necessary basics.
    • tbd Metascore
    • 50 Critic Score
    Car Quest is a novel and relatively enjoyable idea, with a gameplay loop that can be satisfying, but samey environments and repetitiveness eventually make it a tiring experience that can drive you up the wall.
    • tbd Metascore
    • 50 Critic Score
    Ploid Saga comes close but doesn’t hit the mark with its cross-genre collection of games. Some lovely visual design and a fantastic soundtrack aren’t enough to pull it back from monotonous level design and unfinished build quality.
    • tbd Metascore
    • 50 Critic Score
    Black and White Bushido has a clever USP but lacks the depth that would keep players coming back. It’s not going to hold your attention for too long.
    • 55 Metascore
    • 48 Critic Score
    It's Othello, a board game and it can provide a little competitive multiplayer for you and your friends. It's certainly cheap, but I seriously doubt it's something you thought you'd want to buy a Switch for.
    • 77 Metascore
    • 48 Critic Score
    As I've previously maintained, these games' worth can only really be determined if you have loads of people handy, and people who can think of entertaining answers at that. Sadly, the price point is far too much for what it is - you're going to need to fork out about £100 for all four of the packs. The sum of the parts isn't worth what's being charged for the whole.
    • 53 Metascore
    • 48 Critic Score
    Has-Been Heroes includes good ideas but is let down by an insanely high difficulty level and a lack of reward. You'll enjoy it in bite sized chunks via handheld mode to begin with, but you'll quickly grow tired of feeling like you're making no progress.
    • 54 Metascore
    • 46 Critic Score
    Shephy is a goofy, short, single-player card game that is quite entertaining for its genre. It doesn’t stand out graphically nor musically, but may be a cheap option to spend your time with.
    • 52 Metascore
    • 46 Critic Score
    Unbox: Newbies Adventure is a rough 3D platformer which is let down by poor controls and repetitive gameplay, whilst there are charming characters and fun multiplayer, the game's flaws are glaring and hard to overlook. Unless you have an innate hatred for Italian plumbers I can't recommend this game to anyone looking for something to scratch the platforming itch.
    • 61 Metascore
    • 44 Critic Score
    Ultra Hyperball is a game that you’d expect to see on your smart phone; something you can pick up for pennies rather than pounds, and then put down when your train arrives. Whilst there is something of a mindless distraction on offer here, this really isn’t the sort of game that we should be encouraging for consoles. Having local multiplayer makes Ultra Hyperball a little more attractive, but it’s still an incredibly unappealing package overall.
    • 52 Metascore
    • 44 Critic Score
    New Frontier Days: Founding Pioneers features a gameplay loop that's quite entertaining, and it's definitely one of those pleasurable, time-consuming style titles. I cannot suggest it if you’re not fond of the town-building simulation genre though, as it is not as nice to see as it is to play.

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