Switch Player's Scores

  • Games
For 1,857 reviews, this publication has graded:
  • 37% higher than the average critic
  • 14% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 9.9 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Splatoon 3
Lowest review score: 10 My Riding Stables: Life with Horses
Score distribution:
1859 game reviews
    • 52 Metascore
    • 50 Critic Score
    While a lot of the basic elements are present, Last Encounter lacks any killer selling points that make it worthy of a recommendation. While building up your ships power with temporary or permanent perks brings enough fun for a few blasts, the bland presentation and performance issues mean there are much better games for you to spend your money on.
    • 46 Metascore
    • 50 Critic Score
    Soulblight won't be for everyone. It's for those who enjoy making use of their RPG skills to navigate tight roguelike environments. But it's all rather samey and is unlikely to attract a new audience to the genre.
    • 69 Metascore
    • 50 Critic Score
    Nintendo Labo: Toy-Con 3 - Vehicle Kit is undoubtedly a clever idea that genuinely works. Sadly, once you've gotten past the actual building stage of the game, you'll find there's precious little to keep you occupied for long.
    • tbd Metascore
    • 50 Critic Score
    Splash Cars is a simple game let down by a lack of variety. It’s short and cheap, and won’t leave much of an impression on most players. Still, there’s a decent amount of fun to be found here.
    • tbd Metascore
    • 50 Critic Score
    This pasta based platformer spends more time trying to be funny than being fun to control, but somehow doesn’t quite manage either. There’s some laughs to be had, but the ingredients here don’t work well enough together to make it worth a dip.
    • tbd Metascore
    • 50 Critic Score
    Spy Chameleon is a decent puzzle stealth game with a fun central mechanic. Sadly, it fails to maintain enough of a challenge for the vast majority of players.
    • 71 Metascore
    • 50 Critic Score
    Although the premise of Pool Panic sounds great, the novel ideas and craziness soon wear thin and seem sparse at times amongst the game's 100 stages. I felt the single player mode outstayed its welcome and would have been better with fewer stages and more time spent on fine-tuning the mechanics. More frustrating than fun, and don't get me started on those quick-footed colour balls! At least the multiplayer mode provides fun when with friends!
    • tbd Metascore
    • 50 Critic Score
    Baron: Fur Is Gonna Fly fails to capitalise on the initial charm of its characters and soundtrack, with players likely to tire of the somewhat simplistic gameplay after just a few rounds. With a few more tweaks and better plane visibility, Dogmelon Games could have saved this title from a crash landing.
    • tbd Metascore
    • 50 Critic Score
    While adventure RPG Fairy Knights puts a puzzler twist on the genre and features a cute art style, the uniqueness ends there. Little brainpower is necessary to overcome the combat, let alone drink in the bland environment and generic plot.
    • tbd Metascore
    • 50 Critic Score
    Elements of other video games have been resurrected to craft Ghost Sweeper, but the result is lacking. The game offers some thought-provoking challenges for the committed adventurer, but – like its resident ghosts – it’s all a bit soulless.
    • tbd Metascore
    • 50 Critic Score
    Shut Eye is short-lasting horror. It certainly has an atmosphere, but that diminishes as things get repetitive.
    • 64 Metascore
    • 50 Critic Score
    With a simple but competent art style, Townsmen delivers a town-building simulation experience akin to classic RTSs such as Age of Empires. Less focused on combat, but a bit repetitive, it compensates some of its problem with a huge amount of content.
    • 72 Metascore
    • 50 Critic Score
    A CRPG classic whose story holds up, though suffers from a cumbersome control scheme, sound bugs, game crashes, and seemingly poor optimisation. If you are keen to try out these classics, unfortunately the Switch version is not an ideal way to do so.
    • 43 Metascore
    • 50 Critic Score
    A short experience, DYING: Reborn lacks too much in satisfying puzzle experience to stand out from the eShop crowd.
    • 64 Metascore
    • 50 Critic Score
    As cumbersome as the name that precedes it, Made in Abyss: Binary Star Falling into Darkness has grand ideas that it just can’t live up to. It’s a genuine shame, but I can’t give this a strong recommendation.
    • tbd Metascore
    • 50 Critic Score
    Where’s Samantha? Well, she’s only gone and gotten lost in a competent puzzle platformer that can’t hide its lack of thrills behind its charmingly woven art style! There’s some appeal for puzzle fans, however, over the course of the journey.
    • 63 Metascore
    • 50 Critic Score
    Stay is a slow-burner which feels uneasy throughout with its dark and seedy-feeling online chat setup. There’s some good story to unveil here, but things are too one-way to make for a great game.
    • 58 Metascore
    • 50 Critic Score
    There is an evident charm to the visuals, but Stitchy in Tooki Trouble mimics Donkey Kong Tropical Freeze while offering much less substance: an inferior clone. This adventure works as a simplistic platformer, but nothing more.
    • tbd Metascore
    • 50 Critic Score
    As a premise, the Men of Yoshiwara games are something we should see more of - novels and particularly decide-your-destiny type books would be more than welcome on Nintendo's system. There's not enough new here to justify a purchase if you already have the first game, though - go for one or the other unless you're a genre fanatic.
    • tbd Metascore
    • 50 Critic Score
    The story of She Sees Red is worth it if you persevere, but the experience leaves much to be desired if you’re playing docked. And it’s a movie – who wouldn’t want to watch it on the TV?
    • 59 Metascore
    • 50 Critic Score
    It’s by no means bad, but Astro Duel Deluxe suffers because of the lack of an online option, and it just doesn’t have enough variety to keep you entertained for long.
    • 70 Metascore
    • 50 Critic Score
    On first impressions, Sheepo is a welcoming, inventive Metroidvania with slick aesthetics. But its stark environments and lack of combat result in a rather empty world which does little to establish the game in a sea of able competitors.
    • 73 Metascore
    • 50 Critic Score
    NBA 2K20 is impressive off the court – the soap opera elements of the story mode notwithstanding – but the on-the-court experience takes the fun out of basketball. Wait for a price drop.
    • 61 Metascore
    • 50 Critic Score
    Fallout Shelter isn't the introduction to the series Nintendo fans deserve. It's a rather mediocre freemium game, and Bethesda would likely have been better served getting a main series game out on Switch first.
    • tbd Metascore
    • 50 Critic Score
    Plague Road attempts to bring an interesting blend of RPG combat and strategic management but unfortunately ends up feeling like a bare bones experience that falls short of it's own ambition.
    • 52 Metascore
    • 50 Critic Score
    This game was always going to be paired alongside Aqua Moto Racing Utopia - after all, the two games basically the same and came out on the same day. Looking at it on its own, though, it is fun arcade-style action, but it's not going to be winning any racing game awards any time soon.
    • tbd Metascore
    • 50 Critic Score
    Next Up Hero manages to introduce intriguing, innovative ideas, but at the cost of executing the core gameplay mechanic well.
    • 39 Metascore
    • 50 Critic Score
    Don't Knock Twice scores big for atmosphere, but fails to expand on some of its better ideas. A follow up game with a cleaned-up control scheme would be welcome, as long as the story is less linear and encourages more exploration.
    • tbd Metascore
    • 50 Critic Score
    Despite some lovely visuals, there's not a lot of depth here to make Bloody Zombies memorable. Perhaps it's down to the limits of the genre in this day and age, but it's not a game you're going to be remembering long into the future.
    • 72 Metascore
    • 50 Critic Score
    Fe
    It doesn't matter how clever or interesting your idea is, or how stunning and vibrant your game looks when it's just no fun to play. Perseverance with Fe could ultimately yield some satisfaction but for me it was just too boring.
    • 62 Metascore
    • 50 Critic Score
    American Fugitive is plagued by poor controls, runs inconsistently and suffers frequent and annoying game crashes. Throw in awful loading times, and you’ve got some big issues. It could have been a GTA clone; it’s just a shame that it’s not fun.
    • tbd Metascore
    • 50 Critic Score
    Mekabolt is an adequate puzzle platformer to pass idle time, but it doesn’t do anything we haven’t seen before. If you’re looking for something fresh and innovative, there are definitely some better alternatives out there.
    • 70 Metascore
    • 50 Critic Score
    Romancing Saga 2 is a game very much trapped in the early 90s, while it’s great to see a title translated into English after all this time, it’s a shame that it’s one that offers very little fun or entertainment.
    • tbd Metascore
    • 50 Critic Score
    Castle Pals looks great and handles wonderfully, but it’s an ultimately forgettable experience that does nothing to set itself apart from other platformers. It’s also a game best played with the sound turned off.
    • tbd Metascore
    • 50 Critic Score
    Sparkle 2 EVO is not a bad game. It is however, poorly fleshed out and feels very uninspired, there are a few glimmers of hope such as a competitive mode but these just don't do enough to make the game feel interesting. If you're after a short relaxed experience then Sparkle 2 EVO is likely to scratch that itch but for anyone looking for more then don't expect much here.
    • 60 Metascore
    • 50 Critic Score
    Mega Man X Legacy Collection 2 is a hard game to honestly recommend. The games range from good to downright terrible, but the inclusion of Challenge X mode and a plethora of artwork to admire makes it a compilation worth looking into.
    • 46 Metascore
    • 50 Critic Score
    Legend of the Skyfish is a game with potential, but unclear direction. It lacks incentive, and its story feels like too small pieces of something more. There is some variety on offer between the islands, but a tedious drawn-out tutorial-esque start dampens the experience.
    • 58 Metascore
    • 50 Critic Score
    Though drawing on some solid inspiration, SINNER: Sacrifice for Redemption falls short on many of its ideas and ends up being a disappointing experience which otherwise could of been an enjoyable adventure.
    • 57 Metascore
    • 50 Critic Score
    Defunct is a fast-paced and exhilarating experience, let down in places by camera work and the non-intuitive handling that it can cause. It’s a very short game, so check it out if it hits up an eShop sale.
    • tbd Metascore
    • 50 Critic Score
    Disease -Hidden Object- offers eight not-too-dissimilar levels which won't really live long in the memory. Pick it up when it's on sale.
    • tbd Metascore
    • 50 Critic Score
    Kill the Bad Guy focuses a bit too much on trial and error to be a truly compelling puzzle game. Nevertheless, the kills are inventive enough to warrant a purchase somewhere down the line.
    • 72 Metascore
    • 50 Critic Score
    Phoenotopia: Awakening has the ingredients for an excellent experience, but poorly balanced combat mechanics and incredibly steep difficulty get in the way of a good time. With no adjustable difficulty settings in the game, be prepared for a slog.
    • 66 Metascore
    • 50 Critic Score
    With some decent pinball gameplay at its core and the addition of a rotated view in Tabletop mode allowing that classic feel of a vertical arcade game, GUNBARICH could have been an interesting title for the Switch. Unfortunately, it is far too hard to complete on its original settings, leaving most players to ultimately get rid of the ‘lives’ and ‘continues’ system, instead dying over and over again until they reach the end. Adding an overly congested screen into the mix on top of this results in a game that is hard to recommend.
    • 54 Metascore
    • 50 Critic Score
    FoxyLand is a by-the-numbers platformer which won’t come close to setting the world alight. It’s alright for what it is, with its thirty-six levels lasting a few hours, but you won’t remember much of it in a month’s time.
    • 51 Metascore
    • 50 Critic Score
    The Switch is perfectly suited to strategy games, but ACORN Tactics isn't one that should automatically go in your collection. It's a shame, because despite being quite charming, it isn't any fun.
    • 66 Metascore
    • 50 Critic Score
    Code of Princess EX takes many influences from the classic brawlers, but, like a lot of them, it delivers a repetitive and boring gameplay loop. It tries to compensate that with tons of content, but it is hard to be encouraged to try it all when the basics are so weak.
    • 53 Metascore
    • 50 Critic Score
    Little Friends: Dogs & Cats allows the player to live a simulated experience of raising a pet. It is a shallow one, clearly aimed at kids, but it can work as an idle game if you’re after this kind of experience.
    • tbd Metascore
    • 50 Critic Score
    My Universe – PET CLINIC CATS & DOGS is not the game I had hoped it would be. Instead, it’s a generic and repetitive simulation game with gameplay that doesn’t fit the price tag.
    • 54 Metascore
    • 50 Critic Score
    Legend of Kay Anniversary is a game that doesn't really need to exist, while it's a interesting and unique platform game, it often feels so incredibly dated that it loses any of its charm or fun.
    • tbd Metascore
    • 50 Critic Score
    Mini Island Challenge Bundle features intense boss-rush gameplay. With four different island-levels to choose from, as well as four difficulty levels – from Normal to Hardcore – fans of the genre will get some enjoyment out of the game. The price is definitely right, and the soundtrack alone is worth it.
    • 58 Metascore
    • 50 Critic Score
    Beholder has a clever, unique concept, and explores some interesting ideas in its story, but in the Switch port of the game the controls and menus, alongside the abnormal ‘recommended’ difficulty make it more of a chore to play than previous versions.
    • 73 Metascore
    • 50 Critic Score
    Despite creating a unique horror ambience thanks to an outstanding hand-drawn presentation, Yomawari: The Long Night Collection creates a ‘hide-and-seek’ gameplay loop in which the tension goes away due to the cheap jump scares and unfair repetition.
    • 60 Metascore
    • 50 Critic Score
    At a first glance, Battle Worlds: Kronos looks like a kind of spiritual successor to strategical titles such as Command & Conquer. It differs from the formula with its hex-layered grid and turn-based structure, but delivers a clunky and slow experience that doesn’t fit well with Switch’s portable capabilities.
    • tbd Metascore
    • 50 Critic Score
    Geki Yaba Runner is a 2D platformer that stands out with its gameplay mechanics, often keeping you guessing, but lacks substantial content. Its humorous art and story may keep you entertained, but ultimately the player isn’t offered much else to enjoy.
    • 65 Metascore
    • 50 Critic Score
    There is a small amount of enjoyment to be found in SEN: Seven Eight Nine’s more challenging levels. However, the title fails to offer anything particularly novel or groundbreaking, and could also benefit from some quality-of-life improvements.
    • tbd Metascore
    • 50 Critic Score
    Super Box Land Demake is a decent puzzle game for more casual players, but if you’re on the lookout for one with a little more challenge, it may be worth turning your attention elsewhere.
    • 46 Metascore
    • 50 Critic Score
    Despite being inherently flawed on a technical level, Grand Theft Auto: The Trilogy – The Definitive Edition excels in opening a window to three amazing crime-driven open world classics on Nintendo Switch. Just don’t go in expecting complete greatness.
    • 58 Metascore
    • 50 Critic Score
    Football, Tactics & Glory might satisfy the tactical aficionados, but the absence of thrills and excitement in the on-field action render this a niche title. At this price, it can’t be recommended, but collectors should track down the physical copies, though.
    • tbd Metascore
    • 50 Critic Score
    Spirit Roots‘ charming aesthetics are not enough to warrant suffering through its many monotonous levels. Although some may find enjoyment in the challenges it poses and its platforming, it is more frustrating than fun, especially where its boss battles are concerned.
    • 65 Metascore
    • 50 Critic Score
    With a nice pixel-art style, Within the Blade may look like the perfect side-scrolling ninja adventure. While it offers huge replayability, its basic problems make it feel like you are fighting with a dull blade.
    • 54 Metascore
    • 50 Critic Score
    Bitlogic‘s labyrinthian stages have a sleek cyberpunk finish with some catchy chiptune tracks, but the presentational facelift doesn’t do much to alter the basic MSX gameplay, which can get monotonous fast. It’s not bad as an MSX throwback, but there are much better games out there on the eShop.
    • 63 Metascore
    • 50 Critic Score
    As a “Complete” Edition, Sword Art Online: Fatal Bullet offers tons of content in a single package. Yet, its bland combat and repetitive universe won’t have much appeal unless you’re a really faithful fan of the series.
    • tbd Metascore
    • 50 Critic Score
    Catastronauts will be popular with fans of Overcooked, and is good fun with a few friends in tow. On your own, however, it’s not much cop.
    • 54 Metascore
    • 50 Critic Score
    Neonwall is a frustratingly mediocre title that could have been so much more. Sluggish controls and uninspired execution fail to live up to the game's intriguing premise.
    • 62 Metascore
    • 50 Critic Score
    Gal*Gun 2 was always going to be a game which only applied to a niche audience, and there's little to suggest that may be anything other than the case. Your average person would feel awkward playing this in front of friends or family members - so best to get it played alone. The Free Hugs Edition is impressive, though.
    • 71 Metascore
    • 50 Critic Score
    Starblox Inc. offers a unique couch co-op puzzle-brawler experience that, unless your friends are extremely passive, won’t work that well for you. This is largely due to its unpolished controls and hit-or-miss accuracy issues.
    • tbd Metascore
    • 50 Critic Score
    Escape Doodland may offer a light and upbeat aesthetic, but the gameplay is more challenging than you’d expect from these visuals. When it works, it’s good and rather moreish, but the experience is inconsistent.
    • 54 Metascore
    • 50 Critic Score
    Super Toy Cars had the potential to be a fantastic title on the Nintendo Switch but technical problems and poor design choices leave it as a decent title at best.
    • 74 Metascore
    • 50 Critic Score
    AfterParty squanders its cool premise by forcing you through repetitive environments and selling its own drinking gameplay hook extremely short. Luckily, the story and character relationships will make this hellish road trip worth taking for some.
    • 53 Metascore
    • 50 Critic Score
    Ganbare! Super Strikers lacks the elements that can make a sports game great and it lacks the depth of a good tactical RPG. There is potential in this unlikely mash-up of genres, but the balance hasn’t been struck here.
    • 78 Metascore
    • 50 Critic Score
    Trials Rising is the latest of the nearly-20 year phenomenon which, unfortunately, proves that less can indeed be more. The addition of the mid-game grind immediately dissuades the player from continuing and, coupled with the Switch version’s shortcomings, only highlights how great we used to have it.
    • tbd Metascore
    • 50 Critic Score
    Aldred Knight is a 2D platformer on a budget. It has a simplistic art style and a competent combat system, but it leaves something to be desired when it comes to its more hardcore platforming segments.
    • tbd Metascore
    • 50 Critic Score
    Dreamwalker: Never Fall Asleep isn’t the best of Artifex Mundi’s Switch eShop offerings. It’s short, and the story isn’t as fleshed out as their other releases. It does feature enjoyable gameplay, though, so come here once you’ve finished the others.
    • 56 Metascore
    • 50 Critic Score
    Super Destronaut DX is an arcade-ish indie title that recreates the classic Space Invaders experience in a competent-but-simplistic way. It isn’t necessarily a bad game, but it doesn’t offer enough new ideas to keep the player hooked.
    • 54 Metascore
    • 50 Critic Score
    Doughlings: Invasion offers another modern-day take on Space Invaders on the Switch. Unfortunately, a lack of depth and monotonous gameplay will have you thinking you’d have been better off dusting off an Atari.
    • tbd Metascore
    • 50 Critic Score
    Seek Hearts is an old-school JPRG that has some interesting ideas and cool mechanics. Unfortunately, all of its better aspects get buried under rough, messy, and underwhelming execution.
    • tbd Metascore
    • 50 Critic Score
    Lumote’s initial promise fails to deliver, with not enough of a hook to maintain long-term engagement. Its visuals are stunning, but lack variety, and the puzzling is capable, but awkward in places.
    • tbd Metascore
    • 50 Critic Score
    Sparkle 3 Genesis is a kind of contemplative experience that puts you in control of an ever-evolving creature. Unfortunately, it lacks variety and sounds more like a mini-game stretched out to become longer and, consequently, tedious.
    • tbd Metascore
    • 50 Critic Score
    Deep Ones has an interesting visual style with a simplistic feel reminiscent of some earlier titles on the ZX Spectrum, but it gets into deep water with its shifting game modes and dissatisfying controls. Considering the calibre of action-platformers on the eShop at the moment, the game drowns in amongst its competition.
    • 64 Metascore
    • 50 Critic Score
    Snooker 19 is a decent snooker game, but a poor entry into any other category. Dated graphics and finicky controls make this hard to recommend.
    • 67 Metascore
    • 50 Critic Score
    My Brother Rabbit is a short experience which is oddly missing touch controls, but is enjoyable while it lasts. There’s room for improvement, though.
    • 60 Metascore
    • 50 Critic Score
    Turok 2: Seeds of Evil is a classic Nintendo 64 FPS that perfectly enraptures the charm of its era. Certain design decisions struggle to translate well to the modern times, however, rendering the act of shooting dinos feel fun in some areas but obtuse in others.
    • 66 Metascore
    • 50 Critic Score
    Atelier Ayesha: The Alchemist of Dusk DX is a passable JRPG that hardcore fans of the genre will find positives in. However, minimal explanation for the main draw to the game, and the limiting of your time in the world are rough spots.
    • 64 Metascore
    • 50 Critic Score
    REZ PLZ works with a clever idea of deliberately sacrificing a character so the other can progress, but that idea doesn’t really get fleshed out. Elsewhere, the platforming is competent, but nothing you’ll remember long after playing.
    • 61 Metascore
    • 50 Critic Score
    Red Bow will lure gamers in with its pixel-art visuals and promise of a top-down, creepy adventure. Whilst it may impress for a short while, it will ultimately leave them wishing the game had been much more than it is.
    • 51 Metascore
    • 50 Critic Score
    Taxi Chaos sadly misses all the charm and fun Crazy Taxi came with. With poor graphics, simple gameplay and a ridiculous £31.49 price point, it’s hard to recommend this arcade game.
    • tbd Metascore
    • 50 Critic Score
    Sir Eatsalot is great on story and personality, but is undone by the pretty underwhelming platforming side of things. The touch-screen aspect, while unique, could be done away with to offer less irritation.
    • 67 Metascore
    • 50 Critic Score
    In its ten or so hours of gameplay, Travis Strikes Again throws up a messy concoction of minigames within a loose ‘main’ game that gets worse as you progress. The story is confusing and irrelevant, co-op is an afterthought and with muddy and jaggy visuals, it makes you wonder what the direction developer Grasshopper Manufacturer wanted to take with this spin-off. It’s clearly evident they didn’t know either.
    • tbd Metascore
    • 50 Critic Score
    FIA Euro Truck Racing Championship could have been a stellar addition to an underdone genre on the Switch. Instead, poor performance and lacklustre racing means it becomes yet another racing title destined for the bargain bucket.
    • 61 Metascore
    • 50 Critic Score
    Infini is an ambitious, unconventional puzzler. Its unusual yet conceptually simple mechanics will get you thinking laterally, but the game’s steep difficulty and unnerving atmosphere combine to make the experience somewhat grating at times.
    • tbd Metascore
    • 50 Critic Score
    Space Cows is a strange twin-stick shooter, sacrificing precision and control for well-intended humour that doesn’t always work. Its decision to approach the genre differently is endearing, but it’s lesser than its eShop peers as a result.
    • 65 Metascore
    • 50 Critic Score
    As a historical document, Ultracore is an interesting 2D run-and-gunner on Switch. It’s just a shame that modern takes on the genre have bested it at its own game. Do seek out the Strictly Limited Games CE, though.
    • tbd Metascore
    • 50 Critic Score
    Where Are My Friends? is a game that is trying to do too much at once and loses a lot of its potential charm because of it, if it took one of the four gameplay ideas and concentrated on making it a standalone game it could've been so much more.
    • tbd Metascore
    • 50 Critic Score
    Escape from the Universe is an alright shooter but it is unremarkable visually and in terms of gameplay, with nothing likely to make it live long in the memory.
    • 34 Metascore
    • 50 Critic Score
    JCB Pioneer: Mars is slow-paced and won’t be for everyone. There’s a lack of real excitement – this is more about the long game as you build up a base – very, very slowly.
    • 68 Metascore
    • 50 Critic Score
    As beautiful as Heroki may be, its gameplay unfortunately doesn’t compliment its design, making for an unfortunately mediocre platformer.
    • tbd Metascore
    • 50 Critic Score
    Gutwhale is an intense yet underwhelmingly short action platformer, offering an afternoon of frustrating fun with no real reason to return once you’ve finished it. Gameplay is tight and music pulse-pounding, but it feels like little more than a demo.

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