RPG Site's Scores

  • Games
For 737 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 20 Little Witch Academia: Chamber of Time
Score distribution:
  1. Negative: 29 out of 737
742 game reviews
    • 68 Metascore
    • 70 Critic Score
    It can be good, simple fun when it wants to be and even in its most aggravating moments, it manages to be carried by a cast of entertaining characters in a bizarre, charming world.
    • 81 Metascore
    • 90 Critic Score
    The gameplay is honestly perfect, the story is touching, and the soundtrack still hasn’t been topped by an Atelier game since. The entire Dusk series felt like GUST flexing their talent for three whole years, and I hope these ports coming out means the release of a fourth game in this trilogy like with Atelier Lulua and the Arland Trilogy.
    • 73 Metascore
    • 80 Critic Score
    Steins;Gate Darling of Loving Vows is a charming VN that pleasantly surprised me with just how high quality it is. Its nothing groundbreaking, but if you go into it expecting a fun nostalgia trip with your favorite characters it’ll definitely deliver. The comedy made me smile, the translation is high quality, it felt great to revisit the original game with a different spin on the setting, and the characters were as just as enjoyable. Honestly, this is probably my favorite of the spin-off games, it captures the comedic spirit of Steins;Gate and doesn’t take itself too seriously. If you’re a fan, I recommend going through it. If you haven’t played Steins;Gate yet, you should definitely get on that (and then come back).
    • 64 Metascore
    • 40 Critic Score
    I wanted to love YU-NO, I truly did. It had a lot of great ideas, and for its time was undoubtedly impressive in revolutionizing visual novels as a medium. The problem with genre-defining works is that they sometimes don’t hold up as well as the games inspired by them. YU-NO had just as many glaring flaws in its story as it did innovative ideas, and this remake does nothing to fix or improve them. This was out of respect for the original author and I get that, but it is still a shame.
    • 36 Metascore
    • 20 Critic Score
    Poor performance is bad enough, but let me put it as simply as possible - the port in this state should not have been allowed to release. It's an embarrassment and Idea Factory clearly knew what a stinker the game was with the haphazard axing of the game's originally planned English dub and NA physical releases. Arc of Alchemist is the worst game that I have ever reviewed, and I sincerely hope that Idea Factory takes the time to really consider how this game came out the way that it did. I know they can do better than this.
    • 66 Metascore
    • 70 Critic Score
    It’s quite difficult to put a definitive score on Kingdom Hearts III Re Mind. The lack of Disney content makes it pretty clear that this is aimed at the most hardcore fans, but even as one of those I found some of the decisions here are a little bit clumsy. If you're in it for the superbosses, you'll have no problems whatsoever but the awkward delivery up until that point does put a slight damper on things. At the very least, the future of Kingdom Hearts is looking even more exciting than before and maybe that’s enough. For me, it certainly is.
    • tbd Metascore
    • 60 Critic Score
    It's still Utawarerumono, and if my experience playing the games on Vita are anything to go by - blurry graphics probably won't ruin your experience - I still have to hope that these issues will get patched up in the coming weeks. I certainly hope they do.
    • tbd Metascore
    • 60 Critic Score
    It's still Utawarerumono, and if my experience playing the games on Vita are anything to go by - blurry graphics probably won't ruin your experience - I still have to hope that these issues will get patched up in the coming weeks. I certainly hope they do.
    • 73 Metascore
    • 70 Critic Score
    As a Dragon Ball love letter, Dragon Ball Z: Kakarot is nearly perfect, featuring an amazing world and attention to detail. But as an RPG and action-adventure game, it’s only good. Its combat can be fun and some of the more in-depth elements are a good change of pace, but a lot of it feels pointless or time-consuming. Dragon Ball Z fans have a lot to love here, but RPG fans might find themselves wishing for something more.
    • 81 Metascore
    • 80 Critic Score
    In the end, I believe Tokyo Mirage Session is a wonderful game and anyone that is into JRPGs should give it a try. Players that have already played and beaten the original Wii U version might find that there isn't much reason to get this game other than that you can play on your Switch. If you haven't played this before, it's a great addition to your library, especially for fans of Fire Emblem and the Shin Megami Tensei series, although I do feel that it’s quite the missed opportunity for not restoring some of the deleted content from the original Japanese version.
    • 61 Metascore
    • 50 Critic Score
    Wizardry: Labyrinth of Lost Souls is a serviceable dungeon crawler that doesn't have anything going for it. Being relatively simple in dungeon design and difficulty, but still containing characteristic quirks found in the genre, it might actually be a decent entry point into Wizardry style games as long as you are willing to figure things out without the help of tutorials. However, there are certainly better dungeon crawlers out there that are more worth your time.
    • 67 Metascore
    • 30 Critic Score
    Shenmue III is a game of half-measures. It ultimately delivers on its promise of the continuation of the Shenmue story for fans that have been waiting on it for years, but that doesn’t mean it delivers on that promise well. Shenmue III could have been so much more, or at least tried to wrap up Ryo’s tale, but instead, we are left with another cliff-hanger. Deep Silver and Ys Net delivered a game that works but is as unambitious and dull as Ryo’s dialogue.
    • 87 Metascore
    • 80 Critic Score
    Monster Hunter World's PC offering is in a much better place than it was initially, and even then it was never a slouch.
    • 85 Metascore
    • 90 Critic Score
    Overall, this is a very solid port. While a few things could definitely be improved, it's still by far the best version of the game that you can play now, and I feel confident in giving it our strongest recommendation.
    • tbd Metascore
    • 100 Critic Score
    SaGa Scarlet Grace is an RPG that took a lot of risks, to be sure, but the end result is a fascinating RPG that you won't truly find anywhere else - one that you owe it to yourself to play. Even SaGa's normally obtuse nature isn't nearly as much of a barrier this time around, as the game comes included with Tips that can help you get started with the world. Scarlet Grace is easily the best RPG I've played this year, and might just be the most memorable game that I've played in a very long time.
    • 83 Metascore
    • 90 Critic Score
    Life is Strange 2 is not always comfortable to play, but that’s essentially the point. You’re supposed to be heartbroken about everything that Sean and Daniel go through. You’re supposed to take the experience and reflect. Reflect on why they had to fight so hard just to survive, and why the Diaz brothers had to suffer so much prejudice along the way. A simple happy ending would not work for the story that Life is Strange 2 set forth to tell. Episode 5 is every bit the conclusion that this series deserved, no matter how painful that is to truly say.
    • 75 Metascore
    • 80 Critic Score
    In addition to its gameplay, Mary Skelter 2’s story is its main selling point. Filled with twists, the narrative is enjoyable and is a notable improvement over the first game. Players looking for a complete overhaul with the story will likely be disappointed, but those who were disappointed with the ending of the original will likely be much more satisfied with the sequel’s.
    • 73 Metascore
    • 60 Critic Score
    Star Ocean: First Departure R is a fine port of a mediocre RPG. It's great that the game is playable now on modern platforms outside of a PSP UMD, but the all same flaws are still present, and a couple of small opportunities to potentially smooth out the experience weren't made. Check out the game if you are curious to experience the original Star Ocean story in some form, but it doesn't stand tall against its peers.
    • 77 Metascore
    • 50 Critic Score
    Darksiders Genesis, assuming some of the technical limitations are ironed out, could be a fun co-op romp for ardent fans of the franchise. For those looking to try out something new, there are better co-op games, and better Darksiders games.
    • 74 Metascore
    • 80 Critic Score
    Although Romancing SaGa 3 is a wonderful game, I hesitate to recommend playing this game without any prior knowledge of the series or knowing what to expect. The obtuse nature of the game is very different from many other traditional RPGs, and I advise interested new players to go into the game with an open mind. Veterans of the series, on the other hand, will know what they're getting into, which is essentially the definitive version of Romancing SaGa 3: a port that improves aspects of the game without ruining the appeal of the original. Hopefully, Square Enix can give some of their other retro titles the same treatment they gave for this game.
    • 79 Metascore
    • 90 Critic Score
    Looking beyond the technical hitches, Jedi Fallen Order is an extremely strong, confident Star Wars adventure that shows how much potential the universe still has in gaming. If this is the A New Hope of Star Wars games, then I can’t wait to see the Empire Strikes Back.
    • 80 Metascore
    • 60 Critic Score
    There was a chance for these games to be some of the best in the series, and it’s just depressing that the final product that we’re left with is so utterly flawed. What was cut from the experience wasn’t worth what sparse improvements that the games received, and what we got feels like it should match the 3DS games’ price-point, and not a $60 Switch game’s. Pokemon deserves better, and I don’t think that’s greedy to hope for.
    • 80 Metascore
    • 60 Critic Score
    There was a chance for these games to be some of the best in the series, and it’s just depressing that the final product that we’re left with is so utterly flawed. What was cut from the experience wasn’t worth what sparse improvements that the games received, and what we got feels like it should match the 3DS games’ price-point, and not a $60 Switch game’s. Pokemon deserves better, and I don’t think that’s greedy to hope for.
    • 80 Metascore
    • 60 Critic Score
    There was a chance for these games to be some of the best in the series, and it’s just depressing that the final product that we’re left with is so utterly flawed. What was cut from the experience wasn’t worth what sparse improvements that the games received, and what we got feels like it should match the 3DS games’ price-point, and not a $60 Switch game’s. Pokemon deserves better, and I don’t think that’s greedy to hope for.
    • 62 Metascore
    • 50 Critic Score
    As a whole, I’m confused with what Conception was going for. It’s not necessarily a bad game, but I’m hard-pressed to find anything it does exceptionally well outside of the localization. It was an enjoyable time once I turned my brain off, but the gameplay doesn't remain engaging and the constant use of sexual innuendo is goofy at best and exhausting otherwise. It’s a solid remaster of a PSP game, but it never felt like anything more than a cleaned-up PSP game -- maybe that description alone is enough.
    • 75 Metascore
    • 70 Critic Score
    Although the title lacks some of the popular features of other farming simulators, such as dating, Doraemon: Story of Seasons is a charming game that I think is great for kids and a great starting entry for the genre. It doesn't add anything new to the genre, but if you wanted a game that is a great farming simulator along with an establishment of a popular IP, then Doraemon: Story of Seasons is worth a look at, as well as being a much better game to play for a younger demographic. But there are plenty of other competing options out there and it will probably not be your go-to title.
    • 91 Metascore
    • 90 Critic Score
    Disco Elysium is a wonderfully written RPG that defies preconceptions of what RPGs can be. Whether or not it somehow marks its own paradigm shift or inspires a new sub-genre remains to be seen, but for now, I encourage anyone who wants to experience some of the best game writing on offer to give it a try.
    • 84 Metascore
    • 80 Critic Score
    While I may have enjoyed Atelier Lulua more, that title comes with three other games’ worth of baggage to deal with. Atelier Ryza is a fresh start, and a perfect title to jump right into the series with.
    • 85 Metascore
    • 90 Critic Score
    I wasn’t expecting to have this much fun with Disgaea 4 Complete. The story didn’t blow me away, but the humorous dialogue and amazing cast go a long way. It’s still an incredibly addicting game with multiple endings and an insane amount of content. If you’ve already spent countless hours on the Vita version you might not find too much of a reason to grab Complete +, but this is the definitive release of one HL of an SRPG. That’s all from me, I’m off to go kill some more time in the Item-World now, dood.
    • 82 Metascore
    • 90 Critic Score
    Trails of Cold Steel III is an absolutely massive game, as even with utilizing turbo a large portion of my playthrough, I still sunk over 90 hours into the game by the time the credits rolled. There's so much more I could talk about. Side activities like the new card game, Vantage Masters, which is absolutely a Gwent styled game on its own - with dozens of characters throughout the adventure willing to play a set with you - and more. At the end of the day, however, I'm just happy to see that the series appears to be in good hands with NIS America.
    • 85 Metascore
    • 80 Critic Score
    The presentation being lacklustre should in no way be a dealbreaker though. Obsidian have crafted a smart, witty, deep RPG experience that feels confident in its own shoes. It keeps its focus on having good role-playing mechanics, whilst still managing to have an involved combat system that improves on what we’ve seen done in the genre before. Microsoft and Obsidian seem set on making The Outer Worlds a franchise, and if that’s the case then this is a hell of an introduction.
    • 76 Metascore
    • 90 Critic Score
    All in all, it’s hard to argue against this collection, even with those small technical issues. For less than a full-priced game you are getting not one, but two great and substantial RPGs. Cyber Sleuth is easily among the best Digimon games and stories, while Hacker’s Memory might have its downsides compared to the base game but still is an good game on its own. If you ever enjoyed Digimon but haven’t played either of these games, then this is the way to experience modern Digimon at its best. Even those who haven’t heard of Digimon can have a good time since they’re great RPGs, and those who already played them can even go back to the original Cyber Sleuth and enjoy its improvements taken from Hacker’s Memory. If the future of Digimon games takes notes from this series, then I’m excited to see them evolve even further.
    • 64 Metascore
    • 60 Critic Score
    Even though its severe issues with optimization and gameplay balance have soured me on it, Little Town Hero is a neat game that I don’t regret checking out. Listening to the amazing tunes of Hitomi Sato and guest composer Toby Fox of Undertale fame throughout my 15-hour playthrough made for an enjoyable experience after all is said and done. There are a plethora of creative ideas inside Little Town Hero and I wish it came together more cohesively. Several performance and quality-of-life enhancements will go a long way for this game if it ever receives those patches.
    • tbd Metascore
    • 80 Critic Score
    Going through Baldur's Gate for the first time is a reminder of what makes a classic RPG -- It’s hard to miss the ways it influenced the genre two decades years ago and how its impact can still be seen in games today, but as a modern experience, it does require a new player to meet in the middle a bit in terms of quality-of-life and the slightly-dated presentation. Despite that, this is the perfect game for a fan of the genre like me to finally play and having an updated version of the game available to a wide new audience is an opportunity for new fans to see exactly why it remains so highly regarded to this day.
    • 81 Metascore
    • 80 Critic Score
    Going through Baldur's Gate for the first time is a reminder of what makes a classic RPG -- It’s hard to miss the ways it influenced the genre two decades years ago and how its impact can still be seen in games today, but as a modern experience, it does require a new player to meet in the middle a bit in terms of quality-of-life and the slightly-dated presentation. Despite that, this is the perfect game for a fan of the genre like me to finally play and having an updated version of the game available to a wide new audience is an opportunity for new fans to see exactly why it remains so highly regarded to this day.
    • 91 Metascore
    • 100 Critic Score
    Dragon Quest XI isn't going to be a game that is going to win any award on innovation, but it is a game that has great fundamentals on what makes a traditional RPG good and does it perfectly. If you have already played the previous release of Dragon Quest XI on PS4 or PC, there are plenty of quality of life changes added here to give it the Definitive Edition tag and Dragon Quest XI S is a must-have title for anyone's game library. However, I feel the newly added content doesn't really add all that much if you have previously beaten Dragon Quest XI from last year, so you're basically paying a full-price game for quality of life improvements. If this is important to you, then you should get this right away, and if you haven't played it before, this is one of the best RPGs of this generation and the perfect port on the Nintendo Switch.
    • 78 Metascore
    • 90 Critic Score
    Indivisible is extraordinary. It’s a very focused game that cuts out a lot of the fluff in RPGs. There’s no skill trees, no crafting, no mundane ‘kill 10 of this monster’ type of stuff, no weapon or armor system, and not even money to spend things on. There’s one basic currency you collect to upgrade your attack or defense. I think this works in Indivisible’s favor in an era filled with games full of massive checklists, endless progress bars, and so forth. Lab Zero has an admirable vision of where it wanted to take Indivisible; it may be a streamlined experience, but it’s a damn good one.
    • 81 Metascore
    • 70 Critic Score
    Despite everything, I enjoyed my time with Borderlands 3. Not to say that the game as a whole isn't good – but rather despite all of the game’s numerous technical troubles, I do believe that once everything is said and done, Borderlands 3 will be a game that most series’ fans will be more than happy with, and a title that is more than worthy of recommendation. I just don’t think that day is today.
    • 70 Metascore
    • 50 Critic Score
    As it is, it’s hard for Code Vein to stand out in a group of games that have attempted to be more than just a Soulslike. With good ideas in terms of gameplay that are poorly executed and interesting themes that go completely unexplored, Code Vein ends up being unfortunately just another average Dark Souls clone with a slightly different flavor that it doesn’t even try to offer in spades.
    • 76 Metascore
    • 70 Critic Score
    The Surge 2 makes several smart gameplay refinements from its predecessor that polish up some rough edges, and environmental design & traversal have improved considerably. However, the lack of enemy variety, disappointing boss encounters, and overreliance on blocking prevent The Surge 2 from making the full next step into being a great action RPG.
    • 86 Metascore
    • 90 Critic Score
    AI: The Somnium Files is a must-play for fans of detective games. It’s risky, creative, fascinating, and feels like the next step for the visual novel medium. There are plenty of valid worries I’ve seen pop up from people who felt burnt by ZTD, but I feel like all of those were addressed here. It’s far from perfect, but the flaws are incredibly minor and it still delivers the strongest narrative I’ve seen from a game all year. Fans and newcomers will find a lot to Love with AI, don’t Sleep on this game.
    • 87 Metascore
    • 90 Critic Score
    When it comes to looking at remakes and remasters, the one question you really have to ask is, does this improve upon the original game? Thanks to a beautiful presentation, fantastic gameplay that more than holds up today and some significant gameplay tweaks, Link’s Awakening shows that old-school Zelda has just as much of a place in contemporary gaming as it did back in 1993.
    • 73 Metascore
    • 70 Critic Score
    While Minoria is far from perfect, it does show a lot of promise for future titles. Minoria is not connected to the Momodora for a few reasons, but it’s clear Bombservice wanted to try some new things within the Metroidvania framework and it succeeds in some aspects but needs work in others. If anything, Minoria makes me excited for a Minoria 2, where a lot of the wrinkles are ironed out and all of the gameplay mechanics gel together better.
    • 72 Metascore
    • 80 Critic Score
    Greedfall is an ambitious game that punches above its weight, one that RPG fan owe it to themselves to try.
    • 89 Metascore
    • 100 Critic Score
    If Monster Hunter: World was Capcom ambitiously reinventing Monster Hunter for a current-generation home console, then Iceborne has been them aggressively laying the groundwork for the series’ future, confident in the game that they have created. It’s rare that you see a company pour this much time and budget into a simple expansion, let alone a little more than a year and a half after a game’s release. Not only is Iceborne the largest expansion that the series has ever seen, it no longer remains a question if Monster Hunter: World is the best that the series has to offer. With Iceborne’s release, there’s simply no contest.
    • 59 Metascore
    • 60 Critic Score
    Despite everything, I greatly enjoyed my time with Utawrerumono Zan. However, I can't gloss over the title's numerous faults. It's not worth $60, except for the most of ardent of fans. Maybe if a followup title were to happen down the line adapting Mask of Truth as well, it would be worth it. As it stands, even if you're an Utawarerumono fan, it's hard to recommend anything other than to wait for the game's price to drop. It's a solid game at its center, and I'd have no trouble recommending it on a sale, but as a full-price release, it just doesn't make much sense.
    • 87 Metascore
    • 70 Critic Score
    I think Astral Chain is a special game. There’s not anything else that’s quite like it and I admire how much it shakes up the PlatinumGames formula. It doesn’t fully succeed at everything it sets out to do, but the foundation is solid enough to improve upon. Astral Chain is an exhilarating ride that never let go of me once it clicked. If it ever sees a follow-up that irons out its problems, then PlatinumGames may truly have another new classic on the horizon.
    • 82 Metascore
    • 80 Critic Score
    Episode 4 sets up Life is Strange 2 for a strong landing. Sean and Daniel will finally be reaching the end of their tale, whether it leads to a happy ending or not. Faith is the best episode in Life is Strange 2 since the first and holds the promise of a memorable final episode.
    • 69 Metascore
    • 70 Critic Score
    Despite these technical issues and occasional let-downs with the choice mechanic, Man of Medan represents a bright start for the Dark Pictures Anthology. It delivers almost exactly the same great stuff that Until Dawn did, although it does suffer from sticking to the formula a bit too much. With some polish and further innovation, the rest of the Dark Picture Anthology could be even better than what it follows on from.
    • 72 Metascore
    • 70 Critic Score
    These are thrilling tales of adventure with witty writing, charming characters, and plots that will constantly surprise you. The gameplay is fun, but simple at the same time. There’s never a dull moment with these two games, and they’re beloved for just that reason.
    • 69 Metascore
    • 40 Critic Score
    It’s close to being greater than the sum of its parts, yet it falls apart in its execution.
    • 67 Metascore
    • 50 Critic Score
    I was ready to be done with Crystar after its first 15 hours and leave somewhat satisfied, but the last chunk of the game really soured the rest of the experience. I was willing to give a pass to the stiff combat and the average writing precisely because it was building up to be a tighter, more entertaining experience. However, by artificially extending the length of a game that didn’t even make good use of its extra time, Crystar’s faults end up being impossible to tolerate and very easy to loathe. I really wanted to like Crystar, but I guess I couldn’t find much light in its darkness.
    • 73 Metascore
    • 70 Critic Score
    Marvel Ultimate Alliance 3: The Black Order doesn't try to be more than it is, a fun romp with characters everyone has come to know over the past decade. While fighting with the camera can be frustrating at times, the game itself is extremely enjoyable especially if you’re a fan of Diablo-style RPGs. Additionally, it serves as a great stepping on point for anyone unfamiliar with the franchise and is accessible to any and all fans.
    • 89 Metascore
    • 80 Critic Score
    Despite some of my misgivings with the challenge available or the storyline itself, I still come away quite fond of Fire Emblem: Three Houses largely due to is characters and world. As I write this review, I am eager to return to the game to finish up the remaining routes as soon as I can get around to them.
    • 85 Metascore
    • 90 Critic Score
    Dragon Quest Builders 2 is in every right a proper sequel. It takes the good from the original Builders title and improves upon its weaknesses. Sure, maybe the characters prattle on a bit too long, and maybe it takes forever to find the torches in the bag that I know I made, but at this point, these are minor complaints with a game so jam-packed with stuff to do and things to create. If you liked the original Dragon Quest Builders, this is a must-play. Otherwise, if you enjoy Dragon Quest and enjoy building, I’d recommend giving Dragon Quest Builders 2 a go.
    • 74 Metascore
    • 80 Critic Score
    Despite its numerous shortcomings, I can’t shake the feeling of how much I loved playing Bloodstained. It scratches an itch I didn’t think I necessarily had. It’s fun leveling up, crafting bizarre weapons, upgrading my spells, getting sidequests done, and filling out more of the map bit by bit.
    • 73 Metascore
    • 70 Critic Score
    I have done my best to avoid the inevitable comparisons to the genre-defining Diablo series, as, thanks to the developer staying true to the license, Warhammer: Chaosbane manages to stand apart and succeed in forging an identity of its own. Still, it's hard to ignore the regrettable fumbles and clear shortcomings that detract from the experience, even though I hope that the post-release updates will make some headway to address those in time.
    • 85 Metascore
    • 80 Critic Score
    Cadence of Hyrule is a fun time if you know what you’re getting into. This isn’t an average Zelda spin-off, so if you’re awful at keeping a beat and don't want to use the Fixed Beat Mode. But, Cadence of Hyrule is worth a try if you don’t mind going to the rhythm and dealing with a couple of rogue-like elements.
    • 62 Metascore
    • 60 Critic Score
    Super Neptunia RPG is a fun little game but leaves a lot more to be desired. I could see a sequel full of potential, but at its current state with all the technical hiccups, it really boils down to you being a Neptunia fan or not. The game lacks enough polish for it to be a great game, but perhaps a sequel down in the line or even using a fresh IP without Neptunia holding it back can make room for a more interesting project.
    • 80 Metascore
    • 80 Critic Score
    Judgment is perhaps, in my opinion, one of the best titles Ryu ga Gotoku Studio has to offer. If you’re interested in a narrative-heavy game that involves similar elements to many Japanese paralegal or noir films and dramas, this is absolutely for you. And for those that are familiar with the Yakuza franchise I would also heavily consider giving Judgment a shot as it retains all of the character and drama-heavy stories you’re already familiar with. While it does have its weaknesses and combat can be fatiguing at times, Judgment stands atop as perhaps one of the best narrative experiences yet to release this year.
    • 80 Metascore
    • 50 Critic Score
    Octopath Traveler was a pretty good game on Switch and a mediocre game on PC. It's so clearly tailored for Nintendo's portable system that plunking it anywhere else is just going to exacerbate the flaws that it has. Yes, this port "works" okay, but that doesn't mean it works best here. For all Octopath Traveler's promises of harkening back to JRPGs of yore, it forgets we loved those games because we loved to see their characters share the load.
    • 78 Metascore
    • 90 Critic Score
    Atelier Lulua is one of the more new player friendly titles of the series yet, tweaking mechanics to be more intuitive than previous entries. Also, as a long-time fan of the series, it was great to return to Arland and learn more about the world and characters. Atelier Lulua is one of the better Atelier titles in recent years, and it’s worth picking up for any fan of the series.
    • 81 Metascore
    • 90 Critic Score
    Persona Q2 is a solid entry to close out Nintendo's dual-screen handheld. It doesn't shake up any established formulas, but with a satisfying gameplay loop and charming presentation, this dungeon crawler fills that hole for those looking to get their Persona fix.
    • 78 Metascore
    • 90 Critic Score
    Trails of Cold Steel II is an incredible experience. Despite its unfortunate performance issues, this sequel is better than its predecessor in almost every way. Just like with its predecessor, it’s hard to think of a reason to not pick up this version of the game if you can’t play it on PC. Now that both games are available on a PS4, there hasn’t been a better time to play them if you ever had even a passing interest in them. And just like I said in my review of the PS4 version of Trails of Cold Steel: the Trails series is well worth your time.
    • 79 Metascore
    • 80 Critic Score
    Druidstone is a perfect entry point for RPG fans that are interested in this style of tactical game without having to invest several dozens of hours in a longer experience that they may not enjoy. It doesn't offer a lot in terms of unique themes or robust storytelling, but it's balanced out by an impressive variety of encounter designs and flexibility for different playstyles. On top of these strengths, it also offers some surprisingly good musical scores and environmental art. It's a strong overall package that, while brief, was a joy to play through.
    • 78 Metascore
    • 60 Critic Score
    I’m supposed to care about the drifters, which would make the ending of the episode all the more harrowing, but I never got enough time with them to care. Still, Episode 4 will be sure to strain some heartstrings, and in hindsight will probably make this episode a bit better, when it releases.
    • tbd Metascore
    • 70 Critic Score
    If you're going to play Death end re;Quest, then I suppose this port is technically the best version of the game as of right now - but that's by a very, very slim margin. You're not really gaining much from this port, other than the option to play it on your computer, and with keyboard and mouse if you can manage to memorize your mapped controls and can deal with the infuriating mouse camera. As a port it's incredibly disappointing, but at least PC only users can play it, and if you were only planning on playing it with a controller at 1080p/60FPS, you're probably not going to notice the ports glaring faults. The port performs well, and I'd wager for 90% of users the state of it will be enough. It's just disappointing that it launched in such a barebones state.
    • 81 Metascore
    • 80 Critic Score
    A Plague Tale: Innocence doesn’t nail everything, but it still manages to pull off the things it absolutely needed to succeed. For every clunky stealth section or awkward animation, there’s a heartfelt interaction between Amicia and Hugo. It’s a story about the inevitable end of all things and how tragedy makes people long for a time before innocence is stripped away. Amicia didn’t ask to become Hugo’s guardian--that’s just the way life panned out. Much as she would like to shield him from the brutality of their circumstances, it’s not possible if they want to survive. Innocence is akin to fire; neither lasts forever and, eventually, every flame fizzles out. However, if we stick with the people we love, it’ll burn for as long as we need it to.
    • 82 Metascore
    • 70 Critic Score
    Fell Seal: Arbiter's Mark is an easy game to recommend for those that are nostalgic for the Final Fantasy Tactics games but also want to try something new over simply revisiting that series. A competent game in its own right, I enjoyed my time with Fell Seal, though it's not likely one I would revisit over many of its contemporaries simply due to how derivative it can feel at times. Still, its a solid experience that strategy RPG fans should be able to find some enjoyment out of for the same reasons that left many of us wanting more games of this style in the first place.
    • 55 Metascore
    • 30 Critic Score
    I really wanted for this series’ first worldwide release to be great, but unfortunately, Sword and Fairy 6 is just a bad game. It’s difficult to recommend the game to anyone with its myriad of issues, and that’s a shame. Let’s hope that this doesn’t discourage the developer and publisher into trying again, though, as there’s a lot the Chinese Paladin series has to offer. Maybe next time.
    • 59 Metascore
    • 40 Critic Score
    Outside of the narrative issues, the VN itself is... fine. The art is nice, the music is alright, and the UI is actually surprisingly impressive - one of the most striking UIs I've seen for a VN. It's a shame that the actual story and characters drag the rest of the product down.
    • 72 Metascore
    • 60 Critic Score
    Dark Devotion is a beautiful game that borrows from several of the best aspects of its inspirations, but it ends up sampling too many ideas at once to make for a cohesive experience. The quest design and incentives for exploring thoroughly are hindered by the one-way nature of progression from room to room. Too many benefits in terms of skills, blessings, and gear are given to the player as a leniency for dying, but they also end up trivializing many boss fights which would otherwise be spectacles. The bleak environments and low-density narrative are absolutely a perfect fit, but several of the roguelike and Metroidvania elements just stand at odds with each other too often. Dark Devotion is fine, but fails to stand out.
    • 83 Metascore
    • 80 Critic Score
    VA-11 HALL-A: Cyberpunk Bartender Action is a perfect example of the fact that a whole can be greater than the sum of its parts. Mixing drinks isn’t mechanically interesting, and it fumbles around with social commentary in questionable ways at times. However, those moments between Jill and Alma were enough to elevate the whole game for me. It truly does feel like you’re sat at the barstools with your friends, chugging some brewskis, shooting the shit, and (mostly) having a good time. You might be making out with a toilet come morning, but hey, in life there’s no reward without risk. So if you’ve yet to play VA-11 HALL-A, or if you just want to revisit it, prep your finest glass cleaning rag, because it’s time to mix drinks and change lives.
    • 85 Metascore
    • 80 Critic Score
    If you already own The Zodiac Age, I would still suggest getting the Nintendo Switch version purely for the new additions, which are also available in the Xbox One version. The ability to switch jobs is an invaluable one, and the New Game + feature creates a new level of replayability and grinding opportunities for Zodiac Age’s Trial Mode.
    • 78 Metascore
    • 80 Critic Score
    Dragon’s Dogma: Dark Arisen plays extremely well both docked and undocked, with no frames dropping at any instance.
    • 81 Metascore
    • 70 Critic Score
    A delightful RPG experience. Though there are problems around its edges with prolonged battles and a weak overall narrative, its ability to maintain a deck-building card game inside a RPG in inventive ways continually is nothing short of awesome. Once it clicks with you, it’s hard to not stop theorycrafting, experimenting, and optimizing your deck.
    • 85 Metascore
    • 90 Critic Score
    It goes without saying that Final Fantasy X & X-2 HD Remaster is an incredible port of a pair of already incredible games. While both Final Fantasy X and X-2 have received numerous new releases over the past several years, it is apparent that the Nintendo Switch version holds up extremely well alongside the other available systems. If you’ve not already had the opportunity to give this series of games a try and are looking to dive into one of the essential Final Fantasy titles, or if you're seeking to rediscover Spira again, now is your chance.
    • 76 Metascore
    • 80 Critic Score
    Operencia: The Stolen Sun is a neatly packaged dungeon crawler with a nice style and satisfying gameplay loop. I found myself wishing that the combat was a little more robust or distinctive, or that the game challenged me a bit more throughout, but I enjoyed my time with it. I'm looking forward to seeing how Zen Studios might follow Operencia up in the future.
    • 67 Metascore
    • 70 Critic Score
    It's still a solid playthrough and unique enough to consider worth experiencing -- especially with a friend. The best case scenario is that Outward serves as a successful proof-of-concept that leads to an experience down the road that hits a bullseye where Outward just narrowly missed the mark.
    • 69 Metascore
    • 70 Critic Score
    Chocobo’s Mystery Dungeon: Every Buddy is a solid Mystery Dungeon game with a good amount of content. It, unfortunately, sticks to a somewhat repetitive gameplay loop and, even with a few challenge dungeons with unique rulesets, can get a little stale. I still enjoyed my time with Chocobo, and Mystery Dungeon fans will find something to enjoy here, but the appeal to a broader Final Fantasy fanbase might be a bit more narrow.
    • 67 Metascore
    • 50 Critic Score
    Unfortunately, boredom is the word that best describes Nelke. You can easily dump hours into the game, but never feel like you get anywhere. Nothing feels satisfying, and while Nelke doesn’t have much wrong with it that feels offensively bad, there’s just nothing that’s really outstanding about the game either. This Atelier spin-off is utterly mediocre.
    • 60 Metascore
    • 60 Critic Score
    Episode Ardyn is fine, but it’s held back by repetitive gameplay that doesn’t really live up to Episode Ignis or Prompto. Unfortunately, the only thing really worth going in for here is the story and how it expands on FFXV universe lore.
    • 80 Metascore
    • 90 Critic Score
    In the end, I can’t give enough praise to Trails of Cold Steel. It is an excellent port of an excellent game that finally arrives to a modern console. If for some reason you don’t have a PC that can run it, then this is the version to play. It’s extremely easy to recommend this game to anyone, whether they play RPGs or not, and it is also a good first step into the Trails series, which is well worth your time.
    • 54 Metascore
    • 40 Critic Score
    As it stands, I finished the game feeling like I had accomplished and done absolutely nothing. It's almost impressive how hollow The Princess Guide feels.
    • 75 Metascore
    • 80 Critic Score
    Fate/Extella Link is a significant step-up to Fate/Extella: The Umbral Star. Its story may be shorter and more comparable to a gaiden, but I think it’s more important to nail down and refine its gameplay systems first and foremost. It’s a game for fans of Fate and fans of the hack n’ slash musou genre. I like both a lot, so seeing it get significantly better works for me. There are still some things I’d like to see improved with more elaborate stages and better graphical fidelity, but Extella Link tries its best with baby steps in those areas. Regardless, the game is a blast to play.
    • 64 Metascore
    • 50 Critic Score
    There are good ideas and elements that almost make this remake worth it, and on the whole it does make some improvements over the original game, albeit slight ones. Still, perhaps it really is for the best to just let these characters go home like they want to and leave the world of Caligula behind.
    • 82 Metascore
    • 80 Critic Score
    In this Advance Wars starved world, Wargroove is the sustenance that keeps fans going. It’s a charming and difficult game, and while Wargroove is not perfect, it’s a great strategy title that strategy and SRPG fans will get a lot of fun out of.
    • 59 Metascore
    • 50 Critic Score
    Anthem has sadly not resonated with any part of me, and no matter how much time passes, I don’t think this will change.
    • tbd Metascore
    • 90 Critic Score
    If you've never read Steins;Gate, or even a Visual Novel in general, due to Steins;Gate Elite's unique take on the genre I can't think of anywhere better to start. Steins;Gate Elite managed to combine the best parts of the original VN and its anime adaptation in a way that I genuinely thought was impossible, surpassing the original title in innumerable ways. While the original VN still has its place due to the much more organic inclusion of the phone trigger system, for every other purpose Steins;Gate Elite is now the de facto definitive version of the story. Even if you think you've already had your fill of the story, you might be surprised just how much the changes in Elite elevate the experience.
    • tbd Metascore
    • 60 Critic Score
    Wintertide Miracles just feels like the light fluffy snow on Christmas Day--pretty and charming, but ultimately fleeting and a pain to move through. If you’re really wanting more time with your favorite Code: Realize characters after Bouquet of Rainbows, then Wintertide Miracles might be worth your time. However, don’t expect anything of the same caliber as the previous games.
    • 69 Metascore
    • 80 Critic Score
    Dragon Marked for Death surprised me, even knowing I'd enjoy it after my time with it at Anime Expo last year. Quite a bit has changed since I last saw it, but that's not a bad thing. I'm not sure if I could recommend the game for anyone looking to play it without a group without a giant asterisk next to that recommendation, but there's really nothing else like it, and what it tries to accomplish it does so in spades. It's certainly not for everyone, but Dragon Marked for Death left its mark on me.
    • 71 Metascore
    • 70 Critic Score
    Unlike the Neptunia series, where the whole game has the luxury of playing with anime tropes and parodies, Death Re;Quest tries to rely on the merits of Idea Factory's own strength of mixing in Neptunia like gameplay and a more serious Visual Novel story, but sadly I think the game would have worked out much better as a standalone visual novel than a JRPG.
    • 83 Metascore
    • 80 Critic Score
    I wouldn’t say Kingdom Hearts III isn’t any less of a confusing place to start if you were looking to make this your first dive into the franchise. With that being said, Kingdom Hearts III is a masterful game when it succeeds and a mediocre one when it simply doesn’t.
    • 71 Metascore
    • 70 Critic Score
    In the end, I don’t think God Eater 3 will leave much of a mark in the genre now that Monster Hunter World seems to completely dominate it, but my time with it was fun nonetheless. Thanks to its engaging and interconnected systems, it’s ever-present anime aesthetic, and its lovable although underdeveloped characters, the game ends up overcoming many of its flaws. In all honesty, I never thought eating gods would be such nice comfort food.
    • 81 Metascore
    • 80 Critic Score
    Etrian Odyssey Nexus embraces nearly everything that the series has established so far in one final farewell package. It doesn't do anything new or unexpected, but it's a nice nostalgic bow on what has been a standout series on the DS and 3DS, and the systems are as solid as ever.
    • tbd Metascore
    • 80 Critic Score
    If you're going to read Chaos;Child, which you should, despite my issues the Steam release is the best way to do so unless you're specifically pining for it on a portable platform. While I'm not sure if I'd recommend it as anyone's first Visual Novel - it's a long one, with particularly graphic content - if you're looking for a work with something powerful to say, Chaos;Child is more than worth your time.
    • 84 Metascore
    • 80 Critic Score
    Mario & Luigi: Bowser's Inside Story is a highlight of its series; an addictive and snappy game with a lot of charm, but it is a bit difficult to say that the remake improves on it in a considerable manner. Still, it's a fine way to experience a great game nonetheless, but the art change might leave you cold, and the new Bowser Jr. mode doesn't add much value to the package.
    • 66 Metascore
    • 70 Critic Score
    When it all comes down to it, Fairy Fencer F: Advent Dark Force's Switch port is probably not the best way to play the game, but considering that the performance itself is perfectly fine in most scenarios - especially in handheld mode, you can't go wrong with picking this version up if you're specifically looking for a more relaxed JRPG to play on the go. Ghostlight's first Switch effort is a solid showcase, and if nothing else leaves me excited to see what other titles the company can bring to the platform moving forward.
    • 71 Metascore
    • 80 Critic Score
    I’d recommend Momodora for anyone that’s looking for an old-school experience with a coat of new-school paint. It’s a beautiful and unforgiving game, but with patience and practice, you’ll be able to see this Metroidvania’s end and dive in for another playthrough to find all the stuff you missed. It’s a well-crafted title that fits in perfectly with the Switch’s library.
    • 63 Metascore
    • 40 Critic Score
    YIIK: A Postmodern RPG is a game that falls under the weight of its own ambition. Sloppy storytelling, bad pacing, poor characters, and some questionable (and potentially offensive) writing undermine what could have been an interesting story about young adults in the late ’90s, and the gameplay can’t carry the rest of the experience on its own. Even if it looks and sounds good, it’s just not enough to make its 25 hours an enjoyable time.

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