PlayStation Universe's Scores

  • Games
For 3,467 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3468 game reviews
    • 74 Metascore
    • 70 Critic Score
    Caught somewhere between a reverence for its forebears and an unwillingness to forgo MMO traditions, The Elder Scrolls Online is a hybrid game that's exciting and off-putting in equal measure.
    • 75 Metascore
    • 70 Critic Score
    This collection of titles from a golden age of Sega has some of the greatest 16-bit games ever made included, and also features a few important, if dated, gems. The extra challenges and nifty menu screen are pleasing additions, but thanks to minor latency issues and the existence of multiple Sega game collections over the years, this is only really recommended for the sake of convenience and/or curiosity.
    • 65 Metascore
    • 70 Critic Score
    With some seriously neat moments that echo some key scenes from the first two films and at just over five hours in length, is a neatly digestible morsel that doesn't surprise or innovate in any sort of meaningful way, but instead gives us more of that Terminator: Resistance goodness. Essentially, if you're a Terminator fan and played Terminator: Resistance through to completion, enjoyed it and wanted to stay in that world, then Annihilation Line is absolutely your ticket.
    • 75 Metascore
    • 70 Critic Score
    Altogether, Sniper Elite: Resistance is a fine entry in the Sniper Elite franchise which gives us more insight into Harry Hawker, as well as a shiny protagonist spotlight for him to be recognized in. The meat and potatoes (or should that be bullets and bones?) of the Sniper Elite experience is all here and accounted for, and although there are various new locations to be in awe of, and navigational options to test out, Resistance fails to truly push the envelope in exciting directions despite shifting the focus onto a new hero and a new story.
    • 74 Metascore
    • 70 Critic Score
    Bye Sweet Carole delivers on the promise of a narrative-driven horror experience with the visual inspiration for classic Disney cartoons. Though it succeeds in this endeavor, it falls short of keeping you engaged with frustratingly unresponsive controls and easy stalker encounters.
    • 89 Metascore
    • 70 Critic Score
    There are so many aspects of its design in which Disco Elysium stands unmatched. Boasting unparalleled player agency, the sort of writing that makes me deeply jealous and a cast of characters that are resolutely unforgettable, Disco Elysium is easily one of the most intelligent and fascinating RPGs ever made. However, in its current form, the presence of game breaking bugs that prevent you from finishing missions, levels a near fatal blow at Disco Elysium that not even its towering brilliance is sufficient to overcome. I'm sure there's a timeline where all the bugs have been fixed and I'm playing Disco Elysium for the first time, awarding it the 10/10 score it deserves. Right now, this isn't that timeline.
    • 62 Metascore
    • 70 Critic Score
    An engaging surrealist horror that is elevated by some great sound design and a wonderfully nihilistic setting, Here They Lie might not change up the formula too much but it remains an effective PSVR scare-a-thon that you don't want to leave in the ground.
    • 71 Metascore
    • 70 Critic Score
    Death end re;Quest is far from perfect, with pacing and creative choices dragging things down. However, a simplistic, yet appealing combat and well-delivered character-based narrative make this a journey RPG fans can sink their teeth into. It may not be for everyone, but it has merit.
    • 73 Metascore
    • 70 Critic Score
    Look, the story sucks, the use of Unreal Engine 5 isn't really that well optimised and the progression system feels like an arguable step back from what we saw in the first game. However, taking all of that in consideration all the same, Forgive Me Father 2 still provides a frequently impressive looking and appropriately blood pumping shooter that allows players to live out their Lovecraftian carnage fantasies.
    • 63 Metascore
    • 70 Critic Score
    Moons of Madness is an okay horror game couched within a super science fiction game. While this identity crisis may be a bit off-putting (and there are a few sections of the game that make you wish it would just get on with it), there is some fun to be had with the nice visuals, great writing, and solid puzzles. If there weren’t so much Cthulhu, this would have been an even better game.
    • 70 Metascore
    • 70 Critic Score
    A solid open world shooter with a tactical flavor that adds a bit of variety to otherwise repetitive objectives, Ghost Recon Wildlands is at its best when you join a squad of real people, and lay waste to the Santa Blanca cartel together. Just don't go into it expecting engaging characters or plot.
    • 73 Metascore
    • 70 Critic Score
    The GRANDIA HD Collection is the only way to experience these two great titles on modern platforms. Both Grandia and Grandia 2 stand the test of time with great writing and characters and a unique combat and skill upgrade system. It's just a shame that not enough was done to provide quality-of-life upgrades. The only real updates these games have received are game visuals and widescreen support.
    • tbd Metascore
    • 70 Critic Score
    While CSD3 retains the frenetic pace of its predecessor, there aren't enough new additions to make this an essential update. The huge library of recipes is mightily impressive and the presentation is as good as ever, so if you can handle the crushing difficulty, give your flabby fingers a work out in the back of this mobile food van.
    • 51 Metascore
    • 70 Critic Score
    Disaster Report 4: Summer Memories is not the most refined game you’ll find in 2020, falling short on multiple technical levels, but its blend of personal dramas and crisis management with slivers of wit and absurdity makes for a surprisingly impactful disaster movie-inspired experience that is arguably one that’s difficult to find elsewhere.
    • 65 Metascore
    • 70 Critic Score
    As a videogame, Fragments of Him falters far too often, providing very little interactivity, and dragging things out to pad the brief runtime. Yet there’s something here worth experiencing from a narrative perspective. This is a well-written eulogy of a recently deceased man by the people whose lives intertwined with his, covering his flaws, strengths, and sexuality in frank and brutal fashion.
    • 79 Metascore
    • 70 Critic Score
    Morris may be dead, but there's no denying that Annapurna Interactive's knack for publishing charming video games with unique gameplay is alive and kicking. Beyond its unique flavour of puzzle, there's a vibrant world full of characters who can't wait to share their stories. If you have the patience to do so, it's well worth hearing them out.
    • 67 Metascore
    • 70 Critic Score
    Whilst Aliens: Fireteam Elite is lacking in some areas, and is not without its frustrations, it is a solid third-person survival shooter. The story won't pull you in, but the core gameplay is satisfying, fun, and addictive and that is what will ultimately keep you coming back. There is something here for fans of third-person shooters and Alien fans alike.
    • 50 Metascore
    • 70 Critic Score
    Fans of the series should enjoy the story, variety of playable characters and fast-paced combat.
    • 74 Metascore
    • 70 Critic Score
    Simply one of the most enchanting art-styles you'll experience on an indie game. The hand-drawn characters and backgrounds are magical in motion, and contribute to a potently heart-warming playthrough. Whereas the game's simultaneous character control, puzzles, and individual character skills can be highly enjoyable at the right moments, those moments sadly don't come enough to completely satisfy. Nevertheless, Greak: Azur is worth a go for the aesthetic charm alone, and has some great puzzles for fans of that inclination.
    • 67 Metascore
    • 70 Critic Score
    What makes The Spectrum Retreat special is how its puzzles are equal parts accessible and challenging. As a consequence, what started off as a laser-focused story line soon ebbs in favor of the puzzles themselves. The spectacle is in the vivid scale of its presentation, with narrative beats to keep things interesting.
    • 68 Metascore
    • 70 Critic Score
    Struggling to merit its steep price tag, EDF 2017 Portable delivers just as many brow-raising moments as it does good times. Luckily, the latter outlasts the problems you'll encounter. The game is more fun than it is "good"--especially in co-op.
    • 71 Metascore
    • 70 Critic Score
    A strangle little blend of god sim and hack and slash genres, Actraiser Renaissance is extremely uneven to say the least in almost all facets of its design and yet despite that, it's also oddly compelling and enjoyable. A proper little curio indeed.
    • tbd Metascore
    • 70 Critic Score
    A teamwork based platformer that is full of charm and wit but might divide gamers with its unfortunate checkpoint system, and incessant backtracking.
    • 76 Metascore
    • 70 Critic Score
    Green Day: Rock Band is a simple attempt at capturing the essence of a popular American punk rock band. This is a must buy for Green Day fans, but it offers nothing new to the music rhythm game genre.
    • 74 Metascore
    • 70 Critic Score
    A laidback RPG that is geared more towards the visual novel crowd. It has a charming group of characters trying to save the world, and a story that can pull on the heartstrings. Tedious combat design severely hampers the pacing of an otherwise fine story, and a lack of exploration and side-quests reduces the want of additional playthroughs.
    • tbd Metascore
    • 70 Critic Score
    A great new use of the PSVR. The Monkey King is a great example of taking advantage of PlayStation VR to do something other than play games. Digital Domains first incursion could use some improvements but it's a great first attempt.
    • 57 Metascore
    • 70 Critic Score
    Morbid: Lords of Ire brings a couple unique things to the Soulsborne genre, like how to upgrade weapons and a simplified but enjoyable combat experience. While progression on all fronts lacks the polish needed to strengthen its case, Soulsborne fans should give it a try, especially at $30.
    • 64 Metascore
    • 70 Critic Score
    A flawed, but enjoyable RPG that pushes the limits of taste in western culture. Over-sensitive gamers of the social justice persuasion will hate it, but for those who are only looking for fun can pick this up and enjoy the humor and setting, and appreciate it for what it is: A piece of otaku fandom.
    • PlayStation Universe
    • tbd Metascore
    • 70 Critic Score
    Though the actual core mechanics of flying and fighting dragons in Century: Age of Ashes are both hugely satisfying and ably complimented by a decent set of game modes, the presently hefty paywalled economy means that players have little choice than to dive into their own pockets to buy the shinier cosmetic items. Coupled with a wildly inconsistent level of technical performance, it's clear that while developer Playwing has an intriguing online multiplayer effort on their hands, more work is required to balance out its economy and iron out the performance issues that otherwise detract from a highly enjoyable offering.
    • tbd Metascore
    • 70 Critic Score
    Closer The Distance almost catches you by surprise with how relatable it is, with a warmth at its core that smooths over its jagged edges enough to make it more than a worthwhile experience.
    • 60 Metascore
    • 70 Critic Score
    While far from perfect, Fort Solis still delivers an intriguing story with just a couple of well-delivered characters to really sell the final product. While they make sense, some creative decisions negatively impact the game as a whole. Still, sci-fi fans will have a great time with Fort Solis, even if it takes a bit to get going.
    • 63 Metascore
    • 70 Critic Score
    In keeping with the spirit of the nearly three decade old original, Pang Adventures entertains with its easy to grasp, difficult to master shooter sensibilities. While the broad repetition of mechanics and lack of online play and truly new content will surely grate, Pang Adventure remains decent fodder for a quick session whenever you have the odd few minutes to spare for its classic arcade beats.
    • 31 Metascore
    • 70 Critic Score
    Just about every aspect of DayZ is in dire need of some degree of polish, however, if you persist (and you should) a deep and ultimately ingenious title lay underneath that places a premium on player-made stories. All the same be aware that in its current state, it will take a remarkable degree of patience to get that most from DayZ - such quantities that more than a few folk simply won't have.
    • 66 Metascore
    • 70 Critic Score
    While getting started can be a chore due to the poor tutorial implementation, clearing that barrier reveals a fun and interesting casual strategy title. Playing as a band of unapologetic vampires is a hoot, and taking over large swaths of land is entertaining. Mixing a wide variety of features from across the strategy genre, Immortal Wars somehow makes it all work together. An interesting diversion for strategy fans.
    • 73 Metascore
    • 70 Critic Score
    With absolutely nothing new to bring to the table except the pointless 'Nemesis' feature, GRID treads water in spectacular fashion. It looks and sounds amazing, and plays like an arcade game which has aspirations to be a simulator, but with no realistic car damage to penalise reckless driving, it becomes a long drawn out affair.
    • 75 Metascore
    • 70 Critic Score
    Even with it being a game that normally doesn't draw me in Smalland manages to activate something other games like it couldn't, getting me to have fun solo in a survival crafting game. Smalland's sense of detail and scale to the world had me always wanting to see what was around the corner. That being said, if you are looking for something that will test your combat skills or is a game that is deeper than just survive and craft, then Smalland might not be something that holds your attention for long. However, if you're looking for a low intensive game that will allow you to turn off the world and explore, then Smalland is a perfect game to get lost in.
    • 72 Metascore
    • 70 Critic Score
    NHL 21 brings much-needed improvements and depth to the variety of game modes available, though does nothing to fix the same issues that make the fun arcade style gameplay feel out of place in the more sim-focused modes. There is enough content thankfully that you can just keep having fun in the arcade modes and HUT Rush will actually keep you coming back for more high intensity action.
    • 72 Metascore
    • 70 Critic Score
    Batora: Lost Haven is an enjoyable action-RPG that possesses an intriguing game world and characters, although some issues with combat and general mechanics hold it back from being something that extra special.
    • 67 Metascore
    • 70 Critic Score
    With Achilles: Legends Untold what you have is a surprisingly effective combination of dungeon crawling gameplay and Soulslike mechanics which add up to a satisfying and visceral offering. Though it's a fraction of the size and scope of the games that it seeks to emulate and some elements of it feel a little under baked, Achilles: Legends Untold is nonetheless an endearingly scrappy, rough around the edges sojourn into ancient Greek mythology that hack and slash fans who have found themselves tired of Diablo IV will surely welcome.
    • tbd Metascore
    • 70 Critic Score
    By retaining the qualities of the old and bringing in new flourishes, Monaco 2 will please the virtual money-stealer within you. Co-operative play has been enriched with more strategic nuances than ever before, the levels brim with a classy glamour that's hard to resist, and the fun-yet-short play sessions make each mission digestible without getting overbearing or tedious. There is a pervading sense not much has changed here besides the alluring graphical overhaul, and single-player doesn't do Monaco 2 justice, but as a co-op game it glimmers like a crystal inside a display case ready for snatching up. If you have some pals go and raid Monaco of all its glitter; just don't expect to break the bank.
    • 66 Metascore
    • 70 Critic Score
    Adventures of Mana has a great, olden feel to it, capturing what made the beginning years of the medium so special. While rough around the edges, this inspired RPG has a perfect home on Sony’s handheld powerhouse.
    • tbd Metascore
    • 70 Critic Score
    An inspired attempt at something new, like an Americana graphic novel read through at a snails pace. The lovely meditative quality to the gameplay eventually becomes somewhat frustrating because of repetition, the limitations of the concept and how much the player can interact with the characters and stories. Regardless of these shortcomings, anyone looking for some fresh ideas in their games should give it a try.
    • 54 Metascore
    • 70 Critic Score
    Miyagi is annoying and the AR thing only impresses for a few hours, though Reality Fighters' surprisingly in-depth combat system and impressive array of fight styles and characters may win you over.
    • 68 Metascore
    • 70 Critic Score
    Jurassic World Evolution isn't exactly a great park management sim. It's light on far too many of its facets, bringing a lopsided feel to its structure. Even so, the relative accessibility of the game and the attention given to the dinosaurs make up for most of the issues. The ride is enjoyable enough, but the lack of sim depth makes this a bit of a toothless attraction.
    • 62 Metascore
    • 70 Critic Score
    As arguably the biggest, full-fat PSVR 2 first-party release since Horizon: Call of the Mountain, it's clear that Firewall Ultra doesn't quite match the deservedly lofty expectations that have been set for it. This is thanks in no small part to a modest amount of content and a progression system that is currently grind-heavy to say the least. However, it's also clear that this is a gorgeously realised tactical shooter that approaches excellence when everything falls into place with your fellow human players - it's just that, as of right now, such occasions are more fleeting than I would like thanks to so much for Firewall Ultra's promise being locked behind promised future updates that have yet to arrive.
    • tbd Metascore
    • 70 Critic Score
    I felt that this was a very well put together, and engaging puzzle game. While it may not look like it from the onset, it does hold some tough challenges and touching moments inside. While it won’t be for everyone, if what I have said has interested you at all, I recommend giving Howl a shot.
    • 71 Metascore
    • 70 Critic Score
    NBA Jam arrives on PS3 with a swanky HD makeover and modern players, though the lack of any new compelling gameplay features makes it a little hard to justify the $50 price tag.
    • tbd Metascore
    • 70 Critic Score
    Band of Bastards is a satisfyingly violent DLC for one Kingdom Come, and one that does a good job of making you feel like part of brotherhood of vagrants. Just don't expect anything that strays too far from the formula established by the core game.
    • 73 Metascore
    • 70 Critic Score
    I had an incredible time with the game, and though I have put in a decent amount of hours. Even after getting my boss cleared, I am still going back and playing it again and again to try to get more of the collectables for killing them. I really hope that the launch goes well and that the servers hold up with the release of the game because frankly it's one of the most enjoyable experiences I have had in a long time. I hope we get more bosses released and new areas released over time, if this game gets some decent support I could see it growing. Right now some folk may be frustrated with only 4 bosses, and though the biomes are nice they do seem a little limited but for launch it is looking really impressive and I can't wait to see where it goes.
    • 72 Metascore
    • 70 Critic Score
    The parkour-style approach to this team-based shooter is not unique enough to overlook its lack of an authentic campaign, broken maps, and terrible A.I.
    • 68 Metascore
    • 70 Critic Score
    Slain: Back from Hell is a stylish 2D side-scrolling action game that borrows from the best in the genre. It's wonderful pixel art will have you in awe more than once throughout your adventure. Striking down your enemies is brutally fun but also frustrating when you’re getting hit because of faulty hit detection. I just wish there was more to do after the single playthrough.
    • tbd Metascore
    • 70 Critic Score
    Pro Foosball is an innovative, fun, and surprisingly addictive version of its tabletop namesake.
    • 79 Metascore
    • 70 Critic Score
    RiffTrax: The Game has all the tools to be a highly entertaining party game experience. Its simple and streamlined approach will make it an accessible option, even if that does make the whole package feel a little light.
    • 68 Metascore
    • 70 Critic Score
    Rock of Ages is rock solid, but it requires more to be the true Rock of the Ages.
    • 71 Metascore
    • 70 Critic Score
    Another great re-release of a fantastic title that is unfortunately held back by the newly added VR mode.
    • tbd Metascore
    • 70 Critic Score
    Timber Tennis Versus is everything you'd want in a competitive game - simple controls and challenging gameplay. Playing against other players makes for a great time, but the single player lacks both challenge and depth. Still, you'd be hard pressed to find a $2 game this competitive or perhaps this enjoyable.
    • 72 Metascore
    • 70 Critic Score
    The Siege of Paris is a step down from Assassin's Creed Valhalla's first batch of DLC, offering roughly only half of the content.
    • 61 Metascore
    • 70 Critic Score
    Inheritance isn’t much cop as a horror, missing the power of the unknown that Layers of Fear possessed. It’s as a wonderfully surreal epilogue to the main story where it works best.
    • 64 Metascore
    • 70 Critic Score
    An oddly eclectic yet ultimately satisfying side-scrolling action adventure, Shadow of the Beast remains a solid and enjoyable gory brawler though it demands tolerance of its myriad of idiosyncrasies, some of which are far more forgivable than others.
    • tbd Metascore
    • 70 Critic Score
    Bad Cheese isn’t perfect, but it’s clever and creative. Its campaign may be brief, its puzzles uneven, and its controls a bit rough, but its art and sound make it linger in your mind long after the credits roll.
    • 70 Metascore
    • 70 Critic Score
    Hyper Jam's core gameplay is engaging and fun with friends and against random opponents. Its style is bold and vibrant giving the game a memorable vibe. However, a lack of progression and variety means this is a game I will only break out for 30 minutes of fun when I have friends over.
    • 69 Metascore
    • 70 Critic Score
    If you’re one of those gamers who has a blast playing co-op, then Joint Strike is probably for you. If you're hoping to head through Joint Strike solo, however, you'll undoubtedly be disappointed.
    • 60 Metascore
    • 70 Critic Score
    Edge of Eternity comes with more than its fair share of technical issues. That does not stop this game from offering up engaging combat and interesting stat management. Combine that with an easygoing world to explore, and you find yourself enjoying the experience and shrugging off the tech issues. Edge of Eternity won't shake the ground in its wake, but it provides more than enough for any RPG fan to enjoy.
    • 71 Metascore
    • 70 Critic Score
    A fun and charming point and click adventure. ITs charming characters and great writing bring its characters to life. The puzzles can be challenging but fell rewarding when it's all said and done.It's just a shame my trip to Deponia didn’t last longer.
    • 72 Metascore
    • 70 Critic Score
    RoboCop: Rogue City - Unfinished Business sets out its stall just by virtue of its title and has enough in the tank to provide for a worthwhile outing, particularly at its lower price point. For those who found a lot to love in the preceding Rogue City, you'll find something very similar here, which is not nearly as much to its detriment as it is to its good.
    • 63 Metascore
    • 70 Critic Score
    The Wild Eight is a fine survival and micromanagement simulator that is ably supported by decent crafting, exploration and a nuanced audiovisual presentation. However, the omission of the online multiplayer functionality which is arguably the cornerstone of the PC version, certainly stings much more than it should.
    • 72 Metascore
    • 70 Critic Score
    The Day I Became A Bird is a fun little game that gives you a chance to experience the whimsy of childhood, even for a little while. The game only runs 45 minutes or so, but it still tells a fun little tale. Pacing can be weird at times, particularly in the second half of the game, and the simplified controls make cutting paper in-game much more cumbersome. With that said, nothing gets in the way too much of The Day I Became A Bird putting a little smile on your face.
    • 75 Metascore
    • 70 Critic Score
    While not perfect, RIDE 5 certainly has bags of potential. If you're willing to put in the time to get to grips with its punishingly realistic gameplay, then there's the reward of some truly exhilarating first person racing that will have you on the edge of your seat.
    • 69 Metascore
    • 70 Critic Score
    Voyage marks a mostly successful debut for Venturous Games. A lack of variety in puzzles is only briefly felt, thanks to concise runtime. The sluggish movement may look better than it feels, but a strikingly beautiful and vibrant world makes Voyage worth experiencing.
    • 56 Metascore
    • 70 Critic Score
    Ultimately, if you can forgive the crusty aesthetics (and I would encourage you to do so - even if there is a lot of forgiveness to be dished out), Neverwinter Nights 2: Enhanced Edition will still absolutely decimate your social calendar as it thoroughly draws you into its Dungeons & Dragons setting. It's just a shame that some more care and attention wasn't lavished to give this re-release the proper love it deserves.
    • 61 Metascore
    • 70 Critic Score
    A tournament level fighter strictly focused on being that and nothing more. Though the rest of the game suffers, with multiple modes to fight in, including online and couch co-op and tournaments abound, this is a good fighter to pick up if you're looking for that specifically, or just want a decent Smash Bros. clone for your kids.
    • 72 Metascore
    • 70 Critic Score
    Destiny: Rise of Iron is a decent enough expansion that fans will likely enjoy, but it feels lacking in wake of The Taken King. Time for Destiny 2, we think.
    • 78 Metascore
    • 70 Critic Score
    It's clear that the emphasis of Dying Light and thus The Beast is to give you a world where you can run about within it and make infected corpses your playthings, but there's a lot of room for evolution. The Beast is successful at giving us another scrumptious slice of Dying Light, but the irony of The Beast is while it strives to be untamed, its leash can only extend so far before it's pulled forcefully back because of the limitations and lack of upgrades that meaningfully unleash the monster within. So yes, The Beast is good, but it's neutered.
    • 68 Metascore
    • 70 Critic Score
    Aspyr Media's port of Star Wars: Bounty Hunter is missing a lot of the atmosphere I loved about the original game. The sharpness in the visuals now remove too much, and shine a spotlight on the game's worst angles. At the same time, the modern control scheme improves on the experience so much that the parts of Star Wars: Bounty Hunter that made it a classic are able to shine brighter far more than they ever did - even if the camera is still wreaking havoc most of the time.
    • 77 Metascore
    • 70 Critic Score
    Legacy of Kain: Soul Reaver 1 & 2 Remastered holds the franchise and its potential future on its back. Its exceptional writing, story, and sound design continue to remain some of the best on there. It's just a shame that more love wasn't put into the quality of life changes it so dearly needs as Aspyr's other remasters.
    • 73 Metascore
    • 70 Critic Score
    Wizard With A Gun is unique enough to stand out in a saturated genre. Its survival and crafting elements really make it stand out. Toying with varying bullet types and powders is entertaining as is exploration and combat. It's a damn shame the multiplayer and technical issues hold back what could have been a fantastic game.
    • 72 Metascore
    • 70 Critic Score
    Madison does so much well that it makes genre tropes succeed. From atmosphere to execution, this short horror romp takes you and doesn't let go. It's not without issues, with one progression point halfway through the game lacking the kind of intention and care that the rest of the game receives. Then there's the save corrupting error. However, once that error gets patched out, Madison will have the complete package worthy of anyone up for a good scare.
    • tbd Metascore
    • 70 Critic Score
    Hot Wheels Rift Rally brings a lot of interesting ideas to the mixed reality formula, maximizing its potential despite its limitations. Nonetheless, the cost involved coupled with camera spatial issues and real world demands for playing the game all come together to create a deeply niche product.
    • 61 Metascore
    • 70 Critic Score
    Zombie Apocalypse is an enjoyable retro undead shooter romp with stacks of levels to tackle and makes for some ideal multiplayer action. It's plagued by some noticeable shortcomings, though, and probably won't keep your attention for the long haul.
    • 71 Metascore
    • 70 Critic Score
    Clever and charming in equal measure, Psychonauts in the Rhombus of Ruin is a decent enough, if overly lean and uneven excursion into VR for one of Double Fine’s most cherished series that could have been so much more.
    • 72 Metascore
    • 70 Critic Score
    MouseCraft digs deep into many PlayStation-esque inspirations with its charming visuals, and it features intriguing puzzles to boot. The level creator feels out of place and the price is rather daunting, but the overall result is a title worth playing.
    • 63 Metascore
    • 70 Critic Score
    Shadow Warrior 3 isn’t lacking in bombastic, blood-splattered shooting or giddily puerile humour. It comes up a bit short in gameplay variety and its scattershot approach to jokes produces more than a few misses, but as a fairly relentless and compact first person shooter with its heart beating to the drum of nostalgia, it’s a pretty tasty morsel.
    • 71 Metascore
    • 70 Critic Score
    NHL 24 hits the ice in a much stronger way than NHL 23 did last year, due in large part to the brand new exhaust engine, which strikes a good balance between NHL 24 feeling like a hockey simulator and a fun, arcade-y video game to play with friends. The lack of any changes to Be A Pro mode is once again disappointing, and HUT is still trying to squeeze out every dollar from you, but it's an overall strong package for hockey fans to pick up.
    • 69 Metascore
    • 70 Critic Score
    An attractive JPRG with a hugely innovative central time manipulation mechanic, it seems as though the developers behind the game fell head over heels in love with that element of Cris Tales design at the expense of crafting a world with memorable characters, motivations, places and events. That said, Cris Tales non-linear story and neat use of time manipulation will still hold a fair amount of allure for genre newbies and stalwarts alike.
    • 69 Metascore
    • 70 Critic Score
    Look past its dated graphics, and players will find a game steeped in strategy and high on challenge. Despite the repetition, there’s no disputing that chaining together a huge combo to torture and kill mere mortals can be an extremely satisfying way of releasing your daily stresses.
    • 62 Metascore
    • 70 Critic Score
    Concord largely nails the fundamentals - it feels highly responsive, is handsomely made, has good feeling, if slower gunplay than other games, super stable servers and minor concerns aside, has a roster of mostly well balanced characters. With Concord's obviously passionate team of developers confirming that they are absolutely in it for “years to come”, I would love for Concord to still be around in one, two or three years time and even beyond that. I just don't know if gamers who have been experiencing varying amounts of genre fatigue will be generous enough to put a significant amount of time into a title that, on the starting blocks at least, seems roundly decent enough but doesn't offer anything thunderously new to upset the status quo. I know that I'll be playing Concord in the weeks and months to come, I'm just not sure a sufficient number of other folks will be joining me.
    • 64 Metascore
    • 70 Critic Score
    Sword Art Online: Fatal Bullet could have been an exceptional title in the franchise, with a little more work on its story and skills system, Its combat, exploration, and great boss battles, on the other hand, make Fatal Bullet the best Sword Art Online title to date.
    • 68 Metascore
    • 70 Critic Score
    Goat Simulator 3 isn’t exactly ripping up the thin rule book its predecessor scribbled out, but it recaptures the stupid anarchic joy and amplifies its influence across a bigger, better game world.
    • 66 Metascore
    • 70 Critic Score
    Basic in presentation, and deceptively simple on the surface, Bridge Constructor is actually a surprisingly deep and varied physics puzzle game if you’re willing to invest in it.
    • 56 Metascore
    • 70 Critic Score
    Fast-paced action and combat is the heart of Necromunda: Hired Gun. A great variety of skills allow you to string moves together while taken on dozens of foes at once. The world of Necromunda is a horrible dystopian underbelly of the 40K universe and it shows in Hired Gun. It's just a shame that the story, and characters are so barebones that the 40K license almost feels wasted.
    • tbd Metascore
    • 70 Critic Score
    JackQuest is not a bad game but it's not a great one either. We have seen it all before so there's nothing that will surprise you in any way. It has some nice Metroidvania elements and a few hidden collectables to find, and its simple battle system and easy to beat enemies means it's a decent entry level game for those new to the genre.
    • 68 Metascore
    • 70 Critic Score
    Deliver Us Mars, the latest Deetman brothers project, channels the same heart that started beating in Deliver Us The Moon, even if it takes a great deal more effort to get to it. You need to slog through some cumbersome and at times downright frustrating gameplay, but I promise you the premise and ending make it worth your while.
    • 67 Metascore
    • 70 Critic Score
    Overall, Black and White Bushido is a lot of fun, with support of up to four players local or online, this is certainly a game to bring out at parties or when friends come over for some fun.
    • 82 Metascore
    • 70 Critic Score
    One of the best puzzle games of 2016. Addictive, fun and clever.
    • 71 Metascore
    • 70 Critic Score
    Persona 3 Reload: Episode Aigis retains the same commitment to bringing the original game to a new generation, but unfortunately ends up remaking the same mistakes that make this epilogue such a divisive experience for players across the board. There are some memorable character moments here for players looking to spend that little bit of extra time with the team, but I finished this DLC questioning if it was truly worth the tedium of the dungeon-crawling, even if the combat is fun and the production values are still off the charts. While Atlus' dedication to bringing the old game to a new audience is commendable, I think this epilogue deserved a little bit more of a rework than it got.
    • 63 Metascore
    • 70 Critic Score
    The House of the Dead Remake is everything you'd expect from a revamp of an old-school 90s zombie rail shooter. It's fun, all too brief, but still provides enough entertainment solo or with a mate in tow. However, it still feels like a missed opportunity to stuff it full of some worthwhile new content.
    • 76 Metascore
    • 70 Critic Score
    While these aren't entirely among the finest of platformers from the 8-bit era, the Disney Afternoon Collection does make some enjoyable retro titles more accessible for newcomers, whilst offering old hands so e fresh challenges.
    • 72 Metascore
    • 70 Critic Score
    It's dingy and it's not without some mutations, but Directive 8020 is definitely worth exploring - just expect the mundane along the way.
    • 73 Metascore
    • 70 Critic Score
    FIFA World Cup 2014 has enough for both newcomers and veterans alike, but the appeal is embedded so deeply in the World Cup playoffs that that appeal won't last past the actual soccer season. It features great gameplay and a fair amount of modes at a discounted price, and the overall presentation makes other sport franchises look childish at best. Nonetheless, the strength of FIFA World Cup Brazil is in its cashing in on the World Cup itself rather than in the sport, resulting in a good start and a bad finish.
    • 77 Metascore
    • 70 Critic Score
    Saga Frontier Remastered is a great remaster for those who already enjoyed the original. The unique take on exploration and non-linear storytelling may throw some people off expecting a traditional RPG but those who stick with it may find the charm that so many found back in when it originally released. Simple but fun combat and a great skills system make it a joy to play and the improvements in the remaster may help bring in new fans while invigorating older fans with the inclusion of originally cut content.

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