PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 52 Metascore
    • 75 Critic Score
    Despite my initial hesitation, I found myself really digging Contra: Rogue Corps. My fears that it looked like a cheap, grody-looking, nothing game trying to cruise on a classic IP ended up being completely unfounded.
    • 75 Metascore
    • 80 Critic Score
    Perhaps most important, for the first time, I actually felt like I understood the Souls genre with The Surge 2. It’s the first one that made me actually feel anything other than annoyed and confused and that I wanted to actually stick around to see the end of. It still has issues, and I’d love to see more enemy variety, but I can safely say that I’ll be back for whatever Deck 13 has planned next.
    • tbd Metascore
    • 50 Critic Score
    In the end it all boils down to whether or not you are a fan of mobile games that offer you a virtually hands-off sort of experience.
    • 86 Metascore
    • 75 Critic Score
    I had fun with Ni no Kuni: Wrath of the White Witch Remastered, but I found myself knocking it down to easy so I could just hit things without thinking too hard, and going through the more compelling sights and sounds without having to dive into a bunch of clumsy systems I didn’t enjoy engaging with.
    • 61 Metascore
    • 65 Critic Score
    Bus Simulator is honestly more entertaining than I thought it would be. Driving a bus, picking up passengers, and ensuring you give them the correct change may not be as thrilling as traversing planet Pandora in search of loot in Borderlands 3, or surviving Hell on Earth in the upcoming Doom Eternal, but Bus Simulator is an immersive experience that I can see myself revisiting on a rainy day.
    • 82 Metascore
    • 80 Critic Score
    In many respects, playing eFootball Pro Evo Soccer 2020 felt like playing an outing from EA several seasons ago. And believe me when I say that this isn’t a dig at all. The overall pacing is slower than FIFA, but it wasn’t that long ago that I preferred this more deliberate style of gameplay. Increasing the focus on ball control and consistently maintaining possession at the team level further drives home this impression. It may not be everyone’s cup of tea, but they’ve certainly made up enough ground to be able to stand toe-to-toe with the competition.
    • tbd Metascore
    • 60 Critic Score
    Reel Fishing: Road Trip Adventure is a rather rudimentary game. It doesn’t have a huge array of fish, and its locations aren’t exactly packed with personality. It borrows ideas and looks from games that are much brighter and more engaging, then pales in comparison. It isn’t a terrible game, but it feels very bland and eventually feels like you’re going through the motions just so you can keep engaging in the same activities over and over again.
    • 78 Metascore
    • 90 Critic Score
    In spite of all of those horrible glitches I am still 100% on board with Borderlands 3. First off, it’s the bestest most funnest co-op shooter of 2019. What other series has guns that scream ouch when you reload them? Or guns that get so hot you need to spray them down with a water gun before you can use them again? There’s a good 25-ish hours to dig into with the story alone. Once you add on all of the sidequests and collectibles, you’ve added on at least another 10 hours. And that’s not even including the Proving Grounds or Circle of Slaughter game modes.
    • 77 Metascore
    • 80 Critic Score
    This year’s outing has plenty of incremental improvements that deliver a superior experience to what you would’ve played twelve months ago. Allow your level of fandom to dictate if this purchase is right for you. Ultimately, regardless of where you land, you won’t be disappointed.
    • 78 Metascore
    • 75 Critic Score
    Investigating gruesome murders in AI: The Somnium Files is fun even though it’s not particularly challenging. What really makes this game worth playing is its gritty sci-fi story and engaging characters. The mix of oddball characters work perfectly together to make you experience a rollercoaster of emotions, and piecing together all the threads of the story will reveal some surprising plot twists.
    • tbd Metascore
    • 75 Critic Score
    I spent a lot of time complaining, but Root Letter is actually really good. While the awkward attempts of inserting video game mechanics into the story are exactly that, the story and art are so well-crafted it’s easy to forget the times when you’re bumbling around with the magnifying glass or linguistically challenged Max Mode sequences.
    • 78 Metascore
    • 85 Critic Score
    Facial animations are still odd, and monetization rears its head in practically every mode. But the core ball play, plethora of gameplay modes, and a great presentation all combine to make NBA 2K20 the basketball game to beat this year.
    • 80 Metascore
    • 90 Critic Score
    At the risk of sounding overly infatuated, I cannot begin to understand how the hell Torchlight II has aged so well. The art style, combat mechanics, and even loot drop loop are so finely tuned that it feels like the game fits in as well now as it did, seven years ago.
    • 70 Metascore
    • 65 Critic Score
    It’s a perfectly solid local co-op game that can be worth a few runs with some friends. Is it great? Nah. Does it have issues? Certainly. But don’t be like me and just turn it away because of its dubious origins. More VR games should look at catering to the local co-op crowd anyway.
    • 79 Metascore
    • 90 Critic Score
    WRC 8 is a rally racing fan’s dream.
    • 80 Metascore
    • 85 Critic Score
    Final Fantasy VIII Remastered is the definitive version of this game. The core experience is still here, but with some added flourishes, mainly the beautiful character models. But other additions, like the “cheats,” can also add up to make this a much more inviting experience for all fans. Final Fantasy VIII is one of the strangest entries in the Final Fantasy pantheon, but that’s what makes it so special at the end of the day.
    • 47 Metascore
    • 40 Critic Score
    There’s still plenty of room for Decay of Logos to mature into a quality experience. However, it’s hard to shake the feeling that with these many issues, it had no business being released at this point in time. Through diligent work and keeping a keen ear to the community, these missteps can be overcome. But really, the paying audience shouldn’t have to be your QA team. Unless you are fond of the “early access” style of unpolished releases, you should absolutely steer clear of this cataclysmic clusterf.ck.
    • 81 Metascore
    • 70 Critic Score
    Now I look at Catherine and while it’s still fun to engage with its systems, and the soundtrack still rips, I don’t find it nearly as clever as it wants me to. All I see is a story that embraces its own toxicity, with views on relationships so useless and counterproductive it’s almost suspicious how desperately it wants Vincent to be a hero.
    • tbd Metascore
    • 45 Critic Score
    The problem with Whipseey and the Lost Atlas is that it doesn’t do anything to differentiate itself from the platformers it has clearly been inspired by. And despite looking, sounding and controlling wonderfully, Blowfish Studio’s two dimensional platformer invites unflattering comparisons due to its lack of originality.
    • 61 Metascore
    • 60 Critic Score
    There are neat bits and pieces here, but it all feels messy and undercooked.
    • 68 Metascore
    • 65 Critic Score
    MXGP 2019 is a safe bet for those looking to race with the full weight of the real MXGP behind the game.
    • 77 Metascore
    • 80 Critic Score
    At a budget price and launching with a last minute ad bumrush, Remnant: From the Ashes is the kind of title you’d expect to come out and vanish quickly. But for fans of tough RPGs, action shooters, or post-apocalyptic fiction, passing up on Remnant would be a devastating mistake. It easily joins the ranks of games like Vampyr, that stubbornly outgrow their financial constraints to truly innovate and elevate a genre that has long since needed new ideas.
    • 69 Metascore
    • 80 Critic Score
    Just like Until Dawn before it, Man of Medan is a knowingly schlocky and incredibly fun horror movie in video game form, tailor-made to bridge the gap between those two mediums. It’s never truly terrifying, but always edge-of-your-seat thrilling right through to what can be quite an abrupt ending. As jarring as that may be, it’s a great way for Supermassive to leave players wanting more and ultimately keen to check out additional short-form, budget-priced entries in the intriguing Dark Pictures Anthology.
    • 79 Metascore
    • 70 Critic Score
    Knights and Bikes is a fun, frantic, top-down adventure game with some light puzzle and combat elements that I imagine would be more appreciated by either a younger crowd or a parent playing with their kid. If you’re looking for a solid co-op adventure, this can easily fill the void. Even solo it’s still fun enough to be worth a look. Just be ready for a few awkward moments, and a seriously terrible UI.
    • 74 Metascore
    • 70 Critic Score
    If you’re looking for a beefy console RTS experience that’s inspired by real events and oozing violence out of every bloody orifice, then look no further than Ancestors Legacy. It may not be the perfect experience, but it’s shockingly solid, especially when you consider the design hurdles that the development team must have been facing. This is the perfect entry-point for anyone who’s been curious about real time strategy, when armed with only a Dualshock.
    • 82 Metascore
    • 70 Critic Score
    Control is another game from Remedy that does exactly what you’d expect from Remedy. It’s a little off-kilter, but thoughtful and meticulously written. It’s a little janky (sometimes a lot janky), but its mechanics amount to solid junk food when everything is functioning as intended. Control is definitely a step back into “AA” territory after the big ambitions that powered Quantum Break, but frankly this is exactly the sort of space Remedy excels in. While it can be rough at times, Control is like a paperback novel you pick up to kill some time, then unexpectedly find a lot of intrigue and charm.
    • 82 Metascore
    • 65 Critic Score
    Wreckfest just doesn’t live up to the promise of its name. The destruction is technically impressive, but oddly distancing. It awes with flying debris, but rarely exhilarates.
    • 67 Metascore
    • 80 Critic Score
    CRYSTAR is a game that feels like it came out of nowhere. Double-A-ish Japanese action games have been kind of a dime a dozen since the PlayStation 3, yet this one’s narrative ambition and strength blew me away.
    • 69 Metascore
    • 75 Critic Score
    It is a succinct experience with lots of different choices that change the story and lead to different sorts of outcomes. It is well performed has good transitions, and there are no overly-complicated inputs. That it basically requires you to get an outside app and use your phone and goes a little overboard with quick time events is a bit of an annoyance. But, it has an interesting story to tell about a woman who has been through terrible things and finally has a chance at answers and, if you are smart, a happy ending.
    • 82 Metascore
    • 80 Critic Score
    Is Sairento VR a masterpiece of technical innovation? Far from it. But despite its obvious visual and mechanical shortcomings, the game knows what it does well and takes every opportunity double-down on delivering this experience. You will find very few games on the PSVR that can provide a combat experience this frenetic, kinetic, and goddamn amusing. If you’re looking to take a slice out of crime and indulge your inner ninja, this one’s a cut above the rest.
    • 83 Metascore
    • 95 Critic Score
    This cannot be stressed enough: No Man’s Sky Beyond is a killer VR app on any platform, but it is a showcase-worthy example on the PSVR. Dust off those Move controllers and head back into the Euclid galaxy–you’ll be instantly glad you did.
    • 69 Metascore
    • 85 Critic Score
    No question, ONINAKI has reignited my long extinguished JRPG spark. I’ve actually been looking forward to booting up my PS4 every day to follow Kagachi and Linne’s journey. It’s not a slam dunk game; there is a lot of predictability in the storyline, but even then, I’m compelled to see this through to the very end. There are Daemons I absolutely do not enjoy having in my party but will eventually grind out simply to view all of their lore and max out skill trees. All in pursuit of that feeling of accomplishment for hitting the one hundred percent completion mark, or perhaps in this case, my next Platinum trophy.
    • 74 Metascore
    • 80 Critic Score
    Rad
    Conceptually it’s quite familiar, but the game injects a lot of bizarre fun and skill-based gameplay into what can otherwise be a very serious, numbers-based genre.
    • 78 Metascore
    • 60 Critic Score
    Alas, if you’re coming to Age of Wonders: Planetfall for a brand new angle on games you’ve played before, then you’ve come to the wrong place. It’s novel to see several different recognizable mechanics blended into one genre soup. The final product isn’t better than the sum of its parts, though. It makes the 4X a faster game to play, but not a better one, ultimately.
    • 63 Metascore
    • 70 Critic Score
    Metal Wolf Chaos XD does show its age on PS4, but with an overblown and strangely topical narrative, absurdist humor, unaltered so-bad-it-is-good dialogue, and enough destruction to initiate impeachment proceedings, it is no wonder that this third-person relic has earned enough attention over the past decade (and a half) to get this remaster made; further solidifying Metal Wolf Chaos’ cult status.
    • 58 Metascore
    • 60 Critic Score
    Solo: Islands of the Heart is perhaps the most introspective game to release this year. The gameplay may not have much to do with the story, but the puzzles are decent roadblocks on the journey.
    • tbd Metascore
    • 50 Critic Score
    It’s a shame that Labyrinth Life didn’t choose to go the route of Criminal Girls 2, where it released with mini-games in tact but had artwork that was redrawn by the original Japanese team to be a bit less smutty. Releasing the game without many of the naughty mini-games means that you see it for what it truly is; an uninspiring dungeon crawler that, apart from the challenge dungeons, is a bit of a dull slog to play through.
    • 79 Metascore
    • 100 Critic Score
    The puzzle difficulties are perfectly varied, giving you a challenge when you need it, then letting you come back down to something more chill and fun to navigate.
    • 58 Metascore
    • 75 Critic Score
    The Church in the Darkness is a smart stealth game that impressively warps to reflect your actions. It lets you get in and break out as you see fit. While failure still feels like failure, success is sweet and varied. Once it gets a hold of you, you may not want to break out, at all.
    • 76 Metascore
    • 70 Critic Score
    Bluntly put, I found Madden NFL 20 to be a fairly vanilla entry in the franchise.
    • 72 Metascore
    • 85 Critic Score
    If you’re an avid of Dead by Daylight or Friday the 13th player looking for a new challenge, you might want to spend the $30 and take this game for a spin yourself.
    • 50 Metascore
    • 40 Critic Score
    What’s not to love about smashing together virtual reality, mechs, and killing some Nazis? Unfortunately, the execution isn’t just lacking, it fundamentally removes many of the best elements of those things, undercutting the strength it could have were it a deeper experience.
    • 81 Metascore
    • 70 Critic Score
    The story is cute yet predictable, the puzzle solving fun, and the rhythm challenging. You can finish the game, discover all of the secrets, and claim that platinum trophy in under six hours if you’re purely looking to add to your trophy count.
    • 63 Metascore
    • 70 Critic Score
    In many respects, this entry feels more akin to an Arkane game and not enough like the Wolfenstein experiences we’ve come to know and love. At the very least, the future is bright, especially if Soph and Jess come along for the ride. Their brilliantly written and performed sisterly banter somewhat makes up for this largely disjointed and underwhelming venture into the franchise’s broader horizons.
    • 80 Metascore
    • 70 Critic Score
    DATE A LIVE: Rio Reincarnation is great for fans of light novels, but especially for fans of the DATE A LIVE series. Even those who aren’t familiar with the series won’t be too confused with what’s going on, as the reading is easy and characters easy to like.
    • 84 Metascore
    • 90 Critic Score
    Wargroove is the sort of game that brings back a feeling people had long forgot. Advance Wars has been absent for years and, while there were similar sorts of games like Tiny Metal, they didn’t quite capture the same magic. Wargroove does.
    • 68 Metascore
    • 75 Critic Score
    Much like the anime that came before it, Kill la Kill: the Game is weird, wild, and loud, but also a bit shallow. But unlike the anime, the Game doesn’t have the same feeling of scale to it, the same feeling of unrestrained creators working with a healthy budget and top-tier industry names.
    • tbd Metascore
    • 60 Critic Score
    The headset becomes a magician’s prop, and you the performer. But its welcome wears thin too quickly, its traps, tricks, and inner workings too easily revealed, and gimmicks too often expected. It’s just not the magic of video games that I was hoping for from two of magic’s greatest.
    • 72 Metascore
    • 70 Critic Score
    Taken as a whole, it is an entirely new and interesting take on genres that are as old as gaming. Billions has such great moments at times that it’s rather surprising that these genres hadn’t been smashed together already. Billions leaves plenty to be desired everywhere else though—in visual fidelity, art direction, sound design, and even game balance. Clearly, this is a first step on a new and mysterious frontier. Hopefully, not the last.
    • 91 Metascore
    • 90 Critic Score
    Final Fantasy XIV: A Realm Reborn is a pretty cool game. Final Fantasy XIV: Shadowbringers is an awesome extension of it.
    • 69 Metascore
    • 60 Critic Score
    Like gamey meat, it’s not for everyone. Some players may want more to do than run around looking for seagulls and messages in bottles in between story moments and the occasional “fight” sequence. The story (which we have not spoiled here) is likely to resonate with many people, but for some it won’t be enough to overcome a lack of fun gameplay to take players in between exposition. It is a worthy attempt, but just falls a bit short.
    • 57 Metascore
    • 85 Critic Score
    A fun, yet at times frustrating, pixelated adventure game. Some of the boss battles can really try your patience, and limits on recovery items (medkits and Coke) certainly don’t help matters as you push toward the final episode. On the flip side, there are all kinds of hidden areas to return to and explore further; even if I haven’t seen a percentage log, there’s just something about knowing you’ve 100% cleared a game.
    • 86 Metascore
    • 95 Critic Score
    A massive game that can get even more massive if you date to venture outside the box and get creative on your own. But even if you don’t care for sandbox-style gameplay, there is more than enough story to keep JRPG and Dragon Quest fans occupied. If the first game seemed a little out of your comfort zone as a traditional Dragon Quest fan, rest assured that Dragon Quest Builders 2 smooths out nearly all the first game’s rough edges, has plenty of Dragon Quest fanservice to shake a slime at, and has plenty of tools to make the sometimes icky survival and resource management of the genre easy enough to deal with. With so much to do, fun, engaging play and a cute, lighthearted story that takes its time to breathe, Dragon Quest Builders 2 is the best kind of sequel.
    • 53 Metascore
    • 50 Critic Score
    SolSeraph is a game that was made with good intentions and a lot of heart. The developers wanted to pay homage to a classic, but unfortunately missed the mark on almost all fronts. The platforming bits are frustrating with enemies coming out of no where to knock you off. The city-building parts never get deep enough to challenge you or force any decision other than stacking barracks and watchtowers along the roads. As someone who loves city-builders, I just wish it was a better game.
    • 84 Metascore
    • 80 Critic Score
    The dense career mode, weekly online events, and the upcoming inclusion of the 2019 F2 season will have me coming back to this game long after the official F1 season is over.
    • 68 Metascore
    • 65 Critic Score
    Layers of Fear 2 excels in many aspects of psychological horror, but it also undermines itself. While it creates many layers of fear, there’s little connective tissue between them to make the narrative coherent enough to engage with. Overly video-gamey segments reveal the mechanics underneath, removing the tension in favor of fail states and cheap game over screens. However, its binaural audio and moments of reality-warping terror do wonders to instill a sense of unease in the player. It’s worth peeling back the layers in Layers of Fear 2 for all of the moments that don’t rely on the old horror tropes, but this journey into madness falls just short of being a pleasure cruise.
    • 64 Metascore
    • 75 Critic Score
    Some issues hold me back from giving The Sinking City full marks, but I still recommend it. Whether you’re a fan of Lovecraft, horror in general, or even a good old mystery, you may get a lot out of Frogware’s latest.
    • 63 Metascore
    • 65 Critic Score
    The mini-games are a fun new addition to the combat system but don’t totally eliminate the repetitive nature of the fights. The memorable cast of characters and kooky storyline helps to keep things fresh but ultimately this isn’t too different from the first Citizens game.
    • 83 Metascore
    • 95 Critic Score
    This is a game that is well aware of its pedigree, and every person involved in making it has given their all to deliver on that prestige. Aside from some minor performance issues and localization typos barely worth mentioning, Bloodstained is an incredible feat in independent video game development. I’ll be coming back to this one for years to come.
    • 60 Metascore
    • 60 Critic Score
    Super Neptunia RPG feels like a good idea gone awry. On paper, having everyone’s favorite Hyperdimension Neptunia characters come together for a more traditional JRPG style makes plenty of sense. That’s especially true since the classic JRPG style is a wealthy mine for comedy. But instead, Artisan Studios made a game that looks and feels cheap, due to a bizarre focus on platforming that detracts from the experience more than it adds.
    • 83 Metascore
    • 90 Critic Score
    Whether playing the respectfully challenging campaign mode to unlock all kinds of parts, stickers, and more, or skirmishing with strangers and friends both online and off, those who have fond memories of the original will get their money’s worth out of the racer, without a doubt. The sliding mechanic still takes some getting used to after all these years, but it just wouldn’t be CTR without it.
    • 80 Metascore
    • 85 Critic Score
    Judgment is a new game from a developer that has spent so many years on one story, with one protagonist, who sees the world through one perspective. This is the Yakuza experience, but with a refreshing change of character, tone, and voice. Judgment has a familiar skeleton, but the flesh and blood housing it is new. Longtime Yakuza fans have a lot to look forward to here. But, admittedly, having a new setting, new characters, and new mechanics laid over top of the same framework dulls some of that “fresh” feeling. It’s a totally new story from Ryu Ga Gotoku Studio, but it isn’t a totally new game. And that’s totally fine.
    • tbd Metascore
    • 80 Critic Score
    World End Syndrome is such a beautiful visual novel and it expertly weaves its romance and mystery elements together to create a truly alluring adventure. It does a very good job at subverting your expectations but it’s lengthy prologue may mean that some will switch off before the game reaches the really good bits.
    • 75 Metascore
    • 65 Critic Score
    The $60 price point for recycled assets and a game that has more reading than voice over just seems a little too steep for me.
    • 76 Metascore
    • 70 Critic Score
    A serviceable motorcycle road racing game.
    • tbd Metascore
    • 75 Critic Score
    Considering that this is the PQube’s first venture into game development, Kotodama: The 7 Mysteries of Fujisawa, is still pretty impressive. It’s a delightfully gripping visual novel, with beautiful artwork, as well as a really entertaining mini-game. It’s a very easy game to recommend to those who love visual novels and enjoy a bit of fan service.
    • 78 Metascore
    • 80 Critic Score
    Regardless of its tragic lack of special features, Trails of Cold Steel II is, like the one before it, an incredible game and must for JRPG fans.
    • tbd Metascore
    • Critic Score
    Joker’s Wild taught a lot of lessons, but mostly, it’s shown that it is worth it to experience all of things live in real time, rather than joining in after the fact. Something big is coming, and Season of the Drifter began paving the way for the future.
    • 63 Metascore
    • 60 Critic Score
    As it is now, it’s a bit half-baked and feels rushed.
    • 77 Metascore
    • 85 Critic Score
    Appearances can be deceiving, and the fugly exterior belies a deep experience, one that can even be rewarding and challenging.
    • 78 Metascore
    • 75 Critic Score
    I am hooked on Arland.
    • 80 Metascore
    • 85 Critic Score
    Blood & Truth isn’t doing anything completely revolutionary for VR, particularly because we saw many of its own bullet points back at the PlayStation VR’s launch. However, it packs these ideas into a cinematic package whose presentation can hardly be rivaled. If you want to step into the shoes of an action hero a la James Bond or Jason Bourne, Blood & Truth lets players live those experiences. From high-octane explosive thrills to intimate emotional moments of character connection, it exemplifies everything that an interactive VR action movie should be.
    • 75 Metascore
    • 65 Critic Score
    Observation has a handful of issues but is still an enjoyable game if you’re a fan of the puzzle and sci-fi genre. It takes around 8-10 hours to play through, which I believe is enough content to justify the $25 price tag. Despite only having one centralized location and some confusing puzzles along the way, the overall player controls and narrative of the story are intriguing enough to draw you in for the journey through space.
    • 74 Metascore
    • 75 Critic Score
    This is a game where I could plug a few minutes in, try to make some kind of progress, and gain experience either way. There may not be a ton of complexity to be had, but what it offers is plenty of variety, fast-paced action, and a desire to push forward. While the labyrinth is full of dangers, the rewards can be great.
    • 74 Metascore
    • 75 Critic Score
    This is a niche spin-off of an already niche series on a niche platform, so it’s understandable why this might not be for you. However, the beauty in its simplicity, its slow-paced nature, and fun factor are enough for anyone to enjoy, if given a shot.
    • 72 Metascore
    • 75 Critic Score
    A small roster, somewhat bland presentation, and performance issues during local play do hold the game back from its full potential. I absolutely recommend giving Team Sonic Racing a whirl for its new kind of kart racing play, but if you want to play locally with your friends, you’ll have to put up with some potholes.
    • 67 Metascore
    • 65 Critic Score
    RAGE 2 is a culmination of many gameplay tropes we’ve seen year after year. That isn’t inherently negative, but when it doesn’t do many of them particularly well, it makes you just want to go play better games. Traveling across the map is a slog, the menus are slow and clunky, and there were significant texture issues that broke the immersion for me.
    • 81 Metascore
    • 85 Critic Score
    My time with A Plague Tale: Innocence felt like stumbling across a low-budget, but well-made genre flick in a rental store that was placed in the horror section because it didn’t fit in anywhere else.
    • 83 Metascore
    • 90 Critic Score
    I loved my time with VA-11 Hall-A: Cyberpunk Bartender Action. It’s one of the best visual novels I have played in years and one of the best stories in games this decade. It’s a funny, tragic, stunning adventure unlike anything I’ve played recently.
    • 55 Metascore
    • 70 Critic Score
    It’s got the resource management and camp building that I seem to be drawn to and challenging but not Soulsbourne level enemies to tackle.
    • tbd Metascore
    • 90 Critic Score
    Brief Battles is a fun party game that is easy to pick up and play, while also being rewarding to master. The novel ability to be able to climb along most surfaces inspired some great level design, while still being approachable. A large variety of levels, and even plenty of solo/co-op modes, ensures Brief Battle’s replayability. Juicy Cupcake has created a whimsical game everyone can get into, that is far deeper than its simple controls and silly sense of humor betray.
    • 86 Metascore
    • 85 Critic Score
    One of the staples of an awesome game is the fact that it leaves you jonesing for more. Fell Seal: Arbiter’s Mark accomplishes this with a style and grace of a bygone era of game design. Here’s to hoping there is more content on the way, because I can’t wait for my next dose of tactical action.
    • 82 Metascore
    • 85 Critic Score
    Mortal Kombat 11 is the best-looking, best-sounding, and best-playing Mortal Kombat game to date.
    • 71 Metascore
    • 90 Critic Score
    Days Gone checks all the boxes of a proverbial PlayStation exclusive, but never feels like it’s stepping on anyone else’s toes. Despite the games, film, and TV that you can easily draw comparisons too, Days Gone handles it all in such a way that it has its own unique identity. The more I played it, the more I loved it, until finally finishing the long journey and not wanting the adventure to end. Sam Witwer is brilliant as Deacon St. John, and his journey of survival, humanity, and self-discovery through a deadly world via motorcycle is a memorable one that shouldn’t be missed.
    • 68 Metascore
    • 85 Critic Score
    Trüberbrook is a very impressive mystery adventure game that will leave players wanting to experience more of Hans Tannhauser and the charming town of Trüberbrook. The unique, hand made graphics are one of the biggest, and most impressive features of the game and will likely leave you wanting to see more games made in the same style.
    • 67 Metascore
    • 65 Critic Score
    If you want something you don’t have to think too deeply about or are into competitive multiplayer with friends, then World War Z could be for you. But if you’re expecting an in-depth narrative and a campaign that requires strategy and coordination, then perhaps you should stay away.
    • 59 Metascore
    • 50 Critic Score
    Despite its brazen disregard for social appearances, Our World is Ended lacks drive and confidence needed to help a weird story come together in the end.
    • 75 Metascore
    • 80 Critic Score
    After an entire calendar year in Portia, there’s still so much more for me to do. There are new areas to unlock and explore, buildings to reopen, and I still haven’t convinced Gust that we should be married and become a powerhouse architect firm. I may not reconstruct every single lost relic that lays beneath Portia in the ruins, but I’ll be damned if I don’t get Gust to wear my ring.
    • 80 Metascore
    • 90 Critic Score
    For Zoink’s first foray into the VR space, they’ve done on incredible job. Ghost Giant is one of those unique must-play VR experiences that effectively demonstrates just what VR can do that traditional screens can’t
    • 69 Metascore
    • 60 Critic Score
    Iron Rain feels like it should have come out over a decade ago. There are a few fine ideas and some fun moments, but this kind of game just doesn’t hold up when there are so many other fantastic titles releasing so frequently.
    • 80 Metascore
    • 80 Critic Score
    If you’ve never had the opportunity to indulge in one of this brand’s prior incarnations, Phoenix Wright: Ace Attorney Trilogy is a fantastic chance to explore your inner gumshoe. The amount of content delivered in this package will keep you gleefully badgering witnesses, in glorious HD, for far longer than the price would indicate. However, for those considering a second trip into the courtroom, you may want to consider if you hold high definition visuals at a premium.
    • 70 Metascore
    • 70 Critic Score
    There’s still a magic here, but it’s weighed down by unnecessary baggage that feels disconnected and separate from the central conceit of the game.
    • 62 Metascore
    • 60 Critic Score
    Dangerous Driving can be fun in short spurts. The lack of car manufacturers’ licenses is expected when any game is priced at half the cost of bigger-scale games. But the lack of even a time attack mode means that once players have beaten the campaign, there is little reason to go back besides the inclusion of online leaderboards.
    • 72 Metascore
    • 60 Critic Score
    I was all set to jump into Zanki Zero and have a good time uncovering a mystery, crawling through dungeons and even seeing what I could pull off after several rounds of surviving, dying, and using that cloning loop to get ever stronger. Instead I found a bunch of tedium fueled by disparate systems not playing well with each other, disappointing combat, and a story that constantly tried to disguise how shallow it was via torturing its characters.
    • 63 Metascore
    • 60 Critic Score
    Space Junkies is a fun arena-style shooter, with an unfortunate control scheme.
    • tbd Metascore
    • 50 Critic Score
    It often feels like bits and pieces of Skorecery are missing. The concept is there and the Breakout-style gameplay works, but it is so rudimentary.
    • 86 Metascore
    • 85 Critic Score
    For all the complaints that I have about this year’s installment of MLB The Show, it’s still easily the most comprehensive and gratifying sports title on the market. When at its best, no one can hold a candle to the authenticity and refined gameplay, perfected over numerous years spent iterating and listening to their audience. My criticisms come from a place of a hardcore fan that wants the development team to aspire to do more than just meeting the status quo.
    • 62 Metascore
    • 70 Critic Score
    There are many problems with Outward, but it also scratches an itch that many western RPGs simply do not. Outward will test the skills of any seasoned player, but the journey can be a rewarding one, if you want to risk it.
    • 72 Metascore
    • 70 Critic Score
    In short, nothing collected here is as good as the best this series has to offer. But, Assassin’s Creed III Remastered is a welcome glimpse into an era that would define much in the years to come.
    • 82 Metascore
    • 85 Critic Score
    The Division 2 nails the reasons that players enter the gameplay loop and grind out new gear, making repetition feel dynamic and fresh. completing that promise of a “Diablo as a third-person shooter.” This is one you’ll want to get into on the grind ground floor.

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