PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 93 Metascore
    • 100 Critic Score
    It's an empathetic emotional journey that recontextualizes the idea of the hero at the center of the story through new perspectives and unique methods of storytelling that only video games are capable of. It's a multi-faceted experience with symmetry, details, and layers that players will be discussing for years. Polish and production values not only meet but exceed the level of Naughty Dog quality that players have come to expect. The Last of Us Part II is an era-defining game, a perfect companion to the first that harmonizes with, rather than smothers, that original pivotal ending, crafting an unforgettable and emotionally challenging narrative with these beloved characters.
    • 75 Metascore
    • Critic Score
    Ys: Memories of Celceta is fun and pretty straightforward for a JRPG. These characters don’t have explosions of personal growth, mostly sticking to their given roles in Adol’s tale. Russell’s original review did note frame rate issues which are no longer a problem in the PS4 port. That 60fps is the best quality of life update the game could ask for. Do yourself a favor, head back to the Great Forest and discover the secrets within over your summer break.
    • 49 Metascore
    • 45 Critic Score
    A mediocre experience that’s less psychological horror than it is torture. There are better horror experiences out there.
    • 75 Metascore
    • 80 Critic Score
    In terms of the quality of the content, Mortal Kombat 11: Aftermath is a great addition to a genre that typically only sees smaller updates like characters and stages.
    • 74 Metascore
    • 95 Critic Score
    A Fold Apart is a near-perfect indie game and one every person with a beating heart should experience.
    • 76 Metascore
    • 70 Critic Score
    If someone is a visual novel fan, then Utawarerumono: Prelude to the Fallen’s story will definitely be reason enough to devour this feast. If someone is considering it because they enjoy strategic RPGs and are hoping for something challenging and new, they’ll likely find themselves disappointed. I would say the saga is strong enough that it makes enduring an occasional, brief battle every once in a while, but people who feel like they need more would be justified in not helping Hakuowlo pick up the pieces.
    • 68 Metascore
    • 85 Critic Score
    Maneater’s bite comes from its stunning underwater animations, comedic notes spread throughout the game, and the fact that you get to play an entire game as a goddamn shark. There simply isn’t anything else like it, even if it does follow some of the more rote open-world playbook rules when it comes to progression and collectibles. A choppy framerate in intense sequences is really one of the only things holding the experience back, but like a fisherman without a hand—or a leg—it doesn’t stop me from heading back to the open water for more. Am I still scared of sharks? Hell yeah, more than ever, but at least now I can be scares and fascinates me.
    • 74 Metascore
    • 65 Critic Score
    Even being aware of Saints Row The Third’s issues and having played the game more than enough in the past, I still found myself wanting to keep playing it and really enjoying myself when I did. If you’ve not played Saints Row before I can’t see this one leaving a better impression than the fourth game, but if you’re familiar with the franchise this is still a good, if a messy, time.
    • 79 Metascore
    • 90 Critic Score
    The Walking Dead: Saints & Sinners is for people who want to test their mettle living in the world of The Walking Dead, both physically and emotionally. It can be a heavy game, and returning to camp empty-handed or failing someone you were trying to help can be mentally defeating. Numerous gameplay systems work together to create one of the most intense and immersive survival experiences in VR, held back only somewhat by dated technology. If you can muster up the fortitude try and survive in this world, The Walking Dead: Saints & Sinners is an essential VR experience that speaks volumes to the unique possibilities of virtual reality.
    • 68 Metascore
    • 65 Critic Score
    Even though it was a short game, The Inner Friend lingers in the back of your brain long after you put the controller down. It’s an emotional journey exploring childhood fears and trauma, and might just have you pulling out your favorite stuffed animal for a reassuring squeeze.
    • 78 Metascore
    • 80 Critic Score
    John Wick Hex is a fantastically unique adaptation of the film property, and even if it doesn’t quick stick the landing, I have to applaud Mike Bithell and his team for bravely trying something different with something as loved as John Wick. The gameplay is sharp and tight, brilliantly adapting the inner workings of John Wick’s mind into a gameplay mechanic and making you feel like a top-tier assassin when you pull it off. While a bit rough around the edges John Wick Hex is a great licensed adaptation with a bold fresh take on the existing property.
    • tbd Metascore
    • 40 Critic Score
    SuperMash is an unfortunate example of a concept working better on paper than in execution. Whilst the mashing system is fun to mess around with and watch the first few times, that magic quickly wears off and all you’re left with is the poorest imitations of great game genres.
    • tbd Metascore
    • Critic Score
    For $8, a couple of new upgrades, dull storytelling, and three new zany commercials doesn’t cut it. There are also postcards strewn about DL-C1, but after getting that horrible stress headache I just can’t seem to care about going back to find them all. Sadly, I am not having fun at all with the “Hot Garbage” DLC. I thought returning to my job working for Kindred would be just as much of a trip as the first go-around. But this vacation was a real stinker.
    • 76 Metascore
    • 75 Critic Score
    Trials of Mana is an escape from reality many of us can use these days. The plot is easy to follow, generally lighthearted, and as mentioned combat is about as easy as it comes. The beginning eight hours or so are very slow-paced, but once the first chapter is cleared, things really pick up. The graphical overhaul leaves a bit to be desired, but the audio work makes up for this, even with the occasionally cheesy dialogue or overdone acting. While RPGs have come a long way since the ‘90s, Trials of Mana stays true to its roots as a game most everyone can enjoy.
    • 73 Metascore
    • 75 Critic Score
    Sakura Wars isn’t going to be for everyone. It’s oddly paced, character-focused, and anime-inspired, but that’s also some of the best things about it. If even a tiny bit of you is interested in that description, there’s a chance you’ll really enjoy the craziness that Sakura Wars puts on the table.
    • 56 Metascore
    • 55 Critic Score
    Predator: Hunting Ground is a haphazard collection of intriguing yet incomplete concepts slapped together into a mediocre experience.
    • 82 Metascore
    • 90 Critic Score
    You wouldn’t think that after so many years of rumors and waiting that Streets of Rage 4 would not only actually come out, but far exceed anything in the genre, but here we are. This is an absolute must-play for both fans and newcomers alike.
    • 73 Metascore
    • 85 Critic Score
    This game has been so much fun to play. Even when I am cursing at the screen during a boss fight, Dread Nautical has me coming back for more. It’s wonderfully sadistic and addictive in all the right ways. Sure, there are a couple of things that irk me. Like when the reticle wanders across the map and I have to figure out where it went. Or when just as I am moving my third character into a room the ambush happens and my character holding the medkit is trapped outside. But that’s the heart of the game, and I am here for every single moment of it.
    • 79 Metascore
    • 90 Critic Score
    Telling Lies is a fantastic experience hinged on the themes of context and perspective, with a ton of additional themes layered underneath that wider arc. “There are two sides to every story, and then there’s the truth.” The mystery lies in the human experience, differing motivations, and how conversations change contextually. It’s the same story, but every player will experience it differently based on what themes draw their attention and how they connect the dots. Perspective and context. Sam Barlow is pioneering new ways to bring interactivity to FMV media, blending film, games, and the human experience in ways that shouldn’t be missed.
    • 76 Metascore
    • 75 Critic Score
    MotoGP 20 represents an iterative upgrade over last year’s entry. Fans who skipped MotoGP 19 should definitely pick up this year’s release. The challenge is there for those who want it and taking care of the business side of being a professional rider can be its own reward. Taking a no-handholding approach will no doubt turn off new fans of the sport, but difficulty sliders help to ensure all but the most incompetent leaners will see a podium finish. There may not be many choices when it comes to MotoGP simulations, but thankfully what is here is choice.
    • 79 Metascore
    • 85 Critic Score
    Eric Chahi’s latest creation is a worthwhile PlayStation VR experience, especially if you like your worlds to be mysterious and interesting to explore. The game never holds your hand, instead leaving it up to you to discover its secrets. The puzzles can feel confusing at first until you get used to the game’s unexplained mechanics, although the simple controls help things along. Even though the story is short, the sandbox mode will keep players coming back to this unique environment until your imagination runs out.
    • 71 Metascore
    • 70 Critic Score
    If you’re a big fan of the series or just Modern Warfare 2 specifically, there’s no doubt that this remaster will be an easy purchase. If you’ve not got any nostalgia for the game then the asking price might be a little steep, but this was made with Call of Duty fans in mind. For those fans it should be clear that Modern Warfare 2 Remastered is absolutely worth giving a look.
    • 87 Metascore
    • 100 Critic Score
    Final Fantasy VII Remake is perfection. It breathes life into the cold steel of Midgar, adding weight and dimension to that which was once simply an introduction to a more grand adventure. It’s filled to the brim with reverent fan service that respects the source material while occasionally taking leave to subvert expectations. Final Fantasy VII is one of the most defining games of all time, and Square Enix’s modern-gen treatment of Midgar lives up to the legacy of the original in every way imaginable. The worst part is leaving us off on the cliffhanger we all knew was coming, waiting for the rest of their journey, but as much effort as clearly went into Midgar alone, it’s bound to be worth the wait.
    • 82 Metascore
    • 80 Critic Score
    Freedom Finger is an amusing side-scrolling shooter with a challenge available for those who want it, and gameplay accessibility for those who’d rather not get frustrated with some of the later levels’ difficulty. The story is ridiculous, but that’s part of the appeal. The stellar voice cast helps to elevate the jokes to another level, and while the timing given certain world events mean having the enemy as the Chinese might upset some, the whole thing is ultimately a ribbing at the military-industrial complex that the United States finds itself in control of. Enough of that though.
    • 60 Metascore
    • 75 Critic Score
    The timing of the release of The Complex is questionable considering the pandemic that’s currently sweeping the globe. Once you get over the similarities between reality and video game, the plot is a great if brief distraction for a lazy afternoon. It’s another smooth blend of movie and video game, even if there is more movie footage than gameplay, but this formula seems to be working well for Wales Interactive.
    • 63 Metascore
    • 65 Critic Score
    Moons of Madness promised a fictitious version of Mars from the comfort of home, with all of the suspense and jump-scares a girl could want, but unfortunately fails to deliver. As much as I wanted this horror fantasy, I can’t bring myself to go back to Mars. My patience has worn thin. Every time I hover over the graphic on my PS4 I audibly groan. Perhaps I’ll find the energy to return to it at some point, but much like the game itself, I’m not in a rush.
    • 75 Metascore
    • 75 Critic Score
    Although it doesn’t try to do something as radical as World Seeker, One Piece: Pirate Warriors 4 is arguably just as great by sticking to the satisfying Warriors gameplay loop. One Piece fans will adore it even with its condensed story-telling, but it’s also great for people with a casual interest in the series. It’s easily the strongest title in the series so far, and a great bit of mindless fun in the wonderful One Piece world.
    • 79 Metascore
    • 85 Critic Score
    More deftly balancing mobility and power with overwhelming horror, Resident Evil 3 still manages to find elements that cause tension and terror despite giving players more ways to fight back. Nemesis tends to be an annoyance more than a true element of horror, but his orchestrated roadblocks are few enough in number that it doesn’t drag down the overall experience. All said, Resident Evil 3 is a brilliant reimagining of the horror classic, with plenty of surprises in store even for the longtime fans. It’s a great partner piece to last year’s Resident Evil 2, helping to reclaim the origins of the series that were once trapped in static environments and blocky characters, lost to consoles past.
    • 71 Metascore
    • 65 Critic Score
    The bottom line is this: the gameplay, abundance of cards, and fan service mean that those looking for a virtual Yu-Gi-Oh! card game experience have come to the right place. The overwhelming learning curve and lack of production values means that it’s probably not the best way for newcomers to experience the series though.
    • 78 Metascore
    • 80 Critic Score
    As an add on, The Foundation is a wonderful way to bring players back to the world of Control, even if it doesn’t quite match the weird mystique and bizarre mystery of the main game.
    • 83 Metascore
    • 80 Critic Score
    There was very little that wowed, and even less that evolved more than incrementally this season. And while this is still easily the best baseball title ever released, it did very little to raise the bar over its prior installment.
    • 68 Metascore
    • 70 Critic Score
    It’s a fun way to pass the quarantined time between new anime episodes, that’s for sure.
    • 87 Metascore
    • 95 Critic Score
    DOOM Eternal is simply a really good game. It provides players with a brutal and extreme power fantasy while also presenting a challenge, a tightrope act of balancing that few games can ever accomplish with a masterful hand. There’s an almost tactical feel to the encounters as you manage health, shields, ammo, and movement around the arena, yet those tactics never slow the pace of gameplay. It’s got a solid single-player campaign that somehow weaves in engaging live-service elements that serve to enhance the experience instead of ever distracting from it. id Software lovingly recaptures the spirit of classic DOOM while making a game that feels perfectly at home at the tail end of this console generation.
    • 95 Metascore
    • 100 Critic Score
    The number one reason I am most excited about playing Persona 5 Royal (and I’m betting this is the same for you, too) is to woo my new waifu, Kasumi. I hope this game steals your heart all over again, just like it has mine.
    • 79 Metascore
    • 90 Critic Score
    With Call of Duty Warzone, Infinity Ward firmly took hold of battle royale and confidently said: “This is how you do it.” And then they kept going and made Plunder. And they wrapped it all in a package with a brilliant launch model, tearing down barriers of entry and making access to Warzone as seamless as possible for players new and old. Warzone blends Call of Duty and battle royale until you can’t find the lines between the two; familiar ideas polished to a new industry standard for both.
    • 82 Metascore
    • 85 Critic Score
    Whether you’re a fan of the old Theme Hospital or a complete newbie to business simulators, there’s an awful lot to love about Two Point Hospital with its fantastic sense of humor and incredibly addictive gameplay. It also performs really well on the PS4 and the developers have done a great job of adapting the controls to console.
    • 78 Metascore
    • 65 Critic Score
    Granblue Fantasy: Versus is a decent fighter whether you play solo or not. My biggest drawbacks are the “story” and the game’s eleven-character starting roster. I suppose the plus side of having so few characters means that you’ll pick a favorite pretty quick and have time to master their command list. Some of the series’ more popular fighters are coming out as DLC relatively soon. Not a great selling point, if you ask me. But with roots in the gacha-game genre, I shouldn’t have expected any less.
    • 81 Metascore
    • 80 Critic Score
    Hunt: Showdown is perfect for gamers who are in it for the long haul. Those that love the rush of endorphins that come with a long-sought-after victory, and who are okay with death after death after near-victory after dumb mistake/disconnection/other tragedy that hinders an otherwise flawless ascent towards the next bloodline level.
    • 89 Metascore
    • 90 Critic Score
    Dreams is possibilities made manifest, and while Media Molecule needs to have a strong hand in curating that experience, its a perfect foundation from which to grow and evolve and I can’t wait to see where it goes.
    • 77 Metascore
    • 80 Critic Score
    Darksiders Genesis is not Darksiders 4, but it’s still a worthwhile addition to the Darksiders saga.
    • 85 Metascore
    • 80 Critic Score
    Aside from being clearer and crisper, it’s difficult to point to how Bayonetta and Vanquish 10th Anniversary Bundle is special. It runs great. It gives people an excuse to play two ridiculously fun games again. Unfortunately, there’s nothing else to make it really pop.
    • 46 Metascore
    • 50 Critic Score
    Arc of Alchemist is an RPG that most people who play will forget about it shortly after finishing it. Given an average finish time of 6-8 hours (without new game plus), the journey is over before it really feels like it’s begun. What’s here isn’t really impressive to look at, either. The Lunagear concept is slightly interesting, but mixed with the blandness of the rest of the game it doesn’t make this a must-have release. If you really like building bases, you may have some fun with Arc of Alchemist. The rest of us can wait on a meatier RPG to take up our time with.
    • 79 Metascore
    • 85 Critic Score
    I’m hopelessly addicted to the dragon apocalypse. I willingly fling myself out of a ship onto the backs of dragons again and again. Sometimes the random nature of EarthNight can create runs that feel nigh impossible, but those are balanced out by the times when I do really well. There’s a certain momentum to removing the ability to go backward, creating zen in the utter chaos. EarthNight is the perfect blend of its elements—incredible visuals, a driving soundtrack, and fast-paced gameplay that is rewarding to learn. Slay just one dragon, and you can’t help but want to slay them all.
    • 59 Metascore
    • 70 Critic Score
    It’s highly unlikely that The Dark Crystal: Age of Resistance Tactics is going to be winning any awards for originality or genre-defining evolutions. That said, it’s a perfectly competent tactics experience, set in a world that many have grown to love. If you’re looking for solid gameplay mechanics, featuring an interesting narrative and meaty campaign, this may be just what the Mender ordered.
    • 72 Metascore
    • 55 Critic Score
    Ultimately, Zombie Army 4: Dead War is an amalgamation of tropes you’ve seen before, but it never quite nails any of them in a meaningful way. Want a fun cooperative zombie experience? Play Left 4 Dead or Call of Duty: Zombies. Want something funny? Play Dead Rising. Or how about something with a worthwhile story? Telltale’s Walking Dead might be up your alley. In 2020 when there are so many games releasing, begging for your time, mediocrity is a tough sell.
    • 77 Metascore
    • 80 Critic Score
    Pillars of Eternity II: Deadfire is an extremely authentic port of the PC experience that stays very close to the source material. It certainly doesn’t hurt matters much when you consider how legitimately stellar the writing is. If it weren’t for the unfriendly control scheme and obscene loading times, this could very well have been an early contender for best PS4 RPG of 2020. Regardless, it can still easily stand on its own as an extremely solid title that’s very much worth your attention.
    • 75 Metascore
    • 90 Critic Score
    If you haven’t played the Patapon series prior to these remastered versions hitting the PS4, I strongly urge you to do so. They are challenging yet fun, and the music gets stuck in your brain like the best earworm you could ask for. All we need now is a timely date for Patapon 3 Remastered and for PlayStation to bring Patapon merchandise back to the PlayStation Gear shop.
    • 66 Metascore
    • 60 Critic Score
    Kingdom Hearts III Re:MIND is a director’s cut replay of the main game’s finale followed by a series of absurdly difficult and often seemingly unfair boss fights, and fails to justify its hefty $30 price point.
    • 74 Metascore
    • 90 Critic Score
    Journey to the Savage Planet is such a ridiculously zany and wonderful game. No matter how many times I die, whether it be to a monster I just didn’t see or missing a grapple after grinding my way up the Spire, I look forward to returning to my corpse and giving it another go (and a proper burial). Whether you play the game solo or with an online coop partner, I hope you enjoy your time on AR-Y 26 as much as I have.
    • tbd Metascore
    • 75 Critic Score
    Super Mega Space Blaster Special Turbo is easily worth the launch price of $4.99. Featuring a plethora of game modes and unlockables, there is a lot of unexpected depth to this simple-looking top-down space shooter. Couple that with local co-op and competitive modes, and there’s even more value to be found if you’ve got a gaming buddy. The challenging gameplay also ensures players will come back for just one more go. If you enjoy top-down, bullet hell inspired action, then check out Super Mega Space Blaster Special Turbo.
    • 79 Metascore
    • 85 Critic Score
    Playing in the Dusk world from start to finish, self-contained with no other influences is a much better entry point for me.
    • 73 Metascore
    • 80 Critic Score
    The sheer volume of events to play through, spread across a meaty 40-hour campaign, with easily double that for a 100% completion rate, combine to make a game that fans should be pleased with.
    • tbd Metascore
    • 65 Critic Score
    As an interesting intellectual exploration of the role that word-of-mouth plays in storytelling, Where the Water Tastes Like Wine plays like a proof of concept that never graduated beyond an initial prototyping stage. Sure, it has plenty of narratives to uncover, but ultimately the repetitive, shallow mechanics prevent the experience from meeting its full potential. Despite the best efforts of the excellent visual presentation and voice acting, the net product is a hollow shell of what it could’ve been.
    • 70 Metascore
    • 60 Critic Score
    While the idea of being able to influence the evolution of your clan of apes seems novel and exciting the reality is that it’s a bit of a repetitive slog. Through bad decisions or sheer bad luck, it’s far too easy to wipe out your whole clan which means that you’ll have to start all over again from the beginning. It’s an interesting experience but one that’s tough to recommend to anyone but the most patient of gamers.
    • 72 Metascore
    • 90 Critic Score
    Refreshingly light-hearted, brief, and full of good vibes, Wattam is the kind of game that everyone can easily settle down with. It’s a magical experience centered on friendships and connection, finding out how each unique skill can help everybody out, despite all being different sizes, shapes, and colors. There’s a simple joy that comes from playing Wattam, a feeling that many other games just can’t match. Wattam is a delightful, fun, and uplifting game filled with laughter, teamwork, and all the things that make your heart feel warm and fuzzy.
    • 80 Metascore
    • 70 Critic Score
    AVICII Invector is a music game where the spaceship theme makes it feel more like a rhythmic adventure. It’s a bit of a truncated one, to be sure. There are only three difficulty levels, where many of its contemporaries have four, and its song list is limited due to only championing the one artist and only offering 25 tracks. It’s an adjustment, to be sure, but fans of AVICII and the genre will likely be pleased to have this option for their libraries.
    • 82 Metascore
    • 85 Critic Score
    What I expected from GRIS was a solid, beautiful, platformer that could occupy a few hours of my time. What I got from GRIS was quite close to that, but somehow more beautiful than I could have ever considered or expected. If you want to see just how artistic games can get, or if you’re like me and just need a few hours occupied by beauty and platforming, then it’s hard to go wrong with GRIS.
    • 80 Metascore
    • 80 Critic Score
    In some ways, Arise: A Simple Story is perfectly named because it forgoes traditional dialogue or text-based narration for visual storytelling. However, through the inventive environmental game design that pushes the narrative forward to its well-realized and emotional conclusion, there is a complexity to Arise that left me misty-eyed by its affecting story of love and loss.
    • 65 Metascore
    • 55 Critic Score
    Ultimately, Blair Witch is an intriguing story plagued by unsatisfactory gameplay, with a few neat ideas sprinkled throughout. Your canine companion presents some interesting mechanics, along with altering time through the camcorders, but in the end, even these features aren’t enough to save Blair Witch from being a chore to play. There’s still some to appreciate like the characters and story, which make Blair Witch almost enjoyable.
    • tbd Metascore
    • 60 Critic Score
    The haunted house theme is fun, but it could have done better without tacked-on gamification.
    • 73 Metascore
    • 75 Critic Score
    Heroland is an excellent “podcast game.” You can take your time with the actual important parts, paying attention to new boss battles and enjoying the story, then zone out with a show or something while you grind older levels to get your party up to speed.
    • 70 Metascore
    • 95 Critic Score
    If you haven’t guessed already, I absolutely love Lost Ember.
    • 65 Metascore
    • 60 Critic Score
    Uninspiring AI combined with numerous technical issues makes for an occasionally frustrating experience.
    • 59 Metascore
    • 60 Critic Score
    While there were many compelling reasons to take a chance on Golem, there were far too many technical issues marring the overall experience. When consumed in bits-and-pieces, the component parts could all stand on their own with little problem. It’s only when these individual parts coalesced that the seams begin to show a bit more prominently.
    • 67 Metascore
    • 65 Critic Score
    Shenmue III should have been the final game in this trilogy, all loose ends tied up and (re)vengeance served. Instead, Suzuki-sama hopes to continue Ryo’s story and with little improvement made over the past two decades and I fear that a fourth game will stick to this same stagnant formula. Disappointed as I am with this news, my real hope is that he can pull off a fourth and final game sooner than later. Because as much as I love this series, I’d be lying if I didn’t admit to feeling let down with this revival and worry about ever seeing the end of this tale.
    • 79 Metascore
    • 85 Critic Score
    Without question, this is exactly the kickstart that Star Wars has been missing for far too long. There’s no need to consult Yoda, Fallen Order absolutely deserves to appear in your immediate future.
    • 72 Metascore
    • 70 Critic Score
    Sparklite is a pretty fun game. It’s vibrant and cute and as a fan of pixel art, I admit that I may be a little biased. However, thanks to its rogue-lite elements, you can play in short spurts or sit down for a few hours at a time which is a real plus in my books.
    • 72 Metascore
    • 80 Critic Score
    Need for Speed Heat is a solid arcade racer, in a landscape that continues to suffer from a drought of them. It is also, surprisingly, a solid arcade racer that is not plagued by the scourge that can be microtransactions, in a landscape (and from a publisher) that continues to practically drown in them.
    • 72 Metascore
    • 70 Critic Score
    Citadel: Forged With Fire has an interesting, even fun, premise lurking through some of the rough edges.
    • 82 Metascore
    • 90 Critic Score
    These games are enormous, and the developers and writers consistently delivering on the scale they do is impressive every time.
    • 77 Metascore
    • 85 Critic Score
    I had just as much fun playing through Disney Classic Games: Aladdin and The Lion King in my thirties as I did 25 years ago as my eight-year-old self. And yes, I finally completed The Lion King; albeit with some assistance from the rewind function! Hakuna Matata. It means “no worries.”
    • 82 Metascore
    • 95 Critic Score
    Death Stranding is not a “fun” game, but it’s an important and meaningful experience that earns its payoff through every bit of frustration and slog. Its a look at life and death, connection and solitude; a game about building up what matters most and supporting each other selflessly. You’ll be bored at times and downright frustrated at others, but it comes with a great reward at the end that is made sweeter by the trials that precede it. It’s brilliantly unique in its design and implementation of online elements.
    • 78 Metascore
    • 70 Critic Score
    Cat Quest II is a delightful game with easy controls and a lot of content to play through. They stuck to its roots, which this fan is thankful for. Any time I am itching for something to put a goofy smile on my face, the game I’ll be reaching for will be curled up and happy to see me.
    • 62 Metascore
    • 50 Critic Score
    When taking a step back to holistically look at Super Monkey Ball Banana Blitz HD, the word that comes to mind most prominently is “underwhelming.”
    • 55 Metascore
    • 15 Critic Score
    Just because it’s for kids doesn’t mean they deserve a super low-quality product phoning it in on a known IP.
    • tbd Metascore
    • 75 Critic Score
    It’s a light snack in a genre full of hearty feasts. It won’t blow your mind or change your life, but Destiny Connect will help you relax for a while.
    • 63 Metascore
    • 70 Critic Score
    Travis Strikes Again: No More Heroes is an appetizer for the main course that is sure to be No More Heroes III. Indeed, it is best served in short, bite-sized chunks, which its short levels are perfect for consuming in such a way. As a whole, this isn’t the strongest entry in the series, but then it doesn’t feel like it was intended that way. Sitting down with a buddy in local co-op is a fun first for Travis, and a decent smattering of extra game modes helps to stretch play time a bit.
    • 80 Metascore
    • 90 Critic Score
    Call of Duty: Modern Warfare sets a benchmark for the future of games. The amazing new technology it utilizes gives it a level of quality and polish that’s rarely seen outside of first-party studios. A bold approach on a no-frills campaign mode helps it stick the landing, while going back to the drawing board with multiplayer rekindles a classic Call of Duty feel long lost.
    • 77 Metascore
    • 80 Critic Score
    Plants vs. Zombies: Battle for Neighborville embraces all of the charm and fun of its predecessors, but manages to up the ante with a lot of new and updated features.
    • 72 Metascore
    • 75 Critic Score
    The Jackbox Party Pack 6 isn’t going to be considered the absolute “best” entry in the series by anyone. It’s lacking a core drawing game, which is often a selling point for these collections, and Trivia Murder Party 2 doesn’t have as much cachet as something like Drawful, Fibbage, or Quiplash. But, I’d say it’s a more solid entry than both The Jackbox Party Pack 4 and 5, showing an upswing for a generally great series.
    • 61 Metascore
    • 60 Critic Score
    Is it a great game? No, not really. I’d struggle to even call it good at times. However, it’s a bizarre and sort of charming throwback title that seems to have been made in a completely different era.
    • 77 Metascore
    • 85 Critic Score
    Indivisible is exactly what it looks like. It’s an indie-funded exploration of familiar, nostalgic genre space, with its own distinct flavor. It features ridiculously clean and complex animations, practically looking like a TV series in motion.
    • 85 Metascore
    • 100 Critic Score
    The combination of The Outer Worlds‘ stunning visuals and immersive story telling have positioned the game to be an amazing start to a beloved franchise. We’ve only just scratched the surface with Halcyon’s tale, and I am certain Obsidian has begun planting seeds for its future.
    • 80 Metascore
    • 80 Critic Score
    I really can’t stress enough how absolutely gorgeous this game is, the exquisitely detailed pixel art style and the brilliant narration combine to create a really atmospheric game.
    • 78 Metascore
    • 80 Critic Score
    Megaquarium is a fintastic game to relax and unwind with at the end of a long day.
    • 80 Metascore
    • 85 Critic Score
    Trine 4 feels like a return to what made the series great to begin with. A beautiful world filled with challenging (but not too difficult) puzzles to solve, combined with drop-in/drop-out co-op, makes for a great game to play with friends.
    • 87 Metascore
    • 90 Critic Score
    To say Frostpunk is fun would be like saying watching The Road is fun. It’s engaging, challenging, inventive and unique. It cleverly re-purposes old genre tropes, and embraces the rigors of micromanaging dire people in a dark time with such earnest that it’s hard not to get charmed into hours of sadistic yet satisfying struggle.
    • tbd Metascore
    • 85 Critic Score
    If you have played Death Mark, then NG is a worthy successor that surpasses the original in character development, progression of narrative, haunting visuals, and an equally atmospheric soundtrack. Even if you are someone that has just discovered the Spirit Hunter series of visual novels, NG’s plot stands alone and will consume you like a vengeful Onryō!
    • 66 Metascore
    • 70 Critic Score
    Any fan of the franchise will enjoy it for its authenticity, references, behind-the-scenes insights, and the opportunity to finally see what happens next as they accompany the original crew on another mad caper overflowing with ‘buster banter straight from the creators themselves.
    • 73 Metascore
    • 70 Critic Score
    It may not feature all of the bells and whistles that we’ve grown accustomed to in 2019, but it’s certainly a solid foundation to rebuild a brand around.
    • 56 Metascore
    • 75 Critic Score
    Breakpoint has the recipe for being a fun, tactical game to play with friends and strangers alike. While playing solo will remain a decent enough way to experience the game, playing with a group of dedicated friends is what it was made for. The continuity of using the same player character across all game modes makes for a coherent package.
    • 75 Metascore
    • 90 Critic Score
    Concrete Genie has plenty of depth and heart, feeling freeform enough to relinquish creative control to the player, but also guided enough for those that might feel they lack the creativity or patience to make compelling art. It’s pacing is brilliant, keeping great momentum as it works its way through the narrative, even it it stumbles slightly when it comes to giving certain mechanics room to breathe.
    • 74 Metascore
    • 85 Critic Score
    It’s also totally great on a mobile PS4 remote play rig, which I messed around with as well. Regardless of how you play it, The Alliance Alive is a fulfilling JRPG that isn’t afraid to do things a little differently, while still showing its love for that classic 90s style. The Alliance Alive HD puts the game on modern platforms, and it’s absolutely a title deserving of a second chance.
    • 73 Metascore
    • Critic Score
    I think as long as Bungie continues to refine the process for new players, testing with people who have never played the game before, it will get to a place that can act as a great ramp into the Destiny 2 that I personally know and love.
    • tbd Metascore
    • 70 Critic Score
    The game can be quite the challenge until you really get the hang of all the various systems, being able to manage what your people do and who they fight is incredibly addictive. It’s also really thrilling whenever you manage to pull your clan back from the brink of disaster. If you’re a fan of strategy games then it’s definitely worth giving Northgard a try.
    • 76 Metascore
    • 75 Critic Score
    Despite some of its difficulties, Tropico 6 is a perfectly adequate port of an impressively layered and comically disarming PC experience. It isn’t going to be lighting the world on fire, as far as innovation is concerned, but I wouldn’t be surprised to see El Presidente try it on the forts of his opposition. If you’ve been hankering for the next chance to embrace your inner fascist, this should be a fantastic way to satiate the bloodlust.
    • 62 Metascore
    • 50 Critic Score
    While I understand it’s trying to emulate the movie, this ultimately makes Groundhog Day: Like Father Like Son not any fun to play. Having to repeat the same tedious, overly lengthy, and often difficult, minigames over and over is just not fun. While I can say I was impressed with the storytelling and voice acting, and it really did feel a lot of effort went into making the game feel just like the movie. I just wish it was actually fun to play.
    • 70 Metascore
    • 80 Critic Score
    Code Vein feels like it wants to take the idea of community and important AIs and marry it with the gameplay and ideas prevalent in Soulslikes. It is a story-heavy affair that wants you to care about its characters, while also helping you find your way in a demanding world with thoughtful combat. There are some technical hitches along the way, such as frame rate drops, but they’re the sort of problems that could very well be eventually fixed with patches. For now, it’s a largely successful experiment into some new ideas.
    • 79 Metascore
    • 80 Critic Score
    It may not be a tremendous shift in the landscape of soccer titles, but FIFA 20 has certainly proved to be a fertile ground for experimentation within EA Sports.
    • 82 Metascore
    • 95 Critic Score
    It’s an experience unlike many others; magical, memorable, and full of heart.

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